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English Year 2018
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There are improv games no one has ever played before. Improv games no audience has ever seen before... And now, they c
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The State of Play presents an essential first step in understanding how new digital worlds will change the future of our
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We think we're relating to other people. Actually we're all playing games. Forty years ago, Games People Play
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Video gameplay can include transgressive play practices in which players act in ways meant to annoy, punish, or harass o
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Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does T
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This book covers different topics from computer gaming technology, including educational and simulation games, games har
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This book contributes to the theoretical discussions of equilibria that rest on error―in which we include mistaken choic
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