The State of Play presents an essential first step in understanding how new digital worlds will change the future of our
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Digital Playgrounds makes the argument that online games play a uniquely meaningful role in children’s lives, with profo
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Gaming the System takes philosophical traditions out of the ivory tower and into the virtual worlds of video games. In t
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A surprising assessment of the ways that virtual worlds are entangled with human psychology
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The 1980s saw the peak of a moral panic over fantasy role-playing games such as Dungeons and Dragons. A coalition of mor
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Discourse Analysis is becoming increasingly "multimodal", concerned primarily with the interplay of language,
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From EverQuest to World of Warcraft, online games have evolved from the exclusive domain of computer geeks into an extra
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Video gameplay can include transgressive play practices in which players act in ways meant to annoy, punish, or harass o
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Ethnography and Virtual Worlds is the only book of its kind--a concise, comprehensive, and practical guide for students,
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