FEATURING: IAN BOGOST - LEIGH ALEXANDER - ZOE QUINN - ANITA SARKEESIAN & KATHERINE CROSS - IAN SHANAHAN - ANNA ANTHR
180 56 1MB
English Pages 192 Year 2015
Report DMCA / Copyright
DOWNLOAD FILE
Every day millions of people enter virtual worlds through video games, which are now the fastest-growing form of enterta
662 119 290KB Read more
Over a mere three decades, the video game has become the entertainment medium of choice for millions of people, who now
214 103 12MB Read more
This book draws on aesthetic theory, including ideas from the history of painting, music and dance, to offer a fresh per
1,160 190 14MB Read more
599 98 7MB Read more
799 61 1MB Read more
“An honest look at games, the way they’re played today. Inside. Well written, witty it sucked me in.” Ashleigh Giannocca
170 11 264KB Read more
554 107 317KB Read more
Despite the pervasive feeling that much of the culture of Western democracies has increasingly become inauthentic or pho
174 12 12MB Read more
A Precarious Game is an ethnographic examination of video game production. The developers Bulut researched for almost th
218 49 3MB Read more
Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does T
578 114 6MB Read more