Nintendo Power Issue #14 July/August 1990.
135 80 7MB
English Pages 107 Year 1990
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rtf '{oli/' -
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It
The Mafat Conspiracy
Phis Previews
j
Mission Impossible
CastlevaniaH
Final Fantasy
Treasure Quest Parti
[Nintendo) THE SOURCE FOR nes players straight from the pros
FINAL FANTASY RESCUE RANGERS Part
Two of a
giant review! The quest to restore light to the four
Orbs continues.
Chip 'N Dale! Two-player simultaneous action! Get inU
SNAKE'S REVENGE Just
when you thought it was safe to blow up enemy headquarters again
.
.
.
Metal Gear returns!
GOLG0 13: THE MAFAT CONSPIRACY Another
thrilling international
espionage mission
lies
ahead
for
40,
Secret Agent Golgo 13
44.
SOLSTICE Piece together an ancient Staff
in
a 3-D perspective maze.
CRYSTALIS The survivors of a nuclear holocaust need your help powerful swords play a role in this adventure.
in
a world gone mad. Magic, telepathy and
SPECIAL FEATURES
CES REPORT Summer Consumer Special coverage of the
GAME BOY NEW GAMES
24. Electronics
Show and news on
the hottest
new games.
51.
Double Dragon and Fortress of Fear are
in
the spotlight.
72.
Featuring Captain Skyhawk, Dragon Spirit, Starship Hector, Little League Baseball: Championship.
Dungeon Magic
and
NINJA GAIDEN
II: THE
DARK SWORD OF CHAOS—
-80.
Take a sneak peek at our next in-depth Strategy Guide and get ready word on Ryu's new adventure.
for the last
Take a look at this eerie Castlevania IK poster!
HOWARD AND NESTER
Our adventurers go hiking possibly go wrong?
in
the mountain ranges of Super C.
CLASSIFIED INFORMATION A Knight Rider Stage Select, in
Double Dragon The Adventures of Lolo 2 and more.
II
Continue Codes,
22 What
.
could
56. new puzzles
Find your waythrough the strange
world of Crystalis
COUNSELOR'S CORNER
Answers to the biggest questions on the 4
hottest
69.
with these
maps.
games.
JbilNTENDO POWER
I
1990
JULY-AUGUST U.S.
(previews
59.1
CASTLEVANIA III—
60
STAFF M. Arakawa
Publisher Editor in Chief Senior Editors
Gail Tilden
Pam
MANIAC MANSION Go on
—
George Sinfield
Dan Owsen Brian Ullrich
Doug Baker Tom Sarris
62. Cover Design Cover Photography Copy Coodinator
—
comes to the NES. Get ready demanding assignment.
for a
—
super
Ichiro Koike
Yoshi Orimo
Kazuyo Brandjord Nob-Rin Takagi Leo Tsukamoto
VIDEO SHORTS
Hiroko Nagami Kim Moriyama
look at recent releases including Rad Racer H, Wizardry, Battle Chess, Pictionary and tons more!
Illustrations
Meredith Yasui
Mark Mon lux
PAK WATCH Two Marvel Comics characters get their own games plus news on a super game for the Power Glove, a futuristic street fighting game and more!
Hiro-Con Nagami Lee Macleod
Poster Art
JAPAN STAFF
FORUM
Publisher
Hiroyuki Kato
Producer
NES ACHIEVERS NES JOURNAL
Lincoln Peter Main
Juana Tingdale Work House U.S.A.
Concept
A
PLAYER'S
Howard
Phil Rogers
theme
PLAYER'S PULSE TOP 50
Griffes Advertising
Darrell Peterson
Machiko Oehler
Editorial Consultants
MISSION: IMPOSSIBLE 64. series with the catchy
Tsutomu Otsuka
Editor in Chief Editors
6.
Yukio Yamashita
Masayoshi Suzuki Hiroyuki Kurano Y. Tsuboike
66. 78.
Keiji
Illustrations
Hamada
Shuji Imai
Orange Nakamura Makikazu Ohmori Magician Sasaki
88. Nintendo Power is published by Nintendo of America Inc. in conjunction with Tokuma Shoten Publishing Co.. Ltd. Nintendo Fbwer is published monthly. $42 per year in the U.SA ($54 in Canada) only by Nintendo of America Inc., 4820-150 Ave. N.E.. Redmond. Washington 98052. © 1990 by Nintendo of America Inc. All rights reserved. Nothing that appears in Nintendo Power may be printed in whole or in part, without express permission from Nintendo of America Inc., copyright owner. Printed in the
POWER METER RATING SYSTEM: Power Meter Rating System: To further help you decide which games are just right
U.SA Color Separation by Dai Nippon Printing CoLtd.
we offer the Power Meter Rating System. Every new game introduced for the NES is rated on four different characteristics: Graphics & Sound, Challenge, Play
for you,
NINTENDO IS A REGISTERED TRADEMARK OF NINTENDO OF AMERICA INC.
TM&© for games and characters are owned by the companies
who
market or license those
products. Cover: Chip ’N Dale Rescue Rangers
Control and Theme & Fun. Judge the games yourself by rating each on a scale of 1 to 5 on the righthand side of the meter.
TM&©
Walt Disney Company.
Produced by Capcom Company Capcom U.SA, Inc.
Ltd.
JULY/AUGUST
I
Phillips
Scott Pelland
a wacky romp through a house full of creepy creatures and peculiar puzzles.
The popular TV
Sather
Howard
.
The Count is back! Now Simon 's descendant and three other bra ve adventurers must put an end to Dracula's curse for good!
I
1!
calling me back to put them up whenever left them on the floor, which was most of the time. invented an Automatic Control Winder for the Invent America program Many students and their mothers saw it and said that they really needed one. This invention is made of a box that the Nintendo Entertainment System Control Deck sits on. It has space for two controller cords to wind up inside. You push a button and the control cords wind up out of the way. It works like a retractable cord to a vacuum cleaner does. The Automatic Control Winder also has room to store Game Paks. I
I
CHAMPIONSHIP
COMMENTS must commend you on tacular
show
I the NWC
mean
I
My favorite part was
Competition
the
impressive.
tough!
a spec-
of course
Arena.
was
It
The competition was
When the adrenaline starts
pumping you
really get into
it!
I
made
it to the semi finals and it great! My friend, Gary Bat man. was one of the finalists. The Power Walk displayed excellent games My favorites were SMB 3 and Ninja Gaiden IT. To play SMB 3 you had to wait in a long line! The Game Boy games were neat
was
too.
It
makes me want to get one.
saw Ben Smith there and Howard Phillips' autograph.
I
Eric Rackley Valdosta, GA
I
peted called
I
just
com-
school program Invent America. This
in
a
program asks students from across the United States to make an invention that can solve a problem. My problem was one that a lot of my friends had also: the Nintendo controllers always stayed on the floor and often the cords got tangled up. My mother was always 6
NINTENDO POWER
I
P.A. Dahl Federal Way, WA
Although Game Boy is great for outdoor play, we do not recommend exposing the screen to direct sunlight for prolonged periods of time. The sun sounds like it's great for your kids though, but be sure to turn them over every so often so they tan evenly as they're propped against the railing.
am writing to express the
FROM SHARP MINDS... and
I
NES SANITY-SAVER
got
pure
enjoyment I've received from Nintendo Entertainment
I your
TX
We’re glad you had a good time at the Nintendo PowerFest 1990, Ben. All you other readers who attended the event, let us know what you thought!
old
get about
I
Ben Clemmer Fort Worth,
am 9 years
Way, Washington, we 56 sunny days a year, and as a mom feel obligated to shoo them outside on those rare days when the sun shines. Thank goodness for Game Boy! Now can prop them against the deck railing outdoors in the sun, and they never have to miss a beat! of Federal
System Well Eric, your idea looks good on paper (or whatever your model is made of .) Although there aren't any products quite like it in the works, we here at Nintendo have also given some thought to the problem of tangled cords. Our solution— the NES Satellite, our .
.
infra-red
remote controller that
not only eliminates cord tangle, but lets four people play simultaneously!
FUN
IN
Both of
THE SUN
my children
are Nintendo
fans and spend hours indoors pergames. As residents fecting their
this year.
While we were vacationing in the U.S., our home was destroyed by the rampaging Hurricane Hugo.
We 1
returned to St. Croix, U.S.V.I.,
3 days
very
after
little left
Hugo
of our
struck to find
home. We had
lost virtually everything.
when we found a apartment with an plugged the electrical generator, NES in. To my delight, Mario and Luigi appeared on the screen. With no television service, our Nintendo games were our only
Weeks
later,
temporary
I
source
of
entertainment
months after Hugo. Thank you for bringing
for
a ray of
sunshine to the bleakest time of
.
our lives. The NES saved our beleaguered sanity. am enclosing pictures of our house and my child-like delight at discovering my NES worked. I
that
John
H.
McGrath
Worcester,
Jr.
MA
M
gave oury wife and selves a Nintendo Entertainment System for Christmas in 1 988. We thought it would be fun for our grandkids when they visit. Well, it's not hard to guess what happened—we were instantly hooked. We not only found it VERY entertaining, but it has helped us close the "generation gap." You can talk Nintendo with almost every young I
J
onathan Ciuffreda, 6, is a phenomenal Nintendo Fbwer
Player. He has been playing the Nintendo Entertainment System for less than a year and has 1 6 games The Legend of Zelda, Super Mario Bros. 2, Duck Tales, Bubble Bobble, Simon's Quest, Mega Man 2, Wizards and Warriors, Metroid, Life Force, and The Three Stooges.
successfully completed including
person.
While ites,
we
all
own
have our
my wife and
I
favor-
most of the
play
games together. One runs the controls, the other draws maps or helps as needed. sent you a picture of our Brittany. She's AKC registered "Sleeping Princess Zelda." She really doesn't I
Thanks for sharing your experience with us, John. We're glad that both you and your NES sur-
vorite playing chair.
vived the disaster of Hurricane
Together,
Hugo, and wish you the best of luck
in
the future.
play, but
she
likes to sit in
our fa-
I
Metal Gear and The Legend Of Zelda,
a future letter column, we’d like to feature letters on your worst “NinIn
tendo Nightmare.” We’re not talking about real disasters like the one John McGrath went through, but events like the time the batteries failed in your Game Boy when you were about to get 25 lines in Tetris Game B, 9 Heart level, or when your kid sister turned off the power and erased your game in The Legend Of Zelda Make it funny and interesting. We’ll print the best (or worst) “Nintendo Nightmares” in a future edition of Mail Box. So everyone, send your “Nintendo Nightmare” to: .
among
we
others.
Our next
is Ultima. don't know if makes us "Power Players," but it's pretty good for "old
challenge this
What Jon
is
is
most
interesting
that at the
age of
6,
about he has
truly learned to read while con-
my wife and have completed Hudson's Adventure Island,
I
think
folks."
Bob and Fran Hembree Portland,
.
OR
centrating on such
games as
Dra-
gon Warrior, The Legend of Zelda, The Adventure of Link, and Faxanadu. His favorite bedtime reading is Nintendo Power. It is not unusual to find kitchen
Jon
in his
table
room
or at the
reading
Power.
Although he can't read every word, he understands the ideas. His concentration is so intense, he can play Nintendo games for hours at one stretch. He can't wait to get Super Mario 3 and is now working on The Adventure of Link. Jon truly deserves to be a Nintendo Power Player.
Nintendo Power Player's Pulse
Box 97033 Redmond. WA 98073-9733 P.O.
Sleeping Princess Zelda poses on playing throne
Judy Ciuffreda Mendham, NJ JULY/AUGUST
1990
7
FROM CONERIATO The quest of the
CRESCENT LAKE: THE QUEST BEGINS There's so
much to see and do
that even the
84-page
in
rior.
In
Make sure you Equip each Warthe forest outside the town, fight until you reach Level 3 for each
Final Fantasy
enemies
Handbook
member
Explorer's
provided with the game can't cover everything. The following three pages list the major tasks facing the Light Warriors during the early stages.
Light Warriors begins here in Coneria. First, visit the King in the castle and talk to everyone you meet. Then go to the town and buy weapons and armor at
the shops.
of your party.
you're just starting out, use the information as a quick play guide. If you've already If
reached Crescent Lake, you might want to see if you've missed anything valuable. There is so much treasure lying about that missing a critical treasure chest is easy to do. Get your bearings using the full world map on pages 1 2 and 13. If you missed the first installment of the Treasure Quest, be sure to look back at your May/June issue. Contest details can also be found in the May/June issue of Nintendo
^
In the north is the castle home of Garland, an evil wizard who holds Princess Sara captive. Take as many Heal potions as you can afford. Magic users in your party should save their
magic
for the fight against Garland.
CURE and FIRE
are
good
all
spells.
lect
Col-
^
&dr
HARM,
affix
treas-
ure
from
the
castle
The King tells you what has happened to his kingdom and challenges you with a quest.
Cross the King's Bridge to the north and begin searching for Matoya's Cave. Again, bring lots of Heal potion so you don't waste magic using the CURE spell. Take a Tent with you to save your progress. Once you reach the cave, the broom tells you how to use the I world map.
Then
talk to
m
-r-,
^J)
Matoya.
Defeat Garland and return the
Princess to Coneria King’s reward.
for the
Matoya needs a
crystal to
regain her sight. The crystal
can be found
in
the south.
trip to Pravoka is long and dangerous so stick to the grassy areas as much as possible. In the port town, talk to everyone. Your levels may have gone up, too. See if you are ready to buy Level 2 magic spells. Fill up
Across the Aldi Sea
staying
your Levels to 9 or Astos and k. the Marsh Cave.
The
at
then search
lies Elfland.
A
great
is available here. High weapons are also available in the shop. The Silver Sword is great for your Fighter. Earn Gold and Experience points in the forest that surrounds Elfland. Raise
deal of information quality
1
0
before movi ng on to
»
^
Only an Herb obtained from Matoya can wake up the sleeping
Use SLEP—the sleep spell—
Elf Prince.
against the pirate crew. Then attack and win a ship!
is Astos' home—your next goal There Astos tells you to look for a lost crown in the Marsh Cave. Take 99 Heal potions into the cave. Use Level 3 and 4
The Northwest Castle I
magic
spells to defeat difficult
enemies
such as Wizards and Gargoyles.
In
the
After defeating Astos, return the Crystal to
Matoya and get the Herb to awaken the Prince. The Prince will give you the Key. Go and explore the Treasure Room. it's time to visit the Dwarves' Cave There you should talk to Nerrickwho needs the TNT you found in the
to Coneria
Then
directly to the west.
Treasure
Room.
Make sure your party is at full power when you enter Astos’ chamber.
_
t
v\
Nerrick uses the TNT to blast a passage to the Western Sea. Now you can sail to Melmond.
A,
Listen carefully to the people of Melmond and check out the Armor Shop for some powerful items. There's no Tool Shop here, though, so you should stock up on Heal and Pure potions before setting sail from Coneria. Dr. Unne lives in this town. Much later in the game you'll have to pay him a visit.
Melmond
The people of Melmond told you about a Vampire. He lives here in the Earth Cave, but he is not alone, nor is he the main
enemy to be found in the cave. You should be at about Level 1 1 now. No matter how strong you are, it won't be an easy fight. Against the Vampire, try using the FAST spell to increase the power of a Fighter.
is
the staging
area for your assault on the
Earth
Cave
In
the Earth Cave, you have to fight through two
big foes.
further south.
By defeating the Vampire in the Earth Cave, you'll obtain a Ruby. Feed the Ruby to the Titan in the cave west of Melmond and he'll let you pass. Don't miss the Treasure Room at the bottom of the cave! Then see Sarda in the cave further south. He'll give you the Rod that moves the stone slab in the Earth
If you have the Gold, this is the place to buy great silver weapons and armor. It's also the town where you meet Lukahn. Follow the woodland path from the northeast corner of town to the Circle of Sages. They'll tell you all about the world's trouble and give you a canoe. Buy a House in the Tool Shop.
Cave.
The
Circle of
Sages
reveal
are destroying the world.
The
Titan has a taste for
Rubies. Feed him the
Ruby you
got
Earth Cave.
in
the
how
the four elements
Waterfall
The world of
Final
Fantasy
is
a
sprawling place with every imaginable landscape.
Onrac
From impas-
sable mountain ranges to ser-
pent
Cardia
world Using the
filled seas, this is a
made
for adventure.
Islands
taught to you by the Broom Matoya's cave (Push B Select), you can see your party's present position in the world as well as other key locations. Other useful maps are supplied
trick in
the Explorer's Handbook (Supplied with the Game Pak) to in
help you cover the
erous territories.
many One
most exciting parts of
Dwarf Cave
treach-
of the
Final Fan-
is exploring new regions— going where no one has gone beforel Your maps will prove
tasy
Titan's Cave-
invaluable.
Melmond
THEY SAY THAT GETTING THERE IS HALF THE FUN The
Pirate Ship takes
you from
the area around Coneria.to the
wide southern lands. The Canoe is used in rivers. The Airship opens up the North.
Sarda’s Cave
CANOE
Earth
Cave
>\fl
Mirage Tower
Castle of Ordeal Lefein
Matoya’s Cave
Temple of Fiends
Pravoka Coneria
Ice
Cave
Northwest Castle
Crescent
Lake
Ryukahn Desert
Elfland
Marsh Cave
Gurgu Volcano
«fp> VOLCANO :
Northwest o^^escent Lake is Gurgu Volcano, home of Kary, the Fiend of Fire. Using the canoe to paddle upstream, you'll battle many river creatures. Fighters are strongest against them, but you can Run from most. Before entering the volcano, use a House to save your progress and restore HR If you don't succeed on your first trip inside, you'll be able to start again at the entrance. Plan your route using the maps below to avoid deadends and as much of the damaging lava as possible.
LEVEL
2
LEVEL
Each step on lava reduces the HP of each party member. By staying on the you can conserve HP.
4
cool, darker lava,
Carry a
full
supply of 99 Heal potions
and keep your HP up to the maximum. Powerful enemies attack at the deeper levels, some of which can't be escaped using Run. The fighting warriors will inflict damage along with a mage's ice spells. Only use ICE and ICE2 in critical battles. Also, don't waste time checking every room. Just a few (noted in capworth the cost in HP to get them. If you have to backtrack, avoid places where you were attacked. tions) contain items
In
the upper
left
corner of Level 4
Flame Shield— both valuable items. and gold after defeating Kary.
LEVEL
you’ll find
an Ice Sword and the
Come back
to get other items
5
Before entering Karys
lair in
the
left corner, max out your HP and Equip with your most powerful
bottom
weapons and armor. Against
Kary,
use AFIR to reduce the damage of her fiery attacks. SLEP, STUN and ICE2 also work. Boost your Fighter
North of Gurgu Volcano and accessible only by canoe lies the perilous Ice Cave. Your goal is to find the Floater stone, which is used to raise the airship. Your strategy is similar to that used in the volcano. Use a House before entering and carry a full supply of Heal potion. Fire spells will be very effective inside. Beware of Ice
Dragons and Mages!
LEVEL
1
LEVEL
In
the upper levels of the
Ice Cave you'll encounWraiths and other undead enemies. FIR2 and HR M2 work well
ter
against them. Avoid the
damaging
light
level,
colored
On
patches.
icy
second
the
go down
left to reduce the chance of meeting the Mage, who might use
then
the
RUB
spell.
2
RTkKAHN DESERT In ages past a fantastic flying ship was buried in the sands of the Ryukahn Desert. With the Floater you can raise the airship and use it. While airborne, no enemy can
On the other hand, you can land the airship only on grassy iand, so you'll still have to make attack the Light Warriors.
treks through forests
and deserts
to reach
certain vital locations
easy to
visit
in the north. It's also Coneria's inexpensive Inn.
Go
to the middle of the desert
Once
it
to launch
it.
list.
and use the Floater on your item appears, stand on the airship and push the A Button
grgARDIA ISLANDS These islands are inhabited by a race of friendly Dragons. Enter each cave, talk to the Dragons and collect treasure. Your next quest will be revealed to you. If you succeed in this task, return to the Dragon King with 1^1 proof of your courage and your party will be Bahamut, King transformed into knights and wizards with Since you can his
superior powers.
cave
W
^
W
.
IKW ^
|( '
ty ft
’
ft
ask you to prove your courage, on the grass, you might have to, hike to
of the Dragons, will
land only
-
ORDEAL
CASTLIl LEVEL 4
Mnrthaoof of rtf thrt Por/flo lo Northeast the Cardia Islands is a castle filled with dangerous enemies. To prove yourself worthy of Bahamut's gift, you must enter the
and
The enemies are very strong, so make sure your supply of Heal potions and magic levels are full. You'll have on the peninsula to the west, which leaves a long castle
find the Rat's
Tail.
to park the airship
hike. Use a House outside the castle to Watch out for Sorcerers, Mancats and
HIP
HP and magic. other strong enemies.
restore lost
qpmAC
N e’MTOst erie ^yaraff introduced when you reach Onrac and speak to its citizens. Some of them talk about a problem at the Waterfall to the north, others about a Sea Shrine, and there's even talk of a Caravan out in the Western Desert. They're all revealing clues. You see, to use the submarine moored at Onrac you need Oxyal from the Fairy
who
for sale
is
in
a bottle.
That's just for starters.
Each time you task,
new
people
finish
a >
Although the Sea Shrine
may have
is
your
first
objective, eventually
make use of all the clues. For instance, someone might mention Dr. Unne. If you remember, he lives back in Melmond. Better go talk to him when you find his Si' It’s a good idea to write down all the messages.
you’ll
information for you.
me*. Ga ia iS lu ddelVewa^frra remote northern
val-
Land nearby on the grass and check it out. the Fairy's pond, but the Fairy has been kidnapped by a ruthless pirate who sold her to a Caravan. Aha! If you buy the Bottle from the Caravan and bring it back to Gaia, ley.
You'll find
you'll it's
to
get Oxyal for the sub. Simple! Actually
just the beginning. As always, listen closely what the people are telling you. In Gaia
some
talk about a town down south where ... a different language is spoken?
i
If
you release the
Fairy at the Spring
she
will
reward you with
Oxyal for the submarine.
the Sea Shrine, and if you took it to Dr. Unne, a trip to Lefein might not do much for you.
Only Dr. Unne can teach you the language, and he can only do that if he can translate the
In the
upper
right
corner of Lefein
LEVEL 2-A
wnafgoes down must come up, at least way if you want to reach Kragood look at these maps to part of the
ken. Take a
plan your route. Attack Kraken with LIT3
and use both FAST and Opal Armor to boost the power and resistance of your fighting warriors. Be prepared to lose a couple of warriors
in
the battle.
The Slab contains a valuable translation of Lefeinish— which is the language of the Sky Warriors. You'll learn about
them back
in Lefein, where you can now understand what people are saying.
Although the Light Warriors
fhis
tower
Is there such a thing as too much treasure? We don’t think .
J
^
t
tw l?
g M
•—=-
-
-
,:=r"
so, especially it’s
so
much
when fun to
find. In the last Final
~
A
. Ri
Fantas y
Treasure
Quest we asked you send in the answers to three ques-
to
time there are only two ques-
tions. This
Err-
e'
Read the rules below to learn how
tions.
you can enter. You may wind up with one of 500 Final Fantasy Adventure Packs, each stuffed with treasure. Or you could receive one of two authentic suits of armor— as much fun as a stuffed armadillo but more stylish! And still to come, in the September contest you’ll have a chance to win the Grand Prize— an exotic Treasure Quest Weekend!
July/ August Contest Rules Include answers to both questions for the July/August Contest on a 3x5 postcard and mail it to the address below with proper postage by September 1st. (The post office will not deliver any mail that doesn't have proper postage and no responsibility is assumed for lost, stolen or misdirected mail.) Be sure to include your address and telephone number on your entry card. Contestants are limited to one entry per contest. All entrants must be U.S. residents. Winners are randomly selected from entries correctly answering the 2 contest questions for the July/August contest. The random drawing for 500 Final Fantasy Adventure Packs and 2 suits of armor will take place on or about September 15, 1990. Winners will be notified by mail. By acceptance of their prize, winners consent to the use of their names, photographs, or other likenesses for purpose of advertising or promotion “Nintendo Power magazine and Nintendo of America Inc. without further compensation. Chances of winning number of eligible entries received. No substitution of prizes permitted, All prizes will be awarded. The contest is
THE JULY CONTEST WHAT Q ues"°1fc y
IS
THE NAME OF
THE EX-MERMAID?
'
„„n
e5
i
*
WHERE DO YOU FIND AN INQUISITIVE BROOM?
Nintendo Power Final
Fantasy
Treasure Quest
1
'
Box 97063 Redmond,
P.O.
WA
98073-9763
STORM BRACELET
6*
# CARAPACE
46
Use Clark's glasses shed in Joel.
A
in
the
47
Lighthouse.
48
Take the Broken Statue and Glowing Lamp to the Altar. Receive the Golden Statue.
Stom
in
the shed.
Paralysis at the Inn to find
Use Go
52
53
B]
to
Paralysis at the Dancehall.
Amazones, use Change and
give the Kirisa Plant to
Aryllis.
Use Change to get past guards near Swan. Visit
Shyron and
A cave on the southwestern coast of the Angry Sea hides the Pendant of Love. ley then
Mt. Hydra.
Talk to the people of Portoa.
If you’ve followed these steps, you are well on your way to the final conflict. As you move on, explore everything thoroughly and save your
@ # 3 1 0 t
In
some
offer
a hidden val-
to the
chief of
Amazones.
human form
An arrow from the Bow of Moon should be used against the Statue of Moon.
bow against the Statue of Sun
this
near the end
of the
game.
This must be used against the King of in Hie final struggle.
Draygonia
The Flute of Lime restores people who have been turned into stone statues. it
Hie
in
Akahana
tall
for the
grass and Gas Mask.
give
it
to
Increases Hie power of Hie Sword of Wind and allows you to destroy rock barriers.
Fire.
Once you have the Ball of Water you freeze certain parts of streams.
can
With the Ball of Thunder you’ll be able to destroy Iron structures.
Gives you
full
Wind and
easily destroys
Gives you
full
power
power
tor Hie
for Hie
and wipes out enemies
Fire
Sword
of
many one-
In
Sword of an explo-
Gives you full power for Hie Sword of Water with an outward spreading wave of Ice.
Gives you full power for Hie Sword of Thunder and wipes out all enemies on Hie screen.
Made from Hie shell of a tortoise, It is Hie
SHIELD
weakest
shield.
This shield is adequate against Hie ene-
BRONZE SHIELD
mies around Brynmaer, Oak and
PLATINUM SHIELD
MIRRORED SHIELD CERAMIC SHIELD
strong medium level shield that useful in Hie fields outside Portoa
Protects you against fire and flame in Hie later stages of Hie game. reflects spells that
would otherwise paralyze you.
A strong shield for use In the dungeons beyond Shyron. During Hie
PSYCHO SHIELD
Is
The Mirrored Shield can reflect spells would otherwise turn you to stone. that
The Sacred Shield
SHIELD
BATTLE SHIELD
Mt
Sabre.
A
0' SACRED
Use
the Jail Key.
3
LIGHTNING BRACELET
1
Talk to
Rj
a Q
the
Altar
Increases the power of the Sword of
Meet Clark in a basement of Zombie Town.
Swan
frequently.
BALL OF
Get the Broken Statue from an ex-zombie.
See Zebu once more.
game
AKAHANA’S STATUE
iv
i
45
Kensu.
Use
k
44
mountain.
Defeat General Kelbesque and win the Flame Bracelet.
FLUTE OF LIME
(M Return to Portoa and see
Broken Statue. The
then transformed.
is
Restore Kensu to his true with this statue.
Use
TRUTH
u
in
the prisoners from
to the top of the
MOON
OF SUN
BOW OF
on
Defeat Sabera the Sorceress.
Leaf.
Go
OF
BALL OF WATER ride
1
23
BOW
ONYX
fe BALL OF THUNDER
Wake up Kensu
this to fix the
Find
back.
in
Use
statue
Take the Statue of Gold to the Sea and calm the Angry Sea.
Find the Kirisa Plant
STATUE OF
give
Assina.
the
gate.
boat owner.
Plant.
EE
on the
path.
of Fog,
Across the river go through a cave, then into a valley to find the Kirisa
Find the Pendant of Love
to
Talk to the
19
river to find the which you'll
Lamp to the
GOLD
KIRISA PLANT
f BOW
'/
41
Visit Tornel
16
message.
Talk to Assina behind the
The Angry Sea
the lost child from
12
0
south and meet Rage.
Listen to Mesia’s
36
Cross the
t L
m A
the
Return to see the Queen.
35
Use Gas Mask
1
in
STATUE OF
it PENDANT OF LOVE
on stone
soldiers.
33
Defeat the Vampire.
the Flute of Lime
31
32
the
i
Find the cave behind the Waterfall.
Use
Talk to Zebu.
Wake up the guard Windmill Cave.
Sr GLOWING LAMP
Paralyze the Queen's guard and enter the area behind the Throne Room.
equipped
final battle
with
this
fields
and
you should be most powerful
shield.
you can afford at Hie beginning ot game.
It's all
TANNED HIDE LEATHER
ARMOR
BRONZE ARMOR
the
The Leather Armor gives you beHer protection against physical attack.
Another step up
in protecfive fighting
gear.
What the well dressed hero will be wear-
PLATINUM
ARMOR
ing this year.
For Hie serious, no-nonsense fighter as
SOLDIER SUIT
he makes his fortune and fame. Protects against Hie punishing heat ol
CERAMIC SUIT BATTLE
ARMOR
PSYCHO ARMOR
ML
Hydra's lava flows.
Once you've passed Mt Hydra this suit of
armor
is
useful.
With this armor you can recover Life without using magic or Items.
Look ror Kensu Kensu
is
hiding
somewhere
in
Swan. Use
Paraly-
him in a number of locations. Evenyou the magic spell of Change. Now you can warp back to Amazones, change your shape and get the Bow of Moon. Back in Swan you should buy the Ceramic Armor. sis to reveal
tually he'll give
Some if
people will only help you your appearance is changed
dramatically.
THE VILLAGE OF
SWAN
Kensu can give you the final magical spell, which you to
allows over
fly
some
types
obstacles.
In
of Mt.
Hydra there are lava flows that can be crossed only using Flight.
Seek the Sword Thunder
of
The four folk
have done
Here you will find the four wise folk who have guiaed your quest. Other people have come here too; hoping to challenge the growing might of Draygonia. Unbelievably, your journey is barely half done. Great danger and triumphs
all
that they
can you.
to help
Now to
still lie
ahead.
it
you
Riding on the back of your trusty Dolphin, look for places you can land. There are several islands and caves. First
go to Joel
Island
where there
is
a village. There you will learn about
who is missing on the island to the West. Before you follow Clark, buy the Sacred Shield in Amazones and explore the cave on the Southwest Clark,
In a room of the evil palace you'll meet a frightened man who says that Sabera is at the back of the chamber. Use the
Sword
of Fire at
full
power
in
coast of the Angry Sea. Using Clark’s glasses
order to reveal Sabera's hiding
you’ll
place and to defeat her.
I
:
gone,
revisit
the
Zombie Town and Clark.
be able
to
reach the Lighthouse
and
Pass through the sea cave to a town of Zombies. Sabera has put them all under a curse, so Sabera must be defeated to restore them.
find
Kensu.
^V
NINTENDO.'=.
=iPOWER
r
^
.
r
*
i
I
:
*"•
^
g&fl
,
fa
'
mm
JULY I AUGUST
1990
51
Take a swing at the latest adaptation of the monster of, street fighting games. Tradewest, the people who: brought you the original Double Dragon for the NES, take Billy Lee on a new fight to save Marian from the Black Shadow Warriors. Two players can choose to match skills in a closed arena. The
street
is
crawling with toughs looking for a
fight.
You
don't want to disappoint them. Plow through this boulevard of broken bullies and move on to the warehouse.
WEAR OUT ABOBO is strong! The only way to beat him is by punching and running. Eventually, you'll wear him down.
This guy
for
wooded road enemy ambushes.
way
to the headquarters
Continue your mission on a
and watch out You're on your
MU TM and
52
©
NINTENDO POWER
1988 Technos Japan Corp. licensed
Exclusively to Tradewest, Inc.
THIS MARTIAL ARTIST HAS THE
SAME BASIC MOVES AS BEFORE
Knock out the competition with a mix of punching and kicking moves that make them wish they'd paid
more
attention
Shadow Warrior
Black
in
training.
The
basic Punch and Kick are your
meat and potatoes while you learn
to
make some
fancier
moves. After a couple of good straight punches to the same enemy, you'll knock them to the ground with a powerful uppercut. Let loose an Elbow Punch by changing direction while swinging. When you've got your opponent by the hair, change direction
and you'll toss them over your shoulder. To jump kick, push the
A and
B Buttons simultaneously. Master these moves and you'll be
a force to be reckoned with.
TO
1-2
Wind your way around a series of ladders and moving platforms to battle with a Chintai Warrior. You'll have to perfect the Two Button Jump Kick at a moment's notice to get through this section of the city.
of the Black
Shadow
Warriors! Keep fighting!
Lindas
like to
hang out on this bridge.
Jump
Go
For
The Boss
first,
then
let
fists
fly.
your
Of The Black Shadow Warriors!
JULY/AUGUST
1990
53
WIZARDS &WARRTORSX
pe3r
Fortress Kuros, the hopping hero from two NES versions of the hit Wizards & Warriors series, leaps into action once more. Amazingly, the action is very close to the NES games. Kuros climbs to new levels and battles enemies with his / sword. Keys and treasure come in handy along the way, ' and at the end the evil wizard, Malkil awaits. I
STAGE
l'O
RSgK.-
-,i :
•:
’
way back
to the
left
To
successfully
some
to claim
to avoid being skewered.
M
STAGE
To cross over wide gaps, jump to the platform then move to the far side.
If
the platform
goes below the screen, you can still land on
Bats In The Belfry When
the Bat comes head on, drop to a lower ledge to avoid its first Attack, then
jump up to the ledge where you enter the
^
stage and stab at
it.
*
STAGE
r
across
for
STAGE MB
-A
leap
of the wider gaps, stand
on the lip of the ledge. Watch enemies and arrows, too. Jump above an arrow or duck
the key. Take care when jumping onto the cloud.
it.
STAGE 1-3
1-2
TO NEXT STAGE
TM4© 1989
54
NINTENDO POWER
Rare
LI
to
Acclaim by Rare Coin-lt
In
Y
mmem JUMP, LEAP, HOP, SKIP OR BOUNCE YOUR WAY TO VICTORY Kuros must stay on his toes to survive the Fortress of Fear. His most critical
be accurate jumping. A few can help. 1 For long jumps, stand on a ledge so Kuros' toes stick over the edge. 2) Leap to a platform when that platform is moving down. 3) Defeat monsters that could get in the way before you jump. 4) Make maneuvers skill will
tips
in
)
the
air.
Cloud hopping can take you where you want to go.
On
jump for
the cloud below,
to the lower ledge
an extra
life.
Further Into The Fortress The fun has just begun
for Kuros.
Ahead
lie
many challenges. Remember to collect keys
a
l
and open treasure
chests.
The items you
find will help you reach Malkil.
hi JULY/AUGUST
1990
55
O
DISCOVER A WORLD OF ADVENTURE GAME BOY RPG FROM SQUARE A great Tower casts its shadow on
L*a.
the land.
Legend says that this Tower leads to Paradise, but no one that has entered has returned (Would you?). The time has come for you to scale the Tower and find out for yourself
if
j>‘
it *4
;
*
Paradise exists.
Princes
in
the four larg-
est floors hold the keys to
IN THE FIRST
.
the
tower
doors.
Form a party of four adventurers and find a
way to collect the keys.
saw ah
I
I
I
sa
i
sb
ins
1
1
And
i
si
i
ke a
r.
j
LOCIilYtt. COLLECT THE CASH
GAME SHOW SPECIALIST, GAMETEK, RELEASES ITS FIRST GAME BOY TITLE Now you can take the Wheel of Fortune with you wherever you contestants
go. Play with
three
in
letter
one or two
turning,
puzzle
in a wacky bank from Data East! Get the loot and run before you get cornered by the cops. Pac
Make
a
clean getaway
heist race
Man
fans
will love this
solving rounds. This adaptation serves as a
stripped
down
version of the
NES game.
AND
AVOID THE COPPERS!
HH&
$®_a)
G
:
Q&O oia’Q I
Choose a
letter
and keep
track of which ones have
already been
Give the wheel a spin
and hope
for big
money.
tried.
Cash
in
the
diamond and
temporarily turn the tables.
56
NINTENDO POWER
one.
Join
in
on the
web slinging
action as
Peter Parker, alias Spider-Man,
against
goes
some of his most feared foes
mad
search through the city for his girlfriend, Mary Jane. Challenge the likes of Mysterio, the Green Goblin and Doctor Octopus in six super stages. It's from LJN. in a
SWING FROM THE BUfflNG TOPS WITH MARVEL COMICS’ GREATEST HERO!
GAMEBOf. TABLETOP DODGE BALL!
Knock-out action and animal antics are what easy to understand game from Nexoft is all about. The game begins with five balls on your side of the table and five on your opponent's side. You have 60 seconds to make sure that more balls end up on the other side of the table than you own. Toss the balls this
quickly
and
accurately.
A
SERVE YOU WELL IN A FAST PACED PUZZLE FEST FROM SNK
Dexter Dolittle's active imagination has conjured a world of panel flipping fun. Turn the tiles of 30 enemy packed stages before your enemies can turn the tables on you.
direct hit will stun
your foe temporarily. With a Video Link tournament, up to 10 players can go for the Penguin Wars crown.
Toss the ball and a super shot.
try for
games and
you’ll take
the set!
JULY /AUGUST
1990
57
PIPE DREAM" GET READY FOR A FAST,
fwfvw
FUN AND CHALLENGING PLUMBING PUZZLER FROM BPS There's no time to
MINDSCAPE FAITHFULLY DELIVERS THIS NES CLASSIC
TO GAME BOY week
Pedal straight through a wild
plumber! The pipes about to burst and you've got to
call a
are
of news-
paper slinging and obstacle dodging. The Daily Sun always delivers and so does this adaptation of the NES hit.
Connect the pipes and control the flow!
the plumber's nightmare flooz from
stop
Connect pipes
for
a
constant flow. If it spills too soon, you lose.
The flooz really flows in advanced rounds. Think fast!
Here they are, the new entries to the
Game Boy software
library for
1990: Skate Or Die: Bad ’N Rad
from Konami shreds!
It
features
four long stages and two different
Watch
points of view.
for the re-
lease of Konami’s Quarth later this
Summer.
It’s a
super puzzle
game
that involves filling in geometric
Teenage Mutant Ninja
Turtles
shapes and has some of that great Tetris-like
working on a five-stage adventure for the heroes in a half shell which is sure to be a huge Ultra
hit.
appeal.
Activision
is
is
The
Turtles are
big with super detail
control
is
busy developing boxing
game
a
heavyweight
that features a view
of the entire ring that
drawn very and the play
close-up
when
punching. Irem
excellent!
game
goes
into a
the fighters start is
working on a
that has similarities to R-
Type, which they originally devel-
F-l All of
One
oped. Watch for a
Race the excitement of Formula is packed into the
racing
pocket size format of Game Boy with this hot new title under development from Nintendo.
Game Boy
sion of Taxan’s newest for the
trophy with your
ver-
NES game,
Burai Fighter. Also, get ready for
Game Boy board
versions of two great
games from Milton
Mousetrap and Scrabble!
Bradley;
4 NEW TITLES CASTLEVANIi MISSION: IMPOSSIBLE \
I
/
JULY /AUGUST
1990
[
59
The Belmont Family Tradition Continues
/«®New Gothic Epii mont has been summoned sun Konami the greatest
is
NES
tings back to the
bringing one of
the Count's plans
adventure set-
tury.
NES
Although
it
to
foil
the 1 5th Cenresembles the
in
this fall in
original Castlevania at first glance,
Castlevania IH: Dracula's Curse. Set 100 years before Simon's
Dracula's Curse has better graphics, sound and best of all—a huge
Quest, an ancestor of
Simon
Bel-
new world full
of hair-raising crea-
tures to explore!
[CSSMMl
Castlevania has changed slightly in it's still
100 years, but
the most ghoulish
place on Earth!
What's a gnarly dude
SYD £He
DAVE
had
piano 7 few lessons as a kid
to
1
get the
chance, though, unless he can make a totally excellent demo tape
doing
never have discovered that he was a hero or
less
components, he's been
and waxed
trying
to
put
mondo
of
pile
that aliens love Pepsi fruit.
WENDY
things
Wendy plans
back together.
ing tentacle bait.
to
MICHAEL
SANDY j Some Earth girls may be easy, but
it's
As
62
a cheer-
her job to be opti-
mistic.
NINTENDO POWER
,
with
Syd,
extra-terrestrials
a good idea to bring a photographer in case things it's
winning
Along
dealing with
develop.
write
Pulitzer Prize
RAZOR
I Whenever you're
Sandy's no pushover.
leader
a
like
catching Not waves, but fixing phones.
this?
he converted | 3 his Walkman r into a use-
Dave would
in
place
From the day
kidnapped,
and keep from becom-
Jeff
like
BERNARD!
hadn't been
and now he wants open for Madonna.
He may never
Sandy
If
'
Razor wants to start a band and rock the galaxy. After all, music is a universal language.
©
1990 Lucasarts Entertainment Co.
.
ical
Maniac Mansion-the
diabol-
wrapped up
creation from Lucasfilm
Games
ending
is
actions.
It's
and Jaleco.
It's
a
lot
of stories
in one game and the determined by your Cut Scenes and an
&
In
roififo
Bu
How lo fiet Thing
That’s
Strange tastes and broken machines aren't the whole in Maniac Mansion. The use of Cut Scenes shows you what's going on in other parts of the house, and many scenes may reveal secrets, that is if you programmer from Mars.
based on words (not butIt's horror and humor and hamsters on toast! interface
tons).
KOEf ©_ to
Maniac Mansion characters can do almost anyThe uniquely interactive is based on word commands. By pointing at
story
thing real people can do.
think like a
command words and objects or directions, you the character what to do.
Does Sandy have a chance?
Bomb
control
Point at Use, at the Cassette Tape, then at the C Recorder so Razor can make a demo tape.
of the
Month Club?
nr
THE MANIACS
Who
u
are these people and
what are they doing with their lives? That's what Dave and his friends are trying to find out while rescuing Sandy and staying alive.
Nurse Edna More
tell
Dead Cousin Ted
He’s worried about his
what’s he doing to
dad and wants
The to
thing about
dead.
So
commando
doing
in
a
the house.
raid
Ted
is
that he’s actually
help by staging a
waste, so do yourself favor, just talk to her
wrong with
seriously
Zom-B-Matic machine?
with the
Weird Ed
attractive things
have been found growing in industrial
There’s something
cu
’
Dr. Fred. Like
the cheerleader in his laboratory
on
what’s he the tub?
over the phone.
Green Tentacle He’ll Elvis,
be bigger than if only his music
is
discovered. Thing
is,
he’s terribly shy
Purple Tentacle
Meteor
He’s
personal pet and he
He has a chip on his shoulder the size of a
doesn't take kindly to
rock.
Dr. Fred’s
interfering,
and insecure.
What does he have against humans?
humanoid
teenagers.
Q Solving problems looking
for
is
different ways,
all
of
fSL HEarP " DRED
a matter of
relationships.
problems can be solved
in
Some many
them weird.
To develop a photo developing
sponge fluid.
to
you’ll need Use the soak up the spilled fluid.
.
.
.
is
-J IE
coming
•
in
a future
issue. Until then, don't talk
to Edna alone!
JULY /AUGUST
1990
63
sove ine y
mumi imm
THE IMF TEAM As M**
special agent
you
command
Q
who
must Jim Phelps, brilliant Dr. 0 and Shannon Reed a team of from the hands of the Sinister 7. three experts
save the
O's assistant.
Max
leader Jim Phelps controls the IMF agents.
Harte works as
the explosives expert
with remote control
1
990 Paramount
Pictures Corporation
©
1
is
swift
dfc.
bombs.
NINTENDO POWER
areas of expertise.
Grant Collier
and powerful. He also knows electronics.
Dr.
Team
64
You can choose each team member for situations based on their
Shannon Reed works from the inside as
990 Konami
A master
of disguise,
Nicholas Black can give
enemies the
slip.
The Canals Venice
1
O
The Coast
ffiL’
CyprusjM (
The
Sinister 7 have planned out every last detail of
diabolical scheme. Armed evil agents are everywhere. Surveillance equipment tracks the moves of even the most cautious infiltrators. Booby traps and
their
surprises are set at every turn! Be careful
Intruder!
and move
cl uickl V-
been caught*
JULY /AVGUST
1990
65
two full years of covering the best games for the NES, we thought it would be fun to compare the hot games in that first issue with today’s best. Back in July/ August 1988 The Legend of Zelda was number one, PunchOut! was number two, and the third spot was held by Metroid. Check out our After
!
current leaders below.
SUPER
Use this key to find out how your favorites are doing. titles
to the
Top
are 30.
new
POINTS
MARtOBROS.3
Talk about blowing away the competiSMB3 leaves them in the dust,
18,710 These
tion, £j
more than
2nd
a close eye on them.
BATMAN
Games that are really on games
The Caped Crusader is out to clean up more than just Gotham City. He's doing pretty well on the NES, too.
the move. These
have jumped up several places on the
Favorites
poll.
that
SUPER
have
30.
among
the
MARIO BR0S.2
5,532 POINTS
his friends
seems
to get tired of the
Dreams.
NINTENDO POWER
of Mario and remains a winner. No one
The second adventure
maintained their popularity
Top 66
tripling the points of
place Batman.
Keep
World
of
5,145 POINTS
MEGA MAN n
NINJA GAIDEN
Such
DOUBLE
Dr.
popularity doesn't
Wily and
POINTS
well for
mechani-
DUCKTALES
LINK
There must be some kind of magic going on in Hyrule to keep both Link and Zelda in the top 1 0 for so long.
TETRIS 4,166
a I
4,034 POINTS
DRAGON WARRIOR THE MACK OF SCHEHERAZADE
2,226
POINTS
WILLOW MIKE TYSON’S PUNCH-OUT!!
1.796
POINTS
You don't have to be a square to love a block party like this, no matter how the Tetrads
METROID
fall.
LEGEND OF
BIONIC COMMANDO
ZELDA
THE
CUARDIAN LECEND
Two years ago Zelda was number one. We can only wonder how high this classic will
SUPER C
be ranked two years from now.
MEGA MAN
TEENAGE MUTANT NINJA TURTLES 3,867 POINTS
THE ADVENTURES
OFIOIO
their own movie wowing fans across the nation, the four fighters are still riding high and looking green.
With
BLASTER MASTER
ULTIMA
TECMO BOWL I
3 397 points
DRMON
DISNEY’S
cal monstrosities.
ZELDA XI—THE ADVENTURE OF 4,315
bode
his malevolent,
^he Tecmo Bowl Wave found the nation.
'
is
rolling
Luckily, there's
no
808
WRATH OF THE BLACK MANTA
BAD DUDES
penalty for noisy fans.
POINTS'
5HADOWOATE
POINTS
Heroic games of fantasy have captivated die-hard adventurers for years, but never so many as with Shadowgate.
points
BASEBALL STARS
points
FESTER’S QUEST
806
METAL GEAR D: SNAKE’S REVENUE
JULr/AUGUST
mo
67
Players' Picks
GAME 1
Mega Man
Turtles
TE
4 Zelda JL-The Adventure of
Link
5 Double Dragon TE
6 Super Mario Bros. 7 Ninja Gaiden
2
8 Dragon Warrior
9
Disney's Duck Tales
10 Tecmo Bowl 1 1 1 1 1
Tetris
2 Batman 3 Super C 4 The Legend
of Zelda
15 Shadowgate 1
1
6 Castlevania 7 Contra
TE-Simon's Quest
18 RoboCop 1
9 Faxanadu
20
Blaster
Master
2 1 Metroid
22
Bionic
Commando
23 Super Off Road 24 Double Dragon 25 Marvel's X-Men 26 lecmo World Wrestling
27 Bad Dudes 28 Top Gun IE 29
Iron Sword
30 Mega Man
4932 3263 2739 2130 1927 1900 1794 1768 1252 1225
1188 1107 1033 979 794 692 565 554 535 478
459 444 438 435 407 405 400 399 399 359
1
Super Mario
1
he Magic of Scheherazade
4 Willow 5 Shadowgate
6 The Legend 7 Mega
Man
of Zelda TE
8 Zelda TE-The Adventure of 9 Batman
Link
10 Metroid 1
1
The Guardian Legend
1
2
Bionic
Commando
1
3 The Adventures
1
4 Ultima
1
5 Metal Gear
JL:
1044 1035
of Lolo TE
7 Tecmo Bowl 8
Tetris
19 Mega Man
21
Ninja Turtles
Ninja Gaiden
22 Legacy of the Wizard 23 Romance of the Three Kingdoms 24 Blaster Master 25 Final Fantasy 26 Wrath of the Black Manta 27 Disney's Duck Tales 28 Nobunaga's Ambition 29 Genghis Khan 30 Mike Tyson’s Punch-Outl!
once again prove that they love
getting
NINTENDO POWER
1988 1722 1337 1310 1117
Snake's Revenge
Of Adventure Is Alive And Well At Nintendo
68
5167 3480 2226 2052 2015
16 Dragon Warrior 1 1
20 Teenage Mutant
Spirit
It
looks
like
the Pros aren't
enough excitement at home. That must be why they
play these great adventure
games
GAME
PTS
Bros. 3
2 Battle of Olympus 3
Plumbers, Turtles, Ducks And Robots Are Sweeping America! American video game players unusual heroes. Hey, they don't even have to be human!
Dealers' Picks
GAME
PTS
Super Mario Bros.3
2 Teenage Mutant Ninja 3
Pros' Picks
at work.
971
888 806 742 742
687 623 604 559 550 495 476 476 440 412 376 339 321
PTS
3 Batman
8602 3632 3318
4
2291
1
Super Mario Bros. 3
2 Super Mario Bros. 2
Tetris
5 Mike Tyson's Punch-Outll 6 Tecmo Bowl 7 The Legend of Zelda 8 Double Dragon TE 9 Disney's Duck Tales 1
0 Zelda TE-The Adventure of
1 1
Link
Baseball Stars
1
2 Fester’s Quest
1
3
Mega Man
TE
14 World Championship Wrestling 15 Ninja Gaiden 16 Championship Bowling 1
7 Super
1
8 Blades of Steel
1
9 Rad Racer
Spike Volleyball
20
Al Unser
21
Hudson's Adventure Island
Jr.
Turbo Racing
22 Donkey Kong
Classics
23 Shadowgate 24 Bubble Bobble 25 Vegas Dream 26 Ghostbusters TE
27 Wrath 28 Jack
of the Black
Nicklaus'
1475 1430 1067 936 855 848 788 705 684 676 614 561
555 548 539 509 482 475 470 466 464 431
Manta
Major Championship
29 Bad Dudes 30 The Chessmaster
416 415 408 340
Super Mario Bros. 3 Mania Floods Dealers They've been swept away by the best Super Mario game yet, and it looks like the popularity level is
still
going up!
HOW DO
I
DEAL
WITH THE PODS you get too close to the strange pods in this challengf
I
ing stage, aliens will
IN STAGE SEVEN?
about ten seconds. When you approach the pods after this bar-
aliens inside have
Wait and
Advance past the pods unharmed.
for
rage of
fire,
you'll find that
the
been defeated.
emerge
and
attack. To make sure that they never come out, position yourself on a ledge before each pod and fire
at
them with
the Spreader.
There
will be explosions if you're on target, but no noticeable damage to the pods. Continue to fire
WHERE
fire.
THE SILVER ORB? HOW DO ENTER THE IN THE GARGOYLE ROOM?
IS
I
PASSAGE TO THE LEFT
N
ow
that you have found passage behind the Throne of the King, you a
books while using the Glasses that in the desk. After you recite the
are
spell of
Motari
in
the lava
room
a
are very close to the heart of the
bridge
Castle Shadowgate. You'll find a door to the right in the room of stone Gargoyles. Enter this pas-
room with three Levers. If you use the Levers in the correct order (which is illustrated on the stairs in the Sphinx room) you will receive the Silver Orb. Return to the Gargoyle room once you have the Silver Orb and blind the Gargoyles by reciting the spell of Illumina.
sage and you
will
go
to a
room
flowing with lava. In that room, recite the spell of Motari. If you don't have the spell of Motari, return to the Library
and read the
will
appear and take you to
a
Study the
stairs in the
Sphinx room.
Use the Levers
in
you'll find a well.
Toss the Big Coin,
which you received
at the look-out
point, into the well
wind down
and
ride the
to the bottom!
A
SPELL Ihepor
V
Then pass under the Gargoyles and go to the left. In the next room
I
^Huninnn
aTEBRRKK suLLumine amoTBBi
the order
shown
in
the
Sphinx room to receive the Silver Orb.
Speak the spell of Illumina to blind the Gargoyles.
JULY/AUGUST
1990
69
.
HOW DO
I
HIDDEN
EXIT
ROOMS
WITHOUT BEING AMBUSHED?
Y
our mission through the
hind revolving doors. While you're
hostile
South American
jungle
is
checking the hidden rooms, enemies can sneak up and attack when you come out. To make sure that you emerge from the rooms at
with
riddled
dangers at every turn. Weapons, ammunition and prisoners wait be-
Press and hold
Up on
Continue to hold Up and
the Control Pad.
T
only
Chapter have to travel
Fire Palace is in
into the Past to find
way
it.
I HEARD VOU WERE GOING TO DEFEAT SABARON LET HE JOIN VOU! I'LL GIVE VOU THIS HOLV ROBE
Find Gubibi
The
to enter the lava pit that
surrounds the Fire Palace wearing the Holy Robe.
in
is
by
Find
.
Gubibi
in
the Palace
in
pit
ENTER THE FIRE PALACE DEFEAT THE SALAMANDER? into a Magician using the Moscom
Then go
Past, sink into the lava
and explore the
I
the Present
to receive the Holy Robe.
back to the
the coast is clear. This way, be able to turn the tables and catch your enemies off guard. you'll
Get out and go!
AND he
when
wait.
HOW DO Four. You'll
opportune times, press and hold Up on the Control Pad to stay inside and then release to leave
Fire Palace.
The
Salamander in the Palace can only be beaten by a Magician. Change
in
the
room located
Salamander.
the
to the left of Return to the
Salamander and use the Crystal to defeat
it.
*
Change
the present.
into a
Magician and defeat the
Salamander.
GAME PLAY COUNSELOR PROFILES Name: Mike Snyder
Name: Dean O'Connor
Hobbies: Skiing, Video
Became GPC: December, 1989 Games and
Became GPC: June, 1 989 Hobbies: Bowling, Electronics and
Camping
Music
Game Score: Finished Bionic Commando in one life Favorite NES Game: Bionic Commando
Highest
Highest
Name: Rich Richardson Became GPC: March, 1989 Hobbies: Motorcycles, Hard Rock,
CDs Game Score:
Tapes and Highest
First
GPC
to finish
Hudson’s Adventure Island Favorite NES Game: Super Mario Bros. 3
NINTENDO POWER
Score: First
NES Game:
GPC
to finish
Tetris
Name: Dane Emerson Became GPC:
April,
1989
Hobbies: Computers, Electronics, Sports, Video Games and Aircraft Highest Game Score: Finished both Bionic
Commando and
Strider in
one
day Favorite
70
Game
Super Mario Bros. 3 Favorite
NES Game:
Bionic
Commando
HOW DO
I
DEFEAT THE DUAL-
CONTAINER ALARM IN STAGE 4-4?
A
the heart of the abandoned Laboratory you'll
t
find
two heavily armored
Bombs. Collect the items that the Bombs have left and Power-Up. As soon you Alarm as
enter
the
room,
Room, Wall Jump to the left edge of the center platform, face left and kneel. As the vehicles ap-
make sure that you jump up so that the ceiling is visible. Then stay on the right side of the Drop Claw, kneel and punch the dropped
the vehicles are on opposite sides of the room, drop down to avoid crossfire and then quickly return
working
vehicles
defeat
all
leads to the
that
Jump up
together
to
intruders. In the corridor
to reveal the
alarm
proach, punch
them quickly. When
to the center platform. After
you
have defeated one of the vehicles, will slide back and and shoot fire
the other one
forth on the floor
bombs upward. To combat change
in
this
attack methods, drop
move to the far left the vehicle. When the
to the floor,
and
fire at
vehicle gets close,
and
finish
it
punch rapidly
off.
Drop Claw and
Power-Up.
to the center platform.
ground and
attack!
HOW DO DEFEAT THE FIREBUG IN STAGE 5-2? I
T
he incredible Firebug is all between you and a one-on-one confron-
that stands
tation with the Joker.
A
when they get close and fire when the Firebug lands. If
the Dirk
slightly, continue to jump over the Fireballs and punch the
you run out of weapons, move to
Firebug
balls
the right
when he
gets close.
fight with
this creature is much more than a warm-up, though. He sends out
super powerful bursts of atomic
send you reeling. you enter the room, the will charge. Stay on the room and fight him He will back off and throw Fireballs while jumping from the center of the room to the fire
that will
When
Firebug
left
side of the
off with the Dirk.
far right
edge.
Jump over the
Fire-
Fight off the Firebug as
soon as you
enter the room.
NINTENDO POWER
Jump
over the Fireballs and use the
Dirk!
1-1206)885-7529
I'm waiting
Attn: Counselors' Corner
Nintendo
for i/our
P.O.
Box 97033 Redmond, WA 98073-9733
are on call from 4:00
letters.
1
0:00
Game
pm
Counselors
Pacific
am
Time.
JULY/AUGUST
1990
71
SUMMER FUN AND GAMES!
New Games Available Captain
Skyhawk
Little League Baseball Spot Dragon Spirit Dungeon Magic
72
NINTENDO POWER
CAPTAIN SKYHAWK™
Blast off for a barrel rolling multi-mission
enemy forces with a new kind of simulator from Milton Bradley. As ace
attack on flight
Captain Skyhawk, you've got your work cut out for you; soaring over 3-D landscapes, destroying enemy camps and saving scienpilot
tists
so that the secret weapon doesn't
enemy hands. &
Rare
Ltd./
and get ready
Fly steady,
fall
into
watch your speed
for a battle with a strange alien
base!
FLIGHT SIMULATION
AND
BLAZE OVER LAND WITH SUPER CONTROL
ALL-OUT ACTION!
Two types
of missions with
two
add to the action-packed game. In land missions the action is seen from overhead so that you can easily steer around obstacles. different viewpoints
of this
versatility
In
open
view
is
air
combat missions the
BLAST THE BASE Enemy Bases
In the land missions, speed, altitude and steering are easy to control.
Perfect the barrel
roll
fire
places.
all
fly
from behind for accurate
by.
the enemies
and earn 1-Ups.
If
you move
quickly you'll
by obstacles and take out Fly
shooting.
Keep
shooting and
be a force to be reckoned with. Extra Cannons are super you'll
useful to pick off
from
several
and
be able
to
enemies.
avoid the
°
the base.
fire
and disable I
Press Select barrel
for
a
roll.
BiSjMsrssiBl
EARN CREDITS TO BUY SPECIAL
WEAPONS
For every
enemy
destroy
in
missions,
you'll
TAKE
fighter plane
the open
earn
you
combat
air
a
-L-
credit
towards the purchase of special weapons. It's important to be an accurate shot from the very beginning and, using your credits, build up a super powerful plane for advanced stages.
ON A
FLEET
SAVE THE SCIENTIST
OF
FIGHTERS It's
air
you against the world in open combat missions. Lock on
enemy
fighters
and
blast
them
with your guns. Save Missiles for oncoming planes. They're not in sight for very long, so you need to act fast.
DOCK FOR The
fighters.
SUPPLIES
Space
maintain
When Use Missiles to hone in on enemy
it
up your plane
when
Station
rotates
artificial
its
comes time is
to
gravity.
to dock, line
just right
the opening
and dock
horizontal.
Get extra Cannons for rapid fire.
Hawk Bombs
take
out multiple
enemies. 2SDI3BI
JULY/ AUGUST
1990
73
LITTLE LEAGUE BASEBALL™ Baseball, the great American pastime, has gained popularity around the world thanks in
League Baseball. To honor the 50th Little League Baseball, SNK League Baseball Championships, game that's similar enough to Baseball Stars to be a sequel (or "prequel") but has fresh features that make it a whole new part to Little
Anniversary of created
Little
a great new baseball
© SNK Corp.
IT’S
ball of America
1
989
CHAMPIONSHIP TIME!
Baseball kids are gathering from all over the world for the play-offs
who's No. 1 To get to the championships, your team will have to advance through three grinding rounds of competition.
to prove
.
game!
PLAY CONTROL LIKE BASEBALL STARS If
you
player in
liked Baseball Stars, you'll
managerial strategy. Even though you can't see the fielders in the
der.
screen,
know
they're
in
is
substituting an infielder or outfiel-
the right position.
weaker
at
it
the series.
the way.
many
base-
POWER ANALYSIS MODE field
Before you pick the team you want
same no
to take to the championships, you can analyze the strengths of each
matter
of the
is
the
where you
You went
play.
1 5 teams. In the Power Analysis mode, a graph will rate the team in Batting, Running, Defense and Pitching. In addition to the team analysis, each individual
all
the way!
Win Or Lose, Do Your Best! awesome New York
NINTENDO POWER
all
ball games available for the NES, and many players already have favorites. But if you want a new diamond simulation with a slightly different feel and a touch of humor, try Little League Baseball.
you
for a single match, giving
The
74
team
Admittedly, there are
game. In Championship Mode, you can set up a new series and pick which teams you control, and which are played by the computer. Of course, it's also possible for two human players to go head-tohead. A password will save your in
Italian
WHO NEEDS ANOTHER BASEBALL GAME?
two teams go
a chance to get a real feel for the
standing
rating
possible,
you'll
PLAY EXHIBITION OR CHAMPIONSHIP MODE Exhibition play lets
skill
and any team member can play any position. If your pitcher gets tired and the guys on the bench are weak, try
tion
batting/pitching
on a team has a
batting and pitching. Following League rules, free substitu-
Little
enjoy the familiar play control of Little League. A new feature of Little League is the ability to shift players in the field, depending on the game situation, using real
team.
HayTBaJl!
SPOT™ If
you watch
iar
television, you're probably familwith the Spot, that mischievous prankster
from the 7-Up commercials. In the ads, the Spot can pop up almost anywhere, so it was only a matter of time before it infested the NES. Arcadia Systems, a new NES licensee, is bringing out Spot, a board game style strategy challenge featuring the Spot.
RLE RULES, PLEX CHALLENGE Ct's rules are simple, but the
game's subtle strategy makes it complex. Opposing players attempt to dominate the board with their color of chips. Any time you place your chip next to your
opponent's chips, all the chips bordering your chip will be turned to your color. The game is a see-saw battle for board supremacy.
W
kECT OPTIONS Several options are available to customize the game. You can place time limits on each player (5, 10, 20, or 30 seconds), change the skill level of the computer opponent and play with or without the animated Spot characters. It's a very versatile game!
MODE
Spot contains 512 pre-made boards, plus an Edit Mode where you can modify boards to create your own. Combine the ability to create boards with the other customizing aspects of the game, and Spot can provide an unlimited challenge.
m
Design your
Choose a piece to move. If you move it into an empty adjacent square, you will clone your piece.
'fir*® ®
rrV%r rrr ®r rrrrr ;rrrrr You can also skip over one square, but you won’t clone your piece, and you’ll leave behind an empty space.
rrrcrr r rrr rr r % ®r rrr mmSmmt
r
wacky
As you
own
or
challenging board.
^HOROUS ANIMATION ADDS TO SPOT’S you can choose to have an animated Spot character follow your moves. The Spot's 35 possible movements are smoothly animated, and the actual move the Spot makes will depend on your move. play,
You can move your piece
in any as long as it is within two spaces from the spot you started in.
direction
(
PLAY WITH A player adapter
Spot makes a great party
when
will
four players get together for
human computer ers.
in the game, you be given the chance to play the Bonus Machine. Line up three
Fcertain points
game
a double head-to-head play. Spot can be played with up to four players, with any combination of
and play-
THE SECRET SQUARES
$r
Hr CAN
symbols— Spot, 7-Up, Cherry or Arcadia— and win prizes ranging from a identical
r
r
Seth Roby
Robins
MD^ AFB, GA^
Lauren Lutz
&
Jennifer Scumaci
Tom Schenkel Norma Schenkel
NY
Levittown,
New New
Glarus, Glarus,
Wl Wl
365,000
Mike Gann
Calgary,
Enterprise,
AL^
266,850 244,570
277,900
MICKEY MOUSECAPADE Lichi
Lancaster,
PA
Campbell,
CA^
9,999,990
MILLIPEDE Jason Tarshis William Smitley^
Chad Kappes^
Marshall,
IL^
Tuscola, Archie,
IL^
Sam Martini Ryan Sanders
Portland,
OR^
Bill
AB^
Jr.
415,800 220,747
NINJA GAIDEN
DOUBLE DRAGON H: THE REVENGE
NINTENDO POWER
Craig Stimmel
Edward
DISNEY'S DUCK TALES
Bob Ward
NY
MEGA MAN Manchester, NJ Kearney, NJ^ Easthampton,
DUG 2 Moyer
Hilton,
MAPPYLAND
COBRA TRIANGLE
78
3,506,960 1,171,170
LA^
Leesville,
THE LEGEND OF KAGE
BLOB
J. Nanfro
CASTLEVANIA (GAME BOY VERSION)
Martha
CO^
Greeley,
IRONSWORD
KUNG
BOMBERMAN
Eric Z.
Locked
Michael Arnold
HUDSON'S ADVENTURE ISLAND NJ^
Sean Conley Eric
DIG
Robert
GYRUSS
BILLY
MA^
Boston,
THE BATTLE OF OLYMPUS
Erik
Ryan Koenig
GODZILLA
Mark Garcia
1,585,400
Schad^
Jason Weekley^
MO^
Muskegon, Ml^ Eugene, OR
999,900 999,900 999,900 999,900 999,900
NOBUNAGA’S AMBITION Sean Crawl & Skip Mena Jonathan Gerardo
SEICROSS
Dallas,
TX
Miami,
FLP
Finished Finished Finished Finished Finished Finished Finished
ALP
Wayne Hughes
Enterprise,
Kevin Nettleingham
Sean QuellerP
Vancouver, Marlboro, NJP
Jim Settles Ty Stansill
Worland,
WAP
Carter Lake, IA
WY
OPERATION WOLF Tim RuhIP
MD
Pasadena,
638,350
Port Richey,
Mathew Burgess
Pittsburg,
South Dartmouth,
MAP
119,200 63,400 57,600
FLP
CAP
NCP WA AZP
Michael Botkin Jim Murray Ben Hanlon
Cary,
Shaun MathurP
Vernon
252,890 236,600 231,100 229,000
Oroville,
Scottsdale,
ILP
Hills,
PRO-AM Cherry Hill, NJP Morago, CA
Zagame Chao
Clifford
423,457 299,423
SUPER STAR
9,999,950 9,999,900 9,999,900
1,134,810
P
858,550 617,920
NJP
MARIO LAND (GAME BOY VERSION) Waukegan, ILP
P
Matawan,
NJP
840,920 835,720
Hinsdale,
ILP
807,900
SOLDIER
Matt Hastings P
Manhattan Beach,
David Palmer
League
CAP
NY
Sayville,
TX
City,
3,822,500 2,772,250 2,708,576
Saint Louis, Knoxville, TN
& Tadd
Manchester,
Desilets
Clinton Dukes David Foster & John
NHP
Grand Terrace, CAPBrownfield, Counsola
Dave Macchia Ben McClanahanP &
Finished Finished Finished Finished Finished
MEP
Steve D’Donnell. Chicago,
Wayne,
IL
P Finished Finished Finished Finished
MOP
Trumbull,
CAP
Utica,
Patrick McBride
Metuchen,
Jon Hobson Jason
ReidP Doug Brown P
Allen
CAP
SuggP
Jeremy NyboerP Jones P Mark StaloffP A. D.
Jeff
MIP
Fort Lauderdale,
181,590 124,832
FLP
Wauscon,
OHP
Norcross,
GAP
P
Las Vegas, NV P East Brunswick, NJ
P
133,331 125,035 121,152 116,892
CAP
DunnP
Michael
259,160 236,740 174,732 174,125 172,382 1 63,525 153,952 140,984 138,157 134,426
MAP
Essex, Chester, NJP San Francisco, New Orleans, LA
Hwang P
Bentson P Mike CavarolP
Riverside, Howell, NJP
LuongoP
Toxey P
Tuscaloosa,
TETRIS (GAME BOY P
ALP
VERSION) Fort Worth, TXP
127,446
TRACK & FIELD Christopher Bucci
Jody Fortson
P
P
Gaby LeClercP
Randy Rockafellow
545,000 319,000 300,800
ALP
NJP Grapeland, TX P Montgomery, ALP
HemhauserP
Michael Parris
NJP
Blue Springs, Madison, TN P
Dennis Hunt
Matthew Vita
ROBOCOP
Chester, OH P Harvest, Meadville, PAP
TETRIS
J. J.
MOP
Caruso
Ben ConnQinham & Cham Johnston
Michael Roland
Gregory Kline P
Brett
RIVER CITY RANSOM
Ronnie Lipinski
Mark Sng P Cameron Pinkerton P
Esther
Greg Stuarts Marshall Van Valent
Davis
P
NJP
Stirling,
Sterling Heights, Ml Fairlawn,
Daniel
RAMPAGE
James
Rl
MNP COP
Lafayette,
STEALTH ATF
P.O.W.
Jeff
Roseau,
MARIO BROS. 3
RobelP & Ann Kropfreiter P Jacob Sasson P Craig Eric
Brian Boyars
Darren SpachP Michael Skipper
Rick
West Warwick,
Jon Mattson P Nick Ramirez
Mark Cabanayan P
PAPERBOY
R.C.
James LeveilleeP
SUPER
Erie,
PAP
China Grove, NC Chicoutimi-Nord,
P
POP
999,999 999,999 999,999
ZANAC Luis
Vega P
Brooklyn,
NYP
2,966,800
ROBO WARRIOR Jeffrey Sieggreen,
RUSH
Midland, Ml
Jr.
John Wright & Ryan McCormick
Allegan,
9,999,900
MIP
ATTACK
’N
Frank Malloy
Riverside,
there's film in
CA P
3,256,200
f-
TAKE YOUR BEST SHOT!! Do you ever wonder how you stack up against other NES players on favorite games? You can
use a 35 millimeter camera, turn
check
use a flash. Take a couple of shots, and send us the best one. Some days do you just know you are going to be hot? Well, when you get that "ain't no stopping me" feeling, follow the Boy Scout motto and "Be Prepared." Get out the camera and make sure
your
it
out right here
issue. We'll print
ing scores
we
all
your score
in
every
receive from our
Would you
readers.
in
the outstandlike
to see
the next issue?
First, we need evidence of your great achievement, so be sure to
capture
it
on
film. For best results,
off
all
(make
room and don't
of the lights in the it
nice
and
it,
so you don't miss
a golden opportunity to
9,999,900
dark),
document
your potentially record breaking accomplishment. We want to hear from as many of you as possible. So, warm up your thumbs, crack your knuckles, rub the sleep out of your eyeballs and get ready to score! Mail your photo, along with a note listing the game, your score, your name and address, to:
NINTENDO POWER NES ACHIEVERS P.O. BOX 97033 REDMOND, WA 98073-9733 JULY/AUGUST
1990
79
THE NINTEND
KNOWLEDGE-THE KEY TO An ancient Chinese philosopher. Sun Tzu, once said, "If you know your enemy and you know yourself, you need not fear the outcome of a hundred battles." The Ninja Gaiden H Strategy Guide reveals everything you need to know about Ryu's Ninja techniques and the dark powers of his fearsome
'1
^
1(1
Each Nintendo Power Strategy Guide goes to the heart of a game, locating and uncovering all of its hidden secrets in one comprehensive 84
page book, with game maps to help you find your way and warn of hidden dangers. Super tips to boost your score and your chances of survival. Secret techniques for collecting extra lives. These are but a few of the things you’ll find not only
the Ninja Gaiden
in
ing
in
August,
H
Strategy Guide, com-
but
in
Power
every Nintendo
Strategy Guide.
SUPER
I
MARIO BROS.3 game, we bet haven’t found
secrets this
y
•
'
;
V '*•*-
,
•
HELP YOt^CAfS GET!
JULY /AUGUST
1990
81
fiom ©
CAPCOM
The Walt Disney Company Produced by Capcom Co. Ltd./Capcom
U.S.A., Inc.
Walt Disney's Magic Kingdom comes to the NES with an adventure through five of the park's biggest attractions and a test of Dis trivia. Mickey Mouse needs your help unlock the Castle and find the Golden Key to the Gate before he can start the big parade. Your joursix Silver Keys to take you through Mountain, the
ney to retrieve the the Castle
Autopia, Pirates
will
Space of
the
Caribbean,
the
Haunted Mansion and Big Thunder Mountain Railroad. As you walk from one attraction to the Key about
next, you'll find the last Silver
by
answering
questions
Disney characters and movies. The game includes a number of different activities which vary in difficulty. Some are basic, while others will take a lot of practice to master. Gear up for a challenging adventure and make your way to the Magic Kingdom. Keys
Test your knowledge of Disney trivia.
82
NINTENDO POWER
Race through Autopia.
Find a Key
Mansion.
in
the Haunted
to the Castle.
6
VIDEO SHORTS
RAD RACER U Blast off for a turbo charged rally through eight cities, from Key West to San Francisco, in an updated
NES classic, Rad new treatment fea-
version of the Racer. This
tures easy to control steering,
two
kinds of music (or just the sound of the engine
zero to You'll
if
you
prefer)
255 mph Turbo
send you car
standstill to
sailing
and a Boost.
from a
maximum speed
seconds with
this
in
burst
pure
of
course
from SQUARE TM &
you'll
energy.
come
points that you
©
1
990 Square
Co., Ltd.
each
In
across check-
must pass before
your fuel supply runs
dry. If you don't make it in time, the game will be over. You can get a second chance, though. When the title screen returns, just press and hold the A Button. Then press Start and you'll go back to the beginning of the most recently raced course!
nitro-packed
coast to coast.
WORLD Michael
knows Grand He and his famous
Andretti
Prix racing.
have been on the circuit for years. Now he brings his
father, Mario,
knowledge of race car driving to the
NES
World
with Michael Andretti's
G.P.
from American Sammy.
Join in on the excitement with 1 courses and four different cars.
The action is shown with a split screen which will allow you to watch two players racing simultaneously, or look at your position on a map of the course when you are racing against the clock. The
from AMERICAN
6.P."
steering
in this
game
is
TM and
somewhat
from the steering in other racing games in that you must repeatedly press the Control Pad to rotate your car a few degrees at different
a time. This
may
ultimately give
you more control but it does take some getting used to. One great feature
is
offers tips listen
to
that Michael Andretti
on each course. his
advice you'll
If
you
know
what to do at every turn before you take to the course and go for the trophy.
©
SAMMY Sammy
1990 American
Corp.
m WIZARDRY Strictly for fans of PC style text adventures, Wizardry is a quest in
the Dungeons & Dragons Organize a party of adventurers and vein,
1 25 enemy packed stages an action game geared for beginning players. Clear each stage of enemies using arrows
Explore in
^
4
from ©
1
990 Andrew Greenberg,
make your way through the training grounds of the mad overworld. You can use already created characters or establish new ones with special
and Elven treasures. Then grab the key and open the door to the next stage.
There
places, so
it
are
some
tricky
Inc.
NEXOFT
and Sir-Tech
Software, Inc.
skills. Make a map as you move through the 3-D maze and gain experience with enemy encounters.
hidden passages and to use the treasures wisely. Take your time
and avoid enemy
fire.
pays off to look for
Clear out the
The enemies
enemies and
come
out in
force in
advanced stages.
PINBALL QUEST Play traditional pinball or go on a
adventure with this new concept from Jaleco. Choose
pinball
game
from three
traditional pinball tables
or select the unique silver ball
R PG Mode. The
from IALEC0 TM and
save a princess. You control the action of the ball through the pers. Defeat
flip-
monsters to increase
your attack strength and collect gold to purchase stronger flippers
©
1
990 Jaleco
Ltd.
and extra abilities. It takes quick reflexes and fast thinking to succeed in your quest,
bounces
through a castle and knocks out enemies on a quest to
84
NINTENDO POWER
m
VIDEO SHORTS from SOFEL © dilemma. You have in one month you must purchase a million dollar mansion to prove you're a success and inherit the family fortune. How are you going to come up with the Here's
the
newspaper
$500,000 and
for stock reports, then
use your computer to
make good
deals
invest. Try to
decisions
1
990
Solel Corp.
come up and use your time
wisely,
when new
other half million? Easy. Invest in the stock market! For a price you can get hot stock tips or learn
about works.
how the Stock Market Make sure that you read the
HEAVY SHREDDIN’ Rip through runs on Poseur Peak, Scary Summit and Mount Mortified in a test of balance and con-
Heavy Shreddin' is snowboarding action with three differ-
trol.
!
f
1
clock.
dwellers.
If
you're quick and
you can dig around the dangers of the mines and really clean up. There are a lot of similarcareful
ities
to Dig
Dug
here, only, in this
game, you don't have an air hose enemies if they get too
to inflate
close. You've got to rely on your own fast reflexes to dig yourself
out of a jam!
Inc.
some
cess. Finally, survive the obstacles
determination, you could be a snowboarding champ.
moves
practice of
the
to
master
game
but,
the
with
A
f
A *
BOULDE
1990 Imagineering
through the slalom where every gate must be negotiated for suc-
Get through the gates.
Dig up the diamond mines and pick up precious gems in a race against the clock and menacing
mine
©
of the backwoods courses and your run will be complete. It'll take
*
* Race against the
from ABSOLUTE
ent events. Begin with a downhill race against the clock. Then speed
jsr*
v
Survive the backwoods.
©
©
1984, 1990 1
990
First Start
Software, Inc.
Victor Musical Industries, Inc.
©
1
990 Data
East Corporation
from JVC
!
.
from
TECMO
TM & © 1990
Bad News Baseball from Tecmo an
easy-to-understand
exercise with
good
is
baseball
play control.
scenes that are
close plays and home runs. One or two players can choose fro m 12
While regular play is somewhat basic in comparison to more advanced baseball games, something that does make this game unique are the super cinema
piece that will
moves
into the
always win, but
watch the
it
is
into
.
He’s out!
from DATA ©
19 88 Interplay Productions Pro gram
want
to have less time between moves, you can change the board
Inc.
battle take
‘
t
MW
EDITION
I'HISMiY ® 1990 Jeopardy Productions ©1990 I.J.E. Inc. Program and
whole
family. The object is to move your team's playing piece across the board. You'll earn a roll of the dice every time your team recognizes a shape that is drawn on the screen. Reveal shapes piece by piece or
Inc.
from
GAMETEK
Audiovisual by Rare Ltd./Rare Coin-lt
Inc.
there are three levels of difficulty.
EHSB fggiflSl
'jgji
023 129 tasa
i
PICTIONARY Here's a test of shape recognition
NINTENDO POWER
EAST
990 Data East USA
place.
the occasion of its quarter of a century anniversary. The format is exactly the same as Gametek's first Jeopardy! game, now with new categories, new questions (or answers in this case) and new contestants. Up to three can play and
86
1
Move your piece to your opponent’s square and watch the
JEOPARDY
fast reflexes for the
©
to the classic chess set-up.
you
Gametek presents a new treatment of this classic gameshow on
and
Ltd.
.
fun to If
Tecmo,
regular play or two super in the all-star mode,
in
3rd
base
square
battle take place.
teams teams
Heading
4ESS Battle Chess takes traditional Chess one step closer to realistic combat. With each move, the pieces come to life and fight to gain ownership of the square. The
shown during
gMil
from LIN 1
990 LJN Toys
draw them on the screen while the others guess the identity of the
Ltd.
©
1
990
Pictionary Incorporated
The look and feel is similar to Nintendo's Anticipation. object.
mmm
VIDEO SHORTS
SILKWORM Choose
from
two
different
vehicles in a nine stage mission to take out the notorious MH-C2
computer.
Pilot
go on
from
AMERICAN SAMMY TM and
©
1
990 American
Sammy
Corp.