Nintendo Power Issue 014 July/August 1990 [14 ed.]

Citation preview

m

rtf '{oli/' -

*n

have to anymore. Now when you subscribe to Nintendo Power you'll pay only $1 .25 an issue.

smart enough to subscribe. You have one Nintendo Power Magazine in your hands right now. Why not do the smart thing and subscribe to get 6 more plus 6 Nintendo Power Strategy

You'll get the hottest power tips, previews and reviews — all straight

from the pros at Nintendo.

.

.

...

savt big/

btop buying issues one at a time at price or borrowing from friends

full

.

own

Guides — all for just $15!

SUBSCRIBE TO NINTENDO POWER TODAY AND SAVE $2.25

Plus, you'll get Nintendo Power Strategy Guides — with each issue dedicated to a single game with

Tired of paying the cover price of $3.50 an issue? Well, you don't

inside info than you can imagine! all adds up to a deal you can't afford to miss!

more power strategies, maps and

AN ISSUE!

O YES! WANT THE POWER! Send me 24 issues over 2 years— and my free SilverTeam Power Pin— for just S30 U.S.; S42 Canadian. (Washington State residents add 8.1% sales I

tax: total $32.43.)

Please print

clearly.

CALL NOW AND GET THE POWER EVEN FASTER! 1-800-521-0900

As

a special bonus with your subscription, you'll get a free Team Power Pin. Subscribe for 2 years and

you'll get a silver, dual-winged Team Power Pin that will look great on youi jacket or sweatshirt. Subscribe for 1 year and you'll get a bronze, singl

winged Team Power

Pin.

It

The Mafat Conspiracy

Phis Previews

j

Mission Impossible

CastlevaniaH

Final Fantasy

Treasure Quest Parti

[Nintendo) THE SOURCE FOR nes players straight from the pros

FINAL FANTASY RESCUE RANGERS Part

Two of a

giant review! The quest to restore light to the four

Orbs continues.

Chip 'N Dale! Two-player simultaneous action! Get inU

SNAKE'S REVENGE Just

when you thought it was safe to blow up enemy headquarters again

.

.

.

Metal Gear returns!

GOLG0 13: THE MAFAT CONSPIRACY Another

thrilling international

espionage mission

lies

ahead

for

40,

Secret Agent Golgo 13

44.

SOLSTICE Piece together an ancient Staff

in

a 3-D perspective maze.

CRYSTALIS The survivors of a nuclear holocaust need your help powerful swords play a role in this adventure.

in

a world gone mad. Magic, telepathy and

SPECIAL FEATURES

CES REPORT Summer Consumer Special coverage of the

GAME BOY NEW GAMES

24. Electronics

Show and news on

the hottest

new games.

51.

Double Dragon and Fortress of Fear are

in

the spotlight.

72.

Featuring Captain Skyhawk, Dragon Spirit, Starship Hector, Little League Baseball: Championship.

Dungeon Magic

and

NINJA GAIDEN

II: THE

DARK SWORD OF CHAOS—

-80.

Take a sneak peek at our next in-depth Strategy Guide and get ready word on Ryu's new adventure.

for the last

Take a look at this eerie Castlevania IK poster!

HOWARD AND NESTER

Our adventurers go hiking possibly go wrong?

in

the mountain ranges of Super C.

CLASSIFIED INFORMATION A Knight Rider Stage Select, in

Double Dragon The Adventures of Lolo 2 and more.

II

Continue Codes,

22 What

.

could

56. new puzzles

Find your waythrough the strange

world of Crystalis

COUNSELOR'S CORNER

Answers to the biggest questions on the 4

hottest

69.

with these

maps.

games.

JbilNTENDO POWER

I

1990

JULY-AUGUST U.S.

(previews

59.1

CASTLEVANIA III—

60

STAFF M. Arakawa

Publisher Editor in Chief Senior Editors

Gail Tilden

Pam

MANIAC MANSION Go on



George Sinfield

Dan Owsen Brian Ullrich

Doug Baker Tom Sarris

62. Cover Design Cover Photography Copy Coodinator



comes to the NES. Get ready demanding assignment.

for a



super

Ichiro Koike

Yoshi Orimo

Kazuyo Brandjord Nob-Rin Takagi Leo Tsukamoto

VIDEO SHORTS

Hiroko Nagami Kim Moriyama

look at recent releases including Rad Racer H, Wizardry, Battle Chess, Pictionary and tons more!

Illustrations

Meredith Yasui

Mark Mon lux

PAK WATCH Two Marvel Comics characters get their own games plus news on a super game for the Power Glove, a futuristic street fighting game and more!

Hiro-Con Nagami Lee Macleod

Poster Art

JAPAN STAFF

FORUM

Publisher

Hiroyuki Kato

Producer

NES ACHIEVERS NES JOURNAL

Lincoln Peter Main

Juana Tingdale Work House U.S.A.

Concept

A

PLAYER'S

Howard

Phil Rogers

theme

PLAYER'S PULSE TOP 50

Griffes Advertising

Darrell Peterson

Machiko Oehler

Editorial Consultants

MISSION: IMPOSSIBLE 64. series with the catchy

Tsutomu Otsuka

Editor in Chief Editors

6.

Yukio Yamashita

Masayoshi Suzuki Hiroyuki Kurano Y. Tsuboike

66. 78.

Keiji

Illustrations

Hamada

Shuji Imai

Orange Nakamura Makikazu Ohmori Magician Sasaki

88. Nintendo Power is published by Nintendo of America Inc. in conjunction with Tokuma Shoten Publishing Co.. Ltd. Nintendo Fbwer is published monthly. $42 per year in the U.SA ($54 in Canada) only by Nintendo of America Inc., 4820-150 Ave. N.E.. Redmond. Washington 98052. © 1990 by Nintendo of America Inc. All rights reserved. Nothing that appears in Nintendo Power may be printed in whole or in part, without express permission from Nintendo of America Inc., copyright owner. Printed in the

POWER METER RATING SYSTEM: Power Meter Rating System: To further help you decide which games are just right

U.SA Color Separation by Dai Nippon Printing CoLtd.

we offer the Power Meter Rating System. Every new game introduced for the NES is rated on four different characteristics: Graphics & Sound, Challenge, Play

for you,

NINTENDO IS A REGISTERED TRADEMARK OF NINTENDO OF AMERICA INC.

TM&© for games and characters are owned by the companies

who

market or license those

products. Cover: Chip ’N Dale Rescue Rangers

Control and Theme & Fun. Judge the games yourself by rating each on a scale of 1 to 5 on the righthand side of the meter.

TM&©

Walt Disney Company.

Produced by Capcom Company Capcom U.SA, Inc.

Ltd.

JULY/AUGUST

I

Phillips

Scott Pelland

a wacky romp through a house full of creepy creatures and peculiar puzzles.

The popular TV

Sather

Howard

.

The Count is back! Now Simon 's descendant and three other bra ve adventurers must put an end to Dracula's curse for good!

I

1!

calling me back to put them up whenever left them on the floor, which was most of the time. invented an Automatic Control Winder for the Invent America program Many students and their mothers saw it and said that they really needed one. This invention is made of a box that the Nintendo Entertainment System Control Deck sits on. It has space for two controller cords to wind up inside. You push a button and the control cords wind up out of the way. It works like a retractable cord to a vacuum cleaner does. The Automatic Control Winder also has room to store Game Paks. I

I

CHAMPIONSHIP

COMMENTS must commend you on tacular

show

I the NWC

mean

I

My favorite part was

Competition

the

impressive.

tough!

a spec-

of course

Arena.

was

It

The competition was

When the adrenaline starts

pumping you

really get into

it!

I

made

it to the semi finals and it great! My friend, Gary Bat man. was one of the finalists. The Power Walk displayed excellent games My favorites were SMB 3 and Ninja Gaiden IT. To play SMB 3 you had to wait in a long line! The Game Boy games were neat

was

too.

It

makes me want to get one.

saw Ben Smith there and Howard Phillips' autograph.

I

Eric Rackley Valdosta, GA

I

peted called

I

just

com-

school program Invent America. This

in

a

program asks students from across the United States to make an invention that can solve a problem. My problem was one that a lot of my friends had also: the Nintendo controllers always stayed on the floor and often the cords got tangled up. My mother was always 6

NINTENDO POWER

I

P.A. Dahl Federal Way, WA

Although Game Boy is great for outdoor play, we do not recommend exposing the screen to direct sunlight for prolonged periods of time. The sun sounds like it's great for your kids though, but be sure to turn them over every so often so they tan evenly as they're propped against the railing.

am writing to express the

FROM SHARP MINDS... and

I

NES SANITY-SAVER

got

pure

enjoyment I've received from Nintendo Entertainment

I your

TX

We’re glad you had a good time at the Nintendo PowerFest 1990, Ben. All you other readers who attended the event, let us know what you thought!

old

get about

I

Ben Clemmer Fort Worth,

am 9 years

Way, Washington, we 56 sunny days a year, and as a mom feel obligated to shoo them outside on those rare days when the sun shines. Thank goodness for Game Boy! Now can prop them against the deck railing outdoors in the sun, and they never have to miss a beat! of Federal

System Well Eric, your idea looks good on paper (or whatever your model is made of .) Although there aren't any products quite like it in the works, we here at Nintendo have also given some thought to the problem of tangled cords. Our solution— the NES Satellite, our .

.

infra-red

remote controller that

not only eliminates cord tangle, but lets four people play simultaneously!

FUN

IN

Both of

THE SUN

my children

are Nintendo

fans and spend hours indoors pergames. As residents fecting their

this year.

While we were vacationing in the U.S., our home was destroyed by the rampaging Hurricane Hugo.

We 1

returned to St. Croix, U.S.V.I.,

3 days

very

after

little left

Hugo

of our

struck to find

home. We had

lost virtually everything.

when we found a apartment with an plugged the electrical generator, NES in. To my delight, Mario and Luigi appeared on the screen. With no television service, our Nintendo games were our only

Weeks

later,

temporary

I

source

of

entertainment

months after Hugo. Thank you for bringing

for

a ray of

sunshine to the bleakest time of

.

our lives. The NES saved our beleaguered sanity. am enclosing pictures of our house and my child-like delight at discovering my NES worked. I

that

John

H.

McGrath

Worcester,

Jr.

MA

M

gave oury wife and selves a Nintendo Entertainment System for Christmas in 1 988. We thought it would be fun for our grandkids when they visit. Well, it's not hard to guess what happened—we were instantly hooked. We not only found it VERY entertaining, but it has helped us close the "generation gap." You can talk Nintendo with almost every young I

J

onathan Ciuffreda, 6, is a phenomenal Nintendo Fbwer

Player. He has been playing the Nintendo Entertainment System for less than a year and has 1 6 games The Legend of Zelda, Super Mario Bros. 2, Duck Tales, Bubble Bobble, Simon's Quest, Mega Man 2, Wizards and Warriors, Metroid, Life Force, and The Three Stooges.

successfully completed including

person.

While ites,

we

all

own

have our

my wife and

I

favor-

most of the

play

games together. One runs the controls, the other draws maps or helps as needed. sent you a picture of our Brittany. She's AKC registered "Sleeping Princess Zelda." She really doesn't I

Thanks for sharing your experience with us, John. We're glad that both you and your NES sur-

vorite playing chair.

vived the disaster of Hurricane

Together,

Hugo, and wish you the best of luck

in

the future.

play, but

she

likes to sit in

our fa-

I

Metal Gear and The Legend Of Zelda,

a future letter column, we’d like to feature letters on your worst “NinIn

tendo Nightmare.” We’re not talking about real disasters like the one John McGrath went through, but events like the time the batteries failed in your Game Boy when you were about to get 25 lines in Tetris Game B, 9 Heart level, or when your kid sister turned off the power and erased your game in The Legend Of Zelda Make it funny and interesting. We’ll print the best (or worst) “Nintendo Nightmares” in a future edition of Mail Box. So everyone, send your “Nintendo Nightmare” to: .

among

we

others.

Our next

is Ultima. don't know if makes us "Power Players," but it's pretty good for "old

challenge this

What Jon

is

is

most

interesting

that at the

age of

6,

about he has

truly learned to read while con-

my wife and have completed Hudson's Adventure Island,

I

think

folks."

Bob and Fran Hembree Portland,

.

OR

centrating on such

games as

Dra-

gon Warrior, The Legend of Zelda, The Adventure of Link, and Faxanadu. His favorite bedtime reading is Nintendo Power. It is not unusual to find kitchen

Jon

in his

table

room

or at the

reading

Power.

Although he can't read every word, he understands the ideas. His concentration is so intense, he can play Nintendo games for hours at one stretch. He can't wait to get Super Mario 3 and is now working on The Adventure of Link. Jon truly deserves to be a Nintendo Power Player.

Nintendo Power Player's Pulse

Box 97033 Redmond. WA 98073-9733 P.O.

Sleeping Princess Zelda poses on playing throne

Judy Ciuffreda Mendham, NJ JULY/AUGUST

1990

7

FROM CONERIATO The quest of the

CRESCENT LAKE: THE QUEST BEGINS There's so

much to see and do

that even the

84-page

in

rior.

In

Make sure you Equip each Warthe forest outside the town, fight until you reach Level 3 for each

Final Fantasy

enemies

Handbook

member

Explorer's

provided with the game can't cover everything. The following three pages list the major tasks facing the Light Warriors during the early stages.

Light Warriors begins here in Coneria. First, visit the King in the castle and talk to everyone you meet. Then go to the town and buy weapons and armor at

the shops.

of your party.

you're just starting out, use the information as a quick play guide. If you've already If

reached Crescent Lake, you might want to see if you've missed anything valuable. There is so much treasure lying about that missing a critical treasure chest is easy to do. Get your bearings using the full world map on pages 1 2 and 13. If you missed the first installment of the Treasure Quest, be sure to look back at your May/June issue. Contest details can also be found in the May/June issue of Nintendo

^

In the north is the castle home of Garland, an evil wizard who holds Princess Sara captive. Take as many Heal potions as you can afford. Magic users in your party should save their

magic

for the fight against Garland.

CURE and FIRE

are

good

all

spells.

lect

Col-

^

&dr

HARM,

affix

treas-

ure

from

the

castle

The King tells you what has happened to his kingdom and challenges you with a quest.

Cross the King's Bridge to the north and begin searching for Matoya's Cave. Again, bring lots of Heal potion so you don't waste magic using the CURE spell. Take a Tent with you to save your progress. Once you reach the cave, the broom tells you how to use the I world map.

Then

talk to

m

-r-,

^J)

Matoya.

Defeat Garland and return the

Princess to Coneria King’s reward.

for the

Matoya needs a

crystal to

regain her sight. The crystal

can be found

in

the south.

trip to Pravoka is long and dangerous so stick to the grassy areas as much as possible. In the port town, talk to everyone. Your levels may have gone up, too. See if you are ready to buy Level 2 magic spells. Fill up

Across the Aldi Sea

staying

your Levels to 9 or Astos and k. the Marsh Cave.

The

at

then search

lies Elfland.

A

great

is available here. High weapons are also available in the shop. The Silver Sword is great for your Fighter. Earn Gold and Experience points in the forest that surrounds Elfland. Raise

deal of information quality

1

0

before movi ng on to

»

^

Only an Herb obtained from Matoya can wake up the sleeping

Use SLEP—the sleep spell—

Elf Prince.

against the pirate crew. Then attack and win a ship!

is Astos' home—your next goal There Astos tells you to look for a lost crown in the Marsh Cave. Take 99 Heal potions into the cave. Use Level 3 and 4

The Northwest Castle I

magic

spells to defeat difficult

enemies

such as Wizards and Gargoyles.

In

the

After defeating Astos, return the Crystal to

Matoya and get the Herb to awaken the Prince. The Prince will give you the Key. Go and explore the Treasure Room. it's time to visit the Dwarves' Cave There you should talk to Nerrickwho needs the TNT you found in the

to Coneria

Then

directly to the west.

Treasure

Room.

Make sure your party is at full power when you enter Astos’ chamber.

_

t

v\

Nerrick uses the TNT to blast a passage to the Western Sea. Now you can sail to Melmond.

A,

Listen carefully to the people of Melmond and check out the Armor Shop for some powerful items. There's no Tool Shop here, though, so you should stock up on Heal and Pure potions before setting sail from Coneria. Dr. Unne lives in this town. Much later in the game you'll have to pay him a visit.

Melmond

The people of Melmond told you about a Vampire. He lives here in the Earth Cave, but he is not alone, nor is he the main

enemy to be found in the cave. You should be at about Level 1 1 now. No matter how strong you are, it won't be an easy fight. Against the Vampire, try using the FAST spell to increase the power of a Fighter.

is

the staging

area for your assault on the

Earth

Cave

In

the Earth Cave, you have to fight through two

big foes.

further south.

By defeating the Vampire in the Earth Cave, you'll obtain a Ruby. Feed the Ruby to the Titan in the cave west of Melmond and he'll let you pass. Don't miss the Treasure Room at the bottom of the cave! Then see Sarda in the cave further south. He'll give you the Rod that moves the stone slab in the Earth

If you have the Gold, this is the place to buy great silver weapons and armor. It's also the town where you meet Lukahn. Follow the woodland path from the northeast corner of town to the Circle of Sages. They'll tell you all about the world's trouble and give you a canoe. Buy a House in the Tool Shop.

Cave.

The

Circle of

Sages

reveal

are destroying the world.

The

Titan has a taste for

Rubies. Feed him the

Ruby you

got

Earth Cave.

in

the

how

the four elements

Waterfall

The world of

Final

Fantasy

is

a

sprawling place with every imaginable landscape.

Onrac

From impas-

sable mountain ranges to ser-

pent

Cardia

world Using the

filled seas, this is a

made

for adventure.

Islands

taught to you by the Broom Matoya's cave (Push B Select), you can see your party's present position in the world as well as other key locations. Other useful maps are supplied

trick in

the Explorer's Handbook (Supplied with the Game Pak) to in

help you cover the

erous territories.

many One

most exciting parts of

Dwarf Cave

treach-

of the

Final Fan-

is exploring new regions— going where no one has gone beforel Your maps will prove

tasy

Titan's Cave-

invaluable.

Melmond

THEY SAY THAT GETTING THERE IS HALF THE FUN The

Pirate Ship takes

you from

the area around Coneria.to the

wide southern lands. The Canoe is used in rivers. The Airship opens up the North.

Sarda’s Cave

CANOE

Earth

Cave

>\fl

Mirage Tower

Castle of Ordeal Lefein

Matoya’s Cave

Temple of Fiends

Pravoka Coneria

Ice

Cave

Northwest Castle

Crescent

Lake

Ryukahn Desert

Elfland

Marsh Cave

Gurgu Volcano

«fp> VOLCANO :

Northwest o^^escent Lake is Gurgu Volcano, home of Kary, the Fiend of Fire. Using the canoe to paddle upstream, you'll battle many river creatures. Fighters are strongest against them, but you can Run from most. Before entering the volcano, use a House to save your progress and restore HR If you don't succeed on your first trip inside, you'll be able to start again at the entrance. Plan your route using the maps below to avoid deadends and as much of the damaging lava as possible.

LEVEL

2

LEVEL

Each step on lava reduces the HP of each party member. By staying on the you can conserve HP.

4

cool, darker lava,

Carry a

full

supply of 99 Heal potions

and keep your HP up to the maximum. Powerful enemies attack at the deeper levels, some of which can't be escaped using Run. The fighting warriors will inflict damage along with a mage's ice spells. Only use ICE and ICE2 in critical battles. Also, don't waste time checking every room. Just a few (noted in capworth the cost in HP to get them. If you have to backtrack, avoid places where you were attacked. tions) contain items

In

the upper

left

corner of Level 4

Flame Shield— both valuable items. and gold after defeating Kary.

LEVEL

you’ll find

an Ice Sword and the

Come back

to get other items

5

Before entering Karys

lair in

the

left corner, max out your HP and Equip with your most powerful

bottom

weapons and armor. Against

Kary,

use AFIR to reduce the damage of her fiery attacks. SLEP, STUN and ICE2 also work. Boost your Fighter

North of Gurgu Volcano and accessible only by canoe lies the perilous Ice Cave. Your goal is to find the Floater stone, which is used to raise the airship. Your strategy is similar to that used in the volcano. Use a House before entering and carry a full supply of Heal potion. Fire spells will be very effective inside. Beware of Ice

Dragons and Mages!

LEVEL

1

LEVEL

In

the upper levels of the

Ice Cave you'll encounWraiths and other undead enemies. FIR2 and HR M2 work well

ter

against them. Avoid the

damaging

light

level,

colored

On

patches.

icy

second

the

go down

left to reduce the chance of meeting the Mage, who might use

then

the

RUB

spell.

2

RTkKAHN DESERT In ages past a fantastic flying ship was buried in the sands of the Ryukahn Desert. With the Floater you can raise the airship and use it. While airborne, no enemy can

On the other hand, you can land the airship only on grassy iand, so you'll still have to make attack the Light Warriors.

treks through forests

and deserts

to reach

certain vital locations

easy to

visit

in the north. It's also Coneria's inexpensive Inn.

Go

to the middle of the desert

Once

it

to launch

it.

list.

and use the Floater on your item appears, stand on the airship and push the A Button

grgARDIA ISLANDS These islands are inhabited by a race of friendly Dragons. Enter each cave, talk to the Dragons and collect treasure. Your next quest will be revealed to you. If you succeed in this task, return to the Dragon King with 1^1 proof of your courage and your party will be Bahamut, King transformed into knights and wizards with Since you can his

superior powers.

cave

W

^

W

.

IKW ^

|( '

ty ft



ft

ask you to prove your courage, on the grass, you might have to, hike to

of the Dragons, will

land only

-

ORDEAL

CASTLIl LEVEL 4

Mnrthaoof of rtf thrt Por/flo lo Northeast the Cardia Islands is a castle filled with dangerous enemies. To prove yourself worthy of Bahamut's gift, you must enter the

and

The enemies are very strong, so make sure your supply of Heal potions and magic levels are full. You'll have on the peninsula to the west, which leaves a long castle

find the Rat's

Tail.

to park the airship

hike. Use a House outside the castle to Watch out for Sorcerers, Mancats and

HIP

HP and magic. other strong enemies.

restore lost

qpmAC

N e’MTOst erie ^yaraff introduced when you reach Onrac and speak to its citizens. Some of them talk about a problem at the Waterfall to the north, others about a Sea Shrine, and there's even talk of a Caravan out in the Western Desert. They're all revealing clues. You see, to use the submarine moored at Onrac you need Oxyal from the Fairy

who

for sale

is

in

a bottle.

That's just for starters.

Each time you task,

new

people

finish

a >

Although the Sea Shrine

may have

is

your

first

objective, eventually

make use of all the clues. For instance, someone might mention Dr. Unne. If you remember, he lives back in Melmond. Better go talk to him when you find his Si' It’s a good idea to write down all the messages.

you’ll

information for you.

me*. Ga ia iS lu ddelVewa^frra remote northern

val-

Land nearby on the grass and check it out. the Fairy's pond, but the Fairy has been kidnapped by a ruthless pirate who sold her to a Caravan. Aha! If you buy the Bottle from the Caravan and bring it back to Gaia, ley.

You'll find

you'll it's

to

get Oxyal for the sub. Simple! Actually

just the beginning. As always, listen closely what the people are telling you. In Gaia

some

talk about a town down south where ... a different language is spoken?

i

If

you release the

Fairy at the Spring

she

will

reward you with

Oxyal for the submarine.

the Sea Shrine, and if you took it to Dr. Unne, a trip to Lefein might not do much for you.

Only Dr. Unne can teach you the language, and he can only do that if he can translate the

In the

upper

right

corner of Lefein

LEVEL 2-A

wnafgoes down must come up, at least way if you want to reach Kragood look at these maps to part of the

ken. Take a

plan your route. Attack Kraken with LIT3

and use both FAST and Opal Armor to boost the power and resistance of your fighting warriors. Be prepared to lose a couple of warriors

in

the battle.

The Slab contains a valuable translation of Lefeinish— which is the language of the Sky Warriors. You'll learn about

them back

in Lefein, where you can now understand what people are saying.

Although the Light Warriors

fhis

tower

Is there such a thing as too much treasure? We don’t think .

J

^

t

tw l?

g M

•—=-

-

-

,:=r"

so, especially it’s

so

much

when fun to

find. In the last Final

~

A

. Ri

Fantas y

Treasure

Quest we asked you send in the answers to three ques-

to

time there are only two ques-

tions. This

Err-

e'

Read the rules below to learn how

tions.

you can enter. You may wind up with one of 500 Final Fantasy Adventure Packs, each stuffed with treasure. Or you could receive one of two authentic suits of armor— as much fun as a stuffed armadillo but more stylish! And still to come, in the September contest you’ll have a chance to win the Grand Prize— an exotic Treasure Quest Weekend!

July/ August Contest Rules Include answers to both questions for the July/August Contest on a 3x5 postcard and mail it to the address below with proper postage by September 1st. (The post office will not deliver any mail that doesn't have proper postage and no responsibility is assumed for lost, stolen or misdirected mail.) Be sure to include your address and telephone number on your entry card. Contestants are limited to one entry per contest. All entrants must be U.S. residents. Winners are randomly selected from entries correctly answering the 2 contest questions for the July/August contest. The random drawing for 500 Final Fantasy Adventure Packs and 2 suits of armor will take place on or about September 15, 1990. Winners will be notified by mail. By acceptance of their prize, winners consent to the use of their names, photographs, or other likenesses for purpose of advertising or promotion “Nintendo Power magazine and Nintendo of America Inc. without further compensation. Chances of winning number of eligible entries received. No substitution of prizes permitted, All prizes will be awarded. The contest is

THE JULY CONTEST WHAT Q ues"°1fc y

IS

THE NAME OF

THE EX-MERMAID?

'

„„n

e5

i

*

WHERE DO YOU FIND AN INQUISITIVE BROOM?

Nintendo Power Final

Fantasy

Treasure Quest

1

'

Box 97063 Redmond,

P.O.

WA

98073-9763


STORM BRACELET

6*

# CARAPACE

46

Use Clark's glasses shed in Joel.

A

in

the

47

Lighthouse.

48

Take the Broken Statue and Glowing Lamp to the Altar. Receive the Golden Statue.

Stom

in

the shed.

Paralysis at the Inn to find

Use Go

52

53

B]

to

Paralysis at the Dancehall.

Amazones, use Change and

give the Kirisa Plant to

Aryllis.

Use Change to get past guards near Swan. Visit

Shyron and

A cave on the southwestern coast of the Angry Sea hides the Pendant of Love. ley then

Mt. Hydra.

Talk to the people of Portoa.

If you’ve followed these steps, you are well on your way to the final conflict. As you move on, explore everything thoroughly and save your

@ # 3 1 0 t

In

some

offer

a hidden val-

to the

chief of

Amazones.

human form

An arrow from the Bow of Moon should be used against the Statue of Moon.

bow against the Statue of Sun

this

near the end

of the

game.

This must be used against the King of in Hie final struggle.

Draygonia

The Flute of Lime restores people who have been turned into stone statues. it

Hie

in

Akahana

tall

for the

grass and Gas Mask.

give

it

to

Increases Hie power of Hie Sword of Wind and allows you to destroy rock barriers.

Fire.

Once you have the Ball of Water you freeze certain parts of streams.

can

With the Ball of Thunder you’ll be able to destroy Iron structures.

Gives you

full

Wind and

easily destroys

Gives you

full

power

power

tor Hie

for Hie

and wipes out enemies

Fire

Sword

of

many one-

In

Sword of an explo-

Gives you full power for Hie Sword of Water with an outward spreading wave of Ice.

Gives you full power for Hie Sword of Thunder and wipes out all enemies on Hie screen.

Made from Hie shell of a tortoise, It is Hie

SHIELD

weakest

shield.

This shield is adequate against Hie ene-

BRONZE SHIELD

mies around Brynmaer, Oak and

PLATINUM SHIELD

MIRRORED SHIELD CERAMIC SHIELD

strong medium level shield that useful in Hie fields outside Portoa

Protects you against fire and flame in Hie later stages of Hie game. reflects spells that

would otherwise paralyze you.

A strong shield for use In the dungeons beyond Shyron. During Hie

PSYCHO SHIELD

Is

The Mirrored Shield can reflect spells would otherwise turn you to stone. that

The Sacred Shield

SHIELD

BATTLE SHIELD

Mt

Sabre.

A

0' SACRED

Use

the Jail Key.

3

LIGHTNING BRACELET

1

Talk to

Rj

a Q

the

Altar

Increases the power of the Sword of

Meet Clark in a basement of Zombie Town.

Swan

frequently.

BALL OF

Get the Broken Statue from an ex-zombie.

See Zebu once more.

game

AKAHANA’S STATUE

iv

i

45

Kensu.

Use

k

44

mountain.

Defeat General Kelbesque and win the Flame Bracelet.

FLUTE OF LIME

(M Return to Portoa and see

Broken Statue. The

then transformed.

is

Restore Kensu to his true with this statue.

Use

TRUTH

u

in

the prisoners from

to the top of the

MOON

OF SUN

BOW OF

on

Defeat Sabera the Sorceress.

Leaf.

Go

OF

BALL OF WATER ride

1

23

BOW

ONYX

fe BALL OF THUNDER

Wake up Kensu

this to fix the

Find

back.

in

Use

statue

Take the Statue of Gold to the Sea and calm the Angry Sea.

Find the Kirisa Plant

STATUE OF

give

Assina.

the

gate.

boat owner.

Plant.

EE

on the

path.

of Fog,

Across the river go through a cave, then into a valley to find the Kirisa

Find the Pendant of Love

to

Talk to the

19

river to find the which you'll

Lamp to the

GOLD

KIRISA PLANT

f BOW

'/

41

Visit Tornel

16

message.

Talk to Assina behind the

The Angry Sea

the lost child from

12

0

south and meet Rage.

Listen to Mesia’s

36

Cross the

t L

m A

the

Return to see the Queen.

35

Use Gas Mask

1

in

STATUE OF

it PENDANT OF LOVE

on stone

soldiers.

33

Defeat the Vampire.

the Flute of Lime

31

32

the

i

Find the cave behind the Waterfall.

Use

Talk to Zebu.

Wake up the guard Windmill Cave.

Sr GLOWING LAMP

Paralyze the Queen's guard and enter the area behind the Throne Room.

equipped

final battle

with

this

fields

and

you should be most powerful

shield.

you can afford at Hie beginning ot game.

It's all

TANNED HIDE LEATHER

ARMOR

BRONZE ARMOR

the

The Leather Armor gives you beHer protection against physical attack.

Another step up

in protecfive fighting

gear.

What the well dressed hero will be wear-

PLATINUM

ARMOR

ing this year.

For Hie serious, no-nonsense fighter as

SOLDIER SUIT

he makes his fortune and fame. Protects against Hie punishing heat ol

CERAMIC SUIT BATTLE

ARMOR

PSYCHO ARMOR

ML

Hydra's lava flows.

Once you've passed Mt Hydra this suit of

armor

is

useful.

With this armor you can recover Life without using magic or Items.

Look ror Kensu Kensu

is

hiding

somewhere

in

Swan. Use

Paraly-

him in a number of locations. Evenyou the magic spell of Change. Now you can warp back to Amazones, change your shape and get the Bow of Moon. Back in Swan you should buy the Ceramic Armor. sis to reveal

tually he'll give

Some if

people will only help you your appearance is changed

dramatically.

THE VILLAGE OF

SWAN

Kensu can give you the final magical spell, which you to

allows over

fly

some

types

obstacles.

In

of Mt.

Hydra there are lava flows that can be crossed only using Flight.

Seek the Sword Thunder

of

The four folk

have done

Here you will find the four wise folk who have guiaed your quest. Other people have come here too; hoping to challenge the growing might of Draygonia. Unbelievably, your journey is barely half done. Great danger and triumphs

all

that they

can you.

to help

Now to

still lie

ahead.

it

you

Riding on the back of your trusty Dolphin, look for places you can land. There are several islands and caves. First

go to Joel

Island

where there

is

a village. There you will learn about

who is missing on the island to the West. Before you follow Clark, buy the Sacred Shield in Amazones and explore the cave on the Southwest Clark,

In a room of the evil palace you'll meet a frightened man who says that Sabera is at the back of the chamber. Use the

Sword

of Fire at

full

power

in

coast of the Angry Sea. Using Clark’s glasses

order to reveal Sabera's hiding

you’ll

place and to defeat her.

I

:

gone,

revisit

the

Zombie Town and Clark.

be able

to

reach the Lighthouse

and

Pass through the sea cave to a town of Zombies. Sabera has put them all under a curse, so Sabera must be defeated to restore them.

find

Kensu.

^V

NINTENDO.'=.

=iPOWER

r

^

.

r

*

i

I

:

*"•

^

g&fl

,

fa

'

mm

JULY I AUGUST

1990

51

Take a swing at the latest adaptation of the monster of, street fighting games. Tradewest, the people who: brought you the original Double Dragon for the NES, take Billy Lee on a new fight to save Marian from the Black Shadow Warriors. Two players can choose to match skills in a closed arena. The

street

is

crawling with toughs looking for a

fight.

You

don't want to disappoint them. Plow through this boulevard of broken bullies and move on to the warehouse.

WEAR OUT ABOBO is strong! The only way to beat him is by punching and running. Eventually, you'll wear him down.

This guy

for

wooded road enemy ambushes.

way

to the headquarters

Continue your mission on a

and watch out You're on your

MU TM and

52

©

NINTENDO POWER

1988 Technos Japan Corp. licensed

Exclusively to Tradewest, Inc.

THIS MARTIAL ARTIST HAS THE

SAME BASIC MOVES AS BEFORE

Knock out the competition with a mix of punching and kicking moves that make them wish they'd paid

more

attention

Shadow Warrior

Black

in

training.

The

basic Punch and Kick are your

meat and potatoes while you learn

to

make some

fancier

moves. After a couple of good straight punches to the same enemy, you'll knock them to the ground with a powerful uppercut. Let loose an Elbow Punch by changing direction while swinging. When you've got your opponent by the hair, change direction

and you'll toss them over your shoulder. To jump kick, push the

A and

B Buttons simultaneously. Master these moves and you'll be

a force to be reckoned with.

TO

1-2

Wind your way around a series of ladders and moving platforms to battle with a Chintai Warrior. You'll have to perfect the Two Button Jump Kick at a moment's notice to get through this section of the city.

of the Black

Shadow

Warriors! Keep fighting!

Lindas

like to

hang out on this bridge.

Jump

Go

For

The Boss

first,

then

let

fists

fly.

your

Of The Black Shadow Warriors!

JULY/AUGUST

1990

53

WIZARDS &WARRTORSX

pe3r

Fortress Kuros, the hopping hero from two NES versions of the hit Wizards & Warriors series, leaps into action once more. Amazingly, the action is very close to the NES games. Kuros climbs to new levels and battles enemies with his / sword. Keys and treasure come in handy along the way, ' and at the end the evil wizard, Malkil awaits. I

STAGE

l'O

RSgK.-

-,i :

•:



way back

to the

left

To

successfully

some

to claim

to avoid being skewered.

M

STAGE

To cross over wide gaps, jump to the platform then move to the far side.

If

the platform

goes below the screen, you can still land on

Bats In The Belfry When

the Bat comes head on, drop to a lower ledge to avoid its first Attack, then

jump up to the ledge where you enter the

^

stage and stab at

it.

*

STAGE

r

across

for

STAGE MB

-A

leap

of the wider gaps, stand

on the lip of the ledge. Watch enemies and arrows, too. Jump above an arrow or duck

the key. Take care when jumping onto the cloud.

it.

STAGE 1-3

1-2

TO NEXT STAGE

TM4© 1989

54

NINTENDO POWER

Rare

LI

to

Acclaim by Rare Coin-lt

In

Y

mmem JUMP, LEAP, HOP, SKIP OR BOUNCE YOUR WAY TO VICTORY Kuros must stay on his toes to survive the Fortress of Fear. His most critical

be accurate jumping. A few can help. 1 For long jumps, stand on a ledge so Kuros' toes stick over the edge. 2) Leap to a platform when that platform is moving down. 3) Defeat monsters that could get in the way before you jump. 4) Make maneuvers skill will

tips

in

)

the

air.

Cloud hopping can take you where you want to go.

On

jump for

the cloud below,

to the lower ledge

an extra

life.

Further Into The Fortress The fun has just begun

for Kuros.

Ahead

lie

many challenges. Remember to collect keys

a

l

and open treasure

chests.

The items you

find will help you reach Malkil.

hi JULY/AUGUST

1990

55

O

DISCOVER A WORLD OF ADVENTURE GAME BOY RPG FROM SQUARE A great Tower casts its shadow on

L*a.

the land.

Legend says that this Tower leads to Paradise, but no one that has entered has returned (Would you?). The time has come for you to scale the Tower and find out for yourself

if

j>‘

it *4

;

*

Paradise exists.

Princes

in

the four larg-

est floors hold the keys to

IN THE FIRST

.

the

tower

doors.

Form a party of four adventurers and find a

way to collect the keys.

saw ah

I

I

I

sa

i

sb

ins

1

1

And

i

si

i

ke a

r.

j

LOCIilYtt. COLLECT THE CASH

GAME SHOW SPECIALIST, GAMETEK, RELEASES ITS FIRST GAME BOY TITLE Now you can take the Wheel of Fortune with you wherever you contestants

go. Play with

three

in

letter

one or two

turning,

puzzle

in a wacky bank from Data East! Get the loot and run before you get cornered by the cops. Pac

Make

a

clean getaway

heist race

Man

fans

will love this

solving rounds. This adaptation serves as a

stripped

down

version of the

NES game.

AND

AVOID THE COPPERS!

HH&

$®_a)

G

:

Q&O oia’Q I

Choose a

letter

and keep

track of which ones have

already been

Give the wheel a spin

and hope

for big

money.

tried.

Cash

in

the

diamond and

temporarily turn the tables.

56

NINTENDO POWER

one.

Join

in

on the

web slinging

action as

Peter Parker, alias Spider-Man,

against

goes

some of his most feared foes

mad

search through the city for his girlfriend, Mary Jane. Challenge the likes of Mysterio, the Green Goblin and Doctor Octopus in six super stages. It's from LJN. in a

SWING FROM THE BUfflNG TOPS WITH MARVEL COMICS’ GREATEST HERO!

GAMEBOf. TABLETOP DODGE BALL!

Knock-out action and animal antics are what easy to understand game from Nexoft is all about. The game begins with five balls on your side of the table and five on your opponent's side. You have 60 seconds to make sure that more balls end up on the other side of the table than you own. Toss the balls this

quickly

and

accurately.

A

SERVE YOU WELL IN A FAST PACED PUZZLE FEST FROM SNK

Dexter Dolittle's active imagination has conjured a world of panel flipping fun. Turn the tiles of 30 enemy packed stages before your enemies can turn the tables on you.

direct hit will stun

your foe temporarily. With a Video Link tournament, up to 10 players can go for the Penguin Wars crown.

Toss the ball and a super shot.

try for

games and

you’ll take

the set!

JULY /AUGUST

1990

57

PIPE DREAM" GET READY FOR A FAST,

fwfvw

FUN AND CHALLENGING PLUMBING PUZZLER FROM BPS There's no time to

MINDSCAPE FAITHFULLY DELIVERS THIS NES CLASSIC

TO GAME BOY week

Pedal straight through a wild

plumber! The pipes about to burst and you've got to

call a

are

of news-

paper slinging and obstacle dodging. The Daily Sun always delivers and so does this adaptation of the NES hit.

Connect the pipes and control the flow!

the plumber's nightmare flooz from

stop

Connect pipes

for

a

constant flow. If it spills too soon, you lose.

The flooz really flows in advanced rounds. Think fast!

Here they are, the new entries to the

Game Boy software

library for

1990: Skate Or Die: Bad ’N Rad

from Konami shreds!

It

features

four long stages and two different

Watch

points of view.

for the re-

lease of Konami’s Quarth later this

Summer.

It’s a

super puzzle

game

that involves filling in geometric

Teenage Mutant Ninja

Turtles

shapes and has some of that great Tetris-like

working on a five-stage adventure for the heroes in a half shell which is sure to be a huge Ultra

hit.

appeal.

Activision

is

is

The

Turtles are

big with super detail

control

is

busy developing boxing

game

a

heavyweight

that features a view

of the entire ring that

drawn very and the play

close-up

when

punching. Irem

excellent!

game

goes

into a

the fighters start is

working on a

that has similarities to R-

Type, which they originally devel-

F-l All of

One

oped. Watch for a

Race the excitement of Formula is packed into the

racing

pocket size format of Game Boy with this hot new title under development from Nintendo.

Game Boy

sion of Taxan’s newest for the

trophy with your

ver-

NES game,

Burai Fighter. Also, get ready for

Game Boy board

versions of two great

games from Milton

Mousetrap and Scrabble!

Bradley;

4 NEW TITLES CASTLEVANIi MISSION: IMPOSSIBLE \

I

/

JULY /AUGUST

1990

[

59

The Belmont Family Tradition Continues

/«®New Gothic Epii mont has been summoned sun Konami the greatest

is

NES

tings back to the

bringing one of

the Count's plans

adventure set-

tury.

NES

Although

it

to

foil

the 1 5th Cenresembles the

in

this fall in

original Castlevania at first glance,

Castlevania IH: Dracula's Curse. Set 100 years before Simon's

Dracula's Curse has better graphics, sound and best of all—a huge

Quest, an ancestor of

Simon

Bel-

new world full

of hair-raising crea-

tures to explore!

[CSSMMl

Castlevania has changed slightly in it's still

100 years, but

the most ghoulish

place on Earth!

What's a gnarly dude

SYD £He

DAVE

had

piano 7 few lessons as a kid

to

1

get the

chance, though, unless he can make a totally excellent demo tape

doing

never have discovered that he was a hero or

less

components, he's been

and waxed

trying

to

put

mondo

of

pile

that aliens love Pepsi fruit.

WENDY

things

Wendy plans

back together.

ing tentacle bait.

to

MICHAEL

SANDY j Some Earth girls may be easy, but

it's

As

62

a cheer-

her job to be opti-

mistic.

NINTENDO POWER

,

with

Syd,

extra-terrestrials

a good idea to bring a photographer in case things it's

winning

Along

dealing with

develop.

write

Pulitzer Prize

RAZOR

I Whenever you're

Sandy's no pushover.

leader

a

like

catching Not waves, but fixing phones.

this?

he converted | 3 his Walkman r into a use-

Dave would

in

place

From the day

kidnapped,

and keep from becom-

Jeff

like

BERNARD!

hadn't been

and now he wants open for Madonna.

He may never

Sandy

If

'

Razor wants to start a band and rock the galaxy. After all, music is a universal language.

©

1990 Lucasarts Entertainment Co.

.

ical

Maniac Mansion-the

diabol-

wrapped up

creation from Lucasfilm

Games

ending

is

actions.

It's

and Jaleco.

It's

a

lot

of stories

in one game and the determined by your Cut Scenes and an

&

In

roififo

Bu

How lo fiet Thing

That’s

Strange tastes and broken machines aren't the whole in Maniac Mansion. The use of Cut Scenes shows you what's going on in other parts of the house, and many scenes may reveal secrets, that is if you programmer from Mars.

based on words (not butIt's horror and humor and hamsters on toast! interface

tons).

KOEf ©_ to

Maniac Mansion characters can do almost anyThe uniquely interactive is based on word commands. By pointing at

story

thing real people can do.

think like a

command words and objects or directions, you the character what to do.

Does Sandy have a chance?

Bomb

control

Point at Use, at the Cassette Tape, then at the C Recorder so Razor can make a demo tape.

of the

Month Club?

nr

THE MANIACS

Who

u

are these people and

what are they doing with their lives? That's what Dave and his friends are trying to find out while rescuing Sandy and staying alive.

Nurse Edna More

tell

Dead Cousin Ted

He’s worried about his

what’s he doing to

dad and wants

The to

thing about

dead.

So

commando

doing

in

a

the house.

raid

Ted

is

that he’s actually

help by staging a

waste, so do yourself favor, just talk to her

wrong with

seriously

Zom-B-Matic machine?

with the

Weird Ed

attractive things

have been found growing in industrial

There’s something

cu



Dr. Fred. Like

the cheerleader in his laboratory

on

what’s he the tub?

over the phone.

Green Tentacle He’ll Elvis,

be bigger than if only his music

is

discovered. Thing

is,

he’s terribly shy

Purple Tentacle

Meteor

He’s

personal pet and he

He has a chip on his shoulder the size of a

doesn't take kindly to

rock.

Dr. Fred’s

interfering,

and insecure.

What does he have against humans?

humanoid

teenagers.

Q Solving problems looking

for

is

different ways,

all

of

fSL HEarP " DRED

a matter of

relationships.

problems can be solved

in

Some many

them weird.

To develop a photo developing

sponge fluid.

to

you’ll need Use the soak up the spilled fluid.

.

.

.

is

-J IE

coming



in

a future

issue. Until then, don't talk

to Edna alone!

JULY /AUGUST

1990

63

sove ine y

mumi imm

THE IMF TEAM As M**

special agent

you

command

Q

who

must Jim Phelps, brilliant Dr. 0 and Shannon Reed a team of from the hands of the Sinister 7. three experts

save the

O's assistant.

Max

leader Jim Phelps controls the IMF agents.

Harte works as

the explosives expert

with remote control

1

990 Paramount

Pictures Corporation

©

1

is

swift

dfc.

bombs.

NINTENDO POWER

areas of expertise.

Grant Collier

and powerful. He also knows electronics.

Dr.

Team

64

You can choose each team member for situations based on their

Shannon Reed works from the inside as

990 Konami

A master

of disguise,

Nicholas Black can give

enemies the

slip.

The Canals Venice

1

O

The Coast

ffiL’

CyprusjM (

The

Sinister 7 have planned out every last detail of

diabolical scheme. Armed evil agents are everywhere. Surveillance equipment tracks the moves of even the most cautious infiltrators. Booby traps and

their

surprises are set at every turn! Be careful

Intruder!

and move

cl uickl V-

been caught*

JULY /AVGUST

1990

65

two full years of covering the best games for the NES, we thought it would be fun to compare the hot games in that first issue with today’s best. Back in July/ August 1988 The Legend of Zelda was number one, PunchOut! was number two, and the third spot was held by Metroid. Check out our After

!

current leaders below.

SUPER

Use this key to find out how your favorites are doing. titles

to the

Top

are 30.

new

POINTS

MARtOBROS.3

Talk about blowing away the competiSMB3 leaves them in the dust,

18,710 These

tion, £j

more than

2nd

a close eye on them.

BATMAN

Games that are really on games

The Caped Crusader is out to clean up more than just Gotham City. He's doing pretty well on the NES, too.

the move. These

have jumped up several places on the

Favorites

poll.

that

SUPER

have

30.

among

the

MARIO BR0S.2

5,532 POINTS

his friends

seems

to get tired of the

Dreams.

NINTENDO POWER

of Mario and remains a winner. No one

The second adventure

maintained their popularity

Top 66

tripling the points of

place Batman.

Keep

World

of

5,145 POINTS

MEGA MAN n

NINJA GAIDEN

Such

DOUBLE

Dr.

popularity doesn't

Wily and

POINTS

well for

mechani-

DUCKTALES

LINK

There must be some kind of magic going on in Hyrule to keep both Link and Zelda in the top 1 0 for so long.

TETRIS 4,166

a I

4,034 POINTS

DRAGON WARRIOR THE MACK OF SCHEHERAZADE

2,226

POINTS

WILLOW MIKE TYSON’S PUNCH-OUT!!

1.796

POINTS

You don't have to be a square to love a block party like this, no matter how the Tetrads

METROID

fall.

LEGEND OF

BIONIC COMMANDO

ZELDA

THE

CUARDIAN LECEND

Two years ago Zelda was number one. We can only wonder how high this classic will

SUPER C

be ranked two years from now.

MEGA MAN

TEENAGE MUTANT NINJA TURTLES 3,867 POINTS

THE ADVENTURES

OFIOIO

their own movie wowing fans across the nation, the four fighters are still riding high and looking green.

With

BLASTER MASTER

ULTIMA

TECMO BOWL I

3 397 points

DRMON

DISNEY’S

cal monstrosities.

ZELDA XI—THE ADVENTURE OF 4,315

bode

his malevolent,

^he Tecmo Bowl Wave found the nation.

'

is

rolling

Luckily, there's

no

808

WRATH OF THE BLACK MANTA

BAD DUDES

penalty for noisy fans.

POINTS'

5HADOWOATE

POINTS

Heroic games of fantasy have captivated die-hard adventurers for years, but never so many as with Shadowgate.

points

BASEBALL STARS

points

FESTER’S QUEST

806

METAL GEAR D: SNAKE’S REVENUE

JULr/AUGUST

mo

67

Players' Picks

GAME 1

Mega Man

Turtles

TE

4 Zelda JL-The Adventure of

Link

5 Double Dragon TE

6 Super Mario Bros. 7 Ninja Gaiden

2

8 Dragon Warrior

9

Disney's Duck Tales

10 Tecmo Bowl 1 1 1 1 1

Tetris

2 Batman 3 Super C 4 The Legend

of Zelda

15 Shadowgate 1

1

6 Castlevania 7 Contra

TE-Simon's Quest

18 RoboCop 1

9 Faxanadu

20

Blaster

Master

2 1 Metroid

22

Bionic

Commando

23 Super Off Road 24 Double Dragon 25 Marvel's X-Men 26 lecmo World Wrestling

27 Bad Dudes 28 Top Gun IE 29

Iron Sword

30 Mega Man

4932 3263 2739 2130 1927 1900 1794 1768 1252 1225

1188 1107 1033 979 794 692 565 554 535 478

459 444 438 435 407 405 400 399 399 359

1

Super Mario

1

he Magic of Scheherazade

4 Willow 5 Shadowgate

6 The Legend 7 Mega

Man

of Zelda TE

8 Zelda TE-The Adventure of 9 Batman

Link

10 Metroid 1

1

The Guardian Legend

1

2

Bionic

Commando

1

3 The Adventures

1

4 Ultima

1

5 Metal Gear

JL:

1044 1035

of Lolo TE

7 Tecmo Bowl 8

Tetris

19 Mega Man

21

Ninja Turtles

Ninja Gaiden

22 Legacy of the Wizard 23 Romance of the Three Kingdoms 24 Blaster Master 25 Final Fantasy 26 Wrath of the Black Manta 27 Disney's Duck Tales 28 Nobunaga's Ambition 29 Genghis Khan 30 Mike Tyson’s Punch-Outl!

once again prove that they love

getting

NINTENDO POWER

1988 1722 1337 1310 1117

Snake's Revenge

Of Adventure Is Alive And Well At Nintendo

68

5167 3480 2226 2052 2015

16 Dragon Warrior 1 1

20 Teenage Mutant

Spirit

It

looks

like

the Pros aren't

enough excitement at home. That must be why they

play these great adventure

games

GAME

PTS

Bros. 3

2 Battle of Olympus 3

Plumbers, Turtles, Ducks And Robots Are Sweeping America! American video game players unusual heroes. Hey, they don't even have to be human!

Dealers' Picks

GAME

PTS

Super Mario Bros.3

2 Teenage Mutant Ninja 3

Pros' Picks

at work.

971

888 806 742 742

687 623 604 559 550 495 476 476 440 412 376 339 321

PTS

3 Batman

8602 3632 3318

4

2291

1

Super Mario Bros. 3

2 Super Mario Bros. 2

Tetris

5 Mike Tyson's Punch-Outll 6 Tecmo Bowl 7 The Legend of Zelda 8 Double Dragon TE 9 Disney's Duck Tales 1

0 Zelda TE-The Adventure of

1 1

Link

Baseball Stars

1

2 Fester’s Quest

1

3

Mega Man

TE

14 World Championship Wrestling 15 Ninja Gaiden 16 Championship Bowling 1

7 Super

1

8 Blades of Steel

1

9 Rad Racer

Spike Volleyball

20

Al Unser

21

Hudson's Adventure Island

Jr.

Turbo Racing

22 Donkey Kong

Classics

23 Shadowgate 24 Bubble Bobble 25 Vegas Dream 26 Ghostbusters TE

27 Wrath 28 Jack

of the Black

Nicklaus'

1475 1430 1067 936 855 848 788 705 684 676 614 561

555 548 539 509 482 475 470 466 464 431

Manta

Major Championship

29 Bad Dudes 30 The Chessmaster

416 415 408 340

Super Mario Bros. 3 Mania Floods Dealers They've been swept away by the best Super Mario game yet, and it looks like the popularity level is

still

going up!

HOW DO

I

DEAL

WITH THE PODS you get too close to the strange pods in this challengf

I

ing stage, aliens will

IN STAGE SEVEN?

about ten seconds. When you approach the pods after this bar-

aliens inside have

Wait and

Advance past the pods unharmed.

for

rage of

fire,

you'll find that

the

been defeated.

emerge

and

attack. To make sure that they never come out, position yourself on a ledge before each pod and fire

at

them with

the Spreader.

There

will be explosions if you're on target, but no noticeable damage to the pods. Continue to fire

WHERE

fire.

THE SILVER ORB? HOW DO ENTER THE IN THE GARGOYLE ROOM?

IS

I

PASSAGE TO THE LEFT

N

ow

that you have found passage behind the Throne of the King, you a

books while using the Glasses that in the desk. After you recite the

are

spell of

Motari

in

the lava

room

a

are very close to the heart of the

bridge

Castle Shadowgate. You'll find a door to the right in the room of stone Gargoyles. Enter this pas-

room with three Levers. If you use the Levers in the correct order (which is illustrated on the stairs in the Sphinx room) you will receive the Silver Orb. Return to the Gargoyle room once you have the Silver Orb and blind the Gargoyles by reciting the spell of Illumina.

sage and you

will

go

to a

room

flowing with lava. In that room, recite the spell of Motari. If you don't have the spell of Motari, return to the Library

and read the

will

appear and take you to

a

Study the

stairs in the

Sphinx room.

Use the Levers

in

you'll find a well.

Toss the Big Coin,

which you received

at the look-out

point, into the well

wind down

and

ride the

to the bottom!

A

SPELL Ihepor

V

Then pass under the Gargoyles and go to the left. In the next room

I

^Huninnn

aTEBRRKK suLLumine amoTBBi

the order

shown

in

the

Sphinx room to receive the Silver Orb.

Speak the spell of Illumina to blind the Gargoyles.

JULY/AUGUST

1990

69

.

HOW DO

I

HIDDEN

EXIT

ROOMS

WITHOUT BEING AMBUSHED?

Y

our mission through the

hind revolving doors. While you're

hostile

South American

jungle

is

checking the hidden rooms, enemies can sneak up and attack when you come out. To make sure that you emerge from the rooms at

with

riddled

dangers at every turn. Weapons, ammunition and prisoners wait be-

Press and hold

Up on

Continue to hold Up and

the Control Pad.

T

only

Chapter have to travel

Fire Palace is in

into the Past to find

way

it.

I HEARD VOU WERE GOING TO DEFEAT SABARON LET HE JOIN VOU! I'LL GIVE VOU THIS HOLV ROBE

Find Gubibi

The

to enter the lava pit that

surrounds the Fire Palace wearing the Holy Robe.

in

is

by

Find

.

Gubibi

in

the Palace

in

pit

ENTER THE FIRE PALACE DEFEAT THE SALAMANDER? into a Magician using the Moscom

Then go

Past, sink into the lava

and explore the

I

the Present

to receive the Holy Robe.

back to the

the coast is clear. This way, be able to turn the tables and catch your enemies off guard. you'll

Get out and go!

AND he

when

wait.

HOW DO Four. You'll

opportune times, press and hold Up on the Control Pad to stay inside and then release to leave

Fire Palace.

The

Salamander in the Palace can only be beaten by a Magician. Change

in

the

room located

Salamander.

the

to the left of Return to the

Salamander and use the Crystal to defeat

it.

*

Change

the present.

into a

Magician and defeat the

Salamander.

GAME PLAY COUNSELOR PROFILES Name: Mike Snyder

Name: Dean O'Connor

Hobbies: Skiing, Video

Became GPC: December, 1989 Games and

Became GPC: June, 1 989 Hobbies: Bowling, Electronics and

Camping

Music

Game Score: Finished Bionic Commando in one life Favorite NES Game: Bionic Commando

Highest

Highest

Name: Rich Richardson Became GPC: March, 1989 Hobbies: Motorcycles, Hard Rock,

CDs Game Score:

Tapes and Highest

First

GPC

to finish

Hudson’s Adventure Island Favorite NES Game: Super Mario Bros. 3

NINTENDO POWER

Score: First

NES Game:

GPC

to finish

Tetris

Name: Dane Emerson Became GPC:

April,

1989

Hobbies: Computers, Electronics, Sports, Video Games and Aircraft Highest Game Score: Finished both Bionic

Commando and

Strider in

one

day Favorite

70

Game

Super Mario Bros. 3 Favorite

NES Game:

Bionic

Commando

HOW DO

I

DEFEAT THE DUAL-

CONTAINER ALARM IN STAGE 4-4?

A

the heart of the abandoned Laboratory you'll

t

find

two heavily armored

Bombs. Collect the items that the Bombs have left and Power-Up. As soon you Alarm as

enter

the

room,

Room, Wall Jump to the left edge of the center platform, face left and kneel. As the vehicles ap-

make sure that you jump up so that the ceiling is visible. Then stay on the right side of the Drop Claw, kneel and punch the dropped

the vehicles are on opposite sides of the room, drop down to avoid crossfire and then quickly return

working

vehicles

defeat

all

leads to the

that

Jump up

together

to

intruders. In the corridor

to reveal the

alarm

proach, punch

them quickly. When

to the center platform. After

you

have defeated one of the vehicles, will slide back and and shoot fire

the other one

forth on the floor

bombs upward. To combat change

in

this

attack methods, drop

move to the far left the vehicle. When the

to the floor,

and

fire at

vehicle gets close,

and

finish

it

punch rapidly

off.

Drop Claw and

Power-Up.

to the center platform.

ground and

attack!

HOW DO DEFEAT THE FIREBUG IN STAGE 5-2? I

T

he incredible Firebug is all between you and a one-on-one confron-

that stands

tation with the Joker.

A

when they get close and fire when the Firebug lands. If

the Dirk

slightly, continue to jump over the Fireballs and punch the

you run out of weapons, move to

Firebug

balls

the right

when he

gets close.

fight with

this creature is much more than a warm-up, though. He sends out

super powerful bursts of atomic

send you reeling. you enter the room, the will charge. Stay on the room and fight him He will back off and throw Fireballs while jumping from the center of the room to the fire

that will

When

Firebug

left

side of the

off with the Dirk.

far right

edge.

Jump over the

Fire-

Fight off the Firebug as

soon as you

enter the room.

NINTENDO POWER

Jump

over the Fireballs and use the

Dirk!

1-1206)885-7529

I'm waiting

Attn: Counselors' Corner

Nintendo

for i/our

P.O.

Box 97033 Redmond, WA 98073-9733

are on call from 4:00

letters.

1

0:00

Game

pm

Counselors

Pacific

am

Time.

JULY/AUGUST

1990

71

SUMMER FUN AND GAMES!

New Games Available Captain

Skyhawk

Little League Baseball Spot Dragon Spirit Dungeon Magic

72

NINTENDO POWER

CAPTAIN SKYHAWK™

Blast off for a barrel rolling multi-mission

enemy forces with a new kind of simulator from Milton Bradley. As ace

attack on flight

Captain Skyhawk, you've got your work cut out for you; soaring over 3-D landscapes, destroying enemy camps and saving scienpilot

tists

so that the secret weapon doesn't

enemy hands. &

Rare

Ltd./

and get ready

Fly steady,

fall

into

watch your speed

for a battle with a strange alien

base!

FLIGHT SIMULATION

AND

BLAZE OVER LAND WITH SUPER CONTROL

ALL-OUT ACTION!

Two types

of missions with

two

add to the action-packed game. In land missions the action is seen from overhead so that you can easily steer around obstacles. different viewpoints

of this

versatility

In

open

view

is

air

combat missions the

BLAST THE BASE Enemy Bases

In the land missions, speed, altitude and steering are easy to control.

Perfect the barrel

roll

fire

places.

all

fly

from behind for accurate

by.

the enemies

and earn 1-Ups.

If

you move

quickly you'll

by obstacles and take out Fly

shooting.

Keep

shooting and

be a force to be reckoned with. Extra Cannons are super you'll

useful to pick off

from

several

and

be able

to

enemies.

avoid the

°

the base.

fire

and disable I

Press Select barrel

for

a

roll.

BiSjMsrssiBl

EARN CREDITS TO BUY SPECIAL

WEAPONS

For every

enemy

destroy

in

missions,

you'll

TAKE

fighter plane

the open

earn

you

combat

air

a

-L-

credit

towards the purchase of special weapons. It's important to be an accurate shot from the very beginning and, using your credits, build up a super powerful plane for advanced stages.

ON A

FLEET

SAVE THE SCIENTIST

OF

FIGHTERS It's

air

you against the world in open combat missions. Lock on

enemy

fighters

and

blast

them

with your guns. Save Missiles for oncoming planes. They're not in sight for very long, so you need to act fast.

DOCK FOR The

fighters.

SUPPLIES

Space

maintain

When Use Missiles to hone in on enemy

it

up your plane

when

Station

rotates

artificial

its

comes time is

to

gravity.

to dock, line

just right

the opening

and dock

horizontal.

Get extra Cannons for rapid fire.

Hawk Bombs

take

out multiple

enemies. 2SDI3BI

JULY/ AUGUST

1990

73

LITTLE LEAGUE BASEBALL™ Baseball, the great American pastime, has gained popularity around the world thanks in

League Baseball. To honor the 50th Little League Baseball, SNK League Baseball Championships, game that's similar enough to Baseball Stars to be a sequel (or "prequel") but has fresh features that make it a whole new part to Little

Anniversary of created

Little

a great new baseball

© SNK Corp.

IT’S

ball of America

1

989

CHAMPIONSHIP TIME!

Baseball kids are gathering from all over the world for the play-offs

who's No. 1 To get to the championships, your team will have to advance through three grinding rounds of competition.

to prove

.

game!

PLAY CONTROL LIKE BASEBALL STARS If

you

player in

liked Baseball Stars, you'll

managerial strategy. Even though you can't see the fielders in the

der.

screen,

know

they're

in

is

substituting an infielder or outfiel-

the right position.

weaker

at

it

the series.

the way.

many

base-

POWER ANALYSIS MODE field

Before you pick the team you want

same no

to take to the championships, you can analyze the strengths of each

matter

of the

is

the

where you

You went

play.

1 5 teams. In the Power Analysis mode, a graph will rate the team in Batting, Running, Defense and Pitching. In addition to the team analysis, each individual

all

the way!

Win Or Lose, Do Your Best! awesome New York

NINTENDO POWER

all

ball games available for the NES, and many players already have favorites. But if you want a new diamond simulation with a slightly different feel and a touch of humor, try Little League Baseball.

you

for a single match, giving

The

74

team

Admittedly, there are

game. In Championship Mode, you can set up a new series and pick which teams you control, and which are played by the computer. Of course, it's also possible for two human players to go head-tohead. A password will save your in

Italian

WHO NEEDS ANOTHER BASEBALL GAME?

two teams go

a chance to get a real feel for the

standing

rating

possible,

you'll

PLAY EXHIBITION OR CHAMPIONSHIP MODE Exhibition play lets

skill

and any team member can play any position. If your pitcher gets tired and the guys on the bench are weak, try

tion

batting/pitching

on a team has a

batting and pitching. Following League rules, free substitu-

Little

enjoy the familiar play control of Little League. A new feature of Little League is the ability to shift players in the field, depending on the game situation, using real

team.

HayTBaJl!

SPOT™ If

you watch

iar

television, you're probably familwith the Spot, that mischievous prankster

from the 7-Up commercials. In the ads, the Spot can pop up almost anywhere, so it was only a matter of time before it infested the NES. Arcadia Systems, a new NES licensee, is bringing out Spot, a board game style strategy challenge featuring the Spot.

RLE RULES, PLEX CHALLENGE Ct's rules are simple, but the

game's subtle strategy makes it complex. Opposing players attempt to dominate the board with their color of chips. Any time you place your chip next to your

opponent's chips, all the chips bordering your chip will be turned to your color. The game is a see-saw battle for board supremacy.

W

kECT OPTIONS Several options are available to customize the game. You can place time limits on each player (5, 10, 20, or 30 seconds), change the skill level of the computer opponent and play with or without the animated Spot characters. It's a very versatile game!

MODE

Spot contains 512 pre-made boards, plus an Edit Mode where you can modify boards to create your own. Combine the ability to create boards with the other customizing aspects of the game, and Spot can provide an unlimited challenge.

m

Design your

Choose a piece to move. If you move it into an empty adjacent square, you will clone your piece.

'fir*® ®

rrV%r rrr ®r rrrrr ;rrrrr You can also skip over one square, but you won’t clone your piece, and you’ll leave behind an empty space.

rrrcrr r rrr rr r % ®r rrr mmSmmt

r

wacky

As you

own

or

challenging board.

^HOROUS ANIMATION ADDS TO SPOT’S you can choose to have an animated Spot character follow your moves. The Spot's 35 possible movements are smoothly animated, and the actual move the Spot makes will depend on your move. play,

You can move your piece

in any as long as it is within two spaces from the spot you started in.

direction

(

PLAY WITH A player adapter

Spot makes a great party

when

will

four players get together for

human computer ers.

in the game, you be given the chance to play the Bonus Machine. Line up three

Fcertain points

game

a double head-to-head play. Spot can be played with up to four players, with any combination of

and play-

THE SECRET SQUARES

$r

Hr CAN

symbols— Spot, 7-Up, Cherry or Arcadia— and win prizes ranging from a identical

r

r

Seth Roby

Robins

MD^ AFB, GA^

Lauren Lutz

&

Jennifer Scumaci

Tom Schenkel Norma Schenkel

NY

Levittown,

New New

Glarus, Glarus,

Wl Wl

365,000

Mike Gann

Calgary,

Enterprise,

AL^

266,850 244,570

277,900

MICKEY MOUSECAPADE Lichi

Lancaster,

PA

Campbell,

CA^

9,999,990

MILLIPEDE Jason Tarshis William Smitley^

Chad Kappes^

Marshall,

IL^

Tuscola, Archie,

IL^

Sam Martini Ryan Sanders

Portland,

OR^

Bill

AB^

Jr.

415,800 220,747

NINJA GAIDEN

DOUBLE DRAGON H: THE REVENGE

NINTENDO POWER

Craig Stimmel

Edward

DISNEY'S DUCK TALES

Bob Ward

NY

MEGA MAN Manchester, NJ Kearney, NJ^ Easthampton,

DUG 2 Moyer

Hilton,

MAPPYLAND

COBRA TRIANGLE

78

3,506,960 1,171,170

LA^

Leesville,

THE LEGEND OF KAGE

BLOB

J. Nanfro

CASTLEVANIA (GAME BOY VERSION)

Martha

CO^

Greeley,

IRONSWORD

KUNG

BOMBERMAN

Eric Z.

Locked

Michael Arnold

HUDSON'S ADVENTURE ISLAND NJ^

Sean Conley Eric

DIG

Robert

GYRUSS

BILLY

MA^

Boston,

THE BATTLE OF OLYMPUS

Erik

Ryan Koenig

GODZILLA

Mark Garcia

1,585,400

Schad^

Jason Weekley^

MO^

Muskegon, Ml^ Eugene, OR

999,900 999,900 999,900 999,900 999,900

NOBUNAGA’S AMBITION Sean Crawl & Skip Mena Jonathan Gerardo

SEICROSS

Dallas,

TX

Miami,

FLP

Finished Finished Finished Finished Finished Finished Finished

ALP

Wayne Hughes

Enterprise,

Kevin Nettleingham

Sean QuellerP

Vancouver, Marlboro, NJP

Jim Settles Ty Stansill

Worland,

WAP

Carter Lake, IA

WY

OPERATION WOLF Tim RuhIP

MD

Pasadena,

638,350

Port Richey,

Mathew Burgess

Pittsburg,

South Dartmouth,

MAP

119,200 63,400 57,600

FLP

CAP

NCP WA AZP

Michael Botkin Jim Murray Ben Hanlon

Cary,

Shaun MathurP

Vernon

252,890 236,600 231,100 229,000

Oroville,

Scottsdale,

ILP

Hills,

PRO-AM Cherry Hill, NJP Morago, CA

Zagame Chao

Clifford

423,457 299,423

SUPER STAR

9,999,950 9,999,900 9,999,900

1,134,810

P

858,550 617,920

NJP

MARIO LAND (GAME BOY VERSION) Waukegan, ILP

P

Matawan,

NJP

840,920 835,720

Hinsdale,

ILP

807,900

SOLDIER

Matt Hastings P

Manhattan Beach,

David Palmer

League

CAP

NY

Sayville,

TX

City,

3,822,500 2,772,250 2,708,576

Saint Louis, Knoxville, TN

& Tadd

Manchester,

Desilets

Clinton Dukes David Foster & John

NHP

Grand Terrace, CAPBrownfield, Counsola

Dave Macchia Ben McClanahanP &

Finished Finished Finished Finished Finished

MEP

Steve D’Donnell. Chicago,

Wayne,

IL

P Finished Finished Finished Finished

MOP

Trumbull,

CAP

Utica,

Patrick McBride

Metuchen,

Jon Hobson Jason

ReidP Doug Brown P

Allen

CAP

SuggP

Jeremy NyboerP Jones P Mark StaloffP A. D.

Jeff

MIP

Fort Lauderdale,

181,590 124,832

FLP

Wauscon,

OHP

Norcross,

GAP

P

Las Vegas, NV P East Brunswick, NJ

P

133,331 125,035 121,152 116,892

CAP

DunnP

Michael

259,160 236,740 174,732 174,125 172,382 1 63,525 153,952 140,984 138,157 134,426

MAP

Essex, Chester, NJP San Francisco, New Orleans, LA

Hwang P

Bentson P Mike CavarolP

Riverside, Howell, NJP

LuongoP

Toxey P

Tuscaloosa,

TETRIS (GAME BOY P

ALP

VERSION) Fort Worth, TXP

127,446

TRACK & FIELD Christopher Bucci

Jody Fortson

P

P

Gaby LeClercP

Randy Rockafellow

545,000 319,000 300,800

ALP

NJP Grapeland, TX P Montgomery, ALP

HemhauserP

Michael Parris

NJP

Blue Springs, Madison, TN P

Dennis Hunt

Matthew Vita

ROBOCOP

Chester, OH P Harvest, Meadville, PAP

TETRIS

J. J.

MOP

Caruso

Ben ConnQinham & Cham Johnston

Michael Roland

Gregory Kline P

Brett

RIVER CITY RANSOM

Ronnie Lipinski

Mark Sng P Cameron Pinkerton P

Esther

Greg Stuarts Marshall Van Valent

Davis

P

NJP

Stirling,

Sterling Heights, Ml Fairlawn,

Daniel

RAMPAGE

James

Rl

MNP COP

Lafayette,

STEALTH ATF

P.O.W.

Jeff

Roseau,

MARIO BROS. 3

RobelP & Ann Kropfreiter P Jacob Sasson P Craig Eric

Brian Boyars

Darren SpachP Michael Skipper

Rick

West Warwick,

Jon Mattson P Nick Ramirez

Mark Cabanayan P

PAPERBOY

R.C.

James LeveilleeP

SUPER

Erie,

PAP

China Grove, NC Chicoutimi-Nord,

P

POP

999,999 999,999 999,999

ZANAC Luis

Vega P

Brooklyn,

NYP

2,966,800

ROBO WARRIOR Jeffrey Sieggreen,

RUSH

Midland, Ml

Jr.

John Wright & Ryan McCormick

Allegan,

9,999,900

MIP

ATTACK

’N

Frank Malloy

Riverside,

there's film in

CA P

3,256,200

f-

TAKE YOUR BEST SHOT!! Do you ever wonder how you stack up against other NES players on favorite games? You can

use a 35 millimeter camera, turn

check

use a flash. Take a couple of shots, and send us the best one. Some days do you just know you are going to be hot? Well, when you get that "ain't no stopping me" feeling, follow the Boy Scout motto and "Be Prepared." Get out the camera and make sure

your

it

out right here

issue. We'll print

ing scores

we

all

your score

in

every

receive from our

Would you

readers.

in

the outstandlike

to see

the next issue?

First, we need evidence of your great achievement, so be sure to

capture

it

on

film. For best results,

off

all

(make

room and don't

of the lights in the it

nice

and

it,

so you don't miss

a golden opportunity to

9,999,900

dark),

document

your potentially record breaking accomplishment. We want to hear from as many of you as possible. So, warm up your thumbs, crack your knuckles, rub the sleep out of your eyeballs and get ready to score! Mail your photo, along with a note listing the game, your score, your name and address, to:

NINTENDO POWER NES ACHIEVERS P.O. BOX 97033 REDMOND, WA 98073-9733 JULY/AUGUST

1990

79

THE NINTEND

KNOWLEDGE-THE KEY TO An ancient Chinese philosopher. Sun Tzu, once said, "If you know your enemy and you know yourself, you need not fear the outcome of a hundred battles." The Ninja Gaiden H Strategy Guide reveals everything you need to know about Ryu's Ninja techniques and the dark powers of his fearsome

'1

^

1(1

Each Nintendo Power Strategy Guide goes to the heart of a game, locating and uncovering all of its hidden secrets in one comprehensive 84

page book, with game maps to help you find your way and warn of hidden dangers. Super tips to boost your score and your chances of survival. Secret techniques for collecting extra lives. These are but a few of the things you’ll find not only

the Ninja Gaiden

in

ing

in

August,

H

Strategy Guide, com-

but

in

Power

every Nintendo

Strategy Guide.

SUPER

I

MARIO BROS.3 game, we bet haven’t found

secrets this

y


'

;

V '*•*-

,



HELP YOt^CAfS GET!

JULY /AUGUST

1990

81

fiom ©

CAPCOM

The Walt Disney Company Produced by Capcom Co. Ltd./Capcom

U.S.A., Inc.

Walt Disney's Magic Kingdom comes to the NES with an adventure through five of the park's biggest attractions and a test of Dis trivia. Mickey Mouse needs your help unlock the Castle and find the Golden Key to the Gate before he can start the big parade. Your joursix Silver Keys to take you through Mountain, the

ney to retrieve the the Castle

Autopia, Pirates

will

Space of

the

Caribbean,

the

Haunted Mansion and Big Thunder Mountain Railroad. As you walk from one attraction to the Key about

next, you'll find the last Silver

by

answering

questions

Disney characters and movies. The game includes a number of different activities which vary in difficulty. Some are basic, while others will take a lot of practice to master. Gear up for a challenging adventure and make your way to the Magic Kingdom. Keys

Test your knowledge of Disney trivia.

82

NINTENDO POWER

Race through Autopia.

Find a Key

Mansion.

in

the Haunted

to the Castle.

6

VIDEO SHORTS

RAD RACER U Blast off for a turbo charged rally through eight cities, from Key West to San Francisco, in an updated

NES classic, Rad new treatment fea-

version of the Racer. This

tures easy to control steering,

two

kinds of music (or just the sound of the engine

zero to You'll

if

you

prefer)

255 mph Turbo

send you car

standstill to

sailing

and a Boost.

from a

maximum speed

seconds with

this

in

burst

pure

of

course

from SQUARE TM &

you'll

energy.

come

points that you

©

1

990 Square

Co., Ltd.

each

In

across check-

must pass before

your fuel supply runs

dry. If you don't make it in time, the game will be over. You can get a second chance, though. When the title screen returns, just press and hold the A Button. Then press Start and you'll go back to the beginning of the most recently raced course!

nitro-packed

coast to coast.

WORLD Michael

knows Grand He and his famous

Andretti

Prix racing.

have been on the circuit for years. Now he brings his

father, Mario,

knowledge of race car driving to the

NES

World

with Michael Andretti's

G.P.

from American Sammy.

Join in on the excitement with 1 courses and four different cars.

The action is shown with a split screen which will allow you to watch two players racing simultaneously, or look at your position on a map of the course when you are racing against the clock. The

from AMERICAN

6.P."

steering

in this

game

is

TM and

somewhat

from the steering in other racing games in that you must repeatedly press the Control Pad to rotate your car a few degrees at different

a time. This

may

ultimately give

you more control but it does take some getting used to. One great feature

is

offers tips listen

to

that Michael Andretti

on each course. his

advice you'll

If

you

know

what to do at every turn before you take to the course and go for the trophy.

©

SAMMY Sammy

1990 American

Corp.

m WIZARDRY Strictly for fans of PC style text adventures, Wizardry is a quest in

the Dungeons & Dragons Organize a party of adventurers and vein,

1 25 enemy packed stages an action game geared for beginning players. Clear each stage of enemies using arrows

Explore in

^

4

from ©

1

990 Andrew Greenberg,

make your way through the training grounds of the mad overworld. You can use already created characters or establish new ones with special

and Elven treasures. Then grab the key and open the door to the next stage.

There

places, so

it

are

some

tricky

Inc.

NEXOFT

and Sir-Tech

Software, Inc.

skills. Make a map as you move through the 3-D maze and gain experience with enemy encounters.

hidden passages and to use the treasures wisely. Take your time

and avoid enemy

fire.

pays off to look for

Clear out the

The enemies

enemies and

come

out in

force in

advanced stages.

PINBALL QUEST Play traditional pinball or go on a

adventure with this new concept from Jaleco. Choose

pinball

game

from three

traditional pinball tables

or select the unique silver ball

R PG Mode. The

from IALEC0 TM and

save a princess. You control the action of the ball through the pers. Defeat

flip-

monsters to increase

your attack strength and collect gold to purchase stronger flippers

©

1

990 Jaleco

Ltd.

and extra abilities. It takes quick reflexes and fast thinking to succeed in your quest,

bounces

through a castle and knocks out enemies on a quest to

84

NINTENDO POWER

m

VIDEO SHORTS from SOFEL © dilemma. You have in one month you must purchase a million dollar mansion to prove you're a success and inherit the family fortune. How are you going to come up with the Here's

the

newspaper

$500,000 and

for stock reports, then

use your computer to

make good

deals

invest. Try to

decisions

1

990

Solel Corp.

come up and use your time

wisely,

when new

other half million? Easy. Invest in the stock market! For a price you can get hot stock tips or learn

about works.

how the Stock Market Make sure that you read the

HEAVY SHREDDIN’ Rip through runs on Poseur Peak, Scary Summit and Mount Mortified in a test of balance and con-

Heavy Shreddin' is snowboarding action with three differ-

trol.

!

f

1

clock.

dwellers.

If

you're quick and

you can dig around the dangers of the mines and really clean up. There are a lot of similarcareful

ities

to Dig

Dug

here, only, in this

game, you don't have an air hose enemies if they get too

to inflate

close. You've got to rely on your own fast reflexes to dig yourself

out of a jam!

Inc.

some

cess. Finally, survive the obstacles

determination, you could be a snowboarding champ.

moves

practice of

the

to

master

game

but,

the

with

A

f

A *

BOULDE

1990 Imagineering

through the slalom where every gate must be negotiated for suc-

Get through the gates.

Dig up the diamond mines and pick up precious gems in a race against the clock and menacing

mine

©

of the backwoods courses and your run will be complete. It'll take

*

* Race against the

from ABSOLUTE

ent events. Begin with a downhill race against the clock. Then speed

jsr*

v

Survive the backwoods.

©

©

1984, 1990 1

990

First Start

Software, Inc.

Victor Musical Industries, Inc.

©

1

990 Data

East Corporation

from JVC

!

.

from

TECMO

TM & © 1990

Bad News Baseball from Tecmo an

easy-to-understand

exercise with

good

is

baseball

play control.

scenes that are

close plays and home runs. One or two players can choose fro m 12

While regular play is somewhat basic in comparison to more advanced baseball games, something that does make this game unique are the super cinema

piece that will

moves

into the

always win, but

watch the

it

is

into

.

He’s out!

from DATA ©

19 88 Interplay Productions Pro gram

want

to have less time between moves, you can change the board

Inc.

battle take



t

MW

EDITION

I'HISMiY ® 1990 Jeopardy Productions ©1990 I.J.E. Inc. Program and

whole

family. The object is to move your team's playing piece across the board. You'll earn a roll of the dice every time your team recognizes a shape that is drawn on the screen. Reveal shapes piece by piece or

Inc.

from

GAMETEK

Audiovisual by Rare Ltd./Rare Coin-lt

Inc.

there are three levels of difficulty.

EHSB fggiflSl

'jgji

023 129 tasa

i

PICTIONARY Here's a test of shape recognition

NINTENDO POWER

EAST

990 Data East USA

place.

the occasion of its quarter of a century anniversary. The format is exactly the same as Gametek's first Jeopardy! game, now with new categories, new questions (or answers in this case) and new contestants. Up to three can play and

86

1

Move your piece to your opponent’s square and watch the

JEOPARDY

fast reflexes for the

©

to the classic chess set-up.

you

Gametek presents a new treatment of this classic gameshow on

and

Ltd.

.

fun to If

Tecmo,

regular play or two super in the all-star mode,

in

3rd

base

square

battle take place.

teams teams

Heading

4ESS Battle Chess takes traditional Chess one step closer to realistic combat. With each move, the pieces come to life and fight to gain ownership of the square. The

shown during

gMil

from LIN 1

990 LJN Toys

draw them on the screen while the others guess the identity of the

Ltd.

©

1

990

Pictionary Incorporated

The look and feel is similar to Nintendo's Anticipation. object.

mmm

VIDEO SHORTS

SILKWORM Choose

from

two

different

vehicles in a nine stage mission to take out the notorious MH-C2

computer.

Pilot

go on

from

AMERICAN SAMMY TM and

©

1

990 American

Sammy

Corp.