Welcome to the eighth volume of the must-have reference series for game developers, "Game Programming Gems," t
758 151 10MB
English Pages 640 Year 2010
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This book, the third volume in the popular Game Engine Gems series, contains 22 new chapters that concisely present part
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A pragmatic guide for developing your own games with Python About This Book Strengthen your fundamentals of game program
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Written by a real-world Flash developer, this book presents readers with 10 projects that get them creating games quickl
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