Nobilis 2e [2 ed.] 1899748306

The second edition is a coffee table-style book, designed by Headless Hollow, with a ribbon bookmark; it is called the &

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Nobilis 2e [2 ed.]
 1899748306

Table of contents :
At the Shore
Ash and Chrysanthemum
Playing Nobilis
Nobilis Conventions
The Concepts of Nobilis
The Flavors of Imperators
The Enemy
The World of the Nobilis
What does a Hollyhock God do?
Non-Player Character Design
Story Design
The Monarda Law
Single-Player Nobilis
Nobilis Online
An Atlas of Creation
Lord Entropy’s Demesne
The Code Fidelitatis of Lord Entropy
Precedents, et al
Cityback
The Prosaic Earth and the Mythic World
The Nature of the Mythic World
A Word to the Hollyhock God
The Nature of Prosaic Earth
The Spirit World
The World Ash
Other Earths
Leaving Earth
Powers on Other Earths
Miscellania
The Bright and Shadowed Realms
Chancels
The Lands Beyond Creation
Genre
The Essence of Nobilis
What You Do
The Setting
Using the Setting
Character Creation
Action
As for the Rest
What Do Nobilis Do?
Personal Projects
Social Activity
Anchor Oversight
Serving their Estate
Serving their Code
Performing their Duties
An Example of Play
Unworthy Causes
Scene 2: Marsiglio Rants
Scene 3: War in the Skies
Scene 5: Maddy the Bastard
Scene 6: Genseric Dace
The Play Contract
Player Autonomy
Sex, Violence, and other Issues
Emphasis, Genre, and Expectations
Attributes
Aspect
Using Aspect
Rules for Aspect
Domain
Using Domain
Rules for Domain
Realm
Rules for Realm
Spirit
Anchors
Rules for Spirit
An Outline of Character Creation
An Example of Character Creation, part 1
The Creation of Jameson Black
Gifts and Handicaps
Gifts
Sample Gifts of Aspect
Sample Gifts of Domain
Sample Gifts of Realm
Sample Gifts of Spirit
The Simple Rites
Restrictions
Virtues
Affiliation
Chancels and Imperators
Chancels
Sample Chancel Creation
Imperators
Sample Imperator Creation
An Example of Character Creation, part 3
Designs
Design Construction: Flowers
Design Construction: The Background
An Example of Character Creation, part 4
Resolving Conflict
Terminology
Conflicts between Beings of Miraculous Power
What Actually Happens
Wounds
Non-lethal Attacks
Disease and Aging
Miracle Point Recovery
Experience
Death
The Fine Arts of Rules Resolution
A Book of Beasts: Imperators
Essence
Diabolic Imperators
Diabolical Estates
Celestial Imperators
History of the Celestial Imperators
Celestial Estates
Imperators of the Light
History of the Magisters of the Light
Estates of the Light
Imperators of the Dark
History of the Dark
Estates of the Dark
Imperators of the Wild
History of the Wild
Wild Estates
Divine Imperators (the “True Gods”)
Divine Estates
Aaron’s Serpents
A Tale of Aaron’s Serpents
Serpent Estates
How do Nobles Solve their Problems?
A Manual of Persuasion: How to Play Social Games
Peaceable Conflict Resolution
Investigation and Adventure
Negotiation in Out-of-Character Scenes
A Book of Beasts: Excrucians
A Riding of Excrucians
Mimics
Deceivers
Deceiver Foci
Strategists
Strategist Gifts
Excrucian Motives
Excrucian Methods
Abhorrent Weapons
What makes Noble Actions a Challenge?
Conflicts of Interest
Major Challenges
Agents
Aspect
Domain
Realm
Spirit
Massive Defensive Gifts
Incredible Informational Gifts
Deadly Offensive Gifts
A Book of Beasts: Entropy & Others
The Solitary Lord Entropy and a Crony of Cossets
The Lord of Expectations and a Drive of Ombudsmen
Six Common Sovereigns
The Powers of the Nobilis
Anchors
The Commoners
Characters in Detail
Humans of the Outside World
Abnormal Humans
Nature Spirits
Nobilis
Imperators
NPCs in General
Mentors
Favors, Alliances, and Grudges
Bonds of Convenience
Bonds of Love
Bonds of Loyalty
Bonds of Enmity
Treachery
The Premise
Locus Parasiel (“Mitrophorous”)
Locus Ambrolam and Precipice Citadel
Locus Sakhrat
Stories
Slippery Slopes
Justify Your Existence
NPC-Driven Stories
Inquisitorial Stories
Stories in Detail
Thematic Storytelling
Campaigns
Concluding Vyasa
Glossary
Flowers and their Meanings
Other Flowers
Timeline
Character Sheets
Index

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