Tricks and Magic [Apparent First ed.] 0721402453, 9780721402451

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Tricks and Magic [Apparent First ed.]
 0721402453, 9780721402451

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1

TRICKS and

MAGIC

j

A

Ladybird Book

Series 633

We

we could perform some magic, and when you do many of the tricks in this book they will seem like magic to your friends. Only you will know the all like to think

secrets

I

All the materials you will need can be

found

in

and around

the house.

Digitized by the Internet Archive in

2010

http://www.archive.org/details/tricksmagicOOwebs

TRICKS

and MAGIC JAMES WEBSTER with illustratiom by ROBERT AYTON by

Publishers

:

First published

Wills 1969

&

Hepworth

©

Ltd.,

Loughborough Printed

in

England

A magic wand and

a magician's hat

Every magician uses a magic wand from time to time,

waving it when saying magic words. You can make one by wrapping some white drawing paper four or five times round a knitting needle and then gluing down the

gummed

tape. Pull out the

knitting needle, trim the ends of the

wand, and then

edge or sticking paint

it

down

with

in attractive colours.

it

You can also make a magician's hat like the one in the Take a large sheet of newspaper (wrapping or drawing paper would be better), about 24 ins. by 12 ins. (approximately 60 cms. by 30 cms.), and fold it up as shown in the diagram below. Draw the curved, dotted line B C, as shown. A good way to draw this line is to put a pin through a piece of string at A, and a illustration.



pencil point through the string at B.

draw the correct curved Cut along the can

now

line

B

You can then

—C and open up the

fold your hat,

section.

making the pointed part

Adjust the amount of overlap so that the hat head, and then glue

easily

line to C.

down

You

at

fits

A.

your

the overlapping section.

Star and moon shapes can be cut from coloured paper and stuck on the hat, or you can paint the shapes onto it.

C

C

A Folded

Edge

7214 0245

3

A

^.ri

t

'

^

"1 If you hold the end of the wand very loosely and wave it slowly up and down, it will appear to bend like the one in the top picture.

.

Think Ask

is

.

.

a friend to think of a

hut not to

he

number.

of a

you. Tell

tell

thinking

of, if

he

number between

him you can will

and

I

number

find out the

do a sum

99,

for you.

Give him a pencil and paper, and

him

tell

to write

down his age. In the illustration opposite is an example of how this trick is done, and we have imagined that a boy's age

is

1 1

After your friend has written tell

him

to double

figure he 100.

A

it

must then add

quick

way

down

his

own

age,

you

and write down the answer. To that 5,

and then multiply the

to multiply

by 100

is

total

just to

by

add on

two noughts.

You total in

then ask him to divide his total by

To

the year.

imagined

and

and from the

he must then take away the number of days

number he

1

2,

first

this

the resulting total he then adds the

thought

was

90, but

of. it

In our example

we have

can be any number between

99.

Your

friend

must then

tell

you

his total,

and you add

115.

The two (one figure right of

figures if

your

he

is

on the

left

of your total give his age

under ten) and the two figures on the

total give the

number he

first

thought of!

we will imagine you have a friend thought of the number 90.

In this example,

aged

11,

who

ii***

AGE DOUBLE ADD

5

IT

-

-'2'

-

MULTIPLY BY \oo

— --

BY Z OF DEDUCT NUMBER. DM'SINYEAK(365) FIRST ADD tHENUMBER -•DIVIDE

THOUGHT OF (30)

Your friend tells you his total and you add 1 1 5. (Example: 1075+115-1190) The two figures on the left of YOUR total (1190) give his age (11) and the two figures on the right give the number he first thought of (90).

— Climbing through a postcard Hold up a postcard and say to your audience, '*I will cut a hole in this postcard and climb through it/' At this, they will either look at you with wonder or laugh their heads off, and either way they will not believe you but

can be done.

it

All

you need

is

a cutting surface Fig.

1

.

Cut a

a postcard, a penknife and scissors and

—a thick piece of card

line lengthwise

penknife, but Fig. 2.

down

will

for this.

the centre with your

do not go over

either edge.

Fold the card over along the

number of

do

cut,

and cut a

shown, through the double thickness. Scissors could be used. Again stop lines, as

each cut before the edge. Fig. 3.

Turn the card round, and cut between each of the cuts you have made. Stop before coming to the folded edge.

Fig. 4.

Carefully open up the card, and very, very carefully pull out the ends, as shown. If

some

cut lines have not gone right through, then cut again. Fig. 5.

The card

will stretch

out a surprisingly long

way, and then you can slowly, carefully step into

it

head.

and wriggle

You

will

it up over your body and have climbed through a post-

card!

Then you can to

its

lay

it

on the

original shape.

8

table

and fold

it

back

The magic symbol Cut out nine small squares and number them as shown.

each

Then ask your

line across,

—add up to It

each

friends to arrange

line

down and both

them so

to 9,

that

diagonal lines

15.

can be done, but

takes ages

it

and ages unless you

You produce

have the magic symbol.

say that by concentrating on

it

you

will

the problem; then with knotted brows

place each

1

numbered square down

the symbol

and

be able to solve

you proceed

to

until all nine are in

place.

You

simply follow the symbol's design in a series of

straight lines, starting at

down

the line to

2,

its tail

at the top with

then up and across to

3,

1,

then

down

to 4,

then up and across to the centre, stopping in the middle for

5,

and

straight

on

gram.) The problem

is

for 6,

and so on

9.

(See dia-

solved, each of the rows adds

to the required 15, thanks to the

To draw

till

the symbol,

mark

join as indicated, colour

nine dots as shown, then

and cut

10

up

magic symbol.

out.

Rearrange these numbers so that they horizontally, vertically

Z

3

15

6

II- 8

1

4

total 15,

and diagonally.

The magic symbol

1

8

Mind reading *Mind Reading'

You

do

a good trick to

at a party.

need a friend to help you.

Your

friend blindfolds you,

some part of

in

is

the room.

and then hides a penny

Someone

they wish, provided your friend

Now your friend walks you, "Is

it

can do

else

knows

the hiding place.

round the room

here? Under this?

Is this

this if

calling out to

where

it

is?

Here?

What about here?" "Yes!" you

say, at just the right time

astonishment.

your partner he

You know when

to say

will begin his question

to everyone's

"Yes" because

with

"What" when

pointing to the place where the penny

is

Now

blindfolded,

hidden.

place. This time

you are not

and your partner does not say anything.

merely points

different things.

Your

is

ask for the penny to be hidden again without

you seeing the hiding

He

and

to

different

places

and touches

Suddenly you say "That's the place!"

partner has signalled this to you by

viously arranged sign

—such

12

pre-

as looking at his feet or

perhaps bhnking rapidly three times the hiding place.

some

—before indicating

'SB^III^'

The disappearing

pencil

Pick up a pencil and wave

ever.

They

prove

will

about before your

it

audience, saying you are about to

make

it

disappear for

not believe you, so you then proceed to

it.

Lay half a sheet of newspaper on the table, and roll up the pencil tightly from corner to corner, pinching or twisting the ends so that

does not

it

fall out.

Now for the great moment. Hold up the roll of paper, and commence to tear off short lengths, inch by inch, until there is none left. The pencil has gone

!

— and your audience

is

absolutely

amazed. is this. You have already made an imitation and have simply torn through it and the sheet of newspaper at the same time.

The

secret

pencil,

The is

imitation pencil

needed

is

is

quite simple to make. All that

a piece of paper about 6

ins.

by

3 ins.,

(approximately 15 cms. by 7.5 cms.), a very small stump of pencil which

is

sharpened, a tube of glue and some

coloured ink.

Using a long, round

pencil, roll

it

very tightly in the

paper and stick in the short, sharpened pencil stump (Fig.

1

and

(Fig. 3).

2).

When

Stick

down

dry, paint

the edge with it

(red

is

best

gum

— Fig.

or paste 4),

and

when the ink is dry. You now have a long imitation pencil made of paper, and it looks just like the real thing, but only you know this! draw out the long

pencil

14

'Singing' glasses

Ask a

He

friend if he thinks a glass can sing.

of

will,

course, say "No!'*

Put a finger

little

and rub

water in the bottom of a it

Wet your

gently round the top of the rim, holding

the glass steady with your other hand. the circle

glass.

Vary the speed of

you make and the pressure of your

finger until

the glass begins to 'sing' with a varying, loud note.

A

thin glass sings best, but

careful

A

how you

handle

it is

easily broken, so

be

it.

knot-tying trick

Lay a

scarf or large handkerchief

ask a friend

if

on the

table,

he can take hold of the two ends and

and tie

a

a knot in the middle without his hands releasing either end. Unless he

knows

the trick, he will try

all sorts

of

contortions.

When

he gives up, you can show him

how

it is

done.

Fold the handkerchief or scarf lengthwise and place on the table. Fold your arms as in Fig.

1,

pick up an end

with each hand, then unfold your arms without releasing the ends.

You

will find that

you have

middle. 16

tied a

knot in the

H^W* u^ FIG. 2

Reflex tester This

how

will test

your

and enable you

reflexes,

to find out

quickly a message travels from your brain to your

You

fingers.

can also

speed of your friends'

test the

reflexes.

You 3 ins.

shown his

will

need a piece of thick paper about 5

ins.

(approximately 12.5 cms. by 7.5 cms.). Hold in the illustration

and ask your

it

by as

friend to place

hand, as shown, with forefinger and thumb extended

over the two sides of the piece of paper. Then catch

to

paper as you

the

drop

tell

him

without

and,

it

warning, release the paper. Unless he knows the trick

he

will

probably not be able to catch

When

your turn comes,

your friend,

all

you do

is

if

you

it.

wjish to play a trick

on

drop your hand a few inches

when he lets go, and at the same time snap your finger and thumb together. With practice you will catch it every time.

However,

if

you

seriously

want to

your

test

reflexes,

then there must be no trickery. Instead of using a piece of paper, cut a piece of card 12

ins.

by 2

mately 30 cms. by 5 cms.), and mark

You will

ins. it

could even use a ruler which, owing to

drop more quickly than the card.

You

(approxi-

as shown. its

weight,

should be

able to catch the ruler without having to drop your

hand

at the

same

where you catch Total up your

it,

time.

Make

a note of the number

and make about

six

attempts each.

scores, the highest being the winner.

18

.

^N.

m

1

1

1

1

1

1 1

1

2

1

1

5

1

1

1

4 5

ir (30 cms.) 1

6

1

1

7

1

1

1

8 1

1

9

1

1

">

1

X

The magic This trick people it

blind spot is

really

an optical

know of it. When you

amaze them, but

will

From

first

try

it

out on your friends,

you must

try

at arm's length, close

your

very slowly towards you,

For a while you

distance the spot it

comes

again;

it

is

this

will

yourself.

Hold

it

side-up

left;

now move

looking hard at the

still

will see both,

it

left

but at a certain

right will vanish then re-appear

Now move

it

slowly

away from you

vanish and re-appear. The explanation

is

a blind spot in everyone's vision.

on your

responsible. Tell

you

on the

closer.

will

that there

Try

on

eye and with your open

left

eye look very hard at the spot on the

as

it

a pack of playing cards take out a black two,

say the two of clubs or the two of spades.

spot.

and very few

illusion

make

friend,

him what

to

pretending that you are

do and that

as he does

it

the spot vanish by concentrating very

hard and thinking magic thoughts. If

it

does not work the

making things disappear all,

but

make

is

first

time,

you can say

the

most

difficult

sure that your friend

20

is

doing

it

that

magic of

properly.

A magic

circle

Set out six counters in

Round

two rows, as shown

Now

invite a friend to

make

He

is

the coins or counters

allowed three moves, but

each time he moves a coin or counter so that

it

it

must be placed

touches two others.

correct

moves are shown

but, funnily enough, even

what to do, he a lot

'A'.

coins will do just as well.

into a circle (as Fig. B).

The

in

will

in Fig.

1,

2, 3

when you show your

be unable to

make

and

4,

friend

the circle without

of practice.

Try

it

yourself without looking at the picture.

The balancing card Here

is

a really simple trick with a playing card.

Challenge a friend to balance a card on

may

its

edge.

He

try as long as he pleases, but he will not succeed.

Whilst he

and hold so that

it

it

is

busy doing

in the

bends

this,

pick up a card yourself,

palm of your hand, pressing slightly.

Then stand

curved edge. 22

the ends

the card

on the

(Jl

lO

Finding the card Deal three cards

doing

row, face upwards, and continue

in a

this (as in the illustration) until

you have used 21

cards and have three small packs of 7 cards each.

As you deal, ask a friend to remember one particular Then ask him which of the three packs it is in.

card.

Place this pack face

downwards between

the other

two, also face downwards, and deal the same 21 cards again.

Ask your

friend which

pack

his card

is

in

now.

Place this pack between the other two and deal once

more. Again your friend indicates the pack which contains his card.

Repeat

this process twice

more, that

is,

deal the cards

four times altogether, each time placing the pack he indicates between the other two.

you where this

pack

his card

in the

is

When

your friend

tells

for the fourth time, again place

middle between the other packs, and then

turn up the cards one by one. the one your friend chose.

more impressive

if

The eleventh card

You

can make

will

be

this trick

you avoid counting aloud and appear

to think hard about each card

24

you turn up.

i '1

-

J,

!

The one-two-three In the picture like the

Ace

is

trick

you can

see a

Ace, two and three of Diamonds. Actually the the

Ace of Hearts,

the other

been carefully arranged over

ment

hand holding what looks

to play

it.

You can use this arrange-

an impressive card

Place the real

two cards having

trick.

Ace of Diamonds

bottom of the

at the

pack (face downwards). Then, without your audience seeing, arrange the

Ace of Hearts and

two and three

the

of Diamonds as shown, displaying these three cards to

your audience and

letting

them think the cards are

the

Ace, two and three of Diamonds. Then fold the three cards together (face downwards), and see rest

you place the top one anywhere

let

your audience

in the

middle of the

of the pack, the second card at the bottom of the

pack, and the third one at the top

Now

tell

your audience you

and three of Diamonds

all

face

half.

downwards.

will bring the

together. Invite

the pack anywhere, placing the

on the top of the other



Ace, two

someone

bottom half of the pack

Then turn

the pack

and deal

out the cards, face upwards, and somewhere in

be the Ace, two, three of Diamonds

26

to cut

all

together

it

will

The lower

picture

shows how the three cards will appear somewhere in the

middle of the pack.

— Cards that know

names

their

Arrange a pack of thirteen cards 7,

Ace, Queen,

Now

cards

Jack, King, 10, 9,

5.

hold the pack face downwards, so that the

bottom card

You

6, 4, 2,

in this order: 3, 8,

can will

is

the

now

5.

your audience that each of these

tell

answer

its

name. Begin by spelling out

"A-C-E", taking one card from the top of the pack for each of the three A-C-E

letters

and putting

bottom. The next card, as your audience

you turn

it

will see

when

over, will be the Ace. Putting that card

the table, face upwards, leave

there

it

by spelHng out "T-W-O"

in the

the fourth card will be a 2,

and

it

on

and then continue

same way

after

your audience, you must put

to

at the

it

as before.

you have shown

on the

it

table, face

upwards. Continue then spelling out "T-H-R-E-E", this

time putting

one for each sixth,

which

You

five

letter

—and

be a

will

cards at the bottom of the pack

showing your audience the

3.

can continue with the same procedure through

4, 5, 6, 7, 8, 9, 10,

from the top

Jack, Queen,

to the

you are speUing

and King, putting a card

bottom of the pack for each

out. In each case the appropriate card

showing the number or picture you want, at the right time left

letter

will

appear

—even when you have only two cards

to count with.

28

10

^'

4

^

%

4 s

^ 93 .-b.

'^

— The unbroken, broken matchstick! This trick is simple to perform, and all you need matchstick and a clean handkerchief with a hem.

is

a

To prepare, you secretly hide a matchstick inside the hem of a handkerchief, sliding it in from one corner for about an inch or so. Then, holding the hem between thumb and forefinger of each hand (but making sure and thumb of your right hand is holding where the match is concealed) wave the handkerchief in front of your audience, telling them to observe that it is quite empty. that the finger

the

hem

at the place

Place the handkerchief open on the table (though still holding the hem) and ask someone to place their own match in the middle. When they have done this, with your left hand fold three corners into the middle and over the matchstick, and then with your right hand fold in the fourth corner containing the match in the hem. Fold the whole handkerchief over again, but making

you can still feel the match in the hem. With the handkerchief folded tightly round it, offer this match to the same member of your audience, telling him to break it and make sure it really is in two halves. He will, of course, think he is breaking the matchstick he placed sure

in the middle.

Now match.

tell

your audience you can mend the broken

Wave your hand

over the handkerchief, place

it

on the table and slowly open it out flat. There, in the middle and to the great surprise of your audience will be an unbroken matchstick!





In case you are challenged to do the trick again it is wise to have another match already concealed in another part of the hem.

30

mf^^

.4

!

Matchstick handcuffs This trick needs to be practised, but you should soon be able to do

The

object

it

with your eyes closed.

is

to take each matchstick

hand with thumb and trapped as in Fig.

Study Fig. appear

if

you

4,

forefinger

and then

from the other

without becoming

to replace quickly.

which shows your hands as they

will

practise in front of a mirror. Notice

how

2,

the

thumb of one hand reaches through

the

match end, and the

the opening for

forefinger of the

same hand

reaches round the outside of the other thumb.

Another way to master the start as in Fig. 3

and

try to

trick

fit

is

to doit in reverse;

the matches back as in

Fig. 2.

When you have mastered the trick, of a friend, then ask him to do will say so,

it.

It

perform

it

looks easy and he

but he will trap himself every time

USE SAFETY MATCHES ONLY

32

in front

FIG.

,^^ y^^^^i&-^k. 1

'^j-

#^ FIG. 2

FIG. 4

^^

— The vanishing handkerchief You

will

need three identical match-boxes and two

small, identical handkerchiefs for this trick.

To

prepare for the trick (and without your friends one full box in your pocket. Empty the second match-box and wedge a row of matches evenly seeing), place

and



as shown in Then put a small handkerchief in the empty Leave the third box empty on the table.

carefully against the back of the tray

the picture. tray.

Begin by showing the back of the trick box to your is a full box of matches," you say. Shut the box with your thumb, taking care to press all the matches in at the same time, and place the box on

audience. "Here

the table.

Let your audience see you fold a second handkerchief it in the empty match-box. See that the tray

and place is

inserted the

same way up

already prepared. "Here in it,"

as the tray in the trick

box

a box with a handkerchief you say, and then place the box in your pocket.

Wave your wand and

is

say

some magic words.

"Now

the handkerchief has changed places with the matches,"

you announce. Open the box on the

table

the other handkerchief, taking care not to

and let

pull out

them

see

you wedged down the back of the tray. When your audience asks to see the match-box in which they saw you put the handkerchief, you can puzzle them even further by producing from your pocket the full box of matches which you put there previously not the the matches

one with the handkerchief in

it.

USE SAFETY MATCHES ONLY 34

^

A

balancing trick

This

is

a simple trick that needs

performed

it

will

amaze your

little

practice, yet

friends.

Place a match-box on the back of your

and

in the top illustration),

make to

do

say

it first.

it is

many

After

your friends you can it.

Let them try

impossible.

match-box

its

hand (as shown

attempts they will give up and

Then you amaze them by your

tell

stand on end without touching

it

when

fist

raising

your hand with the

in position, saying, *'Hey presto," clenching

and showing them the match-box standing on

end.

This

is

how

to balance the

it is

done while your friends were trying :

box on end, you were

secretly preparing.

Open an empty match-box about a quarter of an inch, lay the open end down on the back of your hand just over the loose flesh on your knuckles, and close the

match-box so that

it

the box. Fully closed there.

Then

squeezes a it

little

should look as

close your

fist

—the

of your flesh into if it is

box

just resting

will

magically

stand on end, as in the illustration opposite.

Practise a few times

and do not

this trick is very, very difficult.

36

forget to pretend that

A

puzzling match-box

A

minute or two with a sharp knife and a match-box

and you

will

Empty

have a

trick that will puzzle everyone.

and remove the

the match-box

tray.

carefully in half.

Turn one half upside-down,

the matches as

shown

in

trays firmly together,

it is

table.

the

gummed

"This box

is

audience which it

the right

way up

it

way

on the

it

up, isn't it?" you say.

once more to remind your

it is.

Turn

over, endways.

two half

tape.

box about half an inch and place

Shut the box and open

turn

and then

the

a good idea to join the sides

of each with a small piece of

Open

To keep

this

inserting

the illustration,

replace the trays inside the box.

Cut

Shut it

it

again,

and slowly

over again, and for a

third time.

"Now, which way up

now?" you

is it

ask.

"Upside down," anyone watching carefully

Push open the tray a apparently the right

them

again.

When

little

way

they

to

show

that the

will say.

box

is still

up, shake your head and try

still

get

it

wrong, turn the box

over once only. They will be completely confused to find that the

box

is still

apparently the right

way

USE SAFETY MATCHES ONLY 38

up.

CUT MATCHBOX TRAY

IN

HALF

INVERT ONE HALF AS SHEWN REPLACE MATCHES AND CLOSE BOX



!

The vanishing matches Prepare for this trick by pushing a half-full match-

box up your

sleeve.

You may need

a broad elastic band

round your arm to keep the box securely

Now

take an empty match-box and shake

matches up your sleeve

many matches

When give

to see it is

The

"Guess how

say.

can vary

appear to

rattle

who is

right.

They will look very

empty

this trick

empty match-box on the

over

you

it.

your friends have made their guesses, you can

surprised to find

full

will rattle loudly.

are in this box,"

them the box

You

in position.

by placing a

table.

full

and an

You make the empty one

when you shake

it.

Then pick up

the

one with your other hand, say some magic words it

and shake

it.

Being quite

though your audience

will

full it will

not

rattle

not realise this and will

wonder how you have seemingly made the match-boxes change places.

USE SAFETY MATCHES ONLY

40

^^

The magic purse Ask a

friend to lend

you a small

a square of paper, wave

coin, fold

it

carefully

some on the table and unfold the coin has vanished! Tell the owner of the coin not to worry. Fold up the paper, wave it about with more the coin is magic words open up and Hey presto in

magic words, then place

it

in the air saying



it



!

'

'

back.

This is a mystifying trick but it needs to be carefully prepared and practised beforehand.

You will need a sheet of notepaper about 8 inches by 4 inches (approximately 20 cms. by 10 cms.). Fold it exactly in half, then with a needle prick through both thicknesses, four little holes each 2 inches (5 cms.) apart so as to form a square. Then cut the paper along the fold, making two pieces the same size. Fold in the edges of one piece, using the needle pricks as guides, and running your fingernail firmly along the folds to make them flat. Folded four times like this it will make a sort of square paper purse. Now stick this with paste or gum on to the unfolded sheet, exactly between the needle holes, as Fig. 2,

You

are

now

and press down hard

until dry.

ready. Hiding the folded purse under-

neath, place the borrowed coin onto the plain side, as Fig.

1.

Fold over the edges, making another purse with

Your audience will not know of the hidden purse. Pick up and wave about, saying some magic words; place down on the table empty side upwards, and unfold. This is where you tell the owner of the coin not to worry. Refold and repeat the waving and magic words, then open up the purse containing the coin. the coin inside.

42

n^^^

!

The melting coin Hold a penny between the

finger

and thumb of one

hand, as shown or with finger and thumb on the edges of the coin.

The curved backs of your

fingers should

be towards your audience.

Move your

other hand towards the coin with fingers

and thumb extended,

moment

the last into the

as if about to grasp the coin.

At

relax your grip so that the coin falls

palm of your hand,

exactly at the time that

your other fingers and thumb close on nothing. Sweep this

hand

and

it

into the air as if throwing the coin away,

appears to melt into nothing.

Now

say a magic word, (abracadabra

and reach out

into the air with the

the coin, letting

so that

it

slide

down

is

hand

a good one), that contains

to your finger

and thumb,

you can appear to pick the coin out of the

air

again After a

little

smoothly, do this

your

practice, trick,

when you can

you

will really

friends.

44

quickly and

be able to mystify

The

move

coin that does not

Have you

ever seen an entertainer, on the stage or

television, take

hold of a tablecloth and with a lightning

sweep of his arm

pull

away

the cloth, leaving an array of

crockery standing on the table exactly where before he pulled this feat,

away

the cloth? If

then rest assured that

goodness sake do not try

and a

lot

it



do a

similar experiment

costly

and

still

was

can be done, but for

it

takes a lot of practice

it

of broken crocks before

Instead, with a small coin

it

you have not seen

it

can be perfected!

and a playing card you can

which

is

more

simple, less

as fascinating.

Place the coin in the centre of the playing card, then

balance the card and coin on your finger, as shown in the picture.

your

Make

finger.

sure that the coin

is

immediately over

Then, when you are ready,

strike the

the card with a finger of your other hand. spin

away

across the room,

and

edge of

The card

will

surprise! surprise! the

coin rests quietly on the end of your finger.

You can do this trick with a coin on the lip of a bottle, or even on the end of a pencil.

The popular into a

All

variation of this trick

jam jar without touching it

needs

is

a

little

practice.

46

it.

is

to

drop a coin



!

Wet

coin

— dry

coin

Put a dinner plate on the table and place a coin in



one

slightly to

side.

cover the coin (Fig.

Then pour

in just

it

enough water to

1).

Say to your audience that you can pick the coin from

them wet!

the plate with your fingers without getting

They

will

not beUeve you, but will have doubts when

you produce from beneath the

table a

jam jar, a

slice

of

cork and a box of matches. First stick

two matches into the cork (you may have

to sharpen them), then float to the matches (Fig. 2). steadily, invert the

it

on the water and

When

set light

the matches are burning

jamjar and lower

it

down

over them.

After a second or two the matches will go out, and to everyone's surprise the water will have

and gone into the jam

and

dry, waiting for

jar (Fig.

you to pick

3). it

the plate

left

The coin

is left

high

up.

This trick should be practised before trying

it

out in

front of your friends.

Because you need lighted matches to do

when an adult

The

only do

it

behind

this trick is explained in the

'Air,

Wind and

is present.

Flight'.

48

this trick,

scientific principle

Ladybird book

FIG. 2

FIG. 3

l^:^dHRii

!

Blowing over a brick For

this trick

you

will

probably one somewhere

Produce this brick

blow

it

;

need a house brick. There in

before your friends, saying,

it

very, very heavy, yet I

it's

is

your garden.

over!" Invite them to

They

try.

"You

can stand will

it

all

see

up and

soon give

up!

When

your turn comes, stand the brick on end, about from the edge of an old table or

6 ins. (or about 15 cms.)

box, tilt it and slide the end of a bag under it. Then blow up the paper bag and over will go the brick



Picking up a bottle with a straw

Walk

into the

room with a

bottle in

one hand and a

drinking straw in the other, and say to your friends that

you can pick the bottle off the table with the flimsy straw and without touching it with your hands. They will all think

tried!

You

it

impossible, particularly after they have

can then show them

how

Carefully bend back about a

to

do

it.

third of the

straw,

bend of the straw into the neck of the bottle, as shown in the illustration, push down the straw until the end springs into the shoulder of the bottle, then gently lift and up comes the bottle. insert the



Practise this trick before doing

and use a medicine

it

in front of friends,

bottle with a shoulder as

the illustration.

50

shown

in

List of titles in Series 633

Make

1

Things to

2

Toys and Games to

3

Make

Indoor Gardening

4

Stamp

5

Coarse Fishing

6

Tricks

7

How

Collecting

and Magic

to

Swim and Dive

There are now over 290 Ladybird titles covering a wide range of subjects and reading ages. Write for an illustrated catalogue from the publishers

WILLS &

7214 0245

HEPWORTH LTD

3

Loughborough

Leicestershire

England