Unofficial Xbox 360 Achievements: Prima Official Game Guide 0761561587, 9780761561583

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Unofficial Xbox 360 Achievements: Prima Official Game Guide
 0761561587, 9780761561583

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UNOFFICIAL

XBOX360 ACH EVEMENTS

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XBOX360

ACHIEVEMENTS PRIMA Official Game Guide Prima Games An Imprint of Random House, Inc. 3000 Lava Ridge Court, Suite 100 Roseville, CA 95661 www.primagames.com

The Prima Games logo is a registered trademark of Random House, Inc., registered in the United States and other countries. Primagames.com is a r egistered trademark of Random House, Inc., registered in the United States. ©2008 by Prima Games. All rights reserved. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including pho¬ tocopying, recording, or by any information storage or retrieval system without written permission from Prima Games. Prima Games is an imprint of Random House, Inc. Achievements compiled by: Xbox360achievements.org Product Manager: Jason Wigle Manufacturing: Suzanne Goodwin Design & Layout: Winter Graphics North All products and characters mentioned in this book are trademarks of their respective companies. Please be advised that the ESRB Ratings icons, "EC," "E," "E10+," "T," "M," "AO," and "RP" are trademarks owned by the Entertainment Software Association, and may only be used with their permission and authority. For information regarding whether a product has been rated by the ESRB, please visit www.esrb.org. For permission to use the Ratings icons, please contact the ESA at esrblicenseinfo.com. Important: Prima Games has made every effort to determine that the information contained in this book is accurate. However, the publisher makes no warranty, either expressed or implied, as to the accuracy, effectiveness, or completeness of the material in this book; nor does the publisher assume liability for damages, either incidental or consequential, that may result from using the information in this book. The publisher cannot provide any additional information or support regarding gameplay, hints and strategies, or problems with hardware or software. Such questions should be directed to the sup¬ port numbers provided by the game and/or device manufacturers as set forth in their documentation. Some game tricks require precise timing and may require repeated attempts before the desired result is achieved. ISBN: 978-0-7615-6158-3 Library of Congress Catalog Card Number: 2008939491 Printed in the United States of America 08 09 10 11 HH 10 987 6 543 2 1

4

2006 FIFA World Cup™.

.183

Alone in the Dark®.

.167

Amped 3®.

.187

Arkadian Warriors.

.377

Army of Two™.

...47

Avatar.

398

Bioshock.

.146

Blue Dragon™.

236

Bomberman LIVE.

378

Brothers in Arms: Hell's Highway™.

163

Bully.

300

Call of Duty® 4: Modern Warfare™.

141

Castle Crashers®.

380

Clive Barker's Jericho™.

418

Cloning Clyde.

384

Crackdown™...

..24

CSI: Crime Scene Investigation™.

398

Dead Space™.

172

DiRT.

196

Enchanted Arms™.

258

Eragon.

413

Eternal Sonata™.

269

Fable® 2.

....4

Fantastic 4: Rise of the Silver Surfer.

354

Feeding Frenzy ®2: Shipwreck Showdown™

386

FIFA Soccer 09.*...

324

FIFA Street 3.

345

Fight Night Round 3.

186

Forza Motorsport™ 2.

218

Fuzion Frenzy 2.

423

Galaga.

388

GRID™.

200

Halo® 3.

..32

Hitman™:Blood Money.

..83

Iron Man™.

358

Jumper.

409

Just Cause.

319

Rung Fu Panda™.

..89

INDEX LEGO®lndiana Jones™: The Original Adventures.96 Lost™: Via Domus.405 Madden™ NFL 06.189 Madden™ NFL 09.333 Marvel™ Ultimate Alliance.363 Mass Effect™.39 NBA 2K6.184 NBA LIVE 06.193 NBA Street Homecourt.351 NHL® 07.190 NHL® 09.336 NHL® 2K6.185 Open Season™.114 Peter Jackson's King Kong.422 Prey.137 Project Gotham Racing™ 4.230 Pure.210 Shrek the Third™.118 Silent Hill Homecoming®.177 Smackdown 08.425 SoulCalibur®.

389

Surfs Up™.121 Tales of Vesperia™ .278 The Bourne Conspiracy™.77 The Club™.54 The Elder Scrolls® IV: Oblivion™.273 Tiger Woods PGA Tour 09.

340

Timeshift™.157 TNMT™.396 Too Human™.16 Undertow.391 Uno®.393 Wall-E.132 Worms.394 X-Men.372

s

XBOX

360 EXCLUSIVE THE POOCH PAMPERER

'

‘5®

Play fetch with your dog, or see another Hero's dog play. So long as you have a rubber ball, you can play fetch with the dog. Bring up the expression wheel. Go to Dog, then Fetch to earn this achievement. If you need a ball, try the general shop on the East Side of the Bowerstone Market bridge.

THE ARCHAEOLOGIST



Dig up something the dog has discovered, or see another Hero do so. For this one, make sure you have a spade. I'm fairly sure you get one anyway; If not, try the general shop on the East Side of the Bowerstone Market bridge. Then, when your dog barks and it says "Dig Spot" above him, turn to face him and let him guide you to that spot. Once there, stand above him and press down on the D-PAD.

THE DOG TRAINER



Teach your dog a trick, or see another Hero's dog learn one. This will be earned with the story, no doubt, as you find treasure and use the books inside. If not, go to the book shop in Bowerstone Market and buy one of the many dog trick books on sale. To use it, go to Start, then Items, then Books/Documents and press A.

THE PERSUADER



Convince a villager to give you a present, or see another Hero do so. This is a fairly simple achievement. There are times in the game where villagers will want to give you gifts. Maybe some food or a discount. If this is one of those times, a symbol will appear above their head; if it’s grayed out, you'll have to socialize with them to get it colored. As soon as it is, you can press A to receive the gift.

THE SHOW-OFF



Impress a villager with a perfect expression, or see another Hero do so. The perfect expressions revolve around the extended expression aspect. To perform a perfect expression, find a villager, target them with the LT and then click V to find their likes. Let'ssaythe villager likes Dancing. So we’ll go to the Expression Wheel, choose Fun, then Dancing; Instead of pressing it once, hold it down and release when the moving scale is on green.

THE ROMANTIC

*

1()©

Take a villager on a perfect date, or tag along to one. Location and expressions are all-important. Location and expressions indeed. Simply target with LT and press Y to find out their perfect spot, perfect expression,or perfect gift. Some show them; some don't. So find someone that shows the place and expression. Then, get them to follow you there; it might take a bit of groundwork to get them there and be careful of the sexes issue (women might not like women). But once there, perform the perfect expression (see "The Show Off") and if that doesn't work, give them their perfect gift. I personally got it with just the place and expression.

THE SPOUSE

10®

Marry a villager, or attend the wedding of another Hero. All it takes is the same monotonous usage of their favorite expression, preferably perfect with the odd switch around, and then a ring. The success of the star rating of the ring value depends on the target of your affections. Whores will accept 1 star and upper class will insist on 5 stars. Once they've taken the ring, you'll need to attach them to a house. So that means purchasing a house and having them follow you to the house. Once that has been done, click on the sign out front of the ! house and select "Set as Marital Flome."

THE PARENT

10©

Have a child, or be there for the birth of another Hero's child. Simply perform "The Spouse" and then woo her upstairs for some unprotected sex. If you are having trouble bedding her, try buying the "Come Hither Dear ' book from Bowerstone Market's bookshop.

©

THE HUNTER Kill a sweet, innocent, fluffy bunny rabbit (remember, safety's off!) Find a bunny, get the expression wheel up, and click the skull to turn the safety off. Once this has been completed, fire the little bugger by pressing Y. Rabbits can be found mostly in the Bower Lake region and in the fields at Oakfield.

THE GARGOYLE

25©

Find the gargoyles' legendary treasure. There are 50 gargoyles that need to be shot and 50 keys that need to be collected throughout Albion. In order to get the gargoyles, you’ll need to upgrade your Skill, Dexterous Styles, to level 2 for the Aimed Ranged Attack which allows you to manually aim using the leftthumbstick. Once you have this, the gargoyles will hurl verbal abuse at you when you are within a close proximity. So with that and these guides, you should get most of these with ease. Once you shoot down increments of 10, you can head down to the Gargoyle Trove to collect your prize. The Gargoyle Trove is directly under the Bowerstone Market bridge, look for the ripple. The prizes are as follows:

10 Gargoyles = Dog Tricks! The Growl 20 Gargoyles = Potion of Life 30 Gargoyles = Emerald x 3 40 Gargoyles = 10,000 Gold 50 Gargoyles = Ghoul Augment Bonus Chest = Rotten Apple Real Reward: Shoot the wall behind the Rotten Apple chest, follow the passage to the next room, open the chest and receive The Rammer. Atthis point, Achievement Unlocked. In order to get the silver keys, I recommend upgrading the dog's treasure hunting skills as much as possible to assist. That, coupled with the guide below, should net you 50 keys.

Bower Lake - 4 Silver Keys, 5 Gargoyles I silver key on the island by the entrance to the Bower Lake tomb. I silver key directly north of the Bower Lake region exit (Brightwood [eastl), just above centre on the map, far right. I gargoyle slightly north of the Brightwood exit, near a silver chest. I gargoyle on the same structure to the one mentioned above. I gargoyle south of the Bower Lake Tomb on the nearest ruin. 1 gargoyle in the Tomb of Heroes. After you go through the first big room, the gargoyle is behind you whilst in the corridor (access to caves requires the quest "Rescuing Charlie"). I silver key in the Tomb of Heroes. In the next room where you see Charlie, the key is on the right behind a pillar, the dog should react (access to caves requires the quest "Rescuing Charlie"). I gargoyle by the gypsy camp. When inside, head as far as you can west to the cliff edge and look down across the water. (Not available early on, area is blocked off, try when you've been to Bloodstone.) I silver key in the gypsy camp. Instead of leaving under the gate, head to the back and follow the dirt path then climb the structures stairs ahead of you. Right at the top. (Not available early on, area is blocked off, try when you've been to Bloodstone.)

Rookridge - 6 Silver Keys, 5 Gargoyles I silver key on Bowerstone Road on the small, high, isolated island where you meet the ghost for an early quest. Statue of someone looking out to sea there. I silver key in the Gemstone Grotto. When the bridge is down and you have to dive down, keep swimming as far as you can go and then follow the track. Follow the grotto round and you'll find it. I gargoyle on the right before you go in the Hobbe Cave after making the big dive down from the broken bridge. I gargoyle in the Hobbe Cave, in the cylindrical room with the spiral map round the outside. Look up and you'll see the blighter. I silver key, buried on the left, just before you enter the Hobbe Cave's monster central room with an S shaped path way. I silver key by the old shack building where the exit of the Hobbe Cave comes out. Run around the edge and overlooking the canyon, there is a silver key. 1 silver key upon the broken rail tracks, right at the end. The tracks going north that is. I gargoyle in the mountains, right at the top on the wheel device at the top.

4

THE GARGOYLE (CONTNIUED) I gargoyle in the Temple of Shadows, far right corner as you go in. Temple of Shadows is the big church on the hill. To gain entrance, you must eat 5 crunchy chicks at its gates. I silver key inside the temple of shadows. Room to the left with all the fancy chairs. I gargoyle above the entrance to the room you just entered inside the Temple of Shadows with the key there.

Westcliff - 4 Silver Keys, 5 Gargoyles /

gargoyle on the left of the path just after the first balverine attack. First left off the main path, turn

around. I gargoyle, go to the top of the big structure before you cross the first bridge, vault down and he's straight ahead I silver key in the first camp in a building on the left, after crossing the first bridge. I silver key can be found in an alcove by the water's edge. Before you go in to the ruins, jump down and head back to get out and you'll see it on the left. I gargoyle, before you go in to Howling Halls, stand at the top of the stairs in the ruins and look behind you and up and left. I gargoyle in the far right corner of the main hall in Howling Halls. HUGE room. I silver key in the spiral staircase (at the top of Howling Halls). I gargoyle on the right of the gravel path down to the docks. Stop on the first wooden part and look up at the cliff. 1 silver key down by the docks on the right.

Oakfield - 6 Silver Keys, 3 Gargoyles 1 silver key on the south of the lake on the way to the temple of light. 1 silver key in the north corner of the field of the house with the windmill. I gargoyle behind the sculptures house in Oakfield. Central north of the map. I silver key. Wellspring cave, behind the first water fill up point, Left tunnel from central. I gargoyle on the bridge opposite the tavern. I silver key in the first large room of the Echo Cave Ibetween Rookridge road exit and windmill house). I silver key in the Manure Manor, first on the right coming from Rookridge. I silver key upstairs in the Porridge Cottage, next to the sculptor. I gargoyle on the ruins on the north east lake, top left corner according to the map.

Guild Cave -1 Silver Keys, 1 Gargoyles Silver key in first big room after you enter from Bower Lake, after the big dive, in tfie left corner on the way to the door. I gargoyle in the big open cavern with water and plenty of bridges. Oh the highest part of the island with the stalagmites and the stalactites.

Bandit Coast -1 Silver Keys, 2 Gargoyles I silver key about halfway down the path on the left Dog should trigger, but if not, it's on the path before it goes 180 and above the circle path shape according to the map. I gargoyle down the left path through the double doors, on the left in a cubby hole. 1 gargoyle at the furthest left camp on the map, stand in between the cart and the barrels at the far end and look left, up high.

Bowerstone Market - 3 Silver Keys, 4 Gargoyles 1 gargoyle in the eastern outer wall, up the stairs, as far as the walkway takes you. I gargoyle down by the river front on the east side of the river, through the small tunnel. 1 gargoyle on the second floor of the furniture shop in the town square. Furthest room upstairs. 1 gargoyle in the carriage compartment (east side of the bridge). Take the carriage somewhere to get in and then fast travel back. May need to unlock the "Hero of Will" achievement first. I silver key in the furniture shop's cellar. Shoot symbol to open cullis gate. 1 silver key in the secret passage. To get there, go to the carriage place and follow the path down to the water and jump in. The entrance is under the steps of the south-east dock. Look for the ripple. 1 silver key buried behind the pub. Take the dog down and WHAM, it's yours. Do this before finishing the game.

Silver key in a cellar justto the right of central in the furthest alley according to the map. I gargoyle on the side of the watertower style building on the side of the big warehouse. On the way to the exits to both Rockridge and the cemetery. I gargoyle on the stairs of The Felling Residence. Purchase or kick the door in, your call. It can be found, pretty much in the middle of the map, just a tad lower. I silver key can be found on the upstairs balcony of the "The Invisible Hand" house which is the first house on the right coming from Bowerstone Cemetery. 1 silver key can be found under the staircase in the Old Town Warehouse. Buy or smash the door. Up to you.

Brightwood - 5 Silver Keys, 5 Gargoyles 1 silver key is available at the end of the first left track, coming from Bower Lake. I silver key located at the southern most part of the bandit camp, to the right of an iron wrought gate. Bandit camp is slightly south of the big black structure on the map, on the west side of the river. I gargoyle on the back of the black structure on the south eastern island on the map. I gargoyle above an arch on the way to Westcliff I behind you going there!. By the south western most water on the map. 1 silver key at the end of the broken bridge above the previous gargoyle. I gargoyle opposite the right ramp in the Forsaken Fortress fHighwayman Camp - Quest: The Hit) I silver key in the final area of the Farm Cellar area, where you get The Enforcer. To gain access, you must have done “The Blind Date" quest and then boughtthe farm. 1 gargoyle behind you as you drop down in Archon's Knot. To get there, simply vault from the broken wall next to the Cullis gate you open to get to Wrathmarsh. 1 silver key in the final puzzle room of Archon's Knot. Can't miss it. I gargoyle

-

after buying the Brightwood Tower for 250k, stand by Garth's bed and look out the

window to see another gargoyle.

Bowerstone Cemetery - 4 Silver Keys, 5 Gargoyles I silver key can be found in the little camp after you go under the bridge and go right. On the map, it's the road slightly below the mansion. I gargoyle can be found after going through the main cemetery, up the steps and bear right to the tomb at the end. Stand back and the gargoyle is up, slightly right. 1 gargoyle can be found up the next set of stairs from the one previous. Go up the next set of stairs above them and look behind you and you'll see it above the tomb. I silver key is directly behind where you just stood at the top of the hill. I gargoyle can be found by going right to the bottom of the map. Bottom right, by that square. On the steps, turn around and shoot the bugger on the left. 1 gargoyle on the big wall behind the closed gate to the path directly south of the Cemetery Mansion. Stand by the closed gate and you’ll hear him. 1 silver key in the Shelley Crypt, just another you open the first chest andgoback in to the crypt room with all the open concrete coffin, notice the wall on the far side of the room, break it down and there His. 1 gargoyle in the Shelley Crypt in the mini activation stone room, next to the far right torch. To get access to the Shelley Crypt you need to buy the Cemetery Mansion which gets you a key to the scrap yard and access to the Crypt. To be able to buy it, you must complete the "Love Hurts" guest first. I silver key can be found on the top floor (2nd (up two sets of stairs)) in the Cemetery Mansion, in the fireplace.

Wraithmarsh - 6 Silver Keys, 6 Gargoyles I gargoyle in the building opposite the cage you were stashed in. I gargoyle behind the building as you cross the first swamp in to Oakvale. Looks like an old carriage building. I silver key before you enter the first swamped town area. It's up the stairs in the building on your left. 1 gargoyle just after you cross through the wooden tunnel bridge, the next set of ruins. He's on one of the pillars on the right side before you go up the steps. 1 silver key on the left as you enter the wide open cemetery with fog covering the floor. 1 gargoyle after the fog ground filled graveyard, just before you go under the next bridge, turn around, it's on one of the tombs on the right.

4

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Bowerstone Old Town - 3 Silver Keys, 2 Gargoyles

mm mrnmmmmwm THE GARGOYLE (CONTNIUED) 1 silver key. Just after you defeat the next banshee, bear to the right and follow the shoreline around. 1 gargoyle above the door in the final room of Twinblade's Tomb. To get access, do the "Love Hurts” guest. 1 silver key in the final room of Tvbinblade's Tomb. To get access, do the “Love Hurts“ quest. I silver key in the sarcophagus, in the final room of Twinblade's Tomb. 1 silver key on the grass ledge as you come out of Twinblade's Tomb on to Wraithmarsh. I gargoyle above the moving spiked floor entrance. In the Shadow Court, to gain entrance, do the “Hero of Skill" mission. I silver key in the next room. Far left wall is destructible. In the Shadow Court, to gain entrance, do the “Hero of Skill" mission.

Bloodstone - 4 gargoyles, 5 silver keys I silver key in the sarcophagus of a small crypt on the right as soon as you enter Bloodstone. To get in, go to the expression statue room on the right as soon enter Bloodstone. I gargoyle on the first crane you come to on the docks. I gargoyle on Lion Head's Isle -By the big water fall as you come out of the island area {after you dive in). Need to do the quest "Treasure Island of Doom " to get here. I silver key just up from the last gargoyle. Don't go in the cave entrance, bearto the right of it and vault down for it. Need to do the quest "Treasure Island of Doom" to get here. I silver key back in the entrance of the Sink Hole Cavern, AFTER you've done the “Treasure Island of Doom" quest. I gargoyle on the first tier, as far south as you can go, up a level in front of you. I gargoyle on the rocks, out to sea. Jump in the sea, as far as you can to the north and then swim out some and you'll see them. I silver key in the cellar next to the furniture shop. Open locked door inside with hit switch. 1 silver key in a dive spot at the end of the dock, underneath the crane on the way to the Sinkhole Cavern.

Fairfax Gardens - 2 Silver Keys, 3 Gargoyles I

gargoyle in Lady Grey's Tomb - Fairfax gardens, as you go in and down the steps. Before you jump

down, straight ahead. 1 silver key in Lady Grey's Tomb - Second floor on the way to the exit, just to the right of the door as you come out from the stairs. I gargoyle above the entrance to the big castle/mansion. I silver key underneath the steps to the big castle/mansion. I gargoyle in the Fairfax Castle, in the library. Need to finish the game to buy it and spend a lot of gold on it!

THE CHICKEN KICKER





Kick a chicken a good distance, or see one getting kicked. I'm presuming 10 feet is the distance here as I kicked chickens for ages getting 7,8 and 9 yards, but it finally unlocked at 11 yards. This is obtainable as soon as you start the game; but if you are having trouble obtaining this achievement, like me, up your strength stats so you can kick the blighter further. Chickens can be found in Oakfield and the Gypsy Camp, amongst other places. To kick a chicken, simply press the A button when close to one.

THE CLIFF DIVER



Cliff dive 500 feet, or see another Hero do so. When doing the "Treasure Island of Doom" quest in Bloodstone, you'll be instructed to go to Sinkhole Caverns and beyond to follow up on the pirate ghost lead. When you enter the caverns, you'll be sent along a shaft and then be prompted to dive with the A button. Do this and you’ll earn this achievement Also at Lion's Head Isle is 15k in gold, 1 gargoyle and 1 key (all in the Bloodstone stats).

THE WORKHORSE

10©

A Hero must achieve a high-enough chain while performing a job. There are many jobs around Albion that can earn you some pretty serious gold; but for this achievement, ail you have to do is take one and get a streak of 10 hits in a row. You can be a barman, wood chopper, blacksmith to name a few. Remember, these are not available all the time. Check the Quests/Maps then Jobs section in the start menu to see what's available.

FABLE 2 THE HERO OF MANY NAMES



Change your Hero's title, or see another Hero change theirs. All you need to do is seekthe help of a "Town Crier" and pay a small fee for a new title. You'll start out as Sparrow, so you need to change it to something else. Town Criers can be found in Oakfield and Bowerstone Market, so head there. Sometimes you don’t even need to pay, and your renown and acts will unlock free ones.

THE TEASER



Make bandits respond to expressions with fear, anger, mirth, and confusion... during combat! Considering this is only a 5 point achievement, it's actually one of the trickiest in the game. We're not sure why... Maybe it has something to do with successfully getting a bad guy to respond to 4 differ¬ ent category expressions while he's trying to rip you limb from limb. Nevertheless, there are 3 distinct strategies to use to get it and we'll start with the easiest out the 3.

Strategy 1 - The Fairfax Castle Strategy - Fairly simple in the end, but tough to get to. In order to do this strategy, you must have completed the game and amassed 1 million in gold to buy the Fairfax Castle. After buying the castle and sleeping in the bed one night, the place will be invaded by bandits. Firstly, you must fight your way down to the Throne room and clear the room of all but one bandit (preferably the small weak ones and one that uses a sword and not a gun). Then position yourself be¬ hind the throne and there is a place there where for some reason (call it glitchy Al) the bandit will not attack and will just stand there. When you have that sweet spot, stand, make sure he is targeted (red glow) and then use one of the 4 expression types on him (Fun, Flirt, Rude & Scary), one after another. Each one he should respond with a short quip to it and on the fourth the achievement should unlock.

Strategy 2 - The Weaponless Bandit Strategy - Firstly, get down a pack of bandits to the final one and you'll need to shoot his weapons away from his without killing him ... using a weak gun may help? When you do, he'll be swinging his fists around but his reach won't be as good. While he's doing that, get a little distance and use one of all 4 expression types (Fun, Flirt, Rude & Scary) and on the fourth, the achievement should unlock.

Strategy 3 - The Bandit & The Tree Strategy - Tricky, but possible out in the woods (Brightwood maybe). What you need to do is position a tree or clump of trees in-between you and a bandit, so much that he literally tries to go through the tree to get you. When he's doing that, make sure he is targeted (red glow) and then use one of the 4 expression types on him (Fun, Flirt, Rude & Scary), one after another. Each one he should respond with a short quip to it and on the fourth the achievement should unlock. Seems a lot for 5 points, but completionists will want to nail this bad boy. It also appears that it doesn't have to be done on the same bandit, so if you must, chose 4 different ones.

THE PROPERTY MAGNATE

10©

A property must be sold for twice the price it was bought for. Choose a property early on, I suggest Bowerstone Market, "The Silk Moon", next door to the tavern. Buy it and then fill it with as much 5 star furniture as possible. Chances are you won't be able to buy it all at once from the furniture store. So either a.) Buy and then return a week later (sleep if you must) or b.) Buy and then go to Bloodstone and buy it there. Once the house has been filled up, play the game. Do quests to improve your renown and also buy stuff from around town to improve the revenue and richness of the area. Then, go back and sell. Chances are you’ll get it for that alone, but the good thing with the Silk Moon is that there is a trophy plaque on the stairs where you can attach trophies whilst in Redecorate Mode which significantly adds to the value of the house.

THE ROGUE



Steal something undetected from a building while there are people nearby, or see another Hero do so. I found this fairly simple when the shops (or even try the local Inn) were open by simply going upstairs and rustling through one of their cupboards or draws. Remember, it says undetected so don’t let anyone see you and make sure you weren't followed.

THE ILLUSTRATED HERO

5 ©

Tattoo every part of your Hero's body, or see another Hero do so. Fairly simple this one really, especially if you get the two tattoo cards from the http://www.fable2. com site. The tattoos come in two forms. Head and body. Simply buy one for each from a tattooist or select the two in your items menu and the achievement will pop up. Don't worry; you can pay to have the tattoo removed.

V/ A/rki 1 C'A/,!• Mf

• 2in 1 Juggle = after slide, double tap RS towards the enemy to perform a juggle. • 2inl Ruiner- after slide, press RB to perform a ruiner. • 2in 1 Finisher = after slide, push LS and RS towards the enemy to perform a finisher. • 2inl Slide = after slide, hold RS towards another enemy to perform another slide. • 2m 1 Gunfire = after slide, hold RT to fire your gun.

THE FINAL STRIKE

10©

Kill 100 enemies with finishers. To perfornT a finisher, you need to be close to an enemy and push towards the enemy on both the LS and RS at the same time. You will perform a small animation that will end with you jumping in the air and slamming your weapon down.

DEATH FROM ABOVE

10©

Kill 100 enemies with air combat. Get close to an enemy and double tap the RS towards them to uppercut them into the air, Then, jump after them by pressing A and continue to attack them by holding RS towards them until they die. Repeat this 99 more times for the achievement.

A VALOROUS DEED



Defeat a polarity enemy. See "Without Equal"

WITHOUT EQUAL

10©

Defeat 1000 polarity enemies. Polarity enemies look like normal enemies, but they are different colors and have different effects when you hit/kill them. For example: red/orange enemies explode, blue/white enemies freeze you etc. You need to kill 1000 of these enemies for the achievement to unlock.

RELICS OF ASCENDANCE

10 ©

Complete 20 Charm Quests. See "Aesir Ascendant" for a description on completing charms.

*

To fully complete a quest, you need to complete the task forthat charm. Then, by inserting assorted charms and runes, you can level up and be forced to do new tasks for that charm. Once a charm is fully completed, it is counted as 1 completed Charm Quest. Repeat 19 more times for the achievement.

NOTE: The 20 quests need to be completed with I character

ARCHIVIST TO THE AESIR

10©

Acquire 7,500 item drops. When you kill enemies/search totems, you will receive items such as weapon, armor, blueprints, runes, etc. You need to collect 7500 items total from drops for the achievement to unlock.

ONE GOD ENTERS. ONE GOD LEAVES...

20©

Complete 3 Secret Arena Battles. Arena battles can be completed by either killing all enemies or killing all enemies within 40 seconds. There are 4 secret arenas on the first level.

1. Halfway through the first level there will be a well. When you enter, you will press RT to push a rock. This rock will turn to point one of 3 doors, and, in turn, will unlock that door in the real word. The door nearest the well Ithe first 1 you unlockl will have an arena in it 2. The middle of the 3 doors will have an arena in it 3. In the next room, there are some steps on the left. Walk up them and press A to open the door on the opposite side of the room. Inside this door is another arena.

stairs (below where you enter) is a well where yet again you can unlock a door in the real word which is a little further along from the well. Go through this door, and follow the long path to a lift that will take you to the 4th arena.

SERVE EM UP

10©

Juggle an enemy to be killed in air combat by a teammate. Player 1 double taps RS to uppercut the enemy into the air. Player 2 presses A to jump up after enemy and then holds RS towards the enemy to kill them.

TEAMWORK TAKEDOWN

10©

One player must destroy the troll's chest armor and the other must mount kill. Trolls come in 2 main varieties: With giant hammers or with grenade launchers. Player 1 must destroy all of the troll's chest armor. The quickest way to do this is by jumping with A and then performing a finisher (RS and LS towards the enemy at the same time). This should take away all his chest armor. Player 2 must go behind the troll and mount him by pressing A. You must then balance on the troll by pressing the LS in the opposite direction that the troll is leaning. When he is upright, push RS up to perform the finishing attack.

BLOODED OF THE AESIR

10©

Achieve Novice status (Level 5). To reach level 5, you will need 1,290 exp. total. See "True Son of Odin" for tips on leveling up.

HATE FOR THE MACHINE...

15©

Kill 20,000 enemies. This took me a long time to get (around 38-40 hours total). Every kill you get will count towards this. You can check on your progress by pressing START, moving around to stats, and then pressing RT to cycle through to the tab on the far right.

THROUGH THE HALLS

80©

Hall of Heroes has been completed (all tokens collected) in Single Player or Online Coop Play. Act 1 of the game is called the "Hall of Heroes" and is made up of 3 sections: 1-1,1-2, and 1-3. This has to be completed in single player or Co-op to be unlocked. The boss at the end of 1-3 is called GRNDL-1. You can take the slow approach and shoot at him while moving backwards and then rolling out of the way when he swings at you or you can just dash into him and attack with everything you got. Every now and then he will run off to around the outside of the room and shoot some flying robots at you. If they stick to you, they will slowly drain your health, so roll to get them off. After he has taken so much damage, he will walk on his rear legs after you. Either aim at him and shoot, or jump and attack his head/chest. Be careful though, as if you get too close there is a very good chance he will grab you and press you against the rollers on his chest doing you damage.

FROZEN VENGEANCE

80©

Ice Forest has been completed (all tokens collected) in Single Player or Online Coop Play. Act 2 is called the "Ice Forest" and has four sections: 2-1,2-2,2-3, and 2-4. The boss at the end of 2-4 is called Hod. Break the control box next to the barrier to disable it, and then you will have 5 pillars on which Hod will keep jumping between while shooting at you. Destroy each of the 5 pillars he stands on with gunfire; and when all the pillars are destroyed, he will fall down a level. Go back in the elevator and down to the next floor and repeat the same process 2 more times until he falls to the bottom floor. When you get to the bottom floor with him, you can attack him properly. So rush in and attack him with melee attacks. Using finishers also does massive damage to him.

4

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4. Few rooms along when you enter there will be stairs down to your left and right in between these

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.—.—

THE ONE THAT GOT AWAY...

80 ©

World Serpent has been completed (all tokens collected) in Single Player or Online Coop Play. Act 3 is called "World Serpent" and is made up of 5 sections: 3-1,3-2,3-3,3-4, and 3-5. The boss atthe end of 3-5 is called The Everlasting Hate and is a giant troll that is very, very heavily armored. The safest way to kill him is to target each section of his armor and shoot at it bit-by-bit. This will take quite a while. So when his minions come after you, kill them quickly to make sure you don'ttargetthem by mistake.

TO HEL AND BACK

88 ©

Helheim has been completed (all tokens collected) in Single Player or Online Coop Play. Act 4 is called "Helheim" and is made up of 5 sections: 4-1,4-2,4-3,4-4, and 4-5. This level differs from the others by having 2 bosses: At the end of 4-3 you will fight a giant dog called Garm. This guy is fairly easy to beat. Target his various sections and shoot at them from a distance until each section has lost all armor/health. If you stay at a distance, the only attack he will use is a needle barrage that you can either roll away from or jump over. At the end of section 4-5 you will fight your last boss, Hel. She is a push- over compared to the other bosses. You will meet her in a room where she will appear in the center. Attack her with melee for a bit, and she will teleport around the room. She has 3 main attacks:

I .She will spawn some minions to get in your way. 2. If you are dose, she will do a punch-kick combo on you. 3. She will fire a purple laser beam at you, which will constantly drain your health. Keep attacking her while she teleports around the room, and when she has lost so much health, she will disappear and you will need to move into the next room. The second room is exactly the same as the first room. Keep attacking her, and when she gets down to so much health, she will disappear again. Walk up the ramp, killing enemies on the way, and enter the cage arena atthe top. Continue to attack her like you have in the first two rooms. She will die fairly quickly.

UNSTOPPABLE: HAU. OF HEROES

10©

Hall of Heroes has been completed without dying. See "Unstoppable: Helheim"

UNSTOPPABLE: WORLD SERPENT The World Serpent has been completed without dying.

15 © *

See "Unstoppable: Helheim"

UNSTOPPABLE: ICE FOREST

15©

The Ice Forest has been completed without dying. See "Unstoppable: Helheim"

UNSTOPPABLE: HELHEIM Helheim has been completed without dying. Here are some general tips for getting the unstoppable achievements: A) Doing it alone is always easier. You may thinkthat having a buddy helps, but the level becomes sufficiently more deadly in Co-op vs. single player. However, the level is only easier if you are playing through the campaign; revisiting the level makes it the same difficulty as doing it in Co-op. Lastly, you don't need to make a new characterto try campaign again, but just be warned that you only have once chance per level per campaign to try it on the easier difficulty. B) Retreat is always an option. If you can retreat, do so. While you're at it, use pistols / rifles / can¬ nons to pick enemies off one by one. I suggest lasers since they slow down your enemies. Retreating also allows you to break the mob up into small, more manageable groups. C) Never cut corners. By this, I mean don't waste your spiders, battle cries, ruiners, or sentiment weapons just to speed something up. Save all of these for emergencies. By keeping them all, you will be able to stave off the harder groups of enemies and never be left overwhelmed and cornered

E) Use your teammates as bait. The game will constantly supply you with a bevy of teammates that seem to be innumerable. Take advantage of this by always standing behind them. They do a good job of slowing down the enemies and function as perfect meat-shields. F) For Ice Forestand Helheim: Save a sentient weapon for the boss. In the final phase of each, a sentiment weapon will make short work of the boss. This means less risk of you dying at the very end.

FORCE TO BE RECKONED WITH



100 Elite enemies annihilated. Elite enemies look very similar to normal enemies, but have a lot more health. They can be identified if you see a health bar at the bottom with their name, such as Elite Goblin.

AVENGER OF THE SLAIN

30 ©

1,000 Undead slain. The Undead appear on Act 4 ("Helheim"). There are loads of them. To check your progress, go into your stats on the start screen.

© BANE TO GOBLINS

30©

2,500 Goblins defeated. Goblins appear throughout Act 1 and Act 2. They are very easily killed. Again, you can check your progress on stats screen.

HUNTER OF ELFKIN

30©

500 Dark Elves vanquished. Dark Elves appear in Act 2. They are spider like. Once again, you can check your progress on the stats screen.

SLAYER OF TROLLKIND

30©

50 Trolls destroyed by mounting. For a description on howto take down trolls, see "Teamwork Takedown". You must kill 50 by wearing down their armor, followed by mounting them and striking them.

EXULTATION OF STEEL

30©

Hef has been defeated by the Cybernetic Baldur. Atthe end of Act 1, you will go to the armor room, and there you will be given a choice of becoming cybernetic or human. Both of these will give you access to two new skill trees with new abilities on them. Once you have chosen cybernetic Baldur, play the game through to the end. When you have defeated Hel, the achievement will unlock.

TRIUMPH OF HUMANITY

30 ©

Hel has been defeated by the Human Baldur. Same as "Exultation of Steel" except you have to beat Hel as a human.

10©

THE BLOOD OF HERALDS 100 enemy leaders conquered.

Leaders are the guys that stand at the back of the minions and don't attack until they are short of back up. They have health bars and normally have a force field around them. You must destroy this force field before you can take down their health. Act 1 ("Hall of Heroes") has quite a few of them. They are the guys that stay at the back with the missile-firing enemies and shoot the beam that last targets you.

FEEDER OF RAVENS

10 ©

Kill 10,000 enemies. See "Hate for the Machine"

4

36FeMUSIVE1

D) Patience is key. Between every mob, let your battle cry and spider meters recharge if you used them. If you are a bio-engineer, allow your health to refill.

NORN NOVICE



First Cyberspace Well has been activated. If you play campaign, you will get this as part of the story, very early on in Act 1 ("Hall of Heroes"). For a full list of wells, see "In the NORN's Favor".

THE CALL OF BATTLE



First Battle Cry unlocked. See "Show No Mercy" for a description of battle cries.

TRIAL OF ASCENDANCE



Complete a level 1 charm. See "Aesir Ascendant" for a description on charms

VALKYRIE S FOLLY



Die 100 Times. If you are a berserker, like me, you will die a lot anyway. Unfortunately, you cannot skip the angel death scene. You can see how many times you have died in the stats screen.

AGENCY EXPLOSIVES EXPERT

20 ©

Bomb your way to a 4-star Explosives rating Every time you kill an enemy with an explosion, your explosives rating goes up. When you kill a civil¬ ian or police officer in the same way, it goes down. Explosions can be gained with rocket/grenade launchers, grenades/mines, or shooting explosive barrels or cars. The single best tool for this is the Firefly rocket launcher, which homes in on the target. The Firefly rocket launcher can be found in the Shai-Gen territory in the possession of gang members on the roofs of buildings. An easy way to obtain the Firefly is to start a Co-Op game with a friend that has it, kill him, pick up the Firefly, and go to a supply point. You will also get a small amount of Explosives rating by finding a hidden orb. (See "Orb Hunter")

FLIPPIN'CRAZY

20©

Execute 3 flips of any type in a single jump in any vehicle Your best bet is to use the Agency Buggy from the Agency Garage and drive off the top or near the top of Cowell's building in Shai-Gen. You must do flips. Barrel Rolls do not count,

BODY ARMOR

*

io©

Use the Harpoon gun to attach 5 gang member corpses to a single vehicle As the description says, you must use the harpoon gun, which is given to you with the DLC. Try doing this one during the Garcia Time Trial. Turn right at the beginning and you'll see 5 guys crowded around a car. Shoot them, making sure both you and them line up with the car so they stick to it. You can also kill members, drop them on the car, and shoot them on from above. The harpoons do start to disappear after a minute or so, but that should be plenty of time.

STREET RACER ELITE

150©

Win every Street Race using all available vehicles You must complete all six races with each car available, which means you'll be playing each race about 6 times each. You can attempt to do this legit, or you can try the following method:

1) As soon as the race starts, get out of your car. 2) Go around and find whatever you can to make a blockade. 3) Stand about 100 yards ahead of the blockade, on the leftside of the race. The cars should pass you on their left before they get to the blockade. 41 When the first car passes you, pull LT to lock onto the car and hit left to lock onto the gas tank. A single shot will send the car into flames. 5) You may be able to get the second or third ones before they crash into the blockade. At any rate, you should get about 5-6 cars the first pass. 61 Don't chase after any cars that slip through, just let them go.

the race at your leisure.

STREET RACER

20©

Win every Street Race using any vehicle(s) See "Street Racer Elite".

PACK RAT

10 ©

Complete any Stockpile mini-game in Co-op mode in fewer than 2 minutes and 30 seconds Stockpile mini-games are done in Campaign, andean be found via a white marker on your HUD. Stockpile requires you to collect 100 white orbs. The orbs are set up in a linear fashion; however, the line sometimes splits. Simply have one player make a left every time and the other make a right every time to counter this problem. It should come easily, as long as you don't fall off of something.

PSYCH OUT

100 ©

Complete all Time Trial missions at the Psychotic difficulty level From the main menu, select ‘Time Trials'. To unlock all Time Trials, you must beat the Campaign mode. Make sure the difficulty is set to Psychotic, and complete them all in any amount of time. It helps to have maxed out your Firearms, Explosives, and Strength, and definitely helps to do it with a friend.

CONFISCATOR

40©

Impound all flagged vehicles and store them in the Agency Garage To check the cars you need, goto the garage. If a car is completely faded out, you need it. LOS MUERTOS:

1. Modified Hatchback - Go to the dome/Diaz boss location. In the small parking area just outside to the right of the entrance. Can also be found inside the dome towards the back right. 2. Mod. Sportscar - Same as #7. 3. Mod. Van - Same as #1, but is only found inside the dome just as you enter - next to a big rig. 4. Mod. Saloon - Behind Guerra's club Iboss fight with Guerra) there are 3 levels/tiers of parking. This is on the bottom level. 5.

Pony Car-Same as #4, but it's kind of hidden to the right of two yellow dumpsters.

6. Muscle Car - Parked outside the entrance of the Garcia boss location to the left of the fountain. 7.

Lowrider - These were all over the place when the hit squads came after me. If you just want to

grab one quick, continue to follow the road after you exit the agency. The road will curve around to the right and you come to a 4-way intersection. Go through the intersection and look immediately to your left in the fenced in area. One will be parked in there. 8. Slammed Pickup - This one gave me some trouble. I got on top of the clown at the entrance of funland and got the gang hit squad after me. Shortly after, I looked down and to the left and a slammed pickup was parked against a wall. I was originally playing with one of the extra players that were available through downloadable content. After resetting the game 3 times to try and find the pickup without success, I reset a 4th time and chose the original black guy agent. Don't know if that matters or not, but it's worth a try because that's when I finally found it. *{#7 & #8 - Resurrect gangs if you have already killed Los Muertos bosses in La Mug re)

VOLK: 1. Luxury Saloon - Start in agency garage and go through tunnel 2 to Volk. Turn right and enter the puregy factory/Sovetnik boss location. 4-5 of these are parked along the road throughout puregy. 2. Popular Saloon - Spawn at "Storage Facility" supply point. Face the oilrig, then head left towards the building that is connected to the rig by the black pipe. On the other side of the building is an or¬ ange bunch of tubes that wrap around all the way to the road and continue down the street. Another way to identify the building is that is has 5 red rings around it. 2 popular saloons are parked in front of that building facing the street. 3. Limo - Get on top of the “city coaches" building - same place as the Biragov boss location - you can tell it by the yellow roof. Look south towards the oil rig and walk to the end of the roof. Look down and you will see a fenced-in area with a green building and a row of covered parking spaces. Should be 2 Ttmos in parking spaces. 4. APC - Same as 03, but instead of going to where the limos are, just drop down off the top of the “city coaches" building. (Can also be found at same location as 05).

mmmm

7) Rebuild the blockade 8) Repeat steps 3-5 until you're the only car left in the race. Then, just get into your car and complete

mm mmmmmmmm CONFISCATOR (CONTINUED) 5.

Military SUV - These are plentiful in the ship/container yard near "The Docklands" entrance

closest to the "storage facility" supply point. To get to that entrance, head South/Southwest from the storage facility supply point. SHAI-GEN:

\

1. SUV - (This vehicle actually looks like a truck) Go to the front entrance of the Central Point tower. This is the building with the Cowell boss fight and the elevator - it's opposite from Wang's tower. On the ground level, below the entrance that is patrolled by peace keepers, you will see a semi-truck and the SUV blocking the road to a small parking area underneath the tower. Grab the SUV. 2. 6WD SUV - Same as #/, but go past the SUV and semi-truck location and a few of these should be parked just ahead on the left side. 3. Sedan - Same as #/, but go past the SUV and semi-truck location and a few will be parked just ahead on the right side. 4. Limo - Spawn at "The Block" supply point. Head Northeast towards the PCN Expo Center/Oakley boss location. When you are about halfway to the expo center, look for the underground entrance that reads "PCN eXpo Center". The limo is parked just outside the entrance. You should also see the sportscar. 5. Sportscar - See #4 - parked side by side with the limo. How to impound/where to take the vehicles: You bring the vehicles back to the agency garage, which is the starting location where you can choose to drive the Agency SUV, Supercar, or Truck. Just drive back through the tunnel that leads to the agency (the “island" in the middle of the other three areas - Volk, Los Muertos, Shai-Gen) and the door should open for you to drive the car right in. After that, you can walk back up to the garage door and a menu should be available for you to choose which car you want. From that menu, you can scroll over and the vehicle you just returned will be available for you to drive, while vehicles you still need to impound will be grayed-out until you return with one. *Note: If you blow up a vehicle by accident while in route to bringing it back for impound, it has been confirmed that you can simply pick the vehicle up and carry it back to the garage -> It will count the same as if you had driven it back to be impounded.

AGENCY ATHLETE

20©

Run & jump your way to a 4-star Agility rating Agility rating increases by: - Finding Agility Orbs. (See "Free Runner") - Completing Rooftop Races. (See "Over Our Heads") - Finding Hidden Orbs. (See "Orb Hunter") - Sniping enemies from a great height. - You will get a one-time Agility increase by climbing the Agency Tower. (See "High Flyer") These are in decreasing order of efficiency.

*

AGENCY WHEELMAN

20 ©

Accelerate and slide your way to a 4-star Driving rating Driving rating will increase as you: - Kill enemies by running them over - Beat Road Races (see “Road Warrior") - Jump through Stunt Markers (see "Ring Leader") - Do stunts (see "Stunt Driver") - Collect Hidden Orbs (see "Orb Hunter") The quickest way to get your Driving rating up is to kill enemies by running them over. The easiest way to run enemies over is to find an area full of them and fishtail by holding Reverse and Left or Right at the same time. The best place I have found to do this is the area around Los Muertos boss Violetta Sanchez before eliminating her. Just circle the building she is in or go through the court yard and run over any gang member you see. If you focus solely on this, you can max your rating in about an hour and a half or less, depending on your skill. Driving slower makes it easier as the gang members are less likely to move out of the way. Note:

Killing civilians or peacekeepers by running them over will decrease your rating.

AGENCY BRAWLER Punch, jab, kick, and throw your way to a 4-star Strength rating Your Strength rating goes up when you: - Kick enemies (Hit B) - Throw objects at enemies (Hit B to pick an item up, then B or RT to drop or throw it.) Your Strength rating will go down if you kill civilians or peacekeepers with these methods. You can also increase Strength by finding Hidden Orbs, (see "Orb Hunter") This will probably be the first skill you max out.

AGENCY MARKSMAN

20 ©

Hit your target every time to achieve a 4-star Firearms rating Firstly, you don't have to hit your target every time. What you do have to do is kill enemies with bullets, or explosives set off by bullets. Killing civilians or peacekeepers in this manner will bring down your rating. Remember, you can lock on to your target by pulling LT. Note:

Finding Hidden Orbs will also increase your rating. (See “Orb Hunter")

MASTER AGENT

48©

Earn 4-star ratings in all five skill areas and then max out your Skills Status meters Once you receive 4 stars in any skill, you'll see your ratings go up still. Make your way up to 100 in that skill again and the numbers will change to You must level all five skills to Note:

" to indicate you are truly a master of your craft.

in any order or manner to earn this achievement.

See the individual skill achievements for strategies on how to speed things up.

ROAOKILl KING

15©

Mow down and massacre 175 gang members while driving You will most likely get this achievement while getting "Agency Wheelman".

HIGH FLYER



Make your way to the top of the Agency Tower First things first, the Agency Tower is the tallest building in the game, the base of operations for you, and in the middle of the city on its own island. The first third is quite easy to get up as there are ledges to grab onto and pull yourself up with. Once you can no longer do this, you should have made it to the second large flat area linking the three towers of the building together. Look around for some scaffolding to climb up onto and from there you should be able to make your way up the scaffolding to a balcony-type area on the shortest of the three towers. Take the stairs up to the walkway around the tower and run up it to the second tower. Note:

You must have at least 3 stars in agility to do this. It's far easier, though not necessary, with

4 stars. If you're still having trouble, try doing the 'Watch Your Step' Rooftop Race, located on the Agency Island. The checkpoints detail pretty well the steps you need to take to climb the Tower. Note:

After you climb the tower, stand at the top so that the center of the island is behind you. Jump

on the small fence and then jump off the tower, all the way past the small lake slightly to your right to land in the water for your "Base Jumper" achievement. You can land in the lake, but there's a good chance of you missing.

15©

BRING SQUAD Fire away - shoot and kill 500 gang members using firearms

You can either directly shoot your enemies, or shoot an explosive and kill the enemies with the explosion. You will unlock this while getting "Agency Marksman".

15©

BARE KNUCKLE BRAWLER Kill 150 gang members with your bare hands (or thrown objects) You will unlock this achievement on your way to "Agency Brawler".

15©

MAD BOMBER Show your explosive personality - kill 500 gang members using explosives You will unlock this achievement on your way to "Agency Explosives Expert".

4

15© Kill 200 gang members without dying yourself One of the easier ways to do this is to go through the game entirely, reset the gangs, and then go through the Los Muertos gangs. You should have no problem taking down 200 gang members without dying. If you want to attempt both this achievement and 'Roadkill King' at the same time, follow this strategy. Start at the Agency Keep and pick the Super-car. At maximum driving ability this car is capable of shooting enemies (use B). Don't use the vehicle's firearms to kill your enemies, just to attract them out of hiding to run them over. Otherwise, just be very careful and try to pick off gang members from a distance. It's best to use a sniper rifle and the Firefly and stick to reigning fire down on gang members from the rooftops.

BODY JUGGLER

20©

Use explosives to keep a body up in the air for 10 seconds The easiest way to achieve this is to get the Firefly (homing) rocket launcher. Find a gang member on a roof (someone from Wang's Tower works best), throw them up as high as you can, lock onto them with LT, and blast them with as many rockets as you can before they hit the ground. You can also do this in Co-Op. Both of you should climb the Agency Tower, kill your friend, and use the above method with his body. If he regenerates, his body will disappear.

CAR JUGGLER

20©

Use explosives to keep a car up in the air for seven seconds Using the same method as Body Juggler, get a homing rocket launcher and an explosives rating of 4 stars. Locate a small vehicle and pick it up. Throw it straight up and target it with the rocket launcher and let loose. Alternatively, you can use the method described in "Hazardous Hangtime" to get to the top of Cowell's building with a small car. You should be able to just throw it as high up as possible, hit it with one rocket, and if it hits the street, you're good.

HAZARDOUS HANGTIME

10©

Execute a 6-second jump in a vehicle To get this achievement, jump off the wedge-shaped rock near the Sports Complex, come from the road that leads to the Royal Vista hotel to get enough speed. Also, you can go to Cowell's building in Shai-Gen with a 4-star Agency SUV, ride the elevator up, and drive up the ramps until you get to the tallest inner level. Use the SUV's jump ability (hold B) to clear the fence, and you'll be good.

DRIVING HIGH

10©

Achieve a height of 115 feet or more in a vehicle Drive a vehicle up to Garcia Point and drive between the legs of the statue. If you have already elimi¬ nated the Los Muertos, the statue is not visible, so goto the Garcia Point supply point, go forward and take a left. You should be on a slanting incline and there will be a Jeep (vehicle) somewhere on your left. Take it up one more level, to the point above you, get it, and your achievement should unlock. Alternatively, you can go to Cowell's building in Shai-Gen, bring a car into the elevator, and take it up. If you are in the vehicle, the achievement should unlock just before you reach the top.

FRONT FLIPPER

20©

Execute two forward flips in a single jump in a moving vehicle You have to use either the Agency SUV or the Agency Buggy for this achievement. To get this achievement, jump off the wedge-shaped rock nearthe Sports Complex, come from the road that leads to the Royal Vista hotel to get enough speed. Hold LS forward to flip twice, and make sure you land evenly. Also, you can go to Cowell's building in Shai-Gen with a 4-star Agency SUV, ride the elevator up, and drive up the ramps until you get to the tallest inner level. Use the SUV's jump ability (hold B) to clear the fence, and you'll be good.

TIMED STUNT DRIVER

20©

Execute six car stunts in 60 seconds Going out of the tunnel from the Agency Tower to Los Muertos, you can see a large ferris wheel in the

either side, so take an Agency Buggy or SUV down there. Push LS forwards and to the right, or any diagonal, to get both Barrel Rolls and Flips at once. Make sure you land evenly. Do this 3 times in a minute and the achievement is yours.

BASE JUMPER

10©

Jump from the top of the Agency Tower and land in the water below See "High Flyer".

STUNT DRIVER

20©

Successfully execute five car stunts - front & back flips, barrel rolls, a long jump The best place to do these is the beach just west of the amusement park in La Mugre. There, with maxed-out driving ability and an Agency SUV, you can use the lifeguard tower ramps to launch over and over again. Don't forget to use the jump feature in the SUV (used by pressing B with maxed-out driving skill). You can view your progress on these at any time by going to the Pause Menu, going over to 'Agency Info', selecting 'Achievements', and scrolling down.

ORB HUNTER Collect 300 Hidden Orbs Find and collect all 300 hidden orbs in game.

FREE RUNNER

50©

Collect 500 Agility Orbs Agility orbs are basically like the hidden orbs except they increase your agility and are only found off the ground, usually on rooftops, ledges and signs on the sides of buildings.

REPO MAN

10©

Commandeer 100 gang-controlled vehicles Simply press Y to get in a car that a gang member is in. You'll know if they are in the car because it has the gang's marker above it. Easiest to do during the Timbol Time Trial which is found in the ShaiGen territory. Start the trial and do not shoot. An infinite number of gang vehicles will spawn and the drivers will not exit the caras long as you do not shoot. Hijack as many cars as you can and repeat until you've done 100.

LOS MUERTOS INTEL MASTER

10©

Locate all Los Muertos dossier targets See "Shai-Gen Intel Master".

VOLK INTEL MASTER

10©

Locate all Volk dossier targets See "Shai-Gen Intel Master".

SHAI-GEN INTEL MASTER

10©

Locate all Shai-Gen dossier targets Your'dossier targets'are the 7 gang bosses that you must eliminate. To get this achievement, you must find the locations of all the bosses of any gang. You don't have to kill them or anything, simply find them.

FIRST BLOOD

10©

Eliminate the first of 21 gang bosses Kill any of the 21 gang bosses.

LOS MUERTOS CLEANSER Murder Los Muertos - kill all Los Muertos gang members See "The Trifecta".

20©

VOLK CLEANSER

40©

Eviscerate the Volk - take out all Volk gang members See "The Tritecta".

SHAI-GEN CLEANSER

«

'50©

Assassinate Shai-Gen - kill all Shai-Gen gang members See "The Trifecta".

THE TRIFECTA

50©

Wipe the city clean by taking out all members of all three gangs After you kill all 7 bosses of any gang, the final members of the gang will form a mob, which is marked by a star on your map. Once you clear out the mob, the gang is eliminated, and you will get the corresponding achievement for it. Once all three are gone, you will get "The Trifecta".

RAMPAGE

20©

Wreak havoc in 60-second increments There are 6 'sub-achievements’ to unlock rampage, meaning that you have 6 different goals to ac¬ complish to unlock one Achievement. You do not have to complete these goals in any specific time frame, as long as they are all on the same save file. The 6 goals are as follows:

1. Blow up 25 gang-controlled vehicles in 60 seconds. - Use rockets or grenades. Get a hit squad to come after you by killing enough gang members or a boss, get on a highway, and fire away. You can do this with parked and empty gang vehicles, but you can usually only find these cars in a garage, in which case you probably won't be able to get 25 of them in enough time.

2. Kill 15 gang members with your bare hands or thrown objects in 60 seconds - You can easily get this in a Los Muertos boss location. Just jump right into battle and keep mashing B. If you keep dying, wait until after you finish the game and max out your stats, then go back in Time Trial mode and do this.

3. Shoot and kill 15 gang members in 60 seconds - Simply go into a boss location with a Harpoon Gun, which is available with the paid DLC, and fire away. You can do this with any weapon, but the Harpoon Gun is a one-shot kill for most enemies.

4. Use explosives to kill 25 gang members in 60 seconds - This is the easiest one to get. Go into any boss location with a rocket launcher and some grenades, and blast away. 5.

Use a vehicle to run over 10 gang members in 60 seconds

- Use the technique described in "Agency Wheelman", 6. Pop 20 tires on gang-controlled vehicles in 60 seconds

*

-This is probably the hardest one to get. Remember that'gang-controlled' means that it must be a gang car; it does not have to be occupied. Go to a gang's garage, for example, underneath Cowell's building in Shai-Gen. Go in with a weapon with a large clip; pull LT, then press Down on RS to lock onto the tires. Rinse and repeat until you have 20 done. Try to get the 6-wheeled cars, as they go by in almost the same amount of time, and you'll only have to aim 7 times instead of 10. You can view your progress on these at any time by going to the Pause Menu, going over to 'Agency Info', selecting 'Achievements', and scrolling down.

TAKE ME TO YOUR SUPPLY POINT

10©

Unlock your first Supply Point Simply go to any supply point outside of the Agency island and use it. See "It's Good To Be Connected" for supply point locations.

IT S GOOD TO BE CONNECTED Unlock all Supply Points Find, travel to, and use all supply points on your map.

30©

CRACKDOWN AIRTIME ASSASSIN

10©

Shoot and kill 5 gang members in a single jump (while airborne) This can easily be unlocked while traveling the rooftops of the Shai-Gen territory. Play on 'Tough', equip a rocket launcher and travel from roof to roof. When you find a squad of soldiers of five or more, aim at the middle of them (for maximum splash damage and efficiency) and shoot. Depending on the height you get, you can get off another shot on a second group, which will probably guarantee the achievement. You can also do this during a during the final mob uprising of each gang. There will be plenty of cars and enemies centered around a small area, which will make it very easy.

SHOT-PUTTER

10©

Throw any object (other than a grenade) 205 feet or more Near the top of the Agency Tower, there are wall light fixtures, one on every mini-tower. Shoot one with your gun a few times and it will fall. Just pick it up and throw it off. If it goes into the water, you're good.

GLOBAL IMPACT

15©

Kill 15 gang members using the Observatory Globe Go to the Observatory in the Northernmost area in the Volk Den and blow up the large globe structure in the courtyard. After dislodging the globe, kick it, punch it, or throw it over 15 enemies. Make sure you do not get the globe in the water, as you will have to restart the game if this happens.

RINGLEADER

20©

Drive through all of the unique Stunt Markers Wait until you have maxed out driving skill (see "Agency Wheelman") and get an Agency SUV (for the jump ability) to reach the stunt rings. The tricky thing about the stunt markers is they will only be visible when you drive near them, and in some cases, only when you drive at them from a certain angle.

CHAIN BANGER

10©

Blow up 100 explosive objects in 60 seconds This achievement can be easily unlocked with a Limpet Grenade charge and a few rockets. Head to the La Mugre pier by the beach and find the series of explosive barrels at the end of the pier. Follow them to the end furthest from the carnival, place a charge on the first barrel, and detonate it. The explosion will travel across almost all of the barrels. When they blow up, run about halfway down the pier and look at the second floor of the large house to your left. Shoot a rocket at the door closest to you and go back to the barrels at the end of the pier, as they should have respawned by now. Keep shooting these spots as they respawn and your achievement should unlock.

DOUBLE TROUBLE

10©

Double your fun - complete your first mission in Co-op mode See "Tag Teamer".

TAG TEAMER

40 ©

Partner up and complete every mission in Co-op mode A mission in the game is any of the bosses, so you'll want to start a Co-Op game with a friend and then kill all of the bosses. This can be done either in time trial or campaign on any difficulty. However, campaign can be glitchy, and you can also complete "Psych Out" along with this if you do it on Time Trial Psychotic Difficulty. It doesn't matter who kills the boss, you will both get credit as long as the boss is dead.

ROAD WARRIOR

30 ©

Successfully complete all 14 Road Races Road Races are not to be confused with Street Races. Road Races are accessible through the Cam¬ paign mode by driving a vehicle into a large glowing purple area. The Agency Race Car, which comes with the DLC, is the best-suited car for most races. You must beat the target time to count the Race. You can check your progress by going to the Pause Menu and selecting 'Agency Info', 'Achievements', and scrolling almost all the way down.

P601EXCLUSIVE1

mm nnniHMS mm mm ■ OVER OUR HEADS

30©

Successfully complete all 12 Rooftop Races Complete all of the original 12 Rooftop Races within the target time. More have been made available with the DLC, but you only nead to do the ones on the list accessible by going to the Pause Menu and selecting 'Agency Info’, 'Achievements', and scrolling almost all the way down. The 'Goin' Home' Race may give you trouble, but remember that you can use a car for this race or any other. One will be provided for you just before Checkpoint 10, and you can use it to go all the way to the Agency Tower.

VANGUARD

10 ©

Score over 50,000 points in the Campaign meta-game on the seventh mission. Please see "Reclaimer" for more information.

EXTERMINATOR

10©

Score over 15,000 points in the Campaign meta-game on the fifth mission. Please see "Reclaimer" for more information.

RANGER

10©

Score over 50,000 points in the Campaign meta-game on the sixth mission. Please see "Reclaimer" for more information

ASKAR

io©

Score over 15,000 points in the Campaign meta-game on the fourth mission. Please see "Reclaimer" for more information.

CAVALIER

10©

Score over 15,000 points in the Campaign meta-game on the third mission. Please see "Reclaimer" for more information.

DEMON

10@

Score over 15,000 points in the Campaign meta-game on the second mission. Please see "Reclaimer" for more information.

GUERILLA

.

10©

Score over 15,000 points in the Campaign meta-game on the first mission. Please see "Reclaimer" for more information.

MAYBE NEXT TIME BUDDY



Board the same vehicle within 10 seconds after being boarded in any free for all playlist (Online). Fairly easy with ghosts. Just go up to people without splattering them and hope they take it instead of killing you. Then there should be a second or two before they can drive away where you'll be able to grab it back. You have 10 seconds which in a Halo online match is a long time, so pursue them if they run. Maps: High Ground, Snowbound, Isolation Note:

This one can be done in social matches. Head to Rumble Pit with a friend if needed.

MVP



Earn the MVP in any ranked playlist (Online). In a team match, the player who comes in first and gets the best Kill/Death ratio from either side will get MVP. So if the top player on team 1 has +2 and the top player on team two has only +1, the player from team 1 will get MVP. Your team does not have to win the match for you to be able to get MVP. This is only available in team games.

HALO 3 MARATHON MAN

40©

Locate and access all Terminals in the Campaign. Note #1:

You have to wait for the "Fragment Ends" message to come on before the game registers

that you've got the terminal. The only exception is Terminal 12 on the level "The Covenant," this one does not give that message. Hit the A-button to scroll through a few messages, then the terminal will turn red and a few more screens will need to be read before the "Fragment Ends" message appears. Note #2:

These can be done in any order and you do not have to finish the level. It is suggested to do

them all on the same difficulty. Access the terminal, wait for the end message, and then you can save and quit the level. The Ark:

1. Start the mission and once you enter the first building take a left into another door and now you should be in a curved corridor. On the inside is a Terminal. 2. After activating the bridge to let your comrades across the gap, do a 180 and you should see it. *it does not open until you activate the bridge* 3. In the third building after defeating the scarab, kill the group of sleeping Covenant, then follow the corridor downwards. Once you reach a door in front that is locked, immediately on the left there's an open door. Go through and walk straight off, then do a 180 to find a secret room. It is in there. The Covenant:

1. When in the first tower standing on the lift, face the access panel and turn left. Jump over and it's right there. 2. Land your hornet on the second tower, walk towards the entrance but when you see the locked door, do a 180. Should be right in front of you. 3. When in the third tower standing on the lift, face the access panel and turn right. Jump over and it's right there. Halo:

I.After reaching the end of the first cave, hug the right wall and you will see a building. Jump up onto the walkway and hang a left once inside. Ifs right there.



USED CAR SALESMAN

Destroy a vehicle that has three enemies in it in a ranked playlist or in campaign. During the campaign you can get this by blowing up the area of a Covenant dropship (giant purple ship) where the turret is and for some reason it awards this achievement. Some people have got this by blowing up the front turret; some have got it by blowing the side turret that is manned by an enemy, so try both. There are plenty of these ships in the campaign, any of them will work.



FEAR THE PINK MIST Kill 5 enemies with the needier in a ranked free for all playlist or in campaign.

On the first mission of the campaign, you will come across a needier very early. Grab it and spray the next few enemies and you'll have this. Put it on easy if you're having trouble. You can also do it online in "Lone Wolves" but it is much easier in the campaign.



HEADSHOTHONCHO Kill 10 enemies with headshots in a ranked free for all playlist or in campaign.

In the campaign on the mission "The Ark” you start with a sniper. You will have to kill 10 enemies without dying for this. In the first battle (the circular prison yard), keeping firing on the enemies (with headshots) until it unlocks. Some people say they had to get only headshots to unlock it, but I killed one enemy with two body shots on accident, then killed two more with headshots and it unlocked.



UP CLOSE AND PERSONAL

Kill 5 enemies by melee or assassination in a ranked free for all playlist (Online). Most of the battles in this game come down to an assault rifle spray and a beatdown, so this will most likely be your first online achievement. Sneaking behind people while cloaked will help as well. This must be done in the "Lone Wolves" game type.

*

MONGOOSE MOWDOWN



Splatter an enemy with the mongoose in a ranked free for all playlist (Online). This one is tricky. You will have to hit someone with low shields and at high speed for it to kill them, plus you have no weapons while on the Mongoose to defend yourself. Your best bet is to find two people fighting and barge in, hgping they don't notice you and you can get one of them square on. Maps: High Ground, Isolation This must be done in the "Lone Wolves" game type.

KILLING FRENZY



Kill 10 enemies without dying in any ranked free for all playlist (Online). This one is somewhat difficult, but it can also be quite easy depending on your strengths and the skill of your opponents. If you're a good sniper, grab that and hide, only popping out to kill someone and moving spots whenever you shoot. Getting the sword or rocket launcher is always a good idea. The way l-got this: On Snowbound, grab the Spartan Laser and then hop in the ghost. Aside from the Brute Shot and Plasma Grenades, the enemies now have little defense against you. Keep circling the map and splatter or shoot anyone and use your boost to run away if you’re getting hurt. I went 14-0 with this method. Lost the match obviously, but got the achievement. This must be done in the "Lone Wolves" game type.

STEPPIN'RAZOR



Score a Triple Kill with the sword in a ranked free for all playlist (Online). See "Triple Kill" for tips. Maps: The Pit, Construct This must be done in the "Lone Wolves" game type.

WE RE IN FOR SOME CHOP



Destroy an enemy vehicle with equipment in a ranked playlist or in campaign. In the campaign on Tsavo Highway, shortly afterthe second chapter begins, there is a long building to the left that has Trip Mines in it. Grab one of these and proceed to the next area. Here there are Brute Choppers trying to kill you. You will need to attack the front end of the vehicle for a bit until about two small pieces fly off. Once this happens, it should be weak enough to kill with the mine, so place it down and step behind it, waiting for the guy to try and splatter you. It may take a few tries, but just reload the last checkpoint if you fail.

OVERKILL



Kill 4 enemies within 4 seconds of one another in a ranked free for all playlist (Online). See "Triple Kill" for tips. This one is decidedly harder since it requires you to ktll all four of your op¬ ponents, but it does use the same principles. This must be done in the "Lone Wolves" game type.

LEER WILSON MEMORIAL



Score 5 grenade sticks in any ranked free for all playlist (Online). You have to get 5 total in a single match. Try to hang back away from people fighting and throw grenades in at them, or if you know someone has a sword, entice them to come after you and they should be lined up for an easy throw. The stick counts even if they die after you are already dead. Maps: Guardian is byfarthe easiest. This must be done in the "Lone Wolves" game type.

TRIPLE KILL



Kill 3 enemies within 4 seconds of one another in a ranked free for all playlist (Online). This is best done in a King of the Hill or Oddball match, seeing as everyone will be running to the same area. Try to get a sword (this will get you the "Steppin Razor" achievement as well) or a rocket launcher. Otherwise, just get off some good grenades against people already battling and finish them off with whatever weapon you have equipped. Maps: Any map, just takes skill and a little luck. This must be done in the "Lone Wolves" game type.

HALO 3 TOO CLOSE TO THE SUN Destroy an enemy banshee with the Spartan laser or missile pod in a ranked playlist or in campaign. In the campaign on the level "The Covenant" you start off with a laser and there are Banshees flying around in the sky. Simply keep firing until you get one and reload your last checkpoint if you keep missing and run out of ammo. Some people report having difficulty getting this even when blowing up a Banshee, but this is how I did it, so it does work.

TWO FOR ONE



Score a Double Kill with a single Spartan laser shot in a ranked free for all playlist (Online). Your best betforthis is a King of the Hill game, seeing as everyone will be running into the same area. Hang back away from the hill and fire into it while people are vying for control. Notan easy thing to do, but keep at it. Best done at lower ranks. Maps: Construct, Snowbound, High Ground This must be done in the "Lone Wolves" game type.

SPARTAN OFFICER

25©

Advance to the Spartan Officer ranks (Online). The lowest Officer rank is Lieutenant, which is earned by getting both 70 EXP and a high skill rating of 10 in any game type. Skill rating is a representation of your "TrueSkill" in a game type, based on how well you have performed. If you (or your team) do better than the other team, you will progress up. If you lose, you will fall back down. Beating people ranked above you makes you move up faster and losing to people below you makes you move down faster. Note that you always keep your "high skill rank" even if you later go down in rank. If you reach rank 10 in Team Slayer, but then move down to rank 9, you will still be able to get this achievement.

UNSC SPARTAN

15©

Earn your Sergeant rating to be recognized as a true Spartan (Online). For this achievement, you simply need 20 EXP.

GRADUATE

1C©

Earn 5 EXP or finish 10 games to complete the requirements for basic training (Online). You get 1 EXP point if your team wins in a team game (or if your team is in the top 2 teams in a multi¬ team game) and you get 1 EXP point if you are in the top half of a FFA match (5 players, top 3 get a point). You can earn points in both Ranked and Social matches. You will lose EXP if you quit out of a team match, so avoid that. For this achievement, simply get 5 EXP or finish 10 games. You can lose all 10 and still get this achievement.

MYTHIC

18©

Find and claim this skull when playing on Normal, Heroic or Legendary difficulty. Mission: Halo Effect: "Coverage under the Covenant health plan." - Gives a 2x score multiplier for all kills and doubles enemy's health. Follow the normal path till you reach a cave, then hug the right wall until it branches off into a small path, at the end of this path is some rubble and in front is the skull.

TILT

18©

Find and claim this skull when playing on Normal, Heroic or Legendary difficulty. Mission: Cortana Effect: "What was resistance is now immunity." — Enemies have different body parts that may be resistance to certain bullet types. After you see a dead Elite with a sword on the ground, you will fall through a fleshy hole. You should be in a large room with a bunch of purple machinery. In the middle is a small purple pedestal with an arrow on it, pointing up. Jump on this, then look up to the left and jump on the rock formation. Look up and left again, then jump to that. Walk across the thin bridge and the skull will be on the ground here.

THUNDERSTORM

10©

Find and claim this skull when playing on Normal, Heroic or Legendary difficulty. Mission: The Covenant Effect: "Field promotions for everyone!" -- Upgrades enemies to their stronger versions. After you shut down tower 1 agd get access to the hornet, fly to tower 2 (the one the arbiter shut down). While walking up the stairs, go to the middle part that connects both and there should be a stair leading up to a platform where the skull is.

FOG

10©

Find and claim this skull when playing on Normal, Heroic or Legendary difficulty. Mission: Floodgate Effect: "You’ll miss those eyes in the back of your head." — Your motion sensor disappears. As you are walking down from the anti-air gun you destroyed in the previous mission, you encounter a ramp (next to a missile launcher). Around this ramp, you hit a checkpoint. At this point, you should also hear a marine yelling, "There! Over There!" Look up and to the right, directly at the roof of the building next to the missile launcher. There is a single flood form (not to be mistaken with the two other flood forms jumping in front of you) which is holding the skull. Kill him before he jumps, and he will drop the skull down to the ground where you can retrieve it. Too early, and the skull will get stuck on the roof though, so just time it carefully.

FAMINE

10©

Find and claim this skull when playing on Normal, Heroic or Legendary difficulty. Mission: The Ark Effect: "Trust us. Bring a magazine." - Dropped weapons will have very little ammo compared to normal. When you first go into the valley to the right after the wrecked phantom, look to your left where you will see a huge boulder. Use a ghost and get to the side of the boulder that is closest to the bridge overhead. It is easy to pilot the ghost up the side of the wall using the thrust. To get the skull, pilot 2 ghosts up the wall to the top of the bridge and stack them one on top of another next to the beam where the skull is placed. Simply jump from the top of the ghosts towards the skull and land on the beam.

CATCH

10©

Find and claim this skull when playing on Normal, Heroic or Legendary difficulty. Mission: The Storm Effect: "Pull pin. Count to three. Throw." - Every NPC carries two grenades and throws them often. You can get this by performing a grenade jump off a warthog, or grab a ghost and go back to the ramp from which you first came out, using the ghost to push a big square crate back over to the front of the silo that the skull is on top of, then use the box as a place to jump from.

Note: Destroying the second wraith by the door makes this disappear.

TOUGH LUCK

10©

Find and claim this skull when playing on Normal, Heroic or Legendary difficulty. Mission: Tsavo Highway Effect: "Yourfoes always make every saving throw." - Enemies seem to avoid rockets and grenades easily. After you have to deactivate a shield that's blocking the road, you will exit onto a bridge and a giant covenant ship flies overhead. You need to get out of your jeep if you are in one and go to the right side of the bridge, then go underneath and you will see bridge supports jutting out into the canyon. Jump onto the one farthest to the left and go to the edge and turn left and you'll see a small jut out of the cliff with the skull on it.

IRON

10©

Find and claim this skull when playing on Normal, Heroic or Legendary difficulty. Mission: Sierra 117 Effect: "Death carries a heavy price..." - Instead of only losing 25 points when you die, you lose 75. You also restart from the beginning instead of any checkpoint. After Freeing Johnson and killing all the Covenant that come in the phantoms, walk to the Pelican that comes to pick you up. Face the cargo bay but instead of hopping in, turn left and follow the path. Once you hit the wall jump up to your right, eventually reaching a walkway. Walk all the way to the end, take a left, then a right, then at the end of this little bit to the right is a dark corner. Turn your light on and you should seethe skull. If you can't see it you're probably standing on it.

HALO 3 . BLACK EYE Find and claim this skull when playing on Normal, Heroic or Legendary difficulty. Mission: Crow's Nest Effect: "Bash your way to better health." - Your shield will not auto-recharge anymore, you have to kill an enemy with a melee attack. From the start without moving anything you can see a massive pipe above you. Walk up the stairs then up the next set, turn to your left and jump up on the shelf unit. From there jump to the red cross beam then up onto the pipe, from there just walkto the end and walk over the Black Eye skull to claim it. You don't have to pick this one up it does it automatically.

CAMPAIGN COMPLETE: LEGENDARY

125 ©

Finish the Campaign on Legendary (unlocks achievements for Normal and Heroic, if not earned). It would obviously save you time to do all these at the same time by starting on Legendary, since the achievements stack. Going through on co-op with 3-4 people makes this extremely easy and shouldn'ttake you more than eight hours or so. Here are some general tips: • Make good use of checkpoints. If you need to, run around and die once to get a feel for where the enemies are and what course of action you need to take. • Be cautious once you know what to expect. Take it one enemy at a time if you can. Make good use of your grenades. If you have plasma or brute grenades, try to get a stick on one of the bigger enemies to take them right away. Some may require two, but it's much faster than picking away with a battle rifle. • Let your NPCs do some work for you. They're not exactly powerhouses and you can't let them do everything, orthey'll just run out and get killed, but they can lay down some initial fire and drawthe enemies to them, then you can pop out and get more shots off without taking damage. • Your shield recharges, make use of it. If you get hit once, more are sure to follow, so find some cover and recharge. The enemies will usually watch the area you went into cover, so if you can sneak around to another side from there, you can probably catch them off guard. Note #1:

The level achievements must be done in one go through or it won't register the achieve¬

ments. In other words, don't save and quit in the middle of a level, wait until the start of the next level. Note #2:

You cannot simply beat the last level on Legendary to get the achievements; each one has to

be done. You can do some on co-op and some solo and it still works, just check that there is a shield in the bottom right corner when you highlight a level. You must even watch the opening cutscene on the same difficulty to unlock the Campaign Complete achievements.

CAMPAIGN COMPLETE: HEROIC

125©

Finish the Campaign on Heroic (unlocks achievement for Normal, if not earned). CAMPAIGN COMPLETE: NORMAL

125 ©

Finish the Campaign on Normal. See "Campaign Complete: Legendary" for tips.

THE KEY

40©

Finish the eighth mission of the Campaign on Normal, Heroic, or Legendary. . See "Campaign Complete: Legendary" for tips.

RETURN

50©

Finish the final mission of the Campaign on Normal, Heroic, or Legendary. See "Campaign Complete: Legendary" for tips.

LAST STAND

40©

Finish the seventh mission of the Campaign on Normal, Heroic, or Legendary. See "Campaign Complete: Legendary" for tips.

REFUGE Finish the sixth mission of the Campaign on Normal, Heroic, or Legendary. See "Campaign Complete: Legendary" for tips.

30©

CLEANSING

30©

Finish the fifth mission of the Campaign on Normal, Heroic, or Legendary. See "Campaign Complete: Legendary" for tips.

ASSAULT

»

-30©

Finish the fourth mission of the Campaign on Normal, Heroic, or Legendary. See 'Campaign Complete: Legendary" for tips.

THE ROAD

20 ©

Finish the third mission of the Campaign on Normal, Heroic, or Legendary. See "Campaign Complete: Legendary" for tips.

HOLDOUT

20©

Finish the second mission of the Campaign on Normal, Heroic, or Legendary. See "Campaign Complete: Legendary" for tips.

LANDFALL

20©

Finish the first mission of the Campaign on Normal, Heroic, or Legendary. See "Campaign Complete: Legendary" for tips.

ORPHEUS

10 ©

Score over 15,000 points in the Campaign meta-game on the eighth mission. Please see "Reclaimer" for more information.

RECLAIMER

10 ©

Score over 15,000 points in the Campaign meta-game on the final mission. The meta-game is an overall score of how you do during a campaign mission. This thread on our forums has the scoring information, so check there for tips on howto get the required score for each level. Playing on harder difficulties, turning on skull and finishing quickly all give large multipliers to your score. The "Bungie recommended" method is playing on Heroic with 1-2 skulls on. I personally did these on Normal with the skulls Fog, Catch and Tough Luck.

VIDMASTER CHALLENGE: ANNUAL



After 9/25/08, complete Halo on 4-player Legendary LIVE co-op, with Iron, and everyone in Ghosts. You need 4 players to get this achievement and must be done on Legendary with the Iron skull. You have to start from the start of the level, not from Rally Point Alpha as the ghosts will not be there. You're whole team must be in ghosts at the very end (when you jump the gap into the frigate).

DOUBLE DOUBLE

25©

On a Legendary map, get two Double Kills during any ranked or social match. Kill two people in four seconds of each other two times! Try using a power weapon (rocket launcher, Spartan laser, etc) if you are having trouble with this. Must be done on a Legendary Map.

ALAS, POOR YORICK

25 ©

On a Legendary map, get 3 Oddball melee kills during any ranked or social match. If you find an Oddball match, chances are you will get at least three melee kills with the oddball. The ball kills are varied. Sometimes they are instant and sometimes it takes more than two hits. This is unexplored as yet, but it may matter where you hit the player.

CAME... FROM... BEHIND

50©

On a Legendary map, get 3 assassinations during any ranked or social match. You need to get three assassinations in any match. To assassinate someone, melee them in the back of the head. Can be made easier with active camo. Must be done on a Legendary Map.

HALO 3 DEFEND THIS

50 ©

On a Legendary map, get a flag melee kill during any ranked or social match. While playing a CTF match, grab the flag and attempt to kill someone with the flag. This can be made easier if you assassinate someone, as sometimes frontal flag melees won't kill. Must be done on a Legendary Map.

FLAG DROPPED

25 ©

On a Legendary map, get 2 flag carrier kills during any ranked or social match. All you need to do is play a CTF match and kill two players who are carrying the flag. The player who has the flag has a big shiny round blue arrow on their heads, making your task all the much easier... Must be done on a Legendary Map.

ROAD RAGE

25©

On a Legendary map, get 5 Warthog chaingun kills during any ranked or social match. Have a teammate drive the warthog and you on the mounted turret. Get five kills (they do not have to be in a row). Make sure it is not a Gauss warthog (which uses a cannon)! Must be done on a Legendary Map.

LOOK BOTH WAYS

50 ©

On a Legendary map, get a Splatter Spree during any ranked or social match. Use any fast vehicle (preferable NOT a mongoose) and look for people to splatter! If the vehicle has a boost addition, use it just before hitting a player. You need to get five such kills in a row. Must be done on a Legendary Map.

VIDMASTER CHALLENGE: UGHTSWITCH



Get to the rank of Lieutenant in any playlist in the new EXP progression system. Simply get 50EXP in any individual gametype.

VIDMASTER CHALLENGE: 7 ON 7



Enter into any ranked or social playlist with 7 EXP on the 7th of the month. For this you have to make sure you don't have more than 7 exp in a playlist. On the 7th of any month, go into the playlist you have 7 exp on and this will unlock. If you have less than 7, just win a match (or more) and once you gain the 7th exp the achievement will unlock.

MEDAL OF HONOR

100 ©

Complete 1 Mass Effect Playthrough on any setting Finish the main guest. Now, I recommend you start out at Casual. No, Normal is NOT Hardcore, and Veteran is NOT Insane. So, go easy, find out where everything is at. Save your money for the next playthrough. Make sure you use two allies always! Do ALL side quests with them. Don't worry, those unlock later on, sometimes different times in the game.

Complete Feros Feros is the planet that has the colonists and is not covered in snow. Now, all you have to do is talk with the leader and kill the Geth Now this is important: Talk with him again, then talk with the people in charge of food, water, and power, and do their side quests! After that, move up the bridge, go to ExoGeni, find Lizbeth, and return to the colony. Now, either upgrade your grenades with the Thorian gas or kill them all. Now, if you kill them and didn't do the side quests, you will NEVER complete them.

DISTINGUISHED SERVICE MEDAL

25©

Complete Eden Prime This is your first mission. This is important: If you want Insane or Hardcore, you can change the difficulties in-game, but do it BEFORE landing on Eden Prime! This was confirmed in the Bioware Forums. Now, just kill the Geth then de-activate the bombs by standing near them and holding A. After that, approach the Beacon and you're done.

/

iT SPORTS

25©

MEDAL OF HEROISM

f360KXCLUSIVEl

1 COUNCIL LEGION OF MERIT

25©

■“ Complete Virmire Virmire is the planet you receive from the Council. First, you land, clear the AA guns and approach the Salarian Camp. You can get the Charm/Intimidate on Wrex, who will want to get the cure for the Genophage. Don't worry if you don’t have it maxed out there's another chancd later in the game. Now, choose between Kaidan and Ashley to go with the Salarians. Later in the battle, you will have to choose who to save. IF one dies and you're doing the romantic sub plot, it will end there.

HONORARIUM OF CORPORATE SERVICE

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Complete Noveria Noveria is the planet covered in Snow, and has Matriach Benezia. In order to get the garage pass you need to help Lorik. Go to the garage, kill the Geth, and drive up. Once in the facility, you’ll need to | activate the Vi's core. Either doing the Tower of Hanoi puzzle or sacrifice 100 omni gel. Then, activate the power and landlines. Once in the tram, you must kill the Rachni, but first go down the elevator to

J

where the survivors are at, get the pass, and to the hot labs. Activate the Purge and get out. Return to the survivors, [SPOILER] Kill them. Go to the end of the place, and go to the tunnels. Find the

|| Matriarch. To kill her, you MUST kill the Geth and Asari Commandos. DO NOT FIGHT HER. Start off, kill the Asari Command rushing you, then RUN TO THE RIGHT and kill the Geth and Commandos after I talking with her, she'll go berserk again. Kill ALL enemies, and then kill her.

LONG SERVICE MEDAL

25©

Complete 2 Mass Effect Playthroughs on any setting After finishing your Casual, or any play through, select new career and existing ID. Make sure to change the settings in the main menu, difficulty to Hardcore. WARNING:

When you start the game in the Normandy, check the setting again and make sure it is set

to Hardcore to get these at the same time! If you land on Eden Prime and it wasn't set right, you will not get the achievement for Hardcore.

DISTINGUISHED COMBAT MEDAL

25 ©

Complete 1 Mass Effect playthrough on the Hardcore difficulty setting. Do not change the setting. ALL organic enemies have immune. They are very accurate and WILL cut you to shreds. Take cover often, but watch out for rockets. Use the Spectre Master Gear and a lot of Biotic powers. Lastly, all enemies are the same level as you. Refer to the "Long Service Medal" achievement.

MEDAL OF VALOR

50©

Complete 1 Mass Effect playthrough on the Insanity difficulty setting. Do not change the setting. Refer to Distinguished Combat Medal and Long Service Medal. Note: ALL organic enemies have immune. They are very accurate and WILL cut you to shreds. Take cover often, but watch outfor rockets. Use the Spectre Master Gear and a lot of Biotic powers. Oh, and for fun, enemies and bosses are higher levels than you.

PISTOL EXPERT

10©

Register 150 Pistol Kills Alright start with the pistol, since it's the hardest weapon to get kills and the weakest. Register 150 kills, do side quests, for more enemies. Don't worry, kills carry one through careers. Also, YOU must make the kills; your allies can't help you here. Make sure you level the weapon up for more damage. Also, be realistic, if you haven't leveled your gun up and you're facing a Krogan, switch weapons.

SHOTGUN EXPERT

15©

Register 150 Shotgun Kills Leave the shotgun for last, or third, if you want. Upgrade the weapon for more damage. Now you ask, why for last? In the last missions, enemies will be close together, and with a high level shotgun, you can basically snipe them. IF you don't get the 150 kills, don’t worry, they carry on to the next career. YOU MUST do the kills. Ally kills will NOT count.

HALO 3 ASSAULT RIFLE EXPERT

15©

Register 150 Assault Rifle Kills This should be the weapon you use the most in the game. Once it is fully powered, you can destroy Geth Colossus and Gun turrets with the over kill power up. Again, they carry on to the next play through. YOU must make the kills. Ally kills will NOT count.

SNIPER EXPERT

15©

Register 150 Sniper Rifle Kills This is the most annoying weapon in the game. If you're not leveled up, it will be hard to get kills with this. Make sure this is your first or second weapon you use, since it’s hard. YOU must make the kills. Ally kills will NOT count.

LIFT MASTERY

15©

Use biotic Lift 75 times Create an Adept character or any character with biotic powers Use the power on something that can be selected with a target marker. The Citadel Rapid Transport stations are a great place to do this. Also, make sure you have adrenaline rush. Use all the powers, adrenaline rush, repeat all powers, and waitforthem to recharge. YOU must make the kills. Ally kills will NOT count.

THROW MASTERY

15©

Use biotic Throw 75 times Refer to "Lift Mastery".

WARP MASTERY

15©

Use biotic Warp 75 times Refer to "Lift Mastery".

SINGULARITY MASTERY

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Use biotic Singularity 75 times Refer to "Lift Mastery".

BARRIER MASTERY

15©

Use biotic Barrier 75 times Refer to "Lift Mastery".

STASIS MASTERY

15©

Use biotic Stasis 75 times Referto "Lift Mastery".

DAMPING SPECIALIST

15©

Use Damping Field 75 times For these achievements, you'll need to be an engineer class character. To use these: Press RB and highlight the power you want, then press A. You can map it by pressing X, and then all you have to do is hit RB to use the power. Only do that if you're working on one at a time. To make this faster, use the manual cast for every power you have, then use adrenaline rush. You'll get a second use of every power with that. Now everything will recharge, rinse and repeat. YOU must do these, ally casts don't count.

Al HACKING SPECIALIST

15©

Use Al Hacking 75 times Must be an engineer. The only one of these achievements that MUST be done on an enemy. First, level up to a level 10 and then use all your points on the Al Hacking power. Then you can hack any of the enemies you come across. You will know when an enemy is hacked cause it will attack other foes of yours and will indicate to you it is hacked instead of having an energy bar.

60 EXCLUSIVE

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At HACKING SPECIALIST ICONTINUEDI Just find a turret to use it on... Use it, hide, recharge, rinse and repeat. People have recommended the fight with Fist as a great time to do this with the two turrets in his office. Make a save just before this point, hack them both and reload the save. The hacks will go toward the achievement even though you didn't save your gamp after doing them.

.

OVERLOAD SPECIALIST

15©

Use Shield Overload 75 times Refer to "Damping Specialist".

SABOTAGE SPECIALIST

15©

Use Sabotage 75 times Refer to "Damping Specialist".

FIRST AID SPECIALIST

15©

Use medi-gel 150 times for this-achievement,-all-you wiU-need-to do-is-press-tbe-V-button-.-Make 6ur-e-y0u-'re-da-n>aged,-Qf-elseit won't allow you to use the medi-gel. This carries over play any through. It is likely you'll get it after finishing Hard Core.

NEURAL SHOCK SPECIALIST

15©

Use Neural Shock 75 times Refer to "Damping Specialist".

SCHOLAR

25©

Find all primary Alien: Council Races, Extinct Races and Non-Council Races codex entries Note: You only get ONE chance to get MOST of these. The Council consists of: Asari, Turians, and Salarians. The extinct Races are: Protheans, Rachni The Non-Council races are: Batarians, Elcor, Geth, Hanar, Keepers, Krogan, Quarians, Volus

Turians: At the very beginning of the game, talk to people about the Spectres and Saren. Asari: Either talk with Captain Anderson, or with Avina [The VI about the council races], Salarins: Talk to Captain Anderson after the first meeting with the council.

#

Protheans: CAN ONLY GET WITH TALKING WITH CAPTAIN ANDERSON! Rachni: Talking with the VI near the Krogan Statue about the Krogans, the rebellion, and the war. Batarians: After acquiring the Normandy, talk with Captain Anderson. Ask him about him becoming a Specter. Elcor Talk to the Elcor diplomat Calyn in the embassy. The embassy is to the right of the Human Embassy. Geth: Ask Ashley AFTER finding her on Eden Prime. Hanar Either with the Preaching Hanar or with the Shop Keeper that is Hanar. Ask him about his speech. Keepers: Ask Avina near the Citadel Tower light. Krogan: Automatic by watching the confrontation between Wrex and the Krogan bouncer in Chora's Den. Quarians: Talk to Garrus in medical center. Volus: Talk with Avina outside the embassies.

MASS EFFECT COMPLETIONIST

25©

Complete the majority of the game By majority of the game, they mean an undefined amount of the game. I recommend that you choose two characters and go with them till the end. Try to not start a side quest without the characters you want. There around 70 side quests including the main quest ones. So, make sure you do around 60 of them before llos. IF you haven't gotten the achievement after that, then you should try exploring the galaxy and doing more quests. Rememberto talk with allies in orderto generate more side quests. The following is a list of missions in the game: NOTE: /

got completionist and both ally achievements by doing ALL side quests [not including Styx

Theta Cluster ones, which are two] and completing the three main planets. Should be noted that I got the last ally Garus right when

MASSIVE, UBER SPOILER!!!!!!!!

SPOILER IS RIGHT UNDER THIS: Saren committed suicide. SPOILER OVER! MAIN QUEST: Prologue: Find the Beacon Citadel: Expose Saren Citadel: Garrus Citadel: Wrex Feros: Save the colony Noveria: Matriarch Benezia Noveria: Lorik Qui'n Noveria: Peak 15 Noveria: Reactor Repair Noveria: Reconnect Landlines Noveria: Contamination Noveria: The Hot Labs Noveria: Rift Station Find Liara T'Soni llos: Find the Conduit Race Against Time

SIDE QUESTS: Citadel: Scan the Keepers Citadel: Presidium Prophet Citadel: Reporter's Request Citadel: The Fan Citadel: Rita's Sister Citadel: Signal Tracking Citadel: Jahleed and Chorban Citadel: Homecoming Citadel: The Fourth Estate Citadel: Family Matter Citadel: Asari Consort Citadel: Old Friends Citadel: Xeltan Convinced Citadel: Planting a Bug Citadel: Schells and his Data Citadel: Negotiator's Request UNC: Missing Survey Team UNC: Rogue VI UNC: Hostage UNC: Major Kyle UNC: Distress Call UNC: Missing Marines UNC: Privateers UNC: Hostile Takeover UNC: Matriach Writings [10 needed, I collected 15] UNC: Missing Scientist

COMPLETIONIST (CONTINUED) UNC: Turian Emblems [13 needed, I collected 17] UNC: Minerals i Rare Earths: 20,1 found 23. Gases: 6,1 found 10, Heavy Metals: 20,1 found 25. Light Metals: 20,1 found 22] UNC: Signs of Battle [10 Medalliijns, I found 10] [ID Tags: 3,1 found 4] UNC: Negotiations UNC: Cerberus [SHOULD BE NOTED: There is ONE other side quest to do with them on the Styx Theta Cluster, does NOT appear on Journal, search for abandoned ship], UNC: Prothean Discs [7 needed, I found 10] UNC: Lost Freighter UNC: Espionage Probe UNC: Hade's Dogs UNC: Lost Module UNC: Geth Incursions UNC: ExoGeni Facility UNC: Colonists UNC: Derelict Freighter UNC: Listening Post Alpha UNC: Listening Post Theta UNC: Depot Sigma-23 Virmire: Wrex Virmire: Kirrahe’s Team NOTE:

DO ALL FEROS BEFORE LEAVING TO THE SKY BRIDGE!!!

Feros: Recover Data Feros: Power Cells Feros: Varren Meat Feros: Feth in the Tunnels Feros: Water Restoration Noveria: Espionage Asari Diplomacy ALLIES: Garrus: Dr Saleon Wrex: Family Armor Tali's Pilgrimage

TACTICIAN

25©

Complete playthrough with shield damage greater than health damage Simply complete the game with YOU having more shield damage than health daltiage. Take cover often. This is easiest with a soldier class since they can wear heavy armor. Get a good armor with 4 bars of shield early and this will be simple. Also try to get it on your first play as you will take more damage during your Hardcore/Insane runs.

MEDAL OF EXPLORATION

50©

Land on an uncharted world Explore the galaxy! I believe I got this when I landed on the moon/planet that has Major Kyle. Don't worry, you'll eventually land on a planet that you need to do a side quest on.

RICH

25©

Exceed 1,000,000 Credits Yes, credits carry on to the next game. Do all side quests. You get more money being Renegade ~ push for more credits, and sell stuff. You can either save the money in your first playthrough in order to buy the Spectre Master gear quickly or save it for the second playthrough. Up to you.

DOG OF WAR

25©

Register 150 organic enemy kills Add the Shredder bullet upgrade to your weapon and allied weapons. Kill anything that is NOT Geth/ mechanical. You'll get it eventually. Yes, they carry overto new games. Do side quests. The Cerberus missions have a lot of mercenaries.

MASS EFFECT GETH HUNTER

25©

Register 250 synthetic enemy kills Add the Tungsten upgrade to your weapon. By Synthetic, they mean Geth or turrets or anything mechanical. If you don't get this by Virmire, don't worry. The last mission has A LOT of enemies. Do side quests, there are plenty of Geth Ambushes in the beacons.

SOLDIER ALLY

20©

Complete the majority of the game with the Alliance soldier squad member See "Completionist" achievement for extra info. This achievement is for Ashley. Do A LOT of side quests. Don't worry if you get one ally first and later the other. You can get two per playthrough only. It is possible to get these achievements even before going to llos if you complete every possible side quest and all main missions. Bring Down the Sky DLC will also help. Basic plan of attack for ally achievements: •

Complete Eden Prime

• Go to Citadel, talk to Council •

Find Markin (Chora's Den), Garrus (Med Clinic) and Wrex (C-Sec)

• Take care of Fist (do not pick up his OSD!) • Rescue Tali in the Wards Access • Talk to Council, become Spectre •

Head to Therum and rescue Liara

From here, you will have all the allies. Pickthetwo you want to use and use them for EVERYTHING. If you don't have an ally with decryption and need them to unlock a quest by hacking a computer, switch them in to receive the quest, then immediately go back and switch them out. Now with your two allies: •



Complete any possible Citadel assignment Complete any random space assignments (check this list and see which ones can be acquired

simply by visiting a system or planet) • Complete Bring Down the Sky missions (400MSP off the marketplace) • Complete Noveria (do all assignments BEFORE leaving the arrival site) • Complete Feros (do all assignments BEFORE leaving the arrival site) • Go back to the Citadel and complete any assignments you started on Noveria/Feros • Complete Virmire (do not kill Wrex!) • Back to the Citadel once more You should have the achievements by now, but if you don't, head to llos and finish out the game. Many people got a few of the achievements (mainly Liara) at the very last mission. YOU DO NOT HAVE TO DO ANY COLLECTION ASSIGNMENTS FOR THESE ACHIEVEMENTS! These missions take forever, and they will help, but they are 100% not required to get ANY of the achievements, even Liara.

SENTINEL ALLY

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Complete the majority of the game with the Alliance sentinel squad member See "Soldier Ally" for info. This achievement is for Kaiden.

KRGGANALLY

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Complete the majority of the game with the Krogan squad member See "Soldier Ally". This achievement is for Wrex.

TURIAN ALLY

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Complete the majority of the game with the Turian squad member See "Soldier Ally". This achievement is for Garrus.

QUARIAN ALLY

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Complete the majority of the game with the Quarian squad member See "Soldier Ally". This achievement is for Tali.

ASARI ALLY Complete the majority of the game with the Asari squad member See "Soldier Ally". This achievement is for Liara.

20©

mm mmtmmsA POWER GAMER

20©

Reach 50th level with one character Do a lot of side quests. If you do them all, by the first play through you'll probably get to level 40. There is a glitch that only gives you 300xp every time, but to do it: Find Liara when SHE IS TRAPPED IN THE BLUE FIELD! Kill the enemies, save, and then load the save. Congrats, you got 3Q0 points! I would only recommend that in the early levels. Also, make sure that when on the Mako to kill enemies on foot, not with the Mako, you’ll get more experience that way.

EXTREME POWER GAMER

50 ©

Reach 60th level with one character You must finish the game once in order to unlock levels 51-60. In total, you will need 862,100 experience points to reach level 60. Do ALL side quests, and it is most likely that you will get this at the end of your second way through or third. Also, make sure that when on the Mako to kill enemies on foot, not with the Mako, you'll get more experience that way.

RENEGADE

15©

Accumulate 75% of total Renegade points See "Paragon''.

PARAGON

15®

Accumulate 75% of total Paragon points On Noveria, when you are given the opportunity to accept the assignment from Lorik Qui'in to get the evidence to catch the Salarian (Anoleis, the administrator guy who has his own office) in his rend-based scandal, agree to it. He will open up the shut-down elevator, go down there and get the evidence. Upon exiting to go back to him you will run into Gianna (receptionist lady), so talk to her then go meet her in the hotel/bar. She will ask you to get him to agree into turning Anoleis in, agree and go talk to Lorik Qui'in. Talk to him, and do the following: Step 1: •

ITop Right) Testify against Anoleis



(Top Left) {Paragon) You'd be a hero



OR

• (Bottom Left) (Renegade) Damn right I will Step 2: •

Talk to him again



(Left) Matriarch Benezia



(Bottom RightI Another Question



"Repeat step I*

Repeat these two steps for whichever one you want until the achievement unlocks, then switch to the other for that achievement. Remember to do whichever way you DON'T wanfyour character to be first so when you finish with the second achievement, you are high in either Paragon or Renegade, depending on your preference.

PARAMOUR

10®

Complete any romance subplot You can do this with: Kaidan, Ashley, and Liara. Talk with them after every main plot event. Choose the top dialog. Don't worry if you try to get Ashley and Liara at the same time, they will confront you and you have to choose. Once you finish the three planets, and reach the Citadel, you will be close to kissing, and when heading to llos, you seal the deal.

SPECTRE INDUCTEE

t5©

Become a Spectre This is a main quest achievement. Prove that Saren is evil. Talk with Harkin, find Garus.then bring down Fist. After that, you need to save Tali, and with her evidence, you become a Spectre.

CHARISMATIC

10©

Use Charm or Intimidate to resolve an impossible situation POINTS GALORE

You get two chances to do this. The first is on Virmire, where you either intimidate or charm Wrex into calming down and NOT taking action. The other chance is in the end where you intimidate or charm Saren into suicide. You must max out either one, or else you will fail.

Locate Dr. T'soni in the Artemis Tau cluster She's in the Artemis Tau Cluster. Knossos system, and on the only planet you can land on. Drive the Mako till you reach the tunnels. Go down the elevator, and you'll find her, trapped in a force field. Kill the enemies, and activate the laser. Enter the newly made hole, use the elevator, and kill the Krogan.

COLONIAL SAVIOR

50©

Complete the Bring Down the Sky mission. Finish the "Bring Down the Sky" DLC missions. You must have access to the Normandy and the Galaxy Map. Head to the Asgard System in the Exodus Cluster, then land on Asteroid X57. There are three assignments here that will help toward your completionist and ally achievements. •

Bring Down the Sky



Avoid the Blasting Caps

• Missing Engineers

ACTION ELITE PMC 50 Complete all missions as a Professional. Professional only unlocks after beating the game at least once on either Recruit or Contractor difficulty. Enemies hit harder and there's much less time for your partner to revive you when you are down. NOTE:

You can go to Mission Select and play each mission on Professional out of order and it will

still unlock. Tips: -All Primary Weapons unlock after your first playthrough so save your money for upgrading the firepower of your favorite guns. The Dao-X kills most enemies with 2 shots and also knocks down even heavy armored guards at mid to close range. -Play slow and clear out all enemies before advancing (the majority of the enemies in every area are finite, so you will eventually kill all of them) -You can unlock this with either the Al or a co-op partner.

MY VIRTUAL FRIEND

35©

Complete all missions with the Partner Al. Complete all 6 missions with the Al as your partner on any difficulty.

SAY HELLO TO MY LITTLE FRIENDS

45 ©

Purchase the MP7, M134, DAO-X Protecta, MGL MK-X, and the M107 Light Fifty. After completing the game on any difficulty, all primary weapons are unlocked so you can save money on 3 of the 5 guns (M134, DAO-X and MGL MK-X). Just purchase the remaining two guns (MP7 under 'Secondary Weapons' and M107 Light Fifty under 'Special Weapons') to get the achievement. OR Complete the game on Professional (see "Elite PMC”) to unlock every weapon and the achievement.

MAN OF MANY MASKS

50 ©

Purchase every mask variant. You will need $110,000 for this. Purchase all masks for one character to get this. Make sure you have enough to buy all the masks and once the achievement unlocks power off your 360 and boot the game up again. You'll have both the achievement and your money intact.

IF I WERE A RICH MAN

40©

Earn one million dollars in total over the course of campaign mode. This can be earned throughout the course of 3+ playthroughs of the game. A complete playthrough is worth $395,000 if you collect all briefcases and complete all bonus objec¬ tives. Assuming you have already collected all briefcases in the 1st playthrough, the 2nd time you can only earn $288,500 max. 3 playthroughs will therefore net you $972,000. You can spend money you earn as the game tracks your total earned, and not what you currently have.

4

IF I WERE A RICH MAN f CONTINUED) Note: Objective rewards are the same in any difficulty. Most of the sub-objectives are pretty straightforward except for one in China where you are asked to take down the first Chinook. Preparation is needed beforehand: You need either the RPG or Stinger (FIM92). I recommend the Stinger because despite the damage chart, it does more damage than'the RPG (2 shots to take down the Chinook instead of 3 RPGsj, it comes with 3 ammo by default and it has lock on. The only con is that it cost nearly 5x more. Once you dock at the dam, enter mid-mission shopping if you haven't already and equip/buy the Stinger ($42,500). Throw the first control switch and clear out all the enemies first before moving the hovercraft in. After climbing up the ladder, clear out any remaining enemies again. Once you throw the 2nd control switch, the Chinook comes flying in across the dam. Lock on and take it down with 2 missiles before it flies off. OR Go to Mission Select once you've completed the game and choose level China and complete the first objective (Blow up the bridge the convoy is passing over), run back to the hovercraft at the bottom to trigger the checkpoint (else the money won't be credited) and then quit the game. It takes less than 2 minutes and it’s worth $30,000. You can rinse and repeat till you get 1 million.

FEAR IS THE MIND KILLER

45©

Spend 1 minute straight at full Aggro. You can get this at the first turret at the game's tutorial area in Somalia. You have unlimited bullets so just hide behind cover at the turret and blind fire till you get the achievement.

STARTING A RIOT

30©

Kill 50 enemies total in Co-op Riot Shield. This is the only single player campaign achievement that cannot be gotten without a 2nd controller/ human partner. You have to be the one behind doing the shooting while your partner holds the Riot Shield to get this. I recommend doing it on Mission 2, Afghanistan on Casual difficulty. There's a part in the level where you are in some corridors filled with gas. There's a riot shield right outside the lift you come out from. Have one player pick up the riot shield and one behind doing all the shooting. Take the left path and circle clockwise. You can easily get at least 12 kills before the shield breaks. Once it breaks, restart from checkpoint and you'll be outside the lift again. Do this 4-5 times to get this achievement.

TWO EYES ARE BETTER THAN ONE

35©

Kill 5 enemies total using Co-op Snipe. This can be done as early as Somalia, after killing Mo'Alim, you are asked to clear out the street so the chopper can land. Clyde will hint to you that you should use Co-op snipe to take out the gas tank. Don't. Get into a good position near the back of the street and enter co-op snipe*Take out 5 guards to get the achievement. Do not press B to cancel out of it as you cannot enter back into Co-op snipe mode after that.

SEVEN-SIX-TWO MILLIMETER

20©

Kill 250 enemies total using Assault Rifles. Assault Rifles: -S-System -HK36 -AK-47 -AUG -FELIN-2C These achievements will be earned throughout the course of the game if you take out a majority of the enemies. Switch to another Primary/Secondary weapon once you’ve gotten it so that you can start raking up kills for another gun. Kills online also count towards these achievements (whether be it Al or player kills). For the Assault Rifle, Handguns and Sniper Rifles achievements, a good place to get them is the final training area of the first mission (Somalia). Ask your partner to advance ahead; he will then stop because there s a proximity mine ahead. Throw a grenade beside him and he will run forward and be injured by the mine. Drag him around the corner and kill the guards that keep spawning. You have un¬ limited ammo and invulnerability. There will be 120 guards spawning 2 by 2 behind the fence so take them out at your leisure with one of the 3 guns. (This is because you are stuck with stock weapons forthe entire 1st mission). Your Al partner will not die while you are doing this.

ARMY OF TWO You can also get the Submachine gun achievement in the last area in training. Start the first level Somalia with Salem and select your secondary weapon when the training tutorial prompts you to swap weapons to get a submachine weapon from Rios and do the steps outlined in the paragraph above.

THIS IS MY BOOM STICK!

20©

Kill 250 enemies total using Shotguns. Shotguns:

-M3 Super 90 -FSPS-12 -DAO-X See "Seven-six-two Millimeter".

SPRAY AND PRAY

20©

Kill 250 enemies total using Machine Guns. Machine Guns:

-M249 SAW -PKM -M134 See "Seven-six-two Millimeter".

DEAD MAN'S HAND

20©

Kill 150 enemies total using Handguns. Handguns:

-M92 Elite II -SOCOM Mk23 -GI8C -DEAGLE -.44 Model 29 See "Seven-six-two Millimeter".

ALRIGHT, WHO WANTS SOME?

20©

Kill 250 enemies total using SMGs. SMGs:

-Skorpion -MP-11A1 -MP5k -P90 -MP7 See "Seven-six-two Millimeter".

20©

ONE SHOT. ONE KILL. Kill 100 enemies total using Sniper Rifles. Sniper Rifle:

■r-MU -MSG-90 -DSR-i -SVD -Ml 07 Light 50 See "Seven-six-two Millimeter".

20©

BIG BOOM! BIG BADABOOM! Kill 25 enemies total using RPGs. RPGs:

-RPG-7 VI -FIM92 Stinger -SAL-86 See "Seven-six-two Millimeter".

4

FLIP YOU. FLIP YOU FOR REAL

20©

Kill 50 enemies total using the Melee Attack. I Run up close to an enemy and press RT to do a melee attack. Kill 50 for this achievement. In the later I stages, enemies with red health bars will not die from one melee attack so be careful. Enemies with I blue life bars will still be taken out with one attack. It's hard but possible (ungdvisable) to do them on I heavy armored guards from behind but there's no point.

FISSION MAILED

20©

Kill 25 Martyrs by shooting the Bomb Packs on their chests. Only Mission 2 (right after the opening parachute sequence you can take out 6-7 martyrs) and Mission 3 (halfway through the mission) have martyrs. Shoot 25 in the chest to make the bomb packs explode. If you don't get the achievement simply rinse and repeat.

IF IT BLEEDS, WE CAN KILL IT

30©

Kill 25 Heavy Armor enemies. If you make sure you kill every heavy armor enemy in your playthrough, you will get this mid-way through the 2nd playthrough. If not, Miami has the highest number of Heavys in the game (about 6) and 4 of them are worth $5,000 each when you kill them.

Note: In Iraq, Ali Youseff is also considered to be a heavy armor enemy.

FIELD MEDIC

30©

Drag and heal your partner 25 times. Heal your partner 25 times by holding the 'A' button when he's down. Training mission in Somalia does not count. You can also repeatedly shoot at him to bring him down (if you have the ammo) and then heal him to get this.

BOOTS ON THE GROUND

10 ©

Finish playing a versus ranked match. Just as it says, simply complete a versus ranked match. Shortest duration is 10 minutes and you need 4 players minimum to play a ranked game.

THE DEVILS IN THE DETAILS

20©

Complete 20 minor objectives in a ranked match. In an online ranked game, press BACK to open the GPS. Minor objectives are highlighted in yellow. All you have to do is go up to them and press A to pick them up. Best done in a 20 minute match. Some minor objectives can only be reached via step-jump. If you find that none are appearing on your GPS, go complete a main objective and they will respawn eventually. You might want to split with your partner so that one does the main objective while the other collectAhe minor ones. Both players on that team will get this achievement once it's done.

SURVIVING THE GAME

25©

Complete a ranked match without ever needing to be revived. You need to stay alive for an entire ranked match to get this. If you know the opposing team's players it will be easier to arrange a truce. Watch out for the Al running amok and sometimes just spawning right behind you and you should be fine. You can get shot to near death and then Feign Death for the entire match and it will also unlock.

RETIREMENT SAVINGS PLAN

40 ©

Earn one billion dollars in total in ranked matches. Earn $1,000,000,000 in ranked games online. Good teamwork and knowledge of the maps can net each player a few million dollars every 10 minutes. Collecting minor objectives is a good and efficient way to boost your earnings.

OUT OF DEBT Heal your partner for the first time. Training does not count. See "Field Medic".

15@

ARMY OF TWO 35©

ONE GUN IS ENOUGH Win a ranked match without purchasing any additional weapons.

Do not approach any of the green highlighted weapons machine and do not buy weapons in an online match. Out-earn your opponent to win the match.

BEAST WITH TWO FRONTS

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Kill 50 enemies total in Back-to-Back. During the scripted back-to-back sequences, kill 50 enemies. You will get this in the course of 1 playthrough.

RUNNING MAN

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Kill 75 enemies while in the stealth mode of Overkill. Put your Al partner to aggressive-hold and wait till the aggro meter fills up. The aggro bar on his side will fill to the max, then another darker red bar will fill inside after that, let him maintain the aggro for another 2 seconds and press A to enter Stealth Overkill mode. Kill 75 enemies to get this. Not firing at all while your partner draws aggro will fill the meter quicker.

L'ABATTOIR

30©

Kill 100 enemies while in the power mode of Overkill. Put your Al partner to passive mode and keep firing at the enemies. You need to kill at least 1 to max the aggro meter. After maxing it, continue firing to let a darker meter fill inside the red bar. Hold it for 2 seconds once it's filled and press A to enter the Power mode of Overkill. All enemies will fire at you during this time but you do double damage. Kill 100 enemies to get this.

WEAPON SPECIAUST

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Purchase 3 weapons. You can buy any 3 weapons in the mid-mission shopping or just complete the game on any difficulty to get this achievement as all primary weapons will unlock.

STONEWALL

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Kill 30 enemies using the Riot Shield melee attack While holding the riot shield, ask the Al to hold his position and advance yourself towards the enemy. Press when close to melee them. Melee 30 to get this achievement.

MY KIND OF CASE!

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Collect all of the information cases in the entire game. Afghanistan - 3 briefcase Iraq - 3 briefcase Aircraft Carrier- 3 briefcase China - 3 briefcase Miami - 2 briefcase You get a cash reward for picking up the briefcases and they can only be collected once. It disap¬ pears in future playthroughs once it's collected. You can check 'Objective' in the pause menu to see how many you have collected for the level. Collection is accumulative, i.e., you don't have to collect all in 1 playthrough.

Rough locations: Afghan /I: Behind the first M-11 missile is a small uphill path, follow it all the way to the end. #2: After encountering the 1st heavy armor guard in the mission la cutscene plays showing him walk¬ ing out of a door), kill him and all the guards and search the platform area. It's up past a short set of stairs at the back of the platform. #3: In the area just outside of Brian Hick's cell, go all the way to the back to get this one. Iraq: #/: Right before ascending the ladder to take out AH Youseff's Lieutenant's Helicopter, look around at the bottom of the ladder to find this. #2: When you're asked to call in the air-strike on the bunker, run to the tent nearest to the huge wall dividing the area Ithere are some sentry towers near the wall), it's on the side of the tent facing the wall. i3: In the final area of the mission before meeting AH Youseff, there are some metal platforms with guard on it. Kill them all, climb up the small steps to the 2nd level of the platform, and then the ladder to the 3rd level to find this.

x

MY KIND OF CASE! I CONTINUED) Aircraft Carrier: ft: On the main deck of the ship after you land, run towards behind control tower and then to the right to find this on a platform on the side of the ship. #2: In one of the hangars, you have to operate one of the planes to blow through a door Ia heavy armored guard appears oncS the door is blown). Search around the wall closest to the door. It's behind some missiles. #3: In the final hangar, after activating the missiles to sink the ship look around at the back right of the hangar to find a basketball court. It's behind the basketball hoop closest to the hangar wall. China: //; Once you arrive at the dam, head up the stairs towards the first control panel. Look across the dam to see a similar structure directly opposite. The briefcase is there. *2: Once you arrive at the village, co-op snipe the 2 guards and take the right path. At the first house you can enter on the path, head to the 2nd floor to get this. *3: After the only Back-to-Back sequence in China, do not enter the factory. Search outside near the back outside the factory (it's behind a dump) to find this. Miami: //: After the gates to the luggage area are opened, you have to run to the 2nd floor to operate a control panel. There's an office right before the control panel, search around the back of the office to find this. *2.• On the 3rd floor of SSC tower where you have to jump onto the lift, ignore the lift and keep running forward to the back of the floor to find this. It's directly opposite and across the staircase that you came up on.

TRUE SSC CHALLENGER

25©

Win every stage of a ranked three round SSC Challenge match Win every stage of a ranked three round SSC Challenge match. This is unlocked when you and your partner win 18 out of 18 'stages’ in a three round SSC challenge. There are 6 stages a round and the end of each stage is marked with a claxon and confetti going off. This could be done legit pretty easily but can also be done at the same time as when your boosting partners are going for the "SSC Challenge Marksman" achievement.

BARREL SSC CHALLENGER

25©

Destroy 500 barrels in ranked SSC Challenge matches This takes the longest out of the 4 DLC achievements simply as you only get a few barrels a stage. The fastest way to do this is to boost it with 3 others on the Warehouse 2 level. There are about 12 barrels right at the end of it that continuously respawn after about 40 seconds. If all four of you run to the end and then take it in turns to blow up the barrels (It only takes one shot as they are so close together) then you should have this in about four hours.

SSC CHALLENGE WIN

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Win a ranked SSC Challenge match If boosting then you should get this with "True SSC Challenger", if not, then you'll get this naturally within a few games.

SSC CHALLENGE MARKSMAN

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Achieve 75% accuracy at the conclusion of a ranked three round SSC Challenge match This achievement is given for, obviously, hitting 75% of your shots throughout a 3 round challenge. (After 3 rounds a conclusion screen will pop up. It's the screen which says red/blue team wins.) Its virtually impossible to win and get over 75% accuracy so you're pretty much doomed to a loss if you want to get this. Here's what I did. Simply shoot the first target of the level once and then sit there. Do this for all 3 rounds and you're set. Achievement unlocked. The other team will indefinitely get 'True SSC Challenger' if you use this technique so make sure you have someone who will return the favor.

THAT'S RIGHT. WHO'S LAUGHING NOW

15 ©

Buy the pack 8' gun pack in a multiplayer ranked match Ok so this is an online one, and despite what most people think, you can do it on any map. Not just the new map. Now for this achievement you have to buy weapon pack 8. Just do bounties on any map because bounties make the most money and once you have $475,000 you can buy weapon pack 8.

ARMY OF TWO Once you have that amount or more head overto any weapon station, select pack 8 and buy it. The achievement will instantly unlock.

ARNOLD BRAUNSCHWE1GER

20®

Destroy 300 destructible objects in Mission 7,8 You must destroy 300 destructible objects. Very easily done on Level 8. It will take about 1.5-2 playthroughs of level 8 to do this. Almost anything can be destroyed from fire extinguishers to electrical boxes, to chairs to laptops to TV's etc. In the level there will be a massive fight in an office area, there will be tons of offices on the main room and inside rooms with plenty to destroy (laptops, chairs, clocks, TV's) and then there will be another fight in Dalton's main room before the vault where you will be a huge screen with Tyson and Rios' face on it. That huge screen has 48 individual screens which can all be destroyed. There is nothing more to really say for this achievement though, just shoot anything that looks like it can be destroyed. You can also find an area, destroy everything than die and come back and keep rinsing and repeating. But after a maximum of 2 playthroughs of the level destroying everything you see you should have it. I got it in 1 and a half playthroughs. It unlocked on my second playthrough in the massive TV room with Tyson and Rios’ face on the screen. Oh yea and also if you are doing co-op you must each destroy 300 objects, you can't get 150 than have your partner get 150, each person must destroy 300.

I PROMISE TO KILL YOU LAST

30 ©

KILL DALTON IN LESS THAN 40 SECONDS You must kill Dalton in less than 40 seconds. Easiest done on recruit in co-op. Once the fight with Dalton starts have both people use PMK's or if you can't shoot well enough with it then use AK-47's. You must knock him off the bridge within 10-12 seconds max, if you have to reload or if he walks too far to the right, it has taken you too long. Once you do this and he is knocked off, im¬ mediately after the cutscene take out your sniper, use the Ml 07, and have both people instantly start firing headshots at Dalton, he should be across the room, once the cutscene is done he will directly across the room from you. It might help to take 2-3 steps to the left to get a clearer shot. If you both hit him with 2-3 headshots you should make it in less than 40 seconds. The achievement should pop up about 2 seconds after he dies so you will know. Now this is a very difficult achievement, you won't get it quickly. You and a partner will have to practice this many times. The most key part is being able to knock Dalton off the catwalk in about 10 seconds, 12 maxi! Try to get him before he goes past the first bend of the catwalk. Just open fire right away with a PMK or Ak-47, me and my friend used Ak-47's but PMKdoes more damage but is less accurate. To get the headshots you will need to get lucky. Sometimes Dalton will run and hide, but right when the cutscene ends you will have a few seconds where he is out in the open shooting at you and if you get lucky he might even stop to reload before running to cover. You have to have your hand on the LB button in the cutscene getting ready to switch to sniper. Once that scene ends run 2-3 steps to the left if you need to and instantly line up a few headshots. Like I said I got about 3 off on him and my friend got about 2-3. The headshots are key.

I WANNA BE A CLEANER

25 ®

Final blow to Dalton is a headshot with a pimped .44 MODEL 29 handgun You must kill Dalton with a pimped .44 model 29 handgun. First equip that specific handgun and make sure the appearance is pimped. Then start a co-op game on Mission 8 on recruit. Once you get to Dalton try to get him down to about 2 bars of health, maybe less, once done get one partner to draw enough aggro to go into 2X damage mode. Make sure you are close to Dalton once in stealth mode, once in stealth mode run overto Dalton and shoot him repeatedly in the head with the pistol. When I did this I shot him about 5 times and he didn't die although once stealth mode ended I shot him once more and I got it. So I don't think you can get it in stealth mode but once stealth mode is over he should have like no health so you can just shoot him in the head. The trick here is to make sure the final blow that kills him is a headshot with the pistol. So there are a bunch of various methods to do this. Just do what works for you.

30®

MISSION 1 COMPLETE Completed Mission 1 as Contractor or higher. See "Mission 6 Complete".

30©

MISSION 2 COMPLETE Completed Mission 2 as Contractor or higher. See "Mission 6 Complete".

4

MISSION 3 COMPLETE

15©

Completed Mission 3 as Contractor or higher. See "Mission 6 Complete".

MISSION 4 COMPLETE

.15©

Completed Mission 4 as Contractor or higher. See "Mission 6 Complete".

MISSION 5 COMPLETE

15©

Completed Mission 5 as Contractor or higher. See "Mission 6 Complete".

MISSION 6 COMPLETE Completed Mission

6

15©

as Contractor or higher.

To get this you have to complete each mission on Contractor or higher. The 6 missions are:

7. Somalia 2. Afghanistan 3. Iraq 4. Aircraft Carrier 5. China 6. Miami

MISSION 7 COMPLETE

30 ©

Completed Mission 7 as Professional. You must beat this mission on Professional forthe achievement. The mission is called "Kiev" and is pretty easy if done with a partner online through co-op. The only semi-difficult part people seem to have trouble with is the back to back. Forthe back to back, try to stay on the sides it starts you on; don't keep turning around because that will confuse you. Stay on your side and take out the enemies quickly. Other than this the level is pretty easy. I have heard reports of people putting the difficulty to recruit forthe back to back, than afterwards switching back to Professional and still getting the achievement but I have not tried this so I cannot confirm it.

MISSION 8 COMPLETE Completed Mission

8

30©

as Professional.

You must beat this mission on Professional forthe achievement. The mission is called "Miami Alternate Ending" and is not terribly hard if done with a partner in online co-op. Mission 8 is not terribly hard until the end where you face off against Dalton. To defeat him make sure your both packing stingers. It should take about 4 rockets to knock him off the catwalk Js long as each one was locked on. To easily pull this off make sure once the cutscene ends you run out side of the vault and shoot the stingers from outside the vault door, Dalton will keep circling around so take your time and wait until he walks into your line of sight. Once he is knocked down a cutscene will start. After it ends run immediately to one of the little bunkers, they are where all those electrical units are and they are lower down and provide great cover. WATCH OUT for a guy on the second floor, who will be firing rockets at you, try to take him out quickly. As for Dalton turn on your GPS to see where he is, try chucking grenades at him and shoot him when he occasionally pops out of cover, try to keep moving around though from "bunker" to "bunker". What my friend and I did was eventually he got into 2X Damage mode and I was in Stealth mode, we were both close to Dalton so he started firing on Dalton with 2X Damage and I ran over in Stealth and started firing into his head. I suggest using the gun with the most damage which is the PKM, as your primary weapon. Anyways once your stealth/2X damage mode is done you should have Dalton down to literally no health if not dead, if this is the case just keep shooting him once the mode ends and he should die. He died for my friend and me literally once my stealth mode was done.

SHARP STEEL Complete the Steel Mill on any difficulty level in Tournament. See "Hard Steel".

THE CLUB HARD STEEL

20©

Complete Steel Mill on Insane level. The Steel Mill is the first level and is made up of 6 events:

1. “Pressed into action" - Sprint 2. "A View To A Mill" - Sprint 3. “Wheels Of Steel" - Siege 4. "Diagnosis Girder" - Survivor 5. “Time To Mill" - Time Attack 6. "Run Of The Mill" - Run The Gauntlet

SPLASH DOWN

10©

Complete Ocean Liner on any difficulty level in Tournament. See "Watery Grave".

WATERY GRAVE

20©

Complete Ocean Liner on Insane level. 'Ocean Liner' is the fourth level and is made up of 6 events:

1. "Man Overboard" - Sprint 2. “Blood Vessel" - Survivor 3. “That Sinking Feeling" - Sprint 4. "Watery Grave" - Siege 5. "A Titanic Struggle" - Time Attack 6. “Hell And High Water" - Run The Gauntlet

OUT ON PROBATION

10©

Complete Prison on any difficulty level in Tournament. See "Hard Time".

HARD TIME

20

Complete Prison on Insane level. 'Prison' is the third level and is made up of 6 events:

1. “Jailbait" - Sprint 2. “Doin Time" - Time Attack 3. “Sprinter Cell" - Run the Gauntlet 4. "Jailhouse Rock" - Siege 5. "Hard Cell" - Survivor

WATERWAY TO GO

10©

Complete Venice on any difficulty level in Tournament. See "Wet and Wild".

yVET AND WILD Complete Venice on Insane level. Venice is the 2nd level and is made up of 7 events 1. "Gondola In 60 Seconds" - Sprint 2. "Italian Stallions" - Siege 3. "A Bridge Too Far" - Sprint 4. "A Route Canal" - Run the gauntlet 5. "Pasta La Vista" - Survivor 6. "Pizza The Action" - Time Attack 7. "Veni, Vidi, Vici" - Sprint

GRATE WORK. Complete Warehouse on any difficulty level in Tournament. See "A Crate Effort"

20©

PB

6. "Escape From Newhaven" - Sprint

A CRATE EFFORT

20©

l| Complete Warehouse on Insane level. 1 Warehouse' is the fifth level and is made up 6 events ■ 1. "Ghetto Blaster" - Sprint I 2. ~Siege in the slums" - Siege 1 3. "Downtown Dash" - Sprint m 4. "Clocking In" - Time Attack 5. "Skyline Survival" - Survivor 6. “The Crate Escape" - Run The Gauntlet

A STATELY ACHIEVEMENT

10©

Complete Manor House on any difficulty level in Tournament. See "Full House"

I FULL HOUSE

20©

1 Complete Manor House on Insane level. 'Manor House' is the sixth level and is made up of 6 events

1. "Chaos In The Country" - Sprint 2. "Estate Of Emergency" - Sprint 3. "Lord Of War" ■ Siege 4. “Manor Hunt" - Survivor 5. "Manor On Fire" - Time Attack 6. "Bad Manners" - Run The Gauntlet

DEFCON 3

10©

Complete Bunker on any difficulty level in Tournament. See "Bunker Buster"

BUNKER BUSTER

20©

Complete Bunker on Insane level. 'Bunker' is the seventh level and is made up of 6 events:

1. “Sixty Feet Under" - Sprint 2. “Go Nuclear" - Survivor 3. "From Russia With Love" ■ Sprint 4. “Countdown To Meltdown" - Time Attack 5. "Defcon 5" - Siege 6. “Back In The Ussr" - Survivor

WARLORD



30©

Complete the game on any difficulty level in Tournament. See "Skillzone"

SKILLZONE

40©

Complete Warzone on Insane difficulty "Warzone' is the eighth and final level and is made up of 6 events: 1. "Time Bomb" - Time Attack 2. "Tanks For The memories" 3. "Minded Games" - Survivor 4. "Bombed Out" - Run the gauntlet 5. "Warlord" - Siege 6. "Wargames" - Sprint

GENERAL TIPS: Considering you don't have to get a certain score or even win the tournaments, if the levels are not timed, take it slow and take enemies out from a distance if possible. If they are timed, shoot while running and if you miss killing someone, just keep going. Make good use of your “snap " move by pressing Y to do a quick 180 turn. It takes a while to turn around simply using the thumbstick and you'll most likely get yourself killed that way.

THE CLUB Also, don't bother trying to get skullshots when playing through on Insane. Do all the tournaments on Insane and enjoy the game, then go back in Single Event mode on Casual to find the skullshots and do all the miscellaneous achievements.

JOIN THE CLUB

40©

2

Play an event with every one of the 6 unlocked characters in either Tournament or Single Event. You have to complete the same event with all 6 characters. Just go into 'Single Event' and pick a quick level such as ‘Veni, Vidi, Vici" (Venice level 7) and play it with the 6 starting characters.

THE AWARDS SHOW

25©

Achieve one of every ‘in game award’ either in Tournament or Single Event. See "Show Off".

SHOW OFF

20©

Achieve every ‘in game award' in one level in either Tournament or Single Event. The Awards are: Head Shot - Shoot someone in the head. Head Shot Heaven - 5 head shots in a row. Great Shot - Kill someone from a distance. Crack Shot - Same as ‘Great Shot' but further away. Snap Shot - Press Y to do a 180 degree turn and kill someone. Gatecrasher - Break through a doorway that is boarded up, and then kill someone. Death Boll - Press A to perform a roll, and then kill someone when you come out of it. Ric-O-Slay - Kill someone by bouncing a bullet off of a surface. Penetrator - Kill someone by shooting through an object. Multi-Kill - Kill 2 or more people with an explosion. Last Bullet - Kill someone with last bullet in your magazine. Select the very first level of Steel Mill. ('Pressed Into Action'! When you start, select your pistol and shoot at the wall/ground/air until you only have one bullet left. Peek around the corner and shoot the guy on the right in the head, giving you 'Last Bullet' and 'Head Shot'. Continue through the level as normal, shooting every enemy in the head till you have 'Head Shot Heaven'. Continue onto the metal walkways, if you go down the walkway on the far side, a guy at the end near the stairs will hide behind the metal bar. Shoot through that to get'Penetrator'. When you come down the stairs, an enemy will come busting out of the door on the right. Shoot at the metal plate hanging opposite to the door. You may have to try a few different angles, but eventually, you'll get 'Rico-slay'. Perform a roll and kill the other guy to get 'Death Roll'. Next, make your way into the area with the train and do 'Snap Shot'. On the walkway there will be two guys, taking one out will give you the 'Great Shot' award. The train has one wagon with two gates, smash through these and kill the guy at the other side, giving you 'Gate Crasher'. (If you don't get this, you'll have to restart.) Continue through to an open area which has two explosive gas tanks. There will be one guy running down the stairs they are positioned at and another guy that is jumping over the railing of the stairs. Kill these guys and the one sitting to the left. Do not move into the area until you've done this. After the area is clear, walk in and you will have two guys coming in from the left, throw a grenade and get them both in the blast radius, giving you the 'Multi-Kill Explosion’ award. Going through the gate, you will get into the final area of the level. Stay at the point of the gate and wait for the smoke of the explosions to clear. In the back of the space on the walkway there will be two enemies. Shoot the one on the right giving you 'Crack Shot'.

SAVE OUR SOULS

20©

Spell the word SOS in the Warehouse in either Tournament or Single Event. At the end of 'Ghetto Blaster' (first level of 'Warehouse') is a sign that's back to front on the roof near the exit. It says "Clarke & SOnS. Ltd". Shoot all the letters so only SOS is left.

LISTMANIA



Save 5 Playlists in GunPlay. From the main menu, go to 'Gun Play', and then 'Build Level', and choose whatever settings you want. Press START when you're ready. Press X to save. Repeat 4 more time and Achievement Unlocked.

/

HI

SS I

mm mmmmm mm mm PREMIUM MEMBERSHIP

20 ©

Finish a Tournament on any difficulty with all 8 characters. You have to beat a full tournament with all 8 characters. Killen is unlocked after you beat the first 4 tournaments and Nemo is unlocked when you complete the game. To save yourself time, change your character after you complete every tournament. When you have completed the game, go back and complete 'Steel Mill’ with Nemo on Casual and the achievement will unlock upon completion.

RACK EM UP

10©

Achieve your first xIO combo in either Tournament or Single Event. This is the first achievement I unlocked and it will probably be yours too. Every time you kill someone or shoot a Skull Shot you get +1 to your multiplier. Get it to 10 and it will unlock.

HIDDEN TREASURES

30 ©

Shoot All Secret Skullshots in every level in either Tournament or Single Event. See "Bag Them Bones".

SCAVENGER

10 ©

Shoot All Skullshots on one level in either Tournament or Single Event. See "Bag Them Bones".

BAG THEM BONES

30 ©

Shoot All Skullshots on every level in either Tournament or Single Event. Steelworks

"Pressed Into Action" 5 Skullshots

(NS!

5 Secret Skull Shots ISS) NS 1 Around the corner from start on left wall 551 When you 1st step onto metal walkway turn right and look up its underneath a pipe NS2 After walk way go down 1st set of stairs and it will be in front of you on lift thing 552 from last one look over to your left in the distance 553 At bottom of stairs 2 men will burst through door on your right opposite side on your left has a door you can break through for secret area it is on back wall NS3 In next area with train, smash through the 2 sets of boards and its in front of you 554 from last one turn right and go up stairs look high up to your left 555 When you enter the area with the stairs on the right and the guy jumps down stand on the walkway and look to your left in the water NS4 From the last skull break the board and before going into final room look to your left through the window NS5 To the right of the exit in background "A View To A Mill" 5 Skullshots

5 Secret Skullshots NSI Go down stairs at start and turn left its infront of you 551 turn left from last skull and go straightahead and look in the window in front of you NS2 Turn left and under stairs 552 Around corner is another set of stairs go up them and brake through board its behind it 553 keep going to find another set of stairs go up them and right in front of you NS3 back down stairs is small bridge stand on it turn left and look down NS4 go through small corridor and when you emerege look to your right NS5 move through this part to find a small set of concrete steps its on the side 554 stand with NS5 on your right and move forward to the back of the area and turn around and it is on the middle strut of the metal lift 555 Just before exit door is a door on your left go through it and turn left Wheels Of Steel 5 Skullshots

5 Secret Skullshots SSI from start turn left break through barrier and look down on floor over the edge

NSI turn around from last skull on back wall 552 back to start starting from left wall under gantry on left NS2 on piece of machinery below and to right from last skull NS3 above last skull high up on beam 553 in far back right corner NS4 behind spinning wheel next to blue barrell 554 stand at door on the left where you broke through and look on right wall of room about halfway along low down 555 look at the other door and its up and to the left NS5 stand at right door and look out on the level will be infront of you on pipe Diagnosis Girder 10 Skullshots 5 Secret Skullshots

NS1 Straight in front of you NS2 go through door on your left and go down stairs above the door NS3 futher along corrider on wall low down to your right NS4 on otherside of the wall from NS3 NS5 at end of corrider 551 there is a door to the right of NS5 in the out of bounds area you need to run into look to the right out of the door and shoot the skulshot then run back NSS take the 1st door on your right before NS5 stand with the boarded up room on your left and look up and to your left on a beam NS7 turn around from NS6 go to wall and turn left in front of you near roof 552 below NS7 in the distance 553 side step to your left to the othe side of the room infront of youand run down ramp into out of bounds area and shoot skull under metal walkway 554 turn to your right and look out of right window and up to your right 555 look through the left window of into the distance on your left NS8 turn around and go through doorway on right just past boarded up room and just before you go into large room below where you started its up and to your left on door frame NS9 go into large room and its on the wall on the right towards the end NS10 opposite side from last one in corner Time To Mill 0 Skullshots 5 Secret Skullshots 551 from the start you go forward then round and up a ramp about halfway up look in the distance in the far right hand corner 552 through the 1st door you smash open turn immediately to your left and shoot the guy run to the end of the room and turn around its low down 553 go back to the room with the door you smashed open and stand with your back to the table with the arrow on and look and look up to your right its above the air conditioner you may have to move about a bit to see it 554 whan you first exit onto the metal walkway there is a crippled ladder to your left, stand with the ladder infront of you and look down its under the metal you need to shoot it from an angle 555 go along the metal walkway and stand at the top of the 1st staircase on left and look to your right Jts very low down look belowe the middle of the other staircase Run Of The Mill 10 Skullshots 5 Secret Skullshots NSI to the right of the 1st staircase you walk up 551 go up stairs around and back down the stairs and then turn around its to your left NS2 Underneath the stairs leadings outside 552 once outside turn right and go towards the barricade and look through the open door and its on the left in this room NS3 stand on the small bridge in this area and look to your left, its just above the pipe in the water NS4 move to the next area with the small bridge and its at the far end above the water 553 in the water by the bridge NS5 in the next area it will be on the train just inf root of you 554 go up the stairs and about halfway up turn around and look in the drivers cab of the train NS6 You will see this of to the left on the walkway between the 2 staircases

/

BAG THEM BONES (CONTINUED) NS7 Carry on through the metal walkway and it is on a pipe in the middle of the big containers NS8 head inside after the walkway and it will be infront of you in the distance on the right NS9 continue through to the last room before the exit and it will be to the left of the radiator below the arrow SS5 Same room as NS9 but'on the ceiling between the pipes you need to move around a bit to hit it NSW Is on the wall behind the exit boards

Venice Gondola In 60 Seconds 5 Normal Skullshots 5 Secret Skullshots NSI Go through short tunnel at start and turn right and its to the left of the next tunnel above a door NS2 Straight ahead of you on wall you cant miss it 551 Stand facing where NS2 is right next to railings and turn around and sidestep to the right and shoot the boarded up window to the left of the phone box its behind there 552 turn right from SSI and go to the end and turn left to secret area then turn left again NS3 go into the room after the shield guy and stand at top of stairs and look down 553 continue till you get to a part with 2 flaming barrels and an arrow pointing to your right go through there and smash boards on right its behind the door NS4 4s soon as you Come outside again stand at the door and its infront of you on left above flaming barrel 554 Still standing at door look straight across and you can see it in room above the arrow pointing left NS5 look across to your right from NS4 and its just below the railings at the top of the stairs 555 Go up the 1st set of stairs and face the exit turn around and you will see it in front of you in dark area Itallion Stallions 5 Normal Skullshots 5 Secret Skullshots NSI On a wall across from the start NS2 From the last skull turn to the right and its on a door 551 Stand to left of turret gun and look up and to the right in broken white building 552 stand next to turret and look to the building on far left NS3 Move to the back of the room and look forward on the edge of the floor your on in stairwell NS4 Go down stairs on the wall across from the door NS5 Look to the right out of the door on bottom floor its on a bridge 553 Look out the door to the right through a window 554 go out door and turn around and sidestep to the left and you will see it at end of the corridor 555 exit the door facing to the right and side step a few times to your left and it is on the wall low down near the water at the front of the gondola A Bridge Too Far

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10 Skullshots 5 Secret Skullshots NSI Go through the 1st part of level till you go down some stairs right infront of you 551 When your get to a small tunnel section and arrow pointing right go left and shoot blue barrels and follow tunnel round NS2 Follow tunnel the right way and its infront of you around the bend NS3 Continue through level and its on the right on a metal fence near shield gut 552 When you Get to the 2nd shield guy look in window above flaming barrel NS4 Cross small bridge with gun on turn left and end of corridor NS5 Continue through to the next area with the man shooting you from the turret stand at sand bag with steps to your left an look straight ahead NS6 When you go up the steps inside the store turn to the right and its above a window 553 Still inside the store go around to the 2nd staircase and its at the top NS7 as you exit the store turn left and its above the archway 554 around the corner and up the roof there is a poster on the wall on your right that says CONCERTO look in the window above that NS8 go past roof part turn right and down some small steps right infront of you in a window NS9 In the last part with the guy with the rocket launcher stand next to the sundial type thing in the middle and turn around its in front of you 555 Turn around and move to the metal fence in front of you and side step to the right till your in the corner and look in the water under the bridge

NS10 up the steps and turn left and its right infront of you Route Canal 10 Skullshots 5 Secret Skullshots NS 1 Turn left after killing 1st guy and its on the wall in front of you NS2 Go down Steps and turn right its infront of you 551 you will see 2 arrows pointing right go to the left of these and its in the room next to the bridge NS3 head into the 1st underground part and its between 2 arches 552 From NS3 turn left go to the end and turn right and its in small alcove NS4 Carry on through and when you get a choice of going left or right, go right and when you emerge its off to the right on a pillar 553 go up 1st set of stairs and turn right and its around the corner NS5 Carry on up the stairs and its right infront of you NS6 Little bit further along in the 1st room you come to its on your right NS7 look out the window to the left of NS6 between 2 arches 554 Carry on through the arch where NS7 was and turn right its behind the window for the SERENISSIMA shop NS8 same side of street a Little bit further along NS9 at bottom of the steps NSW Go down steps and turn right in pillar 555 above NS10 look through last archway on the left Pasta La Vista 10 Normal Skullshots 5 Secret Skullshots NS1 Between Blue awnings to the right of the start NS2 same side bit further along above archway NS3 Turn right from start and its infront of you behind chain fence NS4 To the right of NS3 you can see it behind the balcony NS5 Turn left from start high up on building opposite blue awnings NS6 below last NS5 in dark area on back wall NS7 bit to the left of NSB on pillar NS8 go up stairs from start and its on the other side of the pillar on the left NS9 Turn left and follow drain pipe up its to the left of the window NSW Turn around and its infront of you of to the in dark area 551 Left from start behind metal fence 552 Turn around from start and sidestep to the right and its on the 2nd floor through the rightmost window 553 High up above NS1 554 Stand right next to where NS1 was and look towards your left its behind the balcony thats next to the orange building on the 2nd floor shoot through the posts to get it 555 Turn around from start and run towards stairs right infront of you its on the back wall Pizza The Action 0 Normal Skullshots 5 Secret Skullshots 551 Turn around from start and its on right at the back in the middle of the wall $S2 head up the wooden ramp and turn around its up and to your right behind metal fence 553 Turn around from last skull and look high up on chimney 554 head up to where the guy was with the gun turret and look down in the water 555 When you break through the board and an enemy breaks through another board to you right, look to your left high up Veni Vidi Vici 5 Normal Skullshots 5 Secret Skullshots NS1 Head out at the start and shoot the guy infront of you and turn left its on the wall SS 1 go down towards the little fountain and turn around its on the right side of the small staircase NS2 right in front of you as you enter corridor NS3 When you exit corridor go down small set of steps and turn left its on the wall 552 turn around from last one and look to the right of the orange rubbish chute at the top NS4 above entrance to small tunnel section

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BAG THEM BONES (CONTINUED) SS3 go into tunnel section and immediately turn right 1 NS5Attop of the stairs at end of tunnel section ■ SS4 when you emerge from tunnel section shoot guy behind sandbags and look to your right in 1 dark corner j SS5 Stand at top of the staifs before the exit and turn around its low down on wall to your left I Prison Cells Jailbait 10 Normal Skullshots 5 Secret Skullshots NSI Go to the first guard outpost where the 1st 2 enemies are and its on your left above the middle arch 551 turn around and look out the window on metal fence between 2 buses low down NS2 Continue to the corner guard tower and again above the middle arch 552 turn around and look out the window at the building behind the bus and its behind the bars on the right hand window 553 continue on and take the first left and look above the arch on the found floor at the back here NS3 at end of this walkway before the steps 554 at bottom of the steps turn right and its below the walkway you were just on NS4 turn around from SS4 and above archway NS5 turn right just after the bus and its on the fence on your left NS6 move further along and turn to your left and smash through board its in front of you NS7 on the wall to the right of entrance to the next area NS8 when you get to a Tjunction with some red graffiti on the wall turn right NS9 turn around and enter next area high up on the wall on the right hand side about halfway along NSW at the back wall on the right hand side SS5just beyond the exit on the right hand wall Doin Time 0 Normal Skullshots 3 Secret Skullshots 551 Just around the corner from the start in the 3rd cell on the right 552 Follow the path round and its in the wall to the Right of a metal fence 553 When you exit onto the walkway move along and head towards the stirs and stop about halfway along turn left and look in the distance its above an arch in between 2 guard towers Sprinter Cell 5 Normal Skullshots 4 Secret Skullshots NSI head down stairs and its in a room on your left where a enemy emerges from 551 Head into the room where NSI was and then into little office its on the right high up as you enter NS2 Across cell block on wall next to flaming barrel

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552 Turn left from NS2 and look high up on wall NS3 Go down stairs and turn left and its on your right NS4 Keep going till you enter the prison church and its on the wall infront of you 553 look through the door to the left of NS4 with the concrete block in the way its at the end of the corridor SS4 when you get to the top of stairs stand next to the concrete block and look straight across its in the distance down a corridor NS5 Its on a wall on your left just before the exit Jailhouse Rock 5 Normal Skullshots 3 Secret Skullshots NSI Infront of you and to the right 551 turn around from start and side step to you right its low down and just to the right of the last oven NS2 Go through the entrance to the main area and its on the left wall just beyond a blue cannister NS3 High up in the middle of the back wall NS4 look in the corridor at the back of the room its on the right hand side NS5 turn around and its above the door you just come through 552 as you go through the door to the main area its at the end of the 1st corridor on your right you need to run into the out of bounds area shoot it and run back 553 As you got through the door to the main area turn around and back up into the out of bounds area its high up on the wall

THE CLUB Hard Cell 7 Normal Skullshots 3 Secret Skullshots NS1 Flight infront of you as you start above archway 551 Turn right and its on one of the metal bars going across in the building that houses one of the buses NS2 turn left and go through the opening in the fence and turn to your right its in the dark area NS3 turn around and its above the entrance to the shed NS4 run through shed and when you emerge turn right and look up NS5 turn left and walk towards the steps its on the right of the steps on a wall NSB Stand between the 2 buses and look of to your right its on the wall by the entrance NS7 stand in same spot but of to your left on a fence 552 From start turn around and look through the window infront of you on 2nd floor with bars across its on the ceiling 553 From SS2 turn to your right and look at the guard tower high up above the walkway its on he side Escape From Newhaven 10 Normal Skullshots 5 Secret Skullshots 551 Continue right to the end from the start and turn around and its to your right above the urinals NSI at the end of the 1st corridor you walkthrough 552 when you 1st enter the cell block area go up the stairs to your left and it will be right in front of you on a wall NS2 In an office right infront of you as you exit from the cell block NS3 as you go outside and then upstairs and back inside its right infront of you 553 after you kill the turret guy turn left into the big hall and look to your Flight high up NS4 Turn to your left high up above the archway 554 Head straight across the big hall from where you came in and go through small corridor its on back wall NS5 Go out of the big hall to the end of the corridor and turn right and its in the small office NS6 Exit out of the prison to the courtyard and look into the first room on your right and its on the wall NS7 Straight ahead of you halfway up the stairs NS8 When you get in between the 1st 2 small guard towers turn left and look at the front of the building that has no walls housing the bus NS9 Continue on to the corner guard tower and its to the left of the exit 555 Continue on to the next guard tower and turn around its to the left of where you just came in NS10 Its up and to the left of the stairs you have to go down Ocean Liner Man Overboard W Normal Skullshots 5 Secret Skullshots NSI Face the door between the stairs leading out of the starting room and turn right NS2 head through bathroom and its to the left of the door 551 head out the door where NS2 was next to and turn right and right again into another bathroom its on the wall at the back high up 552 exit secret bathroom and go straight ahead turn right and continue to the debris blocking the hall its to the left fiS3 turn around and its on the wall on your left NS4 as you enter the dining room turn right then right again and its on the middle of the stage 553 Turn around and move to the far wall and turn left its on the wall NS5 To the right of the exit out of dining room NSB on the ledge just below the guy manning the turret NS7 go around behind the turret gun and its on the wall 554 Head up the 1st small set of steps and the around and up the next small set of steps there is a building infront of you with a green arrow on it its just above that and to the left a bit NS8 turn left from SS4 and stand with the smoke stack on your right and its on the bottom of the mast in front of you 555 head around the corner and up the 1st flight of stairs but continue past the next set of stairs and i ts on the wall round the corner NS9 Go back up the 2nd set of stairs you just run past and its on the corner of the building right in front of you

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BAG THEM BONES (CONTINUED) NSW Go just around the comer and turn left and look through the windows to the right its inside Blood Vessel 10 Normal Skullshots 5 Secret Skullshots NSI Right infront of you between to ramps NS2 Immediately to your left from start NS3 Turn around from start on metal fence NS4 walk towards fence where NS3 was and turn right and look up NS5 Walk towards where NS4 was and turn right and its on your right on the metal in middle of room NS6 To the left of the left ramp NS7 Go up left ramp and its right infront of you on your left NS8 to right of NS7 on wooden crate NS9 Go up right ramp and its to your left NSW from NS8 look to your right 551 Stand at the top of the left ramp and look to your right in the corner by the red light 552 Stand at the top of the left ramp and turn around and look of to your right and you will see it inside a metal ramp laying down 553 Turn around from the start and go up the stairs and turn around and look of to right of the car 554 turn around from SS3 and turn right now you need to run towards the health pickup in the out of bound area turn around and target the skull on the wall behind you and drop of before you explode 555 This one is quite hard to explain go up the left ramp and at the top turn 90 degrees to your right and aim just to the left of where the horizontal and vertical poles meet in a cross shape you can just see the side of the skullshot That Sinking Feeling 5 Secret Skullshots 5 Normal Skullshots 551 as soon as you enter the first room turn left and look up its beyond the glass in the room with the red light NSI On a metal pole just to the left at the top of the 1st set of stairs you go up NS2 Go around and up the 2nd set of stairs and stand at the top and turn right and its on a piece of machinery 552 continue around the catwalk till you see a red arrow on the wall infront of you point left, look to your right and the skull is on the wall NS3 Turn around from SS2 and carry on a short distance and its on the wall on your right 553 carry on around the walkway and go up the stairs and through the hatch and immediately turn around and its above the hatch you just came through NS4 Continue through the level and it is on the wall on your right NS5 when you exit into the last room with look to your right and its on the first pillar 554 go around the left of this upper walkway and go to the room at the end and its on the wall on your right 555 You will see this as you exit the room with SS4 in its on a pillar on your left Watery Grave 5 Normal Skullshots 5 Secret Skullshots NSI Straight across in front of you at start NS2 Above NSI on the next deck up NS3 Move forward a few steps and look up and to your left its on the front of the curved room NS4 Walk forward to the metal railing and turn around its on the front of the machinery to your left NS5 On the wall it the far right corner 551 Its high up at the top of the mast to the left of where you start 552 Run up the stairs to the right of where you start turn around and aim of diagonally to your right its in the distance 553 the next 3 are all in the same area but you have to get them one at a time from the start head down the little stairs infront of you and to the left and look in the distance at the wall at the top of the stairs in the out of bounds area 554 In same out of bounds area but as soon as you enter the dark bit turn to your left and its on the wall right in front of you 555 Again in the same out of bounds area but this time you need to run just past the health pack and look out the exit to the left of SS4 and you will see it on a wall

THE CLUB A Titanic Struggle 0 Normal Skullshots 5 Secret Skullshots SSI When you get to the pool room go through the door in between the 2 staircases going up and then go to the right and its above the door SS2As you exit the room with SSI you will see it on the left back column just under the floor above 553 Head up the left set of stairs and continue around the top and it will be on the column at the back on the right you will run past it on your left hand side 554 When you go through the corridor where it says bonus enemy released there will be 2 rows of green machines on the wall its in between the 2 rows 555 In the engine room follow the walkway around until you get to a door on your left then facing the door turn around and its on the right of I of the struts near the ceiling Hell And High Water 10 Normal Skullshots 5 Secret Skullshots 551 as soon as you enter the dining room at the start turn left and its on the wall NSI head around the room and its low down on your left to th right of some crates NS2 above the entrance to the next big room 552 run over to the stage in and its to the left of you NS3 when you exit the room with the stage its just above some crates infront of you NS4 approach the crates and look of into the distance down the corridor there blocking and its at the back on the right NS5 Turn around from NS4 and its above the door at the end of the corridor 553 Continue through till you get near the front of the ship and head partway down the stairs infront of you and to the right then turn left and it will be infront of you NS6 On the 2nd smoke stack you see NS7 carry on around the corner facing the smoke stack with the green arrow on it pointing right and look up and to your left NS8 descend the stairs and its up and to the left of the door leading back inside NS9 On the wall in front of you near the stairs up 554 at the top of the stairs go past the door on your left to the crates at the end and you will see it infront of you low down and to the left 555 head into the door you just past and go around the corner and you will see a door of to your right which is a bathroom it is in the wall in the last cubicle NSIO you will see this just before the exit on the left hand side near some steps NS7 Warehouse "Ghetto Blaster" 10 Skullshots INS) 5 Secret Skullshots ISS) 551 After the first corner in a corridor that is blocked by a bath, on the left side of the room NSI After the first corner straight ahead, on the wall next to the wooden gate 552 In the area with the sniper, to the left there is a stairway leading down to a basement level entrance. On the door you will find the SS NS2 In the area with the sniper, on a door to the right side of the area 553 Inside the building that is blocked off by the door holding NS2, you can see it through the windows on the left of the building NS3 On the wall between two containers to the right after entering the warehouse NS4 After moving into the warehouse on the small, raised plate metal structure NS5 Straight ahead after you turn right from the stairs onto the walkways inside the warehouse 554 On a vertical metal beam above just below the roof of the warehouse. Best visible when turning to the right after shooting NS5 NS6 On the other side of the plate metal structure as NS3, it is in the direction you're walking to NS7 Next to the stationary turret, through a window. You will see it in front of you once exiting the warehouse NS8 On the left side of the power units, right when you enter the roof NS9 On a concrete barrier to the right, when moving to the second part of the roof 555 To the back of the right wall of the structure behind the concrete barrier that is blocking entrance to it NSIO On the wall to the right of the staircase that holds the exit

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BAG THEM BONES (CONTINUED) "Siege in the Slums" 5 Skullshots (NSI 5 Secret Skullshots (SS) NS 1 From your starting position straight ahead on the chimney on the roof , NS2 From your starting position a bit to the right, at ground level of the structure where you are standing in NS3 From your starting position turn to the right 90°, it is above the door opening NS4 Stand in the door opening below NS3 and face up. It is on the plate metal building NS5 From your starting position 551 In the room visible through the window on the building where NS4 is on. It is on the right wall of the room when you are facing the window. Only visible when standing on the small ramp leading out of the structure you are standing in 552 On the same wall as NS4, but then way below. Only visible when peeking over the railing of the balcony 553 On the front side of the structure where you are standing in (front side when in starting position) 554 On top of the grey metal structure on top of a roof to the back right of the level. There are two rusty brown pipes coming out of the structure 555 From the starting position turn right and head out the door and part way down the stairs into the out of bounds area, turn around and it is on the wall on the left hand side under the staircase "Downtown Dash" 5 Skullshots (NS) 5 Secret Skullshots (SS) NSI Straight in front when starting the level, it is on a wooden crate 551 After shooting NSI ignore the arrow and continue to the back wall then turn around and it is on a crate low down to your left 552 After moving into the open area after NSI walk around the first truck, the Secret Skullshot is in between the first (at loading bay 3) and second (at loading bay 2) truck NS2 On the iron chain link fence behind the stairs, to the right when entering the warehouse 553 After entering the warehouse move right and stand in front of the window. Look to the right again and there is SS2 554 Above the guy that is lobbing grenades, inside the warehouse NS3 On the small wooden structure in the warehouse, on the right side of the warehouse 555 After shooting NS3, go through the gate on the same structure and turn around once inside, the Secret Skullshot is next to the door NS4 After passing the wooden structure and moving into the hall with the stairs, go to the left, the Skullshot is at the end of the hall NS5 On the right side of the exit "Clocking In"

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0 Skullshots (NSI - Time Attack Mission 5 Secret Skullshots (SS) 551 Directly after the start of the level look left through the chain link fence. The Secret Skullshot is high up on the building 552 After entering the warehouse, move around the truck and face right once you have passed the back of the truck 553 After exiting the warehouse and moving up the stairs, the Secret Skullshot is straight ahead up on a building 554 When you enter the room with all the office portions move forward towards the arrow on the wall pointing left and turn to your right run towards the wall and turn around to see it on the reverse side of one of the portions 555 When in the room with the power units, the Secret Skullshot is in between the power units "Skyline Survival" 10 Skullshots (NS) 5 Secret Skullshots (SS) NSI From the starting position you will face the staircase where you exited level one. Stay in position and shoot the Skullshot above the building of the staircase NS2 Press Y to turn around and you will face a Skullshot NS3 After shooting NS2 move to the right side of the glass roof dome you are facing, there is a Skullshot on the side NS4 There is a Skullshot on the wall opposite to the building of the staircase, it is above the open door

THE CLUB NS5 On the back of the chimney, you have to move outside the area marked with the chalk and traffic cones NS6 When moving onto the second part of the roof Iwith the huge tank and power unitsI there is one Skullshot straight ahead of the small passage leading to this part of the roof NS7 To the right of NS6, a bit lower than NS6 NS8 On the left wall when standing in the passage NS9 Up on the right wall when standing in the passage NS10 On the back of the power units 551 Same position as SSI in "Siege in the Slums". After shooting NS3, face up and a bit to the rightto peek through the window 552 On top of the ladder leading to the roof, above NS4 553 On the wall behind the brown pipe leading into the tank that is just right of NSS SS4from the start run towards the out of bounds line and turn around and you will see it on the 2nd floor of the buildings with the corner missing and the water tower on the roof SS5 run towards the ramp that leads up to the building with SS4 in and move to the right and you will see it on the wall below the ramp “The Crate Escape" W Skullshots (NS) 5 Secret Skullshots (SSI NS 1 After moving out of the warehouse turn left and the Skullshot is in front of you 551 turn left after shotting NS I and take a few steps forward it is high up on your right on the side of the fire escape 552 move forward a bit and turn left it is on the door on the backside of the small building to the left that you pass NS2 After continuing after NS!, you will walk down a small set of stairs, turn right and there is the Skullshot NS3 Move down the stairs wading into the water, the Skullshot is after the first turn NS4 Turn right from NS3 NS5 When leaving the water, you will find this Skullshot straight ahead 553 After shooting the guy at the top of the stairs when leaving the water, go right straight away, pass the health and turn left, on the side of the wall is a Secret Skullshot NSB After moving into the second warehouse, the Skullshot is on the small wooden structure, left of the door. Almost the same place as NS3 on "Downtown Dash" NS7 Turn around after NS6, it is next to the window that has the guy who is sniping NS8 When leaving the warehouse turn right, it is right in front of you on the right side of the stairs 554 Look further ahead after shooting NS8, you will see it through a window NS9 After going up the stairs you will see it straight ahead NS10 Next to the exit 555 After shooting NSW, face left, the Secret Skullshot is on the other side of the warehouse, just visible below the steal beams supporting the roof Manor House Chaos In The Country

W Normal Skullshots 5 Secret Skullshots 551 In the fountain under the water at the start NS1 To the right of the entrance of the mansion 552 Go to the other side of the big urn to the left of the staircase NS2 from SS2 look up to the column diagonally across from the staircase 553 Go through the next room and smash through the gate and then turn to your left and go through the corridor turn left then turn right into a dead end and turn around its above the door NS3 stand at the entrance to where SS3 is and look on the opposite wall and to your left a bit NS4 Smash through the boards in the wine cellar and move forward a bit and look of to you right 554 When you come up the stairs from the cellar shoot the very 1st statue you see and it will fall out NS5 In the pool of water next to the statue you just shot NSB continue along this floor and do not go upstairs its on the very last statue NS7 go up the stairs and continue through to a short corridor its above the doorway NS8 at the top of the big round room near the door leading out its on a column NS9 when you head into the room with the sofas upside down its in the back room high up on the left 555 go through and halfway up the stairs you will see it through them NSlO in the last room with the exit it is on 1 of the beams

BAG THEM BONES (CONTINUED) Estate Of Emergency 5 Normal Skullshots 5 Secret Skullshots 551 enter the big circular room and move to the middle the turn around and look up above the door you just came through its in a'small alcove NSI in the circular room 2 columns over from the exit low down NS2just through the exit from the large circular room above a red arrow pointing left NS3 when you exit out into the small courtyard with the fountain in the middle look up and to your right its next to a window 552 Stand to the left right of the fountain and look above the door leading out in the last window on the left NS4 in the next room on the mantle of the fire place 553 in the same room look out the first window on your right as you enter and it is off to your right 554 out fhe same window but look straight ahead low down and to the left a bit NS5 Turn around and it is on a pillar to your left opposite the fire place 555 go through the door to the right of the exit and turn right its at the end of the corridor lord OF War 5 Normal Skullshots 5 Secret Skullshots NSI Straight ahead of you on fountain behind turret gun 551 Look on balcony above fountain 552 follow the upper part of the house with your gun sight to the right and its in between 2 windows 553 now aiming at the fountain move to the left and it is above an archway NS2 Move a few steps to the left and you will see it low down and to the left NS3 Move right against the left wall and look past the opening on the left hand side again its on a planter 554 to the left of NS2 is some metal railings its on the back wall behind there 555 turn around from start and its right infront of you at the end NS4 move to the other side from the start and again low down on a planter NS5 Look to the opening on the right hand side and its on the side of the archway high up Manor Hunt 10 Normal Skullshots 5 Secret Skullshots NSI Turn around from the start and its to your right above a flaming barrel 551 walk forward till your at the base of stairs and look up and to the right just above the lower roof NS2 walk up the stairs to the window and to the left is a column its on there just above window height 552 Turn left at the top of the stairs and look through the opening under the scaffolding NS3 to the left of the doorway where SS2 is NS4 turn right and go through the doorway then turn to your left and walk up ?o the metal barricade its on the back wall 553 also behind this barricade but round the corner to the right move back along the barricade to get a better angle NS5 go through door behind you and its to your left as you go through NSS at the end of this room on the leftside of the fireplace NS7 turn around and go through the door on the left and stop at the top of the stairs and it is right in front of you 554 turn left from last skull and it is laundry shoot NS8 go down stairs then turn left twice and its on back wall NS9 go out of the door and to the opposite wall and turn around and it is to the left of door you just came through NSIO Turn to your right and stand at the boundary now turn around and walk back and look to the left of the archway in the out of bounds area 555 now stand at the boundary again and run diagonally to your left and you will see it just around the corner on your right on one of the planters Manor On Fire 0 Normal Skullshots 5 Secret Skullshots 551 from the start head up the 1st set of stairs on your left then turn around its above a doorway 552 When you break through the 1st set of boards there is a fireplace immediately to your left its on the other side of that

SS3 When you enter the large circular room walk up to the arrow and turn around to face the door you just come through and it will be high up and to the left 554 When you first enter the room with the tiled and wooden floor turn to your right and look out the

fire place and you will see it low down towards the back of the path outside Bad Manors 10 Normal Skullshots 5 Secret Skullshots 551 head up the first set of stairs then move up the next small set just on your right then turn immediately to you left and look up and follow the curved wall round to your right NS I keep moving a long and just past the lion statue on your right its on a small urn NS2 as soon as you enter the large round room its on the 2nd column on your left low down 552 stay on the ground floor and enter the small corridor on the right from the entrance walk to the end the turn around and its above the entrance NS3 start to walk up the stairs and you will see this just off to the right on a column NS4 just before the next stairway leading up there is a small alcove to your left and it is behind the light NS5 on the 3rd floor move around till you get to the door leading out on your left and the skull is on your right on a column 553 Carry on round the room past the door and it is just around the corner on a column NS6 Go back to the door and it as the end of the corridor high up NS7 head through the next room and when you get to the exit turn around and it is up and to your left NS8 carry on and when you enter a room with a staircase it will be straight infront of you NS9 at the bottom of the stairwell to the left of the window you exit through 554 exit through the window and turn to your left and look through the window to the right of the locked door its up and to your left NS10 turn round and head part way down the steps and turn to your left its low down in the corner 555 go all the way down these steps and turn to the right and look up its in the far corner Bunker Sixty Feet Under 5 Normal Skullshots 5 Secret Skullshots 551 from the start follow the curved green glass on your left and it is on the wall 552 when you move down the long corridor go into the 2nd room on your left, go straight across this room and then turn right and move up to the barrier it is on the wall NSI as you head back out to the long corridor from the SS2 it will be right in front of you 553 when you get to the end of the corridor and there is an arrow pointing left, go right and follow i into secret room, turn around and it is on the wall to the right of where you came in NS2 when you star to go down a ramp you will turn left and you will see it right in front of you above the door 554 as soon as you enter the room with all the crates sidestep to your left slightly and you will see it between some crates at head height you can also go round the other side and hit it NS3 follow the path through the crate room and it is on the wall to the left of the exit NS4 as you exit the crate room it is on the wall infront of you NS5 to the left of the exit *$S5 high up above the exit partially covered by a red flag Go Nuclear 5 Normal Skullshots 5 Secret Skullshots NS I on the far wall on the left hand side from the staring point NS2 up the ramp to the right of NS2 NS3 turn around and head back to the starting point and it is on a computer infront of you NS4 look up from NS3 and you will see the bottom of this skullshot hanging of the level above you NS5 walk up the boundary line infront of you and look high up and you will see it on a wall 551 Turn to your right from last skullshot and there is a little room where enemies come out from stand at the entrance and took on the left hand wall 552 facing the entrance to the little room where SSI was side step to your left and make you way around the back of the little room into the out of bounds area and you will see it on your right 553 From your starting point there is a room on your right the skullshot is in there in plain view 554 run up the stairs in the middle of the room and shoot the skullshot right infront of you

4

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barricaded window and its just to the right 555 When you get to the last room before the start/finish line look out the window to the left of the

BAG THEM BONES (CONTINUED) SS5 if you stand with your back to the little room where SSI was and look diagonally across to the opposite corner and look up you will see it high up I From Russia With Love

I I

10 Normal Skullshots

,

1 5 Secret Skullshots § SSI From the start head forward till you get to a room with a red light and a guy shotting you through I

a window head into that room and it is on the wall to your right as you enter NS! on the right hand side of the corridor leading away from the last room NS2 When you get to a room with lots of desks and computers its to the left of the exit NS3 on the end of the metal walkway 552 go down the stairs of the metal walkway and turn left now instead of going through the exit door

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head around the corner to your left opposite the exit door to find a health pickup carry on round the corner pnd it is on the wall infront of you NS4 on the right wall of the corridor leading from the last room 553 carry on along this corridor till you get to a T junction telling you to go right, turn left and it is on the wall infront of you NS5in the first large cavern room you come to it is on the wall infront of you to the left of a green arrow sign 554 when you 1st enter the 2nd large cavern room you should see this on the ceiling infront of you near where the enemy rappels down NS6atthe end of the walkway to your right as you enter the 2nd large cavern room NS7 head down the walkway in the 2nd large cavern room to the left when you enter and it is on the left hand wall to the left of a green arrow NS8 In the corridor leading away from 2nd large cavern room on the left hand wall NS9 keep going through the level and you will have to follow some train tracks follow them up and it will be on a wall on your left hand side as you round a corner 555 as you enter the final room with all the crates turn left and head towards the wall and you will See it high up on your left on the corner NSW on the wall to the right of the exit high up, if when you enter the room walk fonward to you get to the 1st arrow on the floor and you should see it Countdown To Meltdown 0 Normal Skullshots 5 Secret Skullshots 551 head through the level till you exit out onto an upper walk way and there is a green arrow infront of you pointing right, head through the door on the left hand side to find a secret area and it is in the comer to right of where you enter 552 continue through the level till you get to the next room, to the right is a small room with curved green glass on it head into that room and straight across and it is on a ladder in front of you 553 continue through the crate room till you get to the exit and turn around and it is on crate infront of you and to the right 554 continue till you get to a cavern room with a small lake infront of you, stand facing the exit on the right hand side and then turn around and look up high you will see it just to the left of a light 555 Follow the curved corridor and you will enter a room with some big generators in it, the last skullshot is on the other side of the 1st generator you see as you walk in Defcon 5 5 Normal Skullshots 3 Secret Skullshots NS1 on the wall to the left of you when you start NS2 straight across from you when you start, lower down just above a tunnel entrance 551 from NS2 follow the wall straight up to 3 metal boxes near the roof and it is on the left hand side of the one on the far left 552 turn around from the start and approach the chalk line in front of you then look high up on the wall across from you NS3 Look to the right from the start and follow the string of lights above the walkway NS4 head down the ramp from the start and you will see it on the pillar at the end of the ramp NS5 head to the chalk boundary just round the corner from NS4 and look to your left and you will see it on a rock above the pool 553 from NS5 there should be a health pick up just infront of you in the out of bounds zone run to it and look down the corridor to your right and its on the wall

THE CLUB Back In The USSR 9 Normal Skullshots 5 Secret Skullshots 551 this is probably the hardest secret skullshot in the game to hit and you will need a fast character, Turn around from the start and run through the out of bounds area and you will seethe skullshot on the left hand wall around the corner take aim fire and turn around to run back in bounds before you blow up NS 1 run forward a few steps from where you start and it will be on the left hand wall NS2 just further on from NSI on a metal pillar 552 Go along the upper pathway to the right of where you start and you will see this in the middle of the 4 lights on the ceiling NS3 carry on along the upper path till you get to a T junction with and out of bounds maker to the right and the left. Turn to the left and you will see it on the wall in the distance NS4 head back to the start and descend the ramp to the lower floor and start to cross it, there will be a health pick up to the right and the skullshot is on the wall behind the barricade just next to the health pick up NS5 carry on up the ramp from across the lower level where you start to enter the 2nd large cavern, run up to the railing infront of you and look down wards you will seethe skull on a wall beyond and out of bounds marker 553 from NS5 move your cross hairs straight up till you get near the ceiling and its in the underside of some metal scaffolding NS6 turn to your right and it is on the wall just below the walkway NS7 head up the path to the right of the entrance and stand facing the out of bounds line and it is just to your right on the wall 554 still facing the out of bounds area side step to your right while aiming slightly to your left and you will see this on the wall low down in the out of bounds area NS8 Now head up the ramp to the left of entrance till you get to the out of bounds area and look up the corridor to your left and it is on the right hand wall 555 Same location as NS8 but is down the corridor on your right you will need to step into the out of bounds area to see this NS9 head down the ramp right across from the entrance of this cavern and follow it round till you have the pool infront of you and there is a corridor on your right, the skullshot is at the end of this corridor to the right of a doorway Warzone Time Bomb 0 Normal Skullshots 5 Secret Skullshots 551 Head through the start of the level till you come outside and right infront of you is a small brick square move round the left side of it and turn to your right and you will see it inside 552 still facing the same direction of SSI move forward towards the 2 yellow cars and stand next to the small metal barricade and look over to your right you will see this on the 2nd floor of s broken building 553 In the next area there will be 4 or 5 blue barrels, stand facing them and sidestep to your right and it is at the end of a corridor 554 When entering the room with the man on the turret gun turn to your left and side step to your right so you can look through the door away behind the glass and you will see the skullshot low down 555 continue through the level and you will head back out into the streets carry on and in the first room you get to when you go back indoors there will be a small office on the right of the room the skullshot is inside there low down you should see it as you enter the room Tanks For The Memories 5 Normal Skullshots 5 Secret Skullshots NSI Can be seen as soon as you start look straight ahead and down a bit and its on the truck 551 This is very very hard to see but descend the stairs from the start and when you get out side stand right next to the car on the right facing the building diagonally to your left on this building there is 4 windows and a door look through the 1st window to the right of the door at an angle and you should be able to just seethe corner of it. You made need to move sidestep slighty to get a better view 552 move through to the next part of the level with all the land mines but do not step out on the street, turn to your right and there will be a broken building with a orange and white checked floor go in there and stand in the corner next to the car and look diagonally across to the back of the church and it is on the last door o the right

4

BAG THEM BONES I CONTINUED) 553 now move back to where the land mines went of and take I step forward onto the street and turn left and you will see it at the end of an alley NS2 move past the first set of land mines to the yellow car then look on the wall to your left 554 move past the yellow car and there will be a signpost that is pointing to your right, on your left will be a room you can go in for a secret area move through that room to the barricade and look out and you will see the skull low down next to a flaming barrel l\IS3 after shooting SS4 head back out onto the street and hug the left wall at the end is a blown up building you can go into and a doorway, enter that doorway and turn left and its on the wall NS4 continue through the level and you will go back indoors again as soon as you get back out on the streets turn right and it will be right in front of you NS5 in the area with the crashed helicopter it is just to the left of the stairs leading to the exit 555 head up the stairs and face the exit boards and turn around its straight ahead of you and to the right behind the glass Mined Gaines 10 Normal Skullshots 5 Secret Skullshots NS I turn around from the start and its right infront of you 551 go through the doorway to the right of NSI and it is on the wall on your left NS2 facing NSI turn right and head towards the out of bounds line and it is on the wall on your left hand side 552 Stand on the out of bounds line with your back to the health pickup and NS2 walk back wards over the line and look up and to your right to see it on the side of a small jutting out piece of wall 553 stand facing the church and took up high on the right hand side NS3 still facing the church there is 3 boarded up doorways and you can see the skull just poking out of the top of the one on the far left 554 turn around from NS3 and there is a doorway with an out of bounds marker run through that heading right and there is a doorway look out of that to see it on the wall behind the swings NS4 facing the way you started move towards the small brick square and you will see it on the wall in front of you to the left of a sign NS5 Just below the sign thats next to NS4 is a doorway and the skull is on the back wall NS6 still facing the same way look to your right to see another small room with out of bounds line in front of it run into there and turn right and it is in the wall NS7 run across the doorway from NS6 and stand by the back of the yellow car and look to your left its on the wall of the church NS8 look across the out of bounds area to see this one on the 2nd floor of a broken building 555 move your cross hairs to the left to see this on the next building to the side of a window NS9 stand at the front of the yellow car and look to your right to see this above a doorway NS10 still standing a the front of the car face the direction of where NS9 was and sidestep to your left into the out of bounds area, you will see 2 doorways its on the wall at the back of the left hand doorway Bombed Out 10 Normal Skullshots 5 Secret Skullshots 551 run down the stairs at the start but do not board the train, turn left to see this on the left hand wall in the distance NSI as you exit the trains onto the other platform this is on a pillar on the right hand side NS2 run to the end of the platform and turn left and its on the wall infront of you 552 head up the small set of stairs and as you enter the next room you will see this on the right hand wall in the small office area 553 asyou exit out onto the street side step to the right a bit and look straight ahead down the right sideofthe tree to spot this one in a lit room NS3 walk forward to you are on the left side of the small brick square and turn around and you will see this to the right of the door you just cane through NS4 as soon as you enter the 1st room of the street look to your left to see this in the wall NS5 head out into the next area with the slide and swings and you will see this just in front of you and to the left on a door NSB This is the best hidden normal skullshot i the game and is harder to find than most secret skull shots. Stand right next to the door where NS5 with the door on your right hand side, in front of you there is 2 doors with the top right hand corner missing the skull is behind the right hand door. To hit it you need to stand on the small sandpit in the middle of this area facing the 2 doors and move to the back left hand corner of the sandpit and you should just be able to hit the top of the skull

554 as you enter the next room head through the door on your left hand side into the dark room to find the skull on the wall above the bathtub NS7 head out onto the streets till your nearly level with the tree and turn left and you will see this in

NS8 head through the room with water on the floor and as you exit the water turn around to seethe skull on the wall to the left of doorway you just came through NS9 as you head into the next room you will see this to the left of a boarded up doorway NSlOAsyou face the church with the exit doorway look to the far left of the church and its on the wall Warlord 5 Normal Skullshots 5 Secret Skullshots NS1 just to the right from the start NS2 turn right after NS1 and you will see it on the wall behind some glass 551 look up from NS2 its on the underside of the staircase NS3 Turn around and its on the wall behind some glass NS4 move forward to where NS3 was and turn left and look above the archway leading out onto the street 552 while facing the archway leading out onto the street run diagonally across it to and stand next to the health pack and on the right hand wall is a hole with the skull inside NS5 head up the stairs and turn right or seethe skull behind some glass on the 2nd floor up 553 turn right again to see it on the wall behind some glass 554 sidestep to the right slightly so you are just in bounds and in this room is door on the left hand side the skull on the wall in there 555 in the same room shoot the blackboard infront of the graffiti and it is in the wall War Games 10 Normal Skullshots 5 Secret Skullshots 551 head up the dirt pile from the start and stand infront of the barricade and it is in front of you NSI head out onto the street and you will see this on the wall to your right near the back of the truck 552 to the left of NSI is a small hole, move down the street to your right and stand next to the tree looking through the hole and you will see it NS2 head indoors and through some rooms till you get to the door leading back out on the streets, turn around and it is on the wall behind you above the Ist set of steps 553 head across the street and stand next to the barricade to the right of the yellow car on fire and you will see it low down in the small office bit NS3 turn around from SS3 and move across street to the tree and it is in the side of building with the part red wall NS4 Head back indoors again but instead of taking the exit to the left look in dark corner ahead on the right NS5 as you head out on the street again there is a sniper on your right hand side and directly below him is a gap in the wall and the skullshot is behind there NS6 Turn around from NS5 and move forward the next skull is to the left of the sandpit on a door 554 as you head into the next room stand in front of the health pack and look up to the 2nd floor to see this on the wall NS7 as you exit this room back onto the streets again the church will be infront of you, head down the * left side and it will be on the church wall 555 stand facing the wall where NS7 was and turn around and there will be a small bit of wall jutting out the skull is on the right hand side as you look at it NS8 after killing the turret man head left and stand infront of the yellow car and look to your right its on a small piece of wall NS9 standing in same spot look to your left and it is on the metal blocking an entrance to the church NS 10 after heading back inside you will exit out onto the streets again and there will be 2 doorways across the street inf root of you, the skull is in the doorway on the right Note: To get the "Hidden Treasures" and "Bag Them Bones" achievements, each level has to be done in full for either the secret or normal skulls in one try. Meaning you can do the level once and get all normal skulls, then do it again to get all secret skulls - but each type must be done in one attempt. You can't get skulls 1-5 in one run, then 6-10 in another. All 10 must be shot in one go.

4

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the wall just to the left of the tree 555 to the right of the tree is a small hole with a read light in, the skull shot is on the wall inside

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—-■■■■■■■■■■I MELEE THE ELEPHANT

25©

Kill 30 enemies in a level with a melee attack in either Tournament or Single Event. tt Kill 30 people with a melee attack (LB) in 1 event

II

0n the Steel Mill level "Time To Mill" You will have over 50 enemies, even on casual, you don't have to

||:|| worry about your health and there are so many time pick-ups, you will never'have any problem with "

running out of time and blowing up.

COMBO KILLER

30©

Reach the level objective with a maximum combo in either Tournament or Single Event. See "Efficiency"

EFFICIENCY

30©

Kill every enemy on a level using less than 50 bullets in either Tournament or Single Event. Pick the last level of Venice "Veni, Vidi, Vici" now the idea is to crash through the exit barrier with a combo of x15 (maximum possible for this level) and kill all 10 enemies with less than 50 bullets (use the pistol) and you will get both achievements. 1. Walk around the comer and shoot the guy next to the flaming barrel 2. Turn left and shoot the skullshot 3. Turn around and shoot 1 of the guys behind the sandbag 4. Shoot the guy next to the I you just shot 5. Shoot Skull shot above arrow pointing right 6. At the end of this corridor is an enemy who appears from the right 7. Just past the last enemy run down the 1st set of steps and turn left and shoot skull 8. Turn around and shoot enemy 9. Shoot skull shot above doorway heading down lO.Shoot enemy that appears around the corner

RACING

11.Shoot shield guy IZShoot Skull at the top of the stairs 13. At top of the stairs turn right and shoot guy behind sandbags 14. When you enter this area and turn left shoot the bonus enemy who runs behind the turret gun on the upper level 15. Shoot the last enemy and run for the exit

BREAKTHROUGH

10©

Smash 50 Doors in either Tournament or Single Event. Just smash through every board you see. The exit boards count towards this 4s I unlocked mine crashing though an exit. If by the time you finish all 8 tournaments you have not unlocked it go into single event and work on finding the Skullshots, you’ll get more during this time. If you still don't have it after that, choose "Wheels Of Steel" (Warehouse level 3) and when you start there will be a board to your left and right break them both finish level and repeat until it unlocks.

SCORES ON THE BOARD

10

©

Get in the top 100,000 on any leaderboard. See "Tabletopper"

TABLETOPPER

25©

Get in the top 5,000 on any leaderboard in Tournament. Even though the description says "in Tournament", it can also be achieved in Single Event. I lf Y°u 9° down the Tournament route you will need to actually look at yourself on the leaderboard for them to unlock. If you go down the Single Event route there are 49 events and 4 different difficulties, I s° in total 196 leaderboards, and you only need to get on 1. The advantage of doing it in Single Event is that when you have completed the event the leaderboard will automatically come up. This is much easier than it sounds. Play on Insane and try to keep your combo up and you shouldn't have much trouble. Most people tend to get it in their second or third event without even trying for it.

74

THE CLUB TOP GUN

25©

Get more than 10,000 points for a single kill in either Tournament or Single Event. I got this without even realizing it on the 1st level. Just build up your combo (see "Rack 'Em Up" for tips) and hit one of the bonus enemies or harder enemies.

SPRINT THE GAUNTLET

20 ©

Complete a Run the Gauntlet with 20 seconds left. You have to finish one of the "Run the Gauntlet" levels with at least 20 seconds left on the clock. This is easiest done on "Run Of The Mill" (Warehouse level 6) on Casual, Just sprint through the level and you will have well over a minute left on the clock.

SKUILMASTER

25©

Hit 5 Skullshots in a row (without killing a bad guy in between). Go on the "Diagnosis Girder" (Steel Mill level 4) and shoot the Skull shot in front of you at start (1). Turn left; go through the doorway and downstairs. Above the doorway at the bottom of the stairs is (2). Further along the corridor on the right, low down is (3). Opposite last one (4). Right at the end of the corridor (5). Be sure to ignore any enemies. Do it on Casual so you don’t take much damage while doing this.

10©

WELCOME TO THE CLUB Win your first ranked match. Win any ranked match.

10©

TAKING PART THAT COUNTS Be on the winning team in a ranked team game. Same as "Welcome To The Club," but play a team match.

CAPTURE KING

20©

Capture the base 25 times in Ranked matches. In this mode there are 2 bases red/blue you must stand in the circle next to the other team's flag and the squares at the bottom of the screen disappear slowly. Once they are all gone you will have 1 capture so repeat 24 more times. This is possible to do in a 20 min match 1 on 1.

CLUB ON TOUR

25©

Win a ranked match in every location. There are 8 levels you need to win on, though actually 9 levels as there is a Venice A and Venice B. You do not have to win on both A and B though, just one of them. Note: You have to be the host for each map. My friend and I were taking turns throughout the levels and I got the achievement when I was host and he did not when he joined my matches.

FIRST BLOOD

20©

25 First Kills' in any Ranked Multiplayer game mode. Play a Team skullshot match and set it to max 2 players, 1 round to win and map Warehouse because it's really small. When the game starts just kill your friend and shoot all 5 skulls after that. Repeat that 24x times and achievement unlocked.

BIG GAME HUNTED

20©

Survive for 120 seconds as the hunted in Hunter Hunted. In this mode you all start as hunters and the 1st person to get a kill becomes the hunted, once you are the hunted your score will go up. If you play the 1st to 15,000 points the achievement will unlock when you getjustover 11,000.

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TARGET MAN

20 ©

Shoot 100 Skull shot targets in Team Skullshot. In team skull shot each team has 5 skull plates and it is the 1 st team to shoot and destroy all 5 of the other team's skull plates wins the round. I did this in 1 on 1. Choose thedevel you want and set it to 5 rounds, now the plates do not move and stay in the same place every time you play it so find all the plates for the level you have chosen. Both teams shoot 4 and then if red team shoots the 5th it will be the end of the 1st round. Then you will start the 2nd round, both shoot 4 again but this time the blue team gets the 5th one. At the end of the game red will have 41 skull shots and blue will have 40. Repeat this another one and halftimes and the achievement will unlock as soon as you shoot your 100th plate.

FOX HUNTER

20©

Kill the Enemy Fox 25 times in Ranked Matches. Althoughit would make sense to do this on team fox hunt DON'T as it will take a lot of matches to do so. Instead play Team Capture (1 on 1| as both of you will start as the fox. Get 25 kills and the achievement will unlock when you get to the 25th kill.

POINTS MEAN PRIZES

15©

Score 10,000 points in a Score Match. This mode is very similar to the single player mode; you get points for kills and get a multiplier when you chain your kills together. I got this in a 1 on 1 match in 5 minutes without my multiplier ever going over 1. Just keep killing your opponent till you have the score and it will unlock.

FREE FOR ALL ELITE

30©

Win any free-for-all game without dying. Very easy to get, kill match 1 on 1 and don't die. You still have to win so set the target score to the minimum amount.

Note: This is the only MP achievement that can be done in Player matches.

SIEGE BREAKER

20©

Your team survives for more than 2 Minutes in Team Siege. In siege mode one team attacks (infinite respawn) and one team defends (no respawns) a base, once all defending members are dead the teams switch over. So when you're defending just survive until the clock reads 2 minutes and the achievement will unlock.

DEMOLITION MAN



20 ©

Get 100 Explosive Kills in Ranked Matches. You can get explosive kills from either hand grenades, rocket launcher or shooting the blue barrels when someone is standing next to them. Make sure you set the weapon group to explosives when available.

ONE SHOT

20©

Get 100 Sniper Kills in Ranked Matches. Get 100 kills with a sniper rifle; make sure you set the weapon group to scoped when available.

BRAWLER

20 ©

Get 100 Melee Kills in Ranked Matches. Get 100 melee kills (LB) it will unlock when you get the 100th kill. I'd recommend using a character with a high strength rating and putting a few shots into your enemy before trying to hit them.

NO, SERIOUSLY

40 @

Kill 10,001 people in multiplayer Ranked Matches. This is 10,001 kills across every ranked game you have played. This will take a VERY long time to get even with boosting so just play lots of multi-player and enjoy it as this is a pretty fun game online. The quickest way to boost kills seems to be normal Free-for-all Killmatch games. The respawns are only 4 seconds. Put it on Heavy Weapons and a small map like Warehouse or Mansion.

THE BOURNE CONSPIRICY

hi iiiiii conspiracy TREADSTONE TRAINEE

40©

Completed all campaign missions on Trainee or higher See "Treadstone Assassin"

TREADSTONE AGENT

60©

Completed all campaign missions on Agent or higher See "Treadstone Assassin"

TREADSTONE ASSASSIN

100 ©

Completed all campaign missions on Assassin These are stackable. Hand-To-Hand tips: Be sure to make good use of your block button. An easy way to defeat bosses is to hold down A to block and wait for him to try and to take you down, (you will hear the indicator to know when it's coming) hit the quicktime button that pops up to block his attack, then quickly unload a combo or two on him. Keep doing this over and over till you have enough adrenaline to do a takedown. Do this until you defeat him. Shooting tips: Use cover!!! Pop-up with LT and try to aim for the head as much as possible. When low on health, drop back into cover and have your health replenish.

15©

BRAWLER Defeat 50 opponents in hand-to-hand without performing a takedown See "Heavyweight"

25©

PUGILIST Defeat 100 opponents in hand-to-hand without performing a takedown See "Heavyweight"

50 0

HEAVYWEIGHT Defeat 200 opponents in hand-to-hand without performing a takedown Simply kill enemies without using takedowns (B). You should get 200 of these kills through 2

playthroughs, or you can load up the level 'Escape The Embassy' kill the three enemies at the beginning, then push start and reload your last checkpoint.

NEED GLASSES



Finished a mission with an accuracy below 10% Just shoot horribly. You can check your accuracy percentage in the pause menu.

GOOD SHOT CLUSTERING

10 ©

Finished a mission with an accuracy of at least 75% See "Eye On The Target"

'EYE ON THE TARGET

15©

Finished a mission with an accuracy of at least 90% Easiest done on Trainee Difficulty. Load up 'Shipyard Infiltration’. You can either take your time, and line up your shots, or you can shoot once to get 100%, and then go throughout the level by just fist fighting. You can check your accuracy % in the pause menu.

DEADEYE

25©

Finished 3 missions with an accuracy of at least 90% Do the same as 'Eye On The Target' achievement, but on 2 more missions. I did them on 'Assassinate Wombosi' and 'Eliminate Divandelen'

COLLATERAL DAMAGE

10 ©

Destroy 10 explodables See "Massive Collateral Damage"

S

25©

MASSIVE COLLATERAL DAMAGE Destroy 50 explodables Simply destroy 50 objects. This can be automobiles, gas tanks, and explodable barrels.

MANUAL SHOOTER

'

*



Finished a mission without using a shooting takedown Don't use a shooting takedown, the first mission you can do this in is 'Assassinate Wombosi'

FANCY SHOOTER

15 ©

Finish off 50 opponents using shooting takedowns See "Bullet Master"

BULLET MASTER

50©

Finish off 200 opponents using shooting takedowns This one will take you a while longer to get, but when you are in a fire fight, and have enough adrenaline, use B to perform the takedown. An easy way to get this is in the level 'Shipyard Infiltration' About halfway through the level; you will come to a part where the game gives you a little tutorial on shooting takedowns. It will tell you to push B, and then you will have quicktime buttons to press. You will get 3 takedowns, and then you can reload your checkpoint and do it over again. You can also unlock the 'One-Man Gang’ and 'Wrecking Machine' achievements here.

HARD SLOG



Finish a mission without using any hand-to-hand takedowns Easiest done on 'Shipyard Infiltration'. Just beat everyone up without using takedowns.

LIVING WEAPON

25©

Finish off 50 opponents using hand-to-hand takedowns See "30 Million Dollar Weapon"

30 MILLION DOLLAR WEAPON

50©

Finish off 200 opponents using hand-to-hand takedowns You will probably get this in 1.5-2 playthroughs of the game. Or load up the level 'Escape the Embassy' and take out the three enemies at the very start, then reload your last checkpoint. You can also unlockthe One-Man Gang' and 'Wrecking Machine' achievements while doing this.

STUDENT OF SURROUNDINGS

10©

Defeat 20 opponents with contextual takedowns See "Master of Environment"

MASTER OF ENVIRONMENT

30©

Defeat 100 opponents with contextual takedowns 1 got this in one playthrough. Do a hand-to-hand takedown, and if Bourne smashes him into a wall, window, or hits him with an object, this will count towards the achievement.

LUCKY SHOT!

10©

Kill 25 enemies with headshots See "Laser Aim”

LASER AIM

50©

Kill 150 enemies with headshots Take your time; put the reticule on the enemies head and fire. Should get this really fast.

HOMEBODY Collected 5 Passports See "World Traveler"



THE BOURNE CONSPIRACY FREQUENT FLYER Collected 30 Passports See "World Traveler"

WORLD TRAVELER

30©

Collect all Passports These are not hard to find at all. Use your mini-map and check every single nook and cranny. When near a passport a distinct sound will play. Also, use the Bourne Instinct (Y) to see them easier because they will glow yellow. You can check how many passports you have for the level you are playing in the pause menu.

Mission 1 - Dangerous Beginning 1. When you start the level, turn into the right alley and the passport is next to the bin. 2. Also like no. 1 when you start go a bit forward and turn left, go up the stairs with the graffiti wall and the passport is on the lift side. 3. Next to the pay pass billboard which is next to a bench, very close to the crane next to the stairs. 4. When you enter the bar, after you fight those 3 guys, go right of the counter and where the tables are, the passport is on the first table from the left. 5. After the cut-scene with the bomb, go up the stairs following the guy with the gun, fight the random guy that pops up, go up the stairs, do your first sprint takedown, and the passport is on the right of the stairs. Mission 2 - Shipyard Infiltration 1. At the back of the first shack with ammo. 2. After opening the first door go right and the passport is on your left near the crates. 3. After doing you third jump through the ships (the jumps where you have to press a button to do it) it's behind the crate on the left before the stairs. 4. After shooting down the helicopter go up the stairs and watch Solomon talk to the soldiers, the passport is on the right of the fence there, you'll see it. 5. After fighting the 3 guys in the warehouse room, go out where the gate opens, turn right and the passport is behind the crate left of the forklift. 6. After going up the stairs and in the room where you have to shoot all those soldiers go down and the passport is at the back of the last pillar! they look like this/—\) 7.Shortly after no.B, you go out and open a gate and fight three guys. As you walk further you will see a truck driving on the left which is behind a fence, to your right there is a car next to which is a big ship, in front of the car, on the front left of the ship is the passport. 8. On the left of the shack after lock picking the 2nd door, close to the window with the barrels. 9. After picking your 3rd door go forward and turn left on the 2nd walkway, the passport is behind the crate on the left. 70. After the cut-scene with the fire, you will be next to a shack; on the left of it is the passport. Mission 3 - Assassinate Wombosi 1. After lifting the submarine, go through the door which opened after killing the soldiers, it's in front of you. 2. Don't go through the door which leads into the kitchen, instead continue forward and go in the room where the guy is fixing something, which is on the right. 3. After the checkpoint, when you kill all the soldiers, in the room on the far left, next to the beds. 4. After disabling the locked door, kill everybody in the corridor and go in the second room on the left, *the passport is next to the beds again. 5. After the cut-scene with the soldiers on the table, go in that room and it's immediately to your right. 6. At the back of the helicopter, right of the blue flag. 7. When you enter the restaurant, it's on the table on your right immediately when you enter. 8. On the right of the pool next to the plant. (The right side of the pool stairs) you will have to go around from the left as the right is blocked by the crates. 9. After the checkpoint go to the right, where the TV and the couch are, on the right of that is a room with a laptop, it's inside that room. 10. After you go out of the control room it's on the right before the stairs. Mission 4 - Eliminate Divandelen 1. When you get to the 2nd level of the parking garage go in the room which is in the middle that says exit, go up the stars and it's on your left. 2. On level 1 of the parking garage at the back of the toll gate, it's in the middle of the 2 police cars. 3. Directly opposite of the parking garage gate from which you exit from, in front of the Zurich billboard.

4

WORLD TRAVELER (CONTINUED) 4. On the right of the sign that read “Gates A/B/E', where the telephones are, behind the first on the left, next to the plant. 5. When the security doors close, go to the right of the stairs where there is a fenced up area, with brown bags that surround it. It's in there. %

*

6. Behind the counter of the Bucher und Geschenke shop, where you get surrounded and the gates close down around you. 7. After the checkpoint, shoot the guys by the counter with the monitors, it's behind the counter op¬ posite from the door you come from. 8. On the 4th train cart you jump, with the black windows, it's by the door. 9. When you get to the train tracks at the end, where there 'll be stairs on your left, continue straight towards where the trains come from, it's on the right of the first wall. (Don't go up the stairs before you get this one!) 10. When you go up the stairs (the ones mentioned in no.9) go a bit forward you will see a white truck on the right, and behind it there's a warehouse room, go inside it, it's at the back. Mission 5 - Escape the Embassy 1. After going up the stairs and going under the gate that closes, go in the control room to your left, it's inside there. 2. On the bench where the guy comes out from the door, you'll see it while you fight him. 3. When you exit on the rooftop after fighting the officer, it's to your right. 4. When you exit the room you jumped in from the roof (Building 2) go left, down the corridor, pick the 2nd last door on the left and it's behind the computers. (this is in the room where you disable the locks on the doors, server room) 5. In the room in which you are thrown a gas bomb, and fight the soldier, it's on the desk next to the printer. You'll see it when you fight the soldier. Mission 6 - Silence Rurik l.ln the classroom you enter after the bathrooms, it's immediately on your right behind the desk. 2 After you exit the control room, immediately turn left and continue all the way down the corridor, it's on the left of the locked door. 3. After the checkpoint and fighting the soldier on the balcony, go down the stairs, and the passport is on the left behind the desk. 4. When you enter the courtyard, go in the middle and go left towards a green door which locked, there's stairs there, and the passport is on the stairs. 5. After taking down the assault vehicle and entering a room, immediately to your right there's a counter, it's behind it. 6. When you go up the stairs on the 2nd floor of the library, go to the top right corner opposite you, it's on a round table. 7. After you exit the library, you in a room with a statue, go in the room on the right, and go to the left corner, it's there, (this is where you use the keypad to open the door on the opposite side of this room) 8. When you exit into the park, go straight and behind the bushes, it's behind the bushes on the bench which is facing the pay pass billboard. 9. When you go down the stairs in the park, go to the locked gate facing the statue (the statue is in the courtyard where you found the last passport) and go to the right corner, behind a bush. W. When you enter the factory, go to the back, it's behind the conveyor belt type of thing, it's on the left of the 26 8tipillar. Mission 7 - Castel Fight - NONE HERE! Mission 8 - Paris Chase - NONE HERE! Mission 9 - Disarm Renard LGo to the left corridor when you start the level, it's on a bench next to a door. 2- After you exit the room in which you saw the assassin, go down the left stairs, then go straight and you will be by a glass counter with statues inside it, it's on the right of it, behind the pillar on the right of the counter. 3. When you go into the room with the checkpoint you will see a guy against the pillar left of the stairs, it's in the corner on the left of him, you'll see it when you're in front of him. 4. After you climb the pipe and enter a room, go to the right, it’s behind the plant in the corner against the wall. Ithis is the room in which you fight the assassin) 5. After going down the stairs in the warehouse, you'll be facing a crane, it's behind it. 6. After you get the objective to follow Azar, go to the left stairs not the ones in front of which you're facing, and the passport is in front of the control room door, after this you can go back to the other stairs. 7. Shortly after the previous one, you'll be in the room in which you climbed the vent from, when you go down the stairs; the passport is on the right of the bottom of the stairs, in the corner of the stairs.

THE BOURNE CONSPIRACY ~



*——-

8. Remember when you climbed the pipe and saw a passport which was behind a laser when you dropped down, and also where you found no.2, well when you're back in no.2's room and going back up the stairs, instead of going to the door on your right at the top of the stairs, go left (notice lasers are now disabled) and follow the path (left from stairs, right, right forward) and you'll see it on the floor. 9. Remember the broken car in the ground in the first hall, when you're back in this room a control room opens up, it's on the left of the car in the ground. 10. On the right of the stairs which are before the helicopter, it's the second set of stairs; it's on the right of them (there are 3 sets of stairs before the helicopter.) Mission 10 - Survive the Professor l.ln the kitchen on the seating a gainst the wall, next to the table. 2. When you go up the stairs go in the room on the left, it's behind the cupboard with the lamp. (This is the room opposite of the one with Eamon's shotgun.) 3. When you go outside, left of the blue propane tank and the white car is the entrance to the house, go up the small stairs, it's on top in front of the door. 4. After blowing up the other propane tank and going outside, it's in front of you, close to which is a white bus. 5. On the right of the barn, go through the open brown door, and it's next to the bench. Mission 11 - Treadstone Safehouse 1. After neutralizing the snipers go to the door on the left, it's in front of it. 2. After jumping the second time, to a new building, turn around and there will be a graffiti wall, on the left of it is the passport, in the corner. 3. When you get outside by the cars, you'll be behind a car, turn around and you'll see barriers, it's on the right corner there. 4. Go through the middle of the two white trucks, it's by the telephone booth, next to the car. 5. In the bottom right corner of the fountain quad, next to the Cisco billboard and the bench.

WRECKING MACHINE

25©

Take out multiple opponents with one takedown 30 times For this, you will need to have at least two bars of adrenaline and two enemies near you. An easy way to do this is load up the mission 'Escape the Embassy' kill the enemies at the start, then reload your last checkpoint and do it again.

ONE-MAN GANG



Take out multiple opponents with one takedown 3 times See "Wrecking Machine"

ADRENALINE JUNKIE

15©

Use three full bars of Adrenaline while driving through the streets of Paris During the driving mission, 'Paris Chase', there will be a little tutorial about using adrenaline while driving. After that, you will first have to get all 3 of your bars up by going off jumps, and destroying objects such as trees, trashcans, and anything on the sidewalks. Once all 3 bars are full, hold down the Y button, this will make everything slow down. Hold it till all the bars are gone, and this is yours.

CIVIC MENACE

20©

Rampage through Paris: Destroy the cafe, china shop, and 200 props At the start of the level 'Paris Chase' drive around and run over everything on sidewalks, hit trees etc. this is for destroying 200 objects, next drive around until you see a Bus that's blocking the road, there's a cafe next to it, drive thru the glass to destroy it. During the second part (after you go thru the tunnel) you will have to go through the china shop to progress, so you can't miss that.

ESCAPE THE EMBASSY

15©

Completed Escape the Embassy Finish the mission.

ELIMINATE DIVANDELEN Completed Eliminate Divandelen Finish the mission.

15 ©

ASSASSINATE WOMBOSI

15©

Completed Assassinate Wombosi Finish the mission.

SHIPYARD INFILTRATION

15©

Completed Shipyard Infiltration Finish the mission.

DANGEROUS BEGINNING

15©

Completed Dangerous Beginning Finish the mission.

PARIS CHASE

15©

Completed Paris Chase Finish the mission.

CASTEl FIGHT

15©

Completed Castel Fight Finish the mission.

SILENCE RURIK

15©

Completed Silence Rurik Finish the mission.

DISARM RENARD

15©

Completed Disarm Renard Finish the mission.

SURVIVE THE PROFESSOR

15©

Completed Survive the Professor Finish the mission.

NOTE: This is probably the hardest level, especially on the Assassin difficulty, because you only have 2 minutes to beat the boss before the barn burns down and you die. The way I was able to beat it was to take a step back, hold down Y to do a roundhouse kick, and keep repeating until you have enough adrenaline to do a takedown. This will probably take you a few tries. Good luck.

TREADSTONE SAFEHOUSE

15©

Completed Treadstone Safehouse Finish the mission.

ESCAPE THE EMBASSY PASSPORTS

10©

Collected all Passports in Escape the Embassy See "World Traveler"

ELIMINATE DIVANDELEN PASSPORTS

10©

Collected all Passports in Eliminate Divandelen See "World Traveler"

ASSASSINATE WOMBOSI PASSPORTS

10©

Collected All Passports in Assassinate Wombosi See "World Traveler"

SHIPYARD INFILTRATION PASSPORTS Collected all Passports in Shipyard Infiltration See "World Traveler"

10©

HITMAN: BLOOD MONEY SWsss

DANGEROUS BEGINNING PASSPORTS

10©

Collected All Passports in Dangerous Beginning See "World Traveler"

DISARM RENARD PASSPORTS

10©

Collected all Passports in Disarm Renard See "World Traveler"

SURVIVE THE PROFESSOR PASSPORTS

10©

Collected all Passports in Survive the Professor See "World Traveler"

SILENCE RURIK PASSPORTS

10©

Collected All Passports in Silence Rurik See "World Traveler"

10©

TREADSTONE SAFEHOUSE PASSPORTS Collected all Passports in Treadstone Safehouse See "World Traveler"

inniiimiMmiBWiHf

52 25©

1ST MISSION COMPLETE "Death of a Show man" completed on any difficulty. Simply complete the training level, very easy.

ROOKIE MODE COMPLETE

25 ©

Completed Rookie difficulty Complete the whole game, on rookie difficulty. Complete this however you like, with whatever ratings /weapons you want. Just get to and complete Ammendment XXV

50©

NORMAL MODE COMPLETE Completed Normal difficulty

Complete the whole game, on Normal difficulty. Complete this however you like, with whatever ratings / weapons you want. Just get to and complete Ammendment XXV

EXPERT MODE COMPLETE

75 ©

Completed Expert difficulty Complete the whole game, on rookie Expert. Complete this however you like, with whatever ratings/ weapons you want. Just get to and complete Ammendment XXV

PROFESSIONAL MODE COMPLETE

150 ©

Completed Professional difficulty Complete the whole game, on Professional difficulty. Complete this however you like, with whatever ratings/weapons you want. Just get to and complete Ammendment XXV

TIER 2 KRUGER SCHMIDT



Tier 2 of the Kruger Schmidt upgrade shop unlocked Simply play through the game, this is auto awarded as you progress through the levels, will also unlock additional upgrades for the standard weapons.

15©

TIER 3 KRUGER SCHMIDT Tier 3 of the Kruger Schmidt upgrade shop unlocked

Simply play through the game, this is auto awarded as you progress through the levels, will also unlock additional upgrades for the standard weapons.

i

xbox mwnwi 20©

TIER 4 KRUGER SCHMIDT Tier 4 of the Kruger Schmidt upgrade shop unlocked

Simply play through the game, this is auto awarded as you progress through the levels, will also unlock additional upgrades for the standard weapons.

FULLY CUSTOMISED M4

'

25©

All custom M4 components purchased Upgrade Custom Weapon Achievement Cheat/Glitch Alright save up around 1.6 mill or so, then save. Enter any level; I'm going to pick "Till Death Us Do Part" or "A New Life" since they are the shortest. Go to upgrade weapons, upgrade any weapon you want to 100%, buy every upgrade you can, only for that 1 weapon then start the level, complete it, then you'll get the achievement for the weapon you fully upgraded Shut off your console before saving or continuing. DO NOT SAVE! If you then restart your console, and load your save game, you will still have all your cash, minus the upgraded weapon, but still holding the achievement you had just gained! Repeat as above but upgrading a different weapon each time, and you will be able to gain all the achievements for each gun, without having to earn enough money to do them all at the same time!! Can be done on any difficulty, or spread out over multiple difficulties... (achievement is given as soon as the weapon is upgraded and a level completed, not once all are upgraded at the same time) Simply fully upgrade the weapon (requires all the Kruger Schmidt upgrade tiers be unlocked) Once upgraded, play through and complete the level for the achievement to be unlocked.

FULLY CUSTOMISED SILVERBALLERS

25 ©

All custom Silverballer components purchased Simply fully upgrade the weapon (requires all the Kruger Schmidt upgrade tiers be unlocked) Once upgraded, play through and complete the level for the achievement to be unlocked. See "Fully Customised M4" for tips.

FULLY CUSTOMISED SMG TACTICAL

25 ©

All custom SMG Tactical components purchased Simply fully upgrade the weapon (requires all the Kruger Schmidt upgrade tiers be unlocked) Once upgraded, play through and complete the level for the achievement to be unlocked. See "Fully Customised M4" for tips.

FULLY CUSTOMISED SP12 SHOTGUN

25©

All custom Shotgun components purchased. Simply fully upgrade the weapon (requires all the Kruger Schmidt upgrade tiers be unlocked) Once upgraded, play through and complete the level for the achievement to be unlocked. See "Fully Customised M4" for tips.

FULLY CUSTOMISED W2000 SNIPER

25©

All custom W2000 components purchased Simply fully upgrade the weapon (requires all the Kruger Schmidt upgrade tiers be unlocked) Once upgraded, play through and complete the level for the achievement to be unlocked. See "Fully Customised M4" for tips.

ALL FIREARMS COLLECTED

100 ©

All firearms collected and displayed in Hideout Collect all the guns in the game (which can be retained in the Hideout, Not all guns can be). Collect a gun by finishing a level with the particular weapon in your possession. You can take as many weap¬ ons at a time out of the level as you wish (you can only carry one rifle at a time). You can go back and re-do a level at anytime, and reply that level as many times as you like, and each time you complete it, any new weapons you bring out which aren't currently in your hideout will be added. Please note each difficulty settings has its own separate hideout. You only need fill one hideout to gain the achievement. This can be done on any difficulty setting you wish. List of guns and locations: MP7

Numerous Levels IThe guards in black suits on the level "Requiem" namely)

HITMAN: BLOOD MONEY ~~

-



~—.

Desert Eagle

Numerous Levels ("A Murder Of Crows" being one) Also found on the table when you enter the room to duel with the devil bartender/assassin on the level “A Dance With The Devil" Shotgun

Numerous Levels (“A Vintage Year", "Till Death Us Do Part" etc) Six Shooter

All over the level “Till Death Us Do Part" Bull.480

Vinnie in “A New Life" has one SLP.40 Pistol

Everywhere Snub Nosed

The General IThe father wearing a white suit who plays the cello) is carrying one when you kill him on the level “A Vintage Year" SLP.40.S

The female target wearing a black guard suit (wandering the map with the walkie talkie on "A Murder Of Crows") SAP SMG

Found on the High Security guards on “A Vintage Year" lone is in the room with the sleeping guard and the guard suit) TMP

Rehab Centre or Manuel Delgado has one in “A Vintage Year" MP5

CIA agents have them, if I got this wrong, Maynard John /The devil bar tender/assassin) has one on the “A Dance With The Devil" level when you kill him M14

US Army have them in the White house FN-2000

CIA Agent (In yellow/gold suit) is carrying it when he enters the lift (It is inside a case) on the level "A dance with the devil" M4

Yours Already W2000

Yours Already Silverballers

Yours Already SP-12 Shotgun

Yours Already SMG Tactical

Yours Already KAZO TRG

Sniper IRaymond on "A Murder of Crows" has it, this is the sniper bird suit guy) SG552

Mark Purayah Jr on Murder with Crows has it, this is the guy which receives the diamonds case MP9

Yellow Feathered Bird Guards in "A Murder of Crows" Air Rifle

Tree House on the level "A New Life" Elephant Rifle

Sniper on the wall of Pappy's Room in "Till death us do part" Dragonov

"A dance with the devil" level, found by the table Iinside a case, you can just carry the case out with you with the gun still inside no problems btw) with the laptop on which you have to search to get the info

SILENT ASSASSIN A Silent Assassin rating has been awarded Can be done on any difficulty setting.

25©

XBOX ACHUVIffllWKaUlHIftaOH 5 NORMAL SILENT ASSASSINS

25©

5 Silent Assassin ratings awarded on the Normal difficulty See "5 Professional Silent Assassins"

5 EXPERT SILENT ASSASSINS

,

50©

5 Silent Assassin ratings awarded on the Expert difficulty See "5 Professional Silent Assassins"

5 PROFESSIONAL SILENT ASSASSINS

100©

5 Silent Assassin ratings awarded on the Professional difficulty I will list ways of achieving the silent assassin rating on Professional Difficulty only (As this has the most level completion requirements) and 5 random maps only, as this is all that is needed to get all 4 of the silent assassin achievements. Obviously the lower the difficulty, the less needs to be done to get the rating. Killing all targets via accidents, hiding any civilian bodies (for suits etc) after only sedating or knock¬ ing them out, no cover blown, suit not left behind, no witnesses, and no custom weapons left behind will pretty much guarantee Silent Assassin. Use these in conjunction with the video walkthroughs, on the PC it seems you don't need accidental kills to get the silent assassin achievement, and I think I did, so just follow the walkthroughs, and use the stuff below to get the accidental kills. Mission 2 - A vintage Year Kill Don F.Delagado - The Don is playing his cello upstairs / moving to his balcony to look at the view. Personally I go up there through the window. While he is playing, creep across the back of the room and get in the closet. When he has finished playing, he will get up, walk past you (in the closet) and into the next room and to his balcony. Follow him (while creeping). The guard in the settee next to him is asleep, so long as you creep neither will know you are approaching. Sneak up behind the down and push him over the railings of his balcony. Kill Manuel Delgado - Just inside the entrance to the wine cellar from the main courtyard with the public in, there is a guard standing aside a winch. Approach the guard and he will start going on his patrol down the stairs. When he is down at least 1 flight of the steps, plant the bomb. It's now a game of timing to set off the charge under these circumstances: - No one (Guard or public) are on the landing where the winch is, if there are, then you will have casualties - Manuel is stood in the little nook at the bottom of the stairs (Be careful, sometimes he is talking to someone, you need to hit the trigger while he is there alone, he usually ties his shoelace) Mission 3 - Curtains Down Kill Alvaro D'alvade - At the beginning of the level, gotothecloak room / reception and talk to the guy behind the counter, he will give you your coat of which you take out a WWII gun. Get into the stars dressing room while the rehearsals are in progress (the room in the middle of the corridor with a star outside it, not the one directly in front of the one with the guard sat down) and wait for the guy to come back during their break. Hide in his closet. He will mess around a bit and then leave to go to the toilet. At this moment, get out the closet, take his replica gun which he has left on the table, place the real WWII gun and get back in the closet. Once he has returned and left again with the real gun. Leave the room. Kill Richard Delahunt - After planting the gun, directly outside his dressing room, are a set of double doors. Go through them and take the stairs right to the top. This leads out above the stage. Go around the stage gantry and through the door. Approach the winch in the centre of the walkway and place the bomb (at this point I continue down the walkway passed the winch and down the ladder following the walkway around the dome to the hole in the floor. Go down the hole and sit waiting for the ac¬ cidental shooting to happen. When it does, he goes mental and leaves his box with his body guards, the chandelier hanging in the middle of the seating area in front of the stage is what you have planted the bomb on, once he has left his box, he will come running from the back of the theatre down under this chandeliertoward the stage. Just as he is under it, trigger the bomb. *Just as a note, this is the only mission so far in which I have actually killed more than just the actual mark and finished it with Silent Assassin Rating. When the chandelier drops, it hits his guards? Also, I think I finished this with 4 accidental deaths. Mission 4 - Flatline

s

%

Target 1 (Green Dressing Gown) - Wait for him to get on the weights in the gym. It's important not to bump into him while wearing a Therapists uniform as this will trigger him to start going upstairs and wait for you in your office. The times this happened to me, he never returned to the weights. When he’s on the weights, approach him and stand behind him facing him, just as he lifts the weights up

Target 2 (Blue Dressing Gownl - Upstairs of the main building, he resides in the room with guards always outside. Room number is #. Go in through the adjoining room, room#, out the back onto the balcony and into his room through his balcony door. If he is in there just come back and wait for him to leave, then enter the room and tamper with his bottled gas on the stove. Target 3 (Pink Dressing Gown) - He drinks from a stash in the globe. Get above the glove (through the office of the therapist) and onto the balcony that looks down on the globe, plant the bomb on the wall fitting holding the rope for the rooms light. Trigger when he is getting his booze out. Mission 6 - A Crows Murder Kill Angelina Mason - In one of the alley ways that lead to small courtyards behind buildings, there is a piano in the air on a winch. Follow the platform with the winch on around the walls of the buildings and you will see howto get up thereto plant the bomb. Angelina will be standing directly under this "at some point". She begins the level here, and slowly moves between all the alleyways. She will be back here a short while after the case being delivered cut scene / PIP giving you enough time (if already wearing the bird suit) to nip inside, get the case, and push Mark off the ledge and get back to time the detonation. Kill Mark Purayah - Once the suitcase is delivered to him, simply grab a bird suit from the guys in the ally way to the side of the building, timing it right so you can pinch the suit of the guy to the right at the top of the ally and dump him in the dumpster and then go inside the building. He is located at the top of some stairs. Again time it so that he has no one in the room with him, and when he walks to the balcony, simply sneak up and push him off the edge. I had to push twice here, and I have still yet to get SA on pro, so I'm unsure if this is the correct way to go about it. I have sedated him and pushed him over and only got professional rating and I see no other way to kill him as he doesn't ever leave the room. Kill Raymond Kulinsky • The simplest of the hits, just grab a walkie talkie, or listen on the radio as you push the other guy with the case over the balcony for which bar he is in. Always enter each bar from the rear entrance and don't blow your cover. Sneak up to the top floor and he will be in one of the last rooms. Watch him till he moves for the balcony, creep up, and simply shove him off and retreat ASAP so as not to be seen. Mission 7 - You better watch out.. Right, first off. I did this on professional, only sedating 1 guard in a black suit, and putting him in a dumpster and that was it. No more kills. Here's how... From the start, run right, and wait till the camera is moving fully to the left as you look at it, then run around the right-hand side along the railing and through to the guy in the security room. Stand next to the door and wait for him to go get the soda from the machine, duck in sneaking, turn off the lasers with the button on the wall and run out and round to the elevator. Once up there wait for the guards to go into rooms and run through the glass door and outside. Now here is the tricky part. You have to damage the utility box on the wall and a guard will come out to fix. It’s difficult because you need to time this so when he comes out, you can sedate him and drag him around the wall to the dumpster before any of the guards come out of the room and stand in front of the glass doors on their usual patrol. But it is doable. So take his suit, dumpster him and then jump over the railing opposite the dumpster and make your way along the ledge. This will lead you back to the main building. Go up to the first door in this stairwell and exit into the kitchen... Now for the targets... Kill Chad Bingham - As you enter the kitchen, immediately take the door on your left. In here on the shelves is aphrodisiac. Take it. Go to the bar area. Wait for the waiter to leave a drink on the bar; it may already be there... Walk to it and it will allow you to press A and put it in the drink. Do that. Go and stand near the pool just outside that has Chad in and some chicks. Eventually, he will receive the drink from the waiter, drink it, and will get out the pool with a lady. Slowly, keeping your distance, he will go to a bedroom. Wait outside the room till he has finished, and he will go down some stairs. Keep your distance and follow him. When he reaches the bottom and he is stood at the ledge outside, push him over. Kill Lome de Havilland - Right. Go back upstairs, go to the kitchen and get a sausage. Then you need to make your way up the curved stairs which say "Staff Only" up a level and to the room where the video CCTV equipment is. A guard will move to this room and leave on a patrol. When he has left, creep through the room to the lock pick door and pick it without the guard noticing you that is always in this room. If you creep all the way across the room, he won't see you. Go up the stairs. At the top is a guard, watch through the key hole for him start walking; follow him round to the first door, then to the second door. This second door leads to the studio where the photographer is taking pictures.

NOTE: This second door, you can sit here in creep mode, and when the guard on patrol comes back, he will open the door, concealing you and carry on going allowing you to then nip out onto the studio floor with no guards seeing you I (Use this when making your way out later and the following bit).

WSDT5X3 89S

and back onto the uprights to finish his workout, an option will appear to drop the weights. Do this, you will knockthe weights off and hold them on his neck choking him.

5 PROFESSIONAL SILENT ASSASSINS ICONTINUEDI Now walk left as you exit onto the studio, past the ladder, turn right toward the ladies and photog¬ rapher until you reach the double door. Go through this door, halfway up on the right is an elevator leading to the helipad. The last bit you have just done is how you will get to this elevator without being seen to escape, so it's good to get the practice in while in a guard suit so you will know how to exit the level...

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Anyway, take the heart door opposite the elevator, to your right is the door to I assume his bedroom, with two glass doors leading outside. If he is not outside, then go back out this room and wait for him to go through the bedroom and outside. Drop the sausage and poison it (Use poison not sedation), open the glass door on the left and throw the sausage outside to the dog by holding the left thumbstick down and releasing. Move to the right door but don’t go outside yet... When the dog keels over, creep out behind Lome and push him overthe edge. Retrieve the video - When leaving this area to go back and get your suit, nip into the video archive room, just at the end of the hall to the bedroom where you just pushed Lome over the edge. Stand at the video and as soon as the guards back is turned, nab it. Escaping - After taking the video, go back down the way you came, to the kitchen, back down the stairs again, overthe railing, and shimmy to the dumpster. Change into your suit. Go back overthe railing and shimmy back once again and make your way up to the kitchen. Watch out for the drunken Santa. Now you are going back upstairs again. It will require you creep about and hide from guards, but again go up the curved stairs (where you exit the room adjoined to the kitchen) and wait for the guard to leave the CCTV room (just keep opening the door to watch him go) then creep behind the guard standing watching the CCTV monitors and go through the now unlocked door. Repeat what you did when going to kill Lome, wait for the guard at the top of these stairs to start on his patrol through the keyhole and hide against the wall as I mentioned above so when the guard comes back, he opens the door on you and hides you. Nip out when he's gone past you, and go back to the double doors where the photographer is. Go straight to the elevator, and move to the helipad level. As soon as the lift stops, run out of the elevator turn left, through the door, straight ahead past another guard and through the door, and then run straight to the chopper and hit A to escape ASAP.

ACCIDENTS DO HAPPEN...

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A successful accident kill has been performed. Kill someone via what the game perceives as an accident. Please see "5 Professional Silent Assassins" for ways of causing an accident.

47 KILLS IN A MISSION

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A mission has been completed with precisely 47 kills. Complete any level and kill exactly 47 people in the process (this includes all targets, civilians, guards etc... EVERYBODY) Start a game on "Curtains Down" go straight to the toilet next to the cloak room, and kill the guard. Now, stay in the toilet, picking off the guards one by one until every guard has come and you have killed them. Drag the bodies into piles of 5 for easy counting (this will be easy now as you have took out all the guards and no one will come and bother you while you're in the process of doing it) Make a mental note of the number of guards (and anyone else if you killed some civilians in the cross fire) and go and kill the two targets. Add these 2 to the number of guards killed. Then walk around and pick off civilians until you hit the golden 47 kills mark, and leave the level. This is easiest done on rookie or normal.

NOTORIOUS

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47 is the world's most wanted. Raise your notoriety to 100/100 (note this cannot be done in Rookie mode as notoriety is not in effect on this difficulty) Basically, kill your targets, then before you leave the level, go on a rampage, shoot plenty of guards, a few civilians, but leave some as witnesses, shoot your guns around them etc etc. Make a lot of noise, and kill a lot of guards etc. Notoriety is given at the end of a level and the amount is dependent on how psychopath you were in the level Please also note, you can't increase your notoriety on a level you have already played through and saved to your career. If need be, start a new career and play through on normal again. You should have this done after 3 or so levels of play (not including the training level)

% REDEMPTION You can't keep a good man down. Complete the Redemption level.

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When the level begins, rock the left analog stick up and down until 47 awakes, and then proceed to

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kill EVERYBODY on the map. Doing so will give the Redemption achievement.

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$5,000,000 have been accumulated.

ACTION

HIGH ROLLER

Amass 5,000,000 dollars and have this in the bank at any time (triggered as soon as you gain a total of 5 million in the bank when viewing the rating screen after completing the level)

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A Special Rating has been awarded.

WSM

SPECIAL RATING

Easiest way to do this in my view... Start a game on "A new life" take a sniper rifle. Go immediately to the tree house. Pick off the FBI one by one until every guard is dead on the map, using on the sniper

Kill Vinnie with the sniper rifle, sedate or seduce the wife, and steal the microfilm, leave the map.

1

• All FBI on the map must die Iincluding the backup limos containing agents), all must be killed with

FPS

rifle (the guards will keep coming to the shot agents so you just have to be patient in the tree house)

sniper rifle Inote: you can definitely poison the FBI in the van with the donuts. Poison, not sedate). HORROR

• Vinnie must die; he must die by your sniper rifle. • No civilians or innocents can die (includes his wife) • Normal level completion requirements.

I OLD SK00LSPORTS I

Rating given will be - Russian Hare, and the achievement unlocked.

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RACING

KMHRIMNM LEVEL 1 100% COMPLETION! Complete level "Po's Dream" 100%. See "Level 13 100% Completion!" for more information.

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RPG

LEVEL 2 100% COMPLETION!

I

Complete level "Tournament of the Dragon Warrior" 100%.

LEVEL 3 100% COMPLETION!

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I

Complete level "Level Zero" 100%.

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Complete level "Protect the Palace" 100%.

SHORT SPORTS

See "Level 13 100% Completion!" for more information.

LEVEL 4100% COMPLETION!

SANDBOX

See "Level 13 100% Completion!" for more information.

I

See "Level 13 100% Completion!" for more information.

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Complete level "Lake of Tears" 100%. See "Level 13100% Completion!" for more information.

LEVEL 6100% COMPLETION!

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Complete level "Wudang Temple" 100%. See "Level 13 100% Completion!" for more information.

LEVEL 7 100% COMPLETION!

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Complete level "Treacherous Waters" 100%. See "Level 13 100% Completion!" for more information.

LEVEL 8100% COMPLETION! Complete level "Wudang Rescue" 100%. See "Level 13 100% Completion!" for more information.

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STATS

LEVEL 5 100% COMPLETION!

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mm. mmmm mm.mm LEVEL 9100% COMPLETION!

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Complete level "Howling Moon" 100%. ACTION

See "Level 13 100% Completion!" for more information.

LEVEL 10100% COMPLETION!

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Complete level "Secret of the Sands" 100%. See "Level 13 100% Completion!" for more information.

LEVEL 11 100% COMPLETION!

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Complete level "The Palace" 100%. See "Level 13 100% Completion!" for more information.

LEVEL 12 100% COMPLETION!

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Complete level "The Warrior's Destiny" 100%. See "Level 13 100% Completion!" for more information.

LEVEL 13 100% COMPLETION!

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Complete level "The Final Battle" 100%. First things first, difficulties are not stacked. To get these achievements, play on medium (Master Ninja) so you can get the achievement for beating the game on that difficulty ("Game Completed Master"). These can be done on easy but it will make your 1000 much longer.

Getting the 100% Check the secret achievements for 100% on Dragon Warrior. There are detailed instructions for each level. The objectives are the same on every difficulty, but obviously easier on the lower difficulties.

KUNGFU WARRIOR

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Obtain a Hit Chain of 15 or higher using any combination of attacks. In the second level, in the section with the chair that you put fireworks on, you have to stop this trap thing that looks like a crocodile mouth but don't jump off it yet! A whole bunch of pigs will run up to it. Just do the panda stomp (A, then B in the air) but all of them won’t die. So immediately panda stomp again. You should get a 15 point combo for smashing them. Otherwise, just use fast attacks only on a large group of enemies. You get a few pretty big fights later in the game.

FASTEST WARRIOR

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Obtain a Hit Chain of 10 or higher using only Fast Attacks. You will get this in no time. Just fast attack a group of enemies. Fast attacks are done with X.

STRONGEST WARRIOR

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Obtain a Hit Chain of 5 or higher using only Strong Attacks. Same as "Fastest Warrior". Just do strong attacks instead. Strong attacks are done with Y.

PANDA STUMBLE WARRIOR

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Obtain a Hit Chain of 5 or higher using only Panda Stumble. Another easy one. Just roll into a group of enemies and hit 51 Hit B while running to go into a stumble.

ULTIMATE DRAGON WARRIOR

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Purchase All Upgrades. You just have to buy ALL your upgrades, including extra costumes! If you do not have enough coins by the end of the game, replay level 10 where you have to destroy the trap doors, but don't destroy them yeti Just do a panda stumble or fast attacks to kill the enemies. You can upgrade during the level by going to the pause menu and scrolling right, so you'll know when you can stop.

MASTER OF ALL

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Unlock Everything. This is where finding all those secret coins and trophies comes in! You unlock this achievement by finding all the extras in the levels. If you are wondering what you are missing, you can goto extras

and see what is not found yet. If you want to find out which level, goto the load screen and scan through the levels, if it says 0 you found all the ones forthat level. LEVEL1 ("Po's Dream")

Coins 1. directly ahead of you in the water, under the bridge 2. after the first forced stumble area, on top of a box Vases 1. on the bridge above the first coin 2. in the corner to the right after the first group of enemies 3. in front of a large barrier, on the path under the balance beam 4. backtrack to the hill and Jump on top of the boxes before the balance beam 5. down the hill from the forced stumble, on top of some boxes 6. after #5 head into a small alcove next to the hill 7. when you learn about strong attacks it will be on some boxes to the right side 8. after crashing through the door, inside this building 9. during a very large fight Just after getting the Po figurine, back right corner 10. same big fight, front right corner Po Figurine After the panda stumble through the air, turn around and it is at the back of the alley LEVEL 2 ("Tournament of the Dragon Warrior") Coins 1. after getting firework 1, climb up into the hole 2. high above the pit past ballista 3, jump on the trampoline Bunnies 1. near the first ballista 2. near the second ballista 3. after popping all the balloons and jumping over the wall 4. near the third ballista 5. in the pit after the third ballista Fireworks • after popping the balloons with the ballista, on the way to the second ballista • on your way to the broken wall • further along the path after the last one, still before the broken wall •on the bridge just after bunny 3 • while climbing up the wooden platforms after saving bunny 4 • in the pit after the third ballista • while shimmying across a beam above the pit • after the triple blades on the rooftop • fall off the small wooden platform by the triple blades, to the right • turn around from the last one and it is under the platform you fell off of • numbers 11 through 16 are all under boxes in the area with the chair except one that is directly next to the chair Tigress figurine Behind the wagon in the starting area

LEVEL 3 ("Level Zero") Coins I. beat the time trial in room I (or maybe just clear it in general, I passed the trial first try) LEVEL 4 ("Protect the Palace") Coins 1. during the flying sequence 2. when closing the doors in the red room, left side Crane figurine when you're protecting the artefacts, head toward the pool of water, then right and jump on some boxes

LEVEL 5 ("Lake of Tears") Coins /. after egg 778 climb up the ladder on the rock and jump backward off it 2. after riding the mama turtle, follow the lily pads to the left

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KUNG FU PANDA

360 EXCLUSIVE

----—--

MASTER OF ALL (CONTINUED)

1

Turtles

ACTION

1. after the first croc attack, head straight and behind the houses 2. same time as the first one 3. further across the level, just before the mama turtle's house 4. same time as the last one Eggs 1. after the first bridge, turn right 2. after the last egg, continue along the lily pads back to the beginning 3. on the island when first attacked by crocs 4. take the path off the left of this same island 5. take the path of lily pads to the right of the houses S. continue along the lily pads after the last one 7 after saving the first adult, turn right and bounce of its back 8. jump off the back of the turtle to the left and across the lily pads 9. after saving the second set of turtles, use one to cross the water to a house 10. head back and use the other turtle to bounce up onto a rock Oogway figurine at the second set of turtles you save, go behind the rock formation just past them, near the water's edge LEVEL 6 ("Wudang Temple") Coins 1. after relic 1, fall off the far side and follow the path around 2. after the first small rope bridge, blow up a rock formation to the right side 3. blow up a rock formation to the right of relic 6 Relics 1. after the bridge blows up, climb the ladder to the elevated section 2. after the first rope bridge, climb another ladder to another elevated section 3. after the second rope bridge, climb the path to the elevated section 4. head across the another rope bridge and to the elevated section 5. yet another rope bridge, yet another elevated section 6. One final elevated section (not the last rope bridge though!) 7. straight across a rope bridge, the big ape will jump away when you get near Climbing Rigs • 1-3 in the first area you learn about them • 4 near rare coin 1, past relic I • 5 near the rope bridge after relic I • 6 after the rope bridge to the right • 7 after the rope bridge to the left • 8-10 after the second rope bridge, along the edge of this section • 11-12 along the edge of the section with relic 4 • 13-14 along the edge near relic 5 •15-18 along the edge near relic 6 • 19-21 during the section to protect the temple •22-24 during the boss fight Shifu Figurine also during the boss fight, toward the back LEVEL 7 ("Treacherous Waters") Coins 1. at the back of a circular section of lily pads, to the right of Shifu's boat 2. climb up the tower in the centre island Villagers • 1-3 all along the lily pads in the beginning section •4 on the middle island where all the crocs are gathered LEVEL8 ("Wudang Rescue") Coins 1. near prisoners 5-6 2. on top of a house near prisoners 13-14

KUNG FU PANDA Villagers • 1-2 To the right of the starting point • 2-4 after beating the ape and crossing the bridge on an elevated section • 5-6 after saving 3/5 friends and crossing a stone bridge, turn left and across a gap • 7-8 after saving the 4th friend and crossing the gap with the clouds, elevated section to the left •9-10 after protecting the tiger with the ballista, straight across a gap • 11-12 up to the right of the last batch •13-14 across the stone bridge to the left during the final fight •15-16 across the stone bridge straight ahead during the final fight Viper figurine directly on top of the Viper's cage LEVEL 9 ("Howling Moon")

Coins 1. after saving all the prisoners, fall into a very grassy area 2. after crossing the trees above the grassy area, drop to the right Prisoners • 1-4 once you reach the bottom in the beginning • 5-6 near where you knock the tree over to cross the river •7-10 after crossing the river from the last batch Mantis figurine to the left of rare coin I in the same grassy area LEVEL 10 ("Secret of the Sands")

Coins 1. on a snowy part between two of the dragon statues, jump off the ledge 2. behind the neck of the dragon statue that doesn't have a ball statues/trap doors can't miss these, part of the story LEVEL 11 ("The Palace")

Coins 1. after protecting the artefacts, go into one of the side rooms 2. after beating the tiger on the second floor, it will spawn where he was standing LEVEL 12 ("The Warrior's Destiny") Coins 1. when shooting the ballista, be careful not to blow up the boats, then when crossing the river go all the way to the right 2. when you get the red pagoda with a bell in it, go off to the left

Fires 1. directly in front of you 2. in the left comer after the last one 3. around the corner from the first two 4. directly past the last one in the bushes 5. to the left of the door where the bull boss is 6. a smaller fire directly next to the last one 7. during the bull fight Idefeat him first or he'll knock the barrels out of your handsI 8. also during the bull fight Villagers • trapped behind fire #2 • near fire #,3 • near fire 14 • trapped behind fire M • trapped behind fire #5 • 6 through 8 are all during the bull fight Monkey figurine After going through the door that the huge rock smashed, you'll force stumble down a hill, turn around and walk back up the hill LEVEL 13 ("The Final Battle") Coins 1. when rolling down the hill you'll have to jump for it Tai Lung figurine after having the scroll stolen, it is in an alcove behind you.

'n

I got this on the second level. There are tons of enemies for you to defeat.

PANDA STUMBLE EXTREME

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%

Panda Stumble for 60 Seconds. Forced Stumble doesn't count. This is another really easy one but you will not be able to do it right away. You have to upgrade this

FAMILY:

technique so that you can actually roll up to one minute, as well as upgrade your Chi so you have enough energy. A good spot for this is on level 6. There should be a nice open area near one of the relics to roll in a big circle. The ape will be pelting you with huge rocks, but they won't stop your stumble so just keep going.

GAME COMPLETED - MASTER

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Complete the entire game on the Master Difficulty setting. This is "medium" difficulty. Like mentioned earlier, you have to play the game twice! Once on Master, and once on Dragon Warrior.

INVINCIBLE

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Make it through the entire game without dying. If you die, load your last checkpoint and you're good to go. Best done on your Master play through the game, but if for some reason you can't do it there, you'll need to play a third time on the easiest setting. Use your panda stumble when possible since you're invulnerable during it. Panda stomp is also a very good idea. Falling off a cliff or into the water counts as a death, so be careful during those levels.

UNTOUCHABLE

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Make it through an entire level without getting hit. This is much easier done after beating the game and getting "Ultimate Dragon Warrior" since you will have all your skills upgraded. Do this on the training level with all the time trials (level 3). The key to beating this without getting hit is using ground pound. If it is upgraded all the way, you will pretty much destroy half of the room. The only part that gives you trouble is the last time trial when you have to pass the spinning blades to go the second floor (take the side to the right of the door, when facing it. The other side is much harder). Besides that, should be really easy for you.

FEARLESS

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Make it through an entire level without blocking an attack. I would do this on the first level. Just don't press the left trigger at all. You probably won’t block much the entire game though.

LEVEL 1100% ON DRAGON WARRIOR!

30®

Completed level "Po's Dream" 100% on Dragon Warrior Level 1. Recover 10 vases: check the collectible guide for the locations. 2. Find a worthy opponent: automatically received.

LEVEL 2100% ON DRAGON WARRIOR!

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Completed level "Tournament of the Dragon Warrior" 100% on Dragon Warrior Level. 1. Defeat the juggernaut: automatically received. 2. Rescue 5 villagers: check the collectible guide. 3. Find 16 fireworks: check the collectible guide.

LEVEL 3100% ON DRAGON WARRIOR!

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Completed level "Level Zero" 100% on Dragon Warrior Level. 1. Destroy 32 target dummies: pass the first time trial. 2. Beat 4 time records: pass all four time trials. You have plenty of time, just search out all the dummies and destroy them.

KUNG FU PANDA LEVEL 4100% ON DRAGON WARRIOR!

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Completed level "Protect the Palace" 100% on Dragon Warrior Level. 1. FlyZeng to safety: automatically received. 2. Defeat 18 vultures: during the flying section, hit the X button to spin and kill any vultures. They come in three groups and the last group comes very fast. Reload right away if you miss one. 3. Protect 12 treasures: there will be waves of enemies. Some will try to steal the treasure and some won't. If you're low on health, search for some when they aren't stealing. Hit the buttons on the pillars to quickly kill them before they can even grab anything. If they do grab something, panda stumble to get around faster.

LEVEL 5 100% ON DRAGON WARRIOR!

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Completed level "Lake of Tears" 100% on Dragon Warrior Level. 1. Rescue the baby tortoise: automatically received. 2. Rescue 4 adult turtles: check the collectible guide. 3. Find 10 tortoise eggs: check the collectible guide.

LEVEL 6100% ON DRAGON WARRIOR!

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Completed level "Wudang Temple" 100% on Dragon Warrior Level. 1. Defend the sacred structure: there are three pillars when you are playing as Shifu that you need to protect. You can let two of them be destroyed so stay by one if you don't think you can save all of them. Destroy the climbing rigs right away so more apes don't come up. 2. Find 7 relics: check the collectible guide. 3. Destroy 24 climbing rigs: check the collectible guide.

LEVEL 7 100% ON DRAGON WARRIOR!

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Completed level "Treacherous Waters" 100% on Dragon Warrior Level. I. Rescue 4 villagers: check the collectible guide.

LEVEL 8100% ON DRAGON WARRIOR!

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Completed level "Wudang Rescue" 100% on Dragon Warrior Level. 1. Rescue 5 heroes: check the collectible guide. 2. Rescue 16 prisoners: check the collectible guide.

LEVEL 9 100% ON DRAGON WARRIOR!

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Completed level "Howling Moon" 100% on Dragon Warrior Level. 1. Rescue 10 villages: check the collectible guide. 2. Defeat the Wu sisters: received automatically.

LEVEL 10 100% ON DRAGON WARRIOR!

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Completed level "Secret of the Sands" 100% on Dragon Warrior Level. 1. Destroy 8 trap door locks: received automatically. 2. Retrieve 4 moonstones: received automatically.

LEVEL 11100% ON DRAGON WARRIOR!

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Completed level "The Palace" 100% on Dragon Warrior Level. 1. Protect 14 artefacts: hardest part of the game right here. The two vases by the front door are your main priority since they get attacked the most. Use Shifu's B special move to get around quickly (just hold B down) and use fast attacks to take out the groups. Play it a few times to get the order of every¬ thing. You'll be taking damage, but don't search for health until the first time the teleporting wolves appear. At this point there won't be anyone attacking the artefacts, so head into the side rooms and fill your health, then kill off the wolves and continue. This is very frustrating but you'll eventually learn the pattern and be able to get to an artefact even before it is being attacked. Good luck! 2. Delay Tai Lung: received automatically

LEVEL 12100% ON DRAGON WARRIORI Completed level "The Warrior's Destiny" 100% on Dragon Warrior Level. 1. Rescue 8 villagers: check the collectible guide. 2. Extinguish 8 fires: check the collectible guide.

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LEVEL 13100% ON DRAGON WARRIOR!

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Completed level "The Final Battle" 100% on Dragon Warrior Level. 1. Defeat Tai Lung: received automatically.

GAME COMPLETED - DRAGON WARRIOR «

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Completed the entire game on the Dragon Warrior Difficulty setting. Dragon Warrior isn't really that hard. This is a kid's game after all. You can either play through the entire game on each difficulty right in a row, or play each level on medium first, then on a different save file go right back and play it on Dragon Warrior. That way you get both achievements and you remember where everything is at.

Tips: Use ground pound a lot! For bosses, use the panda roll! They can't hit you, and it takes chunks of their life. Upgrade your special bar, panda roll, and ground pound first, then your fast and strong attacks. For the last boss on Dragon Warrior difficultly, which I hear some people are having trouble with, just use your panda roll during the whole boss fight. Then just nail the right buttons it tells you at the endl

THIS... THIS IS HISTORY...

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Collect all artefacts. Each level has 10 artifacts to collect, so 180 artifacts total.

The Lost Temple 1. As soon as the cut scene finishes, turn around and head to the top left, behind a tree is the first treasure chest. STORY or FREE. 2. Continue through the level until you have to build then pick up a 'head' and place it on a block. Fall down to the bottom of the screen, you'll see the top of a ladder. If you've dug up the other 2 golden heads Iyou can't have missed them) the 3rd is down to the left. Dig it up and the 2nd chest I found appears back near the ladder. STORY or FREE. 3. After going through the gap you've made using the push down buttons, cross the small pond and 2 spiders appear in the path, to the immediate left, hidden behind long grass is the 3rd chest. STORY or FREE. 4. Carry on, up on a ledge, kind of downwards and left, above the pond. Follow it along and use the lever. Fall into the pond and walk under the waterfall, go left, pull the lever there and climb up to find the 4th. STORY or FREE. 5.

Once you've done all that, cross the pond again, and head up instead of going left, jump up and

pull down on the vines, your fellow will do the same, a door opens, enter it. Cross the chamber to the right, helping your dude avoid the spikes below, he'll disable that trap. Once you're across, fire your whip to pull a lever, and go round to the right, ignore the Built-lt just novt; the chest is in an alcove. Grab it, then get back on the trail STORY or FREE. 6. After the idol is removed and the building starts to crumble, head to the steel doors (right side of the screen) - you need to throw a grenade at them with an "explosive " character Head inside FREE ONLY 7.

After escaping from the Idol chamber, head down the hill until you see a Thuggee statue right be¬

fore the long ladder leading down. Once you activate the statue, the spikes at the bottom of the lad¬ der will disappear, so go down and left. Use a scholar character on hieroglyphs, follow the sequence, and go left across the newly created bridge and into the door to find your prize. FREE ONLY 8. Just make it to the bottom of the 'rolling stone'bit, it's right at the end in the middle of path. STORY or FREE 9. After cut scene, head up and to the right, into a shallow 'pit', use the spears of the little dudes to shoot out the 2 eyes of the big skeleton head, the chest is in its mouth. STORY or FREE. 10. Go back to the spawn point and head to the far right, behind some trees, away from the boat plane, is number 10. STORY or FREE. Parcel (Fast Fix): While going for artefact/7, once the spikes have been removed and you're running to the left, you will first pass the mailbox, and a little farther down you will find the parcel behind some glass. Use an explosive character to break the glass and expose the parcel. FREE ONLY Into the Mountains 1. In the main room of the bar, on the right side there is a fireplace. Jump and hang on the back rope to put the flames out and make the artefact appear, and just on the front rope to lower the gate and allow you access to the artefact. STORY or FREE

RAIDERS OF THE LOST ARK 2. In the main room of the bar, on the left side, use a female character to jump high and climb the ladder. Run over to the right side of the screen, and smash the boxes to reveal a lever. When the lever is pulled, you will see a cut-scene of barrels being released, and opening a room with the artefact in it. STORY or FREE 3. Once you exit the bar after the fires proceed to your left. You will see numerous parts of a snowmo¬ bile that you have to dig up. Dig them up, put it together and ride it through the 5 targets. Free only 4. Just to the right of the bar is a house with a metal gate blocking it. Blow it up and enter house for artefact. Free Only 5. There are 3 snowmen to put together. The first is hidden inside a pile of wood that near the mailbox. The second is inside the large cave protected by the metal bars you have to blow up aftenf3. The final one is after you repair the bridge. It is hiding behind the three boxes of TNT. Free only 6. As you exit the cave you will see two pieces of ice/snow. The second one hides a door that a small person can use. Free only 7. Fall down the third ice bridge. Jump up on ledge and blow up the ice to free the artefact. This is where Luke Skywalker is from Both. Free only 8. After crossing the first gap in the cave there is an academic puzzle to unlock. Free only 9. In the last area, jump on the animal and ride him to the orange platform to activate the lift. Grab the wrench from the ground and use the lift to get on the roof and over to behind the closed gates. Once back there, use the wrench to repair the machine and open the gates. By the entrance door, destroy the objects until you get the machine part. Pick it up and carry it to the device behind the doors. When you insert it, the artefact will appear STORY or FREE 10. Prior to crossing the bridge with the truck at the other end you will see a gold cup on a pedestal to your left. Throw a torch in it to unlock. You may have to backtrack to the entrance door of this area to get torch. STORY or FREE Parcel (Super Slap): Once outside of the burning bar, to the left is a house with a Nazi guard. Enter the building up the ladder is a box of parts, take it tot he floor assemble the whip hook. Use Indy to grab the hook. The fire in fire place goes away and Santa Claus comes running out of the fire place. Follow him outside and the parcel will be to the right and the mail box is just a few more steps to the right.

City of Danger /. In the second area of the game, where you the monkey that gives you the wrench, there is a chest behind some glass. Use Willie's scream ability to break it and get your first chest. FREE ONLY 2. To the left of number one, where the key is, look behind the opening and you will see the second chest. Below it are a few Lego pieces. Keep destroying them until you can build a ladder to get your second chest. STORY or FREE 3. To the right of the large wooden doorway is an enemy area. Use one of your enemy characters to get through and you will see a lever. Pull it four times and, after three soldiers come out, your third chest will follow. FREE ONLY 4. When you get to the large open area that looks like a market go left to see a doorway to an enemy area. Blow up the Lego parts around and assemble the satellite dish for the TV to get your fourth chest. FREE ONLY 5. Also in the big market, go to the far wall next to a small staircase and you will see a hole for a small character to go through. Use Indiana Jones to whip on the large barrel which will drop some studs, and the sixth chest onto the ground below. STORY or FREE 6. Again in the big market area look to your right to see some metal bars that you can blow up with a bazooka trooper. Climb up the stairs, drop the crate onto the designated area, build the Lego parts and push the item over the edge to uncover the sixth chest. FREE ONLY 7 To the right of the monkey with the dynamite, build the ladder and climb up. Jump to your right and you will land on a pathway and from there jump onto the ledge of the wall to your right. Then walk behind the wall and you will find your seventh chest. STORY or FREE 8. At the beginning of the rooftop area, walk towards the bottom of the screen, drop off of the roof (you will see some of the brown bars you can hang on) and land on the platform to get the eighth chest. STORY or FREE 9. Towards the end of the rooftops area, before you drop through to the streets using the lever to open the hatch, swing across to the rooftop on your right. Blow up the propeller and rebuild it so that it's facing straight up. Use the air blast to jump up to the rooftop to get the ninth chest. STORY or FREE 10. In the big area where you have to gain access to the enemy area that holds the truck, to the left of that gate is a hole for a small character to go through. The last chest is located at the top. FREE ONLY Parcel (Treasure x2): Behind the enemy gate (mentioned in artefact #10) there is a truck you have to fix up. Behind the truck is a hieroglyphic panel. Decipher it and you will gain access to the Mos Eisley Cantina. This will be very familiar to Star Wars fans. You will see several circles, but to the left and right of these circles near the top are the speakers that you need to build. After that the two circles on the dance floor will light up and two characters need to step on each light. Continue stepping on

THIS... THIS IS HISTORY... (CONTINUED) the lighted circles and eventually the parcel will pop out which you can take to the mailbox located to the right of the dance floor. FREE ONLY The Well of Souls 1. After the cut scene use Indy to pull the half-bridge across the snake pit at the top of the screen, then use the other dude to'jump the gap, push the dog statue on the right'towards the door, revealing a torch, use the torch to scare the snakes away, jump into the pit and walk to the top right (you should have seen the chest as soon as you started the level anyway). STORY or FREE. 2. In the next chamber, use Short Round (Small Character) to use the hatch on the left, and then an explosives guy to blow up the two silver dogs. Grab the sword hanging from the wall and head back through the hatch. Fire the sword at the yellow bridge over the snake pit to lower it down, walk across and grab the metal (yellow) box. Place it on the orange pressure pad in front of a large door on the right, grab that chest and then smash the post on the left hand wall and enter the next chamber for the next chest. FREE ONLY 3. Complete this easy push-a-block-along-and-do-the-puzzle bit to get sunlight to open the big golden ball, to reveal, another chest. FREE ONLY 4. Once you're passed the snake pit bit, walk forward to the big yellow stairs with dogs either side, they'll turn into a ramp, grab the key, turn to the left and use it on the door, open the door, smash the gold bricks, grab the chest. STORY or FREE. 5. Using an explosives guy, blow up the silver dog on the left of the stairs, chest time. FREE ONLY. 6. After the Nazi stealing the Ark cut scene, perform the steps to get out of the first snake pit room again, then once you exit, traverse the first gap using the grabbing bars, then when you see a vine over a gap, slide down to almost the bottom, you'll see the chest on the right, in an alcove. STORY or FREE. 7. Carrying on from chest 6, smash some pots and a spider's web when you're back on the upper bit. Walk through. Jump on the spinning stone cylinders and grab the chest on the far right, it's not easy, but take your time and you'll get it. STORY or FREE 8. 3/3 Snake shut-off doors. First one is in the room where you have to build the gears to use the lift. Use Marion to jump up and shut it off, you'll know what I mean when you see it, snakes fall out of a gap, there's a grabbing bar above it, grab it to close the snake run (1/3). Jump over to the right, 2nd one is right there too (2/3). Last ones just a little farther on, on the right (3/3) chest appears back in the middle of the room down below. Build the broken tower, and use a female to jump up to it. STORY or FREE. 9. In the hallway with the coffins along the wall, where some spit out spears, or studs, smash the wall on the left and go through, grab the hieroglyphics tile from the other side of the 'spiked floor' bit, go back to the 3x3 wall, do the sequence, bang, chest. FREE ONLY. 10. After defeating the snake boss, jump to the far left wall, up the rails and to the hole with the artefact in it. STORY or FREE Parcel {Fast Dig): While at artefact HO, destroy the objects in the hole to open a path to a hidden chamber. Walk through the front room and into the back room, and you will see the mailbox, In the back room, open the 3 valves so the pool can run water into the front room, which will cause flowers in the front room to grow. After destroying the flowers, the parcel will appear. Pursuing the Ark 1. Using an explosives guy, blast the silver bars over in the top right of the spawn area. Do the 3x3 grid Simon says thingy, blast the glass case that appears, chest time. FREE ONLY. 2. Follow the wall around, or just head to the front right of the 'area', push the mine cart into the smash able bricks, built the hatch, have a little character go through and grab the chest. FREE ONLY. 3. Make your way along the wooden path way above the floor, you'll see the chest on the right hand wall, dig a hole and fall down it to grab the chest. STORY OR FREE. 4. In the next section, walk straight forward to the top right, blow away the silver, and boom, chest. FREE ONLY. 5. In the next section (after you've first done the 'Nazi Knock' on the door), top left there's a watch tower. Blow up everything in the tent in front of it, then build the ladder, climb up it and open the chest. FREE ONLY 6. From this same area, use a truck or smash the gates at the right hand side of the screen, and walk up the path, there's a pond here. Smash everything, make a raft, get on the raft using a shovel carrier, then ride over all the lilies fast enough to keep them all under water at the same time (a bit tricky) and chest appears in the middle. STORY OR FREE. 7. In the area with the plane and the badly guy you have to kill, there's a target range, top right. Use a guy who shoots (explosives guy or Lao Cao) and shoot all the targets, then open the chest. FREE ONLY. 8. Same area. Either shoot the metal container (bottom left) with an explosives guy, or use the planes own ammo to do it. Chest is inside. STORY OR FREE.

9.

Smash/dig everything in this area, and use the 3 blue boxes of rubbish to build a gramophone, up

by the hut. Chest appears there. STORY OR FREE. 10. After baldy guy is dead, there's an action car fight sequence. The final chest appears on the back of a truck on the '3rd' battle vehicles bit. You have to be fairly fast and I'd suggest using a lady. The first jump I missed the truck and only had a fraction of second after respawn to attempt a second jump. STORY OR FREE. Parcel (Fast Build): Use the crane at the very beginning to grab the second player and hoist them to the high ledge on the far left of the screen. Basically after you pick up the person by having them stand under the shadow and the crane controller press B. Swing all the way left by holding 4s soon as the Taffly lands pour water on it to put the fire out. The Taffly will then become a Redhott. • Salamango: Have your Newtgat eat a Chili and it will change into a Salamango. * Zumbug: Direct your Horstachio to eat both a Blackberry and a Daisy flower and it will become a Zumbug. •Twingersnap: Romance two Syrupants. Watch the egg that follows and right before it hatches, you will see it make three large bounces. On the third bounce, hit it with your shovel. A twingersnap will lilwvji

hatch. Don't confuse the hop-hop-hop with the normal bouncing of the egg. • Fourheads: Same as above but you have to romance two Twingersnaps.

MASTER LAND OWNER

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Garden size at maximum You will obtain this by playing through the story. Acquired at gardener level 21. You will be given the max amount of space for your garden.

VARIANTS

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Made 5 variant Pinatas Create 5 variant Pinatas. Variants are Pinatas that have changed colour by eating various items. See "Variants Master"

PIGXIE PRIZE

20©

Cross romancing a Swanana and a Rashberry You need to Cross-Romance a Swanana and a Rashberry. After romancing both Rashberrys and Swananas Willy the builder will have a new Mystery House for sale. Buy and build it. Now get the Swanana and Rashberry to be ready for romancing again (hearts above their heads) and romance them together. They should enterthe Mystery House and produce an egg. When the egg hatches it will be a Pigxie.

SHOVEL STRENGTH

20©

ALL THE SHOVEL HANDLE UPGRADES Obtain all the shovel handle upgrades. Handles are.given to you as you progress through you gardener levels, and can be bought from Ivor's shop. They include:

• Level 1: Broken Handle • Level 6: Iron Handle • Level 13: Bronze Handle • Level 23: Silver Handle ’ Level 25: Gold Handle • Ivor: Platinum Handle - 1 l,250cc

WATERING CAN DO

20 ®

All the Watering Can upgrades Obtain all the water can upgrades. Water Cans can be purchased from Costolot's shop or at Ivor's shop and include:

• Costolot: Tin Watering Can - 225cc • Costolot: Gold Watering Can - 750cc • Ivor: Glass Watering Can - 1,575cc • Ivor: Everpour 5000 Watering Can - 2,700cc • Ivor: One Pour Wonder-4,125cc

DIGGERLING Employed a Diggerling Once you reach gardener level 26, a Diggerling will become available. Hire him to mine in your garden.

MASTER SOUR TOWER

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Tower of Sour has 6 pieces Acquire 6 pieces of the Tower of Sour. These can be purchased from the store after breaking open a new Sour Pinata. Also, these can be obtained for free by converting Sour Pinatas into residents.

CLUCKLES HATCHES EGG

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Player has hatched an egg using the Cluckles You need to have Cluckles hatch a Pihata egg. To do this, get two of your Pinatas to romance and an egg will be delivered to them. Once the egg has arrived click on Cluckles and direct it to the egg. Cluckles will cause the egg to hatch and the achievement will unlock. Easiest way to get a Cluckles is to simply buy it from the Pet Store.

HORTICULTURIST

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Full bonus growth for 5 plants. Get Full bonus growth with 5 different types of plants. To get full bonus growth, use fertilizer. Note: Most plants can take 3 uses of fertilizer right away, but trees have to have one per growth spurt. You can tell when the tree is ready for more by watching for a small "explosion” of leaves. When this happens apply more fertilizer. The tone of sound will tell you if you used it correctly.

MACARACOON GIFT

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Player has been brought a Romance Sweet by a Macaracoon Obtained when given a Romance sweet by Macaroon. To do this, you must have the Macaracoon as a resident. Wait until night time and then select the Macaroon. In the upper right corner of the menu you will see a Romance candy. Select it and the Macaroon should leave the garden for a short time. Upon returning he will spit out a Romance candy for you and the achievement will unlock.

VARIANTS MASTER

20 €

Made 20 variant Pinatas. Create 20 variant Pinatas. Variants are Pinatas that have changed colour by eating various items. Arocknid

Blue: Bluebell flower

Candary

Pink: Water Lily flower

Pink: Water Lily seed

Orange: Jack 'o Lantern

Blue: Bluebell Light Green: Gooseberry fool

Badgesicle

Red: Apple

Chewnicorn

Blue: Bluebell flower

Pink: Water Lily seed

Fuchsia: Jar of Honey + Water Lily flower

Yellow: Ear of Corn Blue: Water Lily flower + Bluebell flower

Barkbark

Green/Yellow: Bannana Split Pink: Medicine

Chippopatamus

Green: poison ivy flower head

Pink/Purple: Water Lily seed + Bird of Paradise flower »

Bonboon

Pink: Bottle of Medicine + Jar of Jam

Yellow/Green: Watercress flower + Mushroom White: Orchid Blue: Bluebell flower

Cinnamonkey

Yellow/Green: Watercress seed + Bird of Paradise seed

Red: Chilli Purple: Blackberry seed Pink: Water Uly flower

Bunnycomb

Yellow: Pumpkin

Cluckles

Pink: Water Lily flower

Blue: Bluebell seed

Light Green: Gooseberry seed

Green: Oak seed Pink: Bottle of Medicine

Buzzenge

Yellow: Buttercup

Cocoadile

Blue: Bluebell seed

Pink: Water Lily seed

Pink: Bottle of Medicine

Light Blue: Bluebell Yellow: Buttercup seed

Buzzlegum

Green: Venus Pinata Trap flower Bright Pink: Bottle of Medicine Purple/White: Gem tree seed

SURF'S UP --Crowla

Jameleon

Pink: Water Lily

Blue: Bluebell seed

Orange: Bird of Paradise

Red: Carrot Cake

Blue: Bluebell seed

White: Orchid flower + Bottle of Medicine

Doenut

Juicygoose

Orange: Jack O' Lantern + Ear of Com

Yellow/Pink: Banana

Green: Oak seed

Pink/Orange: Water Lily seed + Bird of Paradise

Purple: Thistle flower + Gooseberry fool

seed + Poppy flower head Green/Yellow: Oak seed

Dragonache (note: can't be changed after hatching)

Kittyfloss

Green: hatch egg on Grass

Pink: Bottle of Medicine

Blue: hatch egg in Water

Blue: Bluebell

Brown: hatch egg on Fresh Soil

Pink/White: Water Lily flower

Orange: hatch egg on Dried/Cracked Dirt Lackatoad Dragumfly

Blue: Bluebell

Blue: Bluebell seed

Pink: Water Lily seed

Green: Poison Ivy flower

Yellow: Banana Tree seed

Orange: Pumpkin Lickatoad Eaglair

Purple: Bluebell seed

Yellow: Buttercup seed

Red: Apple + Carrot

Blue: Bluebell seed

Green: Gooseberry + Bluebell flower

White: Bottle of Milk Macaraccoon Elephanilla

Pink: Water Lily seed

Blue: Bluebeil

Yellow: Mushroom

Orange: Buttercup

Blue: Bluebell seed

Red: Poppy seed Mallowolf Fizzlybear

Purple: Blackberry

Bright Gold: Sunflower seed

Pink: Water Lily seed

Orange/Pink: Carrot

Blue: Bluebell seed

Green: Watercress seed Moozipan Fourheads

White: Sandwich

Blue: Bluebell flower

Yellow: Banana Tree seed

Yellow: Honey

Pink: Water lily seed + Snapdragon seed

Pink: Bottle of Medicine Mothdrop Fudgehog

Yellow: Daisy flower head

Red: Chilli

Blue/Orange: Bluebell seed + Turnip + Carrot

Blue: Bluebell seed

Green/Red: Pumpkin + Watercress flower

Green: Poison Ivy flower Mousemallow Galagoogoo

White: Cheese

Yellow: Sunflower

Bright White: Bluebell + Daisy

Light Purple: bread

Off White: Daisy + Gooseberry seed

Green: Poison Ivy flower Newtgat Gooba

Blue: Bluebell flower

Blue: Bluebell

Orange: Bird of Paradise flower

Black: Tulip seed

Pink: Water Lily seed

Pink: Water Lily seed Parrybo Horstachio

Orange: Venus Pinata Trap flower

Green: Watercress flower

Yellow/Green: Oak seed + Wedge of Cheese

Blue: Bluebell flower

Blue: Bluebell flower + Nightshade berry

Red: Chilli seed

no o\

VARIANTS MASTER (CONTINUED) Pigxie

Sherbat

Blue: Bluebell seed

Bright Blue: Bluebell flower

Green: Gooseberry Fool

Yellow: Sunflower seed

Fuchsia: Gem Tree seeder Water lily flower +

Red: Chilli seed ,

Poppy flower Sparrowmint Ponocky

Green: Watercress flower

Pinkish Purple: Bread

Pink: Water Lily flower

Pink: Water Lily flower

Purple: Thistle flower head

Blue: Bluebell seed Squazzil Pretztail

Pink: Water Lily seed

Blue: Bluebell

Purple: Snapdragon blossom

Pink: Water Lily

Green: Watercress seed

Green: Gooseberry fool Swanana Profitamole

Purple: Snapdragon flower head

Pink: Water Lily seed

Green: Gooseberry seed

Green: Watercress

Pink: Bottle of Medicine

White/Blue: Nightshade seed + Bluebell seed Sweetooth Pudgeon

Purple: Bluebell

Blue: Bluebell

Yellow: Sunflower

Purple: Jar of Jam

Pink: Bottle of Medicine

Green: Gooseberry seed Syrupent Quackberry

Gold: Buttercup flower

Blue: Bluebell seed

Blue: Bluebell seed

Pink: Water Lily flower

Pink: Bottle of Medicine

Orange: Bird of Paradise seed Taffly Raisa nt

Green: Poison Ivy flower head

Purple: Bluebell seed + Blackberry

Yellow: Buttercup seed

Yellow: Sunflower

Purple: Blackberry seed

Pink: Water Lily Twingersnap Rashberry

Purple: Snapdragon seed

Green: Watercress seed

Orange: Bottle of Medicine

Red: Poppy seed

Yellow: Venus Pinata Trap

Purple: Nightshade berry Whirlm Reddhott

Blue: Bluebell seed Pink: Water Lily flower

*

Purple: Turnip Red: Water Lily seed Green: Watercress seed

Red: Carrot Cake White Flutterscotch (note: variants also Roario

changes species)

Pink: Bottle of Medicine

Red: Poppy flower

Blue: Bluebell seed

Green: Watercress flower

Yellow: Sunflower seed

Blue: Bluebell flower

Salamango

Green: Gooseberry Yellow: Banana White: Bottle of Milk + Nightshade seed

Pink: Water Lily flower Black: Tulip flower Brown: Bullrush Yellow: Buttercup flower Orange: Bird of Paradise flower

Shellybean

Blue: Bluebell flower

Purple: Thistle flower Zumbug

Green: Gooseberry

Blue: Bluebell seed

Yellow: Ear of Corn

Pink: Water Lily seed Yellow/Orange: Banana Splits Carrot Cake

SURF'S UP CROWLA DELAY

20©

Player has distracted Dastardos with the Crowla. First obtain a Crowla as a resident. Now wait until a Pinata is sick, but don't heal him. When Dastardos comes out to break the sick Pinata, direct Crowla to Dastardos. Crowla will stun him for a moment and then the achievement will unlock.

LONGEVITY MASTER

20©

Played the game for 50 hours (real time) You have to. accumulate 50 hours of playtime for this achievement. You can check you status by looking at Player status in the Player Awards menu of the Journal. You will reach 50 hours on the 250th dayofyourgarden(s).

SHERBAT DANCE

20©

Player has distracted Dastardos with the Sherbat. First obtain a Sherbat as a resident. Now wait until a Pinata is sick, but don't heal him. When Dastardos comes out to break the sick Pinata, direct Sherbat to Dastardos. The Sherbat will stun him for a moment and then the achievement will unlock.

MASTER EVOLVER

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Evolved 8 species Get 8 different species of Pinatas to evolve into a new species. See "Evolver" for examples.

COCOADILE TEARS

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Player has attained full bonus growth for a plant using the Cocoadile tears. First, obtain a Cocoadile. Now plant a small plant and direct Cocoadile to it while its still growing. The Cocoadile will stand over it and cry, fertilizing it with its'tears.

MASTER HORTICULTURIST

20©

Full bonus growth for 25 plants. Get Full bonus growth with 25 different types of plants. To get full bonus growth, use fertilizer. Note: Most plants can take 3 uses of fertilizer right away, but trees have to have one per growth spurt. You can tell when the tree is ready for more by watching fora small "explosion" of leaves. When this happens apply more fertilizer. The tone of sound will tell you if you used it correctly.

MALLOWOLF HOWL

20©

Player has used the Mallowolf to scare off Ruffians. Get a Mallowolf as a resident and wait until a Ruffian appears in your garden. Now direct Mallowolf to the Ruffian and Mallowolf will howl to scare him off.

CHEWNICORN HEALING

20©

Player has healed a Pinata with the Chewnicorn s power. In order to gain a Chewnicorn resident, the following must be done: Appear Requirements

Has gotten the Horstachio Master Romancer award Visit Requirements

Have a gem tree in the garden Resident Requirements Has eaten 15 gems

Have a fully grown gem tree in the garden Once you have a Chewnicorn as a resident, find a sick Pinata. Now direct Chewnicorn to the sick Pinata and the Chewnicorn will heal it.

O

©

mm mmmms mm mm 1 ■■■■KW"/!POWER TO THE CITY

HU 30©

Turn on all Power Pylons to enter a secret location in the Welcome to Earth level. About midway through the level you will be faced with rotating two sections of platform (we'll call

j

them platform A and B) to sides 1,2, or 3. In order to 'clear' each platform you need to charge up a Pylon with a Charge Cube on each of the platforms for each of the numbered sides (Line up platform

II A and platform B with the same number until you complete both platform A and B, then rotate both II to new numbered sides and they must match]. When you charge up the correct station you will see j! a cutscence of a light turning green or a gate opening (depending on which platform and side it is). If you are not sure that you have done a side, go back to the tower and check the section control station. Completed sections are green, uncompleted sections are red. Once you complete all 3 sections of both platforms the secret area will unlock.

POWER TO THE AXIOM

30©

Free all Reject Bots to enter a secret location in the Good Intentions level. This is basically the same as Power to the City, except instead of charging Pylons you are freeing robots. Most of them are freed by killing a Key Steward, others are just pushing buttons. Again, if you are unsure if you have finished a platform check the control room. Also, each bot that you free counts towards the 7 you need to save to get the achievement, so they will show up on your screen as 1/7, 2/7,3/7, and so on.

BOOSTERS ACTIVITY

10©

Complete the activity in the Directive level. The challenges are denoted by the floating blue symbol in the main area of the map. Simply complete the challenge where you fly through 9 blue boosters and this will unlock.

SCAN RACER ACTIVITY

10©

Complete the activity in the Directive level. Same as ‘ Boosters Activity", but to getto this challenge you need to complete every other challenge in the area.

JUNK BUSTER ACTIVITY

10©

Complete the activity in the Directive level. Same as "Boosters Activity"; the challenge symbol will be near the first tunnel. You may need to do a few challenges before this one appears.

RING RACE ACTIVITY

10©

Complete the activity in the Time Together level. After you chase Wall-E and do the first tunnel challenge, you will automatically go into this activity. Fly through the rings within the time limit.

TAKING OUT THE TRASH ACTIVITY

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Complete the activity in the Time Together level. Afterthe Ring Race Activity you will automatically go into the Taking out the Trash Activity. Blow up 50 pieces of space trash within the time limit.

WALL*E AWAY ACTIVITY

10©

Complete the activity in the Time Together level. Successfully chase Wall-E at the beginning of the level (this is part of the story) and this will unlock.

SPECIAL OBJECT, PART 1

30©

Collect the Special Object in the Welcome to Earth level. ! In order to get this you need to first unlock the secret area, see "Power to the City", once you are in [ the secret area. Look to the immediate left. You will see a dirt ramp leading up to a rotating cylinder. Inside is the Special Object (Rex from Toy Story).

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1

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WALL-E SPECIAL OBJECT, PART 2

30©

Collect the Special Object in the Directive level. Once you finish the first tunnel, you will be able to explore the area at your leisure. On top of one of the towers is a GIANT metal ball. Shoot it off the tower, look under where it was, and there-in lies your object (Pig from Toy Story).

SPECIAL OBJECT PART 3

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Collect the Special Object in the Sandstorm level. In the area with the big robots coming towards you down a big road of sorts (the beginning basically), there are 3 possible directions to travel. The left holds a puzzle for a radio or costume (can't remember which), straight on is the main plot route, and to the right are stationary cylinders that can be rotated with charge cubes. Make it to the end of the puzzle route on the right and you’ll have your collectable (Woody from Toy Story).

SPECIAL OBJECT, PART 4

30 ©

Collect the Special Object in the Life on the Axiom level. Toward the end of the level there is a long curving road littered with red explosive barrels. The middle of the road holds the ramp you extend to get to the train station. If you keep following this road, you will notice a large electric spark running down a wire into a red node. Below this node the wire continues into 2 more nodes. Throw 3 charge cubes at each of the nodes to allow the spark to finish

SPECIAL OBJECT PART 5

30 ©

Collect the Special Object in the Good Intentions level. After you finish the area with the 39 Stewards, use the elevator. Cross the several long skinny platforms covered in baddies. On the last platform (the one flanked by 3 turrets) there are two blue lift platforms. It will be in plain view on the other end of the blue platforms (Cockroach)

SPECIAL OBJECT, PART 6

30 ©

Collect the Special Object in the Time Together level. In the asteroid section of space. The asteroids appearto be in 2 different sections; one being higher up than the other. On the LOWER section, there is a.satellite on the far right side (if you are facing the asteroid field from the ship's thrusters). The bulb is hovering in front of it! (Light Bulb from Pixar advertisements)

SPECIAL OBJECT, PART 7

30 ©

Collect the Special Object in the 100% Unsanitary level. Head for the end of the level to the part where you are on the conveyor belt with the purple damage spots. At the end of the conveyor belt on the right is the Special Object. (Cockroach)

SPECIAL OBJECT PART 8

30 ©

Collect the Special Object in the Captain's Orders level. About half way through the level there will be a large Red Zone. On the left and right side are raised platforms with Stewards on them. The left one holds a collectable item. The right one holds the

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Special Object (Ball from Pixar Studios advertisements)

SPECIAL OBJECT PART 9

30 ©

Collect the Special Object in the EVE Loves WALL»E level. There are 3 very small tunnels right in a row in the lower area of the main area. In the first tunnel, lies an EVE radio, in the second, lies the Special Object (Alien from Toy Story)

ALL CONCEPTS

30 ®

Get all Sketchbooks in the game. There are 20 in all. 10 Sketchbooks can be found in "Welcome to Earth" and 10 more can be found in Axiom Secret Area. Welcome to Earth (10 Sketchbooks)

1. At the start of the level go left up a ramp., it's behind some trash 2. After you grab the Goggles off the broken WALL-E unit look to the right. There is an easily missed ramp up to the sketchbook

SIM 100)1$ $10

its route. Do this and the Special Object will appear (Buzz from Toy Story).

rry^~z?rrrT$f ■

ALL CONCEPTS (CONTINUED) 3.) After the first vending station it can be seen on a piece of equipment to the right.. Hop across the sludge and over to it 4.1 In the secret area. To your left right as you start Inote, 4-10 are in the secret area) 5. ) Above the fountain, use a charge cube to start the fountain and hop in the water to blast yourself to it 6. ) To the right of the fountain, jump on the boosting platform to shoot into it. 7. ) To the left of the fountain is a giant ramp that you can lower if you stand on it., book is at the top I

8.) Straight from that where the tires start to roll is a platform like #6. Do the same thing 9. ) At the end of the tire section is number 9 next to a vial for the vending machine. 10. ) Go up the big ramps that lead to the bouncing platform that has a bunch of safety cones on it. The book is there Axiom Secret Area 110 Sketchbooks) 1. ) Right at the beginning on a floating platform to your right 2. ) Fall off the flipping platforms right at the beginning. It's down there. 3. ) In the middle of the first spinning platform 4. ) On the second spinning platform, jump onto the bumper thing that shoots you to the yellow gravity field., follow it around to the book. 5. ) When you start the fans up it will be at the bottom of the path with the 3 fans that go downward 6. ) Grab a magnet near the newly activated fans., walk towards the book closest to you., a metal path will appear 7. ) Carefully jump off the moving fans onto the centre platform with the book 8. ) On the switch for the claw 9. ) Across the moving hexagons on the platform 10. ) At the end of the level, right after you do the puzzle for completing the circuit

ALL ECHOES OF EVE

30©

Find all EVE Radios. There are 3 in total; one in each of the EVE levels.

Level 2. There is a giant BNG ball being held up by steel on the second highest ground level portion of the level.. The Radio is under the ball. Shoot it I Level 6: Found near the 7th ring during the timed ring directive. Level 9: In the lower part of the main area are 3 small tunnels in a row. The first one on the left holds the EVF Radio. The next one holds the Special Object for the level.

| ALL ECHOES OF WALL»E

30©

Find all WALL»E Radios. There are 6 in total; one in each of the WALL-E levels. Level I: On platform 2 of the rotating platform section.. Set both platform• to '2.' The radio is at the very end on top of a giant yellow platform. Level 3: After killing the big robot head to the right and stay right at the fork. As long as you stay right, you can't miss the radio on the path. Level 4: At the start of the level on the right is a red hazard. Above it is the radio, be careful! Level 5: From where you get the suitcase continue along the balcony you go to with the lift. At the end of the platform on the left is a blue gravity field. Jump down and the radio is at the bottom. Level 7: On the platforms above the big spinning fire device thing. Part of the story path; can't miss it! Level 8: From the 1st EVE Suitcase, jump down to the Solar Generator. Near it is the radio.

WALL'E SUITCASES

30©

ind all of WALL»E's costumes in the game.

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There are 6 in total; one in every WALL-E story level.

Level 1: In the secret area. Immediately at the start of it on a dumpster ! Level 3: After throwing the cubes in the bucket to lower the platform Iand crossing the new platform)

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shoot the trash to your left, grab the vial in the trash, use it on the vending machine next to that, take 3 cubes up the ramp to your left, throw the cubes in the bucket, follow the platform down

POINTS GAIORE

Level 4: On the long curved path littered with red explosive barrels (same one Special Object 4 is on) there is a Pylon that can be charged to activate a ‘yellow wall' right next to said Pylon. Suitcase is at the top! |

Level 5: After you open the first door, go into it and go to your left. In the back of the next room is a lift. At the top of the lift a little to the right is the suitcase.

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WALL-E Level 7: After seeing a big robot off to the right of the level, being chased by bomb Stewards, and sliding down a hill of muck, there will be a fork in the road. On the right side of this fork (the right side is made completely of muck and has a yellow booster at the start of it) will be the collectable. Even if you go left, you can still see it off to your right. Level 8: When the humans are falling, power up the Vending Station and use charge cubes to activate the two power Pylons., the radio is off to the right., path is a newly raised up 'ceiling' made of red floor.

EVE SUITCASES

30©

Find all of EVE's costumes in the game. There are 4 in total; one in levels 2,3, 6, and 8.

Level 2: Just do the two things where you stop on the pad/the activities) then go back to the starting point and there it is. Level 3: After you open the garage door by throwing cubes into the bucket pay careful attention to every corner you turn in the building. The case is in an easily missed corner in there. Level 6: It's floating on a satellite directly behind you once you start the trash collecting mission Level 8: Opposite Special Object 8.

CRUSHING, PART 1

25 ©

Crush down 100 Basic Cubes. If you do not have this by the time you beat the game: Goto the first level, Welcome to Earth, and make your way to the basic cube generator. Just pull out 3 basic cubes, throw them, rinse and repeat.

CRUSHING, PART 2

25©

Crush down 100 Heavy Cubes. If you do not have this by the time you beat the game: Go to the first level, Welcome to Earth, and make your way to the heavy cube generator. Just pull out 3 heavy cubes, throw them, rinse and repeat.

CRUSHING, PART 3

25©

Crush down 100 Charge Cubes. This should unlock in the normal course of the game. If it does not, go to level 4, Life on the Axiom, and farm the charge cube generator toward the beginning of the level. Just pull out 3 cubes, throw them, rinse and repeat.

500 CUBES

30®

Crush down 500 Cubes in the entire game. Same as any of the "Crushing" Achievements; pick a spot and eventually this will unlock.

MAKING OF THE GAME



Watch the credits. Self explanatory. If you accidentally skip the credits you will have to beat the last level, EVE loves WALL-E, over again. It only takes about 60 seconds to beat so it's no biggie if you miss this achievement the first time.

TOTAL PERSEVERANCE, PART 1

15©

Beat the Welcome to Earth level without losing all health! If you do not unlock this on your first play through don’t sweat it! If you bothered to unlock the secret area by unlocking the tumblers, see "Power to the City", you can take the first blue recycle chute you see at the beginning of the level to get to the secret area. In the secret area, take the blue recycle shoot on the right, which will take you to the end of the level! Hop in the sandstorm and achievement unlocked!

TOTAL PERSEVERANCE, PART 2

15 ©

Beat the Directive level without losing all health! If you have trouble with this on the first play through, replay the level and go straight to the hole in the hull of the ship (3rd tunnel! and do not die! Just doing this 3rd tunnel will complete the level.

TUNNEL TIME TRIALS, PARTI

15©

Complete all tunnels in the Directive level without running out ol time, I Just don't dawdle or run into things. Completing the three tunnels without running out of time should be no problem.

I TOTAL PERSEVERANCE. PART 3

15 ©

Ef Beat the Sandstorm level without losing all health! J This is really not that hard to do. Just make sure you do not Stork Jump straight into a group of 9 robots, flying cars, or jump off the edge.

SHORT STORKS

r5©

Complete the Sandstorm level in 30 stork jumps or less. I got this without even trying. Just make you are not Stork Jumping stuff you could easily make with a normal jump. Also, make sure you only bother with the main path. The main path will be the ones with big robots sliding down the road.

TOTAL PERSEVERANCE, PART 4

15 ©

Beat the Life on the Axiom level without losing all health! This is pretty straight forward and easy. The only part I had trouble with the part with the moving platforms midlevel. The only thing I can think to suggest is do NOT let the camera get the better of you. It's pesky! Other than that just be careful.

M-0 IS EASILY DISTRACTED

15 ©

M-0 will clean what is dropped on the floor in the Life on the Axiom level. M-0 is the little robot your tutorial box tells you will clean whatever you drop on the floor. There are 3 in the level and I believe you need to drop something for all 3 M-Os for this to unlock. (If someone could confirm this, I got it after dropping a cube for the M-0 in the train station; it could just be for dropping one for this M-0, but I dropped one for all three, so I'm not sure.)

KNOCKING OVER HUMANS

30©

It's possible that knocking over humans could be advantageous. Knock over 25 humans in the Life on the Axiom level. When you get to the part with all the humans in their chairs, head over to the solar generator across the 'road.' Knock over humans (jump on them until they fall over) until your life bar gets low; refill your health, rinse and repeat.

TOTAL PERSEVERANCE. PART 5

15©

Beat the Good Intentions level without losing all health! This level is an extreme pain to not die in. Not only do I find the tumbler section glitchy, there is a pretty relentless part of the level where you are faced with fighting 39 Stewards in a row with limited health. Just be sure to pick up the Super Laser in the 39 Stewards room and don't forget that you only have to complete one side of the tumblers (side = 2 same numbered sections)

THE SPOILS OF STEWARD

15©

Clear out the Stewards in the Good Intentions level. Defeat 100 Stewards in the Good Intentions level. This is very simple. Blow up every Steward you see and you should get this about half-way through the level. If you do not have it by the end of the level (the pseudo boss fight) just leave the Stewards generators active (don't blow them up) and farm kills until it unlocks.

| TOTAL PERSEVERANCE, PART 6

15©

Beat the Time Together level without losing all health! [ Tunnel portions are very easy; just make sure not to run into walls. In the section towards the end | where you have to activate the charge stations and there is about 30 turrets shooting at you, be a little more careful. Also, when you shoot out the orbs in the spinning platforms make sure you aren't in the way when it rises up.

PREY 15©

TUNNEL TIME TRIALS, PART 2 Complete all tunnels in the Time Together level without running out of time.

The game gives you SO MUCH TIME! If you are having trouble with the two tunnels required for this try spamming the laser the whole time you are flying and of course, try not to run into things.

TOTAL PERSEVERANCE, PART 7

15 ©

Beat the 100% Unsanitary level without losing all health! After the first play through you should be well versed in the tricks of this level. Make sure you do not boost off the edge into the sludge or into a Bomb Steward. Also, be sure you are paying attention to how the magnet moves over the lava pit (the ones that create a little pathway as they move). Oh, and be very careful on the conveyer belt! Purple is BAD!

TOTAL PERSEVERANCE, PART8

15©

Beat the Captain's Orders level without losing all health! This can go hand in hand with the Panicking Protection Procedures achievement if you are careful. The most difficult part of this level is timing. DO NOT attempt to jump on the moving platforms until you are absolutely sure you can make it to the next one! This level is horribly frustrating if you do not take yourtime.

PANICKING PROTECTION PROCEDURES

30©

Avoid taking damage from any humans in the Captain's Orders level. All the humans have a set path. Just look ahead of yourself before you move and only move into the path of a human if you absolutely have to. You can die to the red tiles and still get this achievement in a do-over. Just make sure you never get hit by a human.

SUPER QUICK SCANNING

30 ©

Scan all WALL»E parts in less than 2 minutes in the EVE Loves WALL»E level. You only have 2 minutes to do this level in the first place. So if you complete the level, you should get the achievement.

THE COCKROACH



Find the cockroach. This does not have anything to do with the cockroach collectable. When you start level 1, walk forward slightly and this achievement will unlock.

I AM THE BEST!

60©

Beat the entire game. No tricks to this one. Just beat level 9 and you will have your achievement.

FIRST PERSON SHOOTER LAST CALL

10 ©

SECOND CHANCES

Last call complete

Second chances completed

Complete Mission 1: Last Call.

Complete Mission 5: Second Chances.

SCAPE VELOCITY

10 ©

ALL FALL DOWN

Escape velocity completed

All fall down completed

Complete Mission 2: Escape Velocity.

Complete Mission 6: All Fall Down.

DOWNWARD SPIRAL

10©

CRASH LANDING

Downward Spiral completed

Crash landing completed

Complete Mission 3: Downward Spiral.

Complete Mission 7: Crash Landing.

RITES OF PASSAGE Rites of passage completed Complete Mission 4: Rites Of Passage.

10©

15©

15©

15©

20©

SACRIFICES

FOLLOWING HER

Sacrifices completed

Following her completed

Complete Mission 8: Sacrifices.

Complete Mission 15: Following Her.

THERE ARE OTHERS ,

20©

THE COMPLEX

.

There are others completed

The complex completed

Complete Mission 9: There Are Others.

Complete Mission 16: The Complex.

GUIDING FIRES

20©

30©

ASCENT

Guiding fires completed

Ascent completed

Complete Mission 10: Guiding Fires.

Complete Mission 17: Ascent.

THE OLD TRIBES

30©

25©

40©

CENTER OF GRAVITY

40©

The old tribes completed

Center of gravity completed

Complete Mission 11: The Old Tribes.

Complete Mission 18: Center Of Gravity.

HIDDEN AGENDA

25©

RESOLUTIONS

Hidden agenda completed

Resolutions completed

Complete Mission 12: Hidden Agenda.

Complete Mission 19: Resolutions.

JEN

25©

40©

OATH OF VENGEANCE

50©

Jen completed

Oath of vengeance completed

Complete Mission 13: Jen.

Complete Mission 20: Oath Of Vengeance.

THE DARK HARVEST

30©

FACING THE ENEMY

50©

The Dark harvester completed

Facing the enemy completed

Complete Mission 14: The Dark Harvest.

Complete Mission 21: Facing The Enemy.

MOTHER'S EMBRACE

60©

Mother's embrace finished Complete Mission 22: Mother's Embrace.

SAVIOUR

65©

Completed game on Normal difficulty Complete the entire game on Normal difficulty, this achievement will be unlocked after watching the end credits, and you went in the blue portal.

GALACTIC HERO

65©

Completed game on Cherokee difficulty Complete the entire game on Cherokee difficulty. To unlock Cherokee difficulty you'll first have to complete the game on Normal. Like the "Saviour" achievement, you'll have to watch the end credits and step in the blue portal before you receive the achievement. This may look hard to do, but after the fourth mission you gain your spirit powers. Thanks to these

SUPER HERO

powers you can't fully "die", you'll always come back.

YOUNG BLOOD

10©

Reached 50 kills total in death match This achievement will be unlocked by going for the following achievements: "Sharpshooter", s "Invincible Assassin", "Mechanic", "Rifle Ranger", "Crawler King", "Machine Gun Tommy", "Launcher Lord", "Soul Sucker", and "Toxic Overlord".

BRAVE STAR

15©

Reached 125 kills total in death match This achievement will be unlocked by going for the following achievements: "Sharpshooter" "Invincible Assassin", "Mechanic", "Rifle Ranger", "Crawler King", "Machine Gun Tommy", Launcher Lord", "Soul Sucker", and "Toxic Overlord".

(§)

PREY 50©

ULTIMATE WARRIOR Reached 250 kills total in death match After you're done with the following achievements: "Sharpshooter", "Invincible Assassin",

"Mechanic", "Rifle Ranger", "Crawler King", "Machine Gun Tommy", "Launcher Lord", "Soul Sucker", and "Toxic Overlord"., you’ll only need 25 kills before you get this achievement. You can get these with a friend or just by playing a few games, Ranked or Player.

10©

TEAM MEMBER Reached 50 kills total in team death match

This achievement will be unlocked by going for the following achievements: "Sharpshooter", "Invincible Assassin", "Mechanic", "Rifle Ranger", "Crawler King", "Machine Gun Tommy", "Launcher Lord", "Soul Sucker", and "Toxic Overlord".

15©

TEAM PLAYER Reached 125 kills total in team death match

This achievement will be unlocked by going for the following achievements: "Sharpshooter", "Invincible Assassin", "Mechanic", "Rifle Ranger", "Crawler King", "Machine Gun Tommy", "Launcher Lord", "Soul Sucker", and "Toxic Overlord".

20©

TEAM LEADER Reached 250 kills total in team death match After you're done with weapons achievements, you'll only need 25 kills before you get this

Achievement as kills from the deathmatch game type also count towards the 250 in team deathmatch. You can get these with a friend or just by playing a few games. Ranked or Player.

10©

SHARPSHOOTER Reached 25 Sniper kills in death match and team death match

This Achievement will be unlocked after you made 25 kills using the secondary function from the rifle. This is the second weapon from your equipment See "Toxic Overlord" fortips

10©

INVISIBLE ASSASSIN Reached 25 kills in death match and team death match using spirit form This achievement will be unlocked after you made 25 kills using the bow in spirit form. See "Toxic Overlord" fortips

10©

MECHANIC Reached 25 kills in death match and team death match using the wrench

This achievement will be unlocked after you made 25 kills using the wrench. This is the first weapon from your equipment. See "Toxic Overlord" fortips

10©

RIFLE RANGER Reached 25 kills in death match and team death match using the rifle

This achievement will be unlocked after you made 25 kills using the primary function from the rifle. This is the second weapon from your equipment. See "Toxic Overlord" fortips

CRAWLER KING

10 ®

Reached 25 kills in death match and team death match using Crawler grenades This achievement will be unlocked after you made 25 kills using the crawler grenades, both functions work. This is the third weapon from your equipment. See "Toxic Overlord" fortips

MACHINE GUN TOMMY

10 «

Reached 25 kills in death match and team death match using the Auto-Cannon This achievement will be unlocked after you made 25 kills using the auto-cannon. This is the fifth weapon from your equipment. See "Toxic Overlord" fortips



LAUNCHER LORD

10©

Reached 25 kills in death match and team death match using the Crawler Launcher This achievement will be unlocked after you made 25 kills using the crawler launcher. This is the seventh weapon from your equipment. See "Toxic Overlord" for tips

SOUL SUCKER

10©

Reached 25 kills in death match and team death match using the Leech Gun This achievement will be unlocked after you made 25 kills using the leech gun. This is the fourth weapon from your equipment. See "Toxic Overlord" for tips

TOXIC OVERLORD

10©

Reached 25 kills in death match and team death match using the Acid Sprayer This achievement will be unlocked after you made 25 kills using the acid sprayer, both functions work. This is the sixth weapon from your equipment. Tips:

Find someone to trade achievements with. Create a Player Match with the following settings: Map - Roadhouse Game Type ■ Team DeathMatch Frag limit - 25 Time limit - Infinity Max. Players ■ 2 Meet with your buddy at a place which is easy to find. Kill your buddy 25 times with the weapon of your choice, then switch.

RANK 1

20 ©

Win a ranked match Set up a game with the same settings from the tips section from "Toxic Overlord", only Ranked Match and 5 Kills limit instead.

TEN RANKED MATCHES

20©

Play ten ranked matches Play 10 ranked matches.

BLACKJACK $250 won on Black Jack

10© *

This can be done in the first mission, on the right side after entering the bar. The achievement will automatically unlock after you gain 250 credits or more. I can't give you too much tips, because you'll just need some luck. Just stick on 15 or higher and place a bet which is similar with 1/3rd of your total amount of credits.

POKER FACE

10©

$250 won on Draw Poker This can be done in the first mission, on the right side after entering the bar. The achievement will automatically unlock after you gain 250 Credits or more. Doubles and Triples should do the trick for you and like "Blackjack", place a bet which is similar with 1/3rd of your total amount of credits.

RETRO GAMER

10©

Scored over 15,000 on Runeman This can be done in the first mission, on the right side after entering the bar. This game is similar to Pac-Man. Get the coins and evade the ghosts, won't be too hard to get a score of 15,000.

CALL OF DUTY 4 -

j

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CAUL OF DUTY 4 THE BOG

40©

Complete 'The Bog’ and 'War Pig’ on Veteran difficulty See “Deep and Hard". Self Explanatory.

THE SEARCH

40©

Complete 'Charlie Don't Surf on Veteran difficulty See "Deep and Hard". Self Explanatory

THE RESCUE

40©

Complete 'Blackout' on Veteran difficulty See "Deep and Hard". Self Explanatory

THE PACKAGE

40©

Complete 'Crew Expendable' on Veteran difficulty See "Deep and Hard". Self Explanatory

DEEP AND HARD

90©

Complete the game on Hardened or Veteran difficulty Complete the game on the Hardened or Veteran difficulty. If you want to save yourself some time, just go straight through the game on the Veteran difficulty, and you'll knock off the Veteran mission achievements. TIPS: Know what you have to do next, keep a long and short range weapon, rely on your team, and use flash grenades!

NO REST FOR THE WEARY

10 ©

Stab an injured crawling enemy Simply find an enemy, take out your pistol and shoot at his feet or legs until he goes down and is crawling. Then quickly go up and stab him with your knife to get this achievement.

MILE HIGH CLUB

20©

Sky dive to safety on Veteran difficulty Possibly the hardest achievement in the game. You have to complete the epilogue on the veteran difficulty. There aren't too many tips for this achievement but practice practice practice! Make use of your flash grenades and know exactly where enemies will be. This achievement takes most at last an hour of trial and error.

GHILLIES IN THE MIST

20©

Complete 'All Ghillied Up' without alerting any enemies As the description says, you must complete the level without alerting any enemies, on any difficulty. When you get to the first choice as you are standing next to the house, let him pass. At the second choice, when you have just taken out the patrol in the church tower, either option is fine. At the third choice, wait behind the bulldozer, and take out both enemies as they walk past you. From there, just be careful with the rest of the level, and you should be good to go.

STRAIGHT FLUSH

20©

Kill 5 enemies with one shot while in the AC-130 gunship This is done the "Death from Above" mission. Scout the area with the 40mm gun, then switch to the 25mm gun when you see a group to confirm that it there are 5 enemies in it. Switch to the 105mm gun, and blast the group. You have to lead the group, as it takes time to reach the ground, but you don't need to lead by much. You should get this achievement instantly.

MAN OF THE PEOPLE

10©

Save the farmer This is done on the "Hunted" mission. When you first come to a building, you should look out the windows and see a farmer being harassed by 3 enemies. To get this achievement, all you have to do is kill the enemies that are harassing him. NOTE:

You MUST wait until Price gives the order to get rid of them, or you will not get the achievement.

*mx mhievements guide aeon . .

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..——

.

YOUR SHOW SUCKS

-———

20©

Destroy all the TVs showing Al-Asad's speech Destroy all of the TV's broadcasting Al-Asad's speech. The only mission you need to destroy the TV’s on is "Charlie Don't Surf". Make sure to wander around the level listening for Al-Asad's speech as that means there's a TV nearby.

RESCUE ROYCEWIC2

20©

Save Pvt. Roycewicz on the stairs On the "The Bog" mission, you will be instructed to head upstairs with Roycewicz after you have entered the building with night vision enabled. At the landing, Roycewicz will be attacked by an enemy. Simply kill this enemy in any way you wish, and you should get this achievement, so long as Roycewicz stays alive.

NEW SQUADRON RECORD

20©

Complete the cargo ship mockup in less than 20 seconds Complete the test course in less than 20 seconds on the "F.N.G." training mission. You don’t have to physically complete the course in less than 20 seconds; your accuracy bonus will be subtracted from your time to give you a final time. Use the gun you're told to use for the first 3 targets, then switch to your pistol to improve your accuracy. The only time you shouldn't be sprinting is when you are shooting the targets. Never try to reload, it slows you down; always switch weapons. You have as many attempts as you wish, so go through the course slowly until you have memorized where you have to throw flash grenades, as well as where targets pop up, and you should have this achievement in a few attempts.

DOWN BOY DOWN

20©

Survive a dog attack You can't gain this achievement by shooting a dog. You have to let the dog jump on you, and press B at the correct time. A B button will show up on the screen, and you need to hit it before it goes away. If you hit it too early, the dog will bite your hand, and then your neck. If you do it too late, the dog will have already bitten your neck. The easiest place to do this is on the "All Ghillied Up" mission, at the first set of guards. Just alert the guards, then a group of 3 dogs will come running at you. Let one jump on you, and see if you can hit the B button at the right time. If not, simply try it again until you get it right.

Depending on your controller setup, pushing the right stick down at the correct time will also get the achievement. Editor Note:

EYES AND EARS

20©

Find 30 enemy intel items Intel is in the form of a laptop, and is scattered about through each mission* NOTE:

DO NOT CLAIM ANY INTEL IF YOU HAVE CHEATS ENABLED! You cant earn achievements if

you have turned any cheat on. “Cheat Mode"is unlocked when you complete the game. The locations are as follows and will be used in the following format Act Level - Description. Prologue Crew Expendable - After killing the bridge crew, follow the team down into the ship. Inside the room where the enemy stumbles out you'll find your first bit of intel. Prologue Crew Expendable-Inside the cargo hold at the bottom of the stairs.

Act I Black Out

Atthe start of the mission your ream will receive notification that weapons are free,

from there you'll see a shack on your left with a few terrorists inside. The intel's in the shack. Act I Black Out-In the building where you need to use your night vision since your team cut the power, head to the bathroom on the second floor. Act I Charlie Don't Surf-In the basement of the first objective building. It's in a small room in the corner. Act I Charlie Don't Surf - Before you get to the TV station, there will be a sniper tower on your right, take out the sniper then head to the second floor to find your intel. Act I Charlie Don't Surf-After crossing the heavily guarded main road towards the TV station, there is a building near a pickup truck that has a mounted machine gun inside. Go into the house and look around the second floorforthe intel. Act I The Bog - After you enter the apartment complex head to the second floor and watch for a door to be broken open by some allies. If you spot the door head inside, if you miss the door being opened, look around for a room with a checkered floor.

CALL OF DUTY 4 ^

...

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Act I The Bog - After using the Javelin you’ll come to a market that has an upright refrigerator. When you see the refrigerator stand in front of it and turn around. In front of you should be a stack of boxes, the intel’s behind those boxes. Act I The Hunted - After your convoy gets attacked by an enemy chopper and you leave the house that was flash banged by enemies you’ll arrive in the middle of some farm buildings. Look for the one that has a soda machine by its entrance, the Intel's inside. Act I The Hunted - After exiting the second greenhouse you'll come upon a destroyed building on your left. Head inside and look for a part of it covered by a metal sheet. The intel's in that area. Act I War Pig - Once your allied tank runs over the car, look inside the multi-level building on your right. The intel's on the second floor. Act I War Pig - Across the street from the previous intel also on the second story. Act I War Pig - Right before the enemy T-72, you have to storm a building with a machinegun nest. In the building with the machine gun on the second story you'll find the intel. Act I Shock and Awe - Once you rendezvous with the recon team, check the corners of the room they were holed up in. The intel should be on the second level of their building. Act I Shock and Awe - After jumping down from the building where the recon team was holed up in, check the building directly straightahead. The intel will be on the second story in a closet. Act II Safehouse - After clearing the forest look inside the first building you see (the building will have a satellite attached to it. The intel's on the second floor. Act II Safehouse - Inside the building next to the water tower on one of the restaurant tables. Act II All Gillied Up - First get to the church and head up the ladder. Make sure to let the sniper go first so he can open the door for you. Act II All Gillied Up - About half way through the container maze you're going to come across a camp with a few terrorists inside. On one of the metal drum tables you'll see the intel. Shoot the terrorists and snag the intel. Act II All Gillied Up - After you get up from crawling under vehicles you'll come across a fire escape that has an enemy sniper. Kill the sniper, and then head up the stairs to the top where you'll find a small room with the intel. Act II One Shot, One Kill - After you shoot down the enemy chopper, you'll be told to carry your part¬ ner to safety. When you leave the building with enemies and dogs locate the gray fire escape on that building and grab the intel at the top. Don't stray away for two long though as the timer's still going! Act II One Shot, One Kill-Once you place MacMillian next to the ferris wheel get ready for some action. After the enemies start coming, you're going to need to head to the northeast (if the ferris wheel's south) and look for an open door. The door opens once the enemy choppers start dropping enemies by rope. Inside this room you'll find the intel on the ground. If you're having trouble with this intel, feel free to use an easier difficulty. Act II Sins of the Father - Once you enter the Russian diner, start checking the tables on your left. The intel's on one of these tables. Act II Sins of the Father - Once your target flees into the village, your chase leads to an area with numerous snipers and ground enemies. Once you get to the red dumpster and green cartake a right and keep your eyes open for a side staircase. Once you see the suitcase head up the stairs, grab the suitcase, and go on your way with the pursuit. Act III Ultimatum - After destroying the power tower, pass through the breach in the wall and follow your allies through the motor pool. Across the base courtyard there is a large room where a majority of the enemies will come from. Head into the room and look for a small room on the side, the intel s inside. Act III All In - After destroying the first enemy BMP but before going past the silo s gate, check the alleyway behind the building to the gate's right. The intel is at the end of the alley by some weapons. Act III All In - Once inside the silo base, there are three missile tanks parked in the base. Behind one of the missile tanks you'll see a cluster of three buildings. Head inside the center building (should be an army warehouse) and you should find the intel on the ground. Act III No Fighting in the War Room - Follow Price and drop into the locker facilities. Exit that area and lead left into a dark meeting room. The intel’s on the table. Act III No Fighting in the War Room - Once you get into the launch control room go straight ahead, up the stairs to your left, and look for a small meeting room that has the intel on a table within.

LOOK SHARP

20©

Find 15 enemy intel items See "Eyes and Ears".

DESPERATE MEASURE?

20©

Corner Zakhaev's Son Complete the "The Sins of the Father" on any difficulty.

PIGGYBACK RIDE

20©

Carry Cpt. MacMillian to safety Complete the "One Shot, One Kill" mission on any difficulty. , NOTE: Many people believe this achievement is awarded for saving the pilot of the downed I helicopter at the end of the "Shock and Awe" mission. IT'S NOT. It's awarded for carrying MacMillian [ to the end of the mission and holding out for your helicopter.

WRONG NUMBER 1

20©

Find Al-Asad's safe house Complete the "Safehouse" mission on any difficulty.

DEATH FROM ABOVE

20©

Operate an AC-130 gun ship Complete the "Death from Above" mission on any difficulty.

SAVE THE BACON

20©

Protect 'War Pig', the Abrams tank Complete the "War Pig" mission on any difficulty.

DANCING IN THE DARK

20©

Kill the power Complete the "Blackout" mission on any difficulty.

WIN THE WAR

40 0

Complete the game on any difficulty Complete the single-player game on any difficulty. You do not have to complete the epilogue to gain this achievement.

EARN A WINGED DAGGER

20©

Complete 'F.N.G.' Complete the training mission, "F.N.G."

MAKE THE JUMP

20©

Infiltrate a cargo ship Complete the "Crew Expendable" mission on any difficulty.

THE ESCAPE

40©

Complete Hunted' and Death From Above' on Veteran difficulty See "Deep and Hard". Self Explanatory

THE FIRST HORSEMAN

40 ©

Complete Shock and Awe' on Veteran difficulty See "Deep and Hard". Self Explanatory

THE SECOND HORSEMAN Complete Safehouse' on Veteran difficulty See "Deep and Hard". Self Explanatory

40©

CALL OF DUTY 4 THE SHOT

40©

Complete 'All Ghillied Up' and 'One Shot, One Kill' on Veteran difficulty See "Deep and Hard". Self Explanatory

THE THIRD HORSEMAN

40©

Complete 'Heat' and 'The Sins of the Father’ on Veteran difficulty See "Deep and Hard". Self Explanatory

THE ULTIMATUM

40©

Complete 'Ultimatum', 'All In', and ‘No Fighting in the War Room' on Veteran difficulty See "Deep and Hard". Self Explanatory

THE FOURTH HORSEMAN

40©

Complete ‘Game Over' on Veteran difficulty See "Deep and Hard". Self Explanatory

DAREDEVIL

10©

Kill an enemy while blinded by a flash bang in the single player campaign Easiest to do on the Recruit difficulty on the "Crew Expendable" mission. After your team takes out the enemies in the captains room, head down the stairs before they do. There should be a drunken enemy at the end of the hallway. Aim at him, throw a flash grenade out, and shoot at him. If you manage to just take him off his feet, then shoot at the floor as well before your blindness goes away.

ROADKILL

10 ©

Kill 2 enemies by blowing up a car in the single player campaign Easiest to do on the mission "Death from Above". Simply find a group of two enemies by an intact vehicle, and then blow the vehicle up, killing the enemies.

BIRD ON THE GROUND

20©

Shoot down an enemy helicopter with an RPG in the single player campaign Easiest to do on the "War Pig" mission on the Recruit difficulty. Make your way to the container to the right of the bus. Grab the RPG's on the other side of it, then simply aim at a helicopter and shoot it. For good measure, take out both helicopters.

FOUR OF A KIND

20©

Kill 4 enemies in a row with headshots in the single player campaign Easiest to do on the "War Pig" mission on the Recruit difficulty. After you take a right at the end of the road and head down a new road, there will be a bunch of enemies. Camp out at a spot where you can see enemies (preferably in a building) clearly, as they will continue to spawn so long as you don't move up.

THREE OF A KIND Kill 3 enemies in a row with your knife in the single player campaign Easiest to do on the "Crew Expendable" mission on the Recruit difficulty in the same spot as the "Daredevil" achievement. Quickly run to the drunken enemy at the end of the hallway and knife him before your teammates shoot him. Run into the quarters and knife both of the sleeping enemies to get this achievement.

WEAPON SPECIALIST

20©

Acquire all upgrades for ail weapons. You need to fully upgrade all of your weapons by finding all the "Power to the People" stations throughout the game. Make sure you do not kill Sander Cohen until you access his room in Olympus Heights or you will forfeit this achievement. Here are the locations: Neptune's Bounty - After defeating Peach Wilkins and after getting back all your weapons, you'll

I

head down the stairs and walk right into it.

Arcadia - If you head towards farmers market, you will enter a place called "Tree Farm" (this will pop up at the bottom of your screen) and you’ll go up a small set of stairs, right below the huge green "Farmers Market" sign above these stairs and directly left of the sign is the weapon upgrade station. Farmers Market - Go to Worley Winery, head down the first set of stairs, turn left and on your second right you'll see another set of stairs. Go down those and head straight into the water and you’ll see the weapon station to your right.

Fort Frolic - On the first floor head to the southern mall (Southern Mall will pop up at the bottom i of your screen) and there is a vending machine outside of this open area. Follow this path to "Le Marquios D'epoque" store. Once inside turn right and head downstairs, make your first left at the bottom of the stairs. You'll see the weapon upgrade station inside this hallway.

Fort Frolic • Head to Posidon Plaza, then pass through the frozen area, turn right and head straight to "Sinclair Spirits." In order to open the door inside Sinclair Spirits, hit the switch behind the bar. The switch should be right next to the cash register. Once you hit the switch, head to the door behind the water that's falling from the roof. If you still can't find it, it is to the right of the jukebox. Once inside, head downstairs and turn left for the weapon upgrade station.

Hephaestus • This one is in front of the gatherers garden machine which is to the right of "Heat Loss Monitoring".

Hephaestus • Head to the office of supervisor Kyburz which is downstairs in "The Workshops." This door is guarded by two turrets. Inside this room, all the way back and to your left is this weapon upgrade station.

Olympus heights - Head towards the main apartment building called Mercury Suites and you'll see at the center are some stairs with an elevator leading up to the 2nd and 3rd floors. On the opposite side of the elevator is the Weapon Upgrade station.

Olympus heights - Sander Cohen's apartment is to the left of the previous weapon upgrade station (if you are facing it). You should hear Sander Cohen on your radio once you enter his apartment, so long as you did not kill him earlier. He'll tell you not to disturb the two dancing houdini splicers. Kill the spilcers and you'll be able to enter his room. His room is the first door to your right when you enter the apartment. As soon as the door opens, you go up some stairs, at the top of the stairs and to the left is a weapon upgrade station.

Apollo square - Head to Fontaine's Home for the Poor, head all the way up to the final floor and enter Atlas s Headquarters. Inside you will find stairs leading down to the weapon upgrade station

Point Prometheus - In the main open area, there should be a fallen big daddy in front of a vitachamber. The weapon upgrade station will be right next to the dead big daddy.

Point Prometheus - When heading to "optimized eugenics" for the big daddy voice box, go inside the door labeled "eugenic analysis" you'll know you are in the right room when you get attacked by two turrets. The upgrade machine will be at the back of the room to your left

FIVE FULLY UPGRADED WEAPON

10 @

Fully upgrade five weapons. See "Weapon Specialist"

FOUR FULLY UPGRADED WEAPONS Fully upgrade four weapons. See "Weapon Specialist"

1 ©0

THREE FULLY UPGRADED WEAPONS

360 EXCLUSIVE

BIOSHOCK

Fully upgrade three weapons. See "Weapon Specialist"



ACTION

TWO FULLY UPGRADED WEAPONS Fully upgrade two weapons.

I

See "Weapon Specialist"



See "Weapon Specialist"

UPGRADED A WEAPON



Acquire at least one weapon upgrade. See "Weapon Specialist"

BOUGHT ONE SLOT



Purchase one slot in any Plasmid or Tonic track See "Maxed All Tracks"

50©

MAXED ALL TRACKS Purchased every slot in all four Plasmid and Tonic tracks

Goto all of the Gatherer's Garden vending machines during the course of the game and purchase the Plasmid (100 ADAM) and Tonic (80 ADAM) slot upgrades. Make sure you don't spend too much ADAM on things like Health/Eve upgrades or extra Plasmids, or you might not have enough left to finish this achievement. You have unlimited lives in the game, so the health/eve upgrades are not that helpful anyway.

MAXED ONE TRACK

20®

Purchased every slot in one of the Plasmid or Tonic tracks See "Maxed All Tracks"

COMPLETED WELCOME.

10 ©

Successfully complete the Welcome To Rapture Level. This is unlocked once you pass through the large bulkhead door at the end of the first section. Make sure you get the two Audio Diaries in this section before finishing, because you cannot return here later.

FULLY RESEARCHED THUG SPLICER

10 ©

Fully research the Thuggish Splicer. These are the enemies that attack you with wrenches and the like. You will need to fill the research barfourtimes before you are done.

FULLY RESEARCHED GUN SPLICER

10 ©

Fully research the Leadhead Splicer. These are the ones that shoot at you. You will need to fill the research barfourtimes before you are done.

FULLY RESEARCHED SPIDER SPLICER.

10 ©

Fully research the Spider Splicer. These are the ones with hook hands that climb the walls and ceilings. You will need to fill the research barfourtimes before you are done.

FULLY RESEARCHED HOUDINI SPLICER

10 ©

Fully research the Houdini Splicer. These are the ones that disappear and teleport. You will need to fill the research bar four times before you are done.

(W) 4

FAMILY

ONE FULLY UPGRADED WEAPON Fully upgrade one weapon.

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mm mm 10©

FULLY RESEARCHED NITRO SPLICER Fully research the Nitro Splicer.

ACTON

These are the ones that throw explosives at you. You will need to fill the research bar four times before you are done.

FULLY RESEARCHED ROSIE

10 ©

Fully research the Rosie. Rosies are the Big Daddy types with the Bolt Guns, they are found in the later levels. You will need to fill the research bar four times before you are done.

FULLY RESEARCHED BOUNCER

10©

Fully research the Bouncer. Bouncers are the Big Daddy types with the Drill Hands. You will need tof I the research bar four times before you are done.

FULLY RESEARCHED LITTLE SISTER

10 ©

Fully research the Little Sister. You can take pictures of them before or after you have dealt with their Big Daddy. You will need to fill the research bar four times before you are done.

PROLIFIC PHOTOGRAPHER



Take at least one photo in every research group. You will need at least one picture of the following: Big Daddy (Rosie), Big Daddy (Bouncer), Little Sister, Thug Slicer, Leadhead Splicer, Nitro Splicer, Houdini Splicer, Spider Splicer, Turret (RPG and Gun count as the same), Security Robot and Security Camera.

RESEARCH PHD

20 ©

Max out all possible research. Much like "Prolific Photographer" except you need to max the research on all those types. Once you fill the bar four times on all of the listed things you will get this. Action shots make the bar fill faster and you are able to take multiple photos of the same subject, so just keep snapping until it tells you the quality is too low.

QUALITY RESEARCH PHOTO

20 ©

Take a Research Photo of the highest grade. You need an "A" rank on at least one photo. The easiest way to get this is with an action shot. If an enemy is attacking you and you can get them mostly in-frame, this should come v#thout a problem. This is the best way to work toward "Research PhD" as well.

RESEARCHED A SPLICER



Take at least one Research Photo of a Splicer. You will obviously get this on your way to the other research achievements. Just take a photo of any splicer type.

ONE SUCCESSFUL HACK



Perform at least one successful hack. Hack anything for the first time, doesn't matter what. To complete a hack, you need to uncover the pieces of the puzzle, and then switch around the tubing so the water can flow from the beginning to the end. There are tonics that can make this easier on you, but it is not too hard to begin with.

HACKED A SECURITY BOT

10©

Successfully hack a security hot. I These are the flying robots that shoot at you. Hacking these will make them follow you and shoot your enemies. Note that you cannot do research on friendly bots.

BIOSHOCK 10©

HACKED A SECURITY CAMERA Successfully hack a security camera.

These are the wall-mounted cameras that call the security bots. Hacking these will turn them friendly. Note that you cannot do research on friendly cameras.

HACKED A TURRET

10©

Successfully hack a turret. These can be either gun or rocket turrets, doesn't matter. Hacking these will turn them friendly and they will fire on your enemies. Shock them with your plasmid to get in close without getting killed.

HACKED A VENDING MACHINE

10©

Successfully hack a vending machine. This can be an item or ammo machine, doesn't matter. Hacking these opens new items and lowers the prices.

HACKED A SAFE

10©

Successfully hack a safe. These are scattered throughout the game, mostly in offices. Hacking these opens them.

SKILLED HACKER

40©

Successfully complete 50 hacks. Just hack everything you see until you get this. There are plenty of things to hack, so it shouldn't be a problem.

BASIC INVENTOR



Successfully invent at least one item. Once you are able to use the "U-Invent" stations, use the items you have collected off dead enemies to invent something. Doesn't matter what and you do not have to pick the item up once it falls out of the machine.

AVID INVENTOR

10 ©

Successfully invent at least 100 items. Use the "U-Invent" machines to make 100 items. You do not have to pick them up. To get extra items for inventions, simply return to previous levels. The enemies will respawn and you will be able to kill them and loot them again.

AMMO INVENTOR

25©

Successfully invented all possible ammo types. From the "U-Invent" machines you need to make at least one of the following: Heat Seeking RPG.Trap Bolt, Electric Gel, Armor-piercing Auto Rounds, Exploding Buck, and Antipersonnel Pistol Rounds.

LITTLE SISTER SAVIOR

100©

Complete the game without harvesting any Little Sisters. Try to save before you fight each Big Daddy in case you make a mistake. Once the Sister's Big Daddy is dead, you can either Harvest or Save them. To get this you have to save every sister on each level by pressing Y when prompted with the choice. To see how many sisters are on each level, hit the start button and look for how many icons are at the bottom of the screen. Note that this will not unlock until after the game is over.

TONIC COLLECTOR

50©

Collect or Invent 53 Tonics in the Physical, Engineering and Combat tracks. Some of these are received by research, some are found hidden in the levels and some are given as gifts by the Little Sisters. You need to save every Little Sister to get this achievement, seeing as they give you a tonic as a gift at the end of the game. Plasmids (20)

1. Cyclone Trap 2. Cyclone Trap 2 3. Electro Bolt

/

TONIC COLLECTOR (CONTINUED) 4. Electro Bolt2 5. Electro Bolt 3 6. Enrage! - Bought from Gatherer's Garden vending machine. 7. Hypnotize Big Daddy

,

«

8. Hypnotize Big Daddy 2 9. IncinerateI 10. Incinerate! 2 11. Incineratel 3 12. Insect Swarm - Bought from Gatherer's Garden vending machine 13. Insect Swarm 2 14. Insect Swarm 3 15. Security Bullseye - After getting your research camera, a nitro splicer will blow up the wall of rubble that you passed coming in. Kill him, and then on the left window, you will see the red glowing plasmid on the awning. 16. Target Dummy - Bought from Gatherer's Garden vending machine 17. Telekinesis 18. Winter Blast - Bought from Gatherer's Garden vending machine 19. Winter Blast 2 20. Winter Blast 3 Tonics (53 Total)

MM!

Physical Tonics (19)

1. BloodLust- U-Invent machine / Inventible after Arcadia 2. Booze Hound - U-Invent Machine/Inventible after Arcadia 3. Eve Link - Sold at Gatherer's Garden machines 4. Eve Link 2 - Farmer's Market/ On the ground near U-Invent & vending machines. 5. Extra Nutrition - Sold at Gatherer's Garden machines. 6. Extra Nutrition 2 - Storage Basement of the mall area in Fort Frolic. Covered by metal grate if Cohen dies. Also purchasable. 7. Extra Nutrition 3 - Research Spider splicers 8. Hacker's Delight - Cremate the body in the Medical Pavilion. 9. Hacker's Delight 2- U-Invent machine / Inventible after Arcadia 10. Hacker's Delight 3 - Proving Grounds/Same room as the Big Daddy Helmet. 11. Medical Expert- Neptune's Bounty/In the center of the muddy section of the Lower Wharf. 12. Medical Expert 2 - Fort Frolic/Awarded by an alive Cohen or bought in Hephestus 13. Medical Expert 3 - Near the toilets in Dr. Suchong's Clinic on the second floor of Artemis Suites. 14. Natural Camouflage - Research the Houdini Splicers 15. Scrounger - Research Leadhead splicers 16. Security Evasion - Arcadia/In the center of a group of splicers, near an Invent machine. 17. Security Evasion 2 - Hephaestus/ Heat Monitoring /Across from electrocutefrghost scene, sitting on desk 18. Sportboost - Research Thuggish splicers 19. Sportboost 2 - Research Thuggish Splicers Engineering Tonics (16) 1. Alarm Expert - Fort Frolic / Theater/ Top Left balcony sitting on the ledge 2. Alarm Expert 2 - Point Prometheus/Optimized Eugenics/on filing cabinet 3. Clever Inventor - Suchong's Apartment/ Beside the tape recorder 4. Focused Hacker - Neptune's Bounty / In the area right before fighting Peach Wilkins. 5. Focused Hacker 2 - Hestia Fourth Floor, on the deskin the corner of the room nearthe safe. 6. Hacking Expert - Arcadia / Sitting on the first desk in Langford Labs 7. Hacking Expert 2 - Available in Gatherer's Garden vending machine, starting in the Fort Frolic area. 8. Prolific Inventor-Awarded for saving Little Sisters/Last Tonic reward 9. Safecracker - Awarded for saving Little Sisters/First Tonic reward 10. Safecracker 2 - In the Autopsy room in the downstairs of the Little Wonders Educational Facility. 11. Security Expert - Medical Pavilion /On a small chest in the morgue. 12. Security Expert 2 - Research the flying Security Bot 13. Shorten Alarms - Neptune's bounty/Near "Saw Masha Today" recording or buy it at a Gatherer's Garden machine in Arcadia. 14. Shorten Alarms 2 - Hephaestus/On the floor right before setting off the EMP. 15. Speedy Hacker - Medical Pavilion /On the desk in the dentist's lab. 16. Speedy Hacker 2 - Available at Gatherer's Garden vending machines, starting in the Olympus Heights area.

BIOSHOCK Combat Tonics (18)

1. Armored Shell - Available at Gatherer's Garden vending machine, starting with the Medical Pavilion area. 2. Armored Shell 2 - Awarded for saving Little Sisters/Second Tonic Reward 3. Damage Research - Hephaestus / Across from the EMP bomb on a table 4. Damage Research 2 ■ In the Mendel Family Library, on a desk in the rear of the room. 5. Electric Flesh - Fort Frolic /The Projector Room in the Theater/On bookshelf 6. Electric Flesh 2 - Olympic Heights/Fontaine's apartment/In the office on the desk 7. Frozen Field - Fort Frolic / Awarded for killing the Cohen victim in the freezer 8. Frozen Field 2- Hephaestus - Room off entrance to Ryan's office - on desk 9. Human Inferno - Arcadia Gatherer's Garden machine/20 Adam 10. Human Inferno 2 - Available at Gatherer's Garden vending machine starting in the Point Prometheus area. 11. Photographer's Eye - In the bunk room of the wine cellar in Farmer's Market. 12. Photographer’s Eye 2 - Research the Rosie Big Daddy. 13. Static Discharge - Medical Pavilion / In the hallway after fighting Steinman. 14. Static Discharge 2 - Research Leadhead splicers 15. Wrench Jockey - Medical Pavilion/Seen from a window. In a back room, reached by airshaft. 16. Wrench Jockey 2 - Research Bouncer Big Daddy 17. Wrench Lurker - Neptune's Bounty/Sitting on the ledge near the plasmid machine. 18. Wrench Lurker 2 - Available at Gatherer's Garden vending machine, starting at Olympus Heights.

HISTORIAN

50©

Find every audio diary. There are 122 Audio Diaries in the game. You must collect them all during one save. If you save before going up the elevatorto fight the final boss, you can return to almost any location in the game. In the thread linked below, Diaries marked with an asterisk!*) are ones that must be collected while you are in the area because you cannot return to it later.

Welcome To Rapture—Medical Pavilion (19 Total) Beginning Section (2 Total):

1. *Diane McClintock - New Year's Eve Alone - Located on a table before entering the bathroom. 2. *Steve Barker - Hole in Bathroom Wall -Located in the bathroom, the right entrance. *You must get these before going through the bulkhead door to the next section; otherwise you will not be able to come back for them. If you miss them, you have to start a new game. Medical Station (17 Total): 1. Diane McClintock - Released Today - Located on a table, between the 2 winding stairways, in the lobby, you will see a Medical Services Cashier sign. 2. Steinman - Adam's Changes - Located on a table, you will see it after hacking the security bot, which opens the door. 3. Steinman - Higher Standards - Located on a wall, it’s on the way to Dr. Steinman, and you'll see a lot of blood on the wall, scissors and pictures. 4. Andrew Ryan - Parasite Expectations - Located on a table, it will be right after getting t.3', and you will see a neon sign saying "Is Your Family Protected". 5. Steinman - Limits of Imagination - Located on a wall, after getting #4, it will be on the left side of the wall, next to the broken Medical Pavilion sign. 6. Andrew Ryan - Vandalism - Located on a chair, it will be on the far right room, the opposite side of #5. You will see a Circus Vending Machine next to the chair. 7. Tenenbaum - Love For Science - Located on a table, it's in the center of the room, in between /5 and #6. 8. Steinman - Surgery's Picasso - Located under the William Hoffner picture, it will be located on the leftside of the "Eternal Flame" building. 9. Suchong -Enrage Trial -Located in the pool of blood in the Kure-AII area as soon as you walk in, go to the right, then through the door on your left, then go straight and it will be on the floor in the corner. 10. Steinman - Symmetry - When going after Steinman, and blowing up the debris, it will be right in front of you to the right of the corpse in the wheel chair. 11. Suchong - Testing Telekenisis - Right where you get Telekenisis, its right where you practice using it with the tennis ball thrower. 12. Steinman - Aphrodite Walking - In the room to the right, right before you go into the room to fight Steinman, it's lying on a cabinet next to a dentist's chair that's covered in blood. 13. Steinman - Not What She Wanted - Search the corpse that is lying on the table that you saw Steinman working on as you walked in on him, she has this diary on her. 14. Steinman - Gatherer Vulnerability - After choosing whether to harvest or rescue your first Little

S

HISTORIAN /CONTINUED)

I the area. I 15. Suchong - Plasmids Are The P$int - Right next to the Tonic - Speedy Hacker, in the room in the I Medical Pavilion that you have to climb through the window while a gun turret is shooting at you, it's | in the room to the left of where it says "Painless Dental" on the map , 16. McDonagh - Freezing Pipes - you must melt the ice that leads to the cure-all area with your incinerate plasmid and it will be under the ice 17. Tenenbaum - Useless Experiments -Dandy Dental, on the floor near the entrance to the offices.

Neptune's Bounty—Smuggler's Hideout (23 Total)

1. Sullivan - Bathysphere Keys - Located behind the farther gun turret in the Lower Wharf area from when you enter horn the Bathysphere Station 2. Sullivan - Timmy H. Interrogation - When in the area that has both a Gene Bank and a Gatherer's Garden, go into the water all the way at the bottom and follow the path, you should see a keypad that is hackable on your left. Hack it, and then grab the diary that is leaning on the crate by the guy being I electrocuted in the water. 3. Andrew Ryan - Fontaine Must Go - Once Peach Wilkins sends you out on your quest to get your camera, you will enter through a gate that was once locked before. Kill the couple guys that are in the hall to your right, and then fall down the hole that is in a place off to the right where the floor is broken. Follow this path until the end, and it will be lying on the ground, along with some ammo and a First-Aid Kit. 4. Tenenbaum - Finding The Sea Slug - Once you enter the Upper Wharf area, go straight and it will be on a table where some fish are lying on the ground and are on the table as well. 5. Mariska Lutz - Masha Come Home-Also in the Upper Wharf area, it's near the Little Sister hole on the left, it's lying on the ground in the water. 6. Sullivan - Picked up Timmy H. - Directly after getting "Masha Come Home " turn to your right and search the dead body on the ground. | 7. Tenenbaum - Adam Discovery - After getting Security Bullseye, drop down and kill the leadhead splicer by the security camera, then, on the right hand side, you will see two conveyor belts. By the left one, there will be an open crate with the diary sitting in it 8. McDonagh - Eden Leaking - From Adam Discovery, go through the door to go to “The Fighting McDonagh's Tavern" and it will be lying on the ground next to two plumbing pipes, you can't miss it. 9. Tenenbaum - Fontaine's Smugglers - From Eden Leaking, continue on into the glass tube, and on the right, there will be a security camera. Right under it will be the diary sitting on a bench, 10. Andrew Ryan - Death Penalty in Rapture - From Fontaine's Smugglers, go straight and then go to the right. 4s soon as you enter this room, it will be directly on your left on a table 11. Sullivan - Smuggling Ring - Once you get into "The Fighting McDonagh's Tavern" it will be right under a 32% 123 Beer sign on a table 12. Andrew Ryan - Working Late Again - "The Fighting McDonagh's" Tavern on a bar table near the windows. 13. Mariska Lutz - Saw Masha Today - Located in room 7. Hack the door or enter the code if you find it, it will be on the bed next to the two corpses lying on it. 14. McDonagh - Meeting Ryan - Right next to the Vita-Chamber to the right of "The Fighting McDon¬ agh's Tavern”in the venthole 15. McDonagh - Rapture Changing - Go behind the bar in "The Fighting McDonagh's Tavern" and through the door. Once through there, go through the door straight ahead that is behind the waterfall and it will be on the desk to the right IB. Peach Wilkins - Putting The Screws On - To the left of the first Power to the People station. Incin¬ erate the snow guarding the door; it will be next to the safe in the back of this area. 17. Peach Wilkins - Meeting With Fontaine - Once in Smuggler's Hideout, you will come to a place where there is a drill looking device and a gun turret shooting at you. Kill the gun turret and to the right of the gun turret will be the diary leaning against a crate 18. Frank Fontaine - Kraut Scientist - After watching the pipes blow up by the submarine, continue onwards and you will come to a sort of big wooden area with some splicers. Kill all these guys, and once you reach the bottom, you will come to a gate with a lock on your right, right before you enter the tunnel. Break the lock and the diary will be on the ground next to some crates 19. Peach Wilkins - Offered A Deal -Right after you watch the submarine blow up, continue on and once you start going towards the Bulkhead to Arcadia, the diary will be on the ground next to a crate before the bridge 20. Andrew Ryan - First Encounter- **This has been moved to appropriate section in Farmer's Market** 21. Sullivan - Have My Badge- Before you go into WharfMaster Goal, go to the right a bit and you should see a crawlspace, go into it and through until you reach a room. ..it's on the table

BIOSHOCK 22. McDonagh - Arresting Fontaine - Go to the upper part of “The Fighting McDonagh's Tavern and go into room 6 by Electric Bolting the door control and it will be on the floor next to the corpse that is handcuffed to the bed

Arcadia—Farmer's Market (24 Total)

Main section 116 TotalI 1. McDonagh - Seeing Ghosts - Soon as you enter the tea gardens cross the bridge on the left side, it's under the overturned chairs 2. Dieter Sonnekalb - Big Night Out - In the door to the right of "seeing ghosts’ diary. It's on the ground under a broken bench 3. Tenenbaum - Mass Producing Adam - Turn to the right after finding "big night out" diary, this one is on the ground by a chair 4. Langford - Arcadia Closed - It's on a well lit workbench right next to a gene bank after your 1st houdini splicer encounter 5. Andrew Ryan - The Market Is Patient - On a bench inside doors to waterfall grotto, across from gatherers garden 6. Langford - Early Tests Promising - Waterfall Grottos, near the water wheel in the lower level. On a crate to the left of the rosebush 7. Andrew Ryan - Offer a Better Product - Turn around from the rose bush, it's on a rock next to a corpse in the water 8. Diane McLintock - Heroes And Criminals - After the broken vending machine in the waterfall grotto, turn left at the corner and zap the door lever, it's on the ground inside the room 9. Mariska Lutz - Shouldn't Have Come - Under rolling hills neon sign just before reaching Langford's lab 10. Langford - The Saturine - Just after leaving the lab, up a hill, you will see a fire set by a splicer; it's on the ground inside cave entrance 11. Langford - Arcadia and Oxygen - Look at your map for Tree Farm. It will be on the left of it, top right corner. You will see Arcadia Glens signs. 12. Langford - What Won't They Steal? - located on the floor, on the right corner of the room. It will be immediately after sending the rose to Langford in the following room. 13. Langford - Teaching An Old Hound - located on a desk, in the room following if 12. It's in the center facing you as you walk in the room. 14. Langford - The Lazerus Vector - Once Langford dies, pick this diary off her dead corpse 15. Langford - Lazarus Vector Formula - Located in the safe, in the same room as #14. The safe code is written on the window behind you. 16. Tenenbaum - Maternal Instinct - located on the way to the Farmers Market. It will be on the left doorway, and you will see signs everywhere, Farmers Market and Tickets. Farmer's Market 19 Total): 1. Tasha Denu - Bee Enzyme - located the moment you enter the Farmer's Market on the left side, next to the Pneumo machine. 2. Andrew Ryan—First Encounter - Farmer's Market, near the Bouncer corpse in the lower storage room. 3. Tenenbaum - Hatred - Farmer's Market, on a desk in the lower storage room. 4. Andrew Ryan - Desperate Time - Farmer's Market, in the crawlspace that links to the freezer. 5. Andrew Ryan - Pulling Together - If you were to make a left once entering the Farmer's Market, it will be sitting on the table/buffet, on the left side. 6. Pierre Gobbi - Water in Wine - It will be on your way to one of the items you need to pick up. Located on the floor next to the purple Worley Winery sign. 7 Tenenbaum - Adam Explained - Silverwing Apiary, on the counter near the entrance. 8. Tenenbaum - Functional Children - Winery, on a table in the rear of the room. 9. Andrew Ryan - The Great Chain - Arcadia Metro Station, on the bench to the right of the entrance.

Fort Frolic (15 Total) 1. Musical Insult (Sander Cohen) - Fleet Hall Theatre, upstairs storage room nearthe guitar.

2. The Doubters (Sander Cohen) - Cohen's Collection, on the table downstairs. 3. Come to the Record Store (Cobb) - Southern Mall, outside the restroom, on the table nearthe alcohol. 4. The Wild Bunny (Sander Cohen) - Sophia Salon, in the closet around the back of the counter. 5. Artist’s Feud (Sullivan) - Cocktail Lounge, on the bar above the safe. 6. Fancy Cigarettes (Albert Milonakis) - Le Marquis D'Epogue, in the downstairs humidor near the corpse. 7 The Iceman Cometh (Martin Finnegan) - Frozen Tunnel, in the entrance corridor on the left-hand side. 8. Stood Up Again (Diane McCormick) - Upper Atrium, at the top of the stairs nearthe entrance to Fleet Hall. 9. Guns Blazing (McDonagh) - Robertson's Tobaccoria, on the table just inside the main door. 10. Pregnancy (Jasmine Jolene) - Eve's Garden, under the bed in the room behind the stage. 11. Its All Grift (Hector Rodriguez) - Eve's Garden, on the bar. 12. Fontaine's Army (McDonagh) - Sir-Prize, in a crate on the floor to the left of the stairs.

/

HISTORIAN ICONTINUED) 13. Bump Culpepper? ISullivan) - Pharaoh's Fortune, on a pool table upstairs. 14. Ryan s Stabbleboy (Anna CulpepperI - Rapture Records, behind the counter inside the entrance. 15. Requiem for Andrew Ryan (Sander Cohen) - Projection Booth, on the table in the office.

Hephaestus—Rapture Central Control 120)

1. Ryan Takes FFuturistics (McDonagh) - Hepheastus Bathyspher Station, in a crate near the Circus of Values machine. 2. Scoping the Gate (Kyburz) - Outside Ryan's Office, near the Circus of Values machine. 3. Stopping Ryan (McDonagh) - Ryan's Office, search the first corpse on the right-hand side. 4. Going to Heat Loss (Anya Andersdotter) - Outside Ryan's office, search the fourth corpse on the right-hand side. 5 A Man ora Parasite (AndrewRyan) - Hepheastus Core, on the desk outside the room with the bunks. 6. Fontaine's Legacy (McDonagh) - Hepheastus Core, on the edge of the walkway, near the Vita-Chamber. 7. Assassin-IAnya Andersdotter) - Hepheastus Core, near the Gatherer's Garden. 8. Kyburz Door Code (Pablo Navarro) - Heat Loss Monitoring, on the floor in the corner. 9. Genetic Arms Race (McDonagh) - Lower Heat Loss Monitoring, on the desk in the flooded area. 10. Getting a Break (Pablo Navarro) - Lower Heat Loss Monitoring, on the desk near the tonic. 11. Impossible Anywhere Else (Andrew Ryan) - Hepheastus Core, at the very bottom walkway, on the desk. 12. Running Short on R-34s (Pablo Navarro) - Hepheastus Core, on the desk outside the entrance to the Workshops. 13. Device Almost Finished (Kyburz) - Lower Workshops, on the desk in the office at the bottom of the stairs. 14. Great Chain Moves Slowly (Andrew Ryan) - Kyburz's Office, on the desk in the back of the room. 15. The Dream (Kyburz) - Lower Workshops, search the corpse lying in the center of the floor. 16. Assembling the Bomb (Kyburz) - Lower Workshops, on the desk in the secret crawlspace office. 17. Market Maintenance Code (Pablo Navarro) - Lower Workshops, in the crawlspace that leads under the stairs. 18. The Vita Chamber (Suchong) - Control Room, on the desk to the left of the entrance. 19. Mind Control Test (Suchong) - Control Room, on the table beneath the clippings and photos. 20. Baby Stratus (Suchong) - Control Room, on the table beneath the clippings and photos. Olympus Heights—Apollo Square (12)

1. Mozart of Genetics (Suchong) - Olympus Heights, in the Bistro Square snack bar. 2. Artist Woman (Sullivan) - Culpepper's Apartment, on the corner table just inside the main room. 3. Fontaine's Human Jukebox (Suchong) - Suchong's Apartment, on the floor in the southernmost room. 4. Mind Control Antidote (Suchong) - Suchong's Apartment, on his desk next to the tonic. 5. Fontaine's Breakup (Paparrazi) - Mercury Suites, on the upper walkway near the U-Invent machine. 6. Sad Saps (Frank Fontaine) - Fontaine's Apartment, on the coffee table near his collection of cigars. 7. What's Happening Here? (Diane McClintock) - Apollo Square, on the ground near the Circus of Values machine. # 8. Atlas Lives (Diane McClintock) - Apollo Square, near the Gatherer's Garden machine. 9. Protection Board (Suchong) - Artemis Suites, on the floor of Suchong's office in the clinic. 10. Meeting Atlas (Diane McClintock) - Hestia Chambers, just inside the entrance on the right. 11. The Longest Con (Frank Fontaine) - Atlas' Headquarters, right on the desk next to the tonic. 12. Today's Raid (Diane McCormick) -Atlas' Headquarters, search the corpse near the safe in the corner.

Point Prometheus—Proving Grounds (9)

(.Changing Employers (Suchong) - Main Hall, melt the ice to enter the closet upstairs and search the trash can. 2. Why Just Girls? (Tenenbaum) - Atrium Balcony, on the desk in the second floor of the orphanage. 3. Extra Munitions (Suchong) - Plasmid Prototyping, on the ground next to the RPG Turret. 4. Marketing Gold (Andrew Ryan) - Test Subject Storage, on a machine on the right-hand side of the room near the cascading water. 5. Missing Boots (Suchong) - Candidate Conversion area, on a desk in the rear of the room. 6. Protector Smell (Suchong) - Suit Assembly, on the machinery in the second floor southwest room. 7. Protecting Little Ones (Suchong) - Suit Assembly, on a desk in the southeast room upstairs. 8. Mistakes (Andrew Ryan) - Suit Assembly near the Gene Bank machine. 9. Cheap Son of a *** (Suchong) - Storage, on a desk in the small storage area of Suit Assembly.

40©

Complete the game on the hardest difficulty setting. You should start the game on Hard, seeing as you have unlimited lives. When you die, you are reborn at a Vita-Chamber and the game stays exactly how you left it, meaning every enemy will have the same amount of health if you were in a battle. You can essentially run at a Big Daddy and melee it until it kills you, then get reborn and return and do the same. It is impossible to get a "Game Over" so to speak, so this difficulty is really not hard at all.

DEALT WITH EVERY LITTLE SISTER

40 ©

Either Harvest or Rescue every Little Sister in the game You will get this whether you save or harvest the sisters, but you need to deal with all of them. You can see how many are on each level by hitting the start button.

LUCKY WINNER

10©

Hit the jackpot at a slot machine Once you have maxed your money at 500, find a slot machine. Save your game and play until you either get the jackpot (triple $$$) or run out of money. If you run out, reload your save and try again.

TOASTER IN THE TUB

10©

Shock an enemy in the water. For this you need to use your "Electric Bolt" plasmid on an enemy standing in water. The first level hassuchan opportunity with a small flooded area around a big globe.

DEFEATED DR. STEINMAN

15 ©

The player has defeated the crazed Dr. Steinman This is unlocked by progressing through the story and cannot be missed.

Tip: Kill his security bot first, then lure him down into the water that is in the lower part of the surgery center and electric bolt him, then shoot at him while not standing in the water, this will make this fight a lot shorter OR, if you decided to keep Incinerate!, there is an oil slick that is behind where he was standing to start, light this on fire to kill him faster, then when he goes to the water to put it out, keep shooting at him in the back to kill him quickly.

DEFEATED PEACH WILKINS

15 ©

The player has defeated Peach Wilkins This is unlocked by progressing through the story and cannot be missed.

Tip: Use your surroundings; this fight is almost like the one against Steinman. Steal the pistol from the splicer and use that to kill him faster.

RESTORED THE FOREST

15©

The player has restored the forests of Arcadia This is unlocked by progressing through the story and cannot be missed.

Tip: Collect the rose and all the distilled waters and everything, then put it into the vent system, you will get it after doing that.

COMPLETED COHEN'S MASTERPIECE

30 ©

The player has completed Sander Cohen's great masterpiece This is unlocked by progressing through the story and cannot be missed.

Tip: You will get it after putting the fourth picture in his piece that's on the stage in the Lower Atrium, not really that hard, just take the pictures after killing the person he wants killed.

DEFEATED ANDREW RYAN

30 ©

The player has defeated Andrew Ryan This is unlocked by progressing through the story and cannot be missed.

Tip: You HAVE to kill him, you beat him with a golf club and it's in a cut scene, nothing to do to get this besides move on in the story.

360 EXCLUSIVE

SERIOUSLY GOOD AT THIS

BROKE FONTAINE S MIND CONTROL

30 ©

The player has broken Fontaine's mind control | This is unlocked by progressing through the story and cannot be missed.

Tip: All you have to do is find the two Lot 192 Remedies and you will get this achievement after getting the second one in Fontaine's Apartment.

DEFEATED ATLAS

100©

The player has defeated Atlas This is unlocked by progressing through the story and cannot be missed.

Tip: Stab him with the ADAM collector that the Little Sisters use, then attack him based on what color : he is: if he's red, hit him with Winter Blast, if he's blue, hit him with Incinerate!, otherwise, use your upgraded grenade launcher or shotgun.

BECAME A BIG DADDY

30©

The player has become a Big Daddy. This is unlocked by progressing through the story and cannot be missed.

Tip: Collect all of the part in the Laboratory place. List of the parts are: Boots, Suit, Helmet, 3 Odor solutions and Voice Modifier.

IRONY

10©

The player has taken a picture of Sander Cohen's corpse You can get this one of two ways. During Fort Frolic, once you finish his masterpiece, he comes down the stairs and does a speech, then just stares at the pictures. Save your game and then kill him and take his photo forthe achievement, then reload your save. The other way is to leave him alive and leave Fort Frolic, then later in Olympus Heights when you enter his apartment, kill him and take the photo here.

FOUND COHEN'S ROOM

10©

The player has entered Sander Cohen's personal quarters. You must leave him be after finishing his masterpiece in Fort Frolic. Later in the game, during the Olympus Heights level, you will find his apartment. Kill the two dancing splicers inside and he will get angry and come out of his room. Simply run up the stairs and enter his room forthe achievement.

BRASS BALLS

100©

Complete the game on Hard difficulty without using a Vita-Chamber Some people think that this achievement is really hard, but the reality is that it's actually very easy. In order to obtain this achievement you must start a new file and go to the Pause Menu. Select Options' and turn ON "Disable Vita-Chambers." If you do not do this and die yoifwill HAVE to start the game all over again, even if you did have a previous save. Spawning in a chamber will corrupt the achievement for ail saves.

Tips: 7. Save every time you accomplish a new objective or finish a fight, and before all bosses. 2. Skip as many splicers as possible. Only kill objective-completing splicers or ones that are attacking you to make things go faster. 3. Save as much ammo as you can and use the wrench as much as you can. Get the Wrench Jockey tonics to boost up your strength. 4. Don't wait to use first-aid. Use it right after fights, even if you still have half-health left. Going into a battle without full health is risky as anything may happen. It's possible to die before you can regener¬ ate your health. 5. Check all crates, trash cans, dead splicers, etc for extra first-aid and eve items. 6. Get this achievement on a separate run-through than the other ones. Trying to go out of your way to get all Diaries, Tonics, etc. will kill you. Defeating ATLAS This might be tough for some people who haven't beaten the game on hard beforehand, so read carefully.

When you get to Atlas (the final boss of the game) you need: Full ammo for the crossbow (Steel [regular], Fire, and Trap [the electric trip wires]). Full eve Full first-aid packs All Blizzard Plasmids Anything else is not needed for this fight, but might come in handy. When you first start out you need to run up to him and grab ADAM from him for the battle to start. When he comes down, he will start out as a fire element. Flit him with your Blizzard plasmid and shoot at him with your Steel bolts. Repeat this until he goes back on his restraining table. Go grab more ADAM from him and he will come back down as the ice element. Hit him with your inferno plasmid, if you have it, and shoot at him with your fire crossbow. Repeat this until he goes back up. Go grab more ADAM and he will come back down for a third and final time. He will be a multi-element so any plasmid and crossbow shots will work. This time when he is down you will also have a couple of splicers who will come down and try to attack you. Don’t worry about them because the Al on these are really bad and will rarely hit you, just focus on Atlas. Keep shooting your crossbows and he will eventually go down. Achievement Unlocked.

HME8WFF ALPHA DISTRICT - CASUAL

10©

Complete Act 1 "Alpha District" on Casual difficulty Please see "Alpha District Revisited - Elite" for more information.

THE STRONGHOLD - CASUAL

10©

Complete Act 2 "The Stronghold" on Casual difficulty Please see "Alpha District Revisited - Elite" for more information.

THE FORGOTTEN - CASUAL

10©

Complete Act 3 "The Forgotten" on Casual difficulty Please see "Alpha District Revisited - Elite" for more information.

MUNITIONS PLANT - CASUAL

10©

Complete Act 4 "Munitions Plant" on Casual difficulty Please see "Alpha District Revisited - Elite" for more information.

AIRBORNE • CASUAL

10©

Complete Act 5 "Airborne" on Casual difficulty Please see "Alpha District Revisited - Elite" for more information.

ALPHA DISTRICT REVISITED-CASUAL

40©

Complete Act 6 "Alpha District Revisited" on Casual difficulty Please see "Alpha District Revisited - Elite" for more information.

ALPHA DISTRICT-SKILLED

15©

Complete Act 1 "Alpha District" on Skilled difficulty Please see "Alpha District Revisited - Elite" for more information.

THE FORGOTTEN - SKILLED

15©

Complete Act 3 "The Forgotten" on Skilled difficulty Please see "Alpha District Revisited - Elite" for more information.

MUNITIONS PLANT - SKILLED Complete Act 4 "Munitions Plant" on Skilled difficulty Please see "Alpha District Revisited - Elite" for more information.

15®

360EXCU

TIMESHIFT

PICKPOCKET

10©

Swipe 10 weapons out of enemy hands using Time Powers For this achievement you need to steal the weapons from ten enemies. To do this, find an enemy and activate “Stop Time" by pressing LB then Y, now run up to the enemy and hold X to take his weapon. Simply repeat this process until the achievement unlocks. %

ALL FALL DOWN

10©

Kill 3 enemies at one time during Time Stop A relatively simple way to unlock this achievement is to lure a group of enemies around a corner or up a narrow corridor and once they are all grouped together, activate "Stop Time" by pressing LB then V. Now either throw a grenade at them with RB, or use the Shatter Gun’s secondary function with LT to eliminate them all, unlocking the achievement.

LOOK WHAT I CAN DO



Walk on water using Time Powers During "Act One - Back Again" you will reach an area where the floor is flooded and electricity is flowing through the water. Simply active "Time Stop" by pressing LB then Y and make you way across the water, as soon as you step onto it the achievement will unlock. You must do this to progress with the story so do not worry about missing it.

DISARMED!

150

Shoot 5 weapons out of enemy hands For this achievement you need to disarm five enemies by shooting their weapons. To do this find an enemy and activate "Time Stop” (Y) or "Slow Time" (X) and shoot the weapon in their hands from the side. Once the time power ends their weapon will go flying and they will be defenseless. Repeat this until the achievement unlocks.

GET IT OFF ME!



Remove a stuck Clutch Grenade using Time Powers For this achievement all you need to do is get stuck by a Clutch Grenade and then activate "Reverse Time

by pressing LB then B and the Grenade will fly right off you, back at whoever threw it unlocking

the achievement. To ensure that you get stuck by a Grenade try to avoid moving about and stay in one spot.

THE STRONGHOLD - SKILLED

15©

Complete Act 2 "The Stronghold" on Skilled difficulty Please see "Alpha District Revisited - Elite" for more information.

AIRBORNE - SKILLED

15©

Complete Act 5 "Airborne" on Skilled difficulty Please see "Alpha District Revisited - Elite" for more information.

ALPHA DISTRICT REVISITED-SKILLED

55 ©

Complete Act 6 "Alpha District Revisited" on Skilled difficulty Please see "Alpha District Revisited - Elite" for more information.

ALPHA DISTRICT-ELITE

20©

Complete Act 1 "Alpha District" on Elite difficulty Please see "Alpha District Revisited - Elite" for more information.

THE STRONGHOLD - ELITE

20©

Complete Act 2 "The Stronghold" on Elite difficulty Please see "Alpha District Revisited - Elite" for more information.

1 THE FORGOTTEN - ELITE

20©

Complete Act 3 "The Forgotten" on Elite difficulty Please see "Alpha District Revisited - Elite" for more information.

(§)

TIMESHIFT MUNITIONS PLANT - ELITE

20©

Complete Act 4 "Munitions Plant" on Elite difficulty Please see "Alpha District Revisited - Elite" for more information.

AIRBORNE - ELITE

20©

Complete Act 5 "Airborne" on Elite difficulty Please see "Alpha District Revisited - Elite" for more information.

ALPHA DISTRICT REVISITEO-ELITE

70 ©

Complete Act 6 "Alpha District Revisited" on Elite difficulty First of all, I will say that the difficulty achievement do stack, so beating the game on Elite difficulty will unlock the achievements for Casual and Skilled. I recommend playing through Elite the first time as the campaign is very simple so long as you take your time and use your time powers wisely. There are six acts all together, which consist of a total of twenty four levels. Here are some helpful tips for playing on Elite: Try to avoid rushing in; the enemy can take you down fairly quickly if you aren't careful. Use your time powers, they will save your life and they make the game a lot easier. If you are outnumbered and are struggling, try using the explosive crossbow combined with the Time Stop powerto pick enemies off from a distance. Don't forget, you can use your time powers while on vehicles.

BEGINNER'S LUCK

15©

Complete a level without dying on Casual difficulty Please see "Death-Proof" for more information.

THAT GUY IS SWIFT

25©

Complete a level without dying on Skilled difficulty Please see "Death-Proof" for more information.

DEATH-PROOF

35©

Complete a level without dying on Elite difficulty To unlock this achievement, you need to beat any level without dying, not an entire act. Simply remember to take cover if you need to recover health and make good use of your time powers. The easiest way to unlock this achievement is by completing the level at the beginning of act three. You start the level on a Helicarrier where you need to shoot down bombers. Just beat this level without dying and the achievement will unlock. This achievement also stacks, so if you beat it on Elite difficulty, then you will unlock the achievements for Casual and Skilled difficulties.

YOU'RE IT

10©

Tag 15 enemies with Clutch Grenades This achievement is fairly simple; all you need to do is stick fifteen enemies with Clutch Grenades. An easy way to do this is to find an enemy, activate "Stop Time" by pressing LB then Y and throw the Grenade with RB so that it sticks to them. Repeat this until the achievement unlocks.

TIMESHIFT VETERAN

25©

Play 100 multiplayer games Simply play one hundred online multiplayer games to unlock this achievement. Both Ranked and Player matches count. Also, when hosting a dedicated server, each game played on your server counts towards this achievement.

Note: None of the Multiplayer achievement unlock until after the match has ended.

TIMESHIFT CHAMPION

50©

Win 100 multiplayer games For this achievement all you need to do is win one hundred games. This can be done in either Ranked or Player matches. The quickest way to unlock this achievement is to host games with one kill to win and providing you get that kill, this achievement shouldn't take you too long.

...IS ON YOUR SIDE

25©

Kill 50 opponents in Time Grenades or Time Fields Simply press LB to throw your Time Grenade at an enemy and once they are inside take them out in whatever way you see fit. Repeat this fifty times for the achievement. This can be done in either Ranked or Player matches.

DID I DO THAT?

30©

Score a Fury Kill You can earn a Fury Kill by earning five kills within fifteen seconds of each other. This can be unlocked in either a Player or Ranked match. This can be very difficult to do, especially since not very many people play this game anymore. It is possible to boost for this achievement though. Start a match on mpl with respawns set to instant and death set to instant. The person getting the kills should go in the small cage-like room with the red light and the ladder leading down and aim out of the door. The other person should stand down that alley and get killed. You will respawn very close to that area, so just run back out in front of the alley and die. Repeat until the game shows you got a fury kill. It will unlock after the match.

BERSERKER

30©

Go on a Reaper Spree You can earn a reaper spree by killing twenty-five people in a row without dying in a single match. This can be done in a ranked or player match. In order to unlock this you will need to set the match to a high kill count or flag limit.

MVP

20©

Capture 25 flags in Capture the Flag For this achievement simply grab the flag either from the opposing base or from a dead teammate and return it to your flag for it to count. Repeat this process twenty-five times for the achievement to unlock.

VOINK!

20©

Retrieve 50 flags in Capture the Flag To retrieve a flag, you will need to run over your own flag after an enemy has dropped it. You can kill them yourself or steal the retrieve when someone else kills them, it doesn't matter. An easy way to boost for this achievement is to have a friend come to your base and grab the flag, then use the B function on the Time Grenade (hold down LB to switch functions). This will cause them to drop the flag so you can retrieve it. Then have them grab it again and repeat.

ARE YOU CHEATING?

20©

Score 30 headshots with any weapon in multiplayer games The two easiest weapons for this achievement are the Sniper Rifle and the Shatter Gun. To tell if you have acquired a headshot, a voice will say "headshot" if it was successful. If you prefer the sniper rifle, there are a couple of maps that have sniper towers in them so that should make it a little easier.

BULLETS ARE EXPENSIVE

20©

Kill 25 opponents with melee attacks in multiplayer games Unfortunately it takes more than one melee shot to kill a completely healthy enemy so wear them down with some bullets and then melee him. The easiest way to unlock this is to use your Time Shield (LB + A). Run up to an enemy and the Time Shield will act like a Time Bubble for your opponent and they will stop moving. Now you have all the time in the world to melee him.

HAVE IT YOUR WAY

TO©

Host and complete 10 games with custom presets Flost a Player Match (can not be Ranked) and when setting up the match, choose a few custom presets. There are a lot of options to choose from, so you shouldn't have any problems with this. When you make the custom presets, you have to name it and save it onto your storage device. Then, whenever you decide to host a game, it will be there under whatever named you decided to give it. ’ This does not reset when you turn off your Xbox so you can shut down your console and come back with your saved presets.

TIMESHIFT VERY GRACIOUS

T5©

Host a dedicated server for 48 hours total then quit When setting up a room, just set Dedicated Serverto ON. The screen will go black and will show the names of people who join. I would suggest only doing this a few hours at a time to not put too much strain on yourXbox.

Note: This does NOT have to be forty-eight hours straight. Also, people don't actually have to use the server for it to count. As long as you set it up and let it run, the time will count.

I DON T RENT, I OWN

25©

Win a Ranked Deathmatch game by at least 5 kills Please see "King Me!" for more information.

KING ME!

25©

Win a Ranked King of Time game by at least 5 kills As the description says, this must be a ranked match. With the low number of people playing the game, you should be able to start a match with only two people and get it with a friend. If you manage to find a real game, just use your Time Grenades and get the good guns.

NOT EVEN CLOSE

25©

Win a Ranked 1v1 game without dying once If you host a match and set the kills to one, you have a fifty percent chance at getting this one. Just try to trap the other player in a Time Grenade and finish him off quickly. This must be done in a ranked match.

KEEP AWAY!

25©

Win a Ranked Capture the Flag game without the other team capturing your flag Again, this must be done in a ranked match. Play a good defensive game and only go for the flag when you have a few of their players dead. This achievement can be difficult and requires quite a bit of skill (and luck), so just keep at it.

NUCLEAR WINTER WONDERLAND

25 ©

Win a Ranked Meltdown Madness game by at least 30 seconds. In order to shut down your opponent's reactor, you must throw time grenades at it. Your time meter does NOT refill automatically in this game type so you will need to keep going back for Energy Packs. Win by at least 30 seconds to get this achievement. Again, this must be done in a ranked match.

THE FIRST OF MANY

TO©

Win a Ranked match Win any Ranked match. It doesn't matter which gametype you win, so long as it is Ranked the achievement will unlock.

ANYTIME, ANYPLACE

25©

Win a Ranked match on every map There are a total of fourteen maps. You must win any Ranked gametype on all of the maps to unlock the achievement.

JACK OF ALL FRAGS

25 ©

Win a Ranked match in every game mode There are a total of six gametypes. Win a Ranked game of each one to unlock this achievement.

BO Y IN THE BUBBLE

38 ©

Score 30 kills while trapped in a Time Grenade This is probably one of the hardest achievements in the game. There are two options that you have to acquire a kill while in a Time Grenade. One: get caught in someone's time bubble, and hope to kill them before they kill you. Nine times out of ten you will die, but eventually you will get a few kills. Two: trap both yourself and an opponent in a Slow Time Bubble. This way, neither one of you has a true advantage and you have a fifty percent chance of getting the kill.

OFF. OFF. DAMNED CLUTCH...

25©

Reverse clutch grenade from yourself 3 times in multiplayer. Before you start this make sure who ever is going for the achievement holds down LB and presses B to select the reverse power up and ensures that there time power gage located at the top left hand corner has enough power to use it. Now the other person needs to ftirow a clutch grenade (standard grenade you start with) so it sticks to the other person's body, now with the grenade stuck to you press LB to throw a time grenade in front of you which will be yellow, walk into this and it will remove the grenade from you. Repeat 3 more times to unlock the achievement which will unlock during the match.

FLAG SNAG!

25©

Throw reverse grenade in CTF mode on enemy who carries your flag Fur this set up a capture the flag game and let your friend take your flag. Once they have taken it you need to throw a reverse grenade (select it holding LB+B then LB to use) and have them walk into it, this will remove your flag and the achievement will unlock straight away.

MASTER MINER—CROWNED!

25©

Get 25 kills using land or laser mines. This can be earned across multiple games; you just have to kill your opponent 25 times with land/ lasermines. When thrown, they will shoot a laser to the ceiling; simply have the person dying walk into the laser. The achievement will unlock at the results screen after the match.

REGICIDE RULES!

25©

Kill king in King of Time mode 25 times. Setup a 1 on 1 king of time match on the map "Rooftop Excess" adjust the damage to instakill and the respawns to instant. Have one of you collect the Time sphere and let your friend kill you as they do

RACING

they will become the time king, repeat this process 25 times each. If there are 2 of you, you will both be able to get this in about 5 minutes. The achievement will unlock at the results screen at the end of the match.

DLC1 EXPERT

25©

Win ranked match on every map in DLC 1. Must Be Ranked! You need to win in any game type, once on each map from the 1st download content pack. The maps are:

Red Laser District Dust My Broom Smokestack Lightning Jump, Jive, an' Wail Beware, Brother, Beware! The achievement will unlock after you have won on the last map

RIDE MY ROCKETS!

25©

Use rocket launcher 11 times to kill opponent while he is in the air. Low gravity mode will help. Host a one on one match and go down to preset and select low gravity and press X to edit. Change to instakill and starting weapon 1 to the Bloodhound. Have your friend jump in the air in front of you and due to the low gravity they will hang in the air for a bit, while they are there just blow them up with a rocket then repeat 10 more times and the achievement will unlock during the game.

JUMP OF THE YEAR!

25©

Use time powers or time fields to prevent falling damage 3 times. Start a match of any type on the map "Tower Of Power" use the booster pads to get as high as you can. Select the slow-mo power by pressing LB+X, then look over the edge to the floor at the bottom and press LB to throw your slow-mo grenade down to the floor. Walk of the edge and aim to land in the blue slow mo bubble and you will land safely, now repeat twice more and the achievement will unlock during the game.

YOU WON T EVEN KNOW HOW!

25©

Throw reverse grenade when opponent is shooting you. Kill your opponent 3 times with his own shots. Select the reverse grenade by pressing LB+B now press LB to throw it, now have you partner shoot at the yellow bubble and their bullets will bounce back killing them, repeat twice more and the achievement will unlock during the game.

YOU CAN'T CATCH ME!

25©

Use your time shield to escape from any time field 25 times. You need to select the time shield power by pressing LB+A and your partner needs to select the slow-mo power by pressing LB+X. Now your friend needs to throw their slow-mo grenade by pressing LB trapping you inside, now you press LB to activate your time shield and you will be able to walkout of the slow-mo field at normal speed. Repeat 24 more times and the achievement will unlock during the game.

DLC 2 EXPERT

25©

Win ranked match on every map in DLC 2. Must Be Ranked! You need to win in any game type once on each map from the 2nd download content pack. The maps are:

Lived Life Slow Can I Kick It? King Of The Ave Don't Push Me Bang Bang Boogie The achievement will unlock after you have won on the last map.

ACTION CAMERA BLAST

10 ©

Unlocked when you trigger an Action Camera moment using an explosive For this you must blow up about 4-5 enemies at once by taking out their entire encampment. The soonest and easiest level to do it in is level three. Once you watch the cut scene where the priest gets shot. Well the first encampment of enemies to your right in the little ditch behind some cover is the easiest spot. Just order your Bazooka team to take cover behind the wall closest to them then order them to fire away. If it ends up being like mine achievement unlocked.

ACTION CAMERA SNIPER

10 ©

Unlocked when you get the headshot Action Camera In orderto do this you must get an action camera. This is where the game will go into slow mow and zoom in on your kill. This is easiest done by getting one hit kills through head shots. If you already shot a man it will not trigger. You should get this in level one without really trying to at all. The pistol and the rifle are the two easiest weapons forthis one.

ACTION CAMERA VETERAN

20 ©

Unlocked when you get 10 of any kind of Action Camera (headshot or grenade or others) See "Action Camera Blast" and "Action Camera Sniper" These are accumulative so if you die it counts the ones before you die in all honest you should have all of these before the end of the story.

ACTION CAMERA HERO

40 ©

Unlocked when you trigger 25 of any kind of action camera moment See "Action Camera Veteran"

A LETHAL PORTENT Explore the abandoned hospital and Baker’s fate... This achievement is story related you can't miss it.

10©

360 EXCLUSIVE

BROTHERS IN ARMS: HELL'S HIGHWAY

TOUCHDOWN

15©

Clear the Landing Zone and rendezvous with Hartsock. This achievement is story related you can't miss it.

OBJECTIVE SNAFU

20©

Fight your way to the bridge over the Wilhelmena Canal in Zon. This achievement is story related you can't miss it.

THE KLOOSTERDREEF INCIDENT

25©

Battle through the streets of Eindhoven with the 506th. This achievement is story related you can't miss it.

CALLING iN THE CAVALRY

30©

Escort XXX Corps and link up with the 101st Airborne. This achievement is story related you can't miss it.

HELLFIRE

35©

Survive the bombing of Eindhoven. This achievement is story related you can't miss it.

THROUGH THE LOOKING GLASS

40©

Explore the abandoned hospital and discover Baker's fate... This achievement is story related you can't miss it.

WEATHER THE STORM

45©

Repel Kampfgruppe Walther's crushing attack on Veghel. This achievement is story related you can't miss it.

SITUATION FUBAR

50©

Defend Hell s Highway against the German counterattack. This achievement is story related you can't miss it.

ABANDON ALL HOPE

150©

Expel the German forces from Koevering and bring an end to Operation Market Garden. . This achievement is story related you can't miss it.

FIRST RECON

*

10©

Find and activate a Recon Point See "Recon Gold"

RECON BRONZE

15©

Find six Recon Points See "Recon Gold"

RECON SILVER

20©

Find twelve Recon Points See "Recon Gold"

RECON GOLD

25©

Find sixteen or more Recon Points Recon points are marked on your map with a circle and an R just like the achievement photo. These are usually a windmill or just an open area you should scout. You need to get to a certain position in them like the top of the windmill then press and hold X. You will see a cut scene where you look around. Or, if you want to just enter a code and receive all the recon achievements, enter the following cheat in the cheat menu: OZNDRBICRA

KILROY WAS HERE!

10©

Find and view a hidden kilroy See "Kilroy Gold"

KILROY BRONZE

15©

Find nine Kilroys See "Kilroy Gold"

KILROY SILVER

20©

Find eighteen Kilroys See "Kilroy Gold"

KILROY GOLD

25©

Find 25 or more Kilroys Kilroy's are markings made by soldiers before you. These are usually concealed pretty well and there are three per level. You need to run up to it and press X. You will look at then something on your screen will pop up saying you found it. For an easy way to find Kilroys, enter the following cheat to enable a Kilroy finder: 4V35JZHQD6. This will show a message when you're close to a Kilroy.

THE DRAFT



Unlocked when you are joined by a friend in an online match Just invite a friend to play with you.

EARNED IN BLOOD



Unlocked when your squad appoints you the leader for another round Either do well enough so your squad appoints you as leader, or kindly ask them to so you can get the achievement.

TRULY INSPIRED



Unlocked when you win a match under a commander with the Earned in Blood achievement Simply have a leader in your squad who has the "Earned in Blood" achievement and have your team win that round.

VICTORY OR DEATH



Unlocked by killing someone who has the Truly Inspired achievement Simply kill someone who has the "Truly Inspired" achievement.

CASUAL CAPTURER



Unlocked after completing your first four player capture game See "Veteran Capturer"

NOVICE CAPTURER



Unlocked after completing five capture games (minimum four players per game) See "Veteran Capturer"

VETERAN CAPTURER



Unlocked after completing 20 capture games (minimum four players per game) Just join and finish twenty capture games, it doesn't matter if you win or lose you just have to finish.

FOCUSED

-

While connected to Xbox LIVE, play the game once a day for 7 days See "Obsessive"

25©

360EXCU

BROTHERS IN ARMS: HELL'S HIGHWAY

COMMITTED

50©

While connected to Xbox LIVE, play the game once a week for three months Either like this game a lot, or keep it handy to pop in once a month. Just play the game once a week | forthree months and the achievement's yours. The timezone trick from "Obsessive" does NOT work for this achievement.

OBSESSIVE

100©

While connected to Xbox LIVE, play the game for once a day for 100 days Ouch! What an achievement! Wait, what’s that? That you don't want to play this game that much? No worries my friends! Here's what you do. To get this go to your dashboard and choose console settings. Select CLOCK and then TIME ZONE. Change the time to -12 hours then load the game, press start, then choose chapters. Exit back to dashboard and change the TIME ZONE to +14, load the game and press start, select chapters press A, exit back to dash. Keep doing this to gain 7 days. Basically you are using the world time zones to change the date onyourXbox's clock. It should take about 1 minute to get one day. I got this after 75 odd tries rather than 100.

REMEMBER SEPTEMBER '44

50 ©

While connected to Xbox LIVE, play the game on September 17th. Play the game on September 17th. Unless you got this game before it was released, this achievement is unachievable until September 17th 2009.

ASSAULT!

10

Ordered your squad to Assault the enemy 5 times In level three you should have an assault team. Use the same strategy described for the Four F's achievement, only with the Assault Team. For some reason I did not unlock it until towards the end of the level

BUNKER BUSTER

10©

Destroyed a sandbag emplacement with a bazooka team The same place I described for the Action Camera Blast, straight ahead up the street will be a sandbag emplacement. Order your bazooka team to fire on it and it should be achievement unlocked.

SQUAD KILLS

10 ©

Helped your squad earn 20 kills Very easily done as well. Order your team to shoot on the enemy then flank the enemy. They should stand up and your teammates will kill them. I got this in the beginning of level three.

THE FOUR F'S

10 ©

Used your squad to Suppress and Flank the enemy 10 times You should have a suppressive fire team during level 2. Just keep on ordering your team to attack the enemy using LT. After about ten teams it should be achievement unlocked.

ENEMY ARMS

10®

Captured and fired a German MG42 In level two after you move through the house, the game will give you a quick tutorial on howto use a MG42. Then move up to it, pick it up, and shoot it.

BASIC TRAINING

10©

Ordered your squad to fall-in, move and attack When the game asks you if you want to play with tutorials on select yes. You will get this at the beginning of level two.

SUPPRESSIVE FIRE

10 ©

Suppressed an enemy This should be your first achievement. The game will make you do this when you first encounter an

Si

enemy in levell

BROTHERS IN ARMS: HELLS HIGHWAY ANTI-TANK

10©

Destroyed an enemy tank The earliest you can do this is level 8. You must destroy the tank and not you team mates. Even if they do destroy the first take you encounter you have to destroy tanks later in the game.

TONS OF FUN

10©

Killed 5 enemies with the hull of a tank Easiest done in the first tank section in chapter 5. You must roll over enemies with a tank to get this one. Like alt other secrets it is practically story related.

DIG IN!

45©

Killed 25 enemies while using cover You can enter cover by pressing LB. Just pop up out of cover and shoot your enemies. 1 got this around the beginning of level three.

HORROR Mflgg tfl TNI NUK BLACKOUT

30©

Finish the episode without skipping any sequence. See the achievement "THE LIGHT BRINGER"

QUESTIONS

30©

Finish the episode without skipping any sequence. See the achievement "THE LIGHT BRINGER"

PAINFUL ANSWERS

30©

Finish the episode without skipping any sequence. See the achievement "THE LIGHT BRINGER"

FIGHT BACK AND LOSS

30©

Finish the episode without skipping any sequence. See the achievement "THE LIGHT BRINGER"

NOT ALONE ANYMORE

30©

Finish the episode without skipping any sequence. See the achievement "THE LIGHT BRINGER"

THE TRUTH

30©

Finish the episode without skipping any sequence. See the achievement "THE LIGHT BRINGER"

THE PATH OF LIGHT

30©

Finish the episode without skipping any sequence. See the achievement "THE LIGHT BRINGER"

THE LIGHT BRINGER

30©

Finish the episode without skipping any sequence. For these achievements, simply beat the levels in full without skipping ahead in the pause menu.

A DAY IN CENTRAL PARK

150©

Complete the game. Finish all the episodes and the achievement is yours. If you don't skip any sequences, you'll get this achievement at the same time as "THE LIGHT BRINGER"

XmX ACHIEVEMEtJfS GUIDE BOOK FILMING ROOTS

25©

Burn half of the roots of evil. See the achievement "Blazing Roots"

BLAZING ROOTS

50 ©

Burn all roots of evil. At the beginning of Episode 3 you’ll find a PDA that gives you access to a map. On the map you'll find grey circles as if they jam that piece of the map. When you get there you will see this happen on your radar. Just search around the area and as soon as the screen turns weird, you’re close by to a Root of Evil. These are standing 'trees' that can only be killed by fire, my advice is to use a flammable bottle on it, and then shoot it while in mid-air. Destroying these things you'll get paranormal powers, like seeing where the weakpoints of the enemies are.

BASIC COMBINATION



Tape up a bottle. Combine:

Bottle Tape

NUKE

25©

Kill 3 Humanz at once. Just kill 3 Humanz at the same time, in Episode 3 you'll find a hotdog car that you can push into 3 enemies, do this and as soon as it's close let it explode.

THE SMART FIGHTER



Kill any Humanz with the 'spray + lighter' combination. In Episode 2 you'll get the bug spray and a lighter. As soon as you get both of them equip them and just flame a Humanz using RT.

| THE MOLOTOV COCKTAIL



Insert a wick into a bottle with flammable content. [ Combine:

Bottle of Flammable Liquid Bandage or Tissue

COCOON

20©

Burn a cocoon. You'll find your first cocoon in Episode 3, it's a large thing stuck to the walls with "cables."

| THE AIR BOMB



Throw a bottle filled with flammable liquid and shoot it mid-air. If you've got a bottle of flammable liquid simply equip that with your gun, then when you throw the bottle just shoot it

I THE STICKY BOMB



| Take a bottle filled with flammable content or a spray and combine it with an adhesive. Combine:

Flammable Content or Spray Tape

! FIRE BULLETS



Make a fire bullet by pouring flammable liquid on it. Combine:

Bullets or Gun Flammable Liquid

(w)

ALONE IN THE DARK THE GLOWSTICK BOMB



Combine a taped bottle filled with flammable content or a spray with a glowstick. Combine:

Glass/Plastic bottle with flammable content or Spray Glowstick

USELESS!

10©

Combine an empty taped bottle with a wick and an emergency flare. Combine:

Empty Bottle Piece of Bandage or Handkerchief Flare

HANDYMAN CARNBY Make all possible combinations in the inventory. Here are all the combinations.

Explosive Plastic Bottle + Double Sided Tape + Handkerchief + Flare Explosive Plastic Bottle + Double Sided Tape + Handkerchief + Glowstick Explosive Plastic Bottle + Double Sided Tape + Handkerchief + Bullets Empty Plastic Bottle + Double Sided Tape + Handkerchief + Flare Empty Plastic Bottle + Double Sided Tape + Handkerchief + Glowstick Empty Plastic Bottle + Double Sided Tape + Handkerchief + Bullets Explosive Plastic Bottle + Double Sided Tape + Bandages + Flare Explosive Plastic Bottle + Double Sided Tape + Bandages + Glowstick Explosive Plastic Bottle + Double Sided Tape + Bandages + Bullets Empty Plastic Bottle + Double Sided Tape + Bandages + Flare Empty Plastic Bottle + Double Sided Tape + Bandages + Glowstick Empty Plastic Bottle + Double Sided Tape + Bandages + Bullets Explosive Glass Bottle + Double Sided Tape + Handkerchief + Flare Explosive Glass Bottle + Double Sided Tape + Handkerchief + Glowstick Explosive Glass Bottle + Double Sided Tape + Handkerchief + Bullets Empty Glass Bottle + Double Sided Tape + Handkerchief + Flare Empty Glass Bottle + Double Sided Tape + Handkerchief + Glowstick Empty Glass Bottle + Double Sided Tape + Handkerchief + Bullets Explosive Glass Bottle + Double Sided Tape + Bandages + Flare Explosive Glass Bottle + Double Sided Tape + Bandages + Glowstick Explosive Glass Bottle + Double Sided Tape + Bandages + Bullets Empty Glass Bottle + Double Sided Tape + Bandages + Flare Empty Glass Bottle + Double Sided Tape + Bandages + Glowstick Empty Glass Bottle + Double Sided Tape + Bandages + Bullets Empty Glass Bottle + Water Empty Plastic Bottle + Water Bloodpackt- Double Sided Tape Glowstick + Double Sided Tape Flare + Double Sided Tape Spray Bottle + Double Sided Tape + Bandages + Flare Spray Bottle + Double Sided Tape + Bandages + Glowstick Spray Bottle + Double Sided Tape + Bandages + Bullets

30©

mm THE SHARPSHOOTER

20©

Finish off a Humanz by shooting fire bullets at its fissure. Just use fire bullets and then shoot a Humanz on those lines on his body, the pieces that look as if they are put together. That is its fissure.

DEMOLITION EXPERT

20©

Build the most destructive weapon. Combine:

Spray Tape Ammo Box

HI FISSURE

20©

Burn a fissure. A fissure is that crack in the ground, wall etc. that will follow you at certain events and will try to take you into the ground. Just set it on fire by shooting it, or just stand with your back against a fire and as soon as it charges at you, jump aside.

J THE BIGGEST OF ALL

25©

| Beat the Museum Monster. The monster will appear in Episode 5 where you will have to defeat it. The trick to beatthis beast is to throw fuel bottles at it; you can find bottles in every corner of the room. Just throw, take aim and shoot. 4 direct hits will kill this monster. Make sure you take cover behind a pillar after each hit, you'll know where to stand because the ground will glow blue.

GOAL!

20©

Kick 10 Ratz. In first person mode, press RT when the Ratz are on the ground. Make sure you don't have an item or weapon eguipped. You'll kick a Ratz away but you won't kill it. It can be done with only one Ratz.

TOASTED EGGS

20©

Burn a Ratz nest. In Episode 3 you'll find some weird thing that spits out Ratz. Just set in on fire and you get this one.

VAMPIRZ

20©

Burn one of the Vampirz. In Episode 4 you'll get attacked by flying things that look like Vampires, they are \4ampirz. Just kill them using fire anyway, be it Fire Bullets, a chair on fire or whatever you can think of.

FISHERMAN’S FOE

10©

Shoot a goldfish. Episode 3, after the "get in the car hanging on a cable" moment you'll see your first cocoon. Beneath the cocoon there's some water, you'll see a goldfish swimming there. Shoot the poorthing and the achievement's yours.

UNLIMITED OFFER

10©

Call all contacts in your address book. At the beginning of Episode 3 you'll get a PDA that has a call function, and also a Contact list. Just try to call the contacts inside when you can and you will get this one

WIRED

10©

Hotwire a car. At the end of episode 2 you'll need to hotwire a car, just connect both green cables (select them by pressing up on both sticks) and you'll see a small bar. Press RT when the bar is in the green area of the bar. Piece of cake.

ALONE IN THE DARK CAR THIEVERY

10 ©

Unlock a car door after breaking the window. Just shoot a car window if you can't get into it and then open the door... it's that simple. You might get this achievement in Episode 2 where you have to get into a car depending on if the window's already broken or not.

FREE GASOLINE

10©

Pierce a car gas tank and fill a bottle with the fuel. If you've got a screwdriver and a bottle that isn't full with fuel, you can use your screwdriver on a car and then fill the bottle with fuel. You will get a screwdriver in Episode 3 near the end, it's on the floor.

NEVER LEAVE A KEY HERE

10 ©

Find a car key in the sun visor. If you get into a car that needs a key, just check the sun visor. It's there almost every time. You will get this achievement in Episode 2 most likely.

THE 10 MILE RACE

20 ®

Drive at least 10 miles with a vehicle. Well what can I say; just drive 10 miles around, you'll get this achievement quite fast when you get into Central Park.

ERADICATION

50 ©

Kill 100 Humanz. You'll get this achievement while completing the story, just kill 100 Humanz.

BLOODY MARY

10©

Bandage 5 deep bleeding wounds. After taking enough damage there might pop up a hospital screen on the bottom left with a beeping red line and a countdown below it. When the countdown reaches 0 you die and the only way to fix this is by using a bandage. Use it 5 times and you get this one.

COCKPIT ADDICT

20 ©

Drive all the way down 59th street in Cockpit view. Start the level up on the 59th Street part and just switch from third person to first person by pressing RT, now you just have to drive till the end of the level and the achievement will unlock. Don't worry if you die, it still works if you switch your camera angle before you start driving again.

THE BLIND MAN

10©

Finish the wake up sequence without blinking. When you first start the game don't blink when you wake up.

MEET AGAIN

10©

Meet Theophile in room 943. This can be achieved at the start of chapter 6 when you enter room 943.

REVIVE

10 ©

Revive Sarah. 1 do not want to go into much detail in case 1 wreck itforyou so here it is; when Sarah is injured follow the on screen instructions to save her.

STUNTMAN

10©

Jump across the gap using the tow truck. At the end of chapter 4 you will need to prepare the tow truck by putting down the ramp and raising the bed then ignore Sarah and fly up it.

10©

PURIFICATION BY FIRE Destroy the Vampirz’ nest. Destroy the nest that attacks you. You can't miss it, it is story related.

COUNTDOWN TO DEATH

,

.

10 ©

Stop your wound from bleeding. See "Bloody Mary"

BURNING ROOT

10©

Burn a root of evil. See "Blazing Roots"

THE PATH OF DARKNESS

15©

Kill Sarah. On the last level when Sarah grabs the necklace pop a bullet in her head.

THE PATH OF LIGHT

15©

i Don't Kill Sarah. | See "The Path of Darkness" but instead don't kill her.

HIDDEN CAVE

10©

Discover the secret of Central Park. You will achieve this in chapter 8.1 after you burn the tree down and climb down the cliff. To burn the tree you must throw a Molotov over the forcefield, to reduce the forcefield you must collect roots and it will go down.

DEAD SINCE DEAD ON ARRIVAL

20©

Complete Chapter 1 on any difficulty setting After heading back to the tram save and go to mission 2.

LAB RAT

20©

Complete Chapter 2 on any difficulty setting After heading backto the tram save and goto mission 3.

ALL SYSTEMS GO

*

20 ©

Complete Chapter 3 on any difficulty setting After heading backto the tram save and goto mission 4.

CANNON FODDER

20©

Complete Chapter 4 on any difficulty setting After heading back to the tram save and go to mission 5.

TRUE BELIEVER

20©

Complete Chapter 5 on any difficulty setting After heading backto the tram save and goto mission 6.

GREENHOUSE EFFECT

20©

Complete Chapter 6 on any difficulty setting After heading backto the tram save and go to mission 7.

s.o.s. Complete Chapter 7 on any difficulty setting After heading backto the tram save and goto mission 8.

20©

DEAD SPACE STRANGE TRANSMISSIONS

20©

Complete Chapter 8 on any difficulty setting After heading back to the tram save and go to mission 9.

WRECKAGE

20©

Complete Chapter 9 on any difficulty setting After heading back to the tram save and go to mission 10.

KEEPER OF THE FAITH

20 ©

Complete Chapter 10 on any difficulty setting After heading back to the tram save and go to mission 11.

BETRAYED

20

Complete Chapter 11 on any difficulty setting Get on the ship and you'll be awarded the achievement after the cutscene.

EXODUS

20®

Complete Chapter 12 on any difficulty setting Head back to the ship after the battle and you’ll be awarded with the achievement after the cutscene triggers.

EPIC TIER 3 ENGINEER

150©

Complete the game on the hardest difficulty setting Beat the game on any difficulty and you will unlock the impossible mode. You must beat it on impossible to receive this achievement. Like the name implies it is VERY hard. Always make use of every possible item you find. If you can't carry anymore head back to the bank to make a spot for it do not waste med packs. Sell air canisters, upgrade only what you need. IE, suit HP and Air and the only gun you use. Save as often as possible. Conserve as much ammo as possible, try shooting out the legs and crushing their heads with your foot to save ammo. As soon as you start on Impossible make sure to save as once you exit it'll disappear until you beat a lower difficulty again.

SURVIVOR

50©

Complete the game on any difficulty setting Beat the game on any difficulty and bam it unlocks.

PACK RAT

10©

Store 25 Items in the Safe If you're playing on easy, put everything in the bank except for ammo for one gun you like, and 1 or two med packs. Keep finding anything you can and then go to the store and move each item from your inventory to the bank. Keep doing this throughout the play through and you'll get it in no time

STORYTELLER

20©

Collect 75 Logs See “Legend Teller"

LEGEND TELLER

40©

Collect 150 Logs At first I thought I was going to have a huge problem with this and have to go and find every one of them but I actually got both achievements just going through the game once, you will come across text messages, audio logs, and video messages, just keep looking through rooms and as you walk you will come across many of them. You can miss 18 throughout the entire game. You do not need every single one. There are 168 total. You will get a log for each time somebody talks to you and tells you what to do.

FULL ARSENAL

30©

Own every Weapon in the game Look for all the credit points you can find. Sell semiconductors and save up your money for each gun. You will need 55,000 credits for all the guns.

Z-BALLER



Complete Level 6 in Zero-G Basketball On level 10 you will come to a mini game of a zero G basketball court. You must beat the high score or tie it to move on to the next level. So all I did was start the game, jump to the very front wooden platform shoot 20 goals at level 1, wait, at level 2 shoot 21 and wait, 22, wait, 23 on and on until level 6 and you will unlock this. Don't bother getting multipliers.

MERCHANT

.

10©

Collect 8 schematics Sometimes these objects will have a dark blue glow. Schematics are like blue prints for armor and weapons, they allow you to buy them at the store or upgrade your suit. There is a schematic for 6 levels of suits and 6 guns. You should get this early in the game.

ARMSTRONG

10©

Shoot 50 objects using Kinesis This is very easy to do, Find a small object and hold LT and press B to grab it with Kinesis and then press the RT to shoot it. Repeat 50 times.

MARKSMAN



Dismember 20 Limbs See "Butcher”

SURGEON

20©

Dismember 500 Limbs See "Butcher”

BUTCHER

40©

Dismember 1000 Limbs Shoot for the head, arms or legs of aliens, after their dead run to their body and press RB and stomp off every limb until you just have the body left. Head, arms, and legs can come off. You can do this on normal dead bodies too. Rinse and repeat, I found it very amusing.

FREEZE

15©

Use Stasis on 50 enemies Every time you see an enemy hold LT to aim at it and press X for stasis. It will slow it down then just kill it find another do the same thing. Make sure to keep your Stasis

gauge full it will drain very fast

when using it a lot.

CRACKSH0T



Achieve a perfect score in the Shooting Gallery You will come across a shooting gallery in level 9. Use the Plasma cutter have it on vertical firing mode. The goal here is to shoot all the red guys as fast as possible (if you miss a red guy you lose) and without shooting a single blue guy. It takes a little bit of practice but it's pretty easy. You will get good prizes too.

AIR ALERT

10©

Zero-G Jump over 100 times Zero G rooms will be marked and it will tell you when you're in one. Make sure you don't have an oxygen timer going it will make it lOx harder. Just keep jumping from wall to wall and you will get this. There are many spots to Zero G jump at

ONE GUN

40©

Beat the game using only the Plasma Cutter This can be done in a good 7-8 hour run through on easy. Make sure you upgrade it all the way. It will help a lot. Stock up on nothing but ammo and a few med packs. Sell everything else. If you run out of ammo in a boss fight you’re screwed.

DEAD SPACE BRAWLER

10©

Kill at least 30 enemies with a melee attack This one is pretty easy. Shoot out the legs of an alien and when it starts walking with its arms run up to it and press RB and you will obliterate it with your boot and it will die. Do this 29 more times.

MAXED OUT

75®

Upgrade all weapons and equipment This achievement is a pain. Always look for blue and yellow cases on the wall each one has a power node guaranteed. Do not sell your weapons, you will lose all upgrades you bought for them, I had to find that out the hard way after wasting 35 nodes on them. You will need to do multiple play throughs on the same save. You can buy power nodes at the store for 10,000 credits each. So be sure to save up your money. Concentrate on stuff you need first then move on to weapons you don't use. When you want to upgrade go to up to a work bench and press A, then select what you want to upgrade and start popping in power nodes for each upgrade slot. 155 Power nodes needed total. You do not have to waste them on the empty slots. Try and go around them.

RAGDOLL CHECK



Force an enemy into a Gravity Panel 5 times During chapter 4 you will come to a room with many panels that are missing they have blue lines coming from them. Do not step on them as they will instantly kill them. You need to get monsters on them and kill them with it and you will get the achievement. To do this have your stasis gauge full, hit them with stasis and then push them by walking into them with your body until they fly up and die. Make sure you don't go with them. Otherwise you die. You should have just enough enemies, if you do happen to run out and still don't have the achievement there will be a few more panels on chapter 9.

BIG SPENDER

10©

Spend 300,000 credits at the store This achievement is cumulative, which means you do not have to save up to 300,000 credits and spend it all at once. You can keep spending money with whatever amount you have and when it adds up to 300,000 it will unlock.

FULL CONTACT

10 ©

Kill 30 enemies with the Contact Beam If you're going through on easy all of the weapon achievements are very simple. Most enemies die in one hit. This gun you need to press and hold RT to charge it up and then let it go. Enemies get obliterated by it. Make sure to stock up on ammo for each gun. Then once you get it store the gun in your safe and buy ammo for the next gun. Repeat for every gun achievement.

A CUT ABOVE

10©

Kill 30 enemies with the Ripper A very fun gun, shoots a spinning saw blade out that you can control and chop up limbs with. Stock up on saw blades for this.

TOOL TIME

10©

Kill 30 enemies with the Plasma Cutter This is your starting weapon, surprisingly one of the best in the game. Depending on how many guns your carrying, if your just carrying one gun you will get a lot of ammo for that gun. Make sure to make use of the RB while holding the LT (alt firing modes) when needed.

PUSHER

10©

Kill 30 enemies with the Force Gun Looks a lot like the half life gravity gun works like it too but you can pick up objects with it. Works best up close.

LIVE WITH THE HOT ONES

^

10©

Kill 30 enemies with the Flamethrower The flamethrower will require a lot of ammo. You will burn through a canister of fuel for one guy. Aim for the arms or legs. Make sure to keep plenty of fuel tanks for it.

AUTOFIRE

10©

Kill 30 enemies with the Pulse Rifle I didn't have a problem getting this. Aim for the legs and arms. If you get surrounded by enemies press and hold LT and then hold RB you will get on one knee and you will hold the gun up shooting all around you. Very awesome.

EVISCERATOR

10©

Kill 30 enemies with the Line Gun Aim for the shoulders and it should just about kill every small monster in 1 hit. Keep only one weapon in your weapon slots for lots of ammo.

THERE’S ALWAYS PENG!

15 ©

Find the Peng Treasure Peng's Treasure is located directly to your right as you exit the ship on Chapter 1. Unfortunately, its also out of reach. When you come back here in Chapter 11, you will have Kinesis to grab it with. It can be sold at the store for 30,000 credits

EXTERMINATOR

15©

Kill the Leviathan | You will come across the Leviathan at the end of chapter 6.

I

He is a very huge boss. At the very beginning of the battle. White worm like things will shoot out from underneath it; quickly shoot the yellow parts of them to kill them. After all 3 are dead it will shoot exploding rocks at you from the middle of its mouth, while its shooting catch them with kinesis and

_ shoot them back for the playing catch achievement. After you get it just shoot them before they leave his mouth and it will hurt him more. Keep shooting them and its dead. I finished it in less than 2 minutes on easy.

BRUTE FORCE

15©

Kill a Brute During the game you will face many of these. The line gun is very good against them. Try and shoot them between the shoulder blades. Other times if you shoot them enough they will lay down and get tired and you can go around behind them and shoot their back till they die.

MINDLESS PREY

30©

Kill the Hive Mind This boss is the size of one of Resistance 2 boss's. It's pretty epic. Good thing he's easy. When you start the battle start strafing left and right dodging the tentacles that come at you. First aim for 5 the yellow blobs on top and shoot all those once those are gone, shoot the ones in his rib cage. After their all gone it's dead, simple as that.

PLAYING CATCH

*

10©

Catch a Brute or Leviathan Pod using Kinesis D during the Leviathan battle in Chapter 6. Wait until the mouth starts spitting pods at you, grab it with kinesis, and shoot it back. Or When you re facing a brute shoot off its shoulder and it will start launching pods from it, grab it with Kinesis and send back at him.

DON'T GET COCKY, KID

10©

Survive the ADS Cannon with over 50% shield strength remaining As soon as you cross the big cap where the asteroids are coming at you. Have the door close and SAVE right before you get on the gun. If you don't save and go below 50% shield strength on the gun you will not get the achievement. I just got this achievement with 77 shield remaining. What you need to do is focus on the big rocks and the really fast ones. Fire both guns at the same time. It will kill the big rocks a lot faster. Remember that the sequence is scripted so it will be different every time. It took me about 3-4 times and I finally got an easy script. So if it goes to 49 quit out and load again you will be right next to the gun for another try. Or This is the segment on Chapter 4 where you have to shoot down the asteroids before they hit the ship

SILENT HILL HOMECOMING ~—

and is pretty difficult. Remember you have two guns, and you can hold down triggers, but the guns will overheat. Try to only concentrate on the ones headed straight for you and the huge ones that split. I noticed that some of the asteroids will fly offscreen and won't damage you.

KICKIN IT

10©

Escape from a Lurkers grab attack 10 times Upgrade your armor to the max amount of HP you can get. Get a few medic packs. Then go on the hunt for the lurkers. They look like little babies; they have 3 little tentacles that come out of their back. Run up next to them and let them lunge and attack you. They should start stabbing your back/neck. Quickly tap A and get them off of you. Repeat 9 times

SLUGGER

10©

Kill the Slug Boss with more than 50% shield strength remaining When you get to the slug boss the one that's covering up the Array right before you get on the gun go to the save point so you can restart if you mess up, after you saved as soon as you get on the gun and start shooting aim for the middle left tentacle. Press RT and LT at the same time really fast but don't over heat the guns. You should be able to kill it pretty fast. After that take your time. Don’t let the

GET OFF MY SHIP!

15©

Kill the Slug Boss When you get to the canon shoot it once, it will then raise up 4 big tentacles. This will start throwing junk at you if enough of it hits the ship it will blow up and die. So you need to make sure you shoot it before it hits the ship. Look at slugger for an easy way to get this achievement and the slugger achievement at the same time.

LOCK N'LOAD

25©

Found Rifle As soon as you get to Silent Hill and make your way up to the main road, you'll notice across the street is a hole in the wall. Head through it and you'll be in Dargento cemetery. Inside is a statue of Janus. On the statue there are two impressions where gems can be placed. There are three gems to be found. But you’ll only need to two of them, Garnet and turquoise. The garnet is past a wall on the other side of the cemetery (accessible from the Sagan St. entrance opposite the prison where the cutscene takes place) that you must breach with the axe. The turquoise is found inside the Toluca Lake Office building that connects to the power plant. It's inside a sink in the room just before the save point. Once you have the two gems, return to the statue and place them in it. You will receive a key to the only locked gate in the cemetery. Head to that area to collect the rifle.

SIGHTSEEING

10©

Found 1 Photo You will unlock this achievement in the Nightmare. From the corridor where you encountered the swarm, exit into the linen room. It's the last door on the left. Exit the linen room through the east door. In this hall, head through the door to the south. Now you should be in the hall just outside of the restrooms (which are inaccessible.) Against the south wall is another stretcher. On it you’ll find your first photograph. It's a picture of "Joshua's Robbie the Rabbit doll stuffed in his backpack."

JOSH'S GALLERY

50©

Found ALL Photos Collect all 11 photos scattered throughout the game. The locations of the photos in the order they can be found are as follows: Photo 1 (Joshua's rabbit/backpack): After the 2 Nurses w/TV turned on. At the End of the 3rd Floor There is a gurney it's sitting on it. Photo 2 (Mom + Judge): In the Townhall in the main room on the pulpit. Photo 3 (Spider): In the playground behind the yellow slide. Photo 4 (Dad's hunting room): In the backpack on the door in your backyard. Photo 5 (Joey in treehouse): After cutting through the painting it's on the locked door. Photo 6 (Dad & Deputy Wheeler): When leaving with Wheeler a Schism breaks through a door on the right. It's inside that door on a table.

I0IHI0H:

shields go underneath 50%. If you mess up just quit and load again.

JOSH'S GALLERY (CONTINUED) Photo 7 (Nora on steps): Afteryou fight the 3 Needlers and 1 Siam in the sewerthat gate opens by

ACTION

itself. Duck under and look for an alcove on the left, climb up. Photo 8 (Scarlet with dolls): In the Children's Exam room. Side counter. Photo 9 (Curtis working): After Getting the Ceremonial Dagger and exiting to the graveyard return to the Missing Persons Board. It's on the right side. Photo 10 (Alex): Once in the attic search the left side. Photo 11 (Josh): In the church where you get the chalice plate is a mirror and a basin look in the basin.

10©

ALCHEMILLAS FINEST Defeated 1 Nurse

This will be the first achievement you unlock in the game. During normal progression through the Nightmare Prologue, you will find yourself in a bathroom with a combat knife stuck in the mirror. As soon as you take the knife, the world changes and you meet your first enemy - The creepy yet awkwardly sexy nurse. To unlock the achievement, simply equip the knife and take her down.

EDDIE S LEGACY

10©

Defeated 1 Feral Our first encounter with the Feral will be in the Rose Heights Cemetery. The specific area is the | East Garden. After dropping down into the sinkhole, you’ll be ambushed by a single feral. On normal difficulty, you can usually take these monsters down without taking much, if any damage. However, they're more difficult on Hard. The best weapon to use is the combat knife. The lead pipe is just too slow and leaves you vulnerable far too often to be useful against these agile monsters.

LURK NO MORE

10©

Defeated 1 Lurker You encounter your first Lurker after you've returned home. After the cutscene with Alex's mother, go through the basement door and down the stairs. This triggers another cutscene introducing you to the Luker. The first time you fight a lurker, he will hide under the water, putting you at a slight disadvantage. Just remember that you have a defense button that dodges attacks when used properly. That will be the key to taking him down without taking too much damage in the process. Likewise, proper use of this button is a must in this game. Learn to use it well.

TO THE POINT

10©

Defeated 1 Needier Your first encounter with the Needier will be in the Grand Hotel. As you head up, you're attacked by a swarm of them latching on to the sides of the elevator. The best way to dispatch them in this case is to equip the combat knife and stab them through the grating before they have the chance to tear it down. You should be able to kill the first three before that happens. Once the grating has been torn off, switch to the fire axe and hack away. Now, when you're facing them on levelVound, they're much more dangerous. Again, the fire axe is the best weapon to use. They go down easy if you manage a headshot with a ranged weapon. But that's only if. They have a tendency of blocking most shots with their claws. So for the sake of not wasting ammo, melee is best. Just remember to use that dodge button. Because they have a nasty frontal attack that knocks you to the ground. And if you're not fast enough on your feet, they'll rush in and nail you again.

SPLIT PERSONALITY

10©

Defeated 1 Schism Your first encounter with the Schism takes places in the police station. After grabbing your gear and getting the shotgun from Wheeler, you'll be faced with a swarm of them. They are literally everywhere. For the sake of getting the achievement, you can just shoot the first one you get in your sites with the shotgun. As for a general strategy, I'd suggest running. These enemies are very dangerous. Their wide range of attack makes them difficult to dodge. This also makes attacks with melee weapons incredibly risky. Because often times, if you miss or they block, you'll be leaving yourself open for attack. Of course ammo is always an option. But again. There are a ton of them. And it takes fartoo many shots to bring just one down. So the use of ammo can't be justified given it's scarcity. Just avoid them whenever possible.

178)

SILENT HILL HOMECOMING SHADES OF JAMES

20©

Defeated 1 Siam You first encounter the Siam in the parking lot of the Police Station. My strategy for defeating this enemy is simple. Save the shotgun ammo you find in the police station. In fact, don't even bother with the schisms. Just run past them. When the fight with the Siam ensues, just unload the shots into it. If it doesn’t go down with those, and it should, just pull out the axe and hit it a few more times. It's also worth noting that its back is more vulnerable than the front. But getting to it can be tricky.

CLEAR THE AIR

10©

Defeated 1 Smog You will first encounter the Smog after receiving the MK23 handgun and leaving Curtis' "repair shop." Once you get back to the main road, a cutscene will trigger where you get a garbled transmission from Deputy Wheeler. Immediately thereafter, you're jumped by the Smog. A real pain in the ass monster. Don't even try to kill it with a melee weapon. It's way too easy to get hit. And these things are capable of dishing out some heavy damage. Instead, pull out your pistol and wait until it inhales and exposes its lungs. That's when they're most vulnerable. About four shots will take them down on hard, 2 on normal. But aim carefully. Like all Silent Hill games, ammo is limited. And on hard, you can only carry a maximum of 15 rounds at any given time.

CREEPER REAPER

10©

Defeated 1 Swarm Later on in the nightmare, you will find yourself walking down a long corridor. In the center you will see a stretcher with a corpse laying on it. Approaching will trigger a cutscene that introduces you to your first Swarm. Simply strike at them with fast attack to kill them. If one manages to latch on to you, push the defense button to pull it off and kill it.

OUT OF ORDER

10©

Defeated 1 Order member You first encounter these enemies when you enter the power station in Silent Hill. They're easy enough to beat with the shotgun, rifle, or pistol. One shot at close range with the shotgun will take them down. Headshots are also effective. But melee is a little more difficult. They have the ability to dodge just like Alex. So the best melee weapon to use is the ceremonial dagger. Any combo will do. Just rememberto dodge when necessary.

KAUFMANN'S HANDIWORK

10©

Found 1 Serum Upon first returning to Shepard's Glenn proceed forward until you trigger a cutscene where you will meet Judge Holloway. After the cutscene has ended, head east into the town hall. From the main lobby, take the door to your right. Head down the hall and again take the first door on your right. In this room you will see two tables at the far end of the room. On one of these tables is a briefcase. Inside you will find your first serum.

HEALTH JUNKIE

50©

Found all Serums Collect the 8 serum injectors in the game. The locations in the order you can find them are as follows:

Serum 1: The town hall after meeting the judge. Serum 2: The bathroom of room 408 of the grand hotel. You'll need the axe to get in. Serum 3: Doctor Fitch's office. The examination room that the nurses burst through. Serum 4: Between fans 1 & 2 of the fan puzzle in Hell Descent. Serum 5: Shepard's Glen Cemetery. In the locked crypt opposite the one that connects to the town hall. You need the ceremonial dagger to open it. Serum 6: On a bench outside of the main entrance toAlchemilla Hospital in Silent Hill. Serum 7: In the Prison in Silent Hill. After solving the wire puzzle, jump across to the cell on the Second floor. Serum 8: Room 301 of the Lair.

I THE OLD GODS...

100©

.. Haven't Left This Place Complete game on HARD difficulty. This achievement speaks for itself. You can try to do this from the start. But I strongly suggest playing the game on normal first. Earn the UFO ending and unlock the Laser Pistol. It will be available for a hard mode run. You don't have to. But doing this makes hard mode ridiculously easy.

NURSERY RHYMES



50©

Found all the Children's Drawings Collect all 18 drawings scattered throughout the game. The locations of the photos in the order they can be found are as follows: Drawing 1 (A family of bunnies): On Hospital floor where Joshua was drawing. Drawing 2 (This bunny looks catatonic): After cutting through the fleshy gap in the surgery theater it is on the wall. Drawing 3 (A bunny on fire): In the room where the Robbie the Rabbit is pulled into the wall. It's on the same wall closer to the door. Drawing 4 (Three bloody bunnies): On the Floor where Joshua was drawing after you give him the rabbit. Drawing 5 (This bunny seems to be flailing in water): After getting Drawing 4 run down the hall and a ■

door on the right shuts. It's on that door.

i Drawing 6 (Where is Steven Mommy?): Inside the playground behind a tree on the right. I Drawing 7 (Billy too, and Sally?): In your backyard behind a tree on the left. E Drawing 8 (Beware of he who took them.): On the back of the Missing People Board where you meet Elle. Drawing 9 (For every sin a child has): In the Hotel push aside the dresser in Room 504. Drawing 10 (Remember to always behave): In Hells Descent eventually you come to a fork in the road where Josh runs from right to left. On the left is a Smog monster. Kill it but then go Right. It should dead end but there is the drawing. Drawing 11 (The lying little children): You find Josh Drawing behind a fan. Duck through the stopped fan and it should be on the floor. Drawing 12 (And if they take what is not theirs): In the Town Hall push the bookshelf in the boarded up room with the painting of Isaac Sheperd. Drawing 13 (The bullies and their spiteful wrath): After you get the Ceremonial Dagger and are climbing out Check the walls of the Mausoleum. Drawing 14 (Child, you must obey your parents): Through the fleshy gap in the Hell House version of Josh's room. Underneath the butcher knife. Drawing 15 (Beatings cleanse the soul): In Silent Hill, To the left of the Bait Shop is a hole you can duck under. Inside is a save point and a drawing. Drawing 16 (You are your brothers keeper): After rescuing Wheeler, follow him until he jumps a gap. Instead check the cell on your left. Drawing 17 (And while good children live): Behind Alex's Father on the left. Drawing 18 (So do not cry aloud at night): While in room 211 instead of hopping back over the glass go through the door to the boiler room. It is on the left behind a white dumpstpt/box.

SIX FEET UNDER

50©

Defeated Sepulcher Once the fight with Sepulcher starts, pull out your axe and run over to one of the hanging slabs of meat. Hack away with combos until they splatter. But be careful, he will attack you either by

swinging, or punching. He also has a ground slam that knocks you off of your feet. Honestly, his attacks that don't really do too much damage. But the damage will add up if you're not careful Once you've taken care of all of the sacks, Sepulcher will drop to the floor stunned. Move in with the axe and just go to town on him. Just rememberthat he will try to attack you. So dodge when necessary. Attack his arms and he'll fall flat on his face. This is a good opportunity to land a couple of charged heavy attacks. Once you've worn him down enough, you'll get a prompt to hit the Y button. Do it and the fight is over.

BLOOD DONOR

50©

Defeated Scarlet This is a two stage fight. Luckily, it's REALLY easy. As soon as the fight begins, pull out the crowbar (if you ve found it) or the axe. As far as strategies go, there really isn't one. Just pound the hell out of her with combos. Eventually she'll go down and you'll be prompted to attack her. Do it and get ready for the second half of the fight. For this part, she drops down to all four. Her attacks are similar to the Needier. Again, there really isn't much strategy involved. Just Hit her with heavy attacks and combos Rememberto dodge. And eventually she'll drop.

SILENT HILL HOMECOMING CATCH YOUR BREATH

50©

Defeated Asphyxia For this fight. I'd suggest a mix of both melee and ranged weapons. The ranged weapons you use are up to you, but I'd suggest starting with about half of your stock of shotgun ammo (you'll want to save the other half for the final boss.) Then switch to your pistol. Don't worry about saving the pistol ammo, because ammo will be plentiful following the fight. You may want to skip using the rifle altogether. It is the most powerful ranged weapon, but as such, ammo is scarce. And you'll definitely want to save what you have for the final boss. After you've unloaded a decent number of rounds, switch to the axe or the crowbar to finish her off. By the time this happens, you should be aware of her attacks. She mostly sticks to straightforward attacks. But she will occasionally do a circular sweep. So keep an eye out for that. She also will occasionally grab you. If this happens, just mash on whatever button you're prompted to until you kick her and she drops you. This stuns her, so take advantage of it and lay a couple of combos on her. Again, the dodge button is paramount. So remember to use it.

HEAD ABOVE WATER

50©

Defeated Amnion This is it. The final boss. And in true fashion of Silent Hill, she's both disturbing and hard to kill. Hope¬ fully, you've conserved as much ammo and health items as possible. If you have, it'll make the fight relatively easy. A good way to do this is to kill every Order member you come across in the Lair with the ceremonial dagger. It's guick enough to ensure you'll take little to no damage from any of them. Anyway. As soon as the fight starts, unload every single bullet you have left into her. Everything. Keep your distance while you're at it. Because those legs of hers can do a decent amount of damage if you get too close. Hopefully she'll fall back and the second stage of the fight will start before you run out of ammo. If that's the case, just keep shooting. Either way, when you run out, switch to the axe. Run in, but be extremely careful and REMEBER to dodge. Because most of her attacks can knock you right off of your feet. And she will usually follow up with another attack while you're on the ground. Again, keep up with the combos. Dodging when necessary. She'll eventually do a straight attack that gets her two front legs stuck in the floor. When this happens, run in and slam her with a charged heavy attack. Soon enough, she'll go down. When she does, it's game over. So sit back and enjoy (if you can even do that with Silent Hill,) your ending. Now, if you didn't conserve ammo and health items, the fight will be much more complicated. But the strategy won't be much different than it would've been with the aforementioned items. Just do your best to avoid her attacks, and use that dodge button at every turn. Watch for the attack that gets her legs stuck in the floor and use it to hit her with charged heavy attacks.

RISING TENSION

25®

Found Circular Saw After completing the game, this weapon can be found in the garage of the Shepard household.

SCIENCE FICTION

25©

Found Laser Pistol Complete the game and earn the UFO ending. On the next game, you'll find it in Josh and Alex's bedroom.

SMILE

50©

Achieved Ending 1 The following are achievements based on which ending you receive. You do not need to do a complete run through the game to earn these. All you need to do is meet the requirements necessary for each ending. The best way to do this is to set up saves before the decisions that affect the ending. For example with the "Smile!" and "In Water" endings, you need to kill Alex's mother. For the "Judge¬ ment" "Intensive Care" and "No Dogs Allowed" endings, you don't kill her. So you would make one of the two decisions there, then play up to the point where you reach the confession booth in the church. Save before making the decision to either forgive Alex's father or damn him. Make your deci¬ sion, and finish the game. Then, to earn the other endings, reload your save, make the corresponding decisions, and finish playing the game. To get this ending choose the following options:

Kill Alex's mother in the Prison. Forgive his father in the confessional at the Church. The decision to save or let Wheeler die does not affect this ending. This ending unlocks the Trucker Alex costume.

IN WATER

50

^ Achieved Ending 2 I To get this ending choose the following options:

Kill Alex's mother in the Prison. Do not forgive his father in the confessional at the Church. The decision to save or let Wheeler die does not affect this ending. This ending unlocks the Order Member costume.

JUDGEMENT

50

Achieved Ending 3 To get this ending choose the following options:

Do Not Kill Alex's mother in the Prison. Do not forgive his father in the confessional at the Church. Let Wheeler die when you find him in the Lair. This ending unlocks the Bogeyman mask.

INTENSIVE CARE

50

Achieved Ending 4 To get this ending choose the following options:

Do Not Kill Alex's mother in the Prison. Forgive his father in the confessional at the Church. The decision to save or let Wheeler die does not affect this ending. This ending unlocks the EP Alex costume.

NO DOGS ALLOWED

50

Achieved Ending 5 To get this ending choose the following options:

Do Not Kill Alex's mother in the Prison. Do not forgive his father in the confessional at the Church. Save Wheeler by giving him a first aid kit in the Lair. This ending unlocks the Laser Pistol and the Sheriff costume.

MERCY

20

Alex ended his mother's suffering In the solitary confinement area of the Prison, kill Alex's mother. This achievement affects the ending you will receive.

COMPASSION

20



Alex could not end his mother's suffering In the solitary confinement area of the Prison, do not kill Alex's mother. This achievement affects the ending you will receive.

FORGIVENESS

20

Alex Forgives his father In the confession booth of the Church, choose to forgive Alex's Father. This achievement affects the ; ending you will receive.

ANGELA'S CHOICE

20

Alex does not forgive his father In the confession booth of the Church, do not forgive Alex's Father. This achievement affects the ending you will receive.

NOW ABOUT THOSE DRINKS

25

Saved Wheeler In the Lair, when given the option, give Wheeler the first aid kit. This achievement affects the endinq you will receive.

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OLD SKOOLSHORT SPORTS CUP QUALIFICATION

300©

Qualified for the FIFA World Cup in the Road to FIFA World Cup mode. **lf at anytime you know you will lose the game you can press START, "Quit To:", "The Arena". If you do this before the save screen afterthe game it is as if the game never happened. You can replay it from the start without consequence. ** From the main menu select "Road To FIFA World Cup", then "New”. Set Half Length to "2 Minutes" and Difficulty Level to "Amateur". Press A to advance. Select England as your team. Select "Done" to move on. You will now be prompted to play a friendly match against a team; pick the one rated the lowest. Advance a few more times until the game starts. You can lose or win the game it does not matter. After you finish the first game you will be invited to the International Open. To move onto the semi finals you will need to get a few points. For a draw you will receive one point. For a win you will receive three points. If you are good you should be able to win all three. I drew all three games and still moved on, so it is not that hard to do; but I would suggest trying to win at least one of the games. Now, you are in the semi-finals. These games are important, and will go into extra time if the score is still even after 90 minutes. If the game goes into extra time the teams will switch sides after 15 minutes, just like at 45 minutes in a regular game. After 15 more minutes if there is still no leader you will go into a shootout. Whichever team scores the most goals out of five will win. There is a meter in the lower right hand corner of the screen, hold down B and let go when it is in the sweet spot (the red zone). Hold it too long and the ball will go overthe net, hold it for too short and it will be an easy block. While goal tending you can press LB or RB to dive to either side. You will need to win this in orderto continue on in the tournament. The next match you play is the final. Obviously, you will need to win this to earn the achievement. The achievement "Win International Open" will unlock during the game summary after you win the final. Next you will play 4 qualifying matches. These matches are to determine whether or not you will go to the next tournament and whether or not you will qualify for the FIFA World Cup Tournament. I would suggest winning at least one game with three other draw games. The number of points needed to beat out the rest of the competition will vary. With two wins and two draws you will be golden. Afterthe qualifying games you will play a friendly match. Once again pick the worst team to play and try your best. Winning and losing does not matter though. Next up, another friendly match. As always pick the worst team to play and try your best. Now, time for two more qualifying games. The points you receive from winning or drawing these games will be added to your old score. After all the qualifying games you need to be in the top four of your group. Any lower and you will not qualify. You will most likely only need seven or eight points to make it to spot four. Once qualified you will be in a group with three other teams. From here you will play two more games. To qualify for the semi-finals you must place in the top two teams point wise. A win and a draw should be good enough. Next up is the semi-finals and finals. Same drill as last time, you must win both games in orderto obtain the achievement. The achievement "Win World Masters" will unlock during the game summary after you win. Next, another friendly match. Win or lose, it doesn't really matter. After this you will start one more round of qualifiers. Three qualifier games later you will need to be in the top two team for your group. You will most likely need 15-17 points, depending how well the other teams did. Now, you only have two more games. The first game you play you must either get a draw or win. The second game you must win. The achievement "Cup Qualification" will unlock during the game summary after you win. If you followed this walkthrough correctly you should have obtained all the "Road to FIFA World Cup" mode achievements. There are three for a total of 700 points.

WIN WORLD MASTERS

200 ©

Won the World Masters tournament in the Road to FIFA World Cup mode. See "Cup Qualification" for complete "Road To FIFA World Cup" walk through.

WIN INTERNATIONAL OPEN Won the International Open in the Road to FIFA World Cup mode. See "Cup Qualification" for complete "Road To FIFA World Cup" walkthrough.

200 ©

WIN CUSTOM LEAGUE

150 ©

Won a League tournament created in the Create Tournament Mode. From the main menu select "Game Modes", "Create Tournament", "and New". You will want to change the Half Length to "2 Minutes", the Difficulty Level to "Amateur", the Tournament Format to "League", the Number of Teams to "10", and Fixtures Vs. Each Team to "1". Advance. You will now be picking the teams. You want to have the first team (your team) be Brazil. Set the other nine teams as the worst nine in the game, here is a list of the nine worst:

Andorra Azerbaijan Estonia Faroe Islands Liechtenstein Luxembourg Moldova San Marino Saudi Arabia You will be playing a total of nine matches, one against each team. The winner of the tournament will be decided by the points system; three points for a win and one point for a draw. You will need around 1719 points for first place. This should not be too challenging since you are playing the worst of the worst. The achievement "Win Custom League" will unlock during the game summary after you win.

WIN CUSTOM KNOCKOUT

100 ©

Won a Knockout tournament created in the Create Tournament Mode. From the main menu select "Game Modes", "Create Tournament", and then "New". Set the Half Length to "2 Minutes", the Difficulty Level to "Amateur", and the Tournament Format to "Knockout". Select Brazil as your own team and set the other seven teams as:

Andorra

I Azerbaijan Faroe Islands Liechtenstein Luxembourg Moldova San Marino In this tournament you will have to win all of your games. Each game played the winner will move on and the loser will be eliminated. You only have to play three games, and of course win them all. This should not pose too much of a challenge since you are playing terrible teams. But, if you do have trouble I would suggest making the half lengths longer so you have more time to score. If your game ties you will go into extra time, if the score still stands even you will go into a shootout. The achievement Win Custom Knockout' will unlock during the game summary after you win.

WIN ON PERFECT

50©

Won a match playing on Perfect difficulty level. First, start up a

New Friendly Match". Pick Liechtenstein as your team (The worst team in the game).

Pick Brazil for the CPU (the best team in the game). With Liechtenstein highlighted as your team press A twice to advance. Set the Half Length to "2 minutes" and the Difficulty Level to

Perfect . Press A twice more to advance to the game. Now, simply let the game play out without

trying. The CPU will most likely gain a hefty lead over you. Once the game clock is at about "88 minutes" press START and go select "Match Options", then "Select Sides". From here switch your controller overto Brazil. Then press A to continue and resume the game. The achievement will unlock the instant the game finishes.

GET A TRIPLE-DOUBLE

250©

This was achieved by getting a triple-double with any player. A triple-double is when a player reaches double figures in three of five offensive categories - scoring, assists, blocked shots, steals or rebounds. The easiest way to do earn this achievement is by putting the game on rookie difficulty and choosing any team. Now, you must go into options and toy around with the sliders. Give yourself full three pointers, blocks, rebounds, etc and put them all down for the CPU. Set the game to a time you think you'll be able to achieve them all. For some people they can use 3 minute quarters (total 12 minutes) and earn every achievement. For others it may be different (recommend 12 minutes in total to ensure you receive all achievements). For all the achievements, I recommend using The Western All Stars.

NBA 2K6 (4 HOURS) .. SCORE 50 POINTS WfTH ANY PLAYER

150 ©

This was achieved by scoring 50 points in a game with any player. Do the exact same as the "Get A Triple-Double" achievement. With all the sliders in your favour, you will almost never miss a shot. Make sure the difficulty is on rookie so you can ensure that a single shot is almost never missed.

SCORE 140 POINTS WITH ANY TEAM

200©

This was achieved by scoring 140 points in a game with any team. With a decent amount of time, all the sliders in your favour, and the difficulty on rookie, you should be able to amass 140 points with real ease. Constantly shoot three pointers to run up the score and make sure you're trying to steal as often as possible.

MAKE 15 3-POINTERS IN ONE GAME

150©

This was achieved by making 15 3-pointers in a single game. You do not need a specific team for this. The reason being is because on rookie and the sliders in your favour, you will never miss a shot. Heck, I even used Shaq and was making 3 pointers with ease. Rookie difficulty gives a wider range of error for jump shots. With the sliders turned up, there is really no reason you should be missing any 3 pointers especially with players who already have high 3 pointers.

GRAB 20 REBOUNDS WITH ANY PLAYER

250©

For every achievement, make sure you're using the Western All-Stars. Reason being is because you can substitute a wide range of the best players in the West. Now, once you've finished your scoring achievements, turn your scoring sliders down and substitute all your tallest players in. Now constantly steal the ball back from the other team and start shooting the ball from long distances. This will ensure a definite miss and allow your tall players to make the rebounds. This shouldn't take too long.

Note: You can use a second controllerfor all of these and the achievements are unlocked once you've COMPLETED the game. Please also make sure that auto-subs are off so that the game does not automatically remove players that are currently playing.

SCORE ON A BREAKAWAY (AMATEUR)

50 ©

Score a goal on a breakaway on Amateur difficulty or higher. Score a goal on a breakaway. A breakaway is when one of your players goes oneonone with the opposite teams goalie (or net depending on whether or not you pull the goalie.) You can do this normally or with a second controller. If you're doing it with a second controller, then be a good team like the all-stars and chose a bad team for your friend, or the other controller. Now start the game, get the puck, go behind your own net, and then sprint towards the other net. When at half, take the other controller and pause then select "Team Strategy" then "Pull Goalie." After this, shoot at the empty net when you're close enough.

Difficulty must be at least on Amateur

SCORE GOAL WITH DEFENSEMAN (PRO)

150 ©

Score a goal with a defenseman on Pro difficulty or higher. A defenseman is one who defends. They will usually play back and you will have two defensemen on your team. Simply take one of your defensemen and score a goal. You may use the technique in "Score On a Breakaway" or do it normally.

Difficulty must be on at least Pro

SCORE GOAL WHEN 2 MEN DOWN (PRO)

200©

Score a goal when 2 men down on Pro difficulty or higher. Being two men down is when the team has 2 more people then you. Simply get two of your guys in the box (penalty) by having them foul one of the other team's players. To help, turn the penalty sliders in the menu to the max. Now skate around and check people and slide around and hack. This should get you two guys in the box quickly. Once you have two players penalized, you need to score a goal while both of your players are in the box. You can do it legit or with another controller and pull the goalie.

Difficulty must be on at least Pro

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This was achieved by getting 20 rebounds in a game with any player.

SCORE ON PENALTY SHOT (ALL-STAR)

250©

Score a penalty shot on All-Star difficulty or higher. This is a tough one. First go to your menus and turn the penalty sliders all the way to the left and penalty shot sliders to the right. (You must be fouled while taking a shot to get a penalty shot.] Wind up for the shot and let a player hit you. It will not work every time but after a few tries it shouldn't be a problem. If done legit, it misfit be hard to score the penalty shot. So I suggest to you do it with another controller and let the CPU hit you. Then once you're taking the shot, have the other controller click RS and take the goalie to a side. Use your player to shoot at the other side.

Difficulty must be on at least All-Star

SCORE IN UNDER 1:00 (ALL-STAR)

350©

Score a goal in the first minute of play on All-Star difficulty or higher. You need to score within the first minute of the game. Set up a game with another controller then win the face-off and, skate towards their goalie, pull it using the other controller and score. For a detailed description of the settings see "Score on a Breakaway"

If done correctly you can get 3 achievements at once: Score in Under a Minute, Score on a Breakaway and Score with a defensemen. They can be done within your first 5 minutes of playing the game.

BURGER KING™ ACHIEVEMENT

100©

Win The BK® Invitational Fight. This will be the fifth special event you will come across. Once your fourth bar is full, you will fight in this event. If you lose, do not save your game, as you can't come back to it. Reload your last save if you lose and try again. See "Under Armour® Achievement" for gameplay tips.

DODGE ACHIEVEMENT

100©

Win the Dodge sponsored fight. This will be the second special event you will come across. Once your second bar is full, you will fight in this event. If you lose, do not save your game, as you can't come back to it. Reload your last save if you lose and try again. See "Under Armour® Achievement" for gameplay tips.

EA SPORTS™ ACHIEVEMENT

150©

Win any EA SPORTS™ sponsored fight. This will be the fourth special event you will come across. Once your third bar is full, you will fight in this event If you lose, do not save your game, as you can't come back to it. Reload your last save if you lose and try again. See "Under Armour® Achievement" for gameplay tips.

ESPN FNF ACHIEVEMENT

150 ©

Win any ESPN Friday Night Fight event. Assuming you have not lost any fights, this will be the sixth special event you will come across. You need to be popular to get on the TV events, but you should fight in this event during your fourth bar. If you lose, don't worry too much about it, as you will see more of these events. See "Under Armour® Achievement" for gameplay tips.

ESPN PPV ACHIEVEMENT

150 ©

Win any ESPN Pay Per View fight event. This will be the seventh special event you will come across. Once your fourth bar is full, you will fight in this event. If you lose, do not save your game, as you can't come back to it. Reload your last save if you lose and try again. See "Under Armour® Achievement" for gameplay tips.

ESPN WNF ACHIEVEMENT

150©

Win any ESPN Wednesday Night Fight event. Assuming you have not lost any fights, this will be the third special event you will come across. You need to be popular to get on the TV events, but you should fight in this event during your third bar. If you lose, don't worry too much about it, as you will see more of these events. See "Under Armour® Achievement" for gameplay tips.

RAIDERS OF THE LOST ARK EVERLAST™ ACHIEVEMENT

100©

Win the Everlast™ sponsored fight. This will be the eighth special event you will come across. Once your fifth bar is full, you will fight in this event. If you lose, do not save your game, as you can't come back to it. Reload your last save if you lose and try again. See "Under Armour® Achievement" for gameplay tips.

UNDER ARMOUR® ACHIEVEMENT

100©

Win the Under Armour® sponsored fight. This will be the first special event you will come across. Once your first bar is full, you will fight in this event. If you iose, do not save your game, as you can't come back to it. Reload your last save if you lose and try again.

Gameplay tips: Settings: You can play legit, or set it to easy and turn off illegal blows. Fight store: Anytime you unlock something, make sure to get upgrades for your gear, they increase your stats.

Training: You can sim these to make the game faster, but you only get half the positive effects of training this way. If you are not pressed for time in completing the game, play out the training so you gain stats more quickly. After your first title fight, money should no longer be a factor when picking a trainer, so I would suggest switching between the second guy and doing weightlifting, then picking the third guy and doing the combo dummy. Alternate between the two to increase your power, speed, agility and stamina quickly - these are your main four attributes.

Fights: You can play these legit, or do it the easy way. Most fighters will take a swing at you and leave their heads exposed, allowing for a haymakerto easily land. Throw a haymakerwith A or RB and then take two steps back, then another haymaker and repeat. Most of them should land, but they will block some and counter-punch, but go right back to your routine after. If you are fighting one of the annoying fighters that constantly leans back and away from your punches, use low illegal blows (the knee strike is the best) to take them down quickly.

SNOWBIRD BOUND!

70©

Finish Act I of the story to unlock the Snowbird resort. Complete Act 1 of the storyline by completing storyline challenges and unlocking the Snowbird resort.

VAMONOS A SOUTH AMERICA!

80©

Finish Act II of the story to unlock Valle Nevado. Complete Act 2 of the storyline by completing storyline challenges and unlocking Valle Nevado

RESCUED WEINER BOY!

90©

Finish Act III of the story by rescuing Weiner Boy and gaining access to the secret C.A.I. area. Complete Act 3 of the storyline by completing storyline challenges and rescuing Weiner Boy and unlocking the secret CAI area.

REUNITED...AND IT FEELS SO GOOD!

100©

Finish Act IV of the story by rescuing the rest of the crew. Complete Act4 of the storyline by completing storyline challenges and rescuing the rest of the crew.

BIG MUSICAL FINALE!

100©

Congratulations! You defeated the Baron! Defeat the Baron in the final act of the game to receive this achievement.

NORTHSTAR NIRVANA

60©

Impress the required number of bystanders in each area of Northstar to Own the Mountain. See "King of Mountain Lab" for more details.

SNOWBIRD DAWG Impress the required number of bystanders in each area of Snowbird to Own the Mountain. See "King of Mountain Lab" for more details.

60©

VIVA VALLE!

60©

Impress the required number of bystanders in each area of Valle Nevado to Own the Mountain. See "King of Mountain Lab" for more details.

UAX STOCK & BARREL

*

'40©

Impress the required number of bystanders in each area of Laax to Own the Mountain. See "King of Mountain Lab" for more details.

KING OF THE MOUNTAIN LAB

40 ©

Impress the required number of bystanders in each area of DC to Own the Mountain. The aim here is to impress all the bystanders on the mountain. That means every area of the mountain. Firstly, fill up your awesomeness meter by doing tricks down any part of the run. NOW you can impress the bystanders. They appear on your screen as either green or yellow icons. Green means that you have already impressed them, yellow mean they are there to be impressed. Once you have filled up your meter, you can either continue where you are, or you can restart runs on that area, as you don't lose your awesomeness mode. That way, you can impress the bystanders that gather at the top. Just don't move areas as you will lose it and have to start all over again. After the trick you perform, if they are impressed, the yellow icon you saw should turn to green. You must try different runs and routes in order to impress them, as they are scattered all around the mountain. If you are having problems finding them, go in to map mode, zoom in, and search for them. If you are having problems impressing them, because of where they are situated, simply go to construct mode and insert a ramp by them, build up the awesomeness meter again and trick off it.

SLEDDING MERIT BADGE

30©

Earn 1,000,000+ points in sledding scores. This will come eventually as you progress through the game. Simple really, get over 1,000,000 points on the sled to receive it.

SNOWMOBILER MERIT BADGE

30 ©

Travel 10+ kilometers on a snowmobile. As the description says, travel over 10km on a snowmobile.

PARK DESIGNER MERIT BADGE

30 ©

Build 200+ terrain park objects. Just go in to construct mode, choose the cheapest item and build as many of th^m as you can, and then delete and repeat. Keep continuing this method until you get the achievement.

LESSER SNOW GOD

70©

Earn any Medal for ALL challenges and media callouts. Time consuming achievement this is. Simply get a medal, bronze, silver or gold for every challenge there is on all the mountains.

SUPREME SNOW GOD

140©

Earn a Gold Medal for ALL challenges and media callouts. Very consuming and annoying achievement at times. You must get a gold medal on every challenge on every moutain for this achievement. Note: The Impress the Bystander challenges count towards this achievement, even the ones on mountains and locations where you do not get an achievement. There are 240 challenges in all that need golds for this achievement. This can take anyone, in the region of 10-15 hours depending on skill.

MADDEN 06 (4HOURS)

If you are struggling with grinding media call out challenges, go into create mode, add an object you can grind to start it early, to achieve more points.

Kitty Cleanup - It is important on these to memorise the route if needs be. Simply follow the route and work out where and when you need to turn, jump, get a rail, etc. After a while, once you have worked out the route, you should pickthese up.

got them.

MY BIGGEST TIP - TAKE ADVANTAGE OF THE STYLE FEATURE - You get significantly more points by holding the left analogue stick halfway instead of all the way in the middle of tricks and taking advan¬ tage of the style bonus, than you do attempting to spin round fifty times like a Catherine wheel.

Beware • I have heard of people not receiving either the Lesser or Supreme Snow God achievements

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Magic Cirles - These in my opinion are the hardest ones to do. I firstly worked out the route and then when to leave the jumps/grinds and when to trick. Then I added in the moves. After a few attempts I

if they were to receive them at the same time. If needs be, leave one bronze till the end and go back and get gold on that. Any problems, feel free to contact me via the forum, either via PM or on the boards.

Road Map to 1000

Step 3: Finish any challenge you haven't already and start trying to get gold on all of them. Step 4: Get onto your skimobile and start travelling until you unlock the achievement

“Snowmobiler

Merit Badge." Step 5: Get onto your favourite sled for crashing and take as much damage as you can until you unlock the achievement

"Sledding Merit Badge."

Step 6: Go into the editor mode and build as many cheap items as you can on each hill until you unlock the achievement

"Park Designer Merit Badge."

ENTER HISTORY BOOK

10©

Enter any of the history book screens in Franchise mode. Enterthe History Book screen from Franchise mode.

ACTIVATE RS CARO

10©

Activate any of the RS cards. Pretty simple to unlock: just "click" the RS while in the schedule during Franchise Mode.

SCORE A TOUCHDOWN

30 ©

Score a Touchdown in any Offline game mode. What you basically have to do is score a touchdown while in an offline game. A touchdown is one of the ways to score points in AF (American Football). All AF fields are 100 yards long. At each end of the football field (not on the sides but on the top and bottom) are two 10 yard end zones. You must enter this area with the player that is holding the ball to score a touchdown. You can either run or throw the ball. You must enter the zone that your screen is pointing you into.

GET A FIRST DOWN

20©

Gain a first down in any offline game mode. Get a First Down in any offline game mode. A first down is when one of your players crosses that yellow line that's always going across the field. You have 4 attempts to cross that line. If you do not make it over in 4 attempts, you will turn the ball over to the other team. You also have the option of punting it away after 3rd down (punting does not give you a first down). You must cross the yellow line once to earn a first down though.

COMPLETE AN OFFLINE GAME

30 ©

Successfully complete an offline game. Just complete a game offline. Doesn't matter if you win or lose. You'll earn this achievement while trying to earn the other ones.

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Musical Finale!"

Step 2: Go through each mountain and impress the required number of bystanders on each.

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Step 1: Finish the story mode, ending with the achievement "Big

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PJj-(IMM 100 ©

FOUR SACKS IN ONE GAME Amass four sacks in one game.

A sack is when you tackle the quarterback behind the line of scrimmage (where the ball starts). What I suggest is having four defensive players on the line (Use the 4-3 in the playbook for this. This means 4 defensive linemen and 3 linebackers). Now, you must run some type of blitz play. Take control of a playerthat isn't on the defensive line and wait near a defensive lineman (a'person on the line between the offense and defense). As soon as the ball is in play, your defensive lineman should cover some players. Use your controlled player to weave through and tackle the quarterback. To make it easier, shift your defensive line to the side where you're controlling the player. By shifting it, you'll have one side covered more giving your controlled player an easier time to make the sack. A 3-4 defense (3 defensive linemen and 4 linebackers) will also work but maybe a little more advanced to achieve sacks. It is a good idea to mix up your plays though.

100©

WIN A FRANCHISE GAME Win a user-controlled Franchise game.

You can earn this achievement while you're trying to get the others. All you really have to do is pick an extremely good team (New England Patriots), put it on the easiest difficulty, and face a bad team.

100©

RUSH FOR 200 YARDS Successfully rush for 200 yards or more.

A rushing yard is only achieved when you run with the ball. Every yard ran towards the end zone is ft a rushing yard. Throwing the ball from behind the line of scrimmage to a player past the line does

\

not count as rushing yards. You must toss the ball or hand it off to one of your players to accumulate rushing yards.

100©

PASS FOR 350 YARDS Successfully pass for over 350 yards or more.

Run a throwing play. You'll know the difference between a throwing play and a running play when choosing them in your playbook. You'll see lines everywhere (called routes) for throwing plays. For a running play you'll see a little arrow pointing from behind the offensive line.

100©

WIN THE SUPER BOWL Win the Super Bowl with your Franchise team.

The super bowl is basically the world series, NBA Championship, World Cup, etc. of American Football. All you have to do is win plenty of games during the season, then go through the single¬ elimination playoffs. If you aren't very good, put it on the easiest difficulty and pick the New England Patriots as your team.

COMPLETE 30 YEARS OF FRANCHISE

400©

Successfully complete 30 years of Franchise mode. Happy Simulating!! Just keep simulating through the preseason, regular season, and postseason. This will take you several hours and will require you to be somewhat active, so have a good book or something handy. The system will "run out of years" in the year 2035, which is when you get your achievement. Most of these are self-explanatory, but here's what I did. Before anything goto Options > Gameplay, gimp the CPU and boost yourself. This will make it to where your receivers never drop a ball and your running back will break away and run down the entire field. Every achievement can be obtained in one game except for the Super Bowl and 30 years. The first game I played was the longest I got every achievement I could in that single game, the score was around 255 to 20. Then I simulated the rest of the season until the playoffs. Thestat boost from the game I played allowed my team to make it to the playoffs. Then, I set the quarter time to 2 minute quarters, and won the playoff games and the Super Bowl. From there I simulated 29 more years.

PASSING WIZARD

25©

Have one player get 3 assists in Rookie Mode in a game This can be gained in quick play using two controllers.

190)

NHL (15 HOURS) This one should be very easy to get. First, set up a match, goto settings and then game play. Make sure you turn off'Auto Line Change' which basically means that there will be no substitutions during the game. Once you have done that, go back to the game and select anyone that you want to get the achievement with and keep assisting your scorer. If you are having trouble scoring past the goal keeper you may find it easier to remove the other teams goal keeper by selecting 'pull home/away keeper'.

HAT TRICK IN ROOKIE MODE

25©

Have a player get 3 goals in Rookie Mode in a game This can be gained in the same game as the above achievement. Just make sure when you are gaining your 3 assists that they are only going to one person therefore you will get a hat trick. A hat trick is when one scorer nets 3 goals in the same game. If you are having trouble scoring past the goal keeper, you may find it easier to remove the other teams goal keeper by selecting 'pull home/ away keeper'.

POWERPLAY MASTERY

25©

Score 2 goals on the Powerplay with the same player in Pro Mode For everyone who doesn't know what a powerplay is, it's when there is one or more less players on the ice for one time compared to the other. For example, if it’s five vs. five and someone has a penalty. Then it will be four vs. five. The team that has five people on the ice, is now in a "power play". This also works for three vs five, three vs four, etc. For this achievement get two controllers and make player 2 slash player one so you will get a penalty. This should put you into a powerplay. You will know you have a Powerplay by looking at the clock. You will see another clock counting down and the word "PP". This will signify that you're in a powerplay. Once that has appeared get 2 goals with the same player during the Powerplay (can be done over 2 Powerplays). If you are having trouble scoring past the goal keeper you may find it easier to remove the other teams goal keeper by selecting 'pull home/away keeper’.

25©

DANGEROUS ON THE PK Score a short handed goal in Pro Mode

In ice hockey, shorthanded refers to having fewer skaters on the ice during play, as a result of a penalty. Basically to get this achievement use two controllers and player 1 must slash player 2, therefore player 1 gets a penalty and will be at a disadvantage or "shorthanded". Just score whilst you are at the disadvantage for an easy achievement. If you are having trouble scoring past the goal keeper you may find it easier to remove the other teams goal keeper by selecting 'pull home/ away keeper'.

25©

SCORE A GOAL IN ALL STAR MODE Score a goal in All Star Mode

Another easy achievement as it can be done in two player as long as its set to All Star difficulty. If you are having trouble scoring past the goal keeper you may find it easier to remove the other teams goal keeper by selecting 'pull home/away keeper'.

25©

POWERPLAY QUARTERBACK Score a goal on the powerplay with a defenseman in All Star Mode

This is the same as Powerplay mastery in terms that you go about getting in the same way. Once you have a Powerplay just pass back to a defenseman and score. If you are having trouble scoring past the goal keeper you may find it easier to remove the other teams goal keeper by selecting 'pull home/ away keeper'.

25©

SCORE A GOAL IN SUPERSTAR MODE Score a goal in Superstar Mode See "Score a goal in All Star Mode".

50©

HAT TRICK IN SUPERSTAR MODE Have a player get 3 goals in Superstar Mode

This is also done easily with two controllers. Set the game to Superstar and auto line changes off. Then get a hat trick with your player of choice. If you are having trouble scoring past the goal keeper you may find it easier to remove the other teams goal keeper by selecting 'pull home/away keeper'.

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mm mhiimpjks mm mm SHUTOUT IN SUPERSTAR MODE

50 ©

Get a shutout in Superstar Mode This can be gained in the same game when you get a hat trick on Superstar. Just make sure that you don't score a goal with player 2.

PLAYER SCORES 5 GOALS'

'

50©

Score 5 goals in a game with one player This is also done easily with two controllers. Create a game with any difficulty and auto line changes off. Then just score 5 goals with any one player. It is also advisable to not go over 5 goals as people have had trouble receiving this achievement if they score more than 5. If you are having trouble scoring past the goal keeper you may find it easier to remove the other teams goal keeper by selecting 'pull home/away keeper'

VICTORY IN ROOKIE MODE

25 ©

Win a game in Rookie Mode vs. the CPU This is also done easily with two controllers. Create a game with rookie difficulty and then just finish the game. If you are having trouble scoring past the goal keeper you may find it easier to remove the other teams goal keeper by selecting 'pull home/away keeper'.

VICTORY IN PRO MODE

25©

Win a game in Pro Mode vs. the CPU See 'Victory in Rookie Mode'

VICTORY IN ALL STAR MODE

25 ©

Win a game in All Star mode vs. the CPU See "Victory in Rookie Mode'

VICTORY IN SUPERSTAR MODE

50 ©

Win a game in Superstar mode vs. the CPU See "Score a goal in Superstar Mode"

COMPLETE A RANKED ONLINE GAME

25 ©

Play and Complete an Online ranked game Just do as the achievement description states. You MUST finish the entire game, even if the other person quits or you will NOT get the achievement.

TOURNAMENT CHAMPION

50 ©

Win a tournament with a minimum of 3 games played in All Star mOde Begin by choosing international tournament. Once in, pick a maximum of 3 games and Canada as your team. Make sure the difficulty is on 'All-Star'. Select horrible teams to play against such as Great Britain and Italy. If you're having difficulty with this, you can adjust the player sliders in your favour.

SHOOTOUT WINNER

25©

Win a game in shootout mode This can be done with two controllers. This mode is found on the main menu. Go to Game modes then dodge shoot out and choose any team. Once the game has started, player one should be going first. Move close to the goal, press LT and Left/Right on the LS on the second controller. This will move the goalie out of the way making it impossible to miss from a close distance.

SHOOTOUT PERFECTION Win a shootout 2-0 without taking the third shot in the shootout See 'Shootout Winner’ but score both shots.

50©

NBA LIVE 06 (5 HOURS) FINISH A SEASON IN DYNASTY MODE™

25©

Complete a season in Dynasty Mode™ The fastest way to get this achievement is by simulating. You do not have to win the cup to get this achievement, just simply finish a season to receive it

EARN 100 PTS IN A SEASON

50©

Your team must earn 100 points in a season in Dynasty Mode™ You will get this achievement easily if you pick a good team. You receive two points for winning a game, one point for losing in overtime, and zero points for losing in regulation. There are eighty-two regular season games. If you won every single game, you would end up with one hundred sixty-four points. So, you would need fifty wins to reach your hundred point goal. There are other combinations such as forty wins, ten overtime losses, and thirty-two regulation losses. Just make sure you do the math first. This can also be obtained while you're doing the first Dynasty Mode achievement.

WIN THE PRESIDENTS TROPHY

25©

Come in first place overall during a season in Dynasty Mode™ The President's Trophy is rewarded to the team who has the most points in a season. Remember, two points for winning games, one point for losing in overtime, and zero for losing in regulation. You will definitely need more than one hundred points to receive the President's Trophy.

STANLEY CUP® CHAMPIONS

25 ©

Win the Stanley Cup®. A minimum of 10 games must be played during the playoffs Get to the playoffs and play 10 matches properly. It is advised you play on Rookie to make it easy or if you want it even faster, just join the game during the third period and score at least one goal.

COMPLETE DYNASTY MODE™

50 ©

Complete all 10 years of Dynasty Mode™ Simulating is the best way to do this. You cannot be sacked (fired), so even if your team does completely rubbish you can still continue to gain this achievement.

Warning: This achievement can take quite a long time (3 hours or more)

MVP

75©

Have a player on your team win Most Valuable Player during a season in Dynasty Mode™ The MVP is rewarded to the most valuable player obviously. This award generally goes the player with the most points. I received this achievement while playing with Ottawa and I had Spezza score a ton of goals and receive a lot of assists. I had to have around one hundred thirty points or so to beat out the competition. Players like Ilya Kovlachuk, Marian Hossa, Joe Thorton, etc received plenty of points. I recommend that you play with one selected player often to make sure he has enough points to receive this award.

PLAYOFF MVP

75©

Have a player on your team win the Conn Smythe Trophy as Most Valuable Player during the playoffs It will almost always goes to whoever had the most points during the playoffs or in some cases the goaltender because he had a very low goals against average, a high save percentage and multiple shutouts.

10 GAME WINNING STREAK

75©

Win 10 games in a row in Dynasty Mode™ Win a game by playing or simming and save. If you lose just exit dynasty mode without saving, reload your file and try again until your team wins 10 in a row.

ONLINE WIN This user has won a game against an online opponent. Since EA has shutdown the servers for this game, this achievement is no longer possible.

40©

360 EXCLUSIVE

mm mmmmn «®i i NBA LIVE 06 CREATED PLAYER

20 ©

This user has created a player in NBA LIVE 06. When you are in the opening practice menu press START and go to the menu. From here go to create a player. Then customize your own player and when you finish you will get an achievement.

ALL-STAR

,

.75©

In Season Mode, a player on the user team has made the NBA All-Star team. This is very easy to do with simulating. You will most likely get this if you choose the LA Lakers or Timber wolves. You can get this easily with a simulated season with pretty much any team, but those two you are almost guaranteed to get it. To simulate a season:

■From the opening menu go to ‘Season mode' ■Pick the team that you want ■ Then when you get to the calendar of your season press LT. Now you should be at the last month of play. -Navigate your way to the last game and press A over it. -Select the option that says "simulate this game and all other up to it." -Now just sit back and watch the season simulate. It will take about 5 minutes.

CLINCHED PLAYOFFS

100©

In Season Mode, this user's team has made the playoffs. If you simulate a season with The Lakers or Spurs you will most likely get this. See "All-Star" for simulating tips.

MOST VALUABLE PLAYER

150 ©

In Season Mode, a player from this user's team has won the Most Valuable Player award. If you simulate a season with the Lakers you will most likely get this. The T-Wolves is also a good choice. See "All-Star” for simulating tips.

NBA CHAMPIONS

200©

In Season Mode, this user has won the NBA Championship. This one can be tricky. I suggest using the Lakers or Spurs when simulating. If it takes you more than about 10 simulations, I suggest you play out the playoffs manually on rookie and win it that way. But if you keep simulating seasons with the Lakers you will get this eventually. See "All-Star" for simulating tips.

BEST REGULAR SEASON RECORD

#

150©

In Season Mode, this user's team had the best record at the end of the regular season. If you simulate a season with a good team you will get this within a couple simulations. I suggest the Lakers or Spurs. See "All-Star" for simulating tips.

COACH OF THE YEAR

100©

In Season Mode, the coach of the user team has won the Coach of the Year award. Just simulate seasons a few times and you will most likely get this. It seems as if the Spurs are your best bet for getting this. The Lakers work fine as well but I personally think the Spurs are best for this achievement. See "All-Star" for simulating tips.

ROOKIE DIFFICULTY WIN

10©

This user has beaten a CPU opponent in a game set on Rookie difficulty. You can win them with skills or use this strategy.

NOTE: If you switch teams anytime during the game you will not receive the achievement!! Also if you win on Superstar you will not unlock the achievements for the lower difficulty ones. You must win four separate games. Winning a game is easy on Rookie and Starter and if you understand how to play you should be able to get it playing legit. This next strategy works well on All-Star and Superstar. It can also be used just as well on Rookie and Starter though.

NBA LIVE 06 (5 HOURS) Setup: From the opening menu set the setting to 2 minute quarters, and turn off all the fouls. Make sure that when you're in the game at the start, go into the pause menu and turn off the shot clock. Then from the opening menu go to 'Play Now.' Pick the Western All Stars as your team and the other team a bad one. There are several 71 and 72 point teams, pick any of them. Then set the difficulty to whatever you are going for—Rookie, Starter, All-Star, or Superstar.

Quarter One: First off you should get the opening tip off. It is very easy, just press A the second you see the ball startfalling down and you should win. Then get the ball to anyone but Yao Ming and sprint forthe basket. Use an X shot when you get close and slam-dunk. You should be able to score very easily; the Al is confused when it loses tip offs. If you do not, pause the game, go to exit and then do restart. You will need this 2 point lead. Next try to either stop the other team from scoring with a steal or a rebound or whatever it takes. If you do not you should restart the game. Now just hold onto the ball on the wrong side of the court until there is 10-15 seconds left. Once this occurs, run up and try to score once more. Make sure the other team does not have enough time to rebound and score.

Quarter Two: It will not be a tip off now; it will be a throw in. The other team will be getting the ball right off the bat now. Make sure you don't let the other team score. If they do score make sure it is either tied or you are in the lead. Then when ft is your ball just chill on the wrong side of the court until there is 10-15 seconds left on the clock. Once this occurs, run up and try to score once more. Make sure the other team does not have enough time to rebound and score.

Quarter Three: This time you will start with the ball. Just run the ball back overthe wrong side of the court and chill until there is 10-15 seconds left on the clock. Once this occurs, run up and try to score once more. Make sure the other team does not have enough time to rebound and score.

Quarter Four: This is where you will need a little luck and skill. The other team will start with the ball. Make sure you steal it from them or rebound. At this point you want to either be tied or in the lead. If you are behind then you are best off trying to do it with skill only and ignoring this strategy. Now once you have the ball, run to the wrong side of the court once again. If you are ahead or tied the enemy Al will follow you and try to steal the ball. To avoid them just run from sideline to sideline. Once there is 30 seconds left they will start intentionally fouling you. The first time this happens you will just get the ball again. Try to avoid being fouled again as long as you can to drain out the clock. The second time they foul you, you will getto shoot free throws! If you are good at them you can increase your lead even more! If you are not then you will still be in the lead. The otherteam will most likely rebound it and then call time out right away. Now you should be in the lead for a 20 second game. The other team will have the ball so try to rebound or steal it away. Once you get the ball back pass it around, as to avoid them fouling you, while making your way to the basket. Try to make an easy shot if possible. All this last information will most likely repeat itself a few times in the last 20 seconds, the Al is very foul friendly. If you won and did not switch teams during the game the achievement will be yours! This is a basic strategy for new players. There, of course, better ways of playing but this strategy is perfect for players who aren't very good at basketball games.

STARTER DIFFICULTY WIN

30©

This user has beaten a CPU opponent in a game set on Starter difficulty. See "Rookie Difficulty Win"

ALL-STAR DIFFICULTY WIN

50©

This user has beaten a CPU opponent in a game set on All-Star difficulty. See "Rookie Difficulty Win"

SUPERSTAR DIFFICULTY WIN This user has beaten a CPU opponent in a game set on Superstar difficulty. See "Rookie Difficulty Win"

75®

I

RACING 5©

DRIVEN IN EXCESS OF 100 MILES Drive a total of 100 miles in career mode. See "Driven in excess of 1000 miles"

DRIVEN IN EXCESS OF 250 MILES

10©

Drive a total of 250 miles in career mode. See "Driven in excess of 1000 miles"

DRIVEN IN EXCESS OF 500 MILES

20©

Drive a total ot 500 miles in career mode. See "Driven in excess of 1000 miles"

DRIVEN IN EXCESS OF 1000 MILES

25©

Drive a total of 1000 miles in career mode. You may earn miles towards these achievements only in career mode even though it adds miles you race in other modes to your total. In order to hit the big 1000 mark you must beat every event in career twice to get you in the mid to high 700s. Then race the Tier 10 long pikes peak track with one of the 3 fastest cars for 12.4 miles per race or go through career a third time if you want variety.

TIER 2 CAREER POINTS MILESTONE

10©

Achieve maximum points up to the end of Tier 2 in career mode. Finish 1” place in every event on Tier 1 and 2 on any difficulty.

TIER 4 CAREER POINTS MILESTONE

10©

Achieve maximum points up to the end of Tier 4 in career mode. Finish 1“ place in every event on Tier 1 though 4 on any difficulty.

TIER 6 CAREER POINTS MILESTONE

20©

Achieve maximum points up to the end of Tier 6 in career mode. Finish I* place in every event on Tier 1 though 6 on any difficulty.

TIER 8 CAREER POINTS MILESTONE Achieve maximum points up to the end of Tier 8 in career mode.

20© *

Finish 1” place in every event on Tier 1 though 8 on any difficulty.

MAXIMUM CAREER POINTS MILESTONE

45©

Achieve maximum points up to the end of Tier 11 in career mode. Finish 1st place in every event in career mode on any difficulty.

FWD RALLY VETERAN

20©

Win all FWD Rally events in career mode. Achievement unlocks in Tier 1 of career mode.

4WO RALLY VETERAN

20©

Win all 4WD Rally events in career mode. Achievement unlocks in Tier 9 of career mode.

CLASSIC RALLY VETERAN Win all Classic Rally events in career mode. Achievement unlocks in Tier 8 of career mode.

20©

RWD RALLY VETERAN

20©

Win all RWD Rally events in career mode. Achievement unlocks in Tier 8 of career mode.

RALLYCROSS VETERAN

20©

Win all Rallycross events in career mode. Achievement unlocks in Tier 11 of career mode.

RALLY RAID T1 VETERAN

20©

Win all Rally Raid T1 events in career mode. Achievement unlocks in Tier 9 of career mode.

RALLY RAID T4 TRUCK VETERAN

20©

Win all Rally Raid T4 Truck events in career mode. Achievement unlocks in Tier 4 of career mode.

CORR SUPER BUGGY VETERAN

20©

Win all CORR Super Buggy events in career mode. Achievement unlocks in Tier 8 of career mode.

CORR PRO 4 TRUCK VETERAN

20©

Win all CORR Pro 4 Truck events in career mode. Achievement unlocks in Tier 10 of career mode.

HILL CLIMB VETERAN

20©

Win all Hill Climb events in career mode. Achievement unlocks in Tier 10 of career mode.

HILL CLIMB BIG RIG VETERAN

20©

Win all Hill Climb Big Rig events in career mode. Achievement unlocks in Tier 4 of career mode.

CROSSOVER VETERAN

20©

Win all Crossover events in career mode. Achievement unlocks in Ter 7 of career mode.

CHAMPION OF CHAMPIONS WINNER

20©

Win the Champion of Champions event in career mode. Achievement unlocks in Ter 11 of career mode.

NATIONAL RALLY VETERAN

20©

Win all National Rally events in career mode. Achievement unlocks in Tier 10 of career mode.

OWN 15 VEHICLES

15©

Own 15 vehicles in career mode. See

“Own All Vehicles" achievement

OWN 30 VEHICLES Own 30 vehicles in career mode. See

“Own All Vehicles" achievement

30©

I

45©

OWN ALL VEHICLES

| Own all of the vehicles in career mode.

1 1 1 1 I

The easiest way to make enough money is to beat each career events twice. Don't bother wasting money on extra skins till you know you have enough as skins don't advance you to any achievement. Only buy the cars you know you'll use when you actually need them, I.E. if 2 are unlocked for 1 track, just buy the better one. The last car to unlock does so after you beat Champions pf champions race and is awarded to you for free, while the 27"’-28"1 cars are opened for the short pikes peak unlimited

| race on Tier 8, start buying the extra cars after that. I VEHICLE LIST

CUSS 1 BUGGY CUSS

1

McMillin

FWD CLASS

I Clio

Ickler

I Corsa

HILL CLIMB BIG RIG CUSS

ft 1

C2 Swift

Kenworth Freightliner

I 4WO CUSS

HILL CLIMB UNLIMITED CUSS

I Grande Punto

FT0

1 J

207 S2000

405T16

Impreza 06

Quattro

I Evo IX

Escudo

I 307

Celica GT

1 C4

Tacoma

R4

L200

Celica

Warrior

Impreza 95

Nissan Pickup

205T16

BMW X3

Delta S4

Touareg

RWD CLASS

Montero

, 131 Abarth

1 1

RALLY RAID T4 CUSS

Stratos

Kamaz

Escort

MAN

I R5 Maxi

1

RALLY RAID T1 CUSS

CUSSIC cuss

RALLYCROSS MODIFIED CUSS

New Stratos

Exige

CORR SUPER BUGGY CUSS

AudiTT

Hawley

RALLYCROSS SUPERCARS

Schwalbe

Saab

CORR PRO 4 CUSS

Xsara

Chevy Tundra

FIRST PODIUM FINISH

15©

Achieve a podium finish in any game mode. Win the first race.

FIRST VICTORY

15©

Win a race in any game mode. Win the first race.

HAT TRICK-3 WINS IN A ROW

15©

Win 3 races in a row in any game mode. Either win first 3 races or win the first race 3 times.

5 WINS

10©

Win a total of 5 races in any game mode. Self explanatory.

10 WINS Win a total of 10 races in any game mode.

1

Self explanatory.

15©

20 WINS

20©

Win a total of 20 races in any game mode. Self explanatory.

FIRST 20M JUMP

15©

Perform a jump over 20m (or equivalent feet) in any game mode. Can be achieved on first race.

FIRST CLEAN RACE

15©

Complete a race without colliding with anything in any game mode. Can be achieved on first race. You can get this achievement in a private match by yourself without worries of time limit

MANUAL TRANSMISSION

10©

Win a race using manual transmission in any game mode. Can be achieved on first race. Change to manual through Main menu > Options > Profile Settings > Transmission.

TOP SPEED

10©

Reach a speed of at least 135mph in a race in any game mode. This can be achieved in career mode on Tier 8 Short Pikes Peak unlimited track. You can also go into Rally World Mode as you unlock cars and tracks and set up a combination to get it.

ALL TRACKS

20©

Race on every track (not including shakedown stages) in any game mode. Achievement unlocks in Tier 9 or 10. (Some people are getting it in Tier 9 but others get it in Tier 10.1 got it on 10 but I thought I'd mention the possibility)

FIRST XBOX LIVE RALLY WIN

20 ©

Win a ranked rally race on Xbox Live. The quickest way to earn this if you don't have a boosting partner is to join a "Player" room. Less people are playing there which greatly increases your chances of getting a win.

FIRST XBOX LIVE HILL CLIMB WIN

20©

Win a ranked hill climb race on Xbox Live. Read "First Xbox Live Rally Win" achievement.

FIRST XBOX LIVE CLEAN RACE

20 ©

The player must complete a ranked race on Xbox Live without colliding with any¬ thing. This one is a little less frustrating as you don’t actually have to win the race.... just need a clean finish.

WIN SHELL RALLY AUSTRALIA

20 ©

Win the Shell Rally Australia in Championship mode. This can be achieved either Tier 9 of career mode or in International Series of Championship mode.

WIN SPARCO RALLY ESPANA

20 ©

Win the Sparco Rally Espana in Championship mode. This can be achieved either Tier 5 of career mode or in International Series of Championship mode.

WIN BREMBO RALLYE ITALIA

20

Win the Brembo Rallye Italia in Championship mode. This can be achieved either Tier 8 of career mode or in European Series of Championship mode.

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WIN RALLY DEUTSCHLAND

20©

Win the Rally Deutschland in Championship mode. This can be achieved either Tier 8 of career mode or in European Series of Championship mode.

WIN BP ULTIMATE RALLY UK

20©

Win the BP Ultimate Rally UK in Championship mode. This can be achieved either Tier 7 of career mode or in National or European Series of Championship mode.

WIN ARAI JAPANESE ALPINE RALLY

20©

Win the Arai Japanese Alpine Rally in Championship mode. This can be achieved either Tier 6 of career mode or in International Series of Championship mode.

EUROPEAN RALLY CHAMPION

25©

Win the European Rally Championship. This can be achieved on any difficulty setting. This series has 3 events with 5 to 7 races each where you use the same car the entire series. Be sure to pick a car your comfortable with, I chose the Peugeot 205 T16. Be sure to follow the cardinal rule of "Corner control is of greater importance then all out speed" and be sure to repair at each opportunity. Repair opportunities only appear between races 2 and 3 and races 4 and 5 of each event but your car is fully repaired between events. (Should be noted if you're doing "long", you also get to repair between race 5 and 6 of each event)

INTERNATIONAL RALLY CHAMPION

40©

Win the International Rally Championship. This can be achieved on any difficulty setting. This series has 3 events with 5 to 7 races each where you use the same car the entire series. Be sure to pick a car your comfortable with, I chose the Peugeot 205 T16. Be sure to follow the cardinal rule of "Corner control is of greater importance then all out speed" and be sure to repair at each opportunity. Repair opportunities only appear between races 2 and 3 and races 4 and 5 of each event but your car is fully repaired between events. (Should be noted if you're doing "long", you also get to repair between race 5 and 6 of each event)

GLOBAL RALLY CHAMPION

60©

Win the Global Rally Championship. This can be achieved on any difficulty setting. This series has 6 events with 5 to 7 races each where you use the same car the entire series. Be sure to pick a car your comfortable with, I chose the Peugeot 205 T16. Be sure to follow the cardinal rule of "Corner control is of greater importance then all out speed" and be sure to repair at each opportunity. Repair opportunities only appear between races 2 and 3 and races 4 and 5 of each event but your car is fully repaired between events. (Should be noted if you're doing "long", you also get to repair between race 5 and 6 of eacti event)

AIRBORNE

15©

Get the car airborne for 1 second There are various ways to get a car airborne for one second, get involved in a major crash that sends you flying through the air or hit a Demolition Derby track ramp atthe right speed and angle. The easiest way to do this is in a Pro Touge race. Go to Race Day (single race); select Pro Touge as the discipline. Mount Haruna as the location and Peak Run as the route. After exiting the first overpass, there will soon be a wooden fence to the left that runs along the track for a few corners. Drive through it to get some nice airtime. It is very likely that you will have to try it a few times to find the right spot, because the games registers a 'fatal crash' relatively fast after you go through the barrier. Also, always go for the Instant Replay and rewind after you have crashed, this can help unlock the achievement. Can be done in GRID World (career), Race Day (single race) and multiplayer.

STICK SHIFT

10©

Win a race using manual transmission Transmission type can be changed under 'Driver Assists' in the pre race menu. Shifting up is done with the A button and shifting down is done with the X button.

GRID There are two easy ways to achieve this. The first is to start a Race Day event, select a short narrow track (for example San Francisco Short Circuit) and select a fast, but controllable car. Set the difficulty to 'Basic', 'Grid position' to 'Front' and the number of laps to one. This way you are ensured of a first place start. The narrow track will help you to block off opponents. Don't try this when you are new to GRID and the racing genre, get familiar with the game and the racing style and you will soon know when to change gears. If you are familiar with racing games and want to get the achievement fast, start your career and do the first 'Driver offer' race in Europe, after this first race you will unlock a time trial for BMW on the Nurburgring. It’s a three lap challenge and you have to set a time of 1:47:00 for the bonus. This is not necessary for the achievement; the only thing you have to do is finish. Mind you that this can only be done in the very beginning of the career mode, later on you will have some opportunities to do anothertime trial in the Driver Offers, but these pop up quite random. Can be done in GRID World (career). Race Day (single race) and multiplayer.

YOU AGAIN?

20©

Lap an opponent in a 12 car GRID World race To lap an opponent he has to be driving one lap behind you and then you overtake him. For example your opponent is in lap 3 and you are in lap 4 and you are closing on his tail. Afteryou passed him he will be one full lap behind you and you have lapped him. This is easiest achieved in a Demolition Derby (in GRID World available in the ARL region). Opponents in this discipline will frequently roll onto their roofs or crash into walls immobilizing themselves in that way. The game will still count them as being on track and participating in the race. Lap one of these opponents to unlockthe achievement. This can only be done with at least 12 cars on track. Can be done in GRID World (career) and Race Day (single race).

SUNDAY DRIVERS

30©

Finish a race at least one lap ahead of the rest of the field in GRID World You have to finish the race with the rest of the field at least one lap behind. This is easiest done when attempting the

‘Last Man Standing' achievement. Afteryou have taken out all the competitors, finish

the race and the achievement will unlock. Note that it will not unlock during the race, only afteryou finished. Can be done in GRID World (career) or Race Day (single race).

HARD CHARGER

20®

Win a 12 car race starting from the back of the Grid This achievement will be unlocked during the course of the career. If you want to get it faster, start a Race Day event and choose one of the disciplines that feature 12 cars. These disciplines are: Prototype, GT1, GT2, Demolition Derby, Pro Tuned and Open Wheel. There are other disciplines in which you have 12 cars on the track at certain circuits, but that is not at all circuits. Can be done in GRID World (career), Race Day (single race) and multiplayer.

CITY SUCKER

20©

Race in every city In total there are seven cities in the game, complete a race in all of them. The seven cities are:

San Francisco - North America - ARL League Washington - North America -ARL League Detroit-North America -ARL League Long Beach - North America -ARL League Milan - Europe - Euro League Yokohama - Japan - J-Speed League Shibuya -Japan- J-Speed League In the career all these cities, but Shibuya, are available in the first license category. Shibuya is available in the second J-Speed license events. The race locations are accumulated over GRID World (career), Race Day, (single race) and multiplayer.

ROADBLOCK

10©

Be involved in a 10 car pile-up You have to be involved in a crash with at least three other cars. The easiest to achieve this is not to brake for the first corner and plow your car into the pack of cars going into the turn. Whether you deliberately go after this achievement or not, it is one you will unlock with relative ease. Can be done in GRID World (career). Race Day (single race) and multiplayer.

1ST AND 2ND AT GLOBAL

25©

Get a 2-1 at International Level After accumulating 1.000.000 reputation points in GRID World (career), you mill unlock the six events of the Globai License. Enter an event that your team mate is specialized in and finish Is' and 2"d in the overall classification. Finishing in 1“ and 2nd in just one race is not enough; you have to be in the top two positions at the end of the event. Also, winning the Le Mans 24 Hours ra£e with your team mate being 2nd, does not count, even though these races are designated as global events. Can only be done in GRID World (career).

COMBO KING

20©

Get a x50 Drift Multiplayer Every time you score a 'Great Drift' in a drift race you get another multiplier. This means you have to score 49 'Great Drifts' to get the achievement. Make sure you do not lose your combo, by making small drifts on the straights of the circuit you are driving on. These may not add to your multiplier, but they ensure you keep your combo. To get a x50 multiplayer in a Drift event (Freestyle or Drift GP) you will need to be able to balance the gas and the steering in just the right way. If you spin out, you will lose your combo and the same thing will most likely happen if you guit a drift before the end of the corner, because you were not driving fast enough. The tracks and cars on/with which to accomplish this are really dependent on your personal preferences. Two good tracks are the Okutama Drift Circuit, which is wide and does not have long straights, or the Yokohama Freestyle tracks. These let you decide your own route. Can be done in GRID World (career), Race Day (single race) and multiplayer.

KEEP DRIFTING

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Drift your car for 5 seconds To drift your car for five seconds you will need a delicate balance between angle and speed. If you go to slow or if the angle is too low, the drift will stop, if you go to fast or the angle is too high, chances are that you will spin out or finish the corner very fast. Play with the throttle and steering to get the ideal speed and angle, it might require a bit of practice. Two good tracks to get this achievement on are the Okutama Drift Circuit, which has a lot of long and winding corners, and the Long Beach Classic Circuit, which features one long 360 degrees corner. On both tracks it is possible to get a drift of around six seconds. Can be done in GRID World (career), Race Day (single race) and multiplayer.

KEEP ROLLING

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Roll your car twenty times This achievement is accumulative, every time you roll you car it is added to the total. After you have made 20 rolls, the achievement will unlock. If you roll your car and restart the race, the roll will still count. So don't hesitate to restart to save your race position. Using a Flashbatk will cause the roll not to count On the Washington circuits there are a lot of tire stacks that stick out onto the circuit, if you hit one of these it will likely send you flying (and rolling) through the air. If you do a one lap race on the short circuit, you can easily score about four rolls in one race. Can be done in GRID World (career), Race Day (single race) and multiplayer.

SPEED DEMON

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Reach 200mph in any car in a GRID World race You have to drive over 200mph during a race. The description says it has to be done during a GRID World (career) race, but it can also be done during a Race Day (single race) and multiplayer race. The easiest way to do this is in a Race Day race. Select the '24 Hours of Le Mans' as discipline and choose one of the LMP1 cars (Audi R10 TDI, Courage LC70 or Creaton CA06/H-Judd), these are the fastest in the game. The only track available in this discipline is Le Mans. Start the race and take it easy in the first few corners. After about 1.2 miles you will get onto the first long straight, put the pedal to the metal and you will be driving 200mph in no time. Can be done in GRID World (career), Race Day (single player) and multiplayer.

SPIN & WIN

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Complete a 360° spin and still win the race During a race perform a full spin and win the race. You will at some point during a race spin out and

make a full turn, the only thing left then is to get back to the front of the pack. If you wanttc do it an easy way, start a race from Race Day and put the difficulty to Basic, this way you will not have to many trouble catching up with the leader of the race. Make sure you set the lap count high enough to enable yourself to recover. A minimum of five laps to be safe is recommended. Can be done in GRID World (career), Race Day (single race) and multiplayer.

GENTLEMAN DRIVER

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Win an entire GRID World Event without making contact with other cars You have to win an event without touching any of the other cars. This is not just winning a race, but an entire event that can consist of multiple races. Drift and Touge disciplines do not count for this achievement and neither do the Head 2 Head and Le Mans races. The easiest way to get this achievement is to choose the Pro Tuned Dunlop Spa Challenge in the Euro R License. This event consists of one three lap race on the circuit of Spa Francorchamps. This is a wide track and because it is a one race event the chances of bumping into another car are lower than with a full blown multi race event. Set the difficulty to Basic and start the race. During the race, take it easy and overtake the competition one car at a time. The three laps will cost you about 6 - 6,5 minutes so there is plenty of time. Use a flashback if you happen to make contact with another car. Can only be done in GRID World (career).

BACK TO FRONT

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Cross the finish line in first place in reverse in a race, cross the finish line in reverse, finishing in first place. To pull this off you need to have a solid lead of at least five seconds. I would recommend a lead of at least ten seconds to be hundred percent safe. Just before the finish line press B to use the handbrake and flip the LS either left or right to make a turn of 180 degrees. After you have completed your turn use LT to switch into reverse gear and drive across the finish line in reverse. Can be done in GRID World (career), Race Day (single race) and multiplayer.

CORPORATE POWER

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Fill all your sponsor slots After you accumulate your first $60,000 in your career you will be able to race with your own car. This will also open up the ability to acquire sponsors. You have a total of eight sponsor slots on your car. After you win an event you will acquire three new sponsors. To put the sponsor decal on your car and fill a sponsor slot in GRID World (career) goto 'My Team', 'Sponsors' and then select a sponsor for the slot. Fill all eight slots to acquire the achievement.

FIRST WHEELS



Buy your first car After you acquire $60,000 in your career, you will be able to enter races with your own team and car. This will not count as the first car you buy, since it was already in your garage and the $60,000 was used to restore it. After you win a few events you will have enough money to buy a new car. The cheapest car available is the Jupiter Eagleray MK5. This is a Demolition Derby car and it costs $21,000 new and is available from $16,500 on eBay Motors. Enter the Michigan Demolition Derby on your ARL Rookie Badge to be able to purchase this car. Can only be done in GRID World (career).

GOTTA DRIVE 'EM ALL Drive every car There are 43 cars available in the game in total. The formatting will go:

Region Discipline - Car

America: Touring Cars - Chevrolet Lacetti Drift - Pontiac GT0 Drift - Dodge Charger SRT-8 Drift GT2- Panoz Esperante GT1 - Chevrolet Corvette C6-R GT1 - Chevrolet Corvette C5-R GT1 - Saleen S7R

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360 EXCLUSIVE

GRID

GOTTA DRIVE 'EM ALL (CONTINUED) Pro Muscle - Plymouth AAR Cuda Pro Muscle - Dodge Viper SRT-10 Pro Muscle - Ford Mustang GT-R Concept Pro Muscle - Chevrolet Camaro Concept Pro Muscle - Dodge Challenger Concept Pro Muscle - Ford Mustang B'oss 302 Prototype - Ford Doran JE4 Demolition Derby - Jupiter Eagleray MK5

Europe: Formula 3 - Dallara Formula 3 Formula 1000-JRC FJ1000 Touring Cars - BMW 320SI Club GT -TVR Tuscan Challenge GT2 - Spyker C8 Spyder GT2-Porsche 911 GTR RSR GT1 - Lamborghini Murcielago RGT GT1 - Aston Martin DBR9 GT1 - Koenigsegg CCGT LMP2 - Courage C65 LMP2 - Lola B05/40 LMP1 - Courage LC70 LMP1 - Lola B06/10 LMP1 - Creation CA06/H-JUDD LMP1 - Audi R10 TDI Prestige

Koenigsegg CCXR

Prestige - Pagani Zonda R

Japan: Drift - Mazda RX-7 FD3S Drift-Toyota Soarer Drift - Subaru Impreza Drift - Toyota Corolla GT-S (AE86I Drift - Nissan Silvia Pro Tuned - Nissan Skyline GT-R Z-Tune Pro Tuned - Nissan 350Z Pro Tuned - Honda NSX-R Pro Tuned - Toyota Supra Prototype - Mazda 787B Prototype - Nissan R390 GT-1 The only car that is not buyable in GRID World (career] is the Porsche 911 GT3 RSR; this car can be driven in the first few Le Mans races in GRID World (career) as a 'Driver Offer'. It is also available in Race Day (single race), in the Le Mans Series and 24 Hours Of Le Mans disciplines. Cars driven are accumulated over GRID World (career], Race Day (single race) and multiplayer.

WINNING STREAK

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Win every race in an Event In the career mode you will be able to enter events and each event features between one and five races. Win all of the races in one event. This achievement will be easily unlocked while going through the career mode. Can only be done in GRID World (career).

TEAM WIN

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Take your team to win its first Event Unlike you would expect it is not about you winning an event for your team. Each event also has a team ranking, based on the points the team's drivers gather throughout the races of the event. Be on top of this leaderboard at the end of the event. It will be very easy once you unlock the ability to use a team mate (after unlocking the second license in any region) and hire a good team mate. To do this before you get a team mate, go to the Pro Touge Champion Touge Shield in the J-Speed Rookie license. Win this event and your team will also be on top of the leaderboard, because there is only one team with two cars in this event and they don’t perform well enough to top the team leaderboard. Can only be done in GRID World (career).

GRID

Win a race to unlockthis achievement, couldn't be simpler. Can be done in GRID World (career), Race Day (single race) and multiplayer.

SEASONED PRO

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Win all Event Trophies In total there are 51 trophies in GRID World (career), they are divided into ten licenses:

ARL Rookie Badge - 6 events ARL Pro Badge - 6 events ARL National Badge - 3 events Euro R License - 6 events Euro B License - 6 events Euro A License - 3 events J-Speed Rookie - 6 events J-Speed Super Two - 6 events J-Speed Super One - 3 events Global Racing League - 6 events Can only be done in GRID World (career)

HOT LAP

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Set a lap record on any track This achievement can only be unlocked when driving in GRID World (career). If you improve a lap record, you will see 'WR' behind the lap time. Unfortunately, you cannot see the lap record of a track in GRID World. If you want to know the lap record for a specific track, select it in Race Day (single race). There is not really a need to select a specific track you want to set a lap record one, since you will most likely break numerous lap records during your career. Can be done in GRID World (career), Race Day (single race) and multiplayer.

GLOBE HOPPER

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Race at every location In total, there are fifteen locations In the game, complete a race in all of them. The fifteen locations

are: San Francisco -ARL League Washington -ARL League Detroit-ARL League Long Beach -ARL League Milan - Euro League Jarama - Euro League Istanbul Park - Euro League Spa Francorchamps - Euro League Donington Park - Euro League Niirburgring - Euro League Le Mans - Euro League Yokohama - J-Speed League Shibuya - J-Speed League Mount Haruna - J-Speed League Okutama - J-Speed League In the career all these locations, but Shibuya and Le Mans, are available in the first license category. Shibuya is available in the second J-Speed license events, while Le Mans is the decor of the 24 Hour of Le Mans race at the end of each season (a season lasts four events). Can be done in GRID World (career). Race Day (single race) and multiplayer).

DRIVER FOR HIRE

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Race for a team from every region When you start your career you will only be able to race for other teams. Every time you will have three races to choose from. The top one is the North American ARL League, the middle one is the European Euro League and the bottom one is the Japanese J-Speed League. Race for a team in each of these. Can only be done in GRID World (career).

LE MANS LEGEND

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Win a Le Mans 24 Hour race on Pro Mode. You have to win a Le Mans 24 Hour race on Pro Mode, meaning that you cannot use any Flashbacks or restarts during the race. Winning does not necessarily mean that you have to get first place in the race, as long as you win your class. To make it easy for yourself p^jt the difficulty to Basic before the race. Do not forget to select the Pro Mode as 'On' in the same screen. During the race be careful, brake on time, don't overshoot any corners or bash into walls. The hardest part are the ten hours (five minutes) in which it is dark, this makes it a lot harder to drive, especially in the very shallow corners on the long stretches. It is probably best to drive a few practice laps before you attempt this achievement, track knowledge will give you an advantage. If you would be involved in such a heavy crash that you are not able to win the race anymore, quit to the Dashboard and restart the game, or wait until the next season for another chance. Can only be done in GRID World (career).

HIRES. FIRE

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Hire a new teammate with a higher rank than your current one After unlocking a license in the second category (ARL Pro Badge, turo B License or J-Speed Super Two) your garage will be expanded. This will give you the opportunity to hire a teammate. At first you will be given a choice of three drivers to hire. From then on you can hire other drivers. To hire a driver go to 'My Team' in the GRID World menu, then 'Team Mate' and press X to fire your current teammate and hire a new one. Look for a driver that has better skills than the current driver and hire him. J Can only be done in GRID World (career).

LE MANS ROOKIE

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Complete your first Le Mans 24 hour race After each season (each season lasts four events) there will be the opportunity to race at the Le Mans 24 hour race. You will automatically see it pop up when you select 'Race Events' from the GRID World menu when the time is there. For this achievement you need to simply complete the race, no matter in what position, what the state of your car is at the end of the race or whether you are driving for your own or another team. The timer is set at 24 minutes, but it is actually just 12 minutes of racing. You can also do this by firing up a 24 Flours Of Le Mans race in Race Day (single race). Can be done in GRID World (career) and Race Day (single race).

WHEN WILL I BE FAMOUS?

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Get onto a Hall of Fame Leaderboard Every event in the career mode has a Hall of Fame; this leaderboard shows the five drivers with the most victories in that specific event. These drivers are fictional and their wins will not go up. In order to get onto the leaderboard you have to equal the amount of wins of the nr. 5 on the leaderboard. The easiest leaderboard to get on is the Classic Muscle Bilstein Festival Mil^Tio in the Euro League. This event is on the bottom left of the Euro R License events and is available without having to buy an extra car. The nr. 5 on the leaderboard has two victories, so you will have to win the event twice to get onto the leaderboard. The event itself has two races. Can only be done in GRID World (career).

FIRST XBOX LIVE WIN

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Win your first ranked Xbox Live race Refer to "Five Xbox Live Wins".

FIVE XBOX LIVE WINS

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Win 5 ranked Xbox Live races Go online and win five ranked matches, simple as that. There is no real system to have an easy race, given the voting system in GRID. But you can get the achievement pretty easily by racing focused and trying to avoid the onslaught in the first corner. Can only be done in ranked multiplayer.

SHORT HAUL Drive a total of 500 miles

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GRID LONG HAUL

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Drive a total of 1000 miles Drive 1000 miles. You will most likely attain this when you are almost through the career, if you don't do a lot of single races/multiplayer. If you want to get it quick, don't skip the Le Mans races at the end of each season, these add about 20-30 miles to your total within one race. Miles driven are accumulated over GRID World (career), Race Day (single race) and multiplayer.

HIGH MILEAGE

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Drive 750 miles in a single car This achievement is similar to 'Short Haul' and 'Long Haul' but this time you have to drive the 750 miles with just one car. A good option is the Audi R10 TDI, purchase this as early on as possible and do your Le Mans races with it. This way you will build up a nice amount of miles while completing GRID World (career). Once you have completed the career, you can do Race Day (single race) races with the car, use it as much as possible online or redo career events. This way the achievement should come with little pain. Miles driven are accumulated over GRID World (career), Race Day (single race) and multiplayer.

TOP OF THE TREE

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Top the Driver Leaderboard The Driver Leaderboard is comprised of the 500 top drivers based on the total reputation they have gained. As a rookie you start at the bottom and you need to work your way up to nr. 1. The nr. 1 on the leaderboard has about 4,000,000 reputation points. If you finish the whole career on 'Normal' difficulty, with automatic gears, all assists on, 'Pro Mode' & 'Force Head Cam' off, you will easily have more than 5,000,000 reputation points at the end of your career. Can only be done in GRID World (career).

TOP OF TEAM LEADERBOARD

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Top the Team Leaderboard The Team Leaderboard is comprised of the top teams in GRID based on the season earnings. Every season all teams start at $0 and the team that earns the most money throughout the season will top the Team Leaderboard. The nr. 1 (Ravenwest) earns about $14,000,000 per event. This may sound like a lot of money, but is easy achievable towards the end of your career. When you have unlocked the Global License, have good paying sponsors and a skilled team mate you can easily earn $18,000,000 per event. The achievement itself will unlock as soon as you hit the nr. 1 spot on the leaderboard, even if it is only one event into the season. Can only be done in GRID World (career).

FILTHY RICH

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Earn enough to buy a brand new Lamborgini Murcielago GTR A new Lamborgini Murcielago GTR costs $2,100,000. You will need to have a balance in the career of $2,100,000 to unlock the achievement, so this has nothing to do with earnings, just with your current balance. When you start getting more sponsors and winning more races and events you will get this really quickly. Can only be done in GRID World (career).

POWER SELLER

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Sell a car for more than you paid for it To sell a car for more than you paid for, you have to put it up on eBay Motors, selling it directly will always give you a lower price than the price you bought it for. It is wise to have this achievement in the back of your mind when first purchasing a car. Get one of eBay Motors that has a lot of victories and little terminal damages, after winning a few races put it up on eBay Motors for sale. Set the starting price at about 33% of the price for a new car, put the buy now price about 20%-25% higherthan the price for a new car and let the auction last four events. After each event you will get a bid update. Usually after the first event the bid price will be about 66% of the new price, after three events you will likely reach the new price and after the fourth event the bid will be somewhere between the new price and buy now price. This means you have sold it for more than you bought it for. Can only be done in GRID World (career).

BEAT CODIES

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Beat the developer or anyone who has beaten the developer online This is a viral achievement, which means it is not very hard to get. Beat someone that already has the achievement; you do not have to win the race for it to unlock, just finish higher than someone that has the achievement. Can only be done in ranked multiplayer.



HEAD 2 HEAD

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Win your first Head 2 Head race After you complete all events from a license in your career you will be challenged by your big rival, the Ravenwestteam. You will race a head to head race against one of their drivers and you need to win to get the achievement. Can only be done in GRID World (career).

LAST MAN STANDING

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Be the last survivor of a single player Destruction Derby Set up a Demolition Derby race in Race Day (single race) and put it on somewhere between 30 and 50 laps. The long track will take about 35 seconds to complete one lap, so even with 50 laps you can complete the race within half an hour. For the first 20 laps just race. During these laps more and more competitors will roll onto their roof or crash into a wall. After about 20 to 30 laps, only three other competitors will still be racing, they will not crash, unless you take them out. Start driving close to them and once they are about to jump over one of the ramps; hit them in the side of their cars. This will cause them to spin and roll of the ramp, immobilizing them. Take out all three of the remaining cars to be the last survivor. Can be done in GRID World (career), Race Day (single race) and multiplayer.

TOUGE KING

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Win a Touge Event on a 5 star difficulty level Touge is head to head racing on narrow mountain roads. There are two variants, the Pro Touge, which consists of two races, one downhill, one uphill, and there is Midnight Touge, which is just one race. To unlock the achievement, you have to win a Pro Touge or Midnight Touge on 5 star (Extreme) difficulty. This may seem hard, but there is one track on which this can be accomplished relatively easy. In Race Day (single race), select Pro Touge as Discipline, the Nissan Skyline as the Car, Mount Haruna as the Location and Foothills as the Route. Set the Grid position to Front and start the race. If you are familiar with the track you can easily build up a four second margin during the first heat and you only have to follow your opponent in the second heat. So make sure you have either practice the track a few times or you may already know it from the career where it is the premier Touge route. Can be done in GRID World (career) and Race Day (single race).

CAR WRECK



Cause Insane damage to your car Plough your car into the wall to see the screen go red and the image into slow motion. You have caused terminal damage to your car and unlock the achievement. Can be done in GRID World (career), Race Day (single race) and multiplayer.

FLASHBACK & WIN



Use the Flashback feature and win the race The Flashback feature lets you 'go back in time', not too much, but just enough to undo a nasty crash. From a race (when you have not just experienced a fatal crash), there are two ways to initiate 'Instant Replay' (the first step to using a Flashback). The first way is by hitting the BACK button, the second way is to press START to enter the pause menu and then select 'Instant Replay'. A fatal crash will automatically initiate 'Instant Replay'. After you have initiated 'Instant Replay' use LT and RT to rewind and fast forward to the point where you want to resume the race. When you have found this point press the X button to use a Flashback. After using the Flashback cross the finish line in first place to unlock the achievement. You do not have to get involved in a major crash or spin of the track to be able to use a Flashback; you can do it at any moment of the race, even just before crossing the finish line. Can be done in GRID World (career) and Race Day (single race).

GRID FULL REP

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Earn the full Reputation available in a race To earn the full reputation available in a race, you have to have the following settings: Difficulty - Extreme (even if you have unlocked Ninja difficulty, Extreme is high enough)

Pro Mode - On Locked to Head Camera - On Traction Control - Off Transmission - Manual Braking Assist - Off Stability Control - Off Also, you have to win the race to get the maximum reputation available. There are two ways to do this in a relatively easy way. The first is to start a drift event and win that. If you are good at drifting it shouldn't be too much trouble The second one is by starting a Touge event. This method basically revolves around trapping your opponent by backing into them. When in the event, you have to bear in mind this will be a bit more difficultto reverse into your opponent (but still possible). You will have to get used to the head camera, learn to use gears for reversing and NO RESTARTS. If you mess up, you have to exit out and back in. Use X to shift gear down, A to shift gear up. When on the starting line, I found driving off a bit and then reversing worked best whilst holding Y to see where the opponent was. Best to try and trap them into a corner: sometimes they may get away, so be sure to adjust your steering. Sometimes the opponent gets stuck somewhere (or roll through a gap in the railings) and he won't move. If this happens, you have probably saved yourself from doing a second round with that opponent (as their vehicle is damaged).

ONLINE LEGEND

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Reach the Rank of Legend in Xbox Live races For every race you complete you will receive a certain number of reputation points. Finishing the race will give you at least one XP point and you get one extra XP point for every person you beat. So if you finish in 4”’ and you have four people behind you, you receive 5XP. If you quit early or wreck your car you will get no points, but neither will there be a deduction of points for quitting or wrecking. To get to the rank of Legend you will need a total of 2,000 points, before getting to the Legend rank, you will first get the Elite rank at 1,200 points. Can only be done in ranked multiplayer.

GLOBAL LICENSE

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Unlock Global License To unlockthe Global License in GRID World (career) you will need a reputation of 1,000,000. You do not need to have all the other licenses unlocked to unlockthe Global License, any license that is not unlocked when getting the Global License will unlock upon getting the Global License. Can only be done in GRID World (career).

ONLINE ELITE

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Reach Elite Ranking in Xbox Live race Refer to

"Online Legend".

RECORD BREAKER

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Complete a lap of Okatama Grand Circuit in under 90 seconds The Okatama Grand Circuit is a tricky circuit to master. There are many winding, high-speed turns, height differences and blind corners. To race on this track without any opponents go to GRID World (career), select 'View Cars' and get the Audi R10 TDI. The Audi R10 TDI is the car with which a time under 1:30 is easiest achieved. If you do not have it your garage yet, buy it before a Le Mans or Prototype race, it costs $15,000,000 when buying it new. Take enough time to master the track, one section atthe time, in the end it should be possible to drive under 1:30. Can only be done in GRID World (career).

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NEW KID ON THE BLOCK Complete your first race

After you first start up the game and fill out your personal details, you can choose to go into GRID World (careerl, Race Day (single race) and multiplayer. In the career you will be thrown into a race directly, in single race you get to choose the track, cars, etc. Start the race and finish it to unlock the achievement.

'

Can be done in GRID World (career), Race Day (single race) and multiplayer.

PURE 5©

FINISHED AN EVENT Complete an event.

Finish an event (Race, Sprint, and Freestyle) in World Tour mode or Single event modei for a quick five points.



UNLOCKED STAGE 2 Successfully unlock the 2nd Stage. See

"No Messing" for more details.



UNLOCKED STAGE 3 Successfully unlock the 3,d Stage. See

“No Messing" for more details.

UNLOCKED STAGE 4



Successfully unlock the 4"' Stage. See

"No Messing" for more details.

UNLOCKED STAGE 5

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Successfully unlock the 5"' Stage. See

"No Messing" for more details.

UNLOCKED STAGE 6

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Successfully unlock the 6 Stats > Social > Romance > Kisses Received From Ladies

EGGSELLENT!

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Egg 25 cars. Eggs can be found lying around town, can be picked up off the body of a downed prep who was throwing them at you, can be purchased at Yum-Yum Market, and can also eventually be found on your bedroom floor. Once you get the eggs head into town and throw the eggs at the cars. Press LB or RB to get to the eggs, and RT to throw them. It cannot be the same car. A carton of eggs holds 12 eggs, so you must have at least 3 cartons. An easy way to hit cars is to press UP on the DPAD to go into aiming mode. You can check how many cars you have egged by going:

START> Stats > General> Vandalism > Cars Egged

KICKIN' THE BALLS

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Kick 100 soccer balls. Find a soccer ball and kick it 100 times. To kick, press and hold X near a soccer ball. You can kick the same ball over and over. Balls are found around the campus mainly by the Boys Dorm. An easy way to this is to pick up a ball and go behind the Boys’ Dorm. Now just kick away at a wall and it will bounce off the wall, there's very little in space there, so it stays pretty close. You can check how many soccer balls you’ve kicked by going:

START > Stats > General > Objects & Items > Soccer Balls Kicked

WATCH YOUR STEP

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Trip 25 people with marbles. When people walk by, throw marbles underneath them, if they fall that is one person. Do this 25 times. Equip with LB and RB; throw with RT. Most pickups spawn once or twice a day, a good spot to find a bag of marbles is behind the rear of the school bus located nearthe auto shop. Alternatively, marbles can be purchased from the comic book store. Go back to your dorm at night with all the marbles. Now, where the dorm room turns away from the door like a T, put marbles at the corners. Next, go and pull the fire alarm. Then, kids will walk out into the hallway and trip on the marbles. Keep pulling until you get the achievement. You can check how many people you have tripped with marbles by going:

START> Stats > General > Pranks > People Tripped with Marbles

DUAL NEBULA

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Achieve A High Score on Consumo, Nut Shots, and Monkey Fling Arcade Games **Note: All 3 of these games can be found standing next to each other in the Souvenir tent in the Carnival. Consumo: The high score is 1010 lbs. This game has a big ring in the middle, I recommend staying here. There are blowfish that move around on the map and will 'kill' you, dodge these. Also, there are sumos that will bounce you around the map if they hit you, dodge these. Then there are the apples, rice bowls, and fish, these are the food that make you 'bigger' and level up. Make sure that you are eating the "healthy" version of these foods, and not their rotten alternatives (apple=apple core, fish=skeleton, rice=green moldy rice). Try to stay towards the middle, dodging around and picking up food. You will level up as you eat food. With three lives, you have a high chance of beating this your first time around. Keep moving, hardly ever stop. Eat almost every food item you see. If there is a big item and a little item, go for the bigger but do not sacrifice a life for it. Nut Shots: The high score is 69,900. This game is a side-scrolling shooter. You play as a flying squirrel. Use the LS to move around and use either RT or A to fire nuts at your enemies. You will face 3 types of enemies. First you will face a wave of Hornets. For each hornet that you shoot down you receive 250 points. Watch out because the hornets will fire their stingers at you. Once you have defeated 10 hornets, you will get to face a bat. Defeating the bat will earn you 500 points. The bat will attack using a sonic wave attack. Once you have defeated 3 bats, you will have the opportunity to fight the Eagle. Shooting down the eagle is worth 1000 points. The eagle will fire a homing salmon at you, so be careful. Consider each pattern Hornets to Bats to Eagle a "cycle." You will get approximately 10,000 points pet-cycle, so you will need to complete 7 cycles to get the high score. Monkey Fling: 333 is the score to beat. The game is playing with you controlling a little monkey, and you can move him from right to left with the LS, and he can fling poo upward using A. Along the top of the screen are bunches of bananas. Also, falling from the ceiling are spiders. If a spider touches you, you die, and your character only has 3 lives. A good strategy is to start on the left side of the screen, and move to the right, constantly hitting A, about every half second. With a bit of luck, this should hit every bunch of bananas and send them downward to you, as well as hitting any spiders that may have been in the path of your poop. Occasionally, you may miss one, so just go back and hit it. You don't have to worry about catching the bananas, as they will just lie on the ground until you come to collect them. You only have a limited amount of poop. Eating bananas will replenish it, as well it will recharge on its own, but very slowly. Hitting spiders is worth 2 points, and eating bunches of bananas is worth 3 points. You can check your high scores by going:

START > Stats > Games > Arcade Games

DOWN FOR THE COUNT

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Beat up 200 opponents Knock out 200 people. Use either fists or weapons; just make sure they are knocked out. Press X to punch them, RT to use a weapon. Firecrackers make an easy one-hit knockout. If you do not have this achievement by the time yop get the spud gun that also knocks out anyone in one hit. You can check how many people you've knocked out by going:

START > Stats > Fight > General Fighting > People Knocked Out

SODA 'LICIOUS

20©

Buy 100 sodas Walk up to a soda machine and buy a soda. Rinse and repeat. Press Y to buy the soda. The easiest way is to buy them at the Yum-Yum grocery store, as you get to skip the drinking scene. When pvchasing them at the store, you can just keep pressing A until the achievement unlocks. You can check how many soda you’ve bought by going:

Start > Stats > General > Objects & Items > Sodas Drank

SPEED FREAK

20©

Complete Vi of all Go Kart Races See

"Pole Position■" but you only have to complete 4 out of the 8

HELPING HAND

20©

Complete 10 Errand Missions Do 10 of the errand missions. Er.rand missions can be given out by kids, cops, adults, townies, and most anyone can give an errand. Errands are the blue Xs that are on your map. Here is a complete list of errands:

Bullworth Errands: Escort Algie: Near Algie's locker in the second floor school hallway I Bog Roll: Boys' restrooms, first floor of the school Bog Roll 2: Boys' restrooms, first floor of the school Firecracker toilet: Outside first floor boys' restroom in the school Canning: Behind the main school building Egg Girls’ Dorm: Outside boys’ dorm (NIGHT) Egg Boys’ Dorm: Outside girls' dorm (NIGHT) Fire Alarm: First or second floor near the stairs Locker Stuff Challenge: Near second floor hallway by principal’s office Lock Picking Challenge: Near the stairs on the first floor Secret Admirer: Second floor, between the office and art room Secret Admirer 2: Ground floor of the school, nearthe English room Take Me Home: School parking lot (NIGHT)

Blue Skies Errands: Cable Guy: Nearthe Spencer Shipping Warehouse Egg Greasers: Near Spazz Industries Rat Killer: Blue Skies Docks Shipping & Receiving: Near townies' hangout Smash Up a Car: Near Wonder Meats (NIGHT) Lost Cargo: Docks Crazy Farm: Asylum front gates

Bullworth Town Errands: Detective Jimmy: In front of City Hall Prank Downtown: Alley south of the police station Lost Jacket: Between movie theater and police station Smoke Free: Gas station Easy Drugs: Near Easy Drugs Lost Dog: Near Mental Dental building Lost Dog 2: Near old movie theatre Recover Stolen Bikes: Shiny Bike Shop (NIGHT) Strange Hobo: Near Easy Drugs and the comic shop

Old Bullworth Vale Errands: The Widow: Retirement Home Great Escape: Retirement Home Fast Food: Burger Joint Crab Traps: Seafood restaurant Tag Bullworth Vale Area: Bullworth Vale Gardens Park

BULLY Lost Bear: Atthe beach, near the gazebo Shipwrecked: Big pier on the beach Swim It: Lighthouse dock Jumping Man: Vale beach on the big pier Mailman: The Underdog: Between the shortcut house and the top of the residential house

Carnival Errand: Carnie photo: Near souvenirtent

New Coventry Errands: Smash Up a Car: Near the rail overpass and Yum Yum Market (NIGHT) Girl Escort: Near alley by Slab 0' Meat and Yum Yum Market Spazz Delivery: Spazz Warehouse Tag Poor Area: Near the New Coventry underpass The Cheat: Nearthe police station or The Final Cut barber Tenement Fires: By the tenements (NIGHT) Photo Taggers: Near bike garage and tenements Rats Out: By the tenements Egg Tenements: The Projects (NIGHT) Homeless Help: Near the greasers' hangout (NIGHT) You can check how many errands you have completed by going:

START> Stats > Games > Errands > Errands Succeeded

LITTLE ANGEL

20 ©

Complete 20 Errand Missions See

“Helping Hantf' but instead complete 20.

KEENER

20 ©

Complete 3 Classes That does not mean a whole class it means one section like English 1. Here is a complete list of answers for the classes:

Chemistry 1-5: Chemistry has no answers it is a button mashing game.

English 1: The Letters: L M W 0 L E The Words: MEW, OWL, WOE, LOW, MOW, OWE, ELM, WELL, MOLE, MEOW, MOLL, MEWL, MELLOW

English 2: The Letters: HSGFTI The Words: FIG, FIT, SIT, HIS, HIT, IFS, ITS, FIGS, FITS, FISH, FIST, SIGH, SIFT, HITS, GIF, GIST, THIS, FIGHT, GIFS, SHIF, SIGHT, FIGHTS

English 3: The Letters: E M I S S L The Words: ELM, LEI, LIE, MIL, ELMS, MISS, MISE, MESS, MILE, ISLE, SEMI, SLIM, LIME, LESS, LEIS, LIES, MILES, ISLES, SLIMS, SMILE, SLIME, LIMES, SEISM, SMILES, SLIMES

English 4: The Letters: R A N Y C 0 The Words: RAN, RAY, ANY, ARC, NAY, NOR, CON, CAN, CAR, CAY, COY, CRY, OAR, YON, RYA, CYAN, CORN, CRAN, YARN, RACY, ROAN, NARY, NARC, CONY, CORNY, RAYON, CARNY, CRONY, ACORN, CRAYON

English 5: The Letters: G A E D R G The Words: AGE, RED, ARE, RAG, EAR, ERG, ERA, DAG, GAD, GAG, GAR, RAD, EGG, AGED, DARE, DREG, DRAG, GAGE, GRAD, RAGE, DEAR, READ, EGAD, GEAR, RAGED, GRADE, AGGER, GAGER, DAGGER, RAGGED

Art 1-5: Art class requires you to make a picture without dying. No answers here.

Photography 1-5: You must go around Bullworth and take pictures. Really no answers and they tell you what to take a picture of. As for the yearbook, which is needed for 100% complete, just take a picture of everyone you.see including Zoe the townie.

Gym 1-5: In Gym you must do wrestling and you must also play dodgeball. Just dodge the ball and pass this class.

Shop 1: Clockwise Rotation, A, Counter Clockwise Rotation

KEENER (CONTINUED) Shop 2: Clockwise Rotation, X, A, Counter Clockwise Rotation

Shop 3: Clockwise Rotation, A, Clockwise Rotation, X, Counter Clockwise Rotation,

Shop 4: Counter Clockwise Rotation, A, Clockwise Rotation, X, B, Clockwise Rotation

Shop 5: B, Y, Clockwise Rotation, A, Counter Clockwise Rotation, X, 8, Counter Clockwise Rotation.

Biology 1-5: You must dissect animals before the time runs out. Go fast and be accurate. Try tapping the thumbstick up and around the animal with the scalpel. Saves time and is accurate.

Music 1-5: Button mashing again so once more no answers.

Geography 1-5: You must place to correct

A = 0.25

49 = 57 - 8

flags in the correct places.

8 + 2 = 10

0.625kg = 625g

Math 1:

How Many Triangles? 2

How Many Circles? 8

3+4=7

144=12x12

0 = 0x125

50 = 4 + 45

Shortest? Bird House

Biggest? Skyscraper

6x6 = 36

55 = 1 x 55

6 + 8 + ? = 2 Answer: 23

How Many Triangles? 2

13 - ? = 5 Answer: 8

Fastest? Rocket

Smallest? Fly

How Many Triangles? 6

Shortest? Birdhouse

12 = 20-8

Fastest? Airplane

15 - ? = 6 Answer: 9

Biggest? Saturn

0.75 = y.

How Many Triangles? 3

Lowest? 203

15 = 3x5

Slowest? Turtle

8 + 3 = 11

Lowest? 677

How Many Squares? 7

1/2 = 0.5

Biggest? Dump Truck

3000 = 50 x 60

Slowest? Monkey

Math 3:

1+4-2=3

120 = 3x40

1 kg = 10OOg

Smallest? Key

7-5 = 2

36 = 6x6

17 + 8 = 25

Fastest? Dump Truck

Tallest? Cathedral

1200 = 20x60

99 = 11 x 9

0.5 = 15

48500g = 48.5kg

Math 5:

12 + ? = 21 Answer: 9

360 = 180x2

35 = 7x5

Smallest? Pizza

13 + 8 + 2 = 23

Fastest? Rocket

Slowest? Snail

Lowest? 2234

How Many Squares? 5

16 + 10 = 26

Shortest? Dog House

0.5x34 = 17

2 + 9 = 11

2 = 9-7 689g = ,689kg

15-6 = 9

400 = 20 x 20

Fastest? Race Car

Smallest? Snail

Squares? 8

0.5 = 1/2

Biggest? Saturn

? + S-3 + 11 Answer: 8

Tallest? Pyramids

10-10 + 7 = 7

Fastest? Airplane

Highest? 79

Lowest? 2234

How Many Triangles? 4

7 + 3=10

6 + 5 = 11

Highest? 33.8

24 = 12x2

How Many Triangles? 7

255 = 5 x 51

Math 2:

6/18=1/3

0.75 = 3/t

Smallest? Watermelon

1g = 0.00kg

Biggest? Bridge

Fastest? Monkey

17-11=6

Fastest? Airplane

How Many Triangles? 3

2 + 7 + 2 = 11

1.25 = 5/4

1500 = 30x50

Smallest? Whale

Slowest? Pyramid

18 - ? = 5 Answer: 13

Fastest? Whale

12 + 6-11 Answer: 7

Tallest? Eiffel Tower

190 - ? = 30 Answer: 160

3.14 = 31.4 x.01

100 = 25 x4

How Many Squares? 7

How Many Triangles? 7

2 = 9-7

13 + 8 + 2 = 23

7 + ? + 3 = 17 Answer: 7

Biggest? Cathedral

Math 4:

Fastest? Rocket

Highest? 771

Fastest? Airplane

Shortest? R.I.P. Tombstone

Shortest? Bird House

Lowest? 0.09

Biggest? Cathedral

Slowest? Turtle

How Many Triangles? 7

1/8 = 0.125

BULLY TEACHER'S PET

20©

Complete 6 Classes See

“Keener"

ITS All IN THE WRISTS

20 ©

Complete All 4 of the Carnival Games once You must play Strike Out, Splish Splash, High Striker and Shooting Range, all located in the carnival. You don't have to win, just play them.

THE CHAMPION

20©

Complete All Bike Races Complete and win all 14 bike races. There are: 7 in

Bullworth Vale

4 in Bullworth Town 2 in New Coventry 1 in Bullworth Academy. The Bullworth Academy race shows up in Chapter 5 and is a race across the entire area The races are easiest to win if you are riding the racing bicycle. This is the larger grey bike with the curved handlebars. This will be parked out front of the Vale Bike Shop after you have completed the bike shop’s mission. Be riding the racing bike, then get off it and start the race, and you will be riding the racing bike while all your opponents are riding BMX bikes. You can check how many races you have won by going:

START> Stats > Activities > Bike Races > Bike Races Won (out of 14)

POLE POSITION

20©

Complete All Go Kart Races Complete and win all 8 Go Kart Races. There are 5 in the carnival and 3 on the streets. You can check how many races you have won by going:

START> Stats > General > Go Kart Races > Carnival Games Won (out of 5) START> Stats > General > Go Kart Races > Street Races Won (out of 3)

GREEN THUMB

20©

Complete All Lawn Mowing Jobs There are two lawn mowing jobs that need to be completed. They are located in the Vale. One is a park, and the other is a home. You can find them by looking for a green $ sign. This option is unlocked after the Vale is opened to you, and you have served at least one detention where lawn mowing was your punishment. In the park, there will be 3 levels. The first level, you must complete 70% to pass. You also have the option of going for the full 100% for double your payment. Then level 2 is the same park, but now 80% is the cutoff, then level 3 is 90%. The same goes for the home job as well. After you are done with all 3 levels of a location, you may continue to complete level 3 for extra money. Use A to accelerate the mower. Make sure to not run over the flowers or lawn ornaments (except gnomes), as it will cost you money. For this achievement, there is a bit of a glitch. Sometimes, you only have to complete the 3 park levels fprthe achievement; other times you must do both. You are required to do both however for the 100% achievement.

BLACK & WHITE & READ ALL OVER

20©

Complete All Paper Route Missions Complete all 5 levels of newspaper delivery. These missions are available after completing the mission "Last Minute Shopping." As stated, there are 5 missions in which you must deliver papers on your bike. After starting the mission at the store, you first ride to the top of the hill and run over a box to collect your papers. The route is very straightforward. On the map you will see yellow Xs where the mailboxes are, as well as seeing an arrow pointing to them as you ride past. There is no need to stop. As you near the mailbox, pull the RT, but do not release it. You will see a dark red aiming circle around the mailbox. As soon as the mailbox is targeted, then release the RT, and the paper should be thrown to its target. You start out with a set number of houses to deliver to, and then as you progress through the levels, a few new houses get added on each round.

wmx mmmmmmwm BLACKS, WHITES READ ALL OVER (CONTINUED) Also, on the screen, you will see a newspaper with a ring of circles around it. These tiny circles represent how many papers you are carrying. Keep an eye on that because if you run out of papers (due to missing the mailbox) before you run out of houses, the mission is failed. ***Note: In the final mission^there are 24 houses that you have to deliver to, out of 25 total houses. When looking at your map, you will notice that all of the yellow Xs are in a relatively straight line, except for one house at the top of a hill to the north of where you start. This is the house you can skip. It is out of the way, and will only waste your time. You can check how many routes (out of 5) you have completed by going:

START> Stats > Activities > Jobs > Paper Routes Completed

FRESHMAN

20©

Complete Chapter 1 Finish Chapter I of the game, called "Making New Friends and Enemies." All missions can be found by following the gold stars on your map. The list of missions in chapter 1 are:

Welcome To Bullworth This Is your School The Setup Slingshot A Little Help Save Algie That Bitch Defend Bucky The Diary The Candidate Halloween The Big Prank Character Sheets Help Gary

SOPHOMORE

20©

Complete Chapter 2 Finish Chapter 2 of the game, called

Rich Kid Blues." All missions can be found by following the gold

stars on your map. The list of missions in chapter 2 are:

Last Minute Shopping Small Offenses Hattrick l/s Galloway Prep Challenge Movie Tickets Carnival Date

*

The Eggs Panty Raid Race the Vale Beach Rumble Weed Killer Tad's House Boxing Challenge

JUNIOR

20©

Complete Chapter 3 Finish Chapter 3 of the game, called "Love Makes the World Go Round." All missions can be found by following the gold stars on your map. The list of missions in chapter 3 are:

Balls of Snow Miracle on Bullworth St Christmas is Here Cook's Crush Nerd Challenge Comic Klepto Cook's date Nutcracker Rudy The Red Nosed Santa Jealous Johnny

BULLY Bait Wrong Part of Town Tagging Glass House Greasers Challenge Lola's Race Tenements Discreet Deliveries The Rumble

SENIOR

20©

Complete Chapter 4 Finish Chapter 4 of the game, called "A Healthy Mind in a Healthy Body & Other Lies." All missions can be found by following the gold stars on your map. The list of missions in chapter 4 are:

Stronghold Assault Here's to you Ms. Philips Jocks Challenge Galloway Away Paparazzi Funhouse Defender of the Castle Discretion Reassured Nice Outfit The Big Game

SKATE PRO

25©

Travel 50,000 meters on the skateboard You have to skate 50,000 meters on a skateboard. By helping Algie, you unlock the skateboard. Just ride and ride. You can also hold onto the back of a car. To grab onto a vehicle, come up behind it while riding the skateboard, and press Y. You can check how far you've gone on the skate board by going:

START> Stats > General > General > Distance Traveled on Skateboard

SMART MOUTH

25©

Say 100 taunts. To taunt, press LT and then B. If Jimmy starts to speak with harmful words, that is 1 taunt. A taunt is symbolized by a "thumbs down" picture. You can get around seven taunts in before whoever you are taunting will start to fight you. You can check how many taunts you have given by going"

START> Stats > Social > Social Interactions > Taunts

SMELL YA LATER

25©

Hit people with stink bombs 50 times. As you play through the game, you will be able to equip stink bombs. These can be found lying on the ground, can be purchased at the comic book store, or can be made in your bedroom once you pass Bhemistry 1. Once you have them, peg 50 people with them. To equip, hit LB or RB. LT to lock on a person, and RT to throw them. Pulling the alarm in the boy's dorm and letting loose also helps a lot. You do not need to hit a person for it to count. It counts the amount of people in the stink cloud. So you can throw one bomb and have it count for 6 or 7 people if aimed correctly in a crowded area. You can check how many stink bombs you have thrown by going:

START> Stats > General > Pranks > Stink Bomb Hits

SKIDMARK

25©

Give 50 wedgies To'wedgie, creep behind somebody and lock on with LT, then when the underwear shows up press B. You cannot girl's wedgies; pinching a girl does not count. Give wedgies 49 more times and you'll get the achievement. You can check how many wedgies you have given by going:

START> Stats > General > Props > Wedgies Given

GLASS DISMISSED

25©

Break 300 bottles at the shooting gallery. Towards the back of the carnival is a shooting range. You have the option to shoot Thieves, a Sheriffs badge, a woman, and a green bottle of whiskey. All other options move side to side, the bottles are the only ones that move up and down. While holding the rifle, move It around with the LS, and then fire with A. Now, the targets move relatively quickly, but your bullets fly slowly, and the reticule moves around slowly, making successful shooting a challenge. To offset your slow bullets, make sure to lead your target a little. To offset the slow aiming, concentrate your efforts in a small area. There are far more bottle targets than anything else. A good strategy is to choose a side of the shooting range. It does not matter if you choose to stay on the left or right side, as bottle targets are equally prevalent on each side. Then by keeping your reticule in the center of about 6 or so possible target locations, you can get your reticule over the target and shoot before it disappears. Although it sounds complicated, after a round or 2, figuring out Bully’s aiming system will begin to come very naturally. Once 300 bottles have been broken, the achievement will unlock, even if you are in the middle of a game, so you will know when you no longer have to try. You can check how many bottles you've shot by going: I

START> Stats > Games > Carnival > Shooting Gallery Bottles Broken

MOMMA'S BOY

25©

Complete 30 Errand Missions * See "Helping Hand"

MARATHON

25©

Travel 100,000 meters on foot. Once you hit 100,000 meters on foot, the achievement will unlock. You can make Jimmy run by pressing the LS forward. You can also make him run faster by pressing A, and make him sprint by rapidly pressing A. You can check how far you've gone on foot by going:

Start > Stats > General > General> Distance Traveled on Foot

THE WHEEL DEAL

25 ©

Perform 200 wheelies on the bike. The bike will be unlocked once you successfully complete the class "Shop 1." To do a wheelie, hold down on LS while tapping A. Make sure to let go of LS to complete the wheelie and return to the 2 wheeled position. Then rinse and repeat. You can check how many wheelies you've done by going:

Start> Stats > General > Bikes > Wheelies

SHARP DRESSED MAN

25 ©

Collect 250 clothing items. Have 250 clothing items. You can buy clothes at stores, find them, or earn them through missions and errands. If you are looking for a quick way to get this achievement, boot up the second controller, and: Hold LB, and press Y, X, B, A Do this anytime except for in a cut scene, and you will get free money to help buy clothes. You can check how many pieces of clothing you own by going:

START> Stats > General > Objects & Items > Clothing Items Acquired

TOUR DE BULLWORTH

25©

Travel 100 km on the bike. The bike is unlocked after completing the class "Shop 1." This could take a while depending how often you are on the bike. If you always use the bike in towns this should be fairly easy seeing how the bike's speed is fast and can travel further. Youcancheckhowfar you've gone on the bike by going:

START> Stats > General > General > Distance Traveled on Bike

BULLY SOY GENIUS

30©

Complete 9 Classes See"Keener

GRADUATE

40©

Complete Chapter 5 Finish Chapter 5 of the game, called "The Rise and Fall of Jimmy Hopkins, Aged 15." The list of missions in chapter 5 are:

Making a Mark Cheating Time Rats in the Library Gym is Burning Finding Johnny Vincent Townie's Challenge Revenge on Mr. Burton Preppies Vandalized Smash it up The collector Go See the Headmaster Busting in Part 1 Busting in Part 2 Complete Mayhem

MISSION ACCOMPLISHED

75 ©

Complete All Missions After completing all missions listed from "Freshman" to "Graduate," complete the Endless Summer missions and all missions will be completed.

PERFECTIONIST

125©

100% completion. Complete All Story Missions Complete All Side Missions See Freshman through Graduate. This is a full list of all missions, story and otherwise. As long as you complete these lists, as well as all gold stars shown on the map, both of these will be completed.

Complete All Classes To Level 5 See

"Keened'

Collect All 75 Rubber Bands Randomly scattered around town you will find rubber bands lying on the ground. Collect all you can find. Once you have completed Geography 2, the rubber bands will appear on the map in the BACK menu. They will not appear on the map in your HUD. Check your progress:

START> Stats > General> Collectibles > Rubber Bands Collected Collect All 40 G&G Cards Randomly scattered around town you will find Grottos & Gremlins cards lying on the ground. Collect all you can find. Once you have completed Geography 3, the G&G will appear on the map in the BACK menu. They will not appear on the map in your HUD. Sheckyour progress:

START> Stats > General > Collectibles > Grottos & Gremlins Cards Collected Smash All 25 Garden Gnomes Randomly scattered around town you will find garden gnomes lying on the ground. You will also see a cut scene explaining the gnomes in the Carnival. The half-naked girl short person will ask you to destroy all gnomes because she thinks they're offense. Run around town finding them, and when you do, kick them with the X button. Once you have completed Geography 5, the garden gnomes will appear on the map in the BACK menu. They will not appear on the map in your HUD. Check your progress:

START> Stats > General > Vandalism > Pumpkins Smashed Collect All 6 Transistors & Learn Fighting Moves Randomly scattered around town you will find transistors lying on the ground. This is spawned by a cut scene when you boys go and disrupt the homeless army guy. Collect all you can find. Once you find a transistor, you will see a yellow H on your HUD map. Go back to the homeless man’s lair (behind the broken school bus), and he will teach you new army fighting moves.

XBOX

ass

mm

PERFECTIONIST (CONTINUED) Once you have completed Geography 4, the transistors will appear on the map in the BACK menu. They will not appear on the map in your HUD. Check your progress:

START> Stats > General > Collectibles > Transistors Collected START > Stats > Fights General Fighting > Fighting Moves Unlocked Win All Go-Kart Races See

“Pole Position"

Check your progress:

START> Stats > General > Go Kart Races > Carnival Games Won (out of 5) START> Stats > General > Go Kart Races > Street Races Won (out of 3) Win All Bicycle Races See" The

Champion"

Check your progress:

START> Stats > Activities > Bike Races > Bike Races Won (out of 14) Complete All Lawn Mowing Jobs See"Green

Thumb"

Complete All Paper Route Jobs See

"Black & White & Read All Over"

Check your progress:

START > Stats > Activities > Jobs > Paper Routes Completed (out of 5) Complete 40 Errands See

"Helping Hand'

Check your progress:

START> Stats > Games > Errands > Errands Succeeded "'Glitch Note** Sometimes, the game will not require you to complete all 40 errands. Some games will stop at 30, and the game will stop giving you errands to complete, and will not require any more for the 100%. Other times, you will have to go the whole 40, and others' games will stop somewhere in between. Keep this in mind if the game stops sending you errands. If the game does completely stop giving you errands, but you still need a few for completion (worth .03% each), restart the game a few times to get the errands to appear again

Collect 330 Clothing Items Here's a complete list of clothing, format will go ITEM: Where/How to obtain:

Head: Wrestling Helmet: Piece of Wrestling Outfit Burns & Shades: Piece of Gold Suit Outfit Gnome Hat: Piece of Gnome Outfit Game Master Hat Piece of Grotto Master Outfit Bullworth Visor (Red): Student Store Bullworth Visor (Green): Student Store Bullworth Visor (Classic): Student Store Bullworth Cap (Green): Student Store Bullworth Cap (Team): Student Store Bullworth Cap (Classic): Student Store Skater Beanie (Gray): Final Cut Skater Beanie (Red): Final Cut Skater Beanie (Black): Final Cut Bandana (Black): Final Cut Bandana (Red): Final Cut Bandana (Blue): Final Cut Army Wool (Hat): Final Cut Army Bucket (Hat): Final Cut Army Cap: Final Cut Cap (Black & Red): Final Cut Cap (Yellow & Black): Final Cut Cap (White & Black): Final Cut Cap (Red & Tan): Final Cut Cap (Purple & Black): Final Cut Cap (Blue): Final Cut Top Hat: Aqua berry Porkpie Hat: Aqua berry Panama Hat: Aqua berry Luxury Stud Hat (Black): Aqua berry

(§)

Luxury Stud Hat (Brown): Aqua berry Luxury Stud Hat (Gray): Aqua berry Wool Hat (Urban Style): Worn In Wool Hat (Boarder Style): Worn In Cowboy Hat (Brown): Worn In Tradesman Cap (Brown): Worn In Tradesman Cap (Blue): Worn In Shortbeaked Cap: Worn In Lumberjack Hat: Worn In Unionist Hat: Worn In Old Time Racing Hat: Worn In Newbie Hat: Worn In Urban Bucket Hat: Worn In Beach Bucket Hat: Worn In Ball Cap (White & Blue): Worn In Ball Cap (White & Green): Worn In Ball Cap (Quartered): Worn In Ball Cap (White): Worn In Ball Cap (Black): Worn In Ball Cap (Black & White): Worn In Red Ninja Mask: Piece of Red Ninja Outfit Green Ninja Mask: Piece of Green Ninja Outfit Black Ninja Mask: Piece of Black Ninja Outfit Crash Helmet: Complete Go-Kart Race #7 BMX Helmet Complete all Bike Races Edna Mask: Smash All Tombstones Pumpkin Head: Smash All Pumpkins Bandit Mask (Zorro): Found in lockers after Halloween Werewolf Mask: Complete all the night Errands/In lockers after Halloween Two Can Hat Drink 500 sodas Firefighter Helmet Pull 20 Fire Alarms Graduation Hat: Complete every level of every class Dunce Cap: Fail five classes Viking Helmet (Plastic): Find all the hidden collectables Mascot Head: Piece of the Mascot Outfit Bike Helmet: Piece of BMX Champion Outfit Checkered Party Hat Carnival Prize Tent Angelic Head: Carnival Prize Tent Devil Horns: Carnival Prize Tent Strange Hat Carnival Prize Tent Clown Wig: Carnival Prize Tent Pirate Hat: Beat up the Pirate on Last Island Fries Headpiece: Piece of the Fast Food Outfit Cowboy Hat (Black): Complete Errand in Bullworth Town involving Handy the Hobo Incognito Hat: Complete Errand in Bullworth Town involving Monson the Motorcycle cop Explorer Hat: Part of Columbus (Explorer) Outfit Nutcracker Hat Part of Nutcracker Outfit Elf Hat: Part of Elf costume Bass Hat: Unlocked from Biology Class 2 Hazmat Headgear: Part of Hazmat Outfit Pig Head: Unlocked from Biology Class 5 Pith Helmet: Unlocked from Geography Class 4 Reindeer Antlers: Complete "Balls of Snow" Marching Band Hat: Marching Band Outfit Racing Hat: Racing Outfit '80s Rocker: '80s Outfit from Music: Class 5 Eiffel Tower Hat: Geography Class 1 Genius Hat (Einstein Mask): Math Class 1 Panda Head: Part of Panda costume Alien Mask: Part of Alien costume Nerd Glasses: Part of Nerd Outfit Skull Mask: Piece of the Halloween Outfit Upper Body: Undershirt (White): Already Unlocked

PERFECTIONIST (CONTINUED) Brown Jacket: Already Unlocked Skull Jamie Shirt: Already Unlocked Bullworth Vest: Already Unlocked Cheerful Reindeer Sweater: Acquire on “Christmas" from School Office Aqua berry Vest: Aqua berry Skeleton Shirt: Piece of the Halloween costume Rocker Hoodie: Final Cut Lips Long T-Shirt: Worn In Jean Jacket: Worn In Minimum Wage Shirt: Piece of the Fast Food Outfit Lambswool V-Neck Sweater: Aquaberry Rough TV Rich Shirt (White): Aquaberry

I j I I I

I

Rough TV Rich Shirt (Blue): Aquaberry

48 Casual Polo (Black): Aquaberry AB Casual Polo (Blue): Aquaberry AB Casual Polo (Brown): Aquaberry Aquaberry Shirt: Aquaberry Zip Sweater (Crimson): Aquaberry Zip Sweater (Slate): Aquaberry Zip Sweater (Forest): Aquaberry Zip Sweater (Coal): Aquaberry Urban Parade Sweater: Aquaberry LS Training Jacket: Aquaberry/Picking lockers in Chapter 2 Aquaberry Sweater: Aquaberry Tuxedo Jacket: Aquaberry Duffel Coat: Aquaberry LS Casual Jacket: Aquaberry Dark Side Baseball Jersey: Worn In Tiki Shirt: Worn In Hawaiian Shirt: Worn In 68 Long T-Shirt: Worn In Urban Sports Long T-Shirt: Worn In Bright Side Baseball Jersey: Worn In Soccer Polo (Snow): Worn In Soccer Polo (Emerald): Worn In Rugby Jersey (LB): Worn In Rugby Jersey (Celt): Worn In Football Jersey (Green): Worn In Football Jersey (Black): Worn In Hockey Jersey (Blue): Worn In Hockey Jersey (Black): Worn In/Picking lockers in Chapter 2 Zip Up Black Hoodie: Worn In Sevener Black Hoodie: Worn In Conduct Hoodie: Worn In Green Bomber Jacket: Worn In Black Hooded Jacket: Worn In Metal T-Shirt Final Cut Creepy Clown T-Shirt: Final Cut Fool Hammer T-Shirt: Final Cut T-Shirt (White): Final Cut T-Shirt (Blue): Final Cut T-Shirt (Red): Final Cut T-Shirt (Yellow): Final Cut T-Shirt (Green): Final Cut T-Shirt (Black): Final Cut T-Shirt (Gray): Final Cut

Undershirt (Black): Final Cut Undershirt (Blue): Final Cut Undershirt (Gray): Final Cut Long T-Shirt (White): Final Cut Long T-Shirt (Dark Blue): Final Cut Long T-Shirt (Light Blue): Final Cut Long T-Shirt (Red): Final Cut

Long T-Shirt (Yellow): Final Cut Long T-Shirt (Green): Final Cut Long T-Shirt (Black): Final Cut Long T-Shirt (Gray): Final Cut New Flannel Shirt: Final Cut Worn Flannel Shirt: Final Cut Punk Hoodie: Final Cut Army Sweater (Green): Final Cut Army Sweater (Black): Final Cut Hoodie (Black): Final Cut Hoodie (Blue): Final Cut Hoodie (Gray): Final Cut Rock On Shirt: Final Cut Black Bomber Jacket: Final Cut Leather Jacket: Final Cut Old School Punk l/est Final Cut Army Jacket: Final Cut Arctic Camo Jacket Final Cut Forest Camo Jacket Final Cut Gray Bullworth T-Shirt Student Store Bullworth Polo Shirt Student Store/Picking lockers after "Get to Class" Team Polo Shirt Student Store Team T-Shirt: Student Store Team Football Jersey: Student Store/Picking locker after “Get to Class" Team B-Ball Jersey (White): Student Store Team B-Ball Jersey (Red): Student Store Team B-Ball Jersey (Blue): Student Store Bullworth Hoodie (Gray): Student Store Bullworth Hoodie (Blue): Student Store/Picking lockers after "Get to Class" Team Zip-Up: Student Store Bullworth Zip-Up (Green): Student Store Astronomy Club Vest: Student Store School Sweater: Student Store Bullworth Letterman Jacket: Student Store/Picking lockers after "Get to Class" Bullworth Sport Jacket: Student Store Bike Jersey: Piece of the BMX Champion outfit Stupid T-Shirt: Carnival Prize Tent Band Shirt: Band Camp shirt from Music 2 Muscle Shirt: Biology Class 7 Hip 2 B Squared Shirt: Math Class 4 Music Jammie Shirt: Music Pajamas from Music Class 3 Math Shirt (I heart Math): Math Class 2 Shut Your Pi Hole Shirt: Math Class 3 Music Keys Shirt Music Class 1 Alien Shirt: Part of Alien Outfit Game Master Tunic: Piece of the Grotto Master Outfit Black Ninja Jacket: Piece of Black Ninja Outfit Green Ninja Jacket: Piece of Green Ninja Outfit Red Ninja Jacket: Piece of Red Ninja Outfit Left Arm: Cheap Digital Watch: Final Cut Classic Watch: Worn In Aqua berry Watch (Gold): Aquaberry Aquaberry Watch (Steel): Aquaberry Aquaberry Watch (Silver): Aquaberry Aquaberry Watch (White): Aquaberry Black Digital Watch: Worn In Black Sports Watch: Worn In Blue Sports Watch: Worn In Low Profile Watch: Worn In Team Sweatband (Blue): Student Store Team Sweatband (Red): Student Store Team Sweatband (White): Student Store Novelty Watch: Carnival Prize Tent

PERFECTIONIST (CONTINUED) Right Arm: Red Bandana: Final Cut Good Luck Wrist Band: Worn In Bracelet (Gold): Aqua berry ' Bracelet (Silver): Aquaberry Bracelet (Steel): Aquaberry Bracelet (Onyx): Aquaberry Wide Wrist Band (Black): Worn In Wide Wrist Band (Brown): Worn In Wristband (Black): Worn In Wristband (Brown): Worn In Narrow Studded Punk Brace: Final Cut Square Studded Brace: Final Cut Wide Studded Punk Brace: Final Cut Spiky Studded Punk Brace: Final Cut Leather Archer Brace: Final Cut Black Restraint Brace: Final Cut Black Bracelet: Final Cut Team Sweatband (Blue): Student Store Team Sweatband (Red): Student Store Team Sweatband (White): Student Store Nerd Watch: Part of Nerd Outfit ’80s Rocker Bracer: Part of ‘80s Rocker Outfit Bead Bracelet: Carnival Prize Tent Legs: Tightie Whities: Pass out five times Jean (Casual): Already Unlocked Jammie Pants: Already Unlocked School Slacks: Already Unlocked Skeleton Pants: Part of Halloween Outfit Ripped Jeans: Final Cu Cut-Off Camo Shorts: Final Cut/Picking lockers in Chapter 2 Desert Cargo Pants: Worn In Ratty Jeans: Worn In/Picking lockers in Chapter 2 Minimum Wage Pants: Piece of the Fast Food Outfit Aquaberry Slacks (Cream): Aquaberry Tiny Swimsuit: Complete Swim It Errand in Bullworth Vale Tuxedo Pants: Aquaberry LS Casual Pants (Gray): Aquaberry/Picking lockers in Chapter 2 LS Casual Pants (Black): Aquaberry Aquaberry Slacks (Slate): Aquaberry RnR Shorts (Black): Aquaberry RnR Shorts (Burgundy): Aquaberry RnR Shorts (Green): Aquaberry RnR Shorts (Tan): Aquaberry RnR Shorts (Blue): Aquaberry Army Cargo Pants: Worn In Crisp Jeans: Worn In Track Pants (Green): Worn In Track Pants (Black): Worn In Beach Shorts: Worn In H Shorts (Tan): Worn In Cargo Shorts: Worn In Soccer Shorts (Snow): Worn In Soccer Shorts (Emerald): Worn In U Shorts (Brown): Worn In % Shorts (Black): Worn In Plaid Punk Pants: Final Cut High Cuffed Jeans: Final Cut Pistol Pants: Final Cut Black Cargo Pants: Final Cut/Picking lockers in Chapter 2 Forest Camo Cargo Pants: Final Cut Jogging Pants: Final Cut

Cut-Off Jean Shorts: Final Cut Desert Cargo Shorts: Final Cut Camo Cargo Shorts: Final Cut Bullworth Gym Pants: Student Store/Picking lockers after Get to Class School Shorts: Student Store Bullworth Gym Shorts (Blue): Student Store Bullworth Gym Shorts (White): Student Store Bullworth Gym Shorts (Bed): Student Store Clown Pants: Carnival Prize Tent Bike Shorts: Travel 100 miles on Bike Punning Shorts: Bun 100 miles Music Jammie Pants: Part of Music Pajama Outfit Alien Pants: Part of Alien Outfit Glamour Pants: Piece of the Gold Suit Black Ninja Pants: Piece of the Black Ninja Outfit Green Ninja Pants: Piece of the Green Ninja Outfit Bed Ninja Pants: Piece of the Bed Ninja Outfit Feet Socks: Already Unlocked Classic White Sneakers: Already Unlocked Fancy Angel Boots: Worn In Skate Shoes (Green): Final Cut Skate Shoes (Black): Worn In/Picking lockers in Chapter 2 Work Boots: Final Cut Italian Shoes: Aquaberry LS Casual Moccasins: Aquaberry LS Casual Sneakers: Aquaberry Aquaberry Loafers: Aquaberry BnB Sued Sneakers: Aquaberry Aquaberry Boots: Aquaberry Country Boots: Aquaberry/Picking lockers in Chapter 2 Cowboy Boots: Worn In Fashion Boots (Tan): Worn In Fashion Boots (Brown): Worn In Workman Boots: Worn In Country Shoes: Worn In Brown Loafers: Worn In Urban Loafers (Brown): Worn In Urban Loafers (Black): Worn In Biot Shoes (Classic): Worn In Biot Shoes (Caramel): Worn In Biot Shoes (Chocolate): Worn In Biot Shoes (Black): Worn In Urban Walker (Classic): Worn In Budget Basketball Sneaks: Worn In/Picking lockers in Chapter 2 Urban Walker Canvas: Worn In Old Worn Boots: Final Cut Motorcycle Boots: Final Cut/Picking lockers in Chapter2 Army Boots: Final Cut White B-Ball Shoes: Final Cut Low Tops (Black): Final Cut Low Tops (Gray): Final Cut Low Tops (Green): Final Cut Low Tops (Bed): Final Cut/Picking lockers in Chapter 2 Low Tops (Brown): Final Cut Shiny White Sneakers: Final Cut Fat Sneaks (Black S White): Final Cut Fat Sneaks (Gray & White): Final Cut Skate Shoes (Bed): Final Cut Skate Shoes (Brown & Tan): Final Cut Fat Sneaks (Gray): Final Cut Fat Sneaks (Bed & Gold): Final Cut Blue Bunners: Final Cut Fat Sneaks (Black & Bed): Final Cut

4

360 EXCLUSIVE

ggngHngH|

PERFECTIONIST (CONTINUED)

ACTION

Brown Runners: Final Cut A

Gym Shoes: Student Store

1

Cheap Dress Shoes: Student Store

I |

Clown Shoes: Carnival Prize Tent Outfits: School Uniform: Already Unlocked Underwear: Already Unlocked Starting Outfit: Worn at start of the game Boxing Outfit: Beat either of these Chapter 2 Missions: “Boxing Challenge" or “Prep Challenge " Wrestling Uniform: Complete Gym Class I School Mascot: Complete "Nice Outfit" in Chapter 4 Orderly Uniform: Complete "Finding Johnny Vincent" in Chapter 5 Halloween Costume: Boys' Dorm Wardrobe on "Halloween " Pajamas: Already Unlocked Prison Uniform: Beat all the Detention/Punishment Mini-Games at least once. INot needed to get 100% IUnconfirmed so try for it)) Grotto Master: Collect all G&G Cards Gnome: Smash all Gnomes Fast Food: Complete the Bullworth Vale Burger Joint Errand Gold Suit: Buy all the clothing able to buy in the game BMX Champion: Complete one of the many Bike races Explorer Outfit: Complete Geography Class 5 Nutcracker Outfit: Complete Mission: Nutcracker Elf Outfit: Complete Rudy the Red Nosed Santa Marching Band Outfit: Complete Music Class 4 Racing Outfit: Complete Geography Class 2 '80s Rocker Outfit: Complete Music Class 5 Panda Costume: Complete Geography Class 3 Alien Costume: Complete Biology Class 4 Nerd Outfit: Complete Math Class 5 Black Ninja Outfit: Fill the yearbook with pictures Green Ninja Outfit: Hit stuff with projectiles 1000 times Red Ninja Outfit: Complete "The Big Prank" on Halloween or found in lockers after Halloween. Here are some mini-objectives that unlock clothing: Achieve high score on all arcade games Buy WO sodas Drink 500 sodas Smash all Pumpkins Smash all Tombstones Smash all Gnomes Collect all G&G cards Pull 20 fire alarms Travel 100,000 meters on a bike Run 41,843 meters Complete every level of every class Fail any five classes Find all the hidden collectables (Rubber bands, etc.) Take all photos for the yearbook Win first Go-Kart Race Beat up the stranded pirate Buy all clothing in the game Collect all Rubber Bands Complete all night errands Give 100 wedgies

Buy the scooter at the carnival The Pirate: Anytime after Chapter 2 is unlocked, you can swim out to the south side of the big rock island (Last Island! t nd find a boy dressed in a pirate costume on the beach near the rock wall (just a few yards west of the Gnome).

Check your progress: START> Stats > General> Objects and Items > Clothing Items Acquired Take All Yearbook Photos After completing Photography 2; you will have the Yearbook as an option. You can see your progress

(§>



..

BULLY

by going into the START menu, and choosing "Yearbook Photos." This is the list of who you need to photograph, and where they can be located: Derby, Earnest, Gary, Jimmy, Johnny, Petey, Russell, and Ted will all be added to your yearbook automatically.

Win All Boxing Matches These are performed at the Prep's Boxing Arena in the Vale. There is a blue circle next to the ring, press to join a fight. There is also a boxing competition you must complete and win as well.

Ride Each Carnival Ride Once Around the carnival, aside from the games, there are also rides you can go on, that don't accomplish anything. You just see a fun cut-scene of Jimmy riding the ride. You must ride the Ferris Wheel, Rollercoaster, and Octopus each at least once.

WIN Each Carnival Game Once See

“It's all in the Wrists" The only difference here, is instead of simply playing the games, you must

do well enough to at least win some tickets. This is easiest done during the "Carnival Date" mission, as you are forced to play carnival games for tickets to win a bear.

Buy All items From Carnival Shop As you win carnival games, you will be given tickets. The better you do the more tickets you can earn. You can even earn double tickets if you've completed "Photography 5." Just in from the main entrance, there is a tent on the left side that says "Souvenirs." This is where to go to spend tickets. The prizes vou must purchase are: Angel Halo Hair Band, 15 tickets Devil Horn Hair Band, 15 tickets Girlie/Car Poster, 10 tickets Some incredibly strange hat, 40 tickets Clown Trousers, 40 tickets Scooter, 75 tickets Clown Shoes, 40 tickets "I'm with Stupid" T-Shirt, 20 tickets Big Novelty Watch, 10 tickets Clown Wig, 40 tickets Rock Band poster, 10 tickets Beaded Bracelet, 15 tickets Checkered Party Hat, 20 tickets

Fail Any Five Classes You must fail a total of 5 classes. Do not worry if you have already passed all classes. You have the option of going back and doing the level 5 courses as many times as you'd like, so redo them if you were good enough to not fail any the first time through.

Pull Twenty Fire Alarms Randomly scattered around inside campus buildings are fire alarms. Walk up to one and press to pull it. The most notable ones are the alarm outside of your bedroom (easiestto use for the "Watch Your Step" achievement), as well as the one located outside of the teacher's work room that you must pull in orderto go in and steal the perfume during the Cook's Date missions. Check your progress:

START> Stats > General > Props > Fire Alarms Pulled Travel 100 KM On Foot See

"Marathon"

Check your progress:

START> Stats > General> General > Distance Traveled on Foot Travel 50 KM On Skateboard See

"Skate Pro"

Check your progress:

START> Stats > General> General > Distance Traveled on Skateboard Travel 100 KM On Bicycle See " Tour

De Bullworth"

Check your progress:

START> Stats > General > General > Distance Traveled on Bike Get High Score On Arcade Games See "Dual Nebula," as these are the only 3 games you need to get a high score in Check your progress:

START> Stats > Games > Arcade Games > ConSumo High Score (beat 1010) START> Stats > Games > Arcade Games > Monkey Fling High Score (beat 333) START> Stats > Games > Arcade Games > Nut Shots High Score (beat 69,900)

PERFECTIONIST (CONTINUED) Play Penalty Shootout & Keep Ups Mini Games Complete each of these games at least once. Penalty Shootout is found outside of the Gym/Pool building, and Keep-ups is in the football field, on the way to the observatory. Check your progress:

,

START> Stats > Games > Keep-ups > Played START> Stats > Games > Penalty Shootout> Played Buy 500 Sodas See "Soda'licious" except for 5xthe amount needed for the achievement Check your progress:

START > Stats > General> Objects & Items > Sodas Drank Smash All Pumpkins From Halloween Randomly scattered around campus on Halloween night are lit up pumpkins. Run up to each one and press X to smash it. They are only out on this one day. Don't worry about doing it this way though, it takes too much time. After Halloween, when Gary invites you into the basement at the end of Chapter 1 on your way to fight Russell in the hole, you will go through a room filled with all the pumpkins. This is where they were moved. It's easiest to smash them all now, instead of trying to hunt all over campus Check your progress:

START > Stats > General > Vandalism > Pumpkins Smashed Smash All Gravestones From Halloween Same as with the pumpkins, but now they have been moved to the warehouse in the Blue Skies Industrial Park. You will be there in 2 missions called "Smash It Up" and "Preppies Vandalized" with Zoe during Chapter 5, so again, don't worry about getting them Halloween Night. Check your progress:

START> Stats > General > Vandalism > Gravestones Smashed Beat Up Th8 Secret Pirate In the southwest of the map, you will see an island. Swim around it, and on the south west side, you will find a half sunken pirate ship. Right next to this, you will see a small beach on the island (can be seen in tan on the map). Run up there, and you will be attacked by a pirate. Defeat him in combat, and you get his outfit, and satisfy this requirement.

Spray A Tag Of Each Clique After the tagging mission in Chapter 3; you will have the ability to spray graffiti tags on walls. In order to tag, you need to have a can of spray paint in your inventory. Cans of paint can be found lying on the ground, pulled off the bodies of rival taggers, or purchased at the Yum-Yum Grocery Store. You will see where you can tag because you will see a red ring on a wall with a white dot in the center. Walk up to a ring and press Y to begin the tagging mini game. You will see a design that you must follow with your LS. At times, the LS icon will change into a flashing A. This means you must rapidly press A to shake your can of spray paint before continuing. The tags for each of the gangs you II be painting will be found in the location the gang hangs out in, i.e. New Coventry for the Greasers, Vale for the Preppies, etc.

»

Check your progress (each must have at least 1 tagged):

START> Stats > Activities > Tagging > Nerd Tags Sprayed START> Stats > Activities > Tagging > Preppy Tags Sprayed START> Stats > Activities > Tagging > Greaser Tags Sprayed START> Stats > Activities > Tagging > Jock Tags Sprayed

OVER THE RAINBOW

20©

Receive 20 kisses from the gents. This is a difficult achievement in a way. You must complete Chapter 1 and have at least 1 art class completed. You gain respect with the different cliques. Now moving throughout the game if your respect goes up with a clique (respect is in green) you earn one guy from each clique. Then you do the same as with the girls, give them gifts and they give you a kiss. Trent from the bully clique is the easiest to get. He has blonde hair, and as all bullies are, is dressed in a white polo shirt with jeans on. His most common location is just to the right of the broken school bus (the entrance to the homeless army man's lair). He should be there with a group of other bullies. He may also be found in the common room of the boys' dorm, which is where the TV, couch, video game system, and soda machine is. You can check how many boys you have kissed by going:

START> Stats > Social > Romance > Kisses Received From Gents

360 EXCLUSIVE

10 SIDE MISSIONS COMPLETED Complete 10 Side Missions See "50 Side Missions Completed" for details.

FREEDOM FIGHTER Liberate 11 Provinces In San Esperito See "Saviour of San Esperito" for details.

MISSION 7 COMPLETION

25 ©

Complete Story Mission 7 Complete the mission "Some like it Hotter." “Note: this achievement should unlock after completing the mission. At times, it may not unlock right away, but should as soon as you begin the next mission.

MISSION 14 COMPLETION

50©

Complete Story Mission 14 Complete the mission "Some Like it Hotter." “Note: this achievement should unlock after completing the mission. At times, it may not unlock right away, but should as soon as you begin the next mission.

ALL STORY MISSIONS COMPLETED

125©

Complete All Story Missions All you have to do is complete the story mode. The last 3 missions can be fairly hard because the difficulty just seems to shoot up. So here are some tips for each of them: Taking out the garbage Vol. 1 - Alright, you want this to be nice and easy so there are two things you can do. First, while you're in your helicopter, you can jump to an enemy helicopter from the one you're in. Watch forthe red arrow on the map and when it gets close by lookforthe button. Once you're in it, fly to your mission area and destroy the enemy tank as fast as you can. The other way is to jump down into the water and ride your boat to the beach. Once you're there, clear out the area and grapple onto an enemy helicopter. You can do it the hard way by running all the way there, but there are a lot of tanks that'll give you a hard time. Taking out the garbage Vol. 2-You're going to steal a jet here and hunt down some cruise missiles. All you have to do is follow the missiles and destroy them. I have one suggestion: do not let your jet blow up. The next segment is bloody hard without the jet. So I suggest you to keep your jet alive until Vol. 3 so you don't have to use a gyrocopter or steal a jet/helicopter. Taking out the garbage Vol. 3-You'll have to catch up with el presidente’s airplane. All you have to do is use your jet to hang over the leftside of his jet or above it and go into stunt position. Once you're there, a button will show up that'll allow you to jump to the plane. Once you're in, start taking out people. Eventually you'll go into a sky diving contest with el presidente. You'll have to plant an explosive on him. Dive down to him but you'll have to slow down so you don't pass him. When you get close to him, press A to plant the explosive. This will take a few tries, but you'll get a hang of it eventually.

PROTECTOR OF THE PEOPLE

50 ©

Liberate 22 Provinces In San Esperito See "Saviour of San Esperito" for details.

SAVIOUR OF SAN ESPERITO

75©

Liberate Every Province In San Esperito Scattered around the country, you see light blue house icons with a green exclamation icon nearby. This shows the settlement is currently occupied by the government, and in need of liberation. This set of achievements depends on the liberation of the provinces, not the settlement. Some provinces only have 1 settlement, some have 3 or so. Liberate all needed settlements to free the province. By pressing BACK and going to the political map, you can see how close to liberation the province is by seeing how full the green bar is. In orderto begin your liberation, go to the green markerto see your guerrilla contact. He will be a happy looking gentleman waving at you surrounded by large Amounts of ammunition. Go up to him and press A to begin the liberation of the settlement.

i!

mm ftiHiiMiMinB tu®« mm

_

SAVIOUR OF SAN ESPERITO (CONTINUED) There will be two different types of ways to liberate a settlement, depending on the size of the settlement you are liberating. Smaller rural towns and government bases will all follow the same pattern. First eliminate enemy soldiers. After a sufficient amount has been eliminated, you will be directed to destroy the enemy barricade, which will be shown on your map by the red marker. This can be destroyed by a single rocket, or by two grenades. Afterthe first barricade is eliminated, continue to kill troops until prompted to destroy the second barricade. The same pattern continues until all 3 barricades have been destroyed. Once the third falls, you will be prompted to take down the enemy flag. Walk up to the flag, and press A to switch flags, and this will complete the liberation as a victory for the rebels. As you progress through the liberation, you will see a bar on your screen with green on one side to blue on the other. This bar shows the progress of your liberation. As you get closer to green, your victory becomes closer. The second type of liberation only occurs in larger urban cities. There you will have just an open war against government troops. In this type of conflict, the progress bar will be very important, because it will be your only means of knowing how you are doing. As soon as the progress bar is all the way to the green side, you will be prompted to switch flags. Follow the red marker on you map, and press A to claim your victory.

15 TAKEOVER MISSIONS COMPLETED

25©

Complete 15 Takeover Missions See "45 Takeover Missions Complete".

30 TAKEOVER MISSIONS COMPLETED

50©

Complete 30 Takeover Missions See "45 Takeover Missions Completed" for details.

45TAKEOVER MISSIONS COMPLETED

75©

Complete 45 Takeover Missions This is the drug cartel equivalent of the guerrilla liberation achievements. Scattered around the map you will see purple icons with a yellow exclamation mark nearby. This is a cartel settlement that needs to be taken over. The form of the takeover will be the same as the form of liberation for a small town, with the three sets of barricades. Now instead of changing flags, you will need to kill the subtiente. If you unlocked the Jackson Skreemer or Chimera military helicopters, your job will be very easy. Take the helicopter, and land near the takeover contact outside of the settlement. Get out and run up to him, and press A to begin the takeover. Run back to you helicopter and take off. Begin firing rockets at anything that will move by pressing X. These two types of helicopters are equipped with

ANDBOX

rockets, so if you aren't firing them, press RIGHT on the D-PAD to cycle through your weapons. The game should automatically acquire targets for you that are noted byawkite circle. This will work to your advantage, because it will automatically target the cartel troops. When you get the message to go after the barricades, there are usually troops hiding behind it, so rocketing them will blow up the barricade as well. If the barricade is alone, you also have a targeting cross hairs, and just aim for the red target on your map, which will have a flashing red arrow on the actual screen. After all three barricades are taken out, you will be given the order to eliminate the subtiente. He will appear usually on the 2" My FIFA 09 My FIFA 09 > Settings Settings > Xbox 360 Controller Settings When you reach the 360 controller settings, change the following:

Auto Switching: All the way down (Move the bar as far left as it'll go) Pass Assistance: Manual Through Pass Assistance: Manual Shot Assistance: Manual Cross Assistance: Manual Lob Pass Assistance: Manual Once you've done all this, go to the main menu and start a normal kick off match. Just win the game and the achievement should pop up at the end.

1ST TIME OUT

10©

Win an Online League match Self explanatory really, just win one online league match, if you don't know howto start an online league game, follow these steps:

Main Menu > Xbox LIVE Xbox LIVE > Online Game Modes



Online Game Modes > Online Leagues

LIVING LEGEND

50©

Reach legendary status for your country This achievement must be done in a "Be-A-Pro" season, if you don't want it to take hours, and then this is how I did it quickly. Start off by going to transfers, pick any team to start, it doesn't matter. Once the transfer window comes up, press Y to search for players, choose detailed, and change the "Min Ovr." to 85. A list of about 6 pages should come up, you want to put all of the following players on Sydney FC:

IKER Casillas - 911SpainI Javier Zanetti - 861ArgentinaI Lucio - 871BrazilI Alessandro Nesta - 881ItalyI Phillip Lahm - 851GermanyI Carles Puyol - 881SpainI Cristiano Ronaldo - 89 IPortugall Franck Ribery - 881France) Kaka - 90 (BrazilI Zlatan Ibrahimovic - 891SwedenI Francesco Totti - 861Italy) Then go into squads, and put these all as starters on Sydney FC and use the 4-1-2-1-2 formation:

Main Menu > Manage Team > Team Management Then choose any player off the starters and make them captain, I would suggest "Christiano Ronaldo" as he is by far the best player. But, if you choose someone else, make sure to also make sure to make the capital of their national country! Once done, start a new "Be A Pro" season with Sydney FC, for your player select whoever you made captain. From there on in, simulate every single one of your matches, and this along with "Club God" should unlock along the way of the 4 seasons. I managed to get Club God after 2 seasons. At the end of the 4 seasons, you MUST WIN the Be-A-Pro world cup thing to unlock "Living Legend". So I suggest that you play these matches, just to be sure, because many people have lost out here by simulating their Be-A-Pro cup matches.

CLUB GOD

40 @

Reach legendary status for your club Just follow my instructions for

“Living Legend".

This will unlock along the way.

A BELL FEVER

20©

Catch the A.Bell Fever by beating the creator or someone who has already has the fever This is a viral achievement, to get it; you must beat someone who already has it. This must be done over Xbox LIVE and the match does NOT need to be ranked.

THE OL’SWITCHEROO



Successfully perform a pass that switches the play from one flank to the other Ok, so basically, what this achievement means is to perform a pass from one side of the pitch to another. You can do this with any team, in any game mode. The quickest way to do this to have one of your players get the ball, stand at the side of the best, face towards the side opposite you, and hold down X (Full Power), 9 times out of 10 the ball will go to one of your players and you'll unlock the achievement once the other player gets the ball. If it doesn't work first time, just keep trying until you get it.

FIFA 09 (25 HOURS) TIME YOU PLAYED A MATCH?

15©

Score twenty goals in the arena All you have to do is score 20 goals all together in the arena, it does not have to be done in one go, but its probably easiest if you do them all in one go. If you have no idea what the arena is, it's the place you play when the game first loads up and before you start to play a match. Once you score 5,

"Gimme five" will unlock, and then when you score 20,

this achievement will pop up.

GIMME FIVE



Score five goals in the arena See "Time you played a match?"

OPTIMUS CHUNG

10©

Win a game with Adidas LIVE Season enabled Forthis, you just have to win a match with the Adidas LIVE Season enabled. To enable the LIVE season, follow these steps:

Main Menu > Adidas LIVE Season Adidas LIVE Season > League Selection From here pick any league you want. It'll then ask you to enter your free trial code. You can find the code on the back of your manual. Enter it and you should be done. Once you've done that, follow this:

Main Menu > My FIFA 09 > Settings > Advanced. Once that comes up, press RB 6 times and "Adidas LIVE Season" options should come up. Turn them all on and go back to the main menu. Then just play a normal match on Kick Off and win. The achievement should pop up at the end.

THE PETERSON



Play for over fifty hours Self explanatory, just play FIFA 09 for 50 hours. When doing this you must play and complete matches. Therefore you cannot just leave you Xbox on overnight to boost the time played. The hardest yet lowest achievement, just keep playing, it'll come.

THE PAROLIN MANOEUVRE

10©

Win a game whilst not signed in to Xbox LIVE 0k, this achievement is simple; just win any match whilst not signed in to Xbox LIVE. Just bring the Xbox guide up, and press Xto sign out. Once you've played a game, it'll pop up at the end.

THE POON SANG

20 0

Win with 11 created players over Xbox LIVE. ■To start-off with, go to Manage teams-from the main, menu, than go-into the creation-zone and- create- • a player. Create 11 players; you will want 1 Goalkeeper, 4 defenders, 4 midfielders and 2 Forwards. Put them onto any team you want. Then go back to the main menu, back to manage teams, and goto team management. Find the team you put the players on and edit the squad so that they are all the starting

11. Forthe next bit I seriously suggest a boosting partner, because it's going to be hard winning genuinely with 11 created players against someone who will more than likely use one of the best teams on the game. Set up a game with your partner over Xbox LIVE, and have him let you win. Achievement will pop up at the end.

THE VENHOLA ICE

20©

Win a FIFA 09 Clubs match with your club Quite straightforward, just win an online club game with your club. You can either create a club or join a club; there are many clubs in the FIFA 09 forum which you can join. Get you and your team to go to the dressing room, and start a game. It doesn't matter how many players are there as long as your club wins. Achievement will pop up at the end of the club game.

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SPARKLY CLEAN Keep a clean sheet

A clean sheet is given when you team does not concede a goal in the whole of a single match. This can be done in any game mode, boosted online, or done with 2 pads, and also, you do not need to win, you can draw 0-0 and still get it. Achievement will pop up at the end of the match.

10©

THE GIPSON CURSE Go into an online match after choosing your own arena player

This achievement is pretty simple, although some people have reported it to possibly be glitched. But anyway, to do this, follow these steps:

Main Menu > My FIFA 09 > Arena Player Selection Choose any player apart from Ronaldinho, and go back to the Main Menu. Go to Xbox LIVE and choose to play a quick ranked match, choose the team of the arena player you chose (For eg. If you chose Kska, you’d pick AC Milan asyourteam) and wait patiently. The achievement should pop up when you are playing in the arena before the match, but it may also come up as you start the match.

JUDAS

10©

Beat your favorite team with their rival If you can't remember who you chose as your favorite team, go to:

Main Menu > My FIFA 09 > FIFA 09 Profiles > Profile Manager If you look at the bottom of the screen from here, it should tell you your favorite team and your favorite team's rival. From here, go back to the main menu and start a normal kick off match, for your team, choose your favorite team's rival, and forthe opposition, choose your favorite team. Just win the match and the achievement will pop up atthe end.

FIFA FAIR PLAY

40©

Play 5 consecutive matches without getting any cards (bookings must be enabled in the settings) 0k, this is quite simple. You have to play 5 matches in a row without getting yellow or red carded. You get carded for committing bad fouls, so I suggest that you don’t use X to tackle, but use B instead, that way you’re less likely to get booked. Online games do not count towards the achievement. Once you've finished the 5* match, the achievement should pop up.

PICTURES SPEAK A THOUSAND WORDS

10©

Upload 5 screenshots to EA Sports™ football world This is simple, when you start any match (apart from Xbox LIVE games), just play for a few seconds, and then pause the game by pressing START. Go to "Instant Replay", and clijk RS in to take a screenshot. Once it has uploaded, keep uploading the same screenshot until you've done it 5 times, once the 5* one uploads, the achievement should unlock. This can also be done in the arena.

DUO-HEDGEIDECIMAL

50©

Enter a match with 20 people in a FIFA 09 Clubs Match. For this one, you must first go to your clubs dressing room. Then you must wait until 10 people enter the dressing room, once they have, press A to start a club game. If the other player's team does not have ten players leave immediately. If the otherteam doesn't have 10 players, just have yourteam leave and keep joining matches until the otherteam has 10 players, when picking positions, make sure everyone chooses a position, and that nobody chooses "ANY". If you do this you will not get the achievement. It will pop up just before the match starts if everything is ok.

JONZO’S LOUNGE

60©

Score 2500 points and win 5 badges in a single Lounge Mode match To start a lounge match, follow these steps:

Main Menu > Game Modes > Lounge Mode. This achievement can be done with 2 controllers, or you can do it against the computer, which I found easier. For yourteam select a 5 star team, eg. Man United, and forthe opposition, choose a 1/2 starteam, eg. Bury. Now, onto badges, you can get them, for various things:

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Score a Header Score from a corner Score a Hat trick Don't concede a goal Score more than 10 goals Don't give any fouls away. If you do most of these then you should unlock the achievement at the end of the match.

THE KWONG

10©

Score a headed goal with the shortest created player This achievement can be boosted online or by using 2 pads. I would suggest boosting online. What you need to do is to goto the creation zone, and create 2 Central Midfielders (CM) and 2 Strikers (ST) and put their height as 4TI". You do not need to do anything else. You can these 4 players on any team you want, it does not. matter. Now, go Team Management from the Manage Teams section of the Main Menu, and put the 4 players you just created as starters. Once you have that done, you are ready to play. Start whatever match type you are using to do this, and once the game starts just score a header with one of the 4" 11 players. I would suggest boosting this, because then you can just have your partner bring his keeper out (Y), leaving you to head the ball into an empty net.

2 TD KICKOFF RETURNS IN A GAME

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Return 2 Kickoffs for a TD in a game (non co-op) This is much easier done with a friend that pushes the defense player away from the ball carrier. If friends are not something you have, I recommend as per the achievement's avatar to use the Chicago Bears and Devin Hester. The tricks on special teams on the rookie setting, is to start up the field on one sideline and then atthe last second turn around and head back down the sideline, and around the ten yard line cut across to the other sideline, and start running up towards the other team's end zone. You might want to use rewinds for this achievement if you are stuck as this will not always work every single time.

For beginners, a kickoff is when the ball is placed on the tee and is "kicked off". A kick off occurs after every score (except safeties, where a punt will be made) where the team that scored will kick the ball backto the opposing team.

SHUT OUT RIVAL IN A FRANCHISE

50©

Shut out Rival in a Franchise game (non co-op) Once more a "rivalry" matchup butthis time in a franchise game setting. Therefore not all teams will face a rival in the first week of their season. If you wish only to play a rivalry game simulate the pre-season and first weeks of the year. It is possible to do it with the New York Jets as they face their rivals Miami Dolphins and New England Patriots in the first two weeks of the year. If you are struggling on defense and giving up a lot of points, set the number of "rewinds" to unlimited for any big play the Al will do versus you.

KICK A FG FOR OVER 50 YARDS

15©

Kick a FG for over 50 yards in a Franchise game (non co-op) Once more you need to get this achievement inside a franchise match. A field goal is when a kicker kicks the ball between the goal posts to record three points for his team. To be able to hit a 50 yard field goal you need to be on the opposing team 33 yard line (or further). To make the kick easier for you try to center yourself on the previous play to be straight in the middle. Another trick would be to go in the settings and modify the "Kick Power" to 100 to get this achievement easily.

COMPLETE A GAME WITHOUT AN INT Complete a game without an interception, 5 min quarter length (non co-op) See "80% completion for a game" for help.

30©

6 RUSH TDS WITH THE DOLPHINS

50 ©

6 Rush TDs in a game with the Dolphins (non co-op) | This is a team achievement; therefore select the Miami Dolphins as your team. Once more change the settings to rookie and if you need to boost your RB skills in the sliders to 100 you may so. Another technique is to make sure to always go out on the 1 yard line (see Atlanta Falcons 7 Passing touchdowns for a guide on howto do this) if you have an easy touchdown, which will make you get an easy rushing touchdown on the very next play. You may also trade players to increase the Dolphins skills. Ronnie Brown is currently the running back (RB) in Miami, if you need a more skilled back LaDainian Tomlinson (San Diego Chargers), Adrian Peterson (Minnesota Vikings) Stephen Jackson (St Louis Rams) are other great running backs.

CATCH 10 PASSES IN A GAME

50©

Catch 10 passes in a game with one receiver (non co-op) If you somehow did not get this achievement while working on the others, simply repeat a play that is highly successful like a WR. You might not get a lot of yards but the WR will more than likely catch the ball which will count towards one of your ten catches with the same wide receiver.

COMPLETE GAME WITHOUT FUMBLING

25 ©

Complete a game without fumbling, 5 min+ quarter length (non co-op) The 100% guaranteed way to get this achievement is to play the games with unlimited "rewinds". If by bad luck you do fumble simply press the X button after the play to rewind and the fumble will be erased from the record books.

2 TD PUNT RETURNS IN A GAME

65©

2 TD Punt Returns in a game (non co-op) A punt (usually on fourth down) is when a team decides to clear the ball away with the aid of a punter. The punter will kick the ball to clear it. After your team receives it, it will up to your "punt returner" to catch and return the punt for a touchdown. See

“2 TD Kickoff Returns in a game" for help.

INTERCEPT 6 PASSES IN A GAME

50©

k Intercept 6 passes in a game (non co-op) Once more this can be done with two players, but the achievement is rather simple on the rookie setting. Increase the time if required, your defense Al should be able to get 6 interceptions on its own. If you are struggling use a good defensive team like the New England Patriots, San Diego Chargers or Baltimore Ravens.

HOLD A RIVAL TO UNDER 300 YARDS

50©

Hold a Rival to under 300 yards total offense in a game (non co-op)

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See "Hold a rival to under 20 points" for help.

SCORE 60 POINTS IN A RIVAL GAME

30©

Score 60 points in a Rival game (non co-op) All NFL Teams have rival teams. For example the New England Patriots are rival with the New York Jets and Indianapolis Colts. Most teams have rivals inside their division. I recommend utilizing one of the above team achievements to be able to score multiple achievements in one game. If you are using Miami than it would be a good idea to face the New York Jets. Use the above techniques discussed in the Atlanta Falcons achievementto score. Remember that the two controller technique permits you to unlock the achievement and that you may increase the quarter length to aid yourself in your quest to 60 total points. For beginners, a touchdown is worth 6 points. The touchdown is usually followed by an extra point which is a kick between the goal posts (similar to rugby), but it is also possible to get a "Two point try" by scoring from two yards out of the end zone. It is also possible to kick a field goal which is when a kicker kicks the ball between the goal posts for three points. Finally, the defense can also score by tackling the opposing team in their own end zone. If you record a "safety" your team will get two points.

20©

Score 40 points in a Rival game (non co-op) See "Score 60 points in a Rival game" for additional help.

RECORD 12 SACKS IN A GAME

50 ©

Record 12 sacks in a game (non co-op) See "6 sacks with 1 player in a game" for help. Note: this is a total team sack and not 12 sacks with one player.

6 SACKS WITH 1 PLAYER IN A GAME

50 ©

6 sacks with 1 player in a game (non co-op) The easiest and fastest route to unlock this achievement is with a second controller simply make sure that player two selects passing plays while controller one select either a defensive end or a cornerback. After hiking the ball move the quarterback towards the selected player to get sacked. As the achievement mentions this is not a total team sack but rather with one player. If you need ideas of who to use I recommend the Miami Dolphins (Jason Taylor 98 overall) if the rosters are not updated because he has since been traded to the Washington Redskins. This will also help you acquire the 6 rushing touchdowns with the Dolphins in the same game. If you do not have a second controller this is a bit trickier. I recommend before starting changing your settings to rookie by pressing X for advanced options in the play now screens. Another very easy way to unlock the achievement is by modifying the "offside rule" in the settings. This will permit you to start right beside the quarterback and sack em every single time without a miss.

80% COMPLETION FOR A GAME

50©

80% pass completion in a Franchise game, 5 min+ quarter length (non co-op) The easiest way to get this achievement is to complete one pass and then rush the rest of the game. Therefore it's a good idea to take the New York Jets and get the 300 yard rushing in a game at the same to utilize the number of games you are going to play. Note that this achievement needs to be done in a franchise match (Game Modes - Franchise) and the quarter length needs to be equal or more than 5 minutes. If you are able to complete that first pass you will automatically get the "Complete a Game without an INT" as well.

7 PASS TDS WITH THE FALCONS

50 ©

Throw 7 pass TDs in a game with the Falcons (non co-op) Once more this is a team achievement with the Atlanta Falcons, and you can change the settings to rookie. Before starting the game you may want to boost the sliders and players on the Falcons team. You may want to change your QB from Chris Redman to others like Tom Brady (New England Patriots), Peyton Manning (Indianapolis Colts), and Tony Romo (Dallas Cowboys). I also recommend changing the WRs to make this achievement easier. You may want to acquire: Randy Moss (New England Patriots), Reggie Wayne (Indianapolis Colts), and Chad Johnson (Cincinnati Bengals). For a list of running backs please see the rushing Miami Dolphins achievement. The Al on rookie is quite easy. Look for plays that one player is running vertically in a straight line and 90% of the time the receivers above will catch the ball if they are in a one on one coverage. Finally the achievement will also unlock if you are using the "two-controller" technique.

550 PASS YDS WITH THE TITANS

50 ©

550 Pass Yds in a game with the Titans (non co-op) Please see Atlanta Falcons achievement for additional help. Scoring touchdowns is optional forthis achievement as all you need is to rack up the yards not the points.

300 RUSH YDS WITH THE JETS

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300 Rush Yds in a game with the Jets (non co-op) The current running back in the New York Jets organization is Thomas Jones. If you require an upgrade seethe Miami Dolphins achievement for help. Somewhat like returning kickoffs, it is easier to go around people on the rookie setting. Tosses and pitches are good plays to get this achievement.

360 EXCLUSIVE

SCORE 40 POINTS IN A RIVAL GAME

HOLD A RIVAL TO UNDER 20 POINTS

10©

Hold a Rival team to under 20 points in a game (non co-op) Here you may put 1 minute quarters, or simply put unlimited rewinds. A second controller again may be utilized.

MIDWAY MONSTER

'

'50©

Create a legendary player from the past. Go to My Madden, create a player and create Bones Jackson on the Chicago Bears. This is a wink to EA’s previous football series back in the early 90's Mutant League Football (as per the achievement's avatar).

CAN YOU BELIEVE THESE SEATS?!

30 ©

Celebrate a touchdown in a wall hotspot This celebration touchdown is "stadium oriented". Not all teams celebrate touchdowns close to walls. A few examples are the Green Bay Packers (Lambeau Field) and the Atlanta Falcons (Georgia Dome). Note you don't have to play as those teams to get the achievement you may press X and change the location of your match. I recommend playing in the Georgia Dome as the Atlanta Falcons to utilize both achievements in the same match. To get this achievement simply score a touchdown and walk into the hot spot zone by the wall.

STEAL THEIR THUNDER

30©

Steal an opposing player's touchdown celebration All you need to do to record this achievement is to Press B inside the end zone after a touchdown of your team. Unlike all other achievements the celebration achievements will unlock instantly and not at the end of the game.

SLAM DUNK ALL-STAR

30©

Dunk the ball over the goalpost (or at least attempt to) after a touchdown Simple achievement, simply score a touchdown and head towards the goalposts with your player in the

blue hot spot section

and press Y. A random celebration will occur; more time than not, it will be

the dunk celebration. The achievement will unlock automatically and not at the end of the game.

SHINE IN THE SPOTLIGHT

30©

Celebrate a touchdown in an end zone hotspot Simply score a touchdown and head towards any "blue hotspot section" and press Y. The achievement will unlock automatically and not at the end of the game.

NOW HERE'S A GUY...

.

50®

Thank you for purchasing Madden NFL 09. Here's to another 20 years! The famous secret achievement. Simply go in My Madden, Create A player and create a player called you guessed it "John Madden" - the ratings do not matter nor does his skin, position or birth. Press

SISOdS 180H!

back to leave your screen and the achievement will unlock.

NHL M(S HOURS) STREAKER

25©

As the lead NHL® 09 Profile win 5 ranked matches in a row Goto Xbox LIVE > Online Game Modes > Online Versus Play. Selectyour- prefer-red-matchups-set it-to RANKED and-win 6 in-a-row.4 recommend boosting this-with • a friend, as it obviously makes it much easier to get it.

NOTE: This achievement can be unlocked by quitting, although you have to wait 5 in-game minutes before quitting the game for it to count as a win.

SHUT THE DOOR

50© As the lead NHL® 09 Profile get a shutout in a ranked versus match locked as the goalie Proceed as described in

"Position Player but this time you'll have to get a shutout as the goalie. A

shutout is not being scored on over the course of the game. This is easiest to get with a friend.

NHL 09 (35 HOURS) POSITION PLAYER

25©

As the lead NHL® 09 Profile win a Ranked Versus Match locked as the goalie Go to Xbox LIVE> Online Game Modes > Online Versus Play. Select your preferred matchup (Quick Match, Custom Match, and Create Session), make sure it's ranked and select your team. As soon as you get to the starting lineups, switch to the "Goalie" card, select your Goalie and press X to activate "Position Lock". Win the game to get this achievement. NOTE: This achievement cannot be unlocked by scoring a goal and have the other player quit.

PEOPLE PERSON

25©

As the lead NHL® 09 Profile complete an OTP game with 10 players Go to Xbox LIVE > Online Game Modes > Online Team Play. Once more, select your preferred matchup and make sure that there are 10 people in the game. Also, all 10 players must finish the game, otherwise the achievement won’t unlock.

TEAM PLAYER

25 ©

As the lead NHL® 09 Profile play 25 OTP Ranked Matches Proceed as described above, only this time make sure to set your preferred matchup to RANKED. Play 25 matches to get this achievement. NOTE: This achievement cannot be unlocked by quitting.

BE A PRO

25©

As the lead NHL® 09 Profile play EA Sports™ Hockey League with a random team All you do is go to Xbox LIVE > Community > Online Team Play Community Once there anyone with a controller icon next to their name has a session created and waiting to be filled up. Just join a session and make sure there are at least 10 people waiting to play....ready up and you are set. The achievement will unlock after the game is over.

PLAY UKE THE PROS

25©

As the lead NHL® 09 Profile execute a created play online Go to Game Modes > Create Play Mode and select a situation to create the play in. Create a Breakout (aggressive) play. You start behind your goal. Click on B for record, and then go right, click on B again. Then click on X to save the Play. Exit to the Main Menu. From there, go to Xbox LIVE>OnlineGameModes> Online Versus Play. Select your preferred matchup (ranked or unranked, doesn't matter) and make sure to select the team you created the play with. Then do the same in an online game. No need to change tactics or anything. Just go behind the goal and a green circle and green line (of the play) will show you where to go. Now all you have to do is execute the play as you set it up in the creation zone. You don't have to score, just do it 3-4 times to be sure, because the achievement will pop up AFTER the game.

EA SPORTS™ HOCKEY LEAGUE

50©

As the lead NHL® 09 Profile play EA Sports™ Hockey League with your team This can be done in two ways:

1. Create your own club, go to Xbox LIVE> EA Sports Hockey League > Create Club. Set up your club, f then go to "Invites Sent" and press X to invite friends. 2. Join the "x3B0a " Team by requesting to be added in the "Official MMO League Thread." It's a team set up primarily to boost the online league achievements. Either way, go to the Dressing Room, as soon as 2 people are in the dressing room you can play a game. Finish the game and the achievement will unlock.

BIG CLUB

25©

As the lead NHL® 09 Profile be part of an online team with 15 players Again, this can be done in two ways: 7.

Proceed like from // from "EA Sports™ Hockey League "

2. Proceed as described above and join the "x360a " team. Either way, as soon as there are 15 people in the team, go to the dressing room and the achievement will unlock. You don't have to play any games to unlock this achievement.

ONLINE ALL THE TIME

30©

As the lead NHL® 09 Profile play 30 Versus Ranked Matches Go to Xbox LIVE > Online Game Modes > Online Versus Play. Once more select your preferred matchup (Quick Match, Custom Match, Create Session! and make sure it's set to RANKED. Play 3IJ matches to unlock this achievement. NOTE: This achievement can be unlocked by quitting, although you have to wait 5 in-game minutes before quitting the game for it to count.

ENFORCER EXTRAORDINAIRE

25©

As the lead NHL® 09 Profile win a fight against a non user controlled player In a Single Player Game, while defending, press V to pick a fight. The fight may not trigger the first time, but just continue to skate up to a guy from the other team and try to hit him pressing Y. Sooner or later the fight will trigger; you will need to win it to get this achievement.

MEDIA MAN

25©

As the lead NHL® 09 Profile assign any playlist to a game area with the Custom Audio feature. Go to your Dashboard, put in your favorite CD and rip some songs onto the hard drive. Go to "Saved Playlists" and choose "Edit or Save Playlist". Save it. In NHL 09, open the Media Hub, follow the instructions, select any Game Event and select your playlist for it - Achievement unlocked.

SHOW OFF

50©

As the lead NHL® 09 Profile create and upload a video Go to the Menu during a Single Player Game, select "Instant Replay", and set a marker for the beginning and the end of the clip with X. When you're done, press Band upload the video to EA Sports World.

SAY CHEESE

50©

As the lead NHL® 09 Profile take and upload a screenshot Again, go to the menu during a Single Player Game, select "Instant Replay", this time just press the LS and upload the photo to EA Sports World.

BUILD YOUR LEGEND

50@

As the lead NHL® 09 Profile apply a new screenshot to your hockey card Do the same steps as in

“Say Cheese", only select "Apply Photo To Be A Pro Hockey Card" instead of

uploading the screenshot.

BE A PRO LEGEND

100©

As the lead NHL® 09 Profile unlock your Be A Pro Legend hockey card This unlocks after you completed all offline cards. There's no telling on how long this will take, certainly It will be one of the harder achievements in this game. Just fulfill your career expectations in Be A Pro to advance in ranks/cards. You can also check your requirements for each Be A Pro rank/ card from "Main Menu > Performance tracker." Just switch the cards using the left stick and you'll see what is required and fulfilled for each card. As soon as you reach your Legend rank/card, this achievement will unlock.

EA SPORTS™ HOCKEY LEAGUE LEGEND

10o ©

As the lead NHL® 09 Profile unlock your EA Sports™ Hockey League Legend card Same here as in

"Be A Pro legend". Unlocks after you completed all online cards. Just try to play as

many games as possible with your team and perform well. You can also check your requirements for each Hockey League rank/card from "Main Menu > Performance tracker," and by pressing RB to switch from offline to online ranks.

COMPLETE LEGEND

75©

As the lead NHL® 09 Profile unlock both the Be A Pro and EA Sports™ Hockey League Legend cards This automatically triggers after you've unlocked both the "Be A Pro Legend" and "Hockey League Legend" achievements.

DEL VICTORY

30©

As the lead NHL® 09 Profile win a game with a German DEL team on Pro Level Go to Play Now, select a DEL team, set the difficulty to Pro and win against any other team.

RUSSIAN SUPERLIGA VICTORY

30 ©

As the lead NHL® 09 Profile win a game with a Russian Superliga team on Pro Level Same as above. This time select a Russian Superliga Team, set the difficulty to Pro once more and win against any other team.

A DEFENSE PRO

25©

As the lead NHL® 09 Profile achieve an overall Be A Pro rank of A as a Defensemen on Pro Level See Achievement

“A Goalie Pro"

A CENTER PRO

25

As the lead NHL® 09 Profile achieve an overall Be A Pro rank of A as a Center on Pro Level See Achievement

"A Goalie Pro"

A WINGER PRO

25©

As the lead NHL® 09 Profile achieve an overall Be A Pro rank of A as a Winger on Pro Level See Achievement

"A Goalie Pro"

A GOALIE PRO

25©

As the lead NHL® 09 Profile achieve an overall Be A Pro rank of A as a Goalie on Pro Level You have to do these achievements with your own created Be A Pro character with the difficulty set to Pro. Also, you got to have an OVERALL rating of A, meaning it's not just for one game, but for every game. You can check your Overall Rating in the Main Menu by going to "Performance Tracker", as soon as you have an Overall Rating of A at the certain position the achievement should unlock. The fastest way to do this is to just create your Be A Pro player and achieve an overall of A in the first game, this way you'll get the achievement right away.

HAT TRICK

30©

As the lead NHL® 09 Profile score a Hat Trick with your Be A Pro Character e Just score 3 Goals with your Be A Pro Character in a single game. To make this easier, set the difficulty to Rookie. NOTE: This can also be done in NHL Be A Pro mode. If you're really having trouble with these you can go to settings and change pass speed to full, shot power/accuracy to full and increase the period length.

PASSING MACHINE

30©

As the lead NHL® 09 Profile get 3 assists in a game with your Be A Pro Character Same here. Set the difficulty to Rookie and get 3 assists in one game. NOTE: This can also be done in NHL Be A Pro mode. If you're really having trouble with these you can goto settings and change pass speed to full, shot power/accuracy to full and increase the period length.

360 EXCLUSIVE

NHL 09 (35 HOURS)

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As the lead NHL® 09 Profile win a fight against another user Simply set up a game against a friend either on your console or online. In-game, both of you just have to press the Y button and you'll be in a fight. Win the fight, achievement unlocked.

RANKED BY HANK

10©

Don't fail any swings in coach intro You must first create a new golfer in the Main menu then once he is complete you will be taken to the

j

training menu. You cannot miss any of the four shot's or you'll have to start all over again. Once you have created your golfer and are presented with the first shot, Pull the LS all the way back then push the LS up to hit the ball. Do this for the first three shots in the fairway, in the rough and in the sand. You must gel it within the white circle. On your 4'h shot you will have to putt in a long attempt. Press B to move the marker right over the hole then pull the LS down and then push LS up. You don't have to get it into the hole, just within the white circle.

ENTRY FEE

20 ©

Post an EA SPORTS™ GamerNet challenge worth more than 1,250 points Using a max stats golfer you will need somewhere around -15 under par and at least 6 birdies in a row to get close to 1250 points. Once you finish your 18lh hole carefully watch each screen and when the screen comes up with your score hit the RT to go EA Sports GamerNet Channel. Click Post to EA GamerNet and go to Win Conditions and click the top 3 criteria and check your score and make sure it is over 1250 points. Once it is go ahead and Upload it and the Achievement is Unlocked.

CHANNEL SURFER

25 ©

Beat a 100+ point challenge in any 4 EA SPORTS™ GamerNet channels You will have to beat one event in 4 different GamerNet channels on Xbox LIVE. Those are freestyle, 9 Hole, 18 Hole, and Long Drive events. Go to the bottom of each event and locate the easiest 100 point challenge and complete it. When attempting the 9 and 18 Challenges look for ones that only have Birdie Streak's. Once you reach a Birdie Streak the game will ask if you would like to continue because you have beaten this Challenge. Pick No and exit and move onto the next Challenge.

I DOUBLE DIGIT

25©

Earn 5,000 Player Points in EA SPORTS™ GamerNet See "Scratch"

i SINGLE DIGIT

35 ©

Earn 25,000 Player Points in EA SPORTS™GamerNet See "Scratch"

SCRATCH

50©

Earn 50,000 Player Points in EA SPORTS™ GamerNet Using your golfer with near Max Stats (10.0 or higher) search for Long Drive Challenges in the 200-400 point range. Most people that upload these Challenges to GamerNet are not Max Stats Golfers. They are very easy to beat, If you're lucky enough to be the very first person to beat a challenge you will get a Multiplier of 2. So instead of receiving 250 points. You would receive 500 points.

15 MINUTES OF FAME

10©

Beat an EA SPORTS™ GamerNet Instant Challenge These can be completed in the offline mode of Tiger Woods 09. Simply start a Traditional Game or Career Mode and play any mode. In the game you will see a "GamerNet” Icon in screen when you tee-off. These are called Instant Challenges. They consist of great Tee-Shots, Close to the Pin Shots and In the Cup Shots. Just simply complete one.

360 EXCLUSIVE

Play 100+ different EA SPORTS™ GamerNet Challenges Head onto Xbox LIVE and pick the EASIEST Challenges you come across and play them. You only

those are by far the easiest and less time-consuming. There is no way to check your progress sadly.

CLUB CHAMP

ACTION

need to Accept it then play once then quit. Pick the easiest Long-Drive Challenges you can find as

25©

Boost your golfer's Attributes to the max (12) without a Max Stats Costume

Equip those items and go to Traditional Mode and Stroke play. When in the Course Select Screen, Hit X and Create a Course. Select Pebble Beach and Hole # 2 on all 18 holes and Save it. Select that Course and play an 18 Hole round. Once you're ready to tee off. Boom your Tee shot as far on the fairway as possible. Make sure every tee shot is on the fairway; this will boost your Power Rating.

" IBPffS

items that have a 2.0 Boost in them in any capacity (Power, Accuracy, Short Game and Putting).

FAMILY

This is a very easy and quick process to complete. Start Tiger Challenge mode and progress through that slowly. Once you get to the 5th or 6th tier exit out. Goto My Golfer then Pro Shop and buy any 4

Next, Chip your 2nd shot just short of the green. Then chip your 3rd shot as CLOSE to the pin as possible. This is the most crucial element in helping you get a High Short Game rating because this is the most annoying rating to get maximized. Last but not least putt that 4 or 5 footer into the hole.

-

Repeat this in all 18 holes and you should have a full 12 rating in about 3-4 rounds of play.

HORROR

Power - Power increases by your Average Driving Distance off the Tee, Get familiar with the Boost during your back swing by quickly pressing A. The Bigger the Drive the Higher you rank up. Accuracy = Accuracy increases as you make more and more Green in Regulation shots. These are the green in 1 shot on a Par 3 Hole, 2 shots on a Par 4 and 3 shots on a Par 5 Hole. Short Game - Increased as you improve your average distance within 100 yards. Avoid Sand Traps and Bunkers! Putting - Increased by decreasing your Average Putt Per Green. You ideally want to only have one putt her hole. Every 2 inches uphill you want to putt one foot past the hole. Every inch downhill you want to putt 2 feet past the hole.

COURSE MANAGEMENT

25©

Finish a round of golf below par with only irons You must complete one full round under par using only irons (Your Putter is ok). Put the difficulty on Easy and play any course. When you Tee-Off make sure you don't use your Driver or Woods. Use the RT to switch to your Iron Clubs. If you are having issues staying under par you can always Create a Course with Easy Par3's such as Pebble Beach #12.

ALL YOUR BALLS ARE BELONG TO US

50©

Unlock all Trophy Balls To unlock this you will have to unlock the following Trophy Balls. These can only be obtained using a Created Golfer

Bomb a 350 Yard Drive - Best done on St Andrews Record 12 Birdies in a Round

Create a Course with Hole #12 at Pebble Beach

Record 4 Eagles in a Round - Create a Course with Hole #5 at Wolf Creek Record a Hole in One - Create a 18 Hole Course with Hole #12 at Pebble Beach Record 6 Birdies in a Row - Create a 18 Hole Course with Hole #12 at Pebble Beach Record Back-to-Back Eagles - Create a Course with Hole #5 at Wolf Creek. Sink a 55 + foot Putt - Create a course with Hole #5 at St Andrews. Hit all fairways in a round - Create a Course with Hole #12 at Pebble Beach Hit all Green in Regulation in a round - Create a Course with Hole #12 at Pebble Beach Hit the Pin - Hit the pin with any shot. Eagle every par 5 in the game - Go to Traditional Mode and Select each Course you still need to complete. Select that Course and put the amount of holes on "Par 5's Only". You can also get these through Create a Course Mode by playing individual holes.

Chip in from 30 yards - To accomplish this you will have to Chip in your shot into the cup outside of 30 yards. Your shot style must be "Pitch"; you can cycle through these by pressing X.

Place 1st in all tournaments - Start a PGA Tour Season on 1 Round in each Event. There are 20 events. You must win every Tournament.

Complete the Tiger Challenge - Go through and beat the competitors in the Tiger Challenge. Record an Eagle - Create a Course with Hole #5 at Wolf Creek

' l OlS SKOOL SPORTS

done by getting your ball onto the Green in Regulation. You will need to get the ball for example onto

ALL YOUR BALLS ARE BELONG TO US (CONTINUED) Record a Double Eagle - Create a Course with Hole #5 at Wolf Creek Create a Course with Hole #5 at Wolf Creek.

Take 1st in a Tournament - Easy, just place 1st! Complete a Round Under-Par - You should get this easily playing on Easy Shoot a Bogey free Round - Create a Course with Hole #5 at Wolf Creek Reach a Par 4 in One Shot - Hole #15 at Pebble Beach Achieve 100% Game Completion - You will have to complete almost everything in the Trophy Room. There are however 3 Tiger Tracking Ball's that are NOT required to get 100% Game Completion. Those are getting 19 Hole-in-Ones, Win 28% of your Events (Minimum 50 played) and Stay Under Par in 67 Straight Rounds.

Win All Events Win All Majors Win Rookie of The Year Win Player of the Year Be PGA Money Leader in I Season PGA Scoring Leader Win the FedEx Cup Leads the PGA in 14+ Events Lead the PGA Tour in Par 3,Par 4 and Par 5 Birdies Beat Tiger's average Birdies per 19 holes of 4.25 Make Every Cut in a PGA Season Complete a PGA Tour Season Under Par in Every Event Get 11+ Consecutive Wins in a PGA Tour Season Beat Tiger's Record of 13 Under par in 1 round Beat Tiger's Scoring Average in one PGA Season of 68.17 Win 10 Events in 1 Season Win more than $9,188,321 in One Season Eagle every Par 5 in the Game Once these are complete you should be at 99%. Start a Traditional Game Mode and play any Course and complete 1 hole and you should receive the 100% Game Completion Trophy Ball.

BATTLE TESTED

25©

Win a full round of Battle Golf Battle Golf is a competition where if you win a hole you have the option of removing one of your opponents clubs from his bag. Startthe Tiger Challenge Mode and in the Natalie Gulbis Challenge, play the #7"' Event in a 5 Hole Event against Mac Dougherty in Battle Golf.

FANTASY FIESTA

10©

Play a full round of an online simultaneous-play game mode as a fantasy golfer Ranked or Player does not make a difference. You must play and Complete an 18-Hole Round with at least 1 other person on Xbox LIVE using a fantasy golfer. You do not have to win, but you must complete the entire round with at least one other person. These golfers are unlocked by defeating these players in certain events in the Tiger Challenge. The following are the fantasy golfer’s you will need to use to get this achievement

Tiki Panday Elsa Bjorklund Priscilla Grimm Bobbie Leigh Deon du Plessis Travis Knox Angus Macleary Raczilla Ripper Malone Big Mo

OWNING OLD MAN PAR



Par or better on every course with the same created golfer You must use your Created Golfer and you will get this once you have completed the Tour Championship in your 1a Career Season. You must be "Even Par" or better on Each Course. Playing one round per event is your best option.

You can ONLY use a Created Golfer to unlock this Achievement. Go to Traditional Mode and Create a Course with 18 holes with the 12th Hole at Pebble Beach and Use Calm Wind, Mulligans off and Easy Tee Shot's. Using the RS 3-Click Swing will improve your accuracy immensely.

TWEETER

25 0

Sink 50 Birdies using a created golfer See "Running in Circles"

RUNNING IN CIRCLES

25©

Sink 200 birdies Create a Course with the 12m Hole at Pebble Beach and play until you reach 200 birdies. Must be done with your Created Golfer. You can check your stats in the main menu under My Tiger.

BALDY

25©

Sink 10 Eagles using a created golfer See "Flying High"

FLYING HIGH

25 ©

Sink 75 Eagles Using the Create a Course method make an entire course with Hole #5 at Wolf Creek (The Course is unlocked once you beat the 2nd Level in Tiger's Challenge). Using a Max Stats golfer, Shoot for the green on your 1st shot. Since this is a Par 5 you will have to make it into the hole on your 3rd shot. Just putt it close to the hole on the 2nd shot, then into the cup on the 3rd. Must be done with your Created Golfer. You can check your stats in the main menu under My Tiger then Stats.

AN ALBATROSS NICKEL

50 ©

Sink 5 Double Eagles This is actually easy with your Created Golfer with Max Stats. Create a Course and play Hole #5 at Wolf Creek (The Course is unlocked once you beat the 2nd Level in Tiger's Challenge) and boom for the green on 1 shot and putt in the Double Eagle. Rinse and Repeat 4 more times.

SMOKE SHOW

25©

Drive 400 yards Go to Traditional Modes and play St Andrews custom holes, only the Holes over 400 Yards. Put the Wind at "Gale". Using ONLY your Created Golfer. The wind is sometimes around 50MPH. Once you start, Check the wind If it is not good enough then quit and try again until it is.

MEDALIST

50©

10 Under on Tour Pro Must be done on Tour Pro and you must also use your Created Golfer. Create a Course with either ” Wolf Creek Hole #5. It's a par 5 and it takes only shot to get the green, which leaves you 3 putts per hole to get a birdie. You will need to use a Max Stats Costume such as the Bunny Suit, Vegas Suit or Elvis Suit.

AFRAID OF THE DARK

10©

Get the ball within a few inches from the hole without sinking it Putt the ball within 6" Inches of the hole on the green.

PIN SEEKER Hit the Pin Hit the Pin with any type of shot, It can be with the putter or an Iron.

15©

XB&* KMNMRK 6UIDI BOOK mb B imm |

READY GOLF

20©

Play through a Simultaneous Online 18-Hole game Go to Xbox LIVE and Create a Match and Host a Stroke Simultaneous Match with 2-4 Players. Start it with 2-4 players and just complete the match. Ranked or Player.

MEMBER-GUEST

10©

Host an Online Game See "Ready Golf"

LOCK IT UP

50©

Unlock all PGA TOUR® Trophies To earn this you will have to win every PGA Tour Trophy in your Tour Career. You have to do the following. Iheae can be obtained by playing 1 round per Event.

Win All 20 Events Win Rookie of the Year Win Player of the Year Win PGA Money Leader Become FedEx Champion

MAJOR PLAYER

25©

Win a Major See "Grand Slam"

FIRST CLASS

50©

Win the FedEx Cup To win this you have to start a new PGA Season and when the Events selection screen comes up pick FedEx Cup only on 1 round. You will then have to complete 4 Events on 1 Round each. You do not have | to win every event. But you do have to place in the top 5. You just need to be the overall leader after

j the last event which is the Tour Championship. GRAND SLAM

50©

Win all 4 majors You must win the following Championships.

EA Sports Major US Open Major British Open Major PGA Tour Major

j

These can be done in your Tour Career by playing 1 round per event. If you would like you can simulate every tournament but the Major Events. Play on Easy difficulty and you should win easily by

| 5+ strokes.

S| PICTURE PERFECT

10©

Create a Photo Game Face golfer Sign up over at EaSportsWorld.com and then go to "My Profile" then "Widgets" in the top right and l| add the Tiger Woods 09 Xbox 360 Application. Proceed through that and upload your picture. Then

IP

head back to your Xbox 360 and to My Golfer, Manage Golfers and Create New Golfer. Select Use

* Photo Game Face and upload your photo.

MEMBER S FEES

10©

Spend $10,000 in the Pro Shop You II need to win 1 Event to earn over $10,000. Once you have earned that go to the Main menu, My Golfer and then Pro Shop and spend $10,000. It does not have to be on one item.

BIG SPENDER

10©

Buy 100 items in the Pro Shop using your career earnings You II need to Win around 8 Events to have enough money to purchase 100 items. Once you do that go | to My Golfer and Pro Shop and buy everything cheap that you can. Start with Shirts, Pants and then Shoes. There are over 300 items.

FURRY FAIRWAYS

10©

Complete an entire round of golf with a score of -12 while wearing the Bunny Suit The Bunny Suit can be located in the Pro Shop under My Golfer in the Main Menu. To unlock this you will need to beat Raczilla in the Tiger Woods tier of the Tiger Challenge. After you do that it will cost you $5,000,000 million dollars to purchase. You can also buy this in the Xbox LIVE Marketplace for 300MS Points. Which also includes the Vegas and Elvis suits.

TOUR VAN TINKERER

10©

Play a Round of golf with Tuned Clubs Go to Club Tuner in the Main menu and tune one club by pressing X and Save. Then go out and complete one full 18 hole round. This can be done in Traditional or Career mode.

TIGER TAMER

75©

Beat Tiger in Tiger Challenge To Complete all the Tiger Challenge Achievements you must beat all 10 Brackets and earn 100,000 points. You

DO NOT need to defeat every event. My advice would be to complete one PGA Tour

Season and buy the Vegas Suit which will then max all your stats.

BUICK® CLUBHOUSE MEMBER

25©

Defeat Travis Knox in Tiger Challenge See

"Tiger Tamer1'

BUICK® CLUBHOUSE AMBASSADOR

25©

Defeat Tiki Panday in Tiger Challenge See

"Tiger Tamer"

ON THE BOGEY TRAIN



Score 10 Double Bogeys using any golfer Shoot 2 strokes past par (If Par is 4 - Shoot 6 Strokes, etc)

LOST THE PLOT



Shot limit exceeded Shoot the ball 10+ times without making it into the hole.

HFA SHEETS (IQ HOURS) GAMEBREAKER POSSESSION

, ln, , ,, 25©

With the lead FS3 profile, fill your Gamebreaker bar in one possession in any mode

|

1

except Practice. Read notes at the bottom before reading the rest. LEGIT: All you have to do is juggle the ball around and do tricks so that the Gamebreaker meter is full, then take a shot on goal. You can juggle the ball by using Y, or you can also use the Right Analog stick to do tricks. Once the bar is full, be nearthe opponent's goal and shoot using the B button. FUDGE: Same as Legit, just use a second controller, and make sure the 2™’ controller is set to a defender that's supposed to defend you.

HAT TRICK HERO

50©

With the lead FIFA Street 3 profile, score a hat trick with CROUCH in any game mode except Practice. LEGIT: Choose PETER CROUCH and simply score 3 goals with him in any game mode. PETER CROUCH can be found on the ENGLAND National Team, the TALL Street Team, or the TEAM C Street Team. My suggestion is to put PETER CROUCH as the Forward, which will put him in the majority of the scoring opportunities. (Forward position is F in the lineups screen!

|

HAT TRICK HERO (CONTINUED) FUDGE: Same method as Legit, just use a second controller. You can easily obtain this achievement with the Triple Gamebreaker achievement.

GAMEBREAKER

'

25 ©

Score a Gamebreaker goal with the lead FIFA Street 3 profile in any game mode except Practice LEGIT: After you build up your Gamebreaker Meter, take a shot on goal. This will "Cash In" your Gamebreaker meter. Once this has been accomplished, your Gamebreaker is now ready. Access it at any time by using the Gamebreaker Button (RB) Before the meter hits 0, just score a aoal! FUDGE: There really is no way to truly fudge this because it's easy as pie. If, by chance, you find yourself having problems, use "Triple Gamebreakers" Tips for scoring.

TRIPLE GAMEBREAKER

50 ©

Score 3 Gamebreakers with the lead FS3 profile on the same Gamebreaker in any mode except Practice. LEGIT: This one may take a few tries to obtain, but is very possible and easy once you understand how the Gamebreaker Meter works. Just like Gamebreaker achievement, build up the meter, cash it in, and once you are in possession of the ball again, before you shoot hit the Gamebreaker button and make 3 consecutive goals before the Gamebreaker goes away. After you score, your teams will be reset to the start positions, and the Gamebreaker meter will be paused until the ball is "dropped" into play again. Use this opportunity to get downfield and steal the ball back. Just score two more times and this one is yours. If you have the ball while on Gamebreaker, you can keep the Gamebreaker meter full by doing more tricks. Be forewarned, however, the more goals you've scored on the Gamebreakerthe quicker it'll disappear. FUDGE: If you're having a tough time with this one, I suggest you try to play against a second controller. After you have made your first Gamebreaker goal, have the GK hold the ball until you get down near him, have him drop it, you steal the ball and then follow it up with a quick shot. With this method there should be no room for error. (This is no NHL 2k6 with your foot achievement!)

GOLDEN GAMEBREAKER

75 ©

Score a golden goal with the lead FIFA Street 3 profile in a timed match while on Gamebreaker. LEGIT: In a timed match, just keep the game tied until the clock hits 0:00, and then make a goal while on Gamebreaker. For tips on the Gamebreaker, see the Gamebreaker Achievement. My personal suggestion, build up your Gamebreaker before the end of the match, because you have to shoot the ball to cash in to access Gamebreaker. This way should you accidentally score while building up your GB, just let the opponent score to tie it up for the Gamebreaker goal win FUDGE: Use a second controller, and use the above method as LEGIT. If you're playing a match only for this one & only achievement, you can do this in an online boosting match, or you could even work on your Wally achievement at the same time.

GAMEBREAKER SPOILER

50©

Score with the lead FIFA Street 3 profile while your opponent is on Gamebreaker LEGIT: In a match, allow your opponent to build up a Gamebreaker meter. Once they have, and they access the Gamebreaker, you're going to have to steal the ball from them and score. This is typically harder than a normal goal, because while a user has GB activated, their whole team becomes

SUPER-TEAM", which means a whole new set of animations and abilities for each player

on the team. Once you score, their GB activation will be gone. This can be rather time consuming, as the Al opponent will sometimes take a while to build up their Gamebreaker Meter. It would be best to obtain this one in a Gamebreaker match, where the Al is more likely to build up their meter than usual.

FIFA STREET 3(10 HOURS) FUDGE: Use a second controller, build up the Gamebreaker with controller 2, and give the ball back to their own goalie, access Gamebreaker. Then drop the ball, and let yourself steal it and score it.

TOURIST

10©

Score a goal in every environment in any game mode except Practice with the lead FS3 profile. This one isn't all too difficult, for there are only a few environments in game. If you goto the FIFA STREET CHALLENGE series and play thru, this one will unlock on its own. As the challenge mode will take you thru every environment. However, if you find you’re in need of a list, here are the different environments that come with the game disc:

Riverside Beach Samba Mediterranean Shipyard Oil Rig Rooftops

FIVE-A-SIDE MATCH

15©

Complete a Five-A-Side match with the lead FIFA Street 3 profile. See

"Score Match" Achievement

CHALLENGE LIGHTWEIGHT

35 ©

With the lead FIFA Street 3 profile, complete a match with the Champions. LEGIT: Play thru the FIFA STREET CHALLENGE mode. This team will eventually unlock. (It unlocks after you complete the "Champion Challenge", which is the 7® challenge.) Once you have unlocked that team, all you need to do is simply play as the team. This works in any game mode. FUDGE: See "

Challenge Heavyweight" Achievement Fudge Help

CHALLENGE MIDDLEWEIGHT

75 ©

With the lead FIFA Street 3 profile, complete a match with F50. LEGIT: Play thru the FIFA STREET CHALLENGE mode. This team will eventually unlock. This team is actually one of the first you'll unlock. It unlocks after you complete the "Bronze Goals Target Scored", which is 5 Goals scored within any of the games in Challenge Mode. (These Targets are accumulative.) Once you have unlocked that team, all you need to do is simply play as the team. This works in any game mode. FUDGE: See "

Challenge Heavyweight " Achievement Fudge Help

CHALLENGE HEAVYWEIGHT

100 ©

With the lead FIFA Street 3 profile, complete a match with World Stars. LEGIT: Play thru the FIFA STREET CHALLENGE mode. This team will eventually unlock. It unlocks after you complete the "All Star Challenge", which is the 8lh Challenge within the FIFA STREET CHALLENGE mode. Once you have unlocked that team, all you need to do is simply play as the team. This works in any game mode. FUDGE: Now this is the ultimate fudge of all. You never actually have to ever play a game in the FIFA Street Challenge Mode. Go to an Online match, choose Playground Picks, either Ranked or Unranked. Now go & find someone that is playing as one of these teams. You will unlock the achievement for playing as this team at the end of the match. This is completely fine, because the Playground Picks game acts just like it sounds. Whoever is the host gets to choose what team BOTH of you uses. If you don't have the team unlocked, don't sweat it, You can still join the game. Playground picks starts with the host choosing a player on the team that will be on their team, and then you choose, he chooses, you choose, etc... Once the teams and

CHALLENGE HEA VYWEIGHT (CONTINUED) lineups have been decided, proceed into the game, complete it, and achievement unlocked! This is why when boosting/fudging this game is very possible for less than 5 hours completion. NOTE: For the DLC ones, you have to be sure that you and your opponent / boosting buddy have the DLC pack.

GET ONLINE

25©

Complete a ranked or unranked match with the lead FIFA Street 3 profile on Xbox LIVE. Cake. Just like it sounds, go online and play & finish any game online. Make it a ranked game with someone. This way you can try to get a win towards your 50 wins, and either way, you're walking away with this achievement.

RANKED GOALS



|| Score 50 goals in completed ranked matches on Xbox LIVE with the lead FIFA Street 3 profile. This one will come with a little bit of time and little effort. This one will come naturally while working towards your Ranked Champ achievement. No need to keep track, just access your data from the leaderboards, they track your online goals. Just make sure you're in a ranked match, of any game type. (This is cumulative across all game types) NOTE: Having your opponent score on themselves doesn't count.

RANKED CHAMP

100©

Complete and win 25 ranked matches on Xbox LIVE with the lead FIFA Street 3 profile. This one here will probably be the most time consuming of all of them. You must complete and win these matches, so no quitting out. If either you or your opponent quit out, one will getthe leaderboard win, but it won't track towards your achievement. This could be very stressful if you don t have a friend that could help you boost, just because if there is 30 seconds left and you re up by two goals, there's a good chance your opponent is going to quit out on you. Another thing is that you cannot adjust any of the game play settings. If it's a ranked match, it has to be 5:00 Timed Based Match. Plus you cannot send game invites. The only nice thing here is that the game servers allow you to see who is hosting the match, and you can sort the columns and try to quickly find your buddy when he hosts the match. Nice bonus is, that World Challenge, Standard Ranked, and Playground Picks Ranked Matches all count towards this achievement. ‘CRITICAL TIP: BE SURE YOU DO NOT ERASE YOUR SAVED FIFA STREET 3 FILE OR YOU'LL BE STARTING THIS ONE BACK FROM THE START. (Even if you have 24 wins)

HOST PICKS

»

25©

Win a completed match as the host of an Xbox LIVE Playground Picks match with the lead FS3 profile. j Just go online. Host a Ranked or Unranked Playground Picks game and win it. My suggestion is to | ^'s w'^ a friend, and make it ranked so it will be knocking one achievement out while working | towards the Ranked Champ Achievement.

GUEST PICKS

25@

Win a completed Xbox LIVE Playground Picks match hosted by another player with the lead FS3 profile. Same as Host Picks, except Join the Match instead of Hosting one.

STREET FEVER

45©

Complete an Xbox LIVE match against another player who has Street Fever with the lead FS3 profile. This here is your typical Viral Achievement. In order to obtain it, you have to complete a match against another user that has it. Once you complete the match, whether win or lose, you getthe achievement.

FIFA STREET 3 (10 HOURS) HEADERS AND VOLLEYS MATCH

15 ©

Complete a Headers and Volleys match with the lead FIFA Street 3 profile. See

"Score Match" Achievement

GAMEBREAKER MATCH

15©

Complete a Gamebreaker Goal match with the lead FIFA Street 3 profile. See

"Score Match" Achievement

TIMED MATCH

15©

Complete a Timed match with the lead FIFA Street 3 profile. See

“Score Match" Achievement

SCORE DIFFERENCE MATCH

15©

Complete a Score Difference match with the lead FIFA Street 3 profile. See

"Score Match" Achievement

SCORE MATCH

15©

Complete a Score match with the lead FIFA Street 3 profile. For all of the "Complete a XXXX Match" achievements, just simply choose that match type while selecting the options forthat game mode. These can be unlocked in any game mode. (Play Now, FIFA Street Challenge, Head to Head, Online, Playground Picks, etc...) Just make sure you finish the match. Suggestion: Just unlock all of these while going thru the FIFA Street Challenge mode.

HEAD TO HEAD SERIES

25©

With the lead FS3 profile, complete the last Head to Head match in a best of three of any type. With this, just choose Head to Head, any match type, and set the duration to a "Best of 3" type. For the quickest means for this achievement, just do a "Score Difference" and score on yourself a few times. General Head to Head: All of the Head to Head achievements are required thru the Head to Head mode. They are basically like a mini "Best of XXX" matches, of your choice. They, however, do REQUIRE you to have two controllers to obtain these. There is no Online Head to Head, so you'll have to obtain this one offline. It makes no difference whether your team is the winning or losing team; just make sure you complete it.

HEAD TO HEAD HEADACHE

50 ©

With the lead FS3 profile, complete the last Headers and Volleys match to 7 goals in a best of 5. With this, just choose Head to Head, Headers and Volleys Match type with First to 7 Goals, and set the duration to a " Best of 5 "type. This one may take the longest of all of the Head to Head achievements. My suggestion is to have the second controller get possession of the ball with the goalie, and bring the ball out to about mid-pitch. There, you should be able to steal the ball, flick it up/ lob it to another player and shoot the ball. For additional Help, see "General Head to Head" underthe "Head to Head Series" Achievement.

HEAD TO HEAD BREAKER

25©

With the lead FS3 profile, complete the last Gamebreaker Goals match to 3 goals in a best of 7. With this, just choose Head to Head, Gamebreaker Goals Match type with First to 3 Goals, and set the duration to a " Best of 7 "type. My suggestion for a quick win is to build up your Gamebreaker, and then shoot it down field to "Cash In". At this point, make sure the second controller gets the ball, and then access your Gamebreaker. (Yes, you can access Gamebreaker when your opponent has the ball). Just have the second controller run and drop the ball in their own net a few times. Done & Done. For additional Help, see "General Head to Head" underthe

"Head to Head Series" Achievement.

SHOOTING GALLERY

10©

Take 50 shots on goal in any game mode except Practice with the lead FIFA Street 3 profile. This is probably the easiest achievement in the game. This achievement will come naturally, usually by the 5th or 6* game at the latest. All you have to do is take a shot on goal wjth the B button, and make sure that the ball hits somewhere near the goal. Odds are, you'll have this one by the second game.

WALLY

35@

Run on the walls 50 times in any game mode except Practice with the lead FIFA Street 3 profile. Wall runs - very simple to do. You can do them either with or without the ball. With the ball all you have to do is hold the RT for Turbo Boost, and run in the direction of the wall. Another method is to flick the RS in the direction of the wall when you're near a wall. If you're not in possession of the ball, you can still do wall runs. Just simply hold the RT AND press the RS in the direction of the wall. All you need is 50 of them collectively. So if you don't get 50 wall runs in one game, no sweat, they will carry over to the next game(s).

EAST ENG GAMEBREAKEfl.25 © With the lead FIFA Street 3 profile, complete a Gamebreaker Goal match in East End. Just as the Achievement Details describe, just do a Gamebreaker Match in the East End pitch. Once this game is completed, achievement unlocked. Refer to the other Gamebreaker achievements for tips.

JUNGLE SERIES

50©

With the lead FS3 profile, complete the last Score match to 10 goals in a best of 7 in Jungle. With this, just choose Head to Head, Score Based Match type with First to 10 Goals, and set the duration to a " Best of 7 " type. Be sure to have selected the Jungle as the pitch. My suggestion for a quick achievement is to run the ball into your own goal, scoring on yourself. After all, all you need to do is complete the series, notwin itl For additional Help, see "General Head to Head" under the

"Head to Head Series" Achievement.

JUNGLE VETERANS

100©

With the lead FIFA Street 3 profile, complete a match with the Veterans in Junqle LEGIT: Play thru the FIFA STREET CHALLENGE mode-. -This team wiH-eventuaby unlock.-This-team-ie aotually ■ ■ one of the first you'll unlock. It unlocks after you complete the "Bronze Gamebreaker Goals Target Scored", which is 1 Gamebreaker Goal scored within any of the games in Chaiienge Mode. (These Targets are accumulative.) Once you have unlocked that team, all you need to do is simply play as the team "Veterans" on the "Jungle" pitch. This works in any game mode. FUDGE: See

“Challenge Heavyweight' Achievement Fudge Help

PM PREDATORS

50©

With the lead FIFA Street 3 profile, complete a match with Predators in Riverside PM LEGIT: Play thru the FIFA STREET CHALLENGE mode. This team will eventually unlock. It unlocks after you complete the

Adidas Challenge", which is the 6* Challenge. Once you have unlocked that team, all

you need to do is simply play as the team "Predators" on the "Riverside PM" pitch. This works in any game mode. FUDGE: See

"Challenge Heavyweight' Achievement Fudge Help

TWILIGHT MATCH

25@

With the lead FIFA Street 3 profile, complete a Five-A-Side match in Riverside PM. Just like the rest of any "Complete a XXX Match type". Simply play a 5-a-side match on the Riverside PM pitch.

NBA STREET HOMECOURT

FREAKED

40©

Reach Level 5 In Homecourt Challenge Mode See "Mastered"

NAMED

50©

Reach Level 10 In Homecourt Challenge Mode See "Mastered"

ASH PARK CHAMP

50©

Complete The Ash Park Tournament In Homecourt Challenge Mode. Just play Homecourt Challenge until Rip Hamilton invites you to the Ash Park Tournament. The tournament consists of three games (including the finals). All games are pickup to 21.

ONLINE SHOWDOWN

30©

Play 10 Games Online Simply play ten games online, win or lose.

DIALING LONG DISTANCE

50©

Complete 7 Successful Long Distance Shots In A Single Game The minimum of scoring MUST be 14. Anything lower and you cannot do it. If you need help just choose Carmelo Anthony, Kobe Bryant and Rip Hamilton to play against Carmelo Anthony, Kobe Bryant and Rip Hamilton. And play a pickup game to at least 14.

DUNKALICIOUS

50©

Perform 5 Successful Jump-Off Dunks In A Single Game A jump off dunk is when you jump off a teammates back and dunk it. Just press DOWN on the PAD and a teammate will immediately get down. Run to him and press B to jump off him and dunk it hence the name. Just do it 5 times and this achievement is yours.

DOUBLING UP

50©

Perform 3 Successful Double Dunks In A Single Game To do a double dunk, hold the dunk button (B) while dunking. There is a meter that will appear, wait until the meter reaches the end and let go of the dunk button. It has to be at the last second. Takes practice but it will work. Minimum of points must be 6.

TRICKED OUT

50©

Perform 10 Successful Trick Moves In A Single Game To do a trick press either X or V. You Can do different tricks by holding RB or LB while pressing X or Y. For this just set the game to trick battle and do tricks. By a trick move they mean a move that gives you a multiplier. This can be done in any mode.

..... GB INSANITY

50©

Perform 4 Gamebreakers In A Single Game This is pretty easy really. Just keep faking your opponent by pressing the Y button and a direction on the LS until you have a 4X multiplier now unleash all your tricks(do not do the same ones mix it up) until the shot clock appears. Now do a double dunk. If done right you should get a Gamebreaker easily. Now just activate and do it 4 times. I recommend you play first to 30 on the easy and on Gamebreaker battles.

ULTIMATE FINISH

50©

Win A Game With A Gamebreaker A Gamebreaker is a mode that your character can enter once you fill up the Gamebreaker bar. When you have the ball just do tricks until the shot clock appears then shoot it. It helps if you have a multiplier. Repeat until you get a Gamebreaker. Once you get a Gamebreaker just wait until you are only one point away from winning. Now activate it by going to the center of the court and pressing Y. Now just dunk the ball when you only need to score one more point to win.

SEEING DOUBLE

60©

Level Up 2 Different Created Bailers To Level 10 Create 2 players. Now play Homecourt on easy. Just play until you reach Level 10. You know your created character reached Level 10 when he gets a nickname. Now switch to the other created players. *

*

RUPERT BELL CHAMP

70©

Complete The Rupert Bell Tournament In Homecourt Challenge Mode You will get the Rupert Bell Tournament while in Homecourt Challenge. It consists of 3 matches again to 21 points.

KING OF THE COURT

70©

Win 10 consecutive games in Online This is the hardest of them all if you choose to do it legit. You have to win ten games online in a row. Easier way to do it is find a friend online to help out.

MASTERED

80©

Reach Level 15 In Homecourt Challenge Mode Don't worry about getting this. You will get it while playing through Homecourt Challenge.

CLOVERDALE CHAMP

100©

Complete The Cloverdale Tournament In Homecourt Challenge Mode You will get the Cloverdale Tournament while in Homecourt Challenge. Like the other tournaments consists of 3 matches of first to 21 points. Just play Homecourt Challenge until Carmelo Anthony invites you.

ULTIMATE JOURNEY

150©

Complete The Homecourt Challenge Mode After you beat Cloverdale Tournament beat everyone in the Air Jordan Gym until you invite people to play at your homecourt. (It will show Carmelo Anthony and say to invite him.) Just beat the tourna¬ ment and you will unlock this achievement after you beat the final game. Like previous tournament it is first to 21 points and 3 matches including the final. NOTE: If you do not see the invite to the tournament and no court access match just play until you see one.

NBA BAilEte CHOSEN ONE (II HOURS) FREE THROW

25©

Defeat Episode 1 See " Hall-of-Fame!"

JUMP SHOT

25©

Defeat Episode 2 See

“Hall-of-Fame!"

3-POINTER

25©

Defeat Episode 3 See

"Hall-of-Fame!"

DYNASTY!

40©

Defeat Episode 4 See

“Hall-of-Fame!"

LEGEND! Defeat Episode 5 See

"Hall-of-Fame!"

50©

NBA BALLER: CHOSEN ONE (15 HOURS) HALL-OF-FAME!

200©

Defeat Episode 6 From the main menu select "Story Mode" to play the different episodes. The game has 6 episodes, which have 5 chapters a piece. You must defeat a chapter forthe next one to unlock. All you have to do is follow the on screen requirements to defeat each one.

CAN'T STOP THE REIGN

100©

Unlock all Super Dunks Defeating each chapter unlocks gear and special moves; as long as you defeat the different chapters you will unlock all the moves in the game. Once you beat story mode you will have unlocked all super dunks.

DOUBLE DOUBLE

100©

Defeat every Episode of Story Mode twice Once you finish the game forthe first time, go back into story mode and begin doing the episodes again. Make a note as to which ones you have done, as it doesn't tell you if you have done them again, also the game boots you backto the start menu as soon as you do a chapter.

TAKIN' IT DOWNTOWN

10 ©

Win Your First Ranked Match on Xbox LIVE See

“Dedicated'

GETTING INTO IT

25©

Win 5 Ranked Matches See"Dedicated'

DEDICATED

100©

Win 25 Ranked Matches You can do this the hard way by just playing Ranked games and winning, or you and a friend could boost The way to boost this game is to wait until there is the least amount of people online, which is later at night. So create a match playing to 11 points, best of 1, and 1 minute round and get your friend to search quick matches. Whoever is hosting has the choice of seeing who they are matched up against, so if it's your friend then hit accept to begin the match, if it is not your friend hit reject. It might take a little while before you get hooked up together, but once you do you can keep replaying each other until you get the wins both of you need.

SHOW-N-PROVE

25©

Perform a Shut 'Em Down Move in a Ranked Match Make sure this is done in an online ranked match. To perform a Shut 'Em Down move just fill your meter up by doing Act-A-Fool combos (LB + X near your opponent) until you have at least level 1 full. Once your level 1 is full and your opponent has the ball, press and hold LT + RT and press X to perform a super steal.

ACHIEVER

25©

Perform a Level 3 Shut 'Em Down Move in any Ranked Match Make sure this is done in an online ranked match. To perform a Level 3 Shut 'Em Down move just fill your meter up by doing Act-A-Fool combos (LB + X near your opponent) until you have level 3 full. Once your level 3 is full and you have possession go to the foul line and stand on the big basketball and hold LT +RT then press B to perform the super dunk.

BIG AIR

50©

Make a 3-pt. Shot in a 2v2 match beyond the Half-Court Line in Single Player Game Modes Gain some power in your meter by holding LB and pressing X beside your opponent, follow the button commands to build your power up until it's completely full. Then from beyond the half court mark hold LT +RT and press B to take a power shot. If you don't make it, keep trying with full power and eventually it will go in.

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SHOW OFF!







100©

Perform a Level 3 Shut 'Em Down Move in a Single Match in Single Player Game Modes This must be done in any of the single player game types. To perform a Level 3 Shut 'Em Down move just fill your meter up by doing Act-A-Fool combos (LB + X near your opponent! until you have level 3 full. Once your level 3 is full and you have possession go to the foul line and stand on the big basketball and hold LT +RT then press B to perform the super dunk.

PASS THE ROCK!

20©

Complete an Alley-Oop from your Pass-To Buddy in a Single Player 1v1 or Xbox LIVE Match For you to be able to do this you must be in a 1v1 game or on Xbox LIVE. Once you're playing 1v1 and have ball possession press A to throw the ball to someone in the crowd, then run towards the hoop and press X for the pass back, then press and hold LT and press V all in quick succession to pull off the crowd-oop.

JUST GETTING STARTED

20 ©

Complete Your First Chapter of Story Mode Start the story mode and defeat the very first chapter in episode 1.

OWN THE COURT

50©

Perform a 7-Move Combo String in Single Player Game Modes TapX6timestodoacomboof6 then hold LT and press X when you're nearyouropponentto do another skill to make your combo of 7. Then just dunk it or shoot it in the hoop to finish the combo, if you do not get the basket your combo does not count.

LOSER



Lost 5 Consecutive Ranked Matches Lose 5 ranked matches in a row while playing online.

RESPECT

10©

Watched the Credits Movie in its entirety To watch the credits go to "Inside Stuff" on the main menu, then scroll down until you see "Game Credits". Hit A to watch the credits, and make sure to watch them all the way through until the very end.

SUPERHERO FMf1MTK4 ASSIST

20©

Successfully execute a 2-player fusion attack. This can be done as soon as you start the game pretty much, just stand by a teammate and hold down LEFT TRIGGER then press any of the buttons that appear over their heads.

DOOM TRACKER

40©

Find all of Doom's Spy hots in the game. There are 12 in total. Locations are:

Act 2, Skrull - Automatically get this to progress the story directly at the beginning of the level. Act 2, Skrull - In the second room where you need one person on each pressure plate, it is in the left corner.

Act 1, NYC - On the building behind where you start, right side of the stairs when you turn around. Act 2, NYC - In a small opening on the right side during the boss fight. Act 1, Red Ghost - In the first room you fight monkeys in, go behind the objects with wings or what¬ ever on it, it is on the ground, so use Ben's RT+B move.

Act 2, Red Ghost - On the console after you talk to Doom on the monitor. Clobberin' Time - Turn around as soon as you start, it's on the wall. Act 2, Terrax - In the first cubby on the right side during the boss fight, high up. Use a telescope punch to hit it.

FANTASTIC 4 Act 1, Military Base - Right after Reed calls for a ride, go to the left and it's on a desk. Act 2, Military Base - After taking the lift in the red room with all the desks, it is on the wall to the left, high up.

Act 2, Military Base - In the room directly after the last one, it is on the wall to the left of the computer. Shanghai - On the left side somewhat close to the beginning of the level in a small alcove.

FANTASTIC FOUR

60©

Find all of the silver four symbols. There are 36 in total. Locations are:

Skrull Lair, Act 1 Inside a rock in the corner of the first pressure plate room, where you have to have all four charac¬ ters stand on the plate. Inside a rock in the room with the lava river, just afterthe mini-boss. In the corner of the room with the large battle at the end of the act.

Skrull Lair, Act 2 After you open the door to the long walkway with the mini-boss on it, it is just inside the door on the right side. In the room where you first use Mr. Fantastic's evade ability through the lasers, just inside the door on the left. Behind a pillar during the Super Skrull fight. Just run around the room until you find it.

New York City, Act 1 In the corner of the room with the red carpet. Afteryou move the crane to get to the second building, go around back.

Subway Chase Very near the beginning on the left side of the train cars.

New York City, Act 2 Behind a dumpster on the left side before the first barrier. In a small opening on the left side before the third barrier.

Lincoln Tunnel Afterthe first car pile-up on the left side. Further down the tunnel during another pile-up with a school bus, also left side.

Red Ghost, Act 1 Behind the first generator that you power with Johnny's fire. At the bottom of the ramp in the room with the three-story elevator. On top of a steam grate in that same room.

Red Ghost, Act 2 After talking to Doom, it is in the boxes next to where the lasers were. After disabling the first set of lasers in the giant generator room, go through the tunnel and they are underneath some indestructible boxes in the next room. After killing four monkeys to disable another set of lasers, go straight in that room before you go to where the lasers are.

Terrax, Act 1 In the very first room, on the right side after some rocks. Behind a lone lion statue in a blue-lit dead-end. Just inside the large room with the yellow rocks hanging from the ceiling, right side.

Terrax, Act 2 Afterthe lift, goto the right and dead-end into a statue. Right at the feet. Instead of going inside the mountain, go straight and dead-end into another statue. Behind the big statue on the third level of the mountain, afterthe two security levels.

Military Base, Act 1 This is right in the beginning behind green lasers, but you can't get it right away. Progress through the level until you get to the computer that says "Open Security Bays" and then backtrack to the start. On the opposite side of the room from the lasers, there is a white room now open with a power box high up. Flit that and go collect the coin. When you get to the part where Ben says "FHey Big Brain, there's a computer" you’re going to use the computer and backtrack out into the room with the circle desk in the middle. Go all the way across the room and inside this newly opened door is a breakable wall. It's behind there.

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---—

FANTASTIC 4 (CONTINUED) When you get to the part where Ben says "Hey Big Brain, there's a computer" you're going to use the computer and backtrack out into the room with the circle desk in the middle. Go all the way across the room and inside this newly opened door is a breakable wall. It's behind there. After Reed calls for a ride, go back the way you came. Go into the first room on the left, and then turn around. On the wall near the ceilfng is a power box, use Reed's RT+X move to break it. Continue down the way and the power grid blocking this coin will be gone.

Military Base. Act 2 During a somewhat large robot fight, break the wall on the leftside. Edit: I meant a large group of robots, not a single large robot. Sorry about the confusion there. In the back left corner during the second robot fight in the Skrull warship room, there is a small cubby with some boxes, break them to find it. On the third level where you call the elevator, it is behind a green laser grid. The power box is in the left room, up high. When you get to the missile silo, find a power box on one of the supports on the ground level and smash it. It appears to do nothing. Find a similar power box on every level as you go up the silo, but make sure it doesn't open a door or drop a laser field, because that's not the one you're looking for. If you get them all, a door on the top level will be open with a coin inside.

Shanghai On the right side, use Johnny to fly up to a ledge and behind the building. Further down the street, this time on the left side. Same method. Further down again, back to the right side. Same method. During the fight with Doom, all the way to the back of the area, behind a fence.

TREASURE HUNTER

80©

Successfully unlocked all content in game. Once you have "Fantastic Four" this one should also unlock.

SHANGHAI SUCCESS

30©

Complete Shanghai Level Self-explanatory. See "Doomed" for tips on the boss battle.

ARCTIC EXPLORER

20©

Complete Military Base Level Self-explanatory.

ROCK CRUSHER Complete Terrax Level

20© *

Self-explanatory. See "Elemental Master" for tips on the boss battle.

WEDDING CRASHER

20©

Complete New York Level Self-explanatory.

COLD WAR RELIC

20©

Complete Red Ghost Level Self-explanatory.

SKRULL SLAYER

20©

Complete Skrull Lair Level Self-explanatory. See "Skrull's Demise" for tips on the boss battle.

ELEMENTAL MASTER

20 ©

Defeat Terrax After doing the first two security rooms, you should have a feel for how to make the beams of light hit their target, so hit the bell and figure out that pattern until he is stunned, then unload on him with

Ben's RIGHT TRIGGER + B attack until he stops glowing when hit, then run away because he is going to do a similar shock wave to hurt you. Anytime Ben dies, go to someone else and run into a side room until he is back up, everyone else is basically useless during this fight.

SKRULLS DEMISE

20©

Defeat Super Skrull To defeat the Super Skrull, you have to use the Thing to pick guys up and throw them into the glowing ball in the middle. After about 10-12 guys the shield will drop. Switch to the Human Torch and use the RIGHT TRIGGER + Xfireball attack until it's depleted, then switch back to Thing and use the RIGHT TRIGGER + B ground pound attack. The shields will go backup after you hurt him some. Rinse and repeat until he's dead. Or, just shoot the glowing ball with fireballs and use the same method to attack the Super Skrull. Thanks, flea... don't know why I didn't think of that.

DOOMED

30®

Defeat Dr. Doom While he is flying around, hit the switch on the giant machine to shoot him down. Then just pound the crap out of him with Ben's RIGHT TRIGGER + B attack. He'll run away and go back to flying, just repeat the whole process. Extremely easy for a final boss...

SUPERHERO

160®

Complete the game in Fantastic mode. Simply progress through the game on Fantastic. Like most other games, doing it on Fantastic does not give you the achievement for Normal.

Important - This should be the last thing you get, because as soon as you start a new game, you lose any progress you made previously. So if you don't want a ton of extra work for yourself, get all the achievements on Normal and then once you only have this left, start a new game and just beat it again.

HERO

120©

Complete the game in normal difficulty mode. Simply progress through the game on Normal.

THING

80©

Upgrade all of The Thing's Powers During the game you will earn coins by smashing objects. At the end of each act you are given the option to upgrade your characters (though you can do this at anytime by pressing the back button). Once you've got all the powers upgraded for any of the characters, you'll get their achievement. You can only upgrade a certain amount depending on where you are in the story. This will probably take 2-3 play through, this must be done on the same difficulty, so do not start a new game until you are done with this, just keep replaying levels. I would suggest doing Military Base, Act 1. This seems to net the most money each time.

HUMAN TORCH.88© Upgrade all of the Human Torch's Powers See 'Thing'.

INVISIBLE WOMAN

80©

Upgrade all of the Invisible Woman's Powers See 'Thing'.

MR. FANTASTIC Upgrade all of Mr. Fantastic's Powers See 'Thing'.

80©

SIDEKICK

75©

Complete all missions on Easy difficulty (or harder) See "Super Hero” for more information.

HERO

75©

% Complete all missions on Normal difficulty (or harder) 1

See "Super Hero" for more information.

SUPERHERO

75©

| Complete all missions on Formidable difficulty You can start with this difficulty right away and if you can beat it you will also receive "Sidekick" and "Hero" - however, it is highly suggested that you start on Easy and get every other achievement in the game except this and "Hero" (so you'll have 850/1000) because you will be able to use the unlocked armours (Silver Centurion seems to be the best) and you will have a better feeling for what your objectives are, plus you won't be worrying about any secondary or hero objectives. You will need to take your time and be cautious during this difficulty. The number of enemies and rockets is sort of insane and you will die quickly if you charge around or stay in the open too long. There are a few tricks for the boss fights, so if you are stuck, check the forums for help.

| DISARMED

25®

Destroy stockpiled Stark weapons in the Escape mission This is almost scripted. The guy in your ear will tell you about these and tell you not to risk your life. Do it anyways and blow these up. Just follow your map to the yellow points to blow them up. This is an introduction to the hero objectives.

CITY PROTECTOR

25©

Destroy drones without civilian damage in the First Flight mission The drones are yellow and come off of the boss helicopter. If they get close to the ground and shoot, then it is too late. You must take them all out before they fire off one shot towards a civilian. So the second they come off you better take them down. They need to be killed the second they come off or it will be too late. Making short work of the boss helps so he won't get off too many rounds of drones.

DECOMMISSIONER

25©

Destroy all Prometheus missiles in the Maggia Compound mission See "Launch Aborted" for more information.

IN THE DRINK

*

25©

Avoid civilian casualties in the Flying Fortress mission This is a timed mission. All you need to do is finish the level before the timer reaches zero. To start off with while in the cut scene hold down LB. That way you are flying the second it is over with. Then press A for a boost and hold it down. Switch to thrusters to make yourself go even faster. Now when you here about the gunfire let go of A and steadily tap it to dodge. This will keep you out of harms way. Now once you get up to the fortress switch to Weapons and follow the below. First, you have to destroy 10 anti-aircraft defence turrets, except these shoot lasers. They are easiest to take out by actually landing on the surface of the fortress, since while you're in the air you're constantly knocked backward. Head to either the left or right of the Fortress and land first on the bottom wing and take out the first two lasers. Then head to the upper wing and take out both lasers there. Start heading across to the other side, taking out any copters or regularturrets you run into. Look closely near the base of the wing, where it attaches to the main part of the fortress and you'll notice helipads that the copters are flying out of. Destroy this, and hover jump your way to the top of the main section, where you'll find two more lasers. After they're destroyed, you'll find the second and final helipad on the exact opposite side of the Fortress. Once it's destroyed, take out the rest of the copters and use the same method you used on the other wing to take out the four remaining lasers. Once you've destroyed the lasers, you'll be told to destroy some hangars. These are located on the back side of the Fortress, on each of the wings. You'll notice hangar bays that jet fighters are flying out of. When the doors are open, land on the surface and shoot at the orange target with your repulsors. They only take one shot. There are two on each wing, so just fly to the other side and wait for the doors to open again to punch them out.

IRON MAN Forthe next step, you have to blow up four Cooling Elements. These are located on the bottom side of the upper wing on each side of the Fortress. Attack them from the rear, and use the same method of landing on the surface of the lower wing to easily take them out. Next up, you'll need to hightail itto the front of the Fortress where a door will open up on the front of the main section, directly in the middle of the Fortress. Just be careful of flying into the engines. Inside, land and take out any defence turrets, then just destroy the Cooling Reactors with your repulsors, missiles (Y button) and your unibeam (Right Bumper.) Once those are destroyed, you'll have to destroy the main reactor. At this point, if you've followed my instructions, you should have at least 2 - 3 minutes left. Fly to the top side of the Fortress (where you'll be looking down upon it) and a new section will be opened up. Land inside and use the reactor as a shield from the enemies. Keep hitting it with missiles and unibeam shots until it blows and then the mission ends and the achievement unlocks.

TATYANA, INTERRUPTED

25 ©

Protect the nuclear facility in the Arctic Battle mission Tatyana is in fact a huge laser beam and you have to snuff the witch out before "she" destroys the nuclear facility. After you've reached the point in the mission where you've destroyed the third power core that charges up Tatyana, you’ll be given a full minute to destroy "her”. For that reason, make sure to destroy the power core closest to the laser cannon last! Once it's down, fly straight towards Tatyana, land behind "her", so you can use "her" as a shield and just keep firing off missiles and unibeam shots as quickly as possible until "she” blows up. This should take no longer than 30 of your seconds so if the helicopters start to attack you take them out before taking "her" out.

NOT A SCRATCH

25©

Avoid harming the destroyer and its crew in the Lost Destroyer mission The Destroyer will be sitting in a wide-open area in the middle of a frozen lake. You'll be able to easily tell it apart from the enemies, because it will target yellow on your weapons system. Look forthe Controller Device located near the middle of the Destroyer ship and take it out, but make sure not to fire any errant shots at the yellow targets. If you do, restart the mission. Then, after you have cleared out all of the bases, you'll have to fight the submarine boss, which is actually quite easy if you follow this method. It will constantly appear to the left and right of the Destroyer Ship, so stay in hover and keep your distance, aim your reticule overthe sub's main target (orange) and wait forthe missiles to start flying your way. When they do, tap B and send them flying back. You can grab and toss back every single missile launched at you, but there is a specific rhythm and timing to the button presses. If you miss a few, you should be fine if you recover quickly enough, but if you start to run low on health, begin dodging until it submerges again. Keep moving from the left side to the right side, hitting it with its own missiles, until it goes under for good.

POWER SAVER

25©

Avoid disrupting the city's power supply in the On Defence mission This mission starts with you standing directly in front of Titanium Man. Do your best to dodge and at¬ tack when possible. Sooner or later, he'll retreat towards a power generator and restore some of his health. Jarvis will inform you that destroying the generators will make Titanium Man an easier fight, but if you do that, you can't unlock this achievement. Do your best to wear away at as much of his health as possible, in between his recharges, and just be diligent. His health will run after a while. Equip the guided missiles and unload with Y and RT on Titanium Man. He should be almost dead by the first charge. After that keep attacking him with the missiles and he will die. This is the whole mission here so just if you die who cares get up and attack some more.

SHOCKING!

25©

Protect outlying occupied buildings in the Save Pepper mission For this you can not let any of the yellow dots on your map disappear (aka be destroyed). This mission will start off showing you a huge reactor and 4 tesla coils. When you start wait where you are for 2 seconds. Then fly straight through the tesla coil ahead of you. This will kill all surround¬ ing enemies by the reactor. Now the reactor will be offline. So during this time fly around and kill enemies attacking tesla coils. If the tesla coil gets to yellow fly there fast and take out all enemies. Now it should say reactor stabilized. Fly through a tesla coil again to take out all enemies. Now rockets should be flying towards the reactor. Aim near the rockets and fire. Take out as many as you can. Now keep repeating the above. After awhile into the mission you will hear Jarvis talk about drop ships. Take them out and then go back to saving the tesla coils. Just keep taking out enemies, going through the tesla coils, and taking

SHOCKING! (CONTINUED) out the rockets. Jarvis will then state that multiple drop ships are coming in. By this time to pass the mission easily the reactor damage should be at 50% or less. Try to take out the drop ships but worry more about the incoming rockets. Now just take out the rockets and enemies. Jarvis will later state that the enemies are retreating. So high tail it up to the top of the reactor and wait for the missiles. Look on your radar. Wherever there is a big bunch of red, those are missile packs, and goto them first. Just keep turning around and firing at the missiles. Do this and the mission is passed.

PROTON SHUT OUT

25©

Prevent cannon attacks on civilian targets in the Island Meltdown mission When the Island Meltdown mission begins, you're given four power couplings to destroy. Start with the closest, and then work your way counter-clockwise. The initial power coupling might restore before you have c chance to take all out four, so as soon as you take down the fourth, head back to the first coupling while keeping your distance from the middle island. Once all of them are destroyed, head towards the centre island and as soon as you're able to attack the large cannon, hover on the outskirt of the centre island and position yourself to where you're just high enough to peek over the edge of the surface. You're able to stay mostly out of harm's way, and you can still target the cannon (the yellow target.) You'll occasionally be attacked by some AIM gunships or flying soldiers, so take them out as they appear, but stay hovering where mentioned and hitting the cannon with repulsorfire, missiles and the occasional unibeam. If you're quick enough about laying on the damage, you can end the mission, destroy the cannon and earn the achievement before the cannon gets a shot off.

ESCAPE VELOCITY

25©

Sever the tether before the satellite overloads in the Space Tether mission This achievement is rather easy, although the mission itself is not. Work your way through the canyon, but make sure to fly slightly northwest from the start and enter the canyon by foot. Slowly work your way around, mostly focusing on missile turrets, as they do the most damage. Take out the four targets located underneath the cone-shaped devices. Once they're destroyed, circle around the tether, located in the centre of the canyon, taking out the orange targets. After you blow up the last one, you'll have a few minutes to take out 8 yellow targets located near the top of the tether. Don't even worry about enemies, just circle and fire.

YOU'RE FIRED!

25©

Destroy power regulators in the Iron Monger mission This achievement is unlocked finishing a required objective. The mission starts with you fighting Stane in the Iron Monger suit. You have to fully deplete his health bar 5 times before you're able to finish him off, so just take your time and use buildings for cover. Only peek out from behind the cover of a building long enough to take a few shots and launch off a missile attack. Finally, after you've worn him down, Jarvis will tell you to grapple him. If you've been careful enough and have at least 2 of your back-ups (or lives) left, you can easily accomplish this by rushing directly at him until he drops you once, and then you should be close enough to jump right up and put him in a grapple, by holding B, without taking anymore damage. You have to tap the B button during the grapple to tear off his guidance systems. After he flies off, head to the tower located on your radar as a blue star-shaped dot. Four consoles on top of the building will become destroyable targets as soon as the enemies start to show up. Its easiest to just ignore them, circle the top of the building and wipe out the consoles as fast as possible. Achievement unlocked, game completed. Sit back and watch the ending cinematic and wait for the extra points to tally up for finishing the game also.

EXCELSIOR! Complete Hero Objectives for all missions The hero objectives are all listed below:

Mission 1: Destroy all of the Stark weapons Mission 2: Destroy drones without civilian damage Mission 3: Defeat US Fighters without harming the pilots Mission 4: Protect the warehouse workers Mission 5: Destroy the Prometheus missiles Mission 6: Avoid civilian casualties Mission 7: Protect the nuclear facility

70©

Mission 8: Avoid harming the destroyer and its crew Mission 9: Avoid disrupting the city's power supply Mission 10: Protect the outlying occupied buildings Mission 11: Prevent cannon attacks on civilian targets Mission 12: Save the tether before the satellite overloads Mission 13: Destroy the power regulators You have to do the above on the same difficulty and this achievement will unlock. If you need help on a mission see its achievement. If this achievement is not unlocking for you then go to Mission Archive. If you are over 50 points behind the max then you did not do the hero objective. Replay that mission. Do this for all the ones you are down on.

TEN RINGS OBSOLETED

25 ©

Complete the One Man Army vs. Ten Rings challenge without an armour breach See "AIM-X Obsoleted" for more information.

MAGGIA OBSOLETED

25©

Complete the One Man Army vs. Maggia challenge without an armour breach See "AIM-X Obsoleted" for more information.

MERCS OBSOLETED

25©

Complete the One Man Army vs. Mercs challenge without an armour breach See "AIM-X Obsoleted" for more information.

AIM OBSOLETED

25©

Complete the One Man Army vs. AIM challenge without an armour breach See "AIM-X Obsoleted" for more information.

AIM-X OBSOLETED

25©

Complete the One Man Army vs. AIM-X challenge without an armour breach In One Man Army mode you have 10 minutes to kill 80 enemies without dying. Mainly use repulsors and stay hidden a lot. On easy difficulty this is, well, easy. You can take a lot of damage, so just fly around holding RT and you'll be done in a few minutes.

AIR SUPERIORITY

15©

Destroy all dropships before the Stark Gunship is stolen in the First Flight mission This is pretty simple. Make sure to take out all the dropships before the huge helicopter shows up. Fly fast around the map blowing up the dropships. Should only take one try. When you can startto fire, do so. Just use the RT. That should be all you need. If they start to get away use Y for your missiles.

ROAD KING

15©

Destroy all convoy vehicles in less than 2 minutes in the Stark Weapons mission This is really simple. If there are two trucks in the convoy, shoot the one in front and the one behind it will blow up. If there is three shoot the middle one and they all blow up. By doing this you save a lot of time. If you are still running low on time then boost with the A button while flying to go even faster.

LAUNCH ABORTED

15©

Destroy all Prometheus missiles within 10 minutes in the Maggia Compound mission There are three missile silos total in this mission When the next one shows up fly over fast and blow it up. Try using melee instead of weapons. It will take the missile out a lot faster. 10 minutes is a pretty long time so take your time, sort of. Make sure you do not die too much flying over and take out enemies in your way. While at the first one (just to the right of the starting location), take out the truck next to it which will blows up the missile as well. This will save time and net you another achievement as well.

WSfTOSS 0§£

IRON MAN

COLLATERAL DAMAGE

15 ©

Destroy a Prometheus missile by destroying a fuel truck in the Maggia Compound mission Just to the right and in front of where you start is the first silo. Fly directly there after the mission starts and target the truck to the right of the missile instead of the missile itse|f. Blow up the truck and the missiles explode as well, giving you the achievement.

PERSONNEL VENDETTA

15©

Defeat 20 soldiers in the Arctic Battle mission Kill twenty of the guys on Arctic Battle. The ships do not count. The men usually come in packs of three. These are not special people just regular enemies. The blue dots on the map are them.

OVERKILL

15©

Defeat a soldier using the Unibeam This can be done on First Flight or any mission after. Kill all the enemies but one guy then land and charge a unibeam by holding down RB. Then unleash it on an enemy. Does not have to be full power just needs to be held down for at least a second. Make sure to aim straight at the enemy and be locked on before releasing. This has to be a foot-soldier, not a truck or helicopter.

SMACKDOWN

15©

Defeat Titanium Man before his second recharge in the On Defence mission You can easily pick this achievement up along with "Power Saver" if you have your repulsors and your suits auxiliary weapons upgraded to the max, with Advanced Vespid Missiles. After he recharges the first time just lay into him with everything you've got and he should go down before he even heads in the direction of the next generator.

IMPENETRABLE

15©

Complete a mission (other than Escape or First Flight) without an armour breach Complete a mission without ever hitting 0 powers on your suit, aka dying. This is really easy on Stark Weapons. Just hide behind rocks when it gets low. My method was to go around to the right one first then follow the path. This makes it very simple. Blow up everything then take out the weapons.

AN OBJECT IN MOTION

15©

Destroy any target using a ramming attack Shoot any object until it get low in health. For this description we are using a tank. Now once the tank has low health, fly parallel to the ground and go straight towards it. Make sure to press the A button once you get started on your flight path. If Iron Man leans his right arm back then it is a ram. If he doesn't bring his arm back then keep doing it until you get the achievement.

»

GROUNDED

15©

Successfully grapple and throw a plane Fly up to a US plane in Stark Weapons and press B. Hold on to the back of the plane then press B again. The plane will go flying and you will unlockthis achievement.

VOUR OWN MEDICINE

15©

Damage or destroy another enemy while grappling a SAM launcher. These can be found as early as the Maggia Factories mission. They're easy to spot. They look like turrets, but are oblong and fire off groups of missiles. You use the same method as with the Howitzer. Land on the ground, grapple, aim and shoot.

LONG SHOT

15©

Damage or destroy another enemy while grappling a howitzer. This can be accomplished as early as the Maggia Factories mission. Locate a Howitzer (tank) on the ground near any of the base structures, land on the ground and grapple it by holding B. You're then able to aim the tank's cannon and fire off a shot before it's destroyed. While you have it grappled, just make sure to aim at another enemy and then pull the right trigger.

tW'



HULK SMASH!

15©

Successfully grapple an opponent in the Hulkbuster armour When you unlockthe Hulkbuster armour put it on. Now grapple an enemy (tank or plane) by holding down B. Achievement unlocked.

NOTE: Unlocked armours can only be worn after completing the game, so all these extra achievements will come in mission select or during a second play through the game.

GROUND POUND

15©

Defeat an opponent using the ground pound in the Extremis armour The Extremis armour is unlocked by defeating the second One Man Army mission. Now fly up into the air and let go, falling and slamming into the ground. Aim this next to a tank or soldier.

CLASSIC CONFRONTATION

15 ©

Defeat Titanium Man using the Classic armour When fighting Titanium Man in the mission "On Defence" use the Classic armour.

OLD SCHOOL

15©

Defeat Iron Monger using the Silver Centurion armour When fighting Iron Monger during the final mission use the Silver Centurion armour.

PUGILIST

15©

Complete any mission (other than Escape) without using weapons systems When playing through a mission never press the RT or Y buttons at all. Just melee, grapple, and counter with there own missiles.

EJECT!

25©

Spare the US fighter pilots in the Stark Weapons mission When going against the fighter pilots neverfire at them with your weapons. Only use the grapple and throw move by pressing B.

GUARDIAN

25©

Protect warehouse workers in the Maggia Factories mission When you get to where you have to destroy the reinforcements head over to the 4 blue dots. Those are the warehouses. Now tanks and vehicles will be coming in to attack the warehouses, destroy all of them. Now head off to destroy one of the factories. Come back and more reinforcements should be coming towards the warehouses. Repeat this until all factories are destroyed and the warehouses are safe.

MANDARIN S DOWNFALL

45©

The evil Mandarin was crushed by the forces of good. Beat Mandarin on any difficulty. He'll start off on the floor with you. Once you get him to a certain health he'll move up to an area. If you step into the portal an ultimo bot will bring you back down. You'll have to lure those explosive

* bugs into the portal to destroy the ultimo bots. It'll eventually force Mandarin to come down.

MEPHISTO'S DEFEAT

45©

Mephisto was struck down. Beat Mephisto on any difficulty. He's a pretty easy dude to beat. He has a big gigantic sword and you have to go up to him and press XX to rip it away from him. Once you've done that start hitting the statues. Make sure you hurt him before destroying all the statues because once you've destroyed them all Jean appears and she's attacking you again. Don'tfocus on Jean because she regenerates her health. Make sure when you get up close to him to unleash some heavy attacks (charge up abilities work really well here). Be careful for his teleport move, it does some serious damage.

THE TRICKSTER

45©

Loki was defeated. Beat Loki on any difficulty. Destroyer armour will be following you, so all you have to do is get into a correct portal and you'll Loki frozen. Start bashing the destroyer armour and it will let off a burst. That burst should kill Loki.

360 EXCLUSIVE

MARVEL ULTIMATE ALLIANCE

mm MNMMM 811101 869# THE POWER COSMIC

45©

The mighty Galactus was toppled. Defeat Galactus on any difficulty. The first time you'll run away so start running as fast as you can. He'll eventually topple something so you can run up it. It's fine if your entire team dies because they'll be revived when you meet up with Silver Surfer. Once you've met up with him, you'll have to press a button for 3 consoles. Press them and you'll have to do a button sequence with Silver Surfer. Do this a few times and he'll be down and out.

DOOMED ENDING

45©

Dr. Doom was utterly defeated. Beat Doom on any difficulty. You'll have to fight some dark fantastic four members while fighting Doom. What you have to do is destroy the X's on the map. After every X you'll fight another member of the fantastic four. Once you've destroyed them all, you'll jump towards Doom. You'll have to tap a certain button repeatedly so make sure you do. Once you've done that use your Xtreme (if you have it) and use a mixture of range and melee attacks.

■II SCARLET SWASHBUCKLER

30©

f) Oaredevil was unlocked as a playable hero. II Refer to "Wakandan Royalty"

HI WAKANDAN ROYALTY

30©

|| Black Panther was unlocked as a playable hero. For Wakandan Royalty you need 5 Black Panther action figures and for Scarlet Swashbuckler you'll need 5 dare devil action figures.

I Daredevil ACT1 OMEGA 1 if Down right set of stairs in 1st conveyor room. ATLANTIS 2 ■ Inside the safe near the sub (After you get the combination from the trapped Atlantean). I MANDARIN 2

II

■ Beneath 2nd fire breathing dragon statue on the lower level. P

ACT2

■ Dr Strange's Base I Up the left stairs upon entering the room at the end ofthe balcony. ■ MURDERWORLD 1

H Small room closest to the entrance to the path of the spiked wall. | MEPHISTO 2

ife Where the 2 fire giants spawn (Near the "L" shaped area ofthe map by a dry tree) ACT3



BIFROST 1 Solve the puzzle near Odin's left hand.

8

ASGARD 1 Small forest clearing by the wide, straight bridge to the left. NIFFLEHEIM 1 Jump on top ofthe building near the ramp (Near the Fire pit where you get your key)

ACTA SHIAR3 Northwest above a "zigzag" section on your mini-map in an uncharted area. SKRULL4 Inside the right cell you open with the co-op switch.

Black Panther ACT1 OMEGA 4 Beneath desk upon entering the 1st indoor segment. STARK 2 Underneath 1st set of stairs in Ironman's lab. Atlantis 1 Next to the pipe on the far wall ofthe Dive Room. Mandarin 4 131 Behind a breakable Buddah statue at the very end ofthe map.

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ACT2 Murderworld 5 In front of the 3 large daises with green gas. Mephisto 1 Area where you have to break crosses on one of the graves.

ACT3 Bifrost 1 On the bow of the 1st Viking Longship on the right. Valhalla 2 To the right of the fire pit at the end of the hall in the small area with a desk. Asgard 2 Treasure chest placed by the entrance to Asgard 3 & 4. Niffleheim 3 Behind the gate that you have to open with the spear.

ACT4 Shiar 5 Small secret area behind the 2nd power node. Skrull 1 Upper ledge where you destroy the large cylinder nearthe rocket.

AGENT OF S H I E LD.

30©

Nick Fury was unlocked as a playable hero. Beat the game on any difficulty and you'll unlock Nick Fury.

SURFS UP

30©

Silver Surfer was unlocked as a playable hero. To unlock silver surfer you'll need to get bronze on all simulation discs including the VS.

DRAGON SLAYER

15©

Fin Fang Foom was defeated. Refer to "Titanic Victory"

BLUE SCREEN OF DEATH

15©

M.O.D.O.K was defeated. Refer to "Titanic Victory"

UNDERWATER BATTLE

15©

Tigershark and Attuma were defeated. Refer to "Titanic Victory"

SWIMMING WITH THE FISH

15©

The mighty Kraken was defeated. Refer to "Titanic Victory"

DEFEATED GREY GARGOYLE

15©

Grey Gargoyle was defeated. Refer to "Titanic Victory"

GAME-OVER. Arcade was defeated. Referto "Titanic Victory"

SON OF A DEVIL

15©

Blackhead was defeated. Referto "Titanic Victory"

THE EXECUTIONER'S BLADE Executioner and Enchantress were defeated. Referto "Titanic Victory"

15®

GIANT RELIEF

15©

Ymir fell to the forces of good. Refer to "Titanic Victory"

WARRIOR'S PATH

%

15©

Gladiator was defeated. Refer to "Titanic Victory"

DEATHBIRD S DEFEAT

15©

Deathbird was crushed. Refer to "Titanic Victory"

TITANIC VICTORY

15©

Titannus was defeated. These guys are mini-bosses and you shouldn't have any trouble at all with them. Make sure you use a load of really strong melee attacks. If you get in trouble, hopefully you have your Xtreme.

GAMMA GARB

20©

Unlocked all the outfits for the Hulk. Just kill enough enemies to unlock all 4 costumes.

1st Costume ■ Already Available 2nd Costume - 30 Kills 3rd Costume - 175 Kills 4th Costume - 250 Kills

ARCHER APPAREL

20©

Unlocked all the outfits for Hawkeye. See "Gamma Garb"

OPTIC OUTFITS

20©

Unlocked all the outfits for Cyclops. See "Gamma Garb"

TELEPORT THREADS

20©

Unlocked all the outfits for Nightcrawler See "Gamma Garb"

DOOM'S DUDS

20©

Unlocked all the outfits for Doom. See "Gamma Garb"

MAGNETIC REGALIA

20©

Unlocked all the outfits for Magneto. See "Gamma Garb"

SYMBIOTE SKINS. Unlocked all the outfits for Venom. See "Gamma Garb"

CREED'S CLOTH

20©

Unlocked all the outfits for Sabretooth. See "Gamma Garb"

MUTANT LOVE

20©

Cyclops has spoken with Jean. Acquired when rescuing Jean Grey from the Pitfall arcade game in Arcade's level. Select Cyclops for your party at the start of the mission Doom's Castle in Act 2. Make your way to the big top, defeat the

MARVEL ULTIMATE ALLIANCE Clowns and then play the Pitfall arcade game. This achievement will unlock as soon as you complete the Pitfall game. You can not get this by talking to Jean in Dr. Strange's laboratory.

DOPPELGANGER

25 0

Doom has spoken with himself. Acquired when confronting Dr. Doom for the final battle. The achievement will unlock as soon as they start to talk to one another before you fight. Doom must be in your party. Make sure to have him before entering the portal at the Doom statue in Doom's Castle.

WRONG CLAWS

25©

Sabretooth has been mistaken for Wolverine. Acquired when confronting Gladiator in the Shi'ar level of Act 4. You will get the achievement before the fight begins. Sabretooth must be in your party. Shi'ar is the first level of Act 4.

FLEETING ALLIES

20©

Magneto has spoken to Xavier. Acquired at the start of Mephisto's Realm. Magneto must be in your party before you enterthe realm from Dr. Strange's Laboratory. As soon as the level starts you will speak with Prof. Xavier. You can not get this by talking to Jean in Dr. Strange's laboratory.

GOLDEN AGE OF COMICS

30©

Attained gold on all comic missions Receive gold on all simulation discs. A lot of people have had trouble on this but it's extremely easy if you listen to what I say. First, you want to collect every single disc on easy difficulty. If you do that, you'll take less damage, the bosses will have less HP, and the enemies will be easier. Second, when you're doing these make sure you kill everyone as fast as you can. I recommend beating the game first so your guys are around level 30-35 so you have really good moves maxed out. Do not leave any person alive. If it is an unlimited spawn, don't destroy the objective until you have reached 5,000 from your point goal or you've reached your point goal. With 20 minutes, you have nothing but time. You should never be short on time. Lastly, organize your characters as soon as you get into the game. See which moves are best and how they will help you. Utilize certain areas of levels and take advantage of it. If you see someone running around with a weapon, steal it as it'll make killing a lot faster.

Follow my tips and you should do really well. I did them all on my first or second try.

50©

THE ULTIMATE SUPER HERO Defeated 4000 enemies. Defeat 4000 enemies - Referto "Widowmaker"



MARVEL GEEK Answered 15 Trivia questions correctly Referto "Marvel Master"

15©

COMIC GOD Answered 20 Trivia Questions Correctly In A Row Refer to "Marvel Master"

10©

MARVEL MASTER Answered 150 Trivia questions correctly. ACT ONE

9 Reed Richards

1 Baxter Building

10 Ballerina

2 Daily Bugle

11 The Spirit of Vengeance

3 Toothgrinder and Toothgnasher

12 He had Incurable Cancer

4 A Nuclear Physicist

13 J Jonah Jameson

5 Nick

14 Pym Particles

Fury

6 World War II 7 Half

Vampire

8 Special Effects Artist

15 Jasper Sitwell 15 The Quinjet 17 Crystal

MARVEL MASTER (CONTINUED) 18 The X-Men

29 Yancy Street Gang

19Namor

30 Big Man

20 A Circus Strongman

31 Lucifer

21 Stark Tower

32 Hamir

22 Keewazi

»

23 Death

33 His Son 34 Miss Locke and Mr Chambers

24 Columbia university

35 Phoenix

25 Jack Hammer

36 Dr Strange

26 Tony Stark

37 Elektra and Father

27 Namor

38 Unstable Molecules

28 Ultron

39 Fix Damaged Hands

29 Maklu IV

40 Flash Thompson

30 Ten

41 Frog

31 Carter Lombardo

42 Deflects Physical Blows

32 Pick the Pocket of ProfX

43 Because His Face is Scarred

33 Eight

44 Sharon and Brian Xavier

34 The Same Material as his Body

45 The Gypsy who raised Nightcrawler

35 Scorpio

46 Hurricane

36 Rogue

47 She didn't

37 Ben Grimm

48 Wolverine

38 Her own Sai

49 Friend Hit by a Car

39 Captain America's Sidekick

50 Mephisto held Mother's Spirit Prisoner

40 Killing 41 The Royal Air Force

ACT THREE

42 Kill Nick Fury

1 Midgard

43 Johnny Storm

2 Loki

44 Deadpool

3 Wakanda

45 A Clone

4 Emil

46 Human

5 Jack Murdoc

47 He Caused an Explosion

6 Reed Richards

48 Turn his victims to Stone with a touch

7 Hammer Deems Worthy

49 It was Written in the Atlantean

8 Dwarves

50 The Valley of Spirits

9 Bit His Hand Off 10 Her Sword

ACT TWO

y

EsT

■3

Si-

11 Kiss

1 Tyr

12 Empire State

2 Wonder Man

13 Vision

3 Yelena

14 Rainbow Bridge

4 Dr. Strange

15 Speed

5X-Men

16 Daywalker

6 Iron Fist

17 Comic Book Character

7 Revert Ben Grimm

18 Sorcerer Supreme

8 Pacemaker

19 Save Crash

9 Died in Car Accident 10 Roxanne Simpson

20 Freeze the leader of Bullies 21 Sue Storm

11 Diplomat

22 Adamantium Weapons

12 Failed to throw a Boxing Match

23 Alter his Appearence

13 Red Skull

24 Rogue

14 Vibranium

25 Walking Act

15 Vic von Doom

26 Spider-Man

16 Life Model Decoy

27 Has no Nose

17 Student

28 None of the Above

18 Kurt Wagner

29 Winged Horse

19 Experimented on

30 Odinsleep

20 Joseph

31 Matt Murdock's Home

21 Eastern Bloc

32 Tony Stark's Secretary

22 Murderworld

33 Zenn-La

23 177a Bleeker

34 Adamantium

24 Doctor Strange

35 Forsee the Future

25 Mystique

36 Daredevil

26 Dark Dimension

37 All are found in Asgard

27 Peter Parker

38 Pheromones

28 Enclosed Spaces

39 Ororo Munroe

42 Nine

48 Control elements

43 A Fire Giant

49 Sound proofroom

44 Norn Stones

50 Special sign language

45 The Red Guardian

51 Thor's Hammer

46 Himself

ACT FIVE

47 The United Nations

1 Latveria

48 Talk to his Dead Mother

2 An Army of Robots

49 An enchanted Crowbar

3 Mailman to the Fantastic Four

50 Laufey

4 Original Human Torch

ACT FOUR

5 The Zodiac

1 Blue Area

6 890 Fifth Avenue

2 Breathe in Mist

7 Captain Britain

3 Lethal Legion

8 Cosmonaut

4 Operation Rebirth

9 Kidnap Them and make Prisoners

5 Zarathos

10 Ulysses Klaw

6 Experimented on by the Kree

11 Captain America

7 Voice so powerful could level a mountain

12 Radioactive Waste

8 Makes a mini earthquake

13 He framed Luke for a Crime

9 Alien named Galan

14 Spider-Woman

10 Defeat Fantastic Four

15Uru

11 Cyclops

16 Doomstadt

12 Kill the Avengers

17 Yancy Street

13 Vibranium

18 A Former Member oftheX-Men

14 Karen Page

19 HYDRA

15 Merc w/the mouth

20 Doctor Octopus

16 The One

21 Save his Home Planet from Galacticus

17 Destroyed halfofAttilian

22 Reed Richards

18 The Kree

23 Iron Man

19 Birds

24 DeadpooTs Manager

20 New York

25 She Teleported the X-Men

21 King Vladimir

26 Attacked Blade's Mother

22 Infinity Formula

27 Dr. Emil Eskine was Killed

23 Invisible Girl

28 Business Partner

24 The Crusher

29 Neurosurgeon

25 Ants

30 Ghost Rider

26 Stark International

31 Metro College

27 Norin Radd

32 Stopped a Tractor from Crushing his Sister

28 Romantically involved w/ Magneto

33 Wearing Special Glasses

29 Devoured by Galactus

34 The Weapon X Program

30 Shi'Ar prisoners

35 It's Clobberin' Time

31 Black Bolt

36 His Face is Severely Disfigured

32 To escape humans and pollution

37 The Man without Fear

33 Pyshce-Magnitron

38 Omaha, Nebraska

34 The Howling Commandoes

39 Two minutes and Thirty Seven seconds

35 Yes and she's young

40 HYDRA

36 Violated a truce

41 Stark Enterprises

Guard Impact -> Repel. Then attack with Xand counter their attack with RIGHT+A You'll get Burstl the first time, then Burst2 and so on all the way to 25. You need to continually attack, if you stop the Burst counter will reset.

UNDERTOW

Explore the different areas in the Museum When on the main menu scroll down until you see museum when you are on the museum menu just go on;

Art Gallery Battle Theatre Exhibition Theatre Character Profiles And once you have been on all of the listed above in no orderthe achievement should pop up.

SUMMON SUFFERING

20©

Perform the move Summon Suffering with Ivy DOWN+RIGHT, UP LEFT, RIGHT, DOWN, DOWN RIGHT, DOWN LEFT, X+A There are three easy mays to do this;

1. Set the difficult to easy, Life bar to infinite (°°), Round time to infinite. Now you can keep trying the move without having to worry about the time limit or getting knocked out. 2. Another- easy way -isto setup-two controllers, go to vs, mode with only-you-playing,-turn,neutral. — block off, play as Ivy, and do the move. It takes a few tries, but at least you can get it unopposed. 3. .Setup a■ Versus match,, with- infinite■ time/health -if you- feel-you. need■ to. As soon as the jnatGb-starts ■ pause it, go into the control settings, and change one of your buttons to A+BImeaning when you press that button it will be as if you're pressing two). Now to do the move just rotate the stick a few times—clockwise if Ivy is on the left other opponent or counter clockwise if she's on the right—and press the A+B button after you've got a few rotations in.

EDGE MASTER

30©

Beat Arcade Mode with all characters This achievement is easier than it seems, just beat arcade mode with all 19 characters on any difficulty. To beat arcade mode super fast just set the difficulty to easy and the round limit to 1 and you should do arcade in about 1-2 minutes with each character.

HUMANITY'S HOPE

10©

Complete the Hope of Humanity campaign Finish all 5 chapters of Act 1: Hope of Humanity in the Campaign mode. Can be unlocked in Single or Co-op mode in any difficulty level.

NEMO’S WRATH

10©

Complete the Nemo's Wrath campaign Finish all 5 chapters of Act 2: Nemo's Wrath in the Campaign mode. Can be unlocked in Single or Co¬ op mode in any difficulty level.

ATLANTIS RISING

10©

Complete the Atlantis Rising campaign Complete all 5 chapters of Act 3: Atlantis Rising in the Campaign mode. Can be unlocked in Single or Co-op play in any difficulty level. This is the final Act of the game.

SWIM PALS

20©

Complete each chapter in co-op mode If you don’t have a partner this also works on Split Screen Co-op Campaign with a second controller, just put it on Casual Difficulty. You do not have to do this in any particular order if you have already unlocked the solo campaign chapters. You may participate in a chapter online that you have not yet unlocked in solo campaign if the host has unlocked it. However, even if you complete it on-line in Co-op, you will not unlock that chapter for your solo campaign. You can check your progress on the level select menu with the metals - the Co-op badge at the bottom will be colored in if you have completed the level in Co-op,

to©

NAVY OF ONE Take over 100 control points

Take total control of 100 of the control points. This counts for all game types (Single, Co-op or Online Multiplayer) across all difficulties. The round counter at the top of the screen must be your color to take over a point and you have to be the one or one of the ones at the control point when it is taken. You can retake a control point Snd it will count towards your total again. You can choose to attain this achievement normally through a few Campaign runs or exchange online.

FRENZY

30©

Complete each chapter on the Ultra difficulty setting To beat the game on the Hardest setting, you cannot rely on your Al teammates to help you much. While it is possible to attain on Single Player, it is ideal to work with an offline or online Co-op Partner or partners to achieve it. It is recommended to go through the Campaign on Casual first to familiarize yourself with the levels and then take on the Ultra difficulty. Remember to upgrade your units when you can, continue to fire since you don't run out of ammo and keep moving and evading by pressing "Boost" (RT). Take advantage of all the boosters as well. The red Frenzy Pack doubles your damage for 30 sec, the gray Shield Pack protects you for some damage and the blue cross Health Packs restore your health. You do not have to do the campaign in any order, so if you are limited on time with someone else, the following levels are easier to take on by yourself:

Act 1 - Training, The Line, Payment Act 2- Kanly Act 3- Subversion, End Game

ARSENAL

10©

Upgrade all units to level 3 in a single online match You can do it legit, but it will be much easier with a boosting partner. You must have at least 20,000 points total to upgrade all of the units in one match. Each unit takes a total of 5,000 (Level 2 - 2,000, Level 3 - 3,000). Kills give you points for damage but it may be easier to exchange taking over control points. You receive 125 pts for each control point you fully neutralize by yourself (make dark) and 250 for each control point you take control of by yourself (make your color). Host a Multiplayer Versus Ranked game and set it for 2 players and "No Limit" for the Round Duration and a map you and your friend agree on so your friend can find your game. If you wish you can set the match to Conquest so at the end you can take over all the control points and receive the

"Hydropwnage" achievement as well.

DIVE MASTER

10©

Get 100 kills Simply kill 100 opponents. This works in any mode (Campaign, Mulit player, Co-Op). You should get this in the first few rounds in Casual Campaign mode. Note that your kills still add to the total even if you lose the match. You can check your total kills on the game's Leader board, Jfter playing a round or from the "My Games" selection screen (formally Xbox Live Arcade) in your "Games Library" section of the dashboard.

HYDROPWNAGE

20©

Win an online Conquest match by taking all of the control points (get a shutout) If you can't get this legit, find a boosting friend. Determine a map and host a Multiplayer Verses Ranked game. Set it for 2 players and the map you both agreed on so your friend can find your game. Capture all of the control points. You can also tie this one in with the " ArsenaT achievement if you set the Round Duration to "No Limit."

DEEP 6

20©

Get 200 depth charge kills You must kill 200 opponents with depth charges. Your blue depth charge releases with . You begin each new life with 3 and can hold 5 at a time by refreshing your stock with the red spiky power-ups. In the Casual difficulty it is much easier to kill with the depth charges as it takes more than one to kill a Destroyer in the Ultra difficulty. Your kills count across all game modes and difficulties.

LIFE AQUATIC

15©

Upgrade all units, all races to level 3 Upgrade all of the units (Marine, Dragoon, Corsir, Destroyer) to level 3 across all of the races. This

does not have to come in one play through, so you can go back to an Act if you missed one and level up again. In each Act you play as a different race: Act 1: Human, Act 2: Nemoidian, Act 3: Atlantian. This achievement can also be unlocked using the online modes as well (Yes, even Private matches work), just remember to change your race (Human, Nemoidian, Atlantian) after each round. You must rack up 5,000 points to fully upgrade one unit and you must do this 4 times for each race. Points come from kills, wounds, capture point neutralization and capture point captures.

LORD OF THE DEEP

35©

Get 10,000 kills Get 10,000 kills across all game modes. This includes all Single Player and Online modes (even Private Player matches) at all difficulties. Basically, if you kill anything in the game it counts. The best place to rack up long kills is in the mission

Riptide (2™1 mission) in Act3: Atlantis Rising. You can average

170-190 kills per match on the Casual setting. The best place to rack up quick kills is in the first mission of Act 1

Training, where you can average 70 kills in just over 2 minutes or so, on Casual. To check your

total kills, you can find them in three places: On the game's Leader board, after playing a round or from the "My Games" selection screen (formally Xbox Live Arcade) on your Games Library section of the dashboard. Remember that even if you lose the match, your kills count towards your total.

DEVOTEE

25 ©

Win 40 games of UNO®. This achievement can be made by doing single player house rules Uno with the following rules.

-Partner Uno -No Score

UNO SHARK

30©

Win ten 4-player games of UNO®, in any mode, on Xbox Live. Make a UNO Partner match in Player Match, there for you have a 50% chance of winning, because if your partner wins you do to. Note that this refers to 4 human players in the game from start to finish. If a game has a computer player for even one second, the game does not count toward this achievement.

MULTIPLAYER

IQ©

Complete a 4-player game of UNO®, in any mode, on Xbox Live. See "UNO Shark"

SKIP TO MY LOU

15©

Play 40 Skip cards. Will come with time. Just keep playing those Skip cards.

TWISTER

15©

Play 40 Reverse cards. Will come with time. Just keep playing those Reverse cards.

HIGH NOON

15©

Play 40 Draw Two cards. Will come with time. Just keep playing those Draw Two cards.

BLUFF

10©

Successfully bluff on a Wild Draw Four twice in the same game. Bluff is when you have the color card, that is the color as the card in the middle, but you use a Wild Draw Four Card instead. When you play a Wild Draw Four card it asks the player who goes next player to Challenge or Don't Challenge, if you bluff and he picks Don't Challenge, you perform a successful bluff

xaojt mmmm mm book WILD THING

15©

Successfully play 40 Wild or Wild Draw Four cards. Will come with time. Just play those Wild cards.

ACE!

20©

Go out without ever drawing a card. Make a match with no drawing (single player).

QUICK CHANGE ARTIST

15©

Change the color of the discard pile 5 or more times in a single round. Try to use as many Wild Draw and Draw Four cards as you can.

WILD ABANDON

20©

Go out with a Wild or Wild Draw Four card. Keep your Wild or Wild Draw Four cards till the end of the game, use them as your last card.

UNO!

10©

Successfully call UNO! And win the game. Call lino and win a game. Simple really.

WORM COMMUNITY

20©

Play a four player Xbox Live game. Just host or join a game on Xbox live that contains 4 players. It can be ranked or unranked just so long as there are three other players that start the game. It will unlock as soon as the round starts. Some people have had troubles with freezing before game starts. Waiting 30-45 seconds after everyone has joined and chosen teams before launching seems to help some with this. If this is proving difficult then get on the forums and organize to meet some people that also need the achievement.

SHEPHERD

15©

Kill a cumulative total of 15 worms using just the sheep for this award...baaa-gain! Finish off a total of 15 worms with the sheep bomb to unlock this achievement. Best tip is to only use it on worms that have already taken a small amount of damage. Time the bounces well and you will do a fair amount of damage. This weapon can do a maximum of 65 damage to a single worm, this will usually be a direct hit at close range although the blast radius is quite large so you will have some margin for error at the expense of damage. An easy method for this achievenupnt is to wait until a group of enemies with around 50 health are close together. Position yourself-at some-distance so-as-not-to get caught in. the-blast, then-letyour furry-death-loose.The pattern of bounces is predictable, so with practice you will be able to judge where to stand and when to detonate. Wait until the bomb is close to all enemies then trigger the explosion. Repeat this a few times and you will eventually have 15 kills.

HOTFOOT

15©

Detonate a cumulative total of 25 mines and you’ll 'trigger' this award! You just have to get close enough to set off 25 mines forthis achievement. To make it explode without harming yourself, just walk near a mine until you see it start to blink yellow on top and turn and run away. You don't actually have to touch it. This can be done over multiple games.

BARREL BUSTER

15©

Blow up 25 barrels and receive this award! Cause 25 barrels explode by shooting them during combat and you will gain this achievement. Can be done over multiple games.

GREEDY WORM

15©

Collect a cumulative total of 50 crates and this award is yours! Just walk over crates or health pickups to gain this one. Health, Weapon, and Equipment crates all count towards this achievement. Can be done over multiple games.

Just keep killing off your opponents and you will get this in no time. An easy way is to set up an offline multiplayer game and just keep killing off all the worms on the otherteams. NOTE: Only 1 controller is needed forthis method. You can also use this method forthe Three Bagger achievement.

THREE BAGGER

15©

Kill three worms with just one shot to bag this award (includes damage from oil drums and mines)! Best Done in the early challenges. During these, opponent worms will have around 10-20 health and thus are easy kills. Just get 3 that are close to one another and bazooka or dynamite them. If you only kill 2, but a third dies while those 2 are detonating themselves, it still counts.

SOLD DAMAGE

35©

Deal 20,000 points cumulative damage to win this award! Keep blowing up and shooting worms until you have dealt 20,000 total points of damage. This does not have to be done in one game.

SILVER DAMAGE

20©

Deal 2,000 points cumulative damage to win this award! Keep blowing up and shooting worms until you have dealt 2,000 total points of damage. This does not have to be done in one game.

BRONZE DAMAGE



Deal 500 points cumulative damage to win this award! Keep blowing up and shooting worms until you have dealt 500 total points of damage. This does not have to be done in one game.

CHALLENGES

15©

Complete all twenty single player death match challenges. These challenges will pit you against a number of enemy worms, as the levels increase the number of teams will increase as will their skill levels. Worms are always positioned in the same spots so you will be able to use the same tactic forthe same level.

Tip: As the challenges progress and get harder, and the enemy greater in number, you want to begin to focus more on defense than offense. Oneway to do this is blowtorch your worms into underground tunnels as soon as you can, preferably into higher ground, and place a girder at the entrance to block others from following. You want to get as many worms in a safe location as possible, and save weapons like the air strike and homing missile for later use. The enemy is extremely precise with their shots so make sure you are hidden well. Wait there and stretch your turns out as long as possible to run down the clock. Doing this will allow less turns for the At and less chances for them to blast their way to you. While doing this, the At tends to make mistakes at times and usually kills I or 2 of their own worms off. Once sudden death arrives continue to wait as long as possible without drowning fourself. By that time some of the Al worms should have drown and few should be remaining on high ground with very little health. Use this time to Air Strike and Homing Missile the final survivors. This method may take a little longer, but is definitely safer and more effective. Another good weapon is the ninja rope. It will be a good tool to use during these challenges as you can traverse the maps to get to exposed enemies and remove them with a single attack. Taking out enemy worms as quickly as possible will help you out later on, so use grenades and mines on worms near the edges of the map to knock them into the water and drown them.

TRAINING

15©

Complete all the tutorial challenges. Just play through the 3 tutorial challenges to learn the basics and unlock this achievement. The challenges are basic and will introduce you to the game mechanics, this will help new players understand how the game works as well as refresh the minds of previous players. It should take roughly 10 minutes.

POINTS GALORE TINT (4 HOURS) MYSTICAL JUNGLE Complete Level 1

20© '

Beat the first level in the game. You can also get "Clean Sweep" here.

VIGILANTISM

24©

Complete Level 2 Beat the second level in the game.

TECHNO NINJUT8U

28©

Complete Level 3 Beat the third level in the game. In this level you'll also unlock "Used Don's Special Move".

C0WA8UNGA CARL GETAWAY

32©

Complete Level 4 Beat the forth level in the game. In this level you’ll also unlock "Used Mike's Special Move"

SPIRIT Of THE FOREST

36 ©

Complete Level 5 Beat the fifth level of the game. In this level you'll also unlock "Used Leo's Special Move"

NINJA TAG TIME

46 ©

Complete Level 6 Beat the sixth level in the game. In this level you mill also unlock "Family Unit".

THE GAME 18 THE TOOT

44 ©

Complete Level 7 Beat the seventh level in the game.

EOOT TRAIL

48©

Complete Level 8 Beat the eighth level of the game.

TOWER POWER Complete Level 9

§2© *>

Beat the ninth level of the game.

WHEN THE SLIME COMES

SR©

Complete Level 10 Beat the tenth level in the game.

0 BROTHER WHERE ART THOU

60©

Complete Level 11 Beat the eleventh level in the game. In this level you’ll also receive "Used Raplth’s Special Move"

RITE Mil

64©

Complete Level 12 Beat the twelfth level in the game.

ALL IS E0RSIVEN Complete Level 13 Beat the thirteenth level in the game.

NINJAS IN THE CRYPT Complete Level 14 Beat the fourteenth level in the game.

68©

Complete Level 15 Beat the fifteenth level in the game.

WINTER S SECRET

80©

Complete Level 16 Beat the sixteenth level. In this level you'll play as all the characters. Here are some tips to beating the last 3 bosses.

1. General Gato When he bangs his hammer, jump over (toward, but over) the vibration waves, then jump back. He does this 4-5 times, and then tries to jump on top of you. When he goes into this phase, keep running and watch for the little circular black shadow. He won't hit you when he lands, so go and whack the crap out of him. (Michaelangelo is the best). When you lower his health enough, he falls. When gets up and does a super hammer slam, do a co-op move with Michaelangelo (Swing with Donatello) and walk towards him. You will not fall off or go flying. By the time he's done, the co-op partner move will be done. Then, repeatthe following steps until he dies.

2. General Serpiente One of the easier bosses. When she shoots the acid, double jump over her and then do a "grand slam to the ground". She will be paralyzed and then attack her with Michaelangelo. Repeat these steps and she will be gone in no time.

3. Final Boss Don't be worried, he is actually REALLY, REALLY easy. You must use all 4 turtles as a team to defeat him. You will notice that each of his attacks have a "color" to them. Use these colors to determine which turtle to use the special team attack with. He has 4 main attacks and they are countered using the following turtles:

1. When he throws little Orange bolts at you, use Michaelangelo's combo special. Now just try to avoid the Meteor shower. 2. He will shoot Purple laser beams. Use Donatello's special team move. Once again avoid the Meteors. 3. Next he will send flying Red ghosts. Use Raphael's special team move. 4. Now you just need to finish him off with Leonardo's special team move.

GET YOUR FIRST COIN

15©

Get your first coin The "Silver Coins" aren't the ones needed for your first coin. You must beat a level with "A" rating to unlock the challenge map (easiest to do on level 1). Do the challenge level, and repeatthe

story

level". The gold coins will appear very often, get one, and you got the achievement.

FAMILY UNIT

15©

Do a co-op move combination attack You must do a co-op move combination attack. By simply pressing X while in the air when you anotherturtle on yourteam, you will perform a co-op move combination attack.

USED MIKES SPECIAL MOVE

30©

Used Mikes special move -■You will get this achievement while completing level 4: "Cowabunga Carl Getaway". Just jump and 'press and hold RB to do the special move.

USED RAPHS SPECIAL MOVE

30

Used Raphs special move You will get this achievement in level 11: "0 brother where art thou". Yes, you actually do Raph's special move in Vigilantism but because you are the night watcher, you won't get the achievement. Just jump and press and hold RB to do the special move.

USED LEOS SPECIAL MOVE

30 *3

Used Leos special move You will get this achievement in level 5: "Spirit of the Forest". You will get it right after the level start

iroiNTSSGAlMi

to get out of the cage. Just press and hold RB to do the special move.

USED DONS SPECIAL MOVE

30©

Used Dons special move You will get this achievement in level 3: "Techno Ninjutsu". Don's special move is tricky because you have to aim just right or else you will fall into the pits. Just press and hold RB to do the special move.

CLEAN SWEEP

'

50©

Complete a level without taking damage Complete a level without taking damage. Do this on the first level. You will have only two enemy battles and they are relatively few in number. So simply do a "jump slam" attack and then hit Y when they are on the ground for easy kills. You can even fall into holes (automatic death) and still get this achievement; but you CANT fall off a ledge, as it will deal minor damage. So be careful on the wall climbs.

AVAHII (IIMMUTES) THE FLOW OF COMBAT 1

150©

Achieve a Hit Counter of 10 Please see "One with Combat" for more information.

THE FLOW OF COMBAT II

150©

Achieve a Hit Counter of 20 Please see "One with Combat" for more information.

THE FLOW OF COMBAT III

200©

Achieve a Hit Counter of 30 Please see "One with Combat" for more information.

THE ART OF COMBAT

200©

Achieve a Hit Counter of 40 Please see "One with Combat" for more information.

ONE WITH COMBAT

300 ©

Achieve a Hit Counter of 50 Avatar has been dubbed the easiest game on the Xbox 360 console as far as achievements go. You can obtain the full 1000 points in less than ten minutes, and that includes unwrapping the game (if it was new and shrink-wrapped), loading it up, and doing what you need to do. At the beginning of the game, run to the left side of the screen and face towards the middle of the level and just start hammering down on B over and over. You’ll amaze yourself as 1000 points come towards you in mere minutes.

CASE t - "BURNING FOR YOU"

200©

Solve "Burning for You" with any ranking First up, let's head off to the crime scene. Bring up your PDA (using LB or START) and select it from the locations list. Whenever you want to go somewhere you have to bring up your PDA. So in future I'll just tell to go somewhere and just head to your PDA for the location. First, take a picture of the whole vehicle from the side. Just click on the car and it will bring up your camera for you to take the shot, then click on the windscreen and take another photo of the body. Look on the ground at the right of the car and examine the shoe print, then click on the small bit of red plastic and use the tweezers to pick it up. Finally, zoom in on the footprint again and take a cast of it. Now look to your left where there will be a dumpster-nextto which is a can. Pick that up with the Latex Gloves. Next up, look at the fence to the right of the car (there's a broken section) and use the gloves again to pick up the piece of blue cloth. Don't just exit the evidence screen though. Examine them first and use the tweezers to pick up the Flake that is attached. On your right there will be a turpentine can next to the fence so pick that up too, then examine it to find a fingerprint (just under the lettering) which you need to use the fingerprint dust and powder on, then lift it with adhesive tape. This is pretty much standard procedure for any fingerprint you find. Now let's take our stuff back to the Mobile Lab. Use the Trace Analysis Computer and compare the following: Fingerprints from Turpentine Can > LVPD Result B (use the partial print on the upper right square then confirm). Footprintfrom the Scene > CSI sample D. Then use the chemical analysis

CSI (5 HOURS) machine on all of the things you've found (Gas Can, Blue Jean Cloth and the Turpentine Can). Head to the Morgue and ask the Doc to recover the body for you. When it turns up, examine it and look at the tattoos. Then ask all available questions to the Doc. When you are done look at the side table to the right and use the gloves to pick up the shirt. Examine it further to get the Burnt Paper. Finally ask the Doc about any other items and then head over to the lab. Use the Trace Analysis Computer again: Victim's fingerprints > LVPD Record A. Then use the Comparison Microscope: Red Plastic > CSI Samples Result B Then use the Chemical Analysis machine on the driver's shirt. Now you can go to Brass' office and harass him a bit. Ask him every question you can and he will look into golf courses for you. Then you need to head off to ANY location and then come straight back. He will then give you a new location, so head off to the Miniature Golf Course. Talkto the man and ask him everything (I'm sure you figured that out by now) and you will bring him in forfurther questioning. Once back at the interrogation room, ask him everything AGAIN to get some new leads. Now we can go to the Tribal Leaders House but first go to Brass and ask for a warrant for the golf course. Talkto Debra and ask everything. She will then let you take the flyer from the fridge. Then ask her anything you didn't already before heading to the Fire Temple. Look at the turpentine can on the right and then harass our new suspect. Ask Liz everything as always and make sure you’ve covered all of the bases after Brass interrupts as well. When you are done quickly head back to Debra and ask her all of the new questions. Then it's off to the Garage. Look at the car doors on your right and use the Gloves to grab the Bank Receipt. Then go back to the side of the car and look in the driver's seat. Use the flashlight to find the Matchbook on the floor then examine it. Use Ninhydrin to collect the fingerprint on it. Use the flashlight on the lighter on the other seat too and pick that up using the fingerprint powder and tape to lift the print from it. Then look at the dashboard and pick up the Sat-nav with the gloves. Then exit the car and hop into the back seat. Use the flashlight once again to grab the used match then use the Ninhydrin on it to get yet another print. Wasn't that fun? Nowit’s backto the lab. Use the Trace Analysis Computer: Fingerprint from Matchbook > LVPD Result A. Partial Print from Used Match > Ed's Fingerprints (bottom left square). Fingerprint from Lighter > FBI Result B (bottom right square). Then use the Special Search to analyze the Bank Receipt and GPS Device. Now you can head back to Brass' office and ask him everything to get a warrant for Debra's house. But first interrogate Ed again. Ask him everything and you will get a Singed Hair. Go to the lab and use the DNA Database: Flake from Jeans > Hair from Ed. Now it's back to the Tribal Leaders House. Talk to her first and then you can investigate. Grab the Matchbook by the window and then turn around and head through the open door. Look at the shoes in the closet to your right and then go and askDebra about them. Then head back to the Fire Temple. Talkto Liz (yes, ask everything. I'll stop saying that from now on). Then grab the turpentine can on the boxes to your right. Click on the stage, then again on the curtain at the back to go into the room behind. Examine the shoes on the left, and then look at the chest next to the bed. Click on the blue top to move it aside and allow you to grab the Condom (thank god we all have gloves on - WHAT DO YOU MEAN YOU FORGOT THEM?). Use the

UV tool firstly and then

pick them up with tweezers.

Revolve the condom and use the Swab on the inside AND outside of the condom for two different samples. Then head outside and talkto Liz again to get her DNA. You also get a call about some security footage so head backto the lab. Use the Trace Analysis Computerto watch the footage and then use the Frame + button 8 times (until you see a blue arm in the cab window) and then Enhance the image. While you are here you can compare the following too using the DNA Database: Swab from Inside of Condom > Singed Hair from Liz Sunderland's DNA. ,Go back to the Fire Temple and grab the blue top you moved last time. Examine it and use the Adhesive Mount to get some Singed Fibers from it. Then pop over to the Tribal Leaders house and question Debra to get her DNA. Do the same with Ed in the interrogation room and then head to Brass' office to get a warrant to question Liz. Do so and then head backto the lab. Use the Comparison Microscope on the Singed Fibers from Poncho to get a questioning warrant available for Debra. You have to go and ask Brass forthe warrant, of course, then ask Debra all the questions you can. This make the search warrant for the Golf Course available so head to Brass and get it and we can now head to the course. Enter the windmill when you arrive and push the mattress on the floor. Click on one of the golf balls to push it into the hole, then exit the windmill and go down the stairs on the right. Examine the pipe sticking out of the windmill and then go back upstairs and into the windmill. Click on the other golf ball to dislodge the roll of cash, head back downstairs and pick it up. Examine the cash and there will be a hair stuck in the elastic band that you can grab with the tweezers. Now head off to the lab and use the DNA Database: Hair from Roll of Cash > Victim's DNA. Now go to Brass and get an arrest warrant for Ed. Grill him until he cracks like a pansy. CASE CLOSED

200©

CASE 2 - "DOUBLE DOWN" Solve "Double Down" with any ranking

Head over to the crime scene. Look at the door to your right and examine the blood drops, use the LCV on them and then the Swab to get a sample. Then look at the Bull's head statue nearby and use the tweezers to collect the bullet from the hole in the wall. Examine the bullet and use the adhesive mount on the green materiahstuck to it Go into the bedroom and use the camera to photograph the crime scene. Check out the blanket and use the UV tool to highlight some fibers which you can nab with the Adhesive Tape. Then examine the pool of blood and grab some with the Swab as always. There is a mobile phone on the floor at the left of the bed so pick it up with the gloves and examine it, using the Swab again to take a sample of the blood. Finally look at the chest of drawers to the far right and use the flashlight to find the photo, which you can pick up with the gloves. You will be contacted at some point with the location of the hospital but make sure you finish doing the above before heading there. Once there just examine Connie to learn more about her wounds then head off to the lab. First go to the Comparison Microscope: Fibers from Bedsheet > CSI Samples B. Next up is the Trace Analysis Computer: use Special Search to analyze the Photo of the Couple and the Phone. Swiftly off to the Casino High Rollers' Room to talk to Shane, but after a few questions he will rush to the hospital. You'll follow him there so continue your questions. You will be interrupted by a phone call, after which you can finish questioning Shane to get his DNA. Go to the lab and use the DNA Database: Blood Drops from Apartment > Shane's DNA. Now go and ask Brass for a warrant to question Shane, and grill him on everything as normal. When you are finished you will get a call saying Connie (victim) is awake so go and see her. Ask everything and you will her DNA, a photo of her wounds and the chance to search the Luxury Apartment. Then 1 examine her dress on the table by the bed and use the Adhesive Lifting Tape to get Fibers from it. “ Then examine the letter and pick it up with the gloves. Head back to the crime scene to look for the gun, simply click on the left nightstand and you'll realize it isn't there. So back to the hospital to talk to Connie again and she will hand it over. Make sure to ask everything and then go and see Brass to get a warrant for Everett Brower. Now you can search the Luxury Suite. Go there and quiz both of the people thoroughly. You will get Everett's DNA. Then look at the bar near the piano and examine the knife, use the LCV on it and then the swab on the blood. Look at the piano ■ stool and pick up the green cloth. Then head upstairs and into the bedroom to look at Nicole's coat I use the Adhesive Tape to pick up some fibers from it. Then look at the case with the gun in it and use

I

| the gloves to pick it up. Ask Everett about the gun before you leave. Go to the lab and head to the assembly table. Click on both guns to get a bullet from each and then use the microscope to compare them: Bullet from Wall > Everett’s (no match). Bullet from Wall > Bullet from Connie's gun (revolve A once). Also use it to look at the fibers from Connie's dress and the green material. Then compare: Fibers from Bed > Fibers from Nicole's Coat. ei

Go to the Trace Analysis Computer: Analyze the photo of Connie's wounds. Then go to the DNA

4, Now go to Brass and

Database: Blood from phone > Connie's DNA. Blood from bed > Connie's DN

get a warrant for Nicole, ask her about everything. Then you will have to go to the hospital and speak ■ to Connie to get the Baby DNA report, which you can compare with Everett's in the lab fora match. || Plenty of talking now so let's just get on with it. First go and speak to Connie at the hospital, then head off to see Everett and next talk to Shane in the Interrogation room, he will give you the ripped photo. Now talk to Brass again in orderto interrogate Nicole again. Back at the Lab you will be given some Security Photo's. Then go to the assembly table and piece | together the ripped photo. Now you can get a warrant for Everett's computer so head to Brass and ask for one. Then go to the Luxury Suite and look at the table, use the gloves to grab the Pre-nup Agreement and Printed Email. Then look at the medication before examining the laptop — use the USB to get a file from it. Take this back to the lab and use the Trace Analysis Computer to look at the encrypted file. You can now interrogate Everett so get a warrant from Brass. Time for plenty of talking again, so interrogate Everett and then Nicole then head to the hospital to talk to Connie next. You can now get the final clues from the Luxury Suite so go there and walk upstairs. Look at the table at the back of the room and pick up the USB Drive and Green Blouse. Examine the blouse and use the Adhesive Tape to get some fibers, and then use Luminol on the stain and then the Swab to get a sample. Back to the lab and use the Microscope: Material from Bullet > Fibers from Green Blouse. Then the Trace Analysis Computer to analyze the USB Memory Drive. Finally the Chemical Analyzer on the Luminol Reaction you got. Now you can wrap things up so get an arrest warrant for Nicole from Brass and then go to the interrogation room and BREAK HER SPIRIT. CASE CLOSED!

CASE 3 "SHOCK ROCK"

200©

Solve "Shock Rock" with any ranking To the crime scene Batman.Time for more talking, so hit Todd up for all the info you can get. Then move to the stage and take a photo of the band, next uptake a look at each of the bodies to get some info. Then pick up the Echo Pedal and examine it, use the Fingerprint Brush and then the Adhesive Tape to get the fingerprint. Then turn the pedal over and use the tweezers to grab the loose screw. Pick up the Microphone that's laid on the floor and examine it use the Fingerprint Brush & Powder again and then the Adhesive Lifting Tape to get the Fingerprint. Look to you left and go into the back stage area between the two speakers. Look at the floor and use the Flashlight to find the tequila bottle (which can be a pain) and then pick it up and examine it. Use the Ninhydrin to get the fingerprint from the label, and then the Fingerprint Brush and Powder and Adhesive Tape to get the fingerprints on the bottle neck and cap. Look at the floor again with the flashlight to find the straw (nearthe edge of the shadow cast by the speaker) and pick it up. Examine it and use LCVto highlight the blood and take a Swab sample. Then click on the socket at the back of the room and pick it up with the gloves. You can now talk to Todd again to get some Video footage. Goto the Luxury Suite and quiz Kathy, then head to the Morgue and speak to the Doc to get him to recover the bodies. Look at the marks on Andrea's arm and then quiz the Doc to get her fingerprints. Then ask to see Ray Brown. Look at his feet and talk to the Doc again before asking to see Marty Party. Ask all questions about him and then look at the final victim, Steve, and examine the rings on his chest. Speak to the Doc one more time to quiz him. To the lab. Go the Assembly Table and look at the Echo Pedal, click on it to remove the cover and then click on the red switch to pick it up. Examine the Polarity Switch and use the Swab to get a sample of the residue. Now go to the Trace Analysis Computer: Fingerprint from Bottle Label > Civil Result C. Fingerprint from Bottle Neck > Civil Result E. Fingerprint from Bottle Cap > Civil Result D (upper right square). Fingerprint on Microphone > Andrea's Fingerprints (upper left square). Now analyze the Video Footage of the Band. Play it through once and then click Frame + seven times, then enhance that image. Finally go to the Chemical Analyzer and analyze the Residue from the Polarity Switch. Head off to the Luxury Suite and talk to Kathy before you scope out the table nearthe exit and pick up the Threatening Note there. Next go and look at the laptop nearthe stairs and use the USB Stick to get the email from it. Then you can go upstairs and enter the bedroom. Click on the waste basket to move it and then pick up the photos that are inside. Look over to your right and use the gloves to get the black clothing, which you should examine and use the Adhesive Mount on in order to collect some Residue. Go back downstairs and grill Kathy some more. Now wander to the High Rollers' Room and talk to Jill, she will give you a copy of her autograph. Now go to the lab and use the Microscope to match this autograph > threatening note. You can also use the Trace Analysis Computer to analyze the Deleted Email and the Chemical Analyzer to look at the Residue from the black shirt. Now go and get a warrant from Brass to question Todd and then grill him. Now head back to the High Rollers Room and talk to Jill, she will put down a cup so examine it and use the Swab on the lipstick to get her DNA. Then grill her again. Then go to the lab and use the DNA Database: Blood from Straw > Jill’s DNA. Now you can question Jill officially so get a warrant from Brass to let you quiz her further. When talking to her you will be given Residue from her dress. At which point you should go back to the lab and run it through the Chemical Analyzer, then return to the interrogation room and ask her everything. Now you can go to the Recording Studio and harass Eddie, ask him everything you can. Turn to the right and examine the letter on the side, then ask Eddie about it and he will give you a CD. Examine jt and use the Fingerprint Powder and then the Adhesive Tape to get his fingerprint. You can now go back to the lab and use the Trace Analysis Computer: Print from Echo Pedal > Eddie's Fingerprint. Also, play the CD while you are here. Go back to Brass' office for a warrant to search the studio and then head down there for more clues. At the studio, turn right and pick up the tape and then go into the room to the right of Eddie. Look at the drawer on your right and pick up the letter and then use the USB Stick on the laptop to get another file. Now go into the Recording Room and look in the right corner, there is a metal prong near to the bottle so use the tweezers to pocket it. Then go and ask Eddie about it. At the lab use the Microscope to compare: Power Chord > Prong. Then use the Trace Analysis Computer to analyze the file from the laptop and play the tape you found. You can now interrogate Eddie so ask Brass if you can do so and go through the usual motions of asking everything, which will allow you to search the jet. Go there now and grab the fire extinguisher

cupboard and pick up the video camera then examine it to get the video tape from it. Then look to the right and use the Adhesive Mount on the white substance on the bench to take a sample. Then look on the floor near the nightstand to see a small screw that you can pick up with the tweezers.

auoivosiNibd!

from the table in front of you. Go forward to the next area and look to your left, open the first

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CASE 3- SHOCK ROCK" (CONTINUED) Time to get back to the lab. Go to the microscope first: Screw from Echo Pedal > Screw from Jet. Then move over to the Trace Analysis Computer to play the tape from the Camera. Once you've watched it press Frame + seven times then enhance the image. Finally go to the Chemical Analyzer and analyze the Fire Extinguisher and the Residue.

.

Go back and interrogate Todd as much as you can and then go back to the jet once you're done with him. Look at the TV to the right and open the drawer underneath, use the gloves to get the tape that's in there. Then go to the lab and play the tape before comparing it to the CD Eddie gave you earlier. You can now get a warrant from Brass so go to it. Then make her sing like a canary. CASE CLOSED.

CASE 4 - “IN YOUR EYES"

200 ©

Solve "In Your Eyes" with any ranking Off to another crime scene. Talk to Mrs. Bandereet (Amita) first off and she will give you some clothes. Examine them and Swab the blood that you find there. Then look to the left and examine the answering machine. Quiz Amita again and then go and look at the stairs. Take a photo of the footprint you can see there and then head upstairs. There is a fingerprint on the doorto your left so use the Adhesive Tape to grab that and then pick up the poker that is laid on the floor. Examine it and use the Fingerprint Brush and Adhesive Tape on the handle to get a print and then use LCV on the blood before taking a sample with the Swab. Now head into the bedroom at the end of the corridor. Look at the Dr. to take a picture, and then take a sample of his blood using the swab. Then take pictures of the blood splatter on the wall and ceiling (one each). Look at the bedside table on the left of the corpse and pick up the broken teacup using the gloves, then take a Swab of the liquid. Now head back downstairs and talk to Amita again to get her to hand over her slippers, examine than and take a sample of the residue from the bottom using the Adhesive Mount. Once more unto the morgue dear friends. Ask the doc to recover the body and then grill him about it before heading over to the lab. First put the teacup back together on the Assembly Table (there is a small piece missing). Then use the Trace Analysis Computer: Fingerprint from Fire Poker > Civil Result A (bottom left square) and the Photo of Bloody Footprint? Amita's Slippers. Then it's off to the DNA Database to match: Blood from Fire Poker? Dr. Bandereet's DNA and Blood from Amita's Clothes? Dr. Bandereet s DNA. The last thing is the use the Chemical Analysis machine on the liquid from the teacup and the residue from the slipper. Go and harass Brass and then return to the house and talk to Amita about everything. You will now have access to the Driveway so get over there. Look to your left and examine the tire tracks and use the Cast to get a copy of them, then scroll to the blood drops on the drive and use the LCV on it before taking a Swab of the blood. Now look at the big container on the right and pick up the broken shards on the floor next to it. At the lab use the Trace Analysis Computer: Tire tread from driveway ? CSI Result A. Then use the DNA machine on: Blood from driveway ? Dr. Bandereet's DNA. Then go back to the driveway where a mysterious rubbish bin will have emerged. So let's look inside and use the globes to get the tape. Go back to the lab to listen to it and then back to the house again to quiz Amita about its contents. She will then give you Adya's house as a location so go on over. Talk to Adya first of all and ask all you can. After which you will get a call but don't leave just yet, turn and look at the door, you should see a footprint so take a picture of it. Then you can go to the garage. Look at the broken light on the back of the car and pick up the broken piece. You can then goto the lab and piece together the entire light on the Assembly Table. Also compare the Photo of the muddy footprint ? Amita's Slipper's. Now you can go to Brass and get two search warrants - for Adya's house and the car. Lets deal with the car first. Look at the front seat and pick up the memo you find there, then back up and enter the back seat to use the USB Stick on the laptop you find there to get an Encrypted File. Finally go around to the back of the car and examine the toolbox, but you can't use it yet. Now go back to Adya s and talk to her to get a fingerprint. Look at the table to your right and get the Fabric from under the chair, examine it and use the Adhesive Mount to get some of the material from it. Then look at the sink and use Luminol on the blood stains before taking the obligatory Swab. Finally examine the laptop and use the USB Stick to get another file. Back to the lab now and use the Trace Analysis Computer: Bloody Fingerprint? Adya's Fingerprint. Then use the Special Search to analyze the two encrypted files before using the DNA machine: Blood from the sink? Dr. Bandereet's Blood. Finally do a Chemical Analysis on the residue from the fabric you found underthe chair. Go to Brass and grill him about everything you can, before asking to interrogate Adya. Once you are done with her ask Brass if you can speak to the Business partner. Grill the guy about everything and then check out the trunk of the car again to pick up the vacuum cleaner. Then go to the lab and use the Assembly Table to move the rubbish from the vacuum until you get the remaining bit of the teacup

360 EXCLUSIVE

Now head to the Pool House. As some as you arrive you should see some scratch marks on the window frame to the left of your partners head, so use some Mikrosil to get an impression. Then look at the main door and use LCV on the blood on the handle before taking a sample with the Swab. Now go to the left and examine the bucket once, then rotate the camera until you can see the residue on the step and use the Adhesive Mount to get a sample. Go to the lab and use Chemical Analysis on the residue from the Pool House. Then use the DNA machine: Blood from the Pool House door > Dr. Bandereet's DNA. Let's do some talking now. Speak to the following and ask them everything you can: Amita at her house, the business partner in interrogation and the Doc in the Morgue. Then go and get a warrant to examine the Pool House officially from Brass. Go back to the Pool House and go inside, look to your left and get the screwdriver from the counter. Then go into the bathroom and click on the drain at the bottom of the shower to move it so you can pull out the robe. Examine it and use the Swab on the blood stain. Off to the lab once more and use the Microscope: Torn Fabric > Silk Robe. Scratch impression from Pool House > Screwdriver. Then use the DNA machine: Blood from Robe > Dr. Bandereet's DNA. Now you can go to Brass and get a warrant to arrest Amita, but her daughter will confess as well. Typical. Speak to both of them and then go back to the main house and into the bedroom, a cut scene will show that you are after a left handed killer. Goto the Pool House once more and look at the table on your right, pick up the crossword you find there and take it to the lab for analysis. This will prove Amita is the killer so get her back into the interrogation room and she will spill her guts. CASE CLOSED.

CASE 5 - “THE PEACEMAKER"

200 ©

Solve "The Peacemaker" with any ranking Crime scene and step on it. Talk to Keith first off and you will get his fingerprints and DNA. Then go and look at the victim, take a photo to start with then zoom in and take another. Next look at his hand close up and grab the fiber from under his fingernails with the Tweezers. Pick up his gun and use a Swab on his blood. There is another gun off to his right so grab that too. Then look at the bullet hole above his head and grab the bullet with the Tweezers, do the same with the bullet hole the right of this one by the postcards. Back up and look at the counter. Pick up the two 9mm guns lying there (click on them one at a time), examine each of them and get a print from each using the Fingerprint Brush and Adhesive Tape. There is a bullet hole on the ground in front of the cash register and one in the register itself-so use Tweezers on both of these. Also examine the shattered glass counter. Back up and look to your right. Examine the T-shirt stand and move around it until you see a stain on the floor, use the LCV and then the Swab on this to get a sample. There is also another bullet hole in the wall here so grab the bullet just like with the others. Backup and look at the table on the left of the window, there is yet another bullet hole in the window frame here so pick up another bullet for your collection. Go to the Mobile Lab and use the Trace Analysis Computer: Keith's Fingerprints > Fingerprint from First 9mm (upper left square). Keith's Fingerprints > Fingerprint from Second 9mm (bottom left square). Then use the DNA Database: Keith's DNA > Blood from the floor. Time for some fun with bullets so go to the ACTUAL lab and use the Assembly Table. Fire each of the gun's once to get a sample and match them using the Microscope as follows (just rotate them until the markings line up and then confirm): Bullet found in Floor > Bullet from First 9mm, Bullet Jound in Cash Register > Bullet from First 9mm, Bullet from Victim's Shoulder > Bullet from First 9mm, Bullet found in Wall > Bullet from Second 9mm, Bullet found Near Postcards > Bullet from Second 9mm, Bullet from Victim's Chest > Bullet from Second 9mm, Bullet found Behind Sales Rack > Bullet Collected from Peacemaker pistol, Bullet found in Window Sill > Bullet Collected from Peacemaker pistol. Finally compare the Pink Fibers > CSI Sample B. Now you can goto the morgue and ask the Doc to recover the body. Go through the questions to get some fingerprints and some bullets. When he is done just examine the body and look at the nipple ring. Next up go back to the Museum and click on all of the bullet holes (including two in the dummy that is now in place) to set up lasers. Refer back to where you found them if you've forgotten. Then pick up the glass from the cabinet using the latex gloves. You can now go and question Brass and get a warrant for Keith. Interrogate him and then head to the lab to use the Assembly Table to piece the glass shards together. Go to the Casino and talk to Jill about everything and then go to the Recording Studio and do the same with Eddie. It's the remaining Triplet's turn to answer some questions so go to their place next and ask everything in order to get both sets of fingerprints from them. Them look at the pool table and pick up the bra and photo. Then look at the laptop case and use the Fingerprint Brush and Adhesive Tape to get a print from it. Talk to both of the guys again before you leave for the lab.

CASE 5 - "THE PEACEMAKER" (CONTINUED) Use the Microscope: Pink Fibers > Pink Bra. Then the Trace Analysis Computer: Fingerprints from Laptop Case > Ed's Fingerprints. Now head to Brass' office and ask everything before getting a warrant for Anthony and Billy. Quiz them and then do the same with Keith. You can then head back to their place and use the USB Stick on the laptop to get a file, go and an analyze this at the lab and then I ask Brass if you can question'Eddie and Kathy. I Time for some chat so go to it, interrogate Eddie and Kathy then head back to the museum. Click on the table on the right and turn so you can see the print on it, use the Magnetic Brush and Adhesive tape to get a copy. Then look at the overturned table on the left and examine the scratch on it, using the Mikrosil to get an impression. Then look at the ground near it and pick up the piece of metal you find there with the Tweezers. Back at the lab use the Microscope: Metal Fragment > Impression of Scratch Marks. Then go to the Trace Analysis Computer: Fingerprint from Sales Rack > Billy's Fingerprints. Now you can search their place so go to Brass' office and get a warrant before you head over there. At the Apartment enterthe bedroom and look at the middle gun case then pick up the gun inside. Look in the closet on the left and examine the jeans (you'll have to use the flashlight) and then pick them up. Examine them and pick up the mobile phone from the pocket, have a closer look at that and use the Fingerprint Brush and Adhesive Tape to get the print from it. Time for your last trip to the lab (don't be sad now). Use the Microscope: Metal Fragment > Jeans with Broken Zip. Then use the Trace Analysis Computer: Fingerprints from Cell Phone > Anthony's Fingerprints (bottom left square). Then analyze the mobile phone to get a photo. Job's a good 'un. Go to Brass and get an arrest warrant for Anthony and Billy then take them down. CASE CLOSED.

GENERAL NOTES Simply complete each case. Also be sure to look around the rooms, closets where ever you look good. Use the Right Stick to look around the room for better angles, areas, behind, and under objects for the clues. If you get stuck you can ask for a hint. Will count against you but either way the achievement unlocks for any score.*

•Note: Press B to skip to end of conversations if you want to run through the cases but be better to listen to understand where to look at which location, when to look, ect.

•Information About Each Case. Case 1: Nick Evidence - 37 clues Insects - 5 Thoroughness Points -18 Hint Questions - 29 Case 2: Catherine Evidence - 34 clues Insects - 5 Thoroughness Points - 17 Hint Questions ■ 28 Case 3: Warrick Brown Evidence - 39 clues Insects - 5 Thoroughness Points - 20 Hint Questions - 22 Case 4: Greg Evidence - 37 clues Insects - 5 Thoroughness Points ■ 14 Hint Questions - 30 Case 5: Grissom Evidence - 42 clues Insects - S Thoroughness Points - 14 Hint Questions - 19 To Get Master Ranking on each case do not ask for hints, when comparing clues make sure it’s right before answering if it s a match or not. (you can be wrong but it helps when Grissom tells you, your rank atthe end of the case)* •If you want to make the cases go somewhat fast for you and not sit there get clues, then question, get more clues. Try this, when you go to the crime scene get all the clues you can get. Then when a location opens before you question anyone go there look for clues as well. Before you question anyone go to the lab and start pin-points the clues, once your done then question the suspects that way you knock out a lot of questioning plus open up other things, (locations, warrents, more suspects.) I found that easierto get through the cases quicker instead of looking and looking then having to ask hints.

LOST: VIA DOMUS (5 HOURS)

CRASH SURVIVOR

25©

Complete Episode 1 Note: During this episode you will need to do the achievements "875" and

"Save the Castaways".

As soon as you wake up in the jungle, get your bearings and look for a woman. Follow her and you will soon find Kate. Talk to her and you have your first flash back. At this point, do the

“815"

achievement. Afterward, talk to the hostess. You will return back to the island and speak with Kate once more. She will point you in the correct way, go there and follow the dog. Keep hold of RT to run and keep up. Soon, You will be at the beach. Find Jack, He will be reviving a survivor and wearing a black suit. He will ask you to fix the fuse leak. At this point, do the

"Save the Castaways"

achievement. After, head left on the beach and examine a backpack and you will be done with Episode 1.

LOCATE THE COCKPIT

25®

Complete Episode 2 Note: During this episode you will need to do the

“Sweet Memory" achievement.

View the cut scenes that begin this episode. Kate suggests that your camera might be at the cockpit, but Jack is not allowing anyone to leave the beach. After talking to Jack, Lisa appears on the beach. Find her down towards the ocean. Attempting to talk to Lisa triggers a flashback. At this point, do the

"Sweet Memory" achievement. After, speak to Jack to trick him. Once in the jungle, Locke is in

the safe-zones from the Black Smoke. He will explain why they are your friend, etc. Follow the trail of wreckage, running from the shooter. The monster ignores you unless you run right into it. Soon you will find Michael gathering wood. He tells you that you must pass through the caves to reach the cockpit. Trade for some torches if you haven't got any (2-3 should do), then use the lighter Michael gives you as the igniter. Passthrough the caves and you will eventually reach the cockpit. Enter through the back and walk towards the front of the plane. When you reach the pilot's room, turn around and you'll see two fuse panels, the one on the right gives free fuses. Take them. The one on the left you must solve. Now pick up your camera and you will be done with Episode 2.

VIA DOMUS

50©

Complete Episode 3 Note: During this episode you will need to do the following achievements:

"Behind the Glass",

“Blackmailer", "4 8 15 16 23 42" and "Beam of Light". When you take control, talk with Sayid. You need a battery for your laptop. He suggests you ask Locke for one. Speak to Locke, he will tell you that you have no need for a battery because this island is giving you a fresh start. This triggers your next flashback. At this point, do the "Behind

the Glass '

achievement. Now speak to Locke again. If you did the previous achievement, you will now get

"Blackmailer"and head through the jungle. Follow Locke into the Jungle and he will tell you to follow his markers on the trees. Just follow the markers and try to avoid being shot. You will stumble upon The Hatch. Before talking with Locke, go to the hatch and do the

“4 8 15 1623 ^"achievement.

Speak with Locke about the battery, you must follow him again. When you come to a new area, turn around and head back to the hatch and do the "Beam

of Light" achievement. Head back and start

following Locke. You will finally reach more caves. Trade with Locke for what you need (around 2-3 torches), he has an oil can, purchase one if possible. Enter the caves and follow Lisa, she will be your guide. Light yourtorch and WATCH THE FLOOR!, There are quite a few drops which will kill you. There is only one way through. A cutscene will occur when you jump down the ledge. Watch this and *you are done with Episode 3.

INTO THE HATCH

75

Complete Episode 4 Note: During this episode, you will need to do the following achievements:

Castaways Treasures ,

"Medical Station", “Identity Crisis", "Button Pusher" and part of the “Mapping the Island" achievement. As soon as you begin, do the

“Castaways Treasures" achievement. Directly after that, do the “Medi¬

cal Station" achievement. Now find Sayid. He is at the Swan. Enter the jungle and use your compass to move from point to pointtoward the Swan. There are markers on the trees showing the path. You eventually meet up with Desmond in the jungle. After talking to him, you reach the area around the Swan. Sayid is standing near the main entrance to the Swan. Talk with him. To learn your name, re¬ turn to the beach camp, talk with Hurley and he will trigger a flashback. Now do the

"Identity Crisis"

achievement. After, head back to the Sawn and talk to Sayid. You will now have to do the

Pusher" achievement.

"Button

XBOX ACHIEVEMENTS GUIDE MW ——-—

INTO THE HATCH (CONTINUEDI Now you need to fix three fuse panels. Once those are all solved, flip the switch in the dome-shaped room and the blast doors will close. The computer will ask input

“Enter New Way Home" and you must

"Via Domus"to get to the blast door menu. First, turn on all the UV lights and you will get an IQ

test. The answers are "&?"and the maps for the

“L"- then turn on the UV lights and open the doors. Take a picture of

"Mapping the Island” achievement. Once the third door is open, Jack and Sayid will

enter and the episode will be over.

BEHIND THE WALL

100©

Complete Episode 5 Note: During this episode you will need to do the following achievements: “Persephone", “Turn of the Screw", "Radzinsky", "Past of Desmond", “Dharma Ride" “Slave” and "Boom Boom”. Once you start, equip the lighter and talk to Kate. Now do the Kate to get i eleased and then take some photos for the

“Persephone" achievement. Talk to

“Turn of the Screw," "Radzinsky" and "Past

of Desmond" achievements. After you have all those, leave the hatch. In front of you is a waterfall, walkthrough it and follow the path to find a door, then examine it. Return the beach and find Hurley. He will tell you to go to the Black Rock for the dynamite. Buy a gun from Saywer at the beach. There are flags leading from the Swan through the dark territory to the ship. Follow the flags and make use of the banyon roots to avoid the black smoke. Also, pick up the

"Dharma Ride "achievement whilst in

this jungle area. Proceed onward and shoot the guy out of the tree with the gun. When you arrive at the ship, go inside and get the dynamite. Before you leave, do the

“Slave" achievement. Do not run with the

dynamite or it will explode. Leave the area and return to the dark territory. The return journey is more difficult in that you must dodge the monster but never run because of the dynamite. Getting through this requires being slow and methodical. When you return, go through the waterfall again and blow open the blast door. Set down the dynamite, step back and shoot the dynamite. Enter and find the computer. The answers are "8," "R," and "493" - Selectthe option "neutralize reactor" and this episode will be done.

THROUGH THE FLAME

125©

Complete Episode 6 Note: During this episode you will need to do the following achievements: "Whatever It Takes" "Pearl", (finish) “Mapping the Island" and “Showdown". Begin running holding RT and use Y to jump and A to slide. Eventually you come to the Sonar Fence. Juliet will come to the fence. She accuses you of killing Lisa. This triggers a flashback. At this point, do the

"Whatever It Takes" achievement. After, convince Juliet to let you through the fence. Once

through, bear right down the hill and do the

“Pearl" achievement. Head back and make your way up

the hill to the Flames entrance. The lights are mostly out and you have to work your way around in the dark. There is an fuse panel in one of the rooms that will open a door leading up into the Flame building. Pick up the ammunition on the table in the flame. When you reach the room where Beady eyes is holding Mikhail, DO NOT open the door, instead finish the by taking a picture of

"Mapping the Island"achievement

Sayid's Map. Then head through the door and shoot Beady Eyes to end this

episode.

THE WAY HOME

200©

Finish the game Note: During this episode you will have to do the “Hero's /Zero" achievement. When you're awake, find Lisa in the rodm and talk to her. Tom then appears on the other side of the glass. Speak with him and he'll trigger another flashback. Walkthrough the open doors and go to the back of the room and head left, hide in there. You need to take a photo of Mittlewerk giving Savo a Hanso Foundation briefcase. Speak with Tom again. You are now free to roam around the underwater areas of the Hydra station. Your mission is to get out. All your possessions have been confiscated and you have to locate as many fuses as you can. At one end of the station, there is a fuse panel. Look in every room for fuses and use the computer in the water room to lift the 3 final fuses from the shark. The answers are "44," "H," and "B" - the fuse panel solution can be found here. A door will open to a room where Ben and Juliet are waiting to talk to you. After the conversation is over, you II be sent to the beach. Talk to Jack. When you're done, make your way into the jungle and select the option to jump to the Black Rock. Jack is at the entry to the hold of the ship and he will give you a gun. Go up to the deck of the ship where the story will unfold further. Tom will speak with you and trigger a flashback. After the flashback cutscene, you will need to do the "Hero's

Hero achievement. After the cutscenes and you receive your camera back, you'll notice that Juliet has stolen 30 seconds of your precious 2 minutes. It's now time to run! Keep your eye open for log

and rocks on the ground. Dodge these with Y and to slide press A - You have the liberty of missing an obstacle 2-3 times. Make sure to keep hold of RT so you are running and not walking. Halfway through, there will be yet another cutscene. Continue to run to the boat until you reach Locke at the dock. Talk with him, and walk on the boat to finish the game.

815

20®

Discover all the memories in Flashback 1 Take a photo of Kate being handed the bottle of water.

Examine the following: The backpack at your feet. To your left, on top of the seat divider are strips of photos. Then look up slightly there will be a magazine.

SWEET MEMORY Discover all the memories in Flashback 2 Take a picture of Lisa with her arm on her hip with the fisherman in the picture.

Examine the following: A recorder and a newspaper to the left of you. To the right of you there is a diary.

BEHIND THE GLASS Discover all the memories in Flashback 3 Take a photo of Lisa with the sign 'Rico's Shop’ above her.

Examine the following: A Recorder and Note on the desk. To the left of the desk there are some cardboard boxes with an article on them.

IDENTITY CRISIS

30®

Discover all the memories in Flashback 4 Take a photograph of the folder on the glass case in front of you.

Examine the following: The folder you have just taken a photo of Look behind you, there are some shelves. There is a recorder on these shelves. Behind the shelves with the recorder on them is another set of shelves with a letter on them.

PERSEPHONE

30®

Discover all the memories in Flashback 5 Go behind the wooden pillar to the left of where you start, take a photo of Lisa's open laptop (so you have the screen in the photo) and her in the picture. If she sees you, she closes it. Just walk a little away and she will open it up again.

Examine the following: On the desk beside Lisa there is a letter and a folder. If you face the guard and look left there is a desk with a recorder on it. Desk is next to the windows.

WHATEVER IT TAKES Discover all the memories in Flashback 6 Take a photo of the guard and Lisa, the guard's gun has to be visible in the photo.

Examine the following: Diary on the desk next to Lisa. Left of the guard on the desk is a newspaper. On the counter there is a guestbook.

SLAVE

15©

Photograph skeleton in Black Rock Go in the ship and find the slave. It is to the right of the dynamite atthefarend of the ship. The skeleton will flash making it more obvious. This is done in Episode 5.

MOTMBWJ

LOST: VIA DOMUS (5 HOURS)

A TURN OF THE SCREW

10©

Photograph A Turn of the Screw The book is on the bookshelf next to the diary of Radzinsky. The bookshelf is just left after you are released from the armory. This is done in Episode 5. ...*.

48 15 16 23 42

'

15®

Photograph numbers on sealed hatch The numbers will be on the side of the hatch. They will be engraved in the metal and will flash making them easy to find. This is done in Episode 3.

DHARMA RIDE

15®

Photograph Dharma van Just run around in the jungle where you're supposed to follow the black flags and you'll stumble upon it sooner or later, beware of the smoke monster. This is done in Episode 5.

MAPPING THE ISLAND

10©

Photograph: 1- Blast door map 2- Blast door map for the hidden entrance 3- Sayid's cable map The first two are back to back in Episode 4 and the final one is the Episode 6. Check the achievements above for the walkthrough and make sure you do those when the time comes.

CASTAWAYS' TREASURES

10 ©

Photograph: 1- Kate s plane 2- Charlie's guitar 3- Locke's wheelchair Kate is sat playing with her plane, she is just in front of you. Charlie plays his guitar, but he's further along the beach than Kate. Locke s wheelchair is at the beach in the treelines, covered in some vegetation somewhere behind Charlie. This is done in Episode 4.

HERO'S HERO

25©

Save Jack Shoot the dynamite, and remember to stand in front of Kate while doing it. This will be done in the final Episode.

RADZINSKY

15©

Photograph bloodstain on the Swan ceiling Photograph Bloodstain on sealing above the lavalamp in the Swan station. Tint's Radzinsky. Just turn right when you are released from the armory. This will be done in Episode 5.

PEARL STATION

20©

Photograph Pearl Station emblem Walk towards the edge, somewhere along the way, the "Pick Up" indicator will appear. Enterthe hatch and Photograph the Pearl Station Logo. This will be done in Episode 6.

MEDICAL STATION

20©

Photograph Medical Station emblem In Episode 4 on the beach examine the following numbers/objects.

4 - Right on the beach, small house, on a suitcase with bumper stickers. 8 - Right on the beach, the shells form the number 8. 15-Left on the beach, first stand back side on a part of the wing. 16 - Left on the beach, underneath a cover on a crate. 23 - Left from Hurley on food cart. 42- Left on the table next to Charlie on the Domino box. You will get asked to warp to the medical station. The logo is on the wall at the bottom of the stairs.

POINTS GALORE

Then warp home to begin this episode.

I

Photograph beam of light coming from the hatch

360 EXCLUSIVE

JUMPER (6 HOURS)

Just pull out your camera and take a picture, isn't a hard one to take. Check the walkthrough for

BUTTON PUSHER

ACTION

when to do this, it is during Episode 3.

15©

Enter the numbers When in the hatch, look for the dome shaped room. In the middle will be a computer. Activate that, enter the following code: 4 8 15 16 23 42 then hit RT. This is done in Episode 4.

BLACKMAILER

15©

Convince Locke to help Use the information you find from flashback 3 to blackmail Locke, He will comply in the end. This is done in Episode 3.

SAVE THE CASTAWAYS

15©

Prevent the fuel leak from igniting Goto the back of the plane and fix the fuse panel to stop the plane from leaking fuel. Click here for the solution. This is done in Episode 1.

BOOM BOOM

10©

Open the secret door This is part of the story, can't miss it in Chapter 5.

SHOWDOWN

10©

Successfully confront Beady Eyes Pull and hold LT to aim your gun and shoot with RT - This is done at the end of Episode 6.

DESMOND'S PAST

10©

Photograph: Kelvin's jump suit Medical cabinet with vaccines Desmond's mural Kelvin's jump suit is grey; it's on a hanger next to the laundry machine. The medical cabinet is next to a table with a half moon window. Desmond's painting you will see as you enter the hatch and walk further along. Its a collage of weird images and numbers. This is done in Episode 5.

Jim (i HOURS) GNOMING

50©

Find seven collectibles. See "Pack Rat" for more info.

SOLAR

50©

Find all 4 unique comic book covers. ^fou can get these in multiple plays of the game. Once you collect one, it will disappear.

T. Located in level 1 (Rome) After you use your first jump point marker head left around the wall you're facing. In front of you will be a short section of wall with two sections of bars. To the left and behind the barred wall lying on the ground is the first comic.

2. Located in level 2 (Nepal 1) Proceed along the pathway in the beginning and soon you will come to an open double doorway on your left. Upon entering the comic is just to the right of the doorway located on the edge of a red bench.

3. Located in level 3 (Egypt 1) Upon entering the second large room. Across the room in front of you is a bricked up doorway. To the right of that door is a table with a computer on it. Sitting on the right side of this table is the comic.

4. Located in level 4 (Lab) Afterthe lobby area with all the doors you will enter a large warehouse like room. Head down the stairs and look to your left to locate another stairwell leading up. Once at the top of that stairway you should notice a jump marker across the room. Follow the jump markers to a secluded second floor area. Along the right wall is a computer desk with a chair in front of it. On the chair is the fourth and final comic.

.(409).

PACK RAT

50©

Find all collectibles in the game. Note: Once you have picked up a collectible and saved your game it will no longer appear in the game even when you start a new play through. Which means those of you who picked some up and missed some don't have to find them all over again. However, if you pick one up but die before saving or hitting a in level check poiht don't forget to pick them back up when you pass by them again.

1. Located in level 1 (Rome) In the third area you enter next to the opening leading into the next section is a chalice sitting on a small piece of rubble.

2. Located in level 1 (Rome) To the left of the first collectible you should see some bars. Behind these bars is a small area. Hold down the right bumper and guide your manual teleport to the other side of the bars. In this semi hidden area on the left side next to a fallen block and on the ground is the next collectible.

3. Located in level 1 (Rome) After you use the jump point marker into the next area. You will be facing a wall and an orange closed door on the right. Head left and around the wall. In the distance you will see another orange door against the back wall. To the right of this door in a circular corner area on top of three barrels is a collectible set of scrolls.

4. Located in level 2 (Nepal) Proceed along the pathway in the beginning until you come to an open double doorway on your left. Upon entering look to the left and on the ground is a small collectible statue.

5. Located in level 2 (Nepal) Through the second doorway you come across on the left. After entering turn to the right and sitting on a red bench is a multi-colored collectible rock thing.

6. Located in Level 2 (Nepal) At the end of the second level you will come to a large courtyard. Look to your right after entering and spot the large golden statue. From this statue head towards the temple and next to a tree lying on the ground is a collectible lantern.

7. Located in Level 3 (Egypt 1) After you leave the second large room wind through the corridor, take the doorway on your right and into the next section. Move around the column in front of you. There will be a doorway on the right and a work station against the back wall. Make your way to the work station and located on a wheeled cart is a golden scarab...your collectible.

8. Located in Level 3 (Egypt 1) After you come to the fourth large room head down the left hand side. Sitting atop a large square sarcophagus is a smaller collectible sarcophagus.

9. Located in Level 3 (Egypt 1) When you come to the fifth large room in front of you will be a pile of junk and an overturned table. Behind that stuff is a table against the wall. On the right side of the table will be a crate marked i explosives and to the left of the crate on the table is a collectible book.

10. Located in Level 3 (Egypt 1) Also in the fifth large room. From the table where number 9 was turn left. Head further into the room and take a left around the corner. On your left next to a lerge square sarcophagus is a table and on the table is a collectible scepter.

11. Located in Level 4 (Labs) j After you come to the second large room (the one with the sections of fencing and white teleport

j

Pads>- Alon9the

wal1 opposite from where you entered are some desks in between two pad and

| fence things. On the desk to the right is a collectible stack of files.

12. Located in Level 4 (Labs) After you take the multiple jump points across some gaps you will enter another large pad and fence | testing area. Head into the room and in the middle is a slightly raised testing section. On the back of | this is a pad surrounded by three floodlights. Next to this is a table and on the table is another stack of collectible files.

13. Located in Level 4 (Labs) I After a thlrd tnP trough the beginning lobby area you will be in yet another large testing room. In the , center of the room is a raised teleport pad. On this pad is a collectible briefcase.

14. Located in Level 4 (Labs) In the last room (the one with the large red machine that opens up) after you come down some stairs the boss of the level will engage you. Ignore him for now and head up a stairwell located on the left wall. Take a jump point at the platform at the top of the stairs to another smaller platform. On the floor on this platform is a collectible pile of gold bars.

15. Located in Level 5 (Docks) After you come down the stairs in the beginning of the level you will be in an open area. In front of you is a large tin shack. Inside the shack on the ground on the right side is a collectible treasure chest.

JUMPER (6 HOURS) 16. Located in Level 5 (Decks) Take the stairs down in the beginning and follow the path on the left as it curves to the left. As it straightens out you will see an open cargo container on your right (where the weapon was located) and a street lamp on your left. Move overto the lamp and turn around. You should see a gap in between two cargo containers. Head through the gap and on the ground in this hidden area is a collectible pottery piece.

17. Located in Level 5 (Docks) After you come to the second section of this level (inside area) you will pass a circular section with red lights. After this the path splits in three directions. Take the right path and follow the corridor until it dead ends. In .the left corner on a barrel is a collectible ship in a jar.

18. Located in Level 5 (Docks) (Also probably the most missed one) Proceed through the second section (inside area) eventually you pass through a third circular area with red lights. Right after this you will come to a long hallway with a door on the opposite end. Move slowly down this hall while looking to the right. You should see a locked door with a window that leads into a bathroom. Manual teleport into the bathroom. (RB) On the back wall next to the urinals is a collectible bottle of wine.

19. Located in Level 5 (Docks) After you cross through the interior section you will once again find yourself outside. Follow the path until it ends with a loading ramp leading up onto a ship. Right next to the ramp on a barrel is a collectible compass.

20. Located in Level 5 (Docks) Near the end of the level. After you board the ship continue along until you come to the second open cargo container on your left. Inside the container is a collectible idol.

21. Located in Level 6 (Nepal temple) After you have gone up to the third floor and come down a different set of stairs back down to the second floor. Move left around the balcony area until you come to a large piece of wood lying over the rail. (Looks like a ramp) On this piece of wood is a collectible idol.

SPEED DEMON

50®

Complete a play through of the game in record time. There is no game clock and nothing to tell you how quickly you finished the game, but the entire thing will only take 2-3 hours and that will definitely net you the achievement. I wasn't even trying to go quickly and still got this.

HOMERUN

50®

Perform a finisher move from the left side. If you are facing an enemy, the left side will be X. Simply kill them with an X attack and this will unlock. Despite the achievement's name, you do not have to use your special finishing move. Note: If you teleport behind someone or to their side, the button layout will change, so just make sure whatever side is their left, hit the corresponding button. For instance, if you are facing the left side of the screen, their left side will be A.

SLICE AND DICE

50©

Perform a finisher move from the back. If you are facing an enemy, the back side will be Y. Simply kill them with a Y attack and this will unlock. Despite the achievement's name, you do not have to use your special finishing move. JMote: If you teleport behind someone or to their side, the button layout will change, so just make sure whatever side is their left, hit the corresponding button. For instance, if you are facing the leftside of the screen, their back side will be X.

RIGHT HOOK

50 ®

Perform a finisher move from the right. If you are facing an enemy, the left side will be B. Simply kill them with a B attack and this will unlock. Despite the achievement's name, you do not have to use your special finishing move. Note: If you teleport behind someone or to their side, the button layout will change, so just make sure whatever side is their left, hit the corresponding button. For instance, if you are facing the left side of the screen, their right side will be Y.

as

STOP HITTING YOURSELF

50 ©

Perform a finisher move from the front. If you are facing an enemy, the left side will be A. Simply kill them with an A attack and this will unlock. Despite the achievement's name, you do not have to use your special finishing move. Note: If you teleport behind someone or to their side, the button layout will change, so just make sure whatever side is their left, hi? the corresponding button. For instance, if you are facing the left side of the screen, their front side will be B.

GLADIATOR

50 ©

Get 20000 experience points. You will get this one near the end of the last level of your first time through the game. You get the most experience for long combos, as well as hitting the weak (green) spots on enemies.

THE BUFFET

50©

Get 45000 experience points. Experience carries through multiple plays, so you should get this one near the end of the last level of your second time through the game. You get the most experience for long combos, as well as hitting the weak (green) spots on enemies. If you finish the game a second time and still don't have it, start a third play.

COMBO #5

50©

Perform 5 hits. I Simply land a five hit combo without getting countered or getting hit by another enemy, Flit the enemy and follow the green target prompts. This is easier if done earlier in the game because you won't be doing as much damage. I unlocked it in first level.

SHALL WE DANCE?

50©

Perform one successful 7 hit jump combo attack. I found this one to be easier in the third level where you fight a lot of the worker enemies. (They don't counter very often.) Flave some finisher meter built up. Group some enemies together and begin hitting one, on the second or third hit launch into a finisher (the one from the right I think) preferably the one where you teleport around all fast like and hit multiple enemies. Afterthe finisher begins to wear down keep hitting some attack buttons and you will get some extra hits in. If done correctly your character will yell or shout or something.

WHEN IT'S DONE

50©

Complete the game. Simply finish all six levels of this really short and quick game and this achievement is yours.

HARD TARGET

50©

SHORT SPORTS

Play through the game without dying. Save this one till the second time through the game. It really isn't as bad as it sounds. An important little tip is that the good ol trick I used to beat F.E.A.R. without dying also works on this game. If you die, quickly turn off your Xbox. After you getgoingagainloadup your save and continue and the achievement will still unlock. Most of the game is very simply, but Sam Jackson and the very last boss in the trench coat can be quite tough. They have a very strict pattern though, so simply find their beginning weak spot and then memorize where the following weak spots will be. Repeatthe same combo over and over. Try to end your combos with a Y attack, because that will knock them down so you can back up and get ready for your next combo. If you don't knock them down, they might catch you with an attack and then combo half your life away.

IMPULSE 9

50©

Collect all weapons. 1. The weapon you start the game with your trusty bat. 2. Crowbar: Located in level 1 (Rome) After you learn about and use your first jump marker head left around the wall and directly in front of you. Leaning next to a short section of wall in between two sections of bars is the weapon.

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3. Katana: Located in level 3 (Egypt 1) After you enter the second large room head in and turn left. Leaning against the left side of the doorway into the next area is the sword.

After you head down the stairs in the beginning follow the path to the left as it curves to the left. Once the path straightens out you will see an open cargo container in front of you and to the right. Located

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4. Sharp Metal Piece: Located in level 5 (Docks)

inside the container on the back wall is the weapon.

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5. Broadsword: Located in level 6 (Egypt 2) After the initial cut scene you will jump to another room and yet another scene will play with dudes running into the room after you. During this second scene you will see the sword lying on the table where the collectible scepter was located. You really can't miss this one.

Near the end of the second trip through Egypt you will begin a boss fight with Sam Jackson's character. This fight is divided into four parts. During the fourth and final area (where you're on the dock and the ship crashes into it). After the fight starts up directly behind the boss is an open white cargo container. Inside this container on the back wall is the final weapon.

DEEP END

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6. Chinese Sword: Located in level 6 (Docks)

50©

Perform a drop zone kill.

DROP DEAD

80)i!SOH

This will unlock on the first level after the first drop zone sequence is initiated.

50©

Drop an enemy in all drop zones. Note: Be sure to watch each drop zone cutscene in full. If you press a button to skip them, it may not count. The locations in parentheses are the very first time you come across the drop, but they are lo¬ cated in other places. These are completely random, so you can't do a certain combo to initiate them.

1. You drop the dude into the Grand Canyon. (Located in the first level.) 2. You leave a guy stranded on a mountain top. (Located in the first level.) 3. You take a guy to the desert right before a nuclear bomb is detonated. (Located in the first level.) 4. You drop a guy off in a car that is getting crushed. (Located in level 2.) 5. You dump a guy off into a shark tank. (Located in level 4.) 6. You will deposit a baddy into the upper atmosphere.(Located in level 4.) 7. You leave some poor sap stranded in the arctic next to a polar bear. (Located in level 4.) 8. You will deposit an enemy into a fusion reactor. (Located in level 6.) 9. You will give a paladin a one way vacation to a volcano. (Located in level 6.)

DODGE THIS

50©

Escape an incoming tether. The tether is a length of cord fired at you by the enemies from their weapons. Let the rope hit you and a meter will appear in the bottom of the screen. Within this meter will be a small section that is lighter blue. A line will move from left to right and to escape you need to hit A, B, X or Y while the line is in the light blue section. The tether has a large blue section but the line moves quickly.

NOTHING BUT NET

50©

Escape an incoming net. jLA/ait till an enemy hits you with the blue glowing web looking net. Once it lands a meter will appear ,and the escape mini game will start (functions exactly the same as the above mentioned tether one). The only difference between this one and the tether is that the net has a smaller blue section and the line moves slower.

HOT DELIVERY

50©

Slide tackle an enemy. Get a little bit of distance between you and your target, run at them, and before you get too close pull RT and you will slide attack into them and presto!...achievement unlocked.

mm mmmmm mm mm ERAfiON {16 HOURS} [ DARET DOCKS-NORMAL

20©

You have made it through the DARET DOCKS level on NORMAL. See "Daret Docks - Hard" %

1 DARET DOCKS - HARD

30©

You have made it through the DARET DOCKS level on HARD. Very easy level, just follow the course to the end, no trick to it. You will learn to use magic to manipulate objects and enemies for the first time, so once you get the hang of targeting something for magic (same as using your bow, just the opposite trigger button), you'll be through in no time.

THE SPINE MOUNTAINS - NORMAL

20 ©

You have made it through the SPINE MOUNTAINS level on NORMAL. See "The Spine Mountains • Hard"

THE SPINE MOUNTAINS - HARD

30 ©

You have made it through the SPINE MOUNTAINS level on HARD. This is basically a tutorial for your basic movement and attacks. You don't have to fight a single enemy or do any puzzles or anything, so if you can't pass this level, stop now.

CARVAHALL - NORMAL

20 ©

You have made it through the CARVAHALL level on NORMAL. See "Carvahall - Hard"

CARVAHALL - HARD

30 ©

You have made it through the CARVAHALL level on HARD. Pretty linear level with a few short battles, just kill all the enemies and move on. The last part with the Ra'zac behind the bars, just keep moving to the right and cutting through water barrels/meat out the door to the right.

DARET TOWN - NORMAL

20 ©

You have made it through the DARET TOWN level on NORMAL. See "Caret Town - Hard"

DARET TOWN-HARD You have made it through the DARET TOWN level on HARD.

30© .

Protect the citizens while they put out the fire, then go through the building and around the walkway to move the plank with magic. The only hard part of the level is realizing you have to backtrack back to the square after moving the first plank. Do the same with the second building and second plank, then head out the front gate and continue toward the end.

DARET BRIDGE-NORMAL

20©

You have made it through the DARET BRIDGE level on NORMAL. See "Daret Bridge - Hard"

DARET BRIDGE - HARD

30©

You have made it through the DARET BRIDGE level on HARD. Very linear. Just follow the story and lookforthe objects to manipulate when it looks like you can't proceed. Try to use your jumping slash attack (Y, then B in the air) to knock enemies off the bridge.

RA'ZAC CHASE - NORMAL You have beaten the RA'ZAC CHASE level on NORMAL. See "Ra'zac Chase - Hard"

ERAGON (10 HOURS) RA'ZAC CHASE - HARD

30©

You have beaten the RA'ZAC CHASE level on HARD. Extremely simple. Just hold down the right trigger to continually search tor a Ra'zac to lock onto, then tire when it turns green. You shouldn't take much damage at all.

TRAPPED!-NORMAL

20©

You have beaten the TRAPPED! level on Normal. See "Trapped! - Hard"

TRAPPED - HARD.30 © You have beaten the TRAPPED! level on HARD. Try to get the Ra'zac to fight Brom by hiding behind him, then when they are busy with him, work on moving the roots and logs off Saphira with magic. In the final phase with both Ra'zac, try to pin yourself in a corner with Brom in front of you. Once Saphira is free the level is over.

GILEAD CITY - NORMAL

20 ©

You have made it through the GIL'EAD CITY level on NORMAL. See "Gil'ead City - Hard"

GIL'EAD CITY - HARD

30 ©

You have made it through the GIL'EAD CITY level on HARD. Use stealth to avoid being seen as much as possible, while using your precision arrow shots and magic arrow shots to take care of any enemies. After you get trapped in the space with the flaming arrows, run straight around the cornerto a stone outcropping to use magic on, jump up and open the main gate, then jump down and use magic on the ballista, then run through the door to complete the level. Don't bother fighting enemies; it'll just get you killed.

GILEAD KEEP - NORMAL

20©

You have made it through the GIL'EAD KEEP level on NORMAL. See "Gil'ead Keep - Hard"

GILEAD KEEP - HARO

30 ©

You have made it through the GIL'EAD KEEP level on HARD. Best to use stealth through this level to avoid large fights. Stick to the inside wall around the keep and you should make it to the walkways on top with only one fight in the cellar. Once up there, you can make a mad dash all the way left, then up through the covered corner area, and taking the first right, then the first left, you'll get shot at by a catapult and knocked into the dungeon. Head out the doortothe right to complete the level.

DURZA'S FORTRESS - NORMAL

20 ©

You have made it through the DURZA'S FORTRESS level on NORMAL. See "Durza's Fortress - Hard"

DURZA'S FORTRESS - HARD

30 ©

You have made it through the DURZA'S FORTRESS level on HARD. Not very difficult, but there are some small puzzles to this level. Once you figure out the basic premise (go up, then around and across through the middle, then up, around, across through the middle...etc) you shouldn't have a problem. The only hard part is Durza himself. The tactic I used was to let Brom get in close to fight him and stand back using quick arrow shots (just hold right trigger to target and keep tapping A), then using your new fire magic anytime it's ready (pull the left trigger and hit B). When he shields himself, run around him in circles to avoid the blades and continue with the previous tactic. Takes a long time, but it's effective.

FLIGHT FROM GIL'EAD - NORMAL You have beaten the FLIGHT FROM GIL'EAD level on NORMAL. See "Flight From Gil'ead - Hard"

FLIGHT FROM GILEAD - HARD

30©

You have beaten the FLIGHT FROM GIL EAD level on HARD. A second annoying level in a row. Your best bet is honestly to ignore using Saphira at all. What I did was just hold right trigger and pound on the A button to fire magic arrows with Eragon. Try to follow the very first path you take without turning at all, that way any time you get Iqw on health, you can take the first underground tunnel on your right to eat the dove. When flying through enemies do a circular motion and just keep firing magic arrows. Long and tedious, but it works.

RUINS OF ORTHIAD - NORMAL

20 ©

You have beaten the RUINS OF ORTHIAD level on NORMAL. See "Ruins of Orthiad - Hard"

RUINS OF ORTHIAD - HARD

30 ©

You have beaten the RUINS OF ORTHIAD level on HARD. To defeat the first Krulls, shoot them in the face with an arrow, and then use magic to pull them forward twice, then jump on their backs and run them off the cliff. In the underground, make sure to activate all the crystals on the wall along the path, then open the door and head up the spiral staircase. When fighting on the gem, don't ride the Krulls, it takes too much time and the gem will shatter before you can finish. Just blind them and hack away. The puzzle in the next are is: red, green, yellow, red, green. And finally, on the bridges, clear the enemies until you can grab the ledge (rocks will tumble away when you can proceed) and just make a mad dash for the end, getting health from crates along the way • there are way too many enemies to actually fight.

THE BEOR MOUNTAINS - NORMAL

20 ©

You have made it through the BEOR MOUNTAINS level on NORMAL. See "The Beor Mountains - Hard"

THE BEOR MOUNTAINS - HARD

30 ©

You have made it through the BEOR MOUNTAINS level on HARD. After a few hard levels, a very simple one. Follow the river and fight some battles to progress. Toward the end, keep killing dudes until one comes from the other side of the fallen cart to smash it, then you can proceed toward the finish.

URGAL ENCAMPMENT - NORMAL You have made it through the URGAL ENCAMPMENT level on NORMAL. See "Urgal Encampment - Hard"

URGAL ENCAMPMENT-HARD

*

30©

You have made it through the URGAL ENCAMPMENT level on HARD. Pretty simple level, but it helps a lotto use stealth and headshotthe guards so you don't alert the whole camp. Just follow the one and only path, run by enemies when you can to avoid long fights and you're done in no time.

MISTY GORGE-NORMAL You have made it through the MISTY GORGE level on NORMAL. See "Misty Gorge - Hard"

MISTY GORGE - HARD

30©

You have made it through the MISTY GORGE level on HARD. When you get to the mists, just keep jumping to move forward quickly and the Urgals shouldn't be able to get you. If they catch up and knock you down, fire a magic arrow to knock them to the ground and continue your kangaroo quest out of the mists. In the next section, there is one pressure plate right in front of you, the other is in the back left corner of the mists, up on a ledge. For the final battle, try to knock as many off the cliff as possible and use the magic arrow+stab combo to make it go quickly.

ERAGON (10 HOURS) -—.

URGAL ATTACK! - NORMAL

20 ©

You have beaten the URGAL ATTACK! level on NORMAL. See "Urgal Attack! - Hard"

URGAL ATTACK!-HARD

30©

You have beaten the URGAL ATTACK! level on HARD. Very simple level, just fly around and kill as many guys and catapults as possible. It doesn't matter if you lose a few towers, just don't lose them all.

DEFEND THE VARDEN - NORMAL

20©

You have beaten the DEFEND THE VARDEN level on NORMAL. See "Defend the Varden - Hard"

DEFEND THE VARDEN-HARD

30©

You have beaten the DEFEND THE VARDEN level on HARD. This one isn't very difficult, but it's long and annoying. You have to defeat literally 400 troops, but along the way Saphira kills about 100 of them for you. Otherwise a very linear level, just keep killing enemies and following the path you're led on. In the final square, avoid the Krull and run in circles using magic arrows until your Saphira call comes up, you will need three of these and she will burn the remaining enemies to death.

FINAL BATTLE - NORMAL

20 ©

You have made it through the FINAL BATTLE on NORMAL. See "Final Battle - Hard"

FINAL BATTLE - HARD

30®

You have made it through the FINAL BATTLE on HARD. Tough battle, but once you get the hang of the pattern, you'll be alright. Hold the left trigger and pound on Ato reflect his magic back at him while doing a clockwise circle around the screen to avoid any other fireballs coming your way. Anytime he gets in close enough for Saphira to breathe fire, make sure you use it, as this does the most damage. Just keep repeating that until he's down. If you get low on health a dove will spawn, but chances are if you get that low you'll die anyway.

EXPLORER

100 ®

You have collected all the secret eggs In each level there's a secret egg. You only need to collect each egg once; you can do it on any diffi¬ culty. So if you miss an egg while you're getting the difficulty achievements just load the correspond¬ ing level on easy and grab the egg. You MUST complete the level to have the egg count.

The Spine Mountains: After you learn your sword moves, you'll come to a stone archway that'll require you to jump and shimmy over a river. Once you land, turn the corner in front of you and jump onto the ledge on your right. Follow the patch about 20ft and you II collect your first egg.

Carvahall: Once you finish the fight outside, you'll find yourself in a house. As soon as it loads, jump up onto the rafter's right in front of you and head right to find an egg.

Daret Docks: Right after you use your magic to swing the ship's bow to get to the other side, turn left and head to the very end of the dock where you'll be rewarded with an egg.

Daret Town: After you unlock the right side of the gate, you'll get to the third flaming house. Once the citizens put out the fire, goto follow the stairs to the top of the house. Instead of going out the door, head away from the door (onto a beam) balance along the beam until you get to the small platform with the egg on top.

Daret Bridge: After you drop the gate, you'll find yourself at a "U" shaped bridge. Go down and around and you'll find yourself at a ramp leading up. Do NOT go up the ramp yet, instead, fall off the right side of the ramp (directly across from the shack on the left of the bridge). You'll fall down a ledge, walk down another ledge and you'll find the egg.

Ra'zac Chase: When you exit the cave you'll do a circle under the waterfall. The egg's at the bottom of the waterfall. Don't hug the wall too much or you'll hit it and bounce away from the egg. If you miss it just press start and load last checkpoint (beginning of the chase).

Trapped!: As soon as the level starts, run towards the camera and to your right. You'll hit the egg like nobody's business.

EXPLORER (CONTINUED) Gilead City: After ringing the first bell and going through the gate, you'll find a big cement slab circle on the ground. Stand on this and do a running jump to your left. You'll grab the ledge, pull yourself up then jump onto the windowsill on your right. Walk through the building then shimmy to the other build¬ ing on the wooden plank. Keep going right and you'll drop onto a ledge with the pgg on it.

Gil'ead Keep: You won’t be able to see it, but once you get up to the "higher grounds" aka the upper ledge of the city's walls, the egg is directly to your right. You went onto the left ledge, the egg is on the right. So what you have to do is navigate the path to get to the other side. If you're confused think of the upper ledges as a compass. You got up on the southeast. The end of the level's at the north (more center, butforthe sake of the description!, and the egg's at the south.

Durza's Fortress: After you use your magic and pull out the two huge stones, head left and hug the wall to your right. When the path turns left, there will be a gap in the ground in the corner. Fall down the gap and you’ll land in a room with the egg.

Flight From Gil ead: When you see the first underground tunnel, fly into it. (here you can get a dove to raise your health! The egg will be at the bottom/right of the transition to the next tunnel.

Ruins of Orthiad: After you use magic on the purple stone to your left in the wall. You'll see a statue ahead of you on the right. The egg’s behind the statue.

The Beor Mountains: When you get to the part in the level where archers hide behind stones that you can break apart with your magic you’re close to the egg. When you get to the top you can either go straight up an incline, or turn left and head towards the camera. You want to go on the path to the left to get the egg.

Urgal Encampment: When you get to the part in the level where there's a bunch of layers of rocks that require you to climb, and there's a bunch of archers firing at you you're close to the egg. When you get onto the same level as the archers, head to the left by the magical spears. To the left of the spears you should see a flickering blue light that indicated a level below the level you're standing on. Walk along the edge until you fall down and you'll find the egg.

Misty Gorge: After you come out of the mists you'll come to a broken bridge. Jump off the right side, then run all the way around and take the far left path. It'll wrap around and the egg will be at it's dead-end.

Urgal Attack!: As soon as you start look at your mini-map. There's a V and you can either go left or right, go right. Just follow the path, you'll seethe egg at the top of a tree, can't miss it. It's the only blue thing in the level.

Defend the Varden: When you come to a long bridge, halfway through it there will be a staircase heading down. Take that all the way and the egg will be at the bottom.

Final Battle: There's actually no good tip to get this. Durza pretty much controls where you go, and it will show up in the clouds sometime, so you have to keep an eye out to swerve and get it at the right time.

LT. ABIGAIL BLACK FILES

10©

Grasshopper of Ghost - Kill 50 enemies using Ghost Bullet. Possibly the hardest of the kill achievements to get simply because you get one shot then you have to wait for it to recharge before you can use it again. The best place to get kills with ghost bullets is on the level The Flesh. Get to the fight at the end of the level and proceed like normal killing the demon hanging above the one you have to kill. This will cause three regular cultists to spawn instead of the one large demon. Once this happens move to either side of the pool of blood and wait for a group to spawn. When a group spawns fire off a shot and guide the bullet making sure you hit them in the head otherwise it won't kill them. You should be able to get 2-3 kills with each shot. You can also use this method to get the head pop achievements.

SGT. FRANK DELGADO FILES

10 ©

Grasshopper of Pop - Pop 50 heads! Head pops are easily gotten with either Delgado's pistol or Black's sniper rifle.

SGT. WILHELMINA CHURCH FILES

20 ©

Complete Al Khali on Hard. This is the fourth stage of present day Al Kahli. This is where things start to get interesting as it introduces the exploding cultist. Do not let any of these guys near you as they explode when near you taking you down instantly. Keep your distance and be sure to shoot the little yellow pustules on their bodies to take them down quickly. If Rawlings happens to go down quickly as he is the only other person who can heal your teammates. Other than that it's the same as previous levels.

JERICHO (6 HOURS) 20©

CPT XAVIER JONES FILES Complete Man Down on Hard.

This is the sixth and final stage in present day Al Kahli. A pretty standard level only with more enemies than previous levels, but it’s still manageable. At the end of the level you'll have your first encounter with the flying cultist. When fighting these enemies keep moving perpendicular to them so that their range attack won’t hit and to avoid there close range attack as well.

15©

CPT. DEVIN ROSS FILES Grasshopper of Battery - Kill 50 enemies using Melee Attacks.

Anyone can get melee kills but its best to use Church's sword attack combined with her RB ability as it stuns the enemy and allows you to kill them in one hit.

GPL: SIMONE COLE FILES

20 ©

Complete The Tomb on Hard. This is the second stage of present day Al Kahli. You'll fight only a few of the regular cultist and the level itself isn’t that long. All in all this shouldn't give you any real trouble, just use Ross' shotgun if any of the cultist get close to you.

20©

FR. PAUL RAWLINGS FILES Master of Pop - Pop 100 heads! See "Sgt. Frank Delgado Files"

25©

AGENT MURIEL GREEN FILES Complete The Path of Souls on Hard.

This is the second level in the World War 2 era of Al Kahli. In this level you'll be introduced to the machine-gunner enemies. These guys love to stay behind coverthen jump out to shoot at you. Its best to stay at a distance to avoid taking more damage than need be.

20 I

ARNOLD LEACH DOSSIER Finish Al Khali - Complete Al Khali on either Easy or Normal. This will unlock after you enter your first breach at the end of present day Al-Khali.



DECEASED DEVIN ROSS FILES Complete Still With You on Hard.

This is the first level of World War 2 era Al Kahli. Very simple level with only a handful of enemies. You'll spend most of the level getting acquainted with switching between characters and using their special abilities.

30©

CULTIST DOSSIER Master of Battery - Kill 100 enemies using Melee Attacks. See "Cpt. Devin Ross Files"

10©

EXPLOSIVE CULTIST DOSSIER Grasshopper of BOOM - Disintegrate 50 enemies!

These kills can only be gotten with the grenade launcher on Black's sniper rifle. The only kills that count are ones where the enemies explode into chunks. Note that not all enemies can be killed in this manner for instance the flying cultist.

50©

FLYING CULTIST DOSSIER God of Pop - Pop 250 heads! See "Sgt. Frank Delgado Files

55©

THE FIRSTBORN PORTFOLIO God of Battery - Kill 250 enemies using Melee Attacks. See "Cpt. Devin Ross Files"

i

419

CORPSES BEHEMOTH DOSSIER

20 ©

Complete Rivers of Blood on Hard. This one is on the first level of the Crusades era of Al Kahli. During the last part of the level you'll be introduced to the corpse behemoth. The only way to kill them is to shoot of the runes that are on around the mask on their face. On the fourth one you can't shoot off the rune at.the top of the mask. Once you shoot all the others off\ouTI need to switch to Church and run up to them to initiate a button mashing sequence to kill it.

OSS BRITISH COMMANDOS FILES

50©

God of BOOM - Disintegrate 250 enemies! See "Explosive Cultist Dossier"

PSYCHIC COMMANDER DOSSIER

10 ©

Finish World War 2 - Complete World War 2 on either Easy or Normal. You'll unlock this one after entering the breach at the end of the World War 2 portion of the game.

MACHINEGUNNER DOSSIER

50©

God of Ghost - Kill 250 enemies using Ghost Bullet. See "Lt. Abigail Black Files"

FLAMETHROWER DOSSIER

25©

Master of BOOM - Disintegrate 100 enemies! See "Explosive Cultist Dossier"

GRENADIER DOSSIER

25©

Master of Ghost - Kill 100 enemies using Ghost Bullet. See "Lt. Abigail Black Files"

SIR RICHARD DE GREY DOSSIER

20 ©

Complete Out of the Frying Pan on Hard. This one is on the fourth level of the Crusades era of Al Kahli. This is a pretty standard level. Towards the end of the level you'll fight a good number of flying cultist. Use Church's RB ability to hold them in place to allow you to kill them quicker. This is mostly a straight forward level with little surprise.

BROTHER WILLIAM OF AUXERRE FILES Complete Motley Crew on Hard.

20©

This one is on the second level of the Crusades era of Al Kahli. You'll be stuck withDelgado, Black, and Church on this level. You'll only fight exploding and regular cultist but it is mostly in tight corridors. Use Church s and Delgado s RB abilities and you should be fine. This is a good level to get some melee kills using the method I described above.

} WARRIOR CRUSADER DOSSIER

20 ©

Complete Sewers on Hard. [

's

third level of the Crusades era of Al Kahli. Once again you'll only have Delgado, Black,

and Church. This level will introduce you to two new enemies. The first one you'll come across is the crossbowman crusader. These guys attack from a distance using a crossbow. They offer little in the way of a challenge even in numbers. The second is the warrior crusader. They are just a slightly tougher version of the regular cultist. They attack at close range with an axe and also and a medium range attack. Also they can use their axe to block your bullets. Towards the end of the level you will go through a section only with Church. Her RB ability is the most recommended thing to use.

Complete Tortured Souls on Hard. This one is on the fifth level of the Crusades era of Al Kahli. This level introduces the child crusaders. You cannot harm them as long as they appear as ghosts, once they materialize you can hurt them. They are not all that though but can be troublesome since they always attack in numbers. The only attack they have is a medium range whip-like attack. This isn’t that long of a level and they only trouble you may face is in the beginning with all the cultist you fight and with the large number of child crusaders you fight at the end.

CHILD CRUSADER DOSSIER

30 ©

Complete Imperium on Hard without being incapacitated. This one is on the first level of the Roman era of Al Kahli. You'll be introduced to the legionary in this level. They love to hide behind their large shields were the only thing that can kill them is a grenade from Black's sniper rifle. They have a close and long range attack both involving a spear. The best way to kill them is to use Black and wait from them to hide behind their shield. Once behind their shield they will pop up their head at which point you can snipe them. If one is attack you at close range back off and shot with you gun. You'll mostly fight the legionary with some flying and exploding cultist. Not much to this level.

BISHOP MALTHEUS DOSSIER

15 ©

Finish Crusades - Complete Crusades on either Easy or Normal. This one will unlock after you enter the breach at the end of the Crusades portion of the game.

CENTURION TERTIUS LONGINUS FILES

30 ©

Complete Decadence on Hard without being incapacitated. This one is on the third level of the Roman era of Al Kahli. This is a short level with not a lot of enemies. Just keep using your abilities and you should pass this level with little to no problems.

GOVERNOR CASSUS VICUS DOSSIER

20 ©

Finish Rome - Complete Rome on either Easy or Normal. This one will unlock after entering the breach at the. end of the Roman portion of the game.

LEGIONARY DOSSIER

20©

Complete The Low Road on Hard. This one is on the second level of the Roman era of Al Kahli. This level can be slightly difficult since you only have Delgado for most of the level. The best thing to do is to use your pistol and pop the heads of the regular cultist and use his RB ability for the exploding cultist. You'll be reunited with your squad near the end.

BLIND BEHEMOTH DOSSIER

30 ©

Complete Morituri te salutant on Hard without being incapacitated. This is on the sixth level of the Roman era of Al Kahli. This can be a tricky level since you have to do it without going down and you fight some tough enemies in waves at a time. In the first wave you fight some flying cultist, just do what you've been doing and you'll be done with this wave in no time. In the second wave you fight is some Legionary, just use Black to snipe them when their head appears. In the third wave you fight more flying cultist. In the fourth wave you fight two blind behemoths, just keep shooting them and switch to a new character if you're about to go down. In the fifth and final wave you fight a gladiator, just use the same method as you did the first time you fought one and it will be over with quickly.

[TOINTWALORE;

XBOX

ACHIEVEMENTS GUIDE BOOK _

GLADIATOR DOSSIER

20©

Complete Temple of Pain on Hard. This is the fourth level of the Roman era of Al Kahli. This level will introduce you to the gladiator enemy. These guys can be really nasty if you let them. The best way to defeat them is to have a character distract him then switch to Black and fire some of her grenades at his back. Just repeat this and he should go down witfmut much trouble. Atthe end of the level you'll come across a button puzzle that involves Church doing a button sequence to get to the other side. Other than that this is another short level that shouldn't give you too much trouble.

ANTADURUNNU DOSSIER

20©

Complete The God Seal on Hard. This is the on the first level of the Sumerian era of Al Kahli. This is another short level where all you fight are the exploding cultist and regular cultist. Not much strategy to this level.

ENLIL SUMERIAN DEMON DOSSIER

20©

Complete Spiritual Guide on Hard. This one is on the second level of the Sumerian era of Al Kahli. Atthe start you'll only have Black

HORROR

so snipe all the enemies you come across in the head so they go down in one shot. Eventually you'll come across Jones and the end of the level.

20©

-

INANNA SUMERIAN DEMON DOSSIER I OLD SKOOL SPORTS

Jericho and proceed to the end of the level.

RACING

Complete Skin on Hard.

Complete Flesh on Hard.

This one is on the third level of the Sumerian era of Al Kahli. This is an extremely short level with a sort of boss fight at the beginning. To end the fight first keep shooting the boss until it comes into a cage like thing at which point to have to use Jones to open it. Once it's open keeping shooing and eventually the boss will go do. Right after the fight you'll meet up with a few more members of

Kl SUMERIAN DEMON DOSSIER

20©

This one is on the fourth level of the Sumerian era of Al Kahli. Atthe beginning of the level you'll fight a few flying cultist and then another boss battle shortly after. This one is a little tougher than the

SANDBOX ’*'1

RPG

last one but not by much. The first thing you need to do is destroy the bodies on the cogs around the boss. This will cause the one above it to move forward and turns its back to you, at this point throw everything you have at its back. Once it's dead focus on the boss atthe wall and it's over.

NINLIL SUMERIAN DEMON DOSSIER

30©

Complete Skin on Hard without being incapacitated. This one is also gotten on the third level of the Sumerian era of Al Kahli. The only time you actually fight anything is during the boss fight atthe beginning which isn't that tough anyway. Just avoid the fireballs that are thrown at you and don't walk into the fire and you shouldn't have any trouble

SHORT SPORTS

staying alive.

NANNA SUMERIAN DEMON DOSSIER

20©

Complete Blood on Hard. This one is one the fifth level of the Sumerian era of Al Kahli. In this boss fight you'll encounter

lam&MUl

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Suren HERO

two big floating guys with flies surrounding them. Just ignore them and focus your attention of the corpses hanging from the ceiling with flies surrounding them. The bodies are littered around the area and once the last one is destroyed you'll be told so. To kill the actual bosses shoot them in the heart which is exposed.

KING KONG (7 HOURS) UTU SUMERIAN DEMON DOSSIER

30©

Complete Blood on Hard without being incapacitated. This one is also on the fifth level of the Sumerian era of Al Kahli. To do this without dying you need to pay close attention to your screen. If you see flies start to appear on your screen quickly switch characters. Other than that watch out for the regular cultist running around the level and the boss fight will be over with quickly.

SUMERIAN PUPPET DOSSIER

30 ©

Complete Flesh on Hard without being incapacitated. This one is also gotten on the fourth level of the Sumerian era of Al Kahli. The only time you have to worry about dying is at the first part of the boss fight when a giant demon is summoned. You don't even need to kill this demon just focus on the actual fight and it will disappear being replaced by three regular cultists. Once the boss fight is done there are no more enemies.

PYXIS PRIMA DOSSIER

25 ©

Finish Sumeria - Complete Sumeria on either Easy or Normal. This one will unlock after you enter the portal to Pyxis Prima in the Sumerian portion of the game.

THE JERICHO TEAM PORTFOLIO

30 ©

Complete Rivers of Blood on Hard without being incapacitated. This one is also gotten on the first level of Crusades era Al Kahli. One the first part where you encounter lots of exploding cultist, just keep your distance and be sure to aim for the yellow pustules and you should be fine. When you fight the corpse behemoths stay behind the walls when they spew the blood at you and you won't have a problem. If you happen to go down just restart from the last check point and try again.

OPERATION: GODSEAL FILES

20 ©

Complete Exorcism on Hard. This one is on the sixth stage in the World War 2 era of Al Kahli. This may seem more difficult because you only have Ramlings, Church, and Cole, but it's not really that much harder than normal. Use either Rawlings' guns set to explosive rounds, Cole's RB ability, or Church's RB ability. When you reach the end where you fight Litchhammer use Church's RB ability to get it over with quickly.

IMi IBM (7 HOURS) PYROMANIAC

100©

Jack used fire to scare off enemies and get out of harm's way. For this achievement complete the level "Scorpions"

KING OF THE JUNGLE

100©

Kong has imposed his supremacy over the inhabitants of the jungle. Complete the level "Kong" where for the first time you play the beast, Kong, himself.

V-REX ANNIHILATOR

100©

V-Rexes got a taste of Kong's power! Simply beat the level "Rapids"

KING OF THE V-REXES

100©

Kong has killed numerous V-Rexes. Finish the "The Skull Islanders"

PROTECTOR

100©

Jack has protected his friends from getting harmed. Beat the level "In The Mud"

F00DCHAIN MASTER

J Jack used the foodchain system in order to escape certain death!

100©

Finish "to The Lair"

KING OF SKULL ISLAND

100©

Kong has killed the Giant Snakes. Simply complete the level "Fight In The Lair"

KING OF DEMOLITION

100©

Kong has destroyed the village of the Natives. Complete "Kong's Capture"

COMPLETED GAME

200©

Completed the game Simply play through the entire game.

FUZION FRENZY ROOKIE

25©

Any Mode is okay, just play 3 Mini-games! But remember, practice doesn't count! Simply play 3 Mini-games. Just go through the tournament achievements (See "Jet Master") and you'll get this on your way.

THE FIRST VICTORY

25©

Win 1 victory in the Online Battle Mini-game Frenzy! See "Mini-game Frenzy Hero"

DUB MASTER Win the Main Battle Tournament with Dub!

emmSmam

See "Jet Master".

50©

FUSION FRENZY 2 (5 HOURS) SAMSON MASTER

50©

Win the Main Battle Tournament with Samson! See "Jet Master".

GEENA MASTER

50©

Win the Main Battle Tournament with Geena! See "Jet Master".

ZAK MASTER

50©

Win the Main Battle Tournament with Zak! See "Jet Master".

NAOMI MASTER

50©

Win the Main Battle Tournament with Naomi! See "Jet Master".

JET MASTER

50©

Win the Main Battle Tournament with Jet! From the main menu, select 'Main Battle’ then 'Tournament'. Make IP the player you want to get the achievement with, and hit START. Then, set the other three players to 'COM-Easy'. You can do it with Normal or Hard, but Easy is, well, easier. Hit A, then select the amount of rounds. Any amount will work, but select 'll for the quickest game. You shouldn't have much trouble physically winning the Mini-games. The first time you encounter a mini game, hit X at the instruction screen to practice. You can practice for as long as you want, and it won't affect the game at all. Once you feel you're good at the Mini-game, start it for real. However, the cards might throw you for a loop. After you select your planet (I recommend Earth to start), every player receives two cards: a x2 multiplier and a Steal card. These refer to the points you get after the Mini-game, which are as follows:

First -10 points Second - 6 points Third - 4 points Fourth - 2 points For the very first round, select your x2 multiplier card. No bot will ever play anything the first round, and you should be playing Judgment Tower, so that's an easy 20 points to start. For the second round, play your Steal Card. You should end up getting someone else's x2 multiplier, and that's another 20 points. Throughout the game, you will be randomly put in a mini-mini-game where you have to grab a dropped card. These cards can throw a wrench in the works, as they can give you up to a x6 multiplier or give you the power to reverse the multiplier effect, that is, divide by that amount. It s best to ignore these entirely. Only play a multiplier if it's the first round of the planet or if no one has a Steal or a Reverse. The cards that ensure you can pick the game or the planet are pretty much useless, as you should be able to win any Mini-game. Even if you have to get 10 points for Rounds #3 and 4, that will leave you with 60 points, which will give you a win 90% of the time. Rinse

and repeat for the second planet and you win!

CUSTOM MASTER

50©

Win an Offline Custom Game! From the Main Menu, go to 'Main Battle' then 'Custom Game'. Set the opponents to easy, set the game length to one Mini-game, and play Judgment Tower (or any Mini-game). Not hard at all.

POINTS GALORE

TOURNAMENT HERO

100©

Win an Online Tournament! From the Main Menu, select 'Online Battle' then 'Tournament'. Select 'Ranked Match'. Since online is dead in this game, you'll probably have to select 'Create Match', select any Session Type and Number of Sets (2 Sets for the quickest match), and invite up to 3 friends. You all need to select 'Preparations Complete', then hit X change any empty slots to 'COM-Easy'. Hit START to start the game. For help winning the match, see "Jet Master".

MINI-GAME FRENZY HERO

100©

Win 10 Online Battle Mini-game Frenzies! From the Main Menu, select 'Online Battle', then 'Mini-game Frenzy'. Online in this game is pretty much dead, so you'll probably have to select 'Create Match', set the Session Type to anything, and invite up to 3 friends. You can use RB to select the Mini-game. (I recommend Judgment Tower) Then, you all need to select 'Preparations Complete'. Hit X to change any unfilled slots to 'COM-Easy' and hit START to start it up. Rinse and repeat until you have 10 wins to your name.

CUSTOM HERO.100 © Win an Online Custom Game! Same as "Custom Master", except online. You can do this (as said a million times!) with easy Al or a friend...or both.

MINI-GAME COLLECTOR

150©

Unlock all the Mini-games! Simply go through all the Tournament achievements. (See "Jet Master") Once you win the sixth tournament, you will unlock this regardless of difficulty, match length, or anything.

FUZION FRENZY MASTER

150 ©

Any Mode is okay, just play all the Mini-games! But remember, practice doesn't count! I would recommend doing this achievement last. After you do every other achievement, go to the Main Menu and select Main Battle' > 'Mini-Game Frenzy'. When you go through the processes of setting the match up, you will be able to select the minigame out of all the ones you have unlocked. Just play the ones that don t look familiar until you get the achievement. It doesn't matter whether you win or lose, as long as it's a real game and not Practice Mode.

THAT'S GONNA LEAVE A MARK

20©

Powerbomb an opponent on top of a steel step in any match type. » For this one all you have to do is take the steps into the middle of the ring and use an environmental move to lift up for the power bomb and walk around to the steps and do it. I found it easiest with Kane. Once you're in the ring, use RB and right to pick the opponent up. Walk around to the steps and press down and the achievement will unlock as soon as you have done it. * Also made easier if you put the slider down for reversals in the settings menu and of course there is no difficulty needed so put it down to easiest if you're having trouble.

POSSESSION IS 9/10 OF THE LAW

20©

Steal your opponent's taunt 3 times in any One on One match. For this you have to be a showman character. I used John Cena and fought against someone whose taunt you know and that you can beat. I used Rey Mysterio to fight against. To do your opponents taunt, press RB and Y. As soon as you have done it 3 times, the achievement will unlock mid-match. So you know if you are doing it right and do not have to finish the match. If you are having trouble, try setting the difficulty to legend and doing it.

426)

SMACKDOWN 08 (8 HOURS) PUTEM IN A BODY BAG

20©

Turn your opponent's entire limb damage meter red in any match type. Just whack away. Head and body should be done fairly easy and just use leg and arms moves when the opponent is on the ground. If you have trouble with them, it's quickest done by just grabbing a weapon and hitting them when they're on the floor. Not a hard one to get.

I'D LIKE TO THANK THE ACADEMY

20©

Defeat a Powerhouse Superstar with the Possum Pin in any match type. This one's not that hard once you know how to do it. Although it says any match type, it doesn't work on easy so set it to normal and set up a one on one normal match and use someone who has the possum pin. Rey Mysterio is the easiest and then fight against a powerhouse fighter. Wrestle your opponent until any pin will win the match. Once they are on red limb damage for head and body, get a special and store it. Then let your opponent knock you down and hold RB and V and you will jump up from the floor into a possum pin.

YOU'VE GOT A BIT OF RED ON YOU

20©

Get busted open by your opponent on legend difficulty in any match type and win. Set the difficulty to legend and turn all of the Al sliders down to the bottom. Now basically what you want to do is make them bleed, let them hurt you, and then for you to win. Although you have to get busted open, you do not have to be losing. Just knock them down to the point where you could easily win. Now get weapons out and leave them in the ring. Your opponent will pick them up and hit you with them and hopefully only your head will be hurt by the time you're bleeding so that it won't be that difficult to win afterwards.

WHO SAYS ORIGINALITY IS DEAD

20 ©

Create an original CAS, ring entrance and created Championship. For this, just go to the Create Modes and click create and do all three. So goto create a ring entrance and instead of going though every option, just change one or two things and stick with basically what it was to start with so it saves you time. Now you can basically do this with the other two for CAS and create a Championship, which you will need moneyfor and it is quickly and easily acquired from 24/7 mode.

KING OF THE MOUNTAIN

zu ®

Place first in every type of tournament in Tournament mode. For this you have to win King of the Ring, Wrestlemania mode, Smackdown Vs Raw, Money in the bank and beat the clock. Nothing different you have to do but win, except for beat the clock where you have to win the quickest but that should not prove to be hard.

IF IT BLEEDS...

20©

Bloody every ECW Superstar on the roster. Set it to legend and make them bleed. You do not have to win and it will unlock when you make the

last one bleed. Some you will have to unlock first but the only 7 you need are: CM Punk Burke Cor Von Sabu Dreamer Funk Nitro

360 EXCLUSIVE

SUBMISSION-SENSEI

50©

Win a Normal Submission match without having your Struggle Submission hold broken once. For this, I choose a normal submission match and made sure it is not on easy difficulty, as it wouldn t unlock for me on that difficulty. I did not use a submission wrestler because I didn't want to accidently do a submission while fighting and have it broken. I used John Cena, as his special on the floor is a submission. Hurt your opponent until they have red on body and head and get a special up. Now do your special while your opponent is on the ground and rotate the LS and they will tap out. Achievement unlocked!

STOP YAPPING AND FIGHT

20©

Argue with the referee 4 times in a match and win. For this you need to be a Dirty style wrestler and Randy Orton is the best for it, You must get an opponent into a pin and they must kick out at the count of two. The pin must be broken by the Al and not yourself. Once they have broken out of the pin, press Y to argue with the referee. Do this three more times, win, and the achievement will unlock.

THAT'S ONE FOR THE RECORD BOOKS

20©

Eliminate 20 opponents in a 30-Man Royal Rumble. For this, choose someone big, like The Great Khali, and set up a 30 man royal rumble with you as position 1 You do not have to hurt anyone; just throw them out of the ring. By pressing RB and A, you will throw the opponent. Use the ANALOG STICK to aim them in the direction you want them thrown out. Once they are over the ropes, press B and tap all the buttons quickly to push them down. The achievement will unlock once 20 opponents have been thrown over. Assisting someone in an elimination of a wrestler counts towards your achievement.

NOW THAT'S HARDCORE

20 ©

Bloody and defeat a Hardcore Superstar on legend difficulty in an ECW Extreme Rules match and win. Go to an ECW Extreme rules match and choose someone good against someone who’s bad. With all the sliders down, it shouldn't be too hard. Just use weapons to make them bloody then finish them off.

THE BEST THERE WAS...

20©

Win a 20-minute Ironman match on legend difficulty without surrendering a point to your opponent. Set up a 20 minute iron man match on legend difficulty with all of the sliders down. As I have mentioned before, just use weapons and punish your opponent until he is within one inch of his life | then pin. You can just waste time until the end if you want because there is more risk that you will lose a point after each point you get because your opponents limb damage wilfheal after each win.

A FIGHTING CHAMPION

75©

In ranked online matches, defend a CAC title 5 times against 5 different players within 24 hours. For this, it has to be against 5 different people within 24 hours. So it's going to be hard to boost. My tip

IS to do it legit and do it with The Great Khali. Rush for weapons and use them again and again until your opponent has lost a lot of heath then pin

him.

GOLD OIGGER

70©

Win a Created Championship 10 times in ranked online matches. Just get a friend to do it with and take turns. If you both have created championships, you will win each others back and forth. After 20 matches, making 10 wins for each player, you will get the achievement.

ON FIRE

75 ©

Win 30 consecutive ranked online matches. You can boost for this achievement. Just allow your friend to let you win thirty times in a row. You can do this legit by rushing for weapons as quickly as possible and defeating random opponents. Boosting will be much easier though.

NOW OFFERING NON-STOP FLIGHTS

20©

Stand on a ladder and suplex your opponent out of the ring in a ladder match. Use Jeff Hardy and do this on easy. This has to be done in a ladder match. Hurt your opponent until you get a special and set up the ladder. Once this has to be done, stand back and let them climb the ladder. Do not letthem win; instead go up the ladder, use your special and the achievement will unlock.

BETTER LUCK NEXT YEAR

10 ©

Be the first Superstar eliminated in a 30-Man Royal Rumble. Simply be the first one thrown out of a 30-Man Royal Rumble and the achievement is yours.

WHAT THE...

10 ©

Preview the Mexican Stretch Corner Grapple in Create A Move-Set. The Mexican Stretch Turnbuckle is under finishers and you do not have to buy anything or do anything difficult. All you must do is preview it and achievement unlocked.

ESCAPE ARTIST

20 ®

Wiggle free from every Ultimate Control Grapple at least once. This is not hard to do but could take some time. Just fight against a few varied fighters and reverse every single ultimate control grapple move that they do to you at least once. The 9 moves that you need to escape from are:

DDT Oklahoma Samoan Drop Suplex Chokeslam Piledriver Back Breaker Power Bomb Lift Up Also, you can just alter one wrestlers move set, like Kane's, andchangeoneofhis moves for this and reverse one each match and it will be done in no time (nine matches).

ON THE JOB

10 ®

Lose 5 consecutive ranked online matches. If you're going for 30 consecutive wins, you will most likely earn this achievement if you trade back with your partner.

YOU'VE GOT GUTS

20©

Complete a ranked online title match. Set up a ranked title match online and win or lose. Just make sure you finish the match.

ROPE A DOPE Perform a successful springboard attack off each side of the ropes.

20 ®

Using a highflying style wrestler, you have to springboard once off of all four ropes and the attack has to hit. To do a springboard attack, just press X when standing right next to the ropes from the inside when your opponent is lying on the mat inside the ring. 1 did it with Rey Mysterio and the achievement was a bit glitchy as in it unlocked after about 20 springboards. So just perform one on each rope then keep doing them and you will get it.

360 EXCLUSIVE

SMACKDOWN 08 (8 HOURS)

mm aiMiWMiM THIS YEAR'S INDUCTEE

350©

Play as a GM in 24/7 Mode and obtain the GM of the Year Award. Click 24/7 Mode New Play as WWE General Manager Pick Raw (Cause they get first pick sometimes) Draft new rosters Pick Shawn Michaels & Rey Mysterio. On this part, you may find that another show will take one of these. I did it with these guys so I just back out until I have signed up both wrestlers (I did a one year contract). Seriously, money will not be an issue here! Once you have both stars hit continue

(Are you sure you want to leave the draft?/ pick YES Clean/Dirty Turn - Shawn Michaels change to Dirty Set Champions - one as WWE Champion, and one as intercontinental Accept! Kes proceed! So first part is done. Now this part is simple. Yet there have been some miss communications so follow closely. Skip the cinematic because no one cares. We just want these points.

Click Laptop Click Options Difficulty = legend Click Play options Play Options = scroll through to re-run Injuries = OFF ACCEPTI Save - just incase Okay those bits are done. Next step. Ignore the phone. All you will get is the same messages every day etc from McMahon saying no injuries or Jim Ross telling you to go invade other shows.

Click Calendar Click the first day (1st April) RAW !

Match 1 = Table Match (Both stars will come up automatically) Continue Match 2 = Ladder match (Both stars will come up automatically) Continue Match 3 = Hardcore Match (Both stars will come up automatically) Continue Match 4 = Intercontinental Title = TLC Match IBoth stars will come up automatically) Continue Main Event = WWE Championship = Steel Cage Match (Both stars will come up automatically) Continue I did this for the first Raw and as I was going through with simulating each week, I didn't realize I had to put these in. So I suppose you could put these in but you will have to do it

EVERY week. But you

don't need too, to get the achievement.

Promo 1 = Interview Space = HBK Promo 2 = Interview Space = Rey Mysterio So that is the card set up.

Hit Confirm (You are about to advance to the show. All Decisions Will be Locked. Proceed?) YES At the bottom you now see Y Simulate All - Press your Y button. "Simulate results for all matches " YES So the whole card has been simulated. Want to see who's won? To be honest, the longer you sit around seeing who won the cage or ladder match the longer this achievement will take. So let's continue on.

Hit confirm at the bottom of the finished card This will take you back to the desk.

430;

SMACKDOWN 08 (8 HOURS) —___

Click calendar As you see the day is the day after Raw (in this case the 2nd of April)

Click on that date Skill Improvement

Scroll right 3 to Fan Favorite Training Click A Now you see you have plenty of choice. Pick Rey Mysterio This will calculate. As you can see it's a success.

Click A This will take you backtothe desk

Click Calendar again Today is Wednesday the 3rd. Click A Skill Improvement

Scroll right 4 to Fan Heat Training Click A Now surprisingly plenty of choice again. Pick Shawn Michaels. Again this will result in success. Click A to go back to the desk. Now I am not going to repeat myself here. But you can clearly seethe pattern.

Monday = Raw Tuesday = Fan Favorite Training Wednesday = Fan Heat Training Thursday = Fan Favorite Training Friday = Fan Heat Training Simple really. So this takes us to Saturday. Scroll through to the following Monday (This case it is the 8th)

Click Flaw Monday 8th "Are you sure you want to simulate the days up to this date" YES So as you can see in the corner it reads 2%. This bar does go up gradually to start with. And if you re curious, this is based on the facts in the "progress report" off the laptop. This list loads and loads of things which, if you check, will go up. Due to the fact your card is going to be generating 4 star matches, you will easily hit 10 million

cash.

But

don't be worried that it is going up slow. Like I said,

I got thisachievement by Week 2 January. So let me run you through this Raw and I will give you anothertip I didn't realize that might help you get it quicker than I did.

Click Today (Haw 8th) As you can see your matchups are already se't up from last week. It is a complete re-run! (apart from the promos which you can add in if you want)

So click confirm at the bottom "You are about to advance to the show. All decisions will be locked. Proceed? YES Again hit the simulate Y button "Simulate results for all matches?" YES Matches are simmed. Confirm at the bottom to finish the Paw Event Backtothe GM desk. Now here we repeat the Skill Improvement steps again. It's that Simple. So continue this all the way through and you will get the achievement easily in no time! As you can see from the fan support, Raw is already up by 200,000. You will have PPV s where you do lose some, but just keep

at it and your bar will be

at

the

top

like mine. It will

go

from 66% to 94 h

in one month! So how else can you help yourself out getting more percentage? Below is what I did. First thing I used was when it came to the PPV. You will have the same set up as Raw. Change the main eventto Hell In A Cell. 5 Star easy! Second is Rivalries. These are on the GM desk under magazines. Click on these and it is easy to see. The first one I used was "Legend Killer". I put this on for 13 weeks (As you may see there is a mark for this in the Progress Report). Let it go and then start another. By the time I got the other one though, I had enough money to buy another. You can buy more from the storyline writers which is in the same menu as rivalries. I picked Chirrs Folino who has the undisputed Champion. It works well with a title! And is also a 5 star story!

when you have two people in your brand both

THIS IS COWING OUT OF YOUR CHECK

20©

Destroy 15 tables and 10 chairs in a TLC match. Setup a TLC match on legend difficulty and go through 10 chairs and 15 tables until they fade away and disappear. Also, you do not need to put your opponent through the tables; you can just strike them with it. Each weapon takes 4 strikes to fade away. Tables respawn in and around the ring and chairs are under the ring. The achievement unlocks in game, so you do not have to finish it.

SEND'EM BACK TO LOUISVILLE

10 ©

Opponent who has more limb damage than you. Start a normal match with DQ off and use weapons to put your opponent's limb damage to red for everything. You can just let your opponent beat you or just get a ring out against yourself.

STRATEGIES FOR UNLOCKING ACHIEVEMENTS FROM TOP GAMES INCLUDING:

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