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Patterns of Interaction: Computational Design Across Scales
 9811990824, 9789811990823

Table of contents :
Foreword: Perpetual Boundary Judgments
References
Contents
About the Authors
1 Introduction
References
2 Convergence
2.1 Figure Without Ground
2.2 Grounding
2.3 Operative Surfaces
2.4 Layered Land-Scape
2.5 Operative Layers
2.6 Contextual Figuration of Ground
References
3 Patterns of Interaction
3.1 Topological Turn
3.2 Topological Design Thinking
3.3 Patterns That Connect
3.4 Organized Matter
References
4 Computing Land-Scapes
4.1 Performative Patterns
4.2 Digital Ecology Extended
4.3 Operative Extension of Nature
4.4 On the Notion of Flows
4.5 Umweltecture—Sustainable Visions Between Architecture and Landscape
References
Epilogue
A.1 Interview with Emanuele Naboni
A.2 Interview with Christophe Girot

Citation preview

SpringerBriefs in Architectural Design and Technology Pia Fricker · Toni Kotnik

Patterns of Interaction Computational Design Across Scales

SpringerBriefs in Architectural Design and Technology Series Editor Thomas Schröpfer, Architecture and Sustainable Design, Singapore University of Technology and Design, Singapore, Singapore

Indexed by SCOPUS Understanding the complex relationship between design and technology is increasingly critical to the field of Architecture. The Springer Briefs in Architectural Design and Technology series provides accessible and comprehensive guides for all aspects of current architectural design relating to advances in technology including material science, material technology, structure and form, environmental strategies, building performance and energy, computer simulation and modeling, digital fabrication, and advanced building processes. The series features leading international experts from academia and practice who provide in-depth knowledge on all aspects of integrating architectural design with technical and environmental building solutions towards the challenges of a better world. Provocative and inspirational, each volume in the Series aims to stimulate theoretical and creative advances and question the outcome of technical innovations as well as the far-reaching social, cultural, and environmental challenges that present themselves to architectural design today. Each brief asks why things are as they are, traces the latest trends and provides penetrating, insightful and in-depth views of current topics of architectural design. Springer Briefs in Architectural Design and Technology provides must-have, cutting-edge content that becomes an essential reference for academics, practitioners, and students of Architecture worldwide.

Pia Fricker · Toni Kotnik

Patterns of Interaction Computational Design Across Scales

Pia Fricker Aalto University Espoo, Finland

Toni Kotnik Aalto University Espoo, Finland

ISSN 2199-580X ISSN 2199-5818 (electronic) SpringerBriefs in Architectural Design and Technology ISBN 978-981-19-9082-3 ISBN 978-981-19-9083-0 (eBook) https://doi.org/10.1007/978-981-19-9083-0 © The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd. 2023 This work is subject to copyright. All rights are solely and exclusively licensed by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed. The use of general descriptive names, registered names, trademarks, service marks, etc. in this publication does not imply, even in the absence of a specific statement, that such names are exempt from the relevant protective laws and regulations and therefore free for general use. The publisher, the authors, and the editors are safe to assume that the advice and information in this book are believed to be true and accurate at the date of publication. Neither the publisher nor the authors or the editors give a warranty, expressed or implied, with respect to the material contained herein or for any errors or omissions that may have been made. The publisher remains neutral with regard to jurisdictional claims in published maps and institutional affiliations. This Springer imprint is published by the registered company Springer Nature Singapore Pte Ltd. The registered company address is: 152 Beach Road, #21-01/04 Gateway East, Singapore 189721, Singapore

Foreword: Perpetual Boundary Judgments

Patterns of Interaction addresses timely topics and concepts that permeate contemporary discourses. These link together urban design, architecture, and landscape architecture from an environmental perspective, and include urbanization, ground, topology, performance and implicitly also environment, in the greater sense, as a set of complex dynamic relations. The authors outline a particular approach to design involving a methodological framework that combines aspects of design thinking, systems thinking, and design computing. Tackling such multifaceted topics inevitably necessitates the making of frequent boundary judgments, i.e., timely and spontaneous decisions as to what is to be included or excluded from the approach and from the design agenda as the approach is developed. Werner Ulrich developed Critical Systems Heuristics [1], a key concept of critical systems thinking, as a conceptual framework for boundary critique [2]. In general, professional propositions require choices regarding which facts (observations) and norms (valuation standards) are considered relevant and are included, as well as those, which are less relevant and can be left out. However, every aspect that requires boundary judgments can also be subject to change. This already begins at a primary conceptual level when insights and discourse change, as, for instance, in the case with what constitutes an environment [3], and furthermore what role politics [4], practices [5] or experiences [6] can play in offsetting previous understandings or opening new inroads. When defining or selecting a conceptual approach, for instance, in the notion of performance, it is necessary to select related items, relations, and dynamics. Performance requires agency, which indicates the capacity with which something is able to act in the world. Actor-Network Theory positioned agency as a non-human trait, thereby making it possible to think of all human and non-human entities as actors or actants possessing agency [7]. This entails an understanding of the performative capacity of the items and therefore also of their dynamic relations to other items in their setting [8]. Given that these dynamic relations form networks, it becomes clear that boundary judgments are ephemeral and might change in any process of environmental transformation, e.g., by way of urbanization and construction.

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Foreword: Perpetual Boundary Judgments

Given today’s prolific pursuit and development of discourse, primary and secondary concepts are frequently reframed. This makes it very challenging to address, as this book does, questions of urbanization, ground, topology, performance, and related issues of figure–ground, grounding, operativity (presumably from a pragmatist perspective), patterns, organized matter, etc. And in this context clearly no boundary judgment is without immediate and substantial consequence. The same is true for boundary judgments related to the methodological approach. Design thinking and systems thinking deliver useful inroads in terms of framing design problems and solution spaces. Yet again, there exist a wide array of different approaches. The same applies to design computing. Today, Ian McHargs’ work is a frequent key reference, not only in terms of approach, but also in terms of establishing a specific methodological use of data and thereby initiating Geographic Information Systems [9]. Still, the question remains, as to which aspects, dynamics, and scale ranges should be selected and focused on. Pim Martens stated, “a new research paradigm is needed that is better able to reflect the complexity and the multi-dimensional character of sustainable development. The new paradigm … must be able to encompass different magnitudes of scale (of time, space, and function), multiple balances (dynamics), multiple actors (interests) and multiple failures (systemic faults)” [10]. To incorporate this in a computational approach presents numerous challenges but entails, in the first instance, the question whether to aim for an all-inclusive type of world model or an approach that is based on models that are custom assembled and tailored to a context-specific design task. Furthermore, data-integrated approaches to trans-scalar urban and architectural design are attracting growing interest and attention and require careful and thorough examination [11–13] . That this is not just theoretical deliberation becomes clear when examining approaches related to the one revealed in this book, overlapping with and differing from Landscape Urbanism [14] or various concepts of ground [15–17]. Given all these challenges, books like Patterns of Interaction constitute important contributions to the development of design approaches that link urban design, architecture, and landscape architecture in order to provide more sound and environmentally and ecologically positive results. Great insight may be gained into their understanding when such works disclose the boundary judgments that were continually made to progress in their development. Vienna, Austria

Michael Hensel

References 1. 2.

Ulrich W (1983) Critical heuristics of social planning: A new approach to practical philosophy. Wiley, London Ulrich W (1996) A primer to critical systems heuristics for action researchers. Centre for Systems Studies, University of Hull

Foreword: Perpetual Boundary Judgments 3. 4. 5. 6. 7. 8. 9. 10. 11. 12.

13.

14. 15. 16. 17.

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Benson ES (2020) Surroundings—A history of environments and environmentalisms. The University of Chicago Press, Chicago Latour B (2018) Down to earth: politics in the new climatic regime. Polity Press, Cambridge Hensel M (2019) The rights to ground: integrating human and non-human perspectives in an inclusive approach to sustainability. Sustainable Development, 27, 245–251 Ingold T (2000) The perception of the environment—essays on livelihood, dwelling and skill. Routledge: London Latour B (2005) Reassembling the social: An introduction to actor-network Theory. Oxford University Press, London Hensel M (2013) Performance-oriented architecture—rethinking architectural design and the built environment. Wiley: London McHarg IL (1969) Design with nature. Doubleday, Garden City Martins P (2006) ‘Sustainability: science or fiction?’. Sustainability: Sci Pract Policy 1(2): 36–41 Hensel M, Sørensen SS (2019) Performance-oriented architecture and urban design—relating information-based design and systems-thinking in architecture. FORMAkademisk 12(2):1–17 Sunguro˘glu Hensel D, Tyc J, Hensel M (2022) Data-driven design for architecture and environment integration: Convergence of data-integrated workflows for understanding and designing environments. Spool 9(1):19–34 Chokhachian A, Hensel M, Perini K (eds) (2022) Informed urban environments: Dataintegrated design for human and ecology-centred perspectives. Springer, The Urban Book Series Waldheim Ch (2006) The landscape urbanism reader. Princeton Architectural Press, New York Rajchman J (1998) Constructions. The MIT Press, Cambridge Hensel M, Sunguro˘glu Hensel D (2010) Extended thresholds I: Nomadism, settlements, and the defiance of figure-ground. Architect Design 80(1):14–19 Hensel M, Turko JP (2015) Grounds and envelopes—reshaping architecture and the built environment. Routledge, London

Contents

1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

1 4

2 Convergence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2.1 Figure Without Ground . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2.2 Grounding . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2.3 Operative Surfaces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2.4 Layered Land-Scape . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2.5 Operative Layers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2.6 Contextual Figuration of Ground . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

5 5 9 12 16 20 25 28

3 Patterns of Interaction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3.1 Topological Turn . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3.2 Topological Design Thinking . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3.3 Patterns That Connect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3.4 Organized Matter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

31 31 34 39 42 47

4 Computing Land-Scapes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4.1 Performative Patterns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4.2 Digital Ecology Extended . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4.3 Operative Extension of Nature . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4.4 On the Notion of Flows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4.5 Umweltecture—Sustainable Visions Between Architecture and Landscape . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

49 49 51 53 57 64 66

Epilogue . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69

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About the Authors

Pia Fricker is Professor of Computational Methodologies in Landscape Architecture and Urbanism at Aalto University, Finland. She holds a doctorate degree in Architecture and a postgraduate degree in Computer Aided Architectural Design from ETH Zurich. Her research and teaching link urban design and landscape architecture to the field of computational design culture through the lens of emerging technologies. Prior to her current position, she was Director of Postgraduate Studies in Landscape Architecture at the ETH Zurich. She is a member of the editorial board of the Journal of Digital Landscape Architecture, the Scientific Program Committee of the DLA conference, several Peer Review Committees, and expert peer reviewer for the International Journal of Architectural Computing, the Urban Planning Journal and the Journal of Architecture and Urbanism. Pia Fricker has published extensively, and her work has been exhibited, amongst others, at the Venice Biennale, the National Design Centre Singapore, the Museum of Modern Art – EMMA, as well as at the Helsinki Design Week. Toni Kotnik is Professor of Design of Structures at Aalto University in Helsinki, Finland. He studied architecture, mathematics and computational design in Germany, Switzerland and the US and received his doctoral degree from the University of Zurich. Before joining Aalto he taught among others at the ETH in Zurich, the Architectural Association in London, the Institute for Experimental Architecture at the University of Innsbruck and the Singapore University of Technology and Design. He has been lecturing at universities worldwide as well as at museums like the Guggenheim in Bilbao or the MOMA in New York. His practice and research work has been published and exhibited internationally, including the Venice Biennale, and is centered on the integration of knowledge from science and engineering into architectural design thinking and the exploration of organizational principles and formal methods as design driver at the intersection of art and science

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Chapter 1

Introduction

This book is a reflection on contemporary computational design thinking at the intersection of architecture, urban design, and landscape architecture, in a time marked by complex challenges like climate change, urbanization, and population growth. Based on a critical rethinking of the notion of ground and the relation between the manmade and the natural environment, an understanding of architecture as regenerative practice is proposed where computational thinking feeds itself back into the governing laws of nature. In the late 1980s, the availability of personal computers and affordable software triggered a change in architecture, landscape architecture, and related design disciplines, retrospectively referred to as digital turn [2]. The initiated digitalization of the discipline has resulted in a new paradigm of computer-based design and production often summarized under computational design. Despite some early attempts to assess the impact on the discipline [4, 6], computational design is primarily perceived as being of a technical nature by the majority of architects today. This development has resulted in an ever-growing collection of computational tools for specific design applications utilized merely for the purpose of extending and accelerating well-established non-computational design processes [5, 7]. Such computerization of architectural production increases economic efficiency but leaves the intellectual foundation of architecture and other design disciplines untouched. Despite disciplinary and professional inertia, the digital turn should be understood as part of an ongoing intellectual revolution. “Computation is influencing research in nearly all disciplines, both in the sciences and humanities. [The computer] is changing the way we think” [1]. This view was also stressed by Kostas Terzidis in his early conceptual studies of computational design in architecture [8]. Contrary to computerization, the notion of computation is not bound to the use of any machine but existed prior to the invention of modern computers.

© The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd. 2023 P. Fricker and T. Kotnik, Patterns of Interaction, SpringerBriefs in Architectural Design and Technology, https://doi.org/10.1007/978-981-19-9083-0_1

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1 Introduction

In the 1930s, various mathematicians, including Alonzo Church, Kurt Gödel, and Alan Turing, started to develop precise, independent definitions of what it means to be computable in order to find an answer to the so-called Entscheidungsproblem, or “decision problem”, a mathematical challenge posed by David Hilbert in 1928 [3]. The concept of computation was introduced to emulate human thinking in the process of decision-making that is as a formal language of ordering and transforming data. The development of electronic machines, of computers, allowed for an increase of the amount of data that could be handled and the speed of its processing. This development gained momentum in the late 1940s and enabled the application of computational thinking to new sets of problems. Today, the ever-increasing digitalization of our living environment and the pervasive availability of data allow for the application of computational thinking to almost all aspects of life. The resultant universality of computational thinking is affecting the way architects are conceptualizing the world and how design interventions relate to their surroundings. With this, computation is changing our understanding of context on all scales of architectural working, from the building scale up to the urban, regional, and territorial scale. This observation is the starting point of the present book. It explores the impact of computation on the design thinking in architecture not from the level of tooling but from a conceptual perspective with focus on the fundamental notion of context. Taking Colin Rowe’s contextualism as a starting point, the second chapter of this book focuses on the changing relationship between the architectural intervention and the ground, as well as the dematerialization of this relationship through the abstraction of digitally mediated context. Such an abstraction supports the transfer of design methods between design disciplines and ultimately fosters the convergence of computational design thinking between architecture, urban design, and landscape architecture. It is argued that this convergence of computational design thinking dissolves the difference between natural and manmade and provides the framework for design as a contextual figuration of the ground. The third chapter looks more closely at the process of contextual figuration through the lens of computational design thinking. This design thinking is characterized by the articulation of flexible relationships between entities, often denominated as topological diagrams. It is argued that these diagrams not only govern the use of the contextual data but are organized as a nearly decomposable web of diagrams. From a system theory perspective, this web of diagrams is embedded in the web of laws of nature. That means architecture is inscribed into its natural surroundings as a manmade extension. With such an understanding, computational design intentionally shifts away from the design of objects, of elements of consumption of environmental resources, towards the design of interrelationships—of interactions with the environment. The design of architecture, of cities, and of landscapes and territories is not about the mere enhancing of environments, it is about building environments themselves. This reading of computational design no longer aims at sustainable design solutions that minimally impact the environment but rather at regenerative design solutions that actively support the natural environment and its future development. It

1 Introduction

3

aims at an architecture, an urban space as landscape, as being no less than of prosthetic nature. The fourth chapter presents some initial design investigations towards regenerative architectural design that were conducted between 2018 and 2021 as part of the design studio teaching at the Department of Architecture at Aalto University and as joint studio teaching with Prof. Carlos Bañón from the Singapore University of Technology and Design (SUTD) and his design studio in the Architecture and Sustainable Design Pillar. In the subsequent epilogue, we try to relate our research into contemporary discourse by discussing key findings with two experts in the field: Prof. Emanuele Naboni from the University of Parma, expert in sustainable design solutions and the digital simulation of climatic response, and Prof. Christophe Girot, expert on large-scale landscape design and modeling methods with particular attention to the topology of nature in and around cities. Over the years, this approach was explored at various architectural scales ranging from landscape design, urban neighborhoods, and city blocks, down to buildings. Intermediate results were exhibited and discussed at a number of occasions like an exhibition at the National Design Centre in Singapore in 2019, the Helsinki Design Week in 2020, and the Venice Architecture Biennale in 2021. This work would not have been possible without the support of a large number of highly committed colleagues. We would like to thank Luka Piškorec and Kane Borg from Aalto University as well as Sourabh Maheshwary and Simon Rocknathan from SUTD for the extensive computational support in studio teaching. Furthermore, special thanks go ˇ to Tina Cerpnjak and Manuel Fonseca from Aalto University for their continuous support in preparation of exhibitions. We also like to thank the book series editor Thomas Schröpfer and his team from Springer for supporting our project despite various delays. Thanks to Arley Kim for her diligent proofreading of our manuscript. Last but not least, we would like to thank Aalto University and the Finnish National Agency for Education for their financial support of our research and exhibitions. Our special thanks go to our students from Aalto University and SUTD, only through your efforts were you able to bring our ideas to life. Thanks very much to Aino Maaike Hautala, Amirhossein Teymourtash, Anniina Norpila, Chengfan Yang, Cheong Yi Lei, Chiuki Lai, Chong Yin Yi Christy, Choo Ee Pin, Dan Palarie, Daniel Yong Kaijie, Egle Pilipaviciute, Eileen Wong, Elina Inkiläinen, Elizabeth Teo Mei Qin, Faezeh Sadeghi, Fanyi Jin, Grace Teo Yu Cheng, Haipeng Wang, Han Xianhe, Hkyet Zau Mun Aung, Ho Yu De Samuel, Hwang Jinwook, Iurii Aleksandrovich Shimin, Janne Jesper Keskinen, Jenna Maija Ahonen, Jiaqi Wang, Jinwook Hwang, Joel Anthon Tiitinen, Joonas Hermanni Saarinen, Kai Antero Hakala, Kaisa Pauliina Kiuttu, Koichi Tamura, Kyaw Zwa Thant, Lee Xuan Ying Diane, Liang Xiuling Chloe, Loviisa Luoma, Maiju Ilona Rinne-Kanto, Maral Alaei, Marjo Linnea Airamo, Mauricio Mari Jaelle Salas, Megan Chor Xin Yi, Mengwei Wang, Natalie Ng Jie Lin, Nora Sønstlien, Nur Amalina Bte Md Halim, Nurul Asyiqin Zahrin, Olga Zharkova, Petra Kaarina Suittio, Pheeraphat Ratchakitprakarn, Phoebe Kong Li Hui, Pirita Meskanen, Quek Wen Jia Marcus, Riikka Hiltunen, Rosa Haukkovaara, Salvador Hernandez Gazga, Sandy Low Yu Xian, Saviana Rabea Theiss, Shuaizhong Wang, Soh Jia Ying, Solveig Sanden Døskeland, Solveig Vangen Paulsen, Sundaram Mohan Janani, Tamura Koichi, Tina Cerpnjak, Tone Thorbjørnsen, Tong Sheng,

4

1 Introduction

Tseng Yun Ching, Tuuli Tõniste, Way Way Yun Hlwar Thon, Xin Ding, Xinyan Li, Yang Funing, Ye Feng, Yilan Zhou, Yinan Xiao, Yiping Zhang, Yoo Fei Yi, Yuyang Shi, Zhang Bojun, Ziyi He. Pia Fricker and Toni Kotnik Helsinki, December 2022

References 1. Bundy A (2007) Computational thinking is pervasive. J Sci Pract Comput 1(2):67–69 2. Carpo M (2013) The digital turn in architecture 1992–2012. Wiley, London 3. Davis M (2001) Engines of logic: mathematicians & the origin of the computer. Norton & Company, New York 4. Lorenzo-Eiroa P, Sprecher A (2013) Architecture in formation: on the nature of information in digital architecture. Routledge, New York 5. Menges A, Ahlquist S (2011) Computational design thinking. Routledge, London 6. Oxman R, Oxman R (2014) Theories of the digital in architecture. Routledge, London 7. Peters B, Peters T (2018) Computing the environment: digital design tools for simulation and visualisation of sustainable architecture. Wiley, Chichester 8. Terzidis K (2006) Algorithmic architecture. Architectural Press, Oxford

Chapter 2

Convergence

2.1 Figure Without Ground The demolition of the Pruitt–Igoe housing complex in St. Louis in 1972 is widely recognized as marking the failure of modern architecture’s vision of urban design. The architectural historian Charles Jenckes described this televised implosion even as the moment “modern architecture died” [43]. The dynamiting can be viewed as an emblematic breakthrough of the postmodern critique that had started to accelerate and proliferate from the mid-1960s onwards [48]. One of the major influences of Postmodernism as this emerging new movement of thoughts was Colin Rowe. His critique of the modern city and of modernistic ideas, expressed in concepts like Ludwig Hilberseimer’s project for central Berlin or Le Corbusier’s Plan Voisin for Paris, aimed at the “disintegration of the street and of all highly organised public space” [53]. For Rowe, this was the result of the simple functionalism that caused the configuration of a housing unit to be “evolved from the inside out, from the logical needs of the individual residential unit” resulting in the notion of a building as free-standing object. Rowe’s reading of the modern city as a “congeries of conspicuously disparate objects” was based on his exploration of urban morphology that he started to focus on when he moved to Cornell University in 1962. Central to his exploration of the urban setting and site conditions was the figure–ground diagram, a type of drawing that illustrates in its solid–void relationship the interplay of public and private space in an urban surrounding (Fig. 2.1). In Rowe’s urban design studio, the figure–ground diagram became the standard format for imparting an understanding of the urban condition [29], and the use of the drawing in urban analysis and urban design was detailed in the seminal book Collage City, published by Rowe and Fred Koetter, a colleague at Cornell, in 1978. Rowe did not invent the figure–ground diagram but was one of the earliest advocates of its use in urban design and planning. The diagramming technique has its origin in the mapping of Rome by Giambattista Nolli in 1748 [63]. The so-called © The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd. 2023 P. Fricker and T. Kotnik, Patterns of Interaction, SpringerBriefs in Architectural Design and Technology, https://doi.org/10.1007/978-981-19-9083-0_2

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2 Convergence

Fig. 2.1 Figure–ground diagram of Parma by Rowe and Koetter [53]

Nolli map is well known for the illustration of the city as a series of public spaces rather than a series of objects. Inspired by this, Rowe developed his figure–ground diagram as a solid–void representation of built and unbuilt space that functions as a two-dimensional section of urban space on the pedestrian level. With this type of drawing, Rowe was aiming at opening up a dialogue between buildings and their surroundings, a way “to allow and encourage the object to become digested in a prevalent texture or matrix of the urban fabric” [53]. For Rowe, the figure–ground diagram became the quintessential tool to overcome the object fixation of modern architecture and to introduce an idea of communality as a guiding principle of urban design and planning. … the situation to be hoped for should be recognized as one in which both buildings and spaces exist in an equality of sustained debate. A debate in which victory consists in each component emerging undefeated, the imagined condition is a type of solid-void dialectic, which might allow for the joined existence of the overtly planned and the genuinely unplanned, of the set-piece and the accident, of the public and the private, of the state and the individual.

Rowe’s figure–ground diagram is a design tool that fosters an understanding of the city as social space, a topic central to postmodern architecture. Furthermore, in its gestalt theoretical grounding, the figure–ground diagram carries the seed of a systematic problematizing of the body’s interaction with the surrounding that is of phenomenological consideration in architecture [4]. Moreover, in the shift away from the object towards the relationship between elements, the figure–ground diagram paves the way towards a structuralist reading of the urban fabric [24]. Thus, the figure– ground diagram is a design tool that relates to a range of trajectories of criticism of

2.1 Figure Without Ground

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Modernism in architecture that have dominated the discourse for a large part of the second half of the twentieth century. Despite the diversity of these trajectories, they share a common concern with the specificity of the place as well as the body in relation to this place. Both themes were not recognized sufficiently by the Modern Movement “because of its focus on accommodating the collective over the individual, expressed in a language of universality, both technological and abstract” [48]. Postmodernism was a counterreaction to the perceived shortcomings of modern architecture, the abstraction and aspiration of universality, the ignoring of local history, and the specificity of the culture of cities as well as the individuality of its citizens. In the case of Rowe, the postmodern critique manifested itself in the use of the figure–ground diagram as a main tool in balancing out the modern American city model with the historic European city model by focusing on the texture of the urban fabric. This approach was grounded in the assumption that the urban morphology— the texture of the fabric—is closely correlated with the sociocultural conditions in the city [62]. Because of this, one major aspect in the exploration of historic cities was the study of exemplary urban textures and the identification of typologies. In the design process, the figure–ground diagram was used to analyze the urban fabric and recognize areas of coherent urban texture and areas of rupture. Especially areas where various textures collided were seen as necessary areas of intervention, resulting in the proposal of ambiguous, hybrid configurations often based on the collage-like merging of ideal urban typologies in order to integrate into the neighboring urban textures. The figure–ground diagram was thus used in extracting urban textures that promulgated patterns of regularity and weave them together within the design process. It is in this sense that Rowe’s approach can be seen as being contextual because the term context has its etymological roots in the Latin contextus meaning “joining together”, which originally was the past participle of contexere, “to weave together” [21]. Rowe established Contextualism at Cornell University as an urban design approach that attempted to overcome the object of the Modern Movement by intertwining it with its neighborhood on a morphological level. The object itself, however, remained untouched. In other words, Rowe did not question the relevance of modern concepts in the design of buildings but rather the validity of the concepts on the larger scale of the urban [62]. In this, his critique of modern architecture differed very much from that of Robert Venturi, architectural theorist, and central figure in the Postmodern Movement in architecture. But in essence, Rowe’s urban design approach clearly was in line with Venturi’s manifestolike description of the postmodern critique that he formulated in his publication Complexity and Contradiction in Architecture [58]: I speak of a complex and contradictory architecture based on the richness and ambiguity of modern experience, including that experience which is inherent in art... I welcome the problems and exploit the uncertainties... I like elements, which are hybrid rather than “pure”, compromising rather than “clean”, ...accommodating rather than excluding... I am for messy

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2 Convergence vitality over obvious unity... I prefer “both-and” to “either-or”, black and white, and sometimes grey, to black or white... An architecture of complexity and contradiction must embody the difficult unity of inclusion rather than the easy unity of exclusion.

Rowe’s Contextualism was not the only architectural position that emerged during Postmodernism and tried to develop “the difficult unity of inclusion”. Most well known is the existential reading of place introduced by architectural theorist Christian Norberg-Schulz in his study Genius Loci: Towards a Phenomenology of Architecture [49]. But what is common to all these postmodern contextual approaches is an emphasis of the social and cultural dimension of architecture as a main driver of the design process. The environmental dimension, or the physical context and its impact, never played a significant role in the design thinking of postmodern architecture. The historic function of buildings as environmental modulator was progressively relegated to a secondary place in the discourse and in practice effectively handed over to the emerging profession of mechanical and electrical consultants [31]. Aspects like sun shading, improved air flow, or the collection of rain water had been relevant parameters in the design of the modern city [37], like in Hilberseimer’s principles of urban planning presented in The New City [34] or in Le Corbusier’s idea of a vertical garden city visible in the Ville Radieuse of the Unité d’Habitation in Marseille. Based on this, the physical environment was perceived as being part of the domain of a scientific rationality, of a technological operativeness that the postmodern critique tried to overcome [30]. Such a disregard of environmental thinking is also apparent in the figure–ground diagram. The drawing reduces the city to the building mass and the space between the buildings. In some cases, elements of the infrastructure are added as line drawings in the diagram. In Rowe’s design approach, the view onto the city is reduced to the manmade; information on the natural, physical environment is missing. Without even the smallest topographic hint, the city seems to float above a flat ground that functions as a neutral background: an environmental tabula rasa. The figure is without ground! A comparable conceptual neutralization of the ground, or detachment from the territory, is inherent to the Modern Movement as well. The literal emancipation of the architecture from the ground, like in the Villa Savoye by Le Corbusier or the Farnsworth House by Mies van der Rohe, not only creates a new, elevated level zero. It also underlines the independency of the building from the given conditions of the ground; the universality of the architecture; and, with this, its quality as an object. “Through this physical, programmatic, and semantic emptying of the ground the context mutates ultimately into that mass without qualities, which, in the form of the tabula rasa, was to become the prima materia of modern urban planning” [54]. The figure–ground diagram, thus, is the key tool in Rowe’s critique of Modernism and, at the same time, its locus of continuity. Such absence of a rethinking of the ground is not limited to Rowe’s discourse only but exemplary for other contextual explorations. New definitions of context were introduced into architecture in the early 1950s and started as studies of the perceptual form of the city, most prominent in Kevin Lynch’s The Image of the City [41], but soon departed towards a more inclusive

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definition that encompassed cultural context and social practice within a postmodern discourse [13]. Postmodern variations of the notion of context, like Norberg-Schulz’ genius loci or the socioplastics of the Smithsons’, the idea of ambiente of Rogers as well as Rossi’s locus, all share Rowe’s ambition to dissolve the modernistic object by including existing cultural and social circumstances. With this, postmodernism provoked an epistemological shift of the figure resulting in a centering on the human perspective by means of conceptualizing the social, cultural, and political relationships between people and their surroundings. Within architecture, this may have caused a rethinking of the figure, but it did not cause a rethinking of the relation between the figure and the ground. The ground is the blind spot of postmodern architecture! This is a blindness it shares with Modernism.

2.2 Grounding Modern Brazilian architecture illustrates that this conceptual neutralization of the ground is not inherent to the scientific rationality or technological operativeness of modernism but rather a constitutive part of the main narrative of the Modern Movement and its postmodern critique. Rooted in Le Corbusier’s ideas, modern Brazilian architecture is characterized by the reconciliation of a search for a unique identity along with a concerted effort of the country to engage in contemporary debates [33]. The experience of the tropic, thereby, played a central role in this search for identity with modernity as a way to rethink nature and landscape with a new rationality [46]. This is particularly visible in the work of Paulo Mendes da Rocha who believes in architecture as a means of constructing a new landscape as “man’s ability to transform the place where he lives”. His design for the Brazilian pavilion for the Expo 1970 in Osaka is a quintessential articulation of this idea (Fig. 2.2). The pavilion is reduced to a flat roof that seems to float above an undulating landscape. The large concrete canopy of around 30 m × 50 m rests on three columns and a gate-like arch with the columns countersunken into artificial hills. With sunlight filtering through the gridded roof structure, the canopy floats like a light surface that touches the landscape very gently. The architecture and the landscape form a unity in dialogue, a new place for life to unfold. This interaction between the engineered structure and the ground shows a certain poetic characteristic for the work of Mendes da Rocha that transcends mere technical adequacy. Creativity and engineering are

Fig. 2.2 Paulo Mendes da Rocha, Brazilian Pavilion, Expo 1970, Osaka, Japan, sketch, 1969 [50]

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used to occupy a territory in a way that tests the boundaries between natural and artificial, and in essence construct a new landscape [46]. Together with João Vilanova Artigas, Paulo Mendes da Rocha was the main protagonist of what is commonly known as the Paulista School of Brazilian Architecture. From 1957 onwards until the mid-1970s, Vilanova Artigas and Mendes da Rocha contributed a number of important works of outstanding quality that resulted in the spreading and adaptation of their ideas throughout the country [33]. But despite his importance for the development and recognition of architecture in Brazil, Mendes da Rocha did not perceive himself as a Brazilian but rather as a modern architect: “Being an architect is not just about where you are. Architecture is universal. … Being an architect is a matter of knowledge—you explore the place and interpret how to respond to a particular site and situation. Water is water, gravity is gravity, and sunlight is sunlight. It is the same everywhere. … Architecture that is done here can only be interesting when it possesses a universal dimension. There is no such thing as Brazilian architect” [6]. This belief in the universality of architecture and the engineered rationality of the design connects the work of Mendes da Rocha with the Modern Movement. But the rationality of the design is not developed out of functional considerations. For Mendes da Rocha “architecture does not desire to be functional; it wants to be opportune” [6]. Universality, rationality, and technological operativeness in the work of Mendes da Rocha are an expression of modernity as an attitude: an attitude towards the world and one’s own being-in-the-world. This attitude is equated with individual freedom and its instrumental aim of changing and adapting the world. With Mendes da Rocha, this changing and adapting of the world becomes visible in the entangling of architecture and site into a new constructed landscape. This contrasts starkly with the conceptual neutralization of the ground in the Modern Movement. In Mendes da Rocha, we see a figuration of the ground as an essential part of the design, a move from the dichotomy of the figure–ground towards a liaised figure–figure relationship between the building and the ground. With his work, Mendes da Rocha points towards a reconceptualization of the ground within an architectural discourse that started to emerge as a counterreaction to postmodernism in the late 1980s. According to Peter Eisenman [18]. No other discourse occupies ground in the way architecture does. … there is a literal ground, there is also an ideal ground, a conceptual ground, an abstract ground if you want, that deals with what architecture is about today and in the future, that is the ground of the urban, the ground of the rural, the ground of any institution. As we build on this Earth, how, in what way, ground is conceptualized becomes important.

Modernism and postmodernism were focused primarily on abstract and ideal grounds, on cultural and social grounds, respectively. In the conceptualization of architecture, the literal ground was neglected or simply taken for granted. This changed with the winning competition entry for the design of Parc de la Villette in Paris by Bernard Tschumi in 1982. The competition brief by the French government asked for an urban park for the twenty-first century. Tschumi’s answer to this request was a transformation of the

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prevailing idea of a public park as an escape from the city into a continuation of the city and place of social interaction. He achieved this by abstracting the landscape into an open surface overlaid by a regular grid of so-called follies, red structures without function that provide orientation to the user of the park. Additional objects in the park are curving paths and landscaped green surface patches as well as cultural institutions like museums and concert halls that attract people and promote interaction. The design of Tschumi is an architectural interpretation of landscape and redefines the urban park as an infrastructural element of the city. Parc de la Villette not only activated a rethinking of the relation between landscape and the city and the emergence of “landscape urbanism” as a new discourse within architecture promoted by Corner [11], Mostafavi [47], Waldheim [59], and others. It also started a rethinking of the urban context by means of landscape strategies in architecture. Bernard Tschumi was instrumental in this rethinking of the urban context. During his deanship at Columbia University between 1990 and 1995, he assembled a group of young and ambitious architects, including Greg Lynn, Jesse Reiser, and Stan Allen, and encouraged them to use the design studio as a laboratory. Around the same time, computers were introduced into architecture at a larger scale and started to open up new possibilities in design. Within this atmosphere of friendly competition and debate, new concepts arose “at once from an intuition about urban context—the city as a dynamic field, mapped and understood on site—but also from an intuition about harnessing the power of the computer as an abstract calculating machine” [2]. One of these new concepts central to the rethinking of the relation between architecture and the urban context is the so-called “field condition”, formulated by Stan Allen in his article From Object to Field [1]. Based on the non-figural response to context in examples like Le Corbusier’s Venice Hospital and Rafael Moneo’s analysis of the Mosque at Cordoba or the reading of the American city as a pragmatic accumulation of small variations that “unpack the ideality of the grid” [1], the concept of field emerges as a production of difference out of local “part-to-part relationship while maintaining an overall coherence” [2]. For Allen, a field condition is fundamentally an urban concept that emerges “out of the desire to pay close attention to the intricacy of the contemporary city, and to respect the capacity of the city—and its citizens—to produce complexity and difference on their own terms” [2]. Such an understanding of the city as a self-organizing entity governed by local interconnectivity carries in itself already a biological connotation. Despite this rather obvious conflation, the concept of field condition was not associated with ideas of landscape from the beginning. But over time, this relation surfaced and resulted in a number of publications on landscape strategies in architecture published between 2001 and 2011 with programmatic titles like Landscrapers [8], Topographical Stories [39], Groundscapes [54], Landform Building [3], or Groundwork [5]. These books illustrate the increasing awareness of the relationship between landscape and architecture in a series of built projects with the aim of repositioning the conventional understanding of architecture and landscape

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within the domain of contemporary ecological theories without giving any conclusive arguments [35]. From this point of view, these books have to be seen as a motivation for future research into the relation of architecture and landscape—of figure and ground—rather than conclusive summaries of a development.

2.3 Operative Surfaces A starting point of such research is a more thorough reading of Stan Allen’s field condition which has originated from an exploration of the development of the American city in contrast to the management of territory by the Jeffersonian grid [1]. Following Colin Rowe, Allen observes that the grid is “convincing as a fact rather than an idea”. American cities of the Midwest and the West are characterized by the accumulation of small variations to the Jeffersonian grid, perturbations that are smoothly accommodated within the overall order. What can be observed in the American cities is a “close attention to the production of difference at the local scale, even while maintaining a relative indifference to the form of the whole. … Variation and repetition—individual and collective—are held in delicate balance” [1]. In contrast to the Jeffersonian grid, Allen’s reading of the grid is not a top-down implementation but rather a bottom-up process of local adaptation with each cell of the grid attaching to the boundaries of the immediate neighborhood and, at the same time, adjusting itself to the local conditions on site. It is this mechanism of local interaction that Allen emphasizes in his study of Le Corbusier’s Venice Hospital: “The placement of blocks establishes connections and pathways from ward to ward, while the displacement of the blocks opens up voids within the horizontal field of the hospital. There is no single focus, no unifying geometric schema. … The overall form is an elaboration of conditions established locally” [1]. Viewed as a field condition, the individual cell of a grid or individual block of the hospital becomes the individual element within a set of elements not placed anymore onto a neutral ground but finds its relative position through an interaction with its local surroundings, that is, with neighboring elements and the ground. A field condition therefore describes a triggering effect of organization on a whole set of elements, the horizontal phenomena of figuration of the whole out of the interaction of smaller individual parts similar to schools of fish, swarms, or crowds. As a consequence, a field condition is a surface-oriented design strategy with the surface defined as collection of elements that interact with one another. This local interaction is informed by local ground conditions as well. This means the ground has to be seen as an active surface of information interacting with the surface of elements. Stan Allen’s field condition, thus, transforms Colin Rowe’s static figure– ground relation into an active interplay of two surfaces, the figure–surface of internal interaction of elements and the ground–surface of external information acting upon the figure–surface.

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Fig. 2.3 SANAA, Rolex Learning Center, EPFL, Lausanne, Switzerland, 2010 (Image: Alain Herzog/EPFL)

The Rolex Learning Center at the École Polytechnique Fédérale de Lausanne (EPFL), designed by SANAA, exemplifies such a transformation of the figure– ground relation into an interaction of two surfaces (Fig. 2.3). The Learning Center, a programmatic mix of library, bistro, conference center, meeting and exhibition spaces, and work places for students and scientists, is located at the edge of the EPFL campus, a flat site with views to Lake Geneva and the surrounding mountains. The building is integrated into the organizational grid-pattern of the university and covers an area of around 166 m × 122 m. One of the main purposes of the Learning Center is to connect the EPFL campus with the neighborhood and with it integrate the campus better into the surrounding neighborhood. In SANAA’s design, this motivates the lifting up of the building from the ground in order to enable passages through the site without the need to enter the Learning Center. In addition, specific functions are intentionally elevated for better framing of views of the surrounding mountains and lake [35]. Circulation patterns and viewpoints of the Alps are external information of the ground that is acting on the figure– surface as an imaginary force causing topographic deformation. At the same time, questions of walkability and usability inform the curvature of the surface and define local rules of interaction for the surface patches of the figure–surface. These two sets of rules result in a vibrating, undulating figure–surface into which elliptical holes are punched that support the functional distribution within the surface, bring light to the ground level below the building and enabling both visual and physical connection between the inside and the outside.

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The Rolex Learning Center at the EPFL illustrates how the figuration of the figure–surface is the result of the interaction of a number of formal operations acting upon each of the surface patches of it. This operativeness is implied by the given field condition, it is a creative translation of the conditions of the site into geometric transformation. Field conditions, thus, establish a performative design approach as an abstract machine that Deleuze and Guattari describe as diagrammatic; in essence, a thinking that “operates by matter not by substance; by function, not by form” [15]. Computational means are required to activate this diagrammatic abstract machine of the field condition and achieve control over the multitude of interactions inherent to the design intention. In retrospect, it is not a coincidence that field conditions appeared at the same time when computers were introduced into the design studio [2]. The digitalization of the discipline, the technological advancement of design and fabrication through computation only made it possible to construct the hilly landscape of the figure–surface of the Rolex Learning Center [9]. From an architectural point of view, the deformation of the figure–surface into a hilly landscape introduces differentiation and with it a spatial dialogue between the two surfaces of the figure and the ground. The differentiation results in a subdivision of the ground into a sequence of smaller spaces that sometimes open up to the sky, sometimes have a grotto-like quality, sometimes are transitional spaces, and sometimes are enclosed courtyard spaces. The field condition, thus, not only introduces an abstract, operative dialogue between figure–surface and ground–surface, but in SANAA’s design, this abstract interaction is translated into a spatial one: a dynamic in between that overcomes the neutrality of the ground despite its untouched flatness. A dynamic in between that spatially resembles the dialogue between architecture and nature, between figure and ground, in Mendes da Rocha’s Brazilian Pavilion for the Osaka Expo. In the pavilion, the flat roof functions as reference surface that guides the physical manipulation of the ground. The countersunk columns act as points of attraction along which the flat ground is transformed into a rolling landscape that shapes the plaza underneath the roof and guides the flow of people within the site. These operations of material accumulation introduce a ground differentiated by slope, levels, widening, and closing of gaps and other geomorphic phenomena that can be activated for architectural purposes. In the Brazilian Pavilion as well as in the Rolex Learning Center, we can see a spatial dialogue between figure–surface and ground–surface caused by operations of pulling and pushing acting upon one of the surfaces. In both cases, the flatness of the second surface acts as stable reference plane and the duality of the relationship between figure and ground is not questioned. This is not the case anymore in the Yokohama Port Terminal by Foreign Office Architects (Fig. 2.4). The terminal is a 430-m-long infrastructure project that combines passenger traffic, car traffic, and a public garden into a complex flow of spaces where the relationship between interior and exterior and the flow of passengers and the flow of people in the gardens is constantly questioned. This happens by the simultaneous figuration of the figure–surface and the ground–surface resulting in an undulating terrain of connecting ramps and terraces.

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Fig. 2.4 Foreign office architects, port terminal, Yokohama, Japan, 2002 (Image: Satoru Mishima)

Operations of folding and slicing are no longer limited to one of the surfaces but are acting on both at the same time, influenced by the flow of people between ferries and the city. The operations become an expression of the agency of infrastructure. Through the use of the same materialization, the distinction between the different programmatic functions is further blurred. In such a design, the notion of figure and ground is obsolete. Rather there are a number of surfaces that interact with each other by means of geometric operations that results in a multilayered constructed landscape. It is only consequential that the building rests on water and does not provide a traditional reading of figure and ground. According to Stan Allen, the Yokohama Port Terminal “is perhaps the most convincing realization of an architecture invested in the idea of landscape techniques working at the scale of a building. Indeed, Yokohama is nothing if not a constructed landscape. … The architects have literally constructed a new site” [3]. This new site is the result of dissolving any hierarchical opposition between figure and ground. Instead, figure and ground are seen as two layers of information that evoke operations of interaction with the aim of generating architectural space. The layers of information define the formalized context out of which the spatial configuration emerges by means of well-defined correlations and transformations. With this, architecture has to be seen as part of its own context, as part of the ground it is placed, as a constructed land—as landscape. A closer examination of Stan Allen’s field condition seems to confirm the association of the concept with the idea of landscape visible in the abovementioned series of publications on landscape strategies in architecture titled Landscrapers [8], Topographical Stories [39], Groundscapes [54], Landform Building [3], or Groundwork

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Fig. 2.5 Field condition as operative entanglement of figure–surface and ground–surface and three basic modes of interaction: a ground-active, b figure-active, c interactive

[5]. What seems obvious in all these titles, however, is an understanding of landscape as the other, as something that is outside of architecture but consumed by it. In essence, it is a perpetuation of the figure–ground relation. What the concept of field condition really evokes is not a convergence between the architecture and landscape as a discipline but rather a convergence of architectural design and design methodology in landscape architecture: a convergence of design thinking based on technology [17]. This convergence is characterized by the operative interplay of layers of information that enables a computational process of informed landscape design (Fig. 2.5).

2.4 Layered Land-Scape Such an operative interplay of layers of information is even more evident in the development of landscape architecture. In 1969, the influential book Design with Nature by Ian Lennox McHarg laid the foundation for a design and planning theory applied within landscape architecture based on interactive, nature-based processes as the elementary starting point of the design and planning process. According to McHarg, “the basis of the method is constant for all case studies—that nature can be considered as interacting process, responsive to laws, constituting a value system, offering intrinsic opportunities and limitations to human uses. Now better armed, we can take our knowledge of nature as process and apply this to a problem to discern the place of nature in a metropolitan region” [44]. Based on processes in nature, local conditions are understood as an element of global scale and therefore stand in direct correlation with system thinking principles discussed in the realm of cybernetics. Similar to the triggering effect of field conditions (see Sect. 2.3), McHarg’s approach implies the horizontal phenomena of figuration of the whole out of local interaction of parts. McHarg defined a new interdisciplinary strategy of understanding nature as a dynamic process, one that strongly impacted the field of education and practice, as well as the theoretical discourse in relation to ecological issues and the development of urban and landscape ecology. For McHarg, site design is not simply a matter of

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spatial shape, form, and experiential impression, but more the adaptation of various ecological forces in time to shape a more dynamic and complete whole [12]. This holistic perspective allowed for the development of new planning strategies based on an understanding of a place and its unique parameters, such as land morphology, soils, stream patterns, plant association, wildlife habitats, and land use. Based on this interdisciplinary perspective, McHarg developed the so-called Layer Model Strategy (Fig. 2.6), a precursor of the Geographical Information Systems (GIS) [32]. While the figure–ground method established in architecture defined the relationship between built and unbuilt spaces for city planning, McHarg focused on the complex dynamic vertical connections of layers of the physical ground by advocating the use of the overlay method as an objective instrument. In McHarg’s Layer Model, each layer is perceived as dynamic set of information. By simulating nature-based processes, the evolution of information within layers could be extended into the future. This time-based approach incorporates additional layers of future “system

Fig. 2.6 The Layer Model by Ian McHarg visualizes the interaction between the mapped sitespecific conditions and phenomena and its interconnections through clustering and incorporation of time [44]

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components”, like plants, animals, and humans, all dependent on the overarching influence of micro-, mezzo-, and macroclimatic conditions. Design with Nature discusses a very timely strategy of living with the forces and flows of nature, in opposition to the top-down planning mechanism of the time. The scientific research into the underlying complex rules of natural processes provides a knowledge base for designing within a planetary network. Although this evaluation process took place in an analog manner, it was revolutionary as it addressed the complexity of different systems previously analyzed in isolation. Even though McHarg understood the environment as a dynamic process, his chosen mode of representation can be critically viewed as plotting and ranking “of natural phenomena on static maps” [32] without focusing on iterative strategies. This shortcoming in the interaction of layers has been reinforced by the development of computational tools. Inspired by the methods of Ian McHarg and due to increased pressure to find answers for current urban challenges, the Harvard Laboratory for Computer Graphics (LCG), founded in 1966, focused increasingly on the area of workflows for spatial analysis and visualization [20]. The main objective was to design a computer-mapping program called Synagraphic Mapping System (SYMAP) (Fig. 2.7). This project was initiated by the leadership team of Harvard University to convert traditional, analog mapping into a comprehensive tool, but already from 1967 onwards moved onto environmental topics and integrating ecological knowledge [60]. The project on the regional development and conservation of the Delmarva Peninsula by Carl Steinitz in 1967 was the first application of GIS in making a design for a large geographical region. The project prepared computer programs in Fortran and used SYMAP to produce the first coded evaluation models for the future land use [56]. In the project, complex site-specific data was visualized graphically and allowed for the development of a first computationally driven data-informed design strategy. In 1969, Jack Dangermond, a former member of the Harvard Lab, and his wife Laura founded the Environmental Systems Research Institute, Inc. (Esri). The consulting firm applied computer mapping and spatial analysis to help land use planners and land resource managers make informed decisions. The company’s early

Fig. 2.7 Overview of basic map types generated by SYMAP. The main functionality of the program was to translate site-specific information into vector content that was then stored as data [55]

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work demonstrated the value of GIS for problem-solving “by a clear vision that a mapping and analysis framework could provide a deeper understanding of our world and help us design a better future” [14]. Esri went on to develop many of the GIS mapping and spatial analysis methods now in use, focusing on spatial and landscape planning within a specialized software environment disconnected from the design environment. The integration of geospatial data packages for simulation and analytic use in the design process, however, was only integrated into commonly used design software over the past few years. Esri’s market domination in the use of GIS data can be seen in direct correlation with the stagnancy of experimental use of data in landscape architecture. Moreover, the use of data within design using the established Layer Method Strategy was reduced to pure analysis and simulation use of existent data, but did not take into account a dynamic interaction with the design process [61]. Due to the blackbox character of specialized GIS tools, designers were not focusing anymore on the scientific process-oriented component, but rather on the outcome of the simulation. As a consequence, the understanding of complex interactions through layering and mapping of local information, combined with design intention, has been one of the most influential design methods in the field of landscape architecture to date. The Fresh Kills Park on Staten Island, designed by Field Operations between 2001 and 2006 (Fig. 2.8), demonstrates the similarities in the developed methodology to the approach of McHarg’s Design with Nature.

Fig. 2.8 The proposed design scheme of the Lifescape project builds upon the Layer Cake Strategy and “separates between historic processes of waste and wetlands and the proposed new program, habitats, and circulation above” [19, 196] (Image: New York City Department of Planning and Field Operations)

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The thoughtful creation of these layered categories of information is the result of deep studies on the macro- and micro-scale of the environment and its ecological processes and has been celebrated in the project through a vertical separation between the challenging conditions of the former landfill site and the newly planned park [51]. The history of the site, however, has been fully separated from the future development through the added functional separation layer of “soil cover”. Even though Field Operations focused on a new reading of nature, understood as an inhabited field and not anymore as an object, this layered design approach has been critically viewed. The disconnected formal reading of the components is missing a methodological approach to reconnect and combine data, bringing different relationships and subsystems into an ecological discourse in order to evaluate and represent the conditions [19]. With its independent layering, the design of Fresh Kill Park resembles Tschumi’s design strategy for Parc de la Villette (see Sect. 2.2) and his architectural interpretation of landscape in the Field Operations is an attempt to allow information from different clusters to interact with one another in the hope of activities to emerge out of the superimposed organization. But as Michael Dring and Ed Wall have pointed out, “instead of vertically layering up programs and processes onto the site, existing processes can be understood as redirected, adapted, and combined. The continuation of McHarg’s analytical layering approach into a methodology through which new design solutions are formed offers clarity in a process of designing landscapes. However, this conceptualization of a proposed landscape separated into layers can leave it insufficiently resolved and is “reinforcing static hierarchies of unconnected processes” [19].

2.5 Operative Layers The greatest design potential lies exactly in the interplay of the various layers of information. This is demonstrated by the Botanical Garden in Barcelona by Carlos Ferrater (Fig. 2.9), constructed between 1989 and 1999 on a former waste landfill, where the exchange of layered information motivates a design method of modeling a new topography and with it an “architectonic designing of the landscape” [22]. The design concept of the Botanical Garden was rooted in a deep understanding of the local site-specific conditions and guided by the “morphological, topographical and topological conditions” [22]. The layout of the garden considered botanical and ecosystem questions related to varieties of flora from a range of Mediterranean areas synthesized into a triangular grid over the terrain determined by the three main directions of the contour lines. Other subdivisions of the grid took into account notions of planting, drainage, and orientation towards the sun but also accessibility and walkability. All this information cumulated in concave or convex pairs of walls that frame the triangle of the grid and fracture the constructed landscape. The developed methods focus not on developing a representation technique for dynamic data or a layered representation of functions and local conditions, but

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Fig. 2.9 Barcelona Botanical Garden by Carlos Ferrater, Bet Figueras and José Luis Canosa [23]

rather on a sensible way of displaying site-specific perception in relation to spatial conditions and future system interactions. In contrast to the layered juxtaposition of information in the design of Fresh Kills Park, Ferrater’s design of the Botanical Garden introduces a new surface, the triangulated grid, as a target layer. Similar to the shaping of the figure–surface of the Rolex Learning Center, the target layer reacts to layered information through deformation (compare Sect. 2.3). Conceptually, the design describes a figuration of the figure, a figure-active entanglement of the triangulated grid as figure with the layered ground information (Fig. 2.5b). The site is dealt with as a vector field, allowing for a rule-based manipulation of the target surface. The ground acts as a continuous field, which allows for geometrical manipulation according to the envisioned future processes. The careful designed path system follows the basic system of the vector field and relates to the morphological and topographical conditions, creating zones for the “harmonious distribution units of vegetation” [23] through geometrical operations like the clustering of vertical movement of the connection points, according to the needs of the vegetation. This system approach is connected to a deep understanding of ecological principles and theories of networks. Environmental conditions like sun direction, flow direction of runoff water as well as the needs of the future users and actors of the park are understood as system components and form the basic principles for the transformation of the grid. From a structural perspective, the arrangement of the two distinguished actors of the design, the structuring and passive “network of paths, walls and interstitial spaces”, and the active and process-oriented “vegetation and plant community” allow for a dynamic interaction and transition, offering the “natural order of the new

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landscape” [23]. Designing with the principles of nature automatically showcases a process-oriented approach, as the shaping of the terrain and the arrangement of the vegetation are designed within one system component, relating to site-specific environmental conditions, as well as to the needs of the users of the park. These two actors of the design are interwoven by means of “geometry as a way of approaching landscape and urban form” [22]. The figuration of the triangular grid constructs an intrinsic order that can help to “recognize the place and pick out its hidden needs, forcing its authentic condition to surface” [22]. A similar instrumentalization of geometry for the visualization of the intrinsic order is also the main driver of the renaturation project of the river Aire in Geneva by SUPERPOSITIONS, with Georges Descombes and ADR (Fig. 2.10). The renaturation project aims for a new, immediate understanding of natural processes, creating a linear “rivergarden”, which reacts to ecological and riverine processes in exchange with recreation and pedestrian circulation, acting as a strategic component for further urban development [16, 57]. Originally, the Canton Geneva aimed for a restoration of the Aire River from its canalized banks, which is situated in an area fragmented by suburbanization [52]. The design team took the challenge of working with the dynamic forces of the water, proposing to keep the original canal—understood by Descombes as a “reference line”—and adding a parallel second riverbed that acts as a floodplain [16]. The design’s dialogue with the engineered history of the river symbolizes an act of control, thereby opening up the site to “deeper questions about nature, temporality, and the making of landscape” [52].

Fig. 2.10 Renaturation Project of the river Aire (2002–2016): transformation stages of artificial pattern interaction with the dynamic forces of water (Image: Superpositions)

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Contrary to the Botanical Garden, the renaturation project does not aim at a static form for the project but rather at an illustration of processes in nature. With this, the project adds to the discussion on “process versus product” initiated by Marc Treib [57] in an attempt to extend the discourse on “forms follows function”, still prevalent in the design of the Botanical Garden. It also relates to a discussion on landscape as a design driver following Girot [28]: Landscape is evidence of an accrued intelligence of place through topological transformation and an exchange of techniques, beliefs and actions. The location of a particular terrain, its specific arrangement within borders and the manner in which permanent and seasonal vegetation is handled touch not only on the constructed materiality and pragmatism of an individual culture, but also on the aesthetic and symbolic level as a source that nourishes beauty and reverence for nature.

In the river Aire project, the geometry inherent in the flow of water is made visible through the successive transformation of the gridded flood plan. Similar to the roof of the Brazilian pavilion of Mendes da Rocha (see Sect. 2.2), the grid functions as neutral, static reference plan against which the movement of the river is made visible. The resulting figuration of the ground (Fig. 2.5a) celebrates the capability to aesthetically demonstrate morphological processes, guided by a lozenge pattern of small depression [36] and described by Decombes as “fluid morphology” [57]. The initial abstract pattern acts as new topography, allowing for an interaction between forces and processes, including, as stated by Anita Berrizbeitia, “history as an unfolding, multilayered process” [7]. The inherent logic of the river dominates the design process and ultimately stages the river itself as a “co-designer”, addressing fundamental questions of transforming landscapes and the understanding of nature [10]. For Treib, “the new river is not a natural product, it is a human construct that has interwoven intellect and talent with natural forces and materials. These factors have conspired in creating an instructive and experientially rich landscape in a state of constant evolution—but an evolution within a framework established through design” [57]. Such an understanding of landscape as a human construct in a state of constant evolution has been taken to the extreme by Atelier Girot in the design of the Sigirino Mound (Fig. 2.11), a design exemplified by an in situ computational design process influenced by ecology and supported by new topological methods [28]. According to Girot, “the goal was to make a landscape that could fit within a highly sensitive cultural setting and a vulnerable ecological environment…. To help in the shaping of an optimal form, the project team applied advanced modeling and visualization techniques based on point clouds. This enabled the designers to test and present a variety of ecological options during the approval process” [28]. The landfill design project fully embraces an iterative process-oriented approach, taking the local parameters as conditions for a performative design concept based upon a complex interplay of layers. The design challenge was to amass around 3.7 million cubic meters of inert stone material from the Alp Transit high-speed railway tunnel in Switzerland and integrate it into the surrounding landscape [25]. The material was to be applied on site to form the Sigirino Mound, one of the largest artificial mounds in Switzerland [26].

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Fig. 2.11 Sigirino Mound under construction. Computational design process: the applied point cloud technology builds the digital backbone of the developed iterative design process (Image: Atelier Girot)

The main goal of the design was a respectful interaction with the surrounding environment, thus capable of demonstrating its own characteristics. The in situ design process was based upon real-time data capturing, visualized through point cloud technology, which allowed for an in depth understanding of the geological and morphological behavior of the applied material. The mechanical stabilization of the excavation material was one of the main challenges to be solved through rethinking commonly used design and construction methods in “order to facilitate plant growth on inorganic substrata” [61]. The structural property of the material is monitored and translated into a design language of material behavior in relation to ecological processes like the inhabitation by vegetation. The performance-based approach of the design works hand-in-hand with the properties of the excavated material and envisioned future landscape. The overall geometrical logic of the artificial mound, the width of the path-like serpentines as well as the stepped and faceted morphology of the layers are informed by the construction methods. Even though this project could be understood as a layer-based design approach from a visual point of view, the methodology goes beyond the traditional reading of

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surface-based properties, demonstrating a new topological design language, melding ecology, design, and computational design thinking. The constant flow of information between the layers during the construction process and the impact of these information on the allocation of material describes a design method that resembles the interactive interaction of figure and ground in the design of the Yokohama Port Terminal (see Sect. 2.4). Like in the Yokohama project, the notion of figure and ground does not describe the process sufficiently. Rather, there are a number of surface layers that interact with each other by means of geometric operations that result in a multilayered constructed landscape (Fig. 2.5c). The iterative exchange between geo-referenced point cloud models, visualized in highly accurate scale models, supported the iterative design process and allowed for performance analysis in relationship to drainage, planting, and visual impact. This feedback loop between local data interaction and overall design intention related to the concept of landscape topology, which “does not base its question on the finished ‘image’ of a landscape’s possible power of synthesis; it analyses the process behind the power of reflection itself” [27].

2.6 Contextual Figuration of Ground The Sigirino Mound is an extreme example that illustrates the general intention of architecture and landscape architecture of transforming given conditions, locally creating new environments. Both architecture and landscape architecture are material practices that attain social, cultural, and ecological relevance through the articulation of material arrangements and structures [45] with the articulation based on two groups of operations: the rearrangement of existing material on site and the adding of new material to it. It is the application of these two groups of operations that results in a figuration of the ground. The ground is no longer understood as a simple surface, as the neutral background to the architectural figure as in Rowe’s figure–ground diagram, but rather as a pre-existing material arrangement, an amalgamation of natural and manmade efficiencies that get transformed by a sequence of operations. Such a notion of ground is a procedural one that does not differentiate between natural and manmade environments but unites them into the unique environment that forms the backdrop—the ground—for our daily life on earth. Such a unifying understanding of the ground is fostered by the operative nature of a computationally driven design approach. This is particularly evident in the Rolex Learning Center, where site-specific data like movement patterns of people and scenic viewpoints of the surrounding mountains inform the creation of an alternative topography hovering above the existing one. In SANAA’s design, Rowe’s hierarchical figure–ground relation dissolves into an interaction of two surfaces of equal value, the figure–surface and the ground–surface, with the interaction described by a set of geometric operations acting on the given data. The conceptual dissolution of figure and ground within an operative design approach is also apparent in the Yokohama

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Port Terminal by Foreign Office Architects in the sense of Rowe, where both surfaces are figure and ground at the same time. In general, an operative design approach is dependent on the availability of data for input [38]. This necessity forms the starting point for the so-called Layer Model by McHarg that he introduced as a foundation for a design and planning theory applied within landscape architecture [44]. In this model, each layer represents sitespecific data on one phenomenon like the occurrence of wildlife, plants, or soil types as well as surficial and bedrock geology or surface and ground water hydrology. With this collection of data, McHarg was aiming at the study of the interaction between these layers as parts of the whole, thus focusing on a holistic understanding of the interrelationships of natural and human systems. For this, he superimposed the layers to show composite data and how each layer of data relates to each other. But it is in this collage of layers of data where McHarg’s approach of a holistic understanding of interrelationships falls short. The visual layering of data provides only a superficial correlation between layers that is unable to unravel deeper relational structures [40], a shortcoming apparent in the design of Fresh Kills Park by Field Operations. McHarg’s method of data collage is comparable to the layering in architectural design strategies characteristic for Postmodernism and Deconstructivism that Greg Lynn criticized as a “close analysis of contextual conditions from which they proceed to evolve either a homogeneous or heterogenous urban fabric. … [None of them] seems adequate as a model for contemporary architecture and urbanism” [42]. What McHarg was lacking is a computational design approach that presents a new paradigm to architectural representation beyond the visual and motivates “a fully integrated systemic approach ranging from bits, to codes to the structuring of relationships” [40]. In a computational design, layered data is associated in an explicit manner by means of transformations and geometric operations that describe the interaction between data. This is illustrated in the renaturation project of the river Aire, where operations capture the dynamics of the flowing water and its interaction with the riverbed. The explicit availability of the rules of interactions enables the design of a gridded flood plan that makes visible the geometric rules inherent in the flow of water through the successive transformation of the grid. In the project of river Aire, the structuring of relationships is primarily focused on the interaction of data between the layers of surface hydrology and surficial soil. Within this setting it can be differentiated between operations acting upon data within a single layer, so-called horizontal operations, and operations acting upon data between multiple layers that are vertical ones. Horizontal operations within the layer of surface hydrology are defined by the relationships that capture the dynamics inherent in flowing water. Vertical operations between the layers of surface hydrology and surficial soil, on the other hand, are defined by the relationships that describe the interplay of the flow of water with the geometry of the riverbed. Horizontal and vertical operations make explicit the interrelationships inherent in layers of data and, thus, can act as active agent in the design process. Allen’s notion of field condition comprises this action of horizontal and vertical operations in a quintessential way: horizontal relationships describe the flexibility

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within the organizational pattern of the field and vertical relationships the adaptation of the field to external impacts. This interplay of internal organization and external adaptation is the main driver in Allen’s initial study of the Jeffersonian grid as a bottom-up local adaptation of a flexible grid to the given conditions on site. It is this interplay of internal organization and external adaptation governed by the horizontal and vertical operations that make McHarg’s initial goal of a planning and design tool grounded in a holistic understanding of the interrelationships of natural and human systems possible. The same is true for Rowe’s figure–ground diagram with which he was aiming at opening up a dialogue between buildings and their surroundings in order to overcome the object fixation of modern architecture. Horizontal and vertical operations allow for a much deeper weaving of buildings and surroundings into a coherent urban texture that reaches far beyond the visual layering of Rowe’s initial design tool. The operative interaction of layers of data of the natural and manmade environment is a weaving-together, a contextus as “joining together” in the truest sense and defines a structurally grounded contextualism that overcomes the dualism of object and neighborhood. It dissolves the difference between natural and manmade and describes the computational framework for the contextual figuration of the ground (Fig. 2.12).

Fig. 2.12 Context within a computational design approach as layered set of data that allows for exploration of relationships by means of horizontal and vertical operations as foundation for a process of figuration

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References 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19.

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Allen S (1997) From object to field. AD Archit Des 67(5–6):24–31 Allen S (2010) Field conditions revisited. Long Island City, New York Allen S, McQuade (2011) Landform building. Lars Müller Publishers, Baden Auret H (2018) Christian Norberg-Schulz’s interpretation of Heidegger’s philosophy: care, place and architecture. Routledge, London Balmori D, Sanders J (2011) Groundwork: between architecture and landscape. Monacelli Press, New York Belogolovsky V (2016) Paulo Mendes da Rocha: “Architecture does not desire to be functional; it wants to be opportune”. ArchDaily. http://www.archdaily.com. Accessed 3 July 2020 Berrizbeitia A (2016) On the limits of process: the case for precision in landscape. Lecture notes. Harvard University Graduate School of Design, delivered 14 May 2016. Betsky A (2002) Landscrapers. Thomas & Hudson, New York Bollinger K, Grohmann M et al (2010) Das Rolex learning center der EPFL in Lausanne. Beton- und Stahlbetonbau 105(4):248–259 Bucher A (2020) AIRE: the river and its double. J Landsc Archit 15(2):90–92 Corner J (1999) Recovering landscape: essays in contemporary landscape architecture. Princeton Architectural Press, New York Corner J (2010) The map-art, an interview with James Corner: some final thoughts. In: Amoroso N (ed) The exposed city: mapping the urban invisibles. Routledge, London Daglioglu EK (2015) The context debate: an archaeology. Archit Theory Rev 20(2):266–279 Dangermond J, Steinitz C (2015) The lab for computer graphics and spatial analysis (1965– 1991) and its legacy. The Center for Geographic Analysis, Cambridge Deleuze G, Guatari F (1987) A thousand plateaus: capitalism and Schizophrenia. University of Minnesota Press, Minneapolis Descombes G, Descombes J, Cauwenberghe CV, Correnti V, Gerber F (eds) (2018) AIRE: the river and its double. Park Books, Zurich Deutsch R (2017) Convergence: the redesign of design. Wiley, London Djoki´c V, Bojani´c P (2017) Peter Eisenman: in dialogue with architects and philosophers. Mimesis International, Milano Dring M, Wall E (2015) Landscapes of variance: working the gap between design and nature. In: Czechowski D, Hauck T, Hausladen G (eds) Revising green infrastructure: concepts between nature and design. CRC Press, Boca Raton Dutton G (1977) An extensible approach to imagery of gridded data. In: Proceedings of the 4th annual conference on computer graphics and interactive techniques SIGGRAPH 77. ACM Press, San Jose, California, pp 159–169 Etymonline (2020) Online etymology dictionary. https://www.etymonline.com. Accessed 30 Apr 2020 Ferrater C (2006) Synchronizing geometry: landscape, architecture & construction. Actar, Barcelona Ferrater C, Ayala N (eds) (2015) OAB: office of architecture in Barcelona. Actar, New York Gandelsonas M (1999) X-URBANISM: architecture and the American City. Princeton Architecture Press, New York Girot C (2011) Sigirino Depot-Switzerland: large artificial mound of excavation material. T Topos-Eur Landsc Mag 74:73 Girot C (2013) Immanent landscape. Harvard design magazine. Landscape architecture’s core?, pp 6–16 Girot C et al (2013) Topology: topical thoughts on the contemporary landscape. Jovis, Berlin Girot C (2016) The course of landscape architecture: a history of our designs on the natural world, from prehistory to the present. Thames & Hudson, London Graves C (2020) The legacy of Colin Rowe and the figure/ground drawing. In Tice J, Hurtt S, Latini AP (eds) The urban design legacy of Colin Rowe. ORO Editions, San Francisco

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30. Hawkes D (2008) The environmental imagination: technics and poetics of the architectural environment. Routledge, London 31. Hawkes D (2013) The environmental tradition: studies in the architecture of environment. Routledge, London 32. Herrington S (2010) The nature of Ian McHarg’s science. Landsc J 29(1):1–20 33. Herrle P, Schmitz S (2009) Constructing identity in contemporary architecture: case studies from the South. Lit Verlag, Berlin 34. Hilberseimer L (1944) The new city: principles of planning. Paul Theobald, Chicago 35. Jauslin D (2019) Landscape strategies in architecture. Dissertation, EPFL 36. Juel Clemmensen T (2014) The management of dissonance in nature restoration. J Landsc Archit 9(2):54–63 37. Köhler D (2016) The mereological city: a reading of the works by Ludwig Hilberseimer. Transcript Verlag, Bielefeld 38. Kotnik T (2010) Digital architectural design as exploration of computable functions. Int J Archit Comput 8(1):1–16 39. Leatherbarrow D (2004) Topographical stories: studies in landscape and architecture. University of Pennsylvania Press, Philadelphia 40. Lorenzo-Eiroa P (2013) Form:In:Form—on the relationship between digital signifiers and formal autonomy. In: Lorenzo-Eiroa P, Sprecher A (eds) Architecture in formation: on the nature of information in digital architecture. Routledge, London 41. Lynch K (1960) The image of the city. MIT Press, Cambridge 42. Lynn G (1993) Architectural curvilinearity: the folded, the pliant and the supple. In Lynn G (ed) Folding in architecture. Willey-Academy, London 43. Marshall C (2015) Pruitt-Igoe: the troubled high-rise that came to define urban America—a history of cities in 50 buildings, day 21. The Guardian. http://www.theguardian.com. Accessed 24 Apr 2020 44. McHarg IL (1969) Design with nature. Doubleday, Garden City 45. Menges A (2008) Integral formation and materialization: computational form and material gestalt. In: Kolarevic B, Klinger K (eds) Manufacturing material effects: rethinking design and making in architecture. Routledge, London 46. Milheiro AV (2019) Retrospective: Paolo Mendes da Rocha. The architectural review. http:// www.architectural-review.com. Accessed 23 June 2020 47. Mostafavi M (2003) Landscape urbanism: a manual for the machinic landscape. AA Publications, London 48. Nesbitt K (1997) Theorizing a new agenda for architecture: an anthology of Architectural theory 1965–1995. Princeton Architectural Press, New York 49. Norberg-Schulz C (1982) Genius loci: towards a phenomenology of architecture. Rizzoli, New York 50. Obiol C, Marques S (2011) An interview with Paulo Mendes da Rocha. Palimpsesto 3:33–41 51. Pollak L (2002) Fresh kills—sublime matters, pp 40–47 52. Rosenberg E (2019) Before and after. Both. The revitalization of the Aire River, Switzerland. Landsc Archit Mag122–132 53. Rowe C, Koetter F (1978) Collage City. MIT Press, Cambridge 54. Ruby I, Ruby A (2005) Groundscapes: the rediscovery of the ground in contemporary architecture. Editorial Gustavo Gili, Barcelona 55. Shepard DS (1984) Computer mapping: the SYMAP interpolation algorithm. In: Gaile GL, Willmott CJ (eds) Spatial statistics and models. Springer Netherlands, Dordrecht 56. Steinitz C (2013) Beginnings of geodesign: a personal historical perspective. Research in urbanism series. https://journals.open.tudelft.nl/rius/article/view/1366. Accessed 10 Nov 2020 57. Treib M (2016) Process and product: the “renaturalization” of the River Aire. In: Petschek P, Siegrist D, Tschumi C (eds) Bridging the gap. Rapperswil, Switzerland 58. Venturi R (1966) Complexity and contradiction in architecture. Museum of Modern Art Press, New York 59. Waldheim Ch (2006) The landscape urbanism reader. Princeton Architectural Press, New York

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60. Waldheim Ch (2011) The invention of GIS. The Harvard Gazette. https://news.harvard.edu/ gazette/story/2011/10/the-invention-of-gis/. Accessed 11 Nov 2020 61. Walliss J, Rahmann H (2016) Landscape architecture and digital technologies: reconceptualising design and making. Routledge 62. Will T (1988) Kontextualismus: Eine Stadt(um)baumethode. Baumeister 8:44–50 63. Wortham-Galvin B (2010) The Woof and the Warp of architecture: the figure-ground in urban design. Footprint 4(7):59–74

Chapter 3

Patterns of Interaction

3.1 Topological Turn Landscape Formation One, LF One, is a pavilion designed by Zaha Hadid as part of the Landscaping and Gardening Exhibition held in Weil am Rhein, Germany in 1999. Used primarily for exhibitions and for socializing, the building marks the entrance to a redesigned landscape of an abandoned gravel quarry. Built a few years after the completion of Hadid’s famous fire station for the campus of the Vitra company, located only few kilometers away, LF One has received much less critical attention despite its immediate relevance for a number of subsequent competition entries by Hadid. LF One is a test case, the built proof of concept of merging building and landscape, an architecture as “purely synthetic, invented landscape that becomes as critical as the real landscape. This artificial landscape replaces the natural rock formation.… There is no longer a natural topography but cantilevers and ramps that become the spectacle” [23]. For Hadid, the notion of landscape describes an organizational concept that fosters “open, fluid, ambiguous organizations … to make a site much more porous to allow for flows of any kind to move through it. Maybe not entirely or indiscriminately, but maybe a selective acceleration of flows, or a branching of flows into many alleys, which allow people to follow their trajectories, events to take place, congregation, meeting places, sitting out or whatever. So these sites in the city are no longer private territories but rather territories of the city” [23]. For Hadid, the notion of landscape embodies an urban concept of public porosity. And it is this kind of porosity that is explored by Hadid in LF One for the first time in a built project. In the Vitra fire station such porosity does not exist. Various cuts in the volume allow for a transparency that visually connects the inside with the outside. But the building remains a closed entity on site that does not invite the public. It is still a private territory of exclusion, a limitation not only caused by the design itself but also by its functionality as a fire station and its surrounding context as part of an active production facility. © The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd. 2023 P. Fricker and T. Kotnik, Patterns of Interaction, SpringerBriefs in Architectural Design and Technology, https://doi.org/10.1007/978-981-19-9083-0_3

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Fig. 3.1 Organization of LF One’s building program into linear sequences of spaces (a); visible in section as interacting spatial volumes (b); the bundle of spaces provides new paths into the site through, over, and around the building (c) (Images b and c: Zaha Hadid Architects)

LF One, in contrast, is conceptualized as public territory, as an inviting gesture into the site of the former quarry. The building gradually arises out of the ground like an artificial rock formation, providing a point of orientation in the abandoned site: a tabula rasa that is being structured by the emerging building. LF One is designed as a bundle of linear sequences of spaces that engage the site like fibers defining radiating directions of continuation (Fig. 3.1c). It is not only a building that reacts to the existing field condition but actively acts as a force that transforms the surrounding field itself by implied trajectories of the fiber bundle. Each fiber relates to a sequence of spaces that are defined by the program of the building: a series of offices and meeting rooms, an exhibition area, and a bistro (Fig. 3.1a). The relative independency of these programmatic clusters and difference in spatial requirements allows for flexibility. In section, this flexibility between the programmatic sequences is articulated as shifted volumes resulting in a differentiated roofscape, an artificial landscape that fosters movement over the building (Fig. 3.1b). This roofscape is made accessible along the root of the bundle that emerges out of the ground as a gently rising ramp inviting people to occupy the fifth façade as additional ground. LF One demonstrates “the idea of multiplicity of grounds. The question [for design] was how to create many grounds and thus strategically create many civic public layers, to intensify civic activity” [23]. Hadid resolved this design question by allowing the architecture to become pathlike and the paths to become architecture-like. Such fluidity in the identity of architectural elements is captured in the concept of the fiber bundle and marks a shift in Hadid’s design methodology. The design of the Vitra fire station was still based on the placement of walls, of static primary elements with space as the residual in between. The design of LF One, on the other hand, is based on spatial strands without predefined shape. This requires a fluid geometric notion that is not encapsulating a specific morphology but rather inherent spatial relationships.

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With LF One, Zaha Hadid moves from design thinking based on metric geometry, or the shape of elements, to a design thinking grounded in topology, or the relationship between elements. Topology defines the patterns of connectivity; in the case of LF One, it is visualized as bundle of sequence of spaces (Fig. 3.1a). This bundle describes the set of rules that governs the inner organization of the project and defines the insertion points for external forces to interact, such as the various paths of movement which intertwine with the spatial bundle (Fig. 3.1c). The example of fiber bundles as a geometric design concept illustrates the topological shift in Zaha Hadid’s design thinking in the late 1990s. This shift may have been triggered by the introduction of computational means into the design process [43] that made topological design methods feasible and with it the idea of multiplicity of grounds. In Hadid’s LF One, the architecture is not an added object but unfolds from the existing ground condition. The topological gets topographic (Fig. 3.2) and the architecture merges with its surroundings to create a new ground condition. The fiber bundle, or unique pattern of connectivity, finds its form as an artificial rock formation out of an interaction with existing topographic conditions. With this, LF One illustrates how topological design thinking allows for adjusting an inner organization of an architectural design to external contextual situation in a flexible way. This means the topological approach describes an adaptive process of mediation of the generic of the architectural concept to the specific of the local condition. Hadid further explored the architectural potential of a topological design strategy like the fiber bundle as a strategy of territorialization [43] more systematically in a number of subsequent competition entries. Following LF One, the fiber bundle strategy was used in the design of the New Campus Center for the IIT in Chicago in order to stitch a new pattern of movement into the regular urban grid. This competition entry functioned almost as a diagram of the Maxxi Contemporary Arts Center in Rome [23], where a bundle of buildings activates the idea of a multiplicity of grounds within a complex urban surrounding.

Fig. 3.2 LF One is conceptualized as an artificial rock formation that guides the visitor into the abandoned gravel quarry (a). It unfolds out of the ground as part of the existing topography (b) (Image: Zaha Hadid Architects)

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As a test field of new ideas, Hadid’s LF One illustrates a weaving of the building and surrounding path systems into a coherent texture, a literal contextus as “joining together” a newly established context of multiple grounds. LF One truly is a figuration of the ground, an architecture as a landscape formation, as the new ground itself. The resulting spatial experience is essentially defined by the movement patterns on topographic data made operative by the geometric logic of the fiber bundle. In other words, the design as figuration of the ground is primarily a manipulation of the ground by defining layers of data in the natural and manmade environment.

3.2 Topological Design Thinking With the move towards topological design, Zaha Hadid spearheaded a development that Greg Lynn described as a turning point in contemporary architectural theory in his publication Folding in Architecture [30]. Lynn’s publication was a catalyst for a wave of change that marked the turn of the millennium, when the avantgarde that evolved out of it was regarded as “the quintessential architectural embodiment of the new digital technologies that were booming at that time” [11]. For Lynn, the common thread in the work of this avantgarde was a “desire for architectural complexity in both composition and construction” grounded in topological thinking [15]. The topological approach in architecture was seen as a conscious attempt to move beyond Postmodernism and Deconstructivism. Both architectural reactions are based on “a close analysis of contextual conditions from which they proceed to evolve either a homogeneous or heterogeneous urban fabric. … [None of them] seems adequate as a model for contemporary architecture and urbanism. Instead, an alternative smoothness is being formulated that may escape these dialectically opposed strategies” [29]. It is here where Lynn turns to topology as “a flexible system for the organization of disparate elements within continuous spaces” [29]. Hadid’s use of the fiber bundle in the design of LF One illustrates the flexible system of organization very well. And the affordability of computers and the availability of software was key in making topological methods of design more accessible in practice over the following two decades. But topological design thinking in architecture did not originate in the late 1990s. Already in the 1950s topology and other mathematical sub-disciplines played a major role in developing a design methodology at the Hochschule für Gestaltung (HfG) in Ulm, the Ulm School of Design. Together with the Bauhaus, the HfG is widely considered as one of the most important design schools of the twentieth century [19] with a reputation of being a “citadel of methodolatry” [31]. The HfG Ulm had no access to computers but with their theorization and pedagogy they were opening up the new field of computer science to the discipline of architecture [37]. An important characteristic of the curriculum of the HfG was the emphasis on the application of both scientific knowledge and scientific methods in the design process. Especially emerging scientific disciplines like system theory, cybernetics, and information theory were seen as essential for an understanding of a machine

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theory with the aim to “furnish the designer with a vocabulary of terms to analyze and to quantify the structural relationships” [31]. Topology was of particular value in architecture as well as town and regional planning where complex circulation problems must be solved because “topology provides the designer with yet another approach to his problems. With the aid of topology, he can discover that they are not only dimensional, form and position problems but also problems of organization, continuity, and neighborhood. In other words topology encourages the designer not to approach the world of technical objects solely in metric terms but also in non-metric terms” [31]. Topological notions infused the whole pedagogy of the HfG and made it into a nexus and promoter of topological developments in European design [49]. At the HfG, topology was seen as a geometric language that allows for the study of the structure of spatial organization and the inherent part-to-whole relationships. Systematic exploration and communication of these relationships by means of graphs, grids, lattices, and networks (Fig. 3.3) were essential parts of the so-called visual methodology already at foundation courses at the HfG [20]. With its pedagogy, the HfG represented one of the most thorough early attempts to inject topological ideas directly into the critical conversation of design [49]. A similar embracement of topological methods appeared at the University of Cambridge in an attempt to build up a scientific foundation for the discipline of architecture. From the late 1950s through the 1970s, much of the Cambridge department had been explicitly committed to establishing architecture as a science grounded in a body of quantifiable knowledge through research [25]. Many of the influential

Fig. 3.3 Examples of exercises from the foundation course at HfG: a studies of polyhedra that completely fill the space based on regular and semi-regular lattices, and b exploration of possible developments of the street network of Zürich 1955–1958 and corresponding representation as graph [20]

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theorists like the operations researcher Horst Rittel were convinced that topology was an essential basis for a truly modern mathematical theory of architecture [49]. And the work of the Cambridge architects Lionel March and Philip Steadman can be seen as proof of Rittel’s proposition. They applied graph networks to define topological invariants of floor plans which allowed them to discuss the equivalence of layouts through the corresponding equivalence of underlying network structures [45]. It was in this atmosphere of rethinking architectural principles and design methodologies that Christopher Alexander studied architecture and mathematics at the University of Cambridge. Strongly influenced by the “drift of the Cambridge work away from buildings as material, social, and symbolic construction and towards the abstraction of geometry and mathematics” [25]. Alexander went onto explore this direction of thinking more thoroughly as a student in the new PhD program in architecture at Harvard University where he completed his dissertation in 1962 and published it in 1964 as Notes on the Synthesis of Form [2]. In his doctoral research, Alexander views the design process as the complex interaction of a large set of diverse requirements that need to be met. By formalizing these interactions into a network of relationships between quantifiable and non-quantifiable variables, Alexander is able to abstract the design problem by investigating an equivalent graph. By subdividing this graph into subgraphs (Fig. 3.4a) it is possible of subdividing the design problem into subproblems that are interlinked. As a consequence, each design problem can be understood as hierarchical composition of subproblems “whose structural hierarchy is the exact counterpart of the functional hierarchy established during the analysis of the problem” [2]. Every subgraph therefore can be perceived as diagrammatic representation of a common architectural problem. For Alexander it is this result of his dissertation that stands out as the key finding—the idea of the diagram. In retrospect he wrote in the foreword to the paperback edition of Notes on the Synthesis of Form: These diagrams, which, in my recent work, I have been calling pattern, are the key to the process of creating form. … The idea of a diagram, or pattern, is very simple. It is an abstract pattern of physical relationships, which resolves a small system of interacting and conflicting forces, and is independent of all other forces, and of all other possible diagrams. The idea

Fig. 3.4 Alexander’s Notes on the Synthesis of Form introduces a methodology of translation of design problems into interlinked graphs (a), and this method is illustrated in the epilogue of his dissertation using the design of a village in India as example (b) [2]

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that it is possible to create such abstract relationships one at a time, and to create designs, which are whole by fusing these relationships – this amazingly simple idea is, for me, the most important discovery of the book.

Alexander continued and intensified his research into topological diagrams as foundation for architectural design at his own Center for Environmental Studies at Berkeley University and verified the applicability of patterns during an experimental approach to campus planning at the University of Oregon. This resulted in the publication of A Pattern Language [4], a collection of 253 patterns presented as practical sourcebook reaching in scope from regional planning down to construction details aiming at the design of “towns and neighborhoods, houses, gardens, and rooms”. For Alexander, these patterns describe design considerations of archetypical value on all scales of architectural intervention. They are of timeless validity and define the core of any human-centered environment because patterns are “so deep, so deeply rooted in the nature of things, that it seems likely that they will be a part of human nature, and human action, as much in five hundred years, as they are today” [4]. One of these archetypical patterns deeply rooted in human nature is the need for “access to the countryside, experience of open fields, and agriculture, access to wild plants and birds and animals” [4]. Based on the assumption that the open country should be within 10 min of walking distance, the pattern defines an urban typology of deeply interlocked stretches of urban space and countryside (Fig. 3.5a). This pattern of so-called city-country fingers illustrates some of the confusion inherent to A Pattern Language, which has weakened its reception and resulted in rejection of Alexander’s work by many contemporary architects and scholars since [14]. With the pattern Alexander raises awareness of the importance of green spaces for the well-being of city residents, a topic that has been studied in depth and more scientific rigor only in the twenty-first century [48]. But at the same time the forwardlooking understanding of urban planning is counteracted by the practical attitude of the book as an easy-to-use guide for the layman. This has resulted in obscuring the general topological diagram with exemplary specificity. In the case of the pattern of the city-country fingers, the understanding of the importance of the topology of the boundary between the manmade and the natural environment has been overwritten by an articulation of this boundary within a predominantly agrarian society of small-scale farmers. The pattern of city-country fingers, therefore, has to be understood as a specific example within a particular context and not as the general topological diagram of the relationship between the manmade and the natural environment. This differentiation is often ignored by readers of A Pattern Language but pointed out by Alexander in his introduction. Topology as language of structural relationships is abstract and because of this “it is not possible to solve the stated problem properly, without shaping the environment in one way or another according to the pattern that we have given” [4]. Every diagram is inevitably a specific actualization of the inherent structure, a representation of the general by the specific. And this general, captured in the pattern of the city-country fingers, is the insight that urban space needs

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Fig. 3.5 Alexander’s pattern like the city-country fingers (a), describe a topological design approaches that has been refined in recent years by strategies of operative explication (b), and structural differentiation (c) [2, 22, 24]

to maintain an openness towards its surrounding, a permeable strategy of territorial occupation. Such topological explorations of strategies of territorial occupation have reappeared over the past two decades, caused by a topological turn in architecture. Alexander’s pattern of city-country fingers has resurfaced as Rurbanizing, an environmental logic in the work of Vincent Guallart (Fig. 3.5b). Rurbanizing is concerned with the “creation of an urban edge in a city, maintaining an open structure that connects with the natural networks of the environments that penetrate the city” [22]. Guallart avoids the communicative difficulties of Alexander by making the operative process of construction of the urban edge as an explicit additional geometric logic like topographying, reconnecting, or geomorphosis. This means the topological diagram and its specific actualization are kept apart and not morphed into one single pattern as in the case of Alexander. A different approach is visible in the work of Joachim Huber on urban topologies [24]. Here, Alexander’s topological diagram is not supplemented by an operative explication. Rather, the topological diagram itself is continuously differentiated by the application of methods from the mathematical field of topology (Fig. 3.5c).

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Notions like homotopy, homology, or fiber bundles are used as tools in a structural exploration of urban phenomena and the boundary of urban spaces. With this, Alexander’s pattern of city-country fingers unfolds into a multitude of urban configurations and boundary conditions.

3.3 Patterns That Connect The discussion shows why Alexander’s A Pattern Language received a lot of criticism from architects and scholars and, at the same time, “could very well be the most read architectural treatise of all time, yet in the architecture schools I know, it is as if this book did not exist” [41]. The 253 patterns describe a particular architectural language that has its origin in the study of vernacular architecture and medieval cities, a fact that has obscured the discussion of Alexander’s ideas [14]. But as demonstrated, A Pattern Language should not be understood as a guidebook for application, despite its intention, but rather as an extensive example that illustrates a design methodology based on topological diagrams. A methodology of design as problem-solving as already sketched out by Alexander in Notes on the Synthesis of Form. In other words, A Pattern Language makes plain a specific logic of problemsolving. This logic displays some similarity with the work of political scientist Herbert A. Simon and his article The Architecture of Complexity [44]. Simon was searching for principles of organization shared by complex systems studied within the emerging field of general systems theory. He noticed the tendency in complex systems to form so-called nearly decomposable hierarchies characterized by weak interactions between hierarchical units. This allows systems to be broken into sub-systems that can then be explored in a more comprehensible way, because “subparts belonging to different parts only interact in an aggregative fashion—the details of their interaction can be ignored” [44]. This is an observation that Alexander shared in principle and led him to the definition of patterns as independent diagrams of interaction in Notes on the Synthesis of Form (Fig. 3.4). As a consequence, Alexander viewed architectural design as “diagrammatoidal reasoning and problem solving. The patterns, then, are both the means and the rules of this kind of reasoning: abstracted solutions which will become concrete whenever they are applied to a specific context” [9]. Thus, A Pattern Language can be perceived as a formal language of independent but hierarchically organized patterns of interaction. It is this perspective that made software developers pick up on Alexander’s ideas in the late 1980s. The notion of patterns heavily influenced the development of object-oriented programming languages like Smalltalk or C++ [28]. Technologies like Wiki were a direct outgrowth of Alexander’s pattern language [13]. Around the turn of the millennium, such digitally encoded patterns found their way back into architecture by means of topological modeling tools [50].

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Accordingly, the topological turn in architecture [15] can be understood as a turn towards design patterns, or an unconscious activation of Alexander’s conception of architectural design mediated by computational tools and scripted codes. Each of Alexander’s design patterns is a diagrammatic expression of the interaction with the multidimensional cultural, political, social, and physical context of architecture like illustrated by the fiber bundle of Zaha Hadid’s LF One, which aligns the programmatic organization of the building with the adjoining street network and topography. The topological pattern is the study of the place, the analysis situs as practiced by Leonhard Euler in his solution of the problem of the Seven Bridges of Königsberg in 1736, which prefigured the idea of topology [16]. That is, the topological pattern describes the use of contextual information and its interaction that is the horizontal and vertical interaction of data within a digital design approach (Fig. 2.12). It is the pattern that connects layers of data. But the pattern is in its interaction not limited to the layers of data it operates on. Each topological pattern describes one element in a nearly decomposable hierarchy, as Herbert Simon has described it. In line with Simon’s intention, Christopher Alexander explored the part-to-whole relationship within pattern languages. Contrary to Simon, Alexander focused more on the property of interconnectivity between nearly decomposable patterns and the consequent network aspect [13]. Such interconnectivity is of great relevance for the creation of a web-like organization between patterns and this observation ultimately resulted in the publication of the widely cited essay A City is Not a Tree [3]. For each of the 253 patterns in A Pattern Language, this web-like connectivity is articulated as a list of related patterns describing in its totality an adjacency matrix of the pattern network, a matrix that illustrates not only that cities are not structured like trees. In addition, the adjacency matrix also shows that the well-known architectural hierarchies of design thinking like the region, the city, the neighborhood, the city block, or the individual building are not decomposable hierarchies of independent intervention, because “no pattern is an isolated entity. Each pattern can exist in the world only to the extent that is supported by other patterns: the large patterns in which it is embedded, the patterns of the same size that surround it, and the smaller patterns which are embedded in it” [4]. All traditional levels of architectural thinking interact with each other and, ultimately, this endless nesting of patterns places the entirety of the manmade world in relation to the natural world we live in and the patterns that govern it. “You cannot merely build that thing in isolation … the thing which you make takes it place in the web of nature, as you make it” [4]. The topological perspective reveals the organizational schema of architecture, while the topological diagrams or patterns relate back to the natural environment and ground all architectural organization. Architecture needs to design with nature. This conclusion reformulates the findings of Ian McHarg in his pioneering book Design with Nature [32]. This publication not only signaled the high-water mark of the ecological movement in the United States but also strongly influenced the development of landscape architecture and environmental planning for the past half century [18]. McHarg argues that every architectural intervention would benefit from

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being designed with regard to both the inherent laws of nature and the characteristics of the specific site and surrounding landscape. This means the natural world is not perceived anymore as the other in opposition to the manmade. Rather it permeates the manmade environment on all levels, resulting in an overlay of “two systems within an metropolitan region—one the pattern of natural processes preserved in open space, the other the pattern of urban development” [32]. Christopher Alexander articulated this basic conception of interlocking urban design as a pattern of city-country fingers (Fig. 3.5). Contrary to Alexander’s ambition of extracting abstract principles, McHarg was primarily interested in the complexity of the specific which he analyzed by means of layers of data, a design method which predated the invention of geographic information systems (GIS) and other mapping technologies. McHarg’s pattern of city-country fingers, therefore, is a pattern of high-resolution differentiation (Fig. 3.6), which celebrates the manifestation of the pattern in reality rather than the illustration of an underlying principal or mechanism of action. Topological patterns provide an epistemological perspective of the world. In general, patterns operate according to an aesthetic logic, one that is based on “recognition and empathy” rather than rationality as Gregory Bateson has pointed out in his study of “patterns that connect” [8]. They provide a conceptual framework: patterns are a mental construction of “a picture of how the world is joined together” [8]. As diagrams, they provide orientation, new insights, and allow foster productivity, because “there is a deep and important underlying structural correspondence between the pattern of a problem and the process of designing a physical form which answers

Fig. 3.6 Summary maps of water and land features for part of the metropolitan region of Philadelphia, which illustrates the permeation of the two systems of the natural and the urban [32]

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that problem” [8]. This structural correspondence not only links the diagrams of Alexander and McHarg but also links architectural design with processes in nature.

3.4 Organized Matter Laws of nature are pervasive and cannot be ignored in the design of the built environment without permanent additional effort, an effort that has driven the development of architecture for thousands of years. Architecture has been shaped by the access to energy and resources: from human labor to fire and fossil fuel [10]. Architecture, from the scale of the building up to the scale of a metropolitan region, can be understood as “a material organization that regulates and brings order to energy flows, and, simultaneously and inseparably, as an energetic organization that stabilizes and maintains material forms” [17]. This means matter and energy are closely linked together, and all buildings, cities, and landscapes—all organized matter—are subject to permanent deterioration and in need of a constant supply of materials and energy in support of its own reconstruction and stabilization. Matter and energy are the fundamental building blocks of both, our manmade and our natural, environments. Throughout history, however, architectural design thinking has primarily been focused on the role of matter in architecture with the topic of energy routinely left completely latent [34]. “Above all, architecture is matter that is arranged at a large scale for the purpose of resisting gravity and the elements as well as for beauty and use … [with] a deep resonance between the matter that architecture organizes and the cognition of the mind” [39]. Over time, this understanding has promoted a highly distinguished discourse on the difference between matter, materials, and materiality and their role in architectural design. At the same time, the negligence of energy has resulted in a built environment that is responsible for around one-third of CO2 global emissions caused by the burning of fossil fuel for the construction, maintenance, and operation of buildings. The lack of concern for environmental issues in design thinking is especially apparent in the fundamental alteration of the design of architectural envelopes after World War II. The aim of controlled indoor climate displaced the traditional role of the envelope of regulating heat gain, ventilation, and natural lighting for that of an isolating paradigm aimed to separate interior from exterior [1]. The energetic isolation of the building ironically had its conceptual foundation in the cooling industry [35] and was achieved by introducing a multilayer envelope with minimum exposed surface area and maximum insulation. With this, the topic of energy is treated as an add-on to the design, as a supplementary technical necessity. But energy is deeply embedded in the organization of matter. Matter is but captured energy [34]. Like energy, matter is conserved. It is never created nor destroyed: it cycles through our world. By the Law of Conservation of Mass, matter only changes form. Any building, any city, and any landscape is “a set of vibrating molecular lattices; an accumulation of molecular processes that eventuate in a form that maintains an organization for a certain duration. The bonds of these molecular lattices

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that compose matter itself are fundamentally energetic. Captured energy is the only thing that maintains or alters matter’s bonds” [34]. Such deep entanglement of matter and energy becomes particularly visible in seemingly spontaneous natural processes of formations like in hydrodynamics, meteorology, geology, or metabolizing cytoplasmic extracts [27]. Modern thermodynamics shows how complex organizations of matter come into being, expand, and increase their complexity by their exposure to energy flows, capturing energy from their environment and dissipating it again [42]. Energy flows are defined by gradients, differences of, for example, temperature, pressure, or chemical concentration across a certain distance. Following thermodynamic principles, these gradients tend to be eliminated by means of self-organization of matter [42]. Processes of self-organization in thermodynamic systems (Fig. 3.7) were first studied in depth by Ilya Prigogine, and he showed how gradients of energy in dissipative systems can cause patterns or ordered organizations of matter to emerge [40]. Matter is but captured energy. The nature of matter becomes visible in material organization as residual evidence of the flowing of energy. Such an understanding of formation processes in nature as the capturing and dissipating of energy from the environment was first formulated by D’Arcy Wentworth Thompson, a pioneer of mathematical biology, already several decades before Prigogine’s groundbreaking work. In his widely admired book On Growth and Form, a study of morphogenesis in plants and animals first published in 1917, Thompson pointed to the importance of physical forces in the development of shapes in nature: “The form of an object is a ‘diagram of forces’, in this sense we can deduce the forces that are acting or

Fig. 3.7 A dissipative system is an open thermodynamic system, which operates far from an equilibrium. Such a system is characterized by the spontaneous formation of complex structures like in the Belousov–Zhabotinsky reaction (left), an oscillating reaction with periodic variations in the concentration of the reaction intermediators and catalysts. The Rayleigh–Bénard convection (right) is occurring in a layer of fluids heated from below. The fluid develops a regular pattern of so-called Bérnard cells based on the variation of density caused by the heated bottom of the fluid (Image: Santa Fe Institute and University of Iowa, Instructional Resources)

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Fig. 3.8 For the study of the impact of physical forces on the development of morphology, D’Arcy Thompson used various diagrams like a the bending moment diagram for an understanding of the load distribution within a skeleton or b diagrams of transformation for the impact of environmental forces on bodies [46]

have acted upon it” [46]. Thompson argued that biological form is not necessarily the result of a selection process but rather is inevitable, as the shape is dictated by physical and chemical forces (Fig. 3.8). With this, growth is perceived as the process of arranging matter according to the flow of energy. Form is neither governed by purpose, nor does form follow function. Form follows energy. At the time of publication, Thompson’s On Growth and Form was seen as a critique of the Darwinian paradigm. But Thompson did not reject the theory of Charles Darwin. Rather he argued with his research that the process of natural selection is framed, or rather guided by rules of physics and chemistry [7]. Moreover, Thompson was interested in the mechanism of the development of form meaning an operative understanding of the patterns in nature. This is an answer to something the theory of natural selection does not provide. Natural selection as the main driver of evolution only acts on the genome, the hereditary information of an organism. But most genes only carry instructions for the building of proteins. Therefore, the effect of genes depends on the physical and chemical details of the biochemical process that the protein undergoes. That is, genes only provide a blueprint for proteins, but the unique topological pattern unfolds only under the action of separate physical and chemical forces. A topological pattern provides a principal schema for the arrangement of matter, and the flow of energy adapts to the environmental condition. Like in Thompson’s study of fishes (Fig. 3.8b) where the basic body plan is adjusted by the action of geometric transformations of the underlying coordinate system caused by a “system of forces [that] has been at work” [46]. This implies that the flow of energy defines a field condition, “a triggering effect of organization on a whole set of elements, a horizontal phenomena of figuration of the whole out of the interaction of smaller individual parts” as Stan [5] introduced it (compare Chap. 2). As in the case of

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Allen, Thompson’s focus is on the operation that reveals how forces are acting upon the topological pattern. This is because “skeletons are then not seen as arbitrary structures molded this way and that by natural selection, but as constructions” [7]. It is the operativeness that offers a deeper understanding of the underlying causes and with it the possibility of a conscious adaptation in design. The goal of operative activation of topological patterns is true for computationally driven design as well. This may sound outdated, as computational tools and datadriven approaches offer the possibility of simulating and predicting the interplay of flows of energy and matter with increasingly unfathomable precision. But from a design perspective, such use of computational power only provides an image, or a static evaluation, as feedback. This kind of design approach resembles the attempts of György Kepes to bridge science and art by visual readings of photographs from science [26]. The gestalt-related reading had its origin in art education at the Bauhaus, especially in the work of Laszlo Moholy-Nagy. According to Kepes “images are the starting point of all our thinking and feeling … Through images we participate in the world” [26]. In the 1930s and 40s, new technologies provided a vast range of novel images of nature on both macroscopic and microscopic scales that attracted him. In 1951, Kepes organized an exhibition titled New Landscape in Art and Science that explored affinities among visual arts and recent scientific visualizations with the aim that the natural patterns of organization made visible by photography would “clarify relations of order, continuity and direction in the emergence, growth and disappearance of nature’s forms” [26]. But most of the images that Kepes presented were images of homeostasis or processes in equilibrium that no longer speak of the underlying dynamics of the generation and the inherent interplay of energy and matter. These photographs were very similar to computer-generated simulations or the production of neural networks, both contemporary images of homeostasis. The hidden operation or the black-box character of such design approaches resembles very much D’Arcy Thompson’s critique on the Darwinian paradigm of hidden selective forces and its lack of insight into the actual mechanisms of form generation. That is why the operative activation of topological patterns is also of importance for computationally driven designs, because it focuses attention on the utilization of the laws of nature within architectural design. This understanding is what defines Frei Otto’s main motivation in the exploration of principles of construction in nature, first at his interdisciplinary research group Biology and Building at the Technical University in Berlin and from 1964 onwards at the Institute of Light Construction (IL) of the University of Stuttgart. Otto’s mission in architecture was to be in harmony with nature [36]. This fostered his research into natural design because “we can study nature so we can be part of earth” [12]. He believed that the built environment must conform to the laws of nature. For this, Otto worked like no other twentieth-century architect on investigating the emergence of form in nature and developing a new form of light and natural, adaptable and changeable building from an understanding that flowed from his research [36]. This research focused on so-called natural constructions based on processes of selforganization and economic principles in nature with the aim of establishing rational

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form-finding processes following natural laws. For this, he conducted numerous experiments like the well-known soap film experiments on minimal surfaces [47]. But he also studied organizational patterns in nature by collecting series of pictures very much like Kepes did in his exhibition New Landscape in Art and Science [38]. Going beyond Kepes’ interest in visual comparison, Frei Otto used these images to classify natural phenomena and subsequently speculate on possible generative processes with the goal of making the underlying principles of organization accessible for design (Fig. 3.9). Otto’s move from the image of a perceived pattern to the underlying rules of organization clearly demonstrates the understanding of patterns as topological schemas. This differs very much from its use in contemporary discourse where the notion of pattern points towards variations of regularity like, for example, in the context of surface tessellations [21] or parametric variations of component systems [6]. But the notion of patterns is more comprehensive: it is an operative description of relationships between elements that can adapt flexibly to contextual changes. “Patterns are synonymous with processes; they are indications of the forces and interactions that created them” [33]. Patterns are the primary means by which the rise in ecological consciousness has been expressed in design thinking and the methods determining

Fig. 3.9 Comparison of natural and manmade path systems (a) motivate the exploration into path systems and the development of possible generative processes of networks with excess length (b) [38]

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these patterns ingeniously capture the relationships that are perceived in the world [33]. Patterns offer an understanding of nature as a complex collection of environmental operations that the built environment has to support or to substitute. By viewing architecture, cities, and landscapes no longer as a collection of independent objects of attraction but rather as an interacting network of relationships modulating local flows of energy, the manmade becomes a symbiotic part of the natural environment, making a more sustainable approach towards urbanization possible. Patterns are not about simulating the world we live in nor a mere technological mimicry of nature. Rather a creative investigation into natural patterns of interaction and regular stasis can become a driver for design interventions. With such an understanding, pattern-based architectural design intentionally shifts away from the design of objects and the consumption of environmental resources towards the design of interrelationships, of interaction with the environment. The design of architecture, of cities, of landscapes and territories is about enhancing of environments, it is about building environments.

References 1. Ábalos I (2017) Thermodynamic materialism. In García-Germán I (ed) Thermodynamic interactions: an architectural exploration into physiological, material, territorial atmospheres. Actar, Barcelona 2. Alexander C (1964) Notes on the synthesis of form. Harvard University Press, Cambridge 3. Alexander C (1965) A city is not a tree. Archit Forum 122(1):58–62 4. Alexander C (1977) A pattern language: towns, buildings, Construction. Oxford University Press, New York 5. Allen S (1997) From object to field. AD Archit Des 67(5–6):24–31 6. Andersen P, Salomon D (2010) The architecture of patterns. Norton Company, New York 7. Ball P (1999) The self-made tapestry: pattern formation in nature. Oxford University Press, Oxford 8. Bateson G (1979) Mind and nature: a necessary unity. Dutton, New York 9. Bauer M (2016) Pattern language and space syntax: Alexander, Chomsky, Pierce and Wittgenstein. In Krämer S, Ljungberg C (eds) Thinking with diagrams: the semiotic basis of human cognition. De Gruyter, Berlin 10. Calder B (2021) Architecture: from prehistory to climate emergency. Penguin Books, London 11. Carpo M (2004) Ten years of folding. In Lynn G (ed) Folding in architecture, revised edition. Wiley, London 12. Chiu S (2017) Frei Otto: spanning the future. http://www.freiottofilm.com. Accessed 27 July 2022 13. Cunningham W, Mehaffy M (2013) Wiki as pattern language. In: Proceedings of IEEE computer society conference on computer vision and pattern recognition, vol 1, pp 32–47 14. Dawes MJ, Ostwald MJ (2017) Christopher Alexander’s A pattern language: analysing, mapping and classifying the critical response. City Territ Archit 4:17 15. Di Christina G (2001) Architecture and science. Wiley, London 16. Euler L (1953) Leonhard Euler and the Koenigsberg Bridges. Sci Am 189(1):66–72 17. Fernández-Galiano L (2000) Fire and memory: on architecture and energy. MIT Press, Cambridge

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18. Fleming B (2019) Design with nature, Ian McHarg’s ideas still define landscape architecture. Metropolis. https://metropolismag.com/viewpoints/mcharg-design-with-nature-50th-ann iversary. Accessed 14 July 2022 19. Frampton K (1973) Apropos Ulm: curriculum and critical theory. Opposition 3:17–36 20. Fröshaug A (1959) Visual methodology. Ulm 4 J Hochschule für Gestaltung 4:57–68 21. Garcia M (2009) Patterns of architecture. AD Archit Des 79(6) 22. Guallart V (2009) Geologics: geography, bits and architecture. Actar, Barcelona 23. Hadid Z (2001) Landscape as plan. El Croquis 103. El Croquis Editorial, Madrid 24. Huber J (2002) Urbane Topologie: Architektur der randlosen Stadt. Universitätsverlag der Bauhaus-Universität, Weimar 25. Keller S (2017) Automatic architecture: motivating form after modernism. University of Chicago Press, Chicago 26. Kepes G (1956) The new landscape in art and science. Paul Theobald & Company, Chicago 27. Lamprecht I, Zotin AI (1988) Thermodynamics and pattern formation in biology. De Gruyter, Berlin 28. Lea D (1997) Christopher Alexander: an introduction for object-oriented designers. http:// www.patternlanguage.com/bios/douglea.htm. Accessed 7 July 2022 29. Lynn G (1988) Folds, bodies & blobs: collected essays. La Lettre volée, Brussels 30. Lynn G (1993) Architectural curvilinearity: the folded, the pliant and the supple. In Lynn G (ed) Folding in architecture. Willey-Academy, London 31. Maldonado T, Bonsiepe G (1964) Science and design. Ulm 10/11 J Hochschule für Gestaltung 10/11:10–29 32. McHarg I (1969) Design with nature. Natural History Press, New York 33. M’Closky K, VanDerSys K (2017) Dynamic pattern: visualizing landscapes in a digital age. Routledge, London 34. Moe K (2011) Matter is but captured energy. In Borden GP, Meredith M (eds) Matter: material processes in architectural production. Routledge, London 35. Moe K (2013) Insulating North America. J Constr Hist 27(1):87–106 36. Nerdinger W (2005) Frei Otto. Complete works: lightweight construction—natural design. Birkhäuser, Basel 37. Neves I, Rocha J, Duarte J (2014) Computational design research in architecture: the legacy of the Hochschule für Gestaltung, Ulm. Int J Archit Comput 12(1):1–25 38. Otto F (2009) Occupying and connecting: thoughts on territories and spheres of influence with particular reference to human, Settlement. Axel Menges, Stuttgart 39. Picon A (2021) The materiality of architecture. University of Minnesota Press, Minneapolis 40. Prigogine N (1977) Self-organization in nonequilibrium systems: from dissipative structures to order through fluctuations. Wiley, New York 41. Saunders W (2002) A pattern language by Christopher Alexander. Harv Des Mag 16:74–78 42. Schneider ED, Sagan D (2006) Into the cool: energy flow, thermodynamics, and life. University of Chicago Press, Chicago 43. Schumacher P (2004) Digital Hadid: landscapes in motion. Birkhäuser, Basel 44. Simon H (1962) The architecture of complexity. Proc Am Philos Soc 106(6):467–482 45. Steadman JP (1983) Architectural morphology: an introduction to the geometry of building plans. Pion, London 46. Thompson DW (1917) On growth and form. University Press, Cambridge 47. Vrachliotis G (2017) Thinking by modeling. Spector Books, Leipzig 48. WHO (2016) Urban green spaces and health: a review of evidence. Regional Office for Europe, Copenhagen 49. Witt A (2022) Formulations: architecture, mathematics, culture. MIT Press, Cambridge 50. Yukita S (2002) Design patterns for topological modeling. 1st International Symposium on Cyber Worlds, Tokyo, pp 455–464

Chapter 4

Computing Land-Scapes

4.1 Performative Patterns The ongoing process of global urbanization not only affects the social, economic, political, and cultural aspects of living, but has also caused an unpredictable impact on our environment. Traditionally, urban life has been perceived as an escape from natural conditions, the urban in opposition to nature. We are increasingly becoming aware that urban development has to be understood as a development within and in interaction with nature. This requires a rethinking of the design of our future cities. The urban is understood as generated “land-scape”, as prosthetic nature based upon a computational framework for the contextual figuration of the ground, as opposed to the discussion in Sect. 2.6, which introduced architecture and landscape architecture as a process-oriented transformation of given conditions to create new environments. The built space should be a ground that is shaped in order to expand the inherent logic and functionality of nature and challenges the convention of densification strategies enhanced by ecosystem services. Landscape and natural processes are fundamental transitional concepts that operate on fields and boundary conditions. Reading the urban fabric as the product of dynamic network systems with different contextual layers allows a systematic analysis of patterns linked with transitional and temporal elements of landscape systems (Fig. 4.1). Nature can be understood as a complex collection of environmental operations that the city has to support or to substitute like the filtering of water and air, the provision of ecological niches, the growing of food, and many more. By viewing the city no longer as a collection of independent objects of attraction but rather as a systemic network of relationships in modulation of microclimatic conditions, we can start a conversation on new more holistic approaches to future challenges related to urbanization. This approach aims at improved resilience of our urban environments and the activation of cities as active generators of a balanced habitat. The subsequently discussed design method is showcased through a series of computationally driven © The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd. 2023 P. Fricker and T. Kotnik, Patterns of Interaction, SpringerBriefs in Architectural Design and Technology, https://doi.org/10.1007/978-981-19-9083-0_4

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Fig. 4.1 Topological transformation of dynamic relationships: the system diagram is showcasing the interaction of the existing field variables: landscape, environmental, and urban patterns within a relational network system. Patterns and processes are brought in direct connection using dynamic data interaction, which acts as a basis to define new design structures for the site supported by information and formation (Image: Jenna Ahonen, Tina Cerpnjak and Feng Ye)

design speculations. The projects display speculations to a range of aspects, such as climate change, environmental pollution, the loss of biodiversity and species, and the exhaustion of natural resources in close cooperation with our environments. These speculations are based upon a critical re-evaluation of predominant design strategies from the digital realm, supported by an integration of ready-made algorithmic tools and extending towards knowledge domains like thermodynamics. Within the field of contemporary systems ecology, the potentials of thermodynamic principles are further developed towards “the resilient self-organizing of ecosystems” [4]. Such a discussion is based upon an extended awareness of the limitations

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caused by a static understanding of architecture and the narrow-minded belief in performance-oriented solutions, supported by an increasing number of assessment tools, such as “ecological footprints, carbon footprints, embodied energy, life cycle assessment (LCA), cradle-to-cradle and ecosystem services review” [4]. Braham further discusses the discrepancy between rigid “forms of environmental accounting” and meaningful design guidance, as part of an ongoing desire in defining codes and standards to control dynamic global challenges [4]. These lines of critical thinking correspond to the introduced methodology and aim for a new openminded discussion on how singular buildings, parks, and green elements can trigger a direction of connected productivity and system contributions. These dynamic living networks shape new relationships, ultimately extending towards the formation of new global systems, based on an understanding of the local environment and its inherent patterns of interaction [15]. The integration of complex dynamic patterns as a starting point for computational design thinking plays a central role in the understanding of the urban typology as an articulated landscape. It enables an integrative systemic design approach across scales and disciplines. Decoding site-specific systems, in relation to complex synergies, fosters the closing of a gap between otherwise separated fields of knowledge. The urban space should be created to expand the inherent logic and functionality of nature and challenge the conventional understanding of densification strategies enhanced by ecosystem services. Landscape and natural processes are understood as a fundamental set of transitional concepts that operate on fields and boundary conditions. Reading the urban fabric as dynamic network systems with different contextual layers allows for an analysis of patterns linked with transitional and temporal elements of landscape systems: interconnected networks reacting intrinsically to dynamic change.

4.2 Digital Ecology Extended As discussed in Chap. 3, the framework of patterns as a means for creative design, supported by global and local, small- and big data packages, “must be rooted in a discussion of system thinking and ecology” [23]. According to Pimm and Stuart, the term ecology can be generally understood as “relationships between organisms and their environment…. These interactions between individuals, between populations, and between organisms and their environment form ecological systems, or ecosystems” [27]. Since the 1960s, ecology is viewed as a science engaging in the general understanding of environmental systems and the impact of these systems on change. This new global ecological awareness was evoked by the pressure to develop new methods to process the complex relations of nature-based processes, informed by the availability of big spatial data. The famous image of Earthrise, taken by Astronaut Bill Anders on a moonwalk in 1968, became a symbol of ecological consciousness and an understanding of global context.

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4 Computing Land-Scapes If ecology and systems are common frameworks used to describe the constellations of relationships that we see in the world — the ‘what’ of the world — then patterns are the ‘how,’ or the means by which we come to know, understand, or express these relationships [23].

A case in point is the recent return to system thinking as applied to current discourse on climate change and the broad field of sustainability in architecture and landscape architecture. The power of system thinking methods and principles to simulate complex environmental, societal, and political relationships found its first global echo in the book The Limits to Growth [18]. Since then, a strong consciousness of viewing the principles of ecosystems as potentials, where digitalization becomes an integrative element has become a vital part in design and well accepted in society [10]. The extended field of architecture, urban ecology, and many other systems can be understood as patterns in a larger framework of system thinking (Fig. 4.2). In order to reconnect isolated digital methods and be able to view them across scales of action, designers are challenged to connect function and form with respect to morphology, information, and communication, by integrating computational thinking to the large-scale observation of individual components in design [23]. The importance of formulating strategies to confront the complex challenges of climate change [21] has led to a second wave of ecological consciousness and a subsequent renaissance of early computational theories of the 1960s and 1970s. In

Fig. 4.2 From separation to reformation: the diagrams display a series of temporal formations of new relationships among design agents. Their dynamic behavior is providing a wide range of adaptation strategies to be understood as an extension of nature in design (Image: Jenna Ahonen, Tina Cerpnjak and Feng Ye)

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this chapter, the term digital ecology is viewed from a general, interdisciplinary point of view as a new science, closely connected to biological and computational science [9]. Due to the recurring notion of patterns, and its potential to inform applied ecology, there has been a rich discussion regarding its application fields over the last 10 years. In his article “The problem of pattern and scale in ecology: what have we learned in 20 years?”, Jerome Chave points out the importance of extending the discussion beyond energy and matter towards relevant challenges of scale and process: The maintenance of ecosystem functions depends on shifts in species assemblages and on cellular metabolism, not only on flows of energy and matter. These findings have far reaching implications for our understanding of how ecosystem function and biodiversity will withstand (or not) environmental changes in the 21st century (2013).

According to Chave, the discourse on patterns and scale has led to an important enrichment within the field of ecology with respect to its history, which points out the importance of understanding the intrinsic nature of systems and patterns with respect to scale. Patterns and processes might react differently according to spatial and temporal contexts, which is a very important element to be considered while translating the behavior of specific patterns into an abstract computational design description. In terms of scale, Chave discusses the technological advancement of our time, like LiDAR and sensor technology, to capture global patterns and systems and their relevance in distinguishing behavior and “spatial patterns of diversity” from “global diversity patterns”. This excursion into the specific research domain of digital ecology in relation to dynamic patterns is of huge importance for the accuracy of developed computational models and often neglected due to a “language boundary” between the disciplines. In order to understand the “how”, “patterns are used as vehicles to understand, describe, and convey environmental processes” [7]. It is necessary to understand that the framework of dynamic patterns can only be applied in terms of relationships, and this is the key for its power to be integrated into architecture and landscape architecture across scales. The logic of a pattern structure is not centered to any one object but branches out in a certain direction in a characteristic manner. Due to the inherent and intrinsic character of patterns, the logic can be applied to a diverse area of “natural and artificial systems” [7].

4.3 Operative Extension of Nature In order to navigate the complex challenges facing the field of topological design thinking, the introduced methods consist of an elaborated theoretical foundation, which supports the development of strategies and tools within a flexible intellectual framework. Unveiling the potential of computational design thinking, with focus on dynamic patterns, offers the possibility to articulate design concepts based on thinking in complex adaptive systems as opposed to predefined linear digital workflows. These topological explorations are in dialogue with the early research conducted at HfG in Ulm (see Sect. 3.2) and aim for a speculative exploration of a

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new topological design trajectory, driven by a computational mindset and comparable to the radical movement fostered at the HfG in the 1950s: Computing without computers allowed for the conceptualization of the computer, whereas computing with computers transposed the traditional modes of operation and thinking into a new medium [24].

In nature, complex processes and patterns of interaction are common. They enable the configuring of heterogeneous physical elements into a coherent, homogenous system and enable the emergence of new qualities by recombining existing elements [23]. Similarly, exploring a new computational design strategy for integrating large and small datasets into the design workflow harbors huge potential for entering a computational design thinking methodology. As argued in Sect. 2.5, the field of landscape architecture largely still operates in the digital era, focusing on a layerbased approach, whereas the broad integration of information technologies lead to a convergence of “diverse disciplines…using the same computational platform” [1]. The transgression of expertise into the territory of other disciplines questions the nature of established boundaries. The breakdown of borders is enabled by information technologies that operate with the same language across all disciplines, which facilitates a transdisciplinary exchange of knowledge. We are now able to observe an accelerated convergence of knowledge that results from facilitated communication through a common intellectual platform (Fig. 4.3). The ability to work within other disciplines through a common collaborative model encourages architects to increasingly look beyond the discipline in order to investigate questions of morphology, materiality, performance, sociability, and physiology [1]. Considering the importance of rethinking current linear design practices, the conducted design speculations, creatively build up on the broad field of system thinking and dynamic patterns in order to define a link between research and design in the age of computation. According to Ahrens and Sprecher, “computational systems promote the simulation of non-visual complex relationships, enabling a synergy between the technology and the architect to generate the image” [1]. For the presented discussion, the term “image” needs to be translated by “process—or complex phenomena” and is formulated by Hedfors as follows: The premise that transdisciplinary investigation of the abstract organization of phenomena, independent of their substance, class, or spatial organization, reveals principles common to all complex phenomena and provides a basis for models to describe and manage them [22].

According to Hedfors, “an important consequence of systems thinking has been the shift from a purely quantitative view of the individual parts of nature to a more qualitative understanding of nature as a whole and interactive system: a shift from the singular focus on substance to a more balanced assessment of both the form and the substance of interrelated phenomena” [22]. This view opens up to completely new methods in order to reimagine relationships of sub-systems and their influential environments to be applied as a guiding principle for computational design thinking, in particular, for designing with an extended and operative understanding of nature.

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Fig. 4.3 An iterative design strategy stemming from a procedural simulation process towards a process-oriented design method. Design is understood as an evolving and adaptive strategy, allowing for interaction with known and unknown flow parameters in constant exchange with the time-based approach of nature [6]

As discussed previously, systems thinking is inherently connected to patterns. For the field of computational design thinking across scales, patterns articulate a visual entry point for dynamic design solutions. Observing phenomena within nature in terms of their inner logic reveals a multi-layered and complex structure of their patterns. This thinking allows for connecting this inherent logic to theoretical principles of computer science and to create a superstructure of computational design methods [25]. James Corner similarly describes patterns as “relational frameworks that simultaneously describe and project; they reveal structures, processes and relationships, as well as structure physical frameworks that give shape and form to our world” [23]. The logic of these connections and networks can be shown through patterns of behavior, which manifest themselves in dynamic, active, binding, connecting, and distributing attributes. Corner refers to the importance to relate this theoretical framework on the dynamic processes inherent to landscape architecture, in order to “form new patterns and forms that structure new ecologies, new program, and new modes of reception” [8, 13].

M’Closkey and VanDerSys show the potential of generative patterns for landscape architecture and urban design to analyze structures and gain a fresh understanding for relationships and the creation of form. The current development with respect to the field of landscape architecture can be described from its integration in analysis to the connection of natural systems and their potential integration in design. The behavior of natural systems and their dynamic nature is a key component. The inherent dynamic and emergent character of nature can be described through the phenomena of “self-organization and emergence” [23]. This extended definition of

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emergence is understood within the realm of landscape architecture, “to material and cultural transformations that are presumed to occur after design implementation” (Fig. 4.4) [23]. Likewise, James Corner states that “a truly ecological landscape architecture might be less about the construction of finished and complete works, and more about the design of ‘processes,’ ‘strategies,’ ‘agencies,’ and ‘scaffoldings’—catalytic frameworks that might enable a diversity of relationships to create, emerge, network, interconnect, and differentiate” [23]. Computational design is primarily about the detection of patterns as “the ‘how’ or the means by which we come to know, understand, or express these relationships” [23]. Such thinking in

Fig. 4.4 Abstraction of river dynamics into interactive particles: the dynamics of water flow, annual cycles, sedimentation behavior, and urban growth is decoded into a computational system, which is visualized through patterns of interaction. Focus is set on the definition of temporal patterns and opportunities for interaction in order to detect potentials for symbiosis between the urban and the landscape (Image: Janne Keskinen and Yinan Xiao)

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patterns places computational design in conceptual proximity to mathematics: mathematics is the science of patterns, whereby fundamental patterns result from the formalization of human perception. Accordingly, from a theoretical point of view, computational design is grounded in structuralism. Not in an anthropological structuralism based on linguistic studies of Ferdinand de Saussure but rather in a structuralism of the natural and technical sciences is grounded in Norbert Wiener’s studies on cybernetics [31] and the work of Ludwig von Bertalanffy on general system theory [30, 15].

Our world can be described through patterns. This can be viewed on a purely formal visual level as well on a much more complex one with respect to underlying systems and their relationships. “Patterns in designed landscapes are often understood as implying the imposition of order, reflecting human dominance over the complexities and flux of nature. At times, they are equated with static surfaces, such as parterres and paving patterns; in other instances they are associated with the repetitive configurations of urban or agricultural land use. Yet the importance of patterns goes well beyond such readily recognizable formal attributes as simple surfaces or uniform geometries” [23]. With respect to data and computational processes, the integration of patterns supports an understanding of processes in nature since they represent the interplay of material and forces across time and scale. Using patterns with respect to data visualization, we gain an automatic visualization of processes, currents, and entanglements of interrelated systems. The implementation – or decoding – of these visually represented rules, can be used to create new dependencies, as described by [3], to be used directly as design instruments. Computation supports an understanding of complex natural behavior, which in return informs the designer of a new understanding of data. Belesky describes these informed methods as a possibility “to analyze and generate geometric information as a sequence of logic procedures, and to begin to close the gap between what constitutes a ‘tool’ and a ‘technique’” [12, 29].

4.4 On the Notion of Flows In order to define drivers for change, computational design principles need to have an appropriate methodology in relation to theory and application areas, which goes beyond the definition of workflows. The relevance of Topological Design Thinking for the extended field of architecture offers an avenue to reconnect the fragmented digital design approach by viewing computational design thinking as an intellectual process. In order to take advantage of computing power, the process of interacting with complex phenomena articulates design through a purposefully designed code and not through the integration of offthe-shelf digital tools. Understanding coding as a creative translation or mediator between data (or information), scientific methods, processes, and the creative generation of design allow for the field of design to go beyond the discussion of a static form or image. Programming directly connects to the discussions of Wiener in relation to information and formation [32]. Gilbert Simondon reflects on this connection to cybernetics and the question on “how to connect information to formation, and thus link information to form” as follows:

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4 Computing Land-Scapes [T]he meaning of information, therefore, has switched toward information, in the realm of form-giving. Accordingly, a system with an elevated quantity of information is an ordered system, presenting significant, meaningful forms, as opposed to a state of undifferentiated disorder [28].

Relating to this line of thought, Ahrens and Sprecher highlight the unique current possibility for our discipline, as information technologies “has been carried back into the architectural profession” [1]. This observation is partly true but especially within design, we are partly still concentrating on the codification of an image, rather than integrating non-linear design principles. As the field of architecture is challenged to increasingly interact with dynamic and temporal environmental components, the reflection on the difference between a linear and a circular process in relation to computational design thinking is of fundamental importance. One important motivation for the critical re-evaluation of current mainstream sustainable design methods is the viewing of building as an extension of nature, responsible and capable of not only consuming energy and matter but also to produce and reproduce itself. In his book A city is not a tree, Alexander critically reflects on the difference between “natural cities” and “artificial cities” from a computational point of view [2]. Alexander’s title has to be understood as a criticism on the planning system of the time, as he highlighted the danger to structure a problem using a “tree-structure” [16]. Alexander’s theoretical finding highlights the importance to extend the understanding of urban structures beyond a set of singular elements, but rather understood as a complex system. Current generative design approaches display avenues towards the formulation of answers to the critical findings of Alexander who addresses the “rise of the need for an advanced model, driven by the rules of mathematics and cybernetics, based on interdependence and on the value of feedback” [16]. The potential of generative design methods can be further extended towards a new role of the architect, understood as an informed curator and “caretaker” versus top-down decision-maker (Fig. 4.5). Extending this discussion towards the initially mentioned formulation of organized matter (see Sect. 3.4), viewed as thermodynamic reading of architecture as organized energy flows [11], the systemic understanding of the basic physical principles of the elements, sun, wind, and water is further researched about regarding on their potential to act as a basis for speculative computational design articulations [15]. The discussion on processes by Fernández-Galiano describes the relationship towards energy from the maintenance and construction point of view and critically outlines “the scandalous absence of energy considerations in architectural analysis and criticism” [11]. The irruption of energy in the universe of architecture smashes its crystalline images, shakes its mute silhouette, and gives it a definitive place in the field of processes and life. Architecture can then be thought of as a transformation of the material environment by changing living beings, an artifact continuously altered by use and circumstance, in constant degradation and repair before the aggression of time, permanently perishing and renewing itself [11].

Our environment is confronted with the need to transform, adapt, and react to a magnitude of unknown challenges, which require radical methods for environmental

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Fig. 4.5 For a housing project at Hanasaari, Helsinki, an optimization procedure is used for the study of generative design alternatives. In the first study (upper two rows), a pixelated volume is generated with the aim to maximize the solar radiation amount both for diminishing heating loads and provide direct sunlight while retained increased visibility for residents. In the second study (lower two rows), the main goal is to create a series of shared large communal semi-private terraces that can involve residents to activities and self-organized space distribution. At the same time, the buildings should be kept compact by increasing usable area in combination with minimized surface area, thus reducing heat loss (Image: Dan Palarie)

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interventions understanding the potential of “free energy”. The schematic arrangement of matter, and the flow of energy, which adapts to the environmental condition can be exemplarily researched, analyzing the elements, sun, wind, and water with respect to their specific physical properties and behavior. The subsequently introduced computational design strategy engages with these behavior patterns giving rise to unconventional open systems design thinking, based upon energy flow feeding the process [11]. The project Constructed Ground—Hawker Centre Park (Fig. 4.6) promotes a promenade of transitional spaces flowing through an articulated topography as a vector stream, favoring the appearance of programmatic conflicts at various levels in order to activate the necessary convergence among activities in a topological design manner. With that purpose in mind, a number of spatial operations, such as people, wind, and water flow, were identified and thoroughly explored as the base for the development of the articulated landscape. By means of an apparently mechanical process of disciplined play, sequences of rich and varied architectural experiences are meticulously created. Using variations in proportion and spatial strategies of simple parametric pattern compression and expansion, collective spaces are articulated as intrinsic parts of the Hawker center. In addition, cross ventilation and self-shading principles are implemented simultaneously as a part of the space-making strategy—strategies of importance in the tropical climate. Situated near the equator, Singapore has a tropical climate with uniformly high temperatures and humidity all year round. As such, a large portion of electricity consumption is typically used for space-cooling. A typical household energy consumption profile shows that air-conditioner’s account for the largest proportion of total electricity consumption. With increased urban growth, electrical consumption will only continue to rise. As an effort to reduce air-condition usage, the project seeks to utilize passive cooling strategies in building design to create a comfortable natural environment for its users (Fig. 4.7). Grounded in the analysis of local conditions on site, the focus of the design was on harnessing air flow. The goal was to maximize wind entering into the building from the macroscale down to the micro-scale. Apart from wind, secondary strategies of self-shading and controlled circulation by means of ground articulation were included in the holistic cooling strategy. The articulated ground condition is the fundamental point of departure for the topological design concept of the project Intercellular–Computational Territories (Fig. 4.8). The terrain and the built elements are part of a computational design thinking stimulated by the flow of wind, water, and people, allowing for a new urban typology seen as urban field conditions, to be discussed. The artificial peninsula Hernesaari, a former industrial area in Helsinki (Finland), serves as a prominent testing ground currently going through a redevelopment by the municipality. The project translates behavioral patterns of water and wind into a responsive open system of organized matter. This process-oriented design method simulates a new interaction with site-specific parameters, like the change of seawater levels, on-site water purification, and changing wind conditions, by mixing form and functions into a new spatial configuration. “The zoning of the site is controlled by a cellular system, using

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Fig. 4.6 Constructed ground—Hawker Centre Park (Image: Pheeraphat Ratchakitprakarn and Ho Yu De Samuel)

the history, the present and a speculative future situation as visionary input parameter. Applying this method, a highly flexible land system is generated to realize multipurpose functions, merging environmental aspects with a future-oriented urban strategy. The topography of the articulated ground condition is automatically generated and influenced by environmental factors like rain, wind and sun direction. Through this method the runoff water is purified in responsive water catchment areas, which as well interact as a mediator for different seawater levels. A systemic interplay of people, natural elements, and buildings is generated as a logic consequence of the computational model allowing for change and adaption” [12, 13]. The aforementioned design speculations support a discussion aiming for bridging between the field of “energy that accumulates information” [11] and topological design methods. The discussed architectural articulations extend beyond the umbrella terminology of sustainability and connect to the conversation on open thermodynamic

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Fig. 4.7 Landscapes of passive cooling—Dense Vertical Living (Image: Eva Yang, Grace Teo and Megan Chor)

systems which “clearly spell out the relation between form, matter, and energy: the capacity of matter to accumulate energy as in-formation, and the need for matter to receive energy to maintain its form [11]. Matter, hence, needs energy in order to maintain its form, and form, in turn, can be thought of as a wealth of stored energy” [11]. This way of thinking relates and supports the generation of spatial organizations across scales and sub-systems, viewed as a process and closely linked to the discussion on living organisms, as introduced through the comparison of natural and manmade systems by Frei Otto in Sect. 3.4. This notion has been recently further discussed from the angle of eco-thermodynamics and stated by Kiel Moe as: “Situating architecture in these hierarchies poses new questions about energy for designers that far exceed the common preoccupations with conservation, efficiency, and optimization that dominate the discourse on architecture and energy” [20]. This abstract conversation is supported by the tangible field of dynamic patterns, as a medium

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Fig. 4.8 Intercellular–Computational Territories (Image: Jiaqi Wang, Xin Ding and Pirita Meskanen)

to translate energy accumulated as matter in a closed system, towards a process of constant exchange with the environment, showcased through the relationships of flows across scales. This results in a computational design teaching methodology, based upon pattern generation, pattern transformation, and speculative interpretation: Pattern Generation: Taking the structuralist perspective as a framework, the projects research into the local parameters of the site (urban growth, flow, sedimentation, water dynamics, human factors) in order to formulate an underlying systematic approach for translating these findings into abstract patterns. Special focus is set on the generation of patterns for process and performance [5]. Pattern Transformation: Within the second part, abstract design patterns will be transformed, juxtaposing the theoretical inputs from landscape architecture and urbanism and computational input of the course. In designing an artificial manmade urban landscape with natural elements, we will examine and manipulate topological mechanisms [17]. In understanding and adjusting these mechanisms, we will provoke physical reactions that will

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4 Computing Land-Scapes structure the site and provide the basis for a new urban pattern [19]. Design scenarios will be organized along both physical and temporal lines. Strategic design and system thinking must enable variability in form, shape, and scale. Speculative Interpretation: In the final step, students are asked to formulate their own speculative design hypotheses by formulating a future-oriented approach towards the challenges of the site based on their pattern exploration. The aim of the speculative design hypotheses is to structure and prepare the site for future developments through an integrated design approach [14]. The speculative design hypotheses will support sustainable urban growth and the intensification of urban areas as well as encourage a dynamic interaction with underlying potentials or parameters of the site [15].

4.5 Umweltecture—Sustainable Visions Between Architecture and Landscape This chapter initiates a comprehensive and future-oriented discussion for possible avenues towards retooling current digital design towards a computational design thinking methodology, supported by topological design thinking, and showcased through a series of design speculations. The speculations do not aim to focus on specific tools or workflows, but rather they deal with a holistic framing of the problem (discussed in Chaps. 2 and 3), underscoring the importance of getting back in command. If, as suggested by Sarah Williams, data can be regarded as the new infrastructure, the field of architecture is able to envision new ways of how to creatively interact with new methods from expert systems like Artificial Intelligence (AI) and Machine Learning (ML), robotics and mixed reality, in order to finally define adaptive solutions for the grand environmental, societal, and geopolitical challenges we face today [33]. As stated by Picon already in 2015, “the entire city could be considered intelligent in a new way, founded on the interaction and composition of the perceptions and deliberations of multiple entities, human, non-human, and often a mix of the two” [26]. The emergence of Big Data and implicit discussions of their relevance in the area of smart cities marked a turning point in architecture as well as landscape architecture. Strongly influenced by themes from AI and the fusion of virtual and real environments, we currently find ourselves in a situation where the possibilities of application become almost infinite; where not only the upscaling of experiments stand at the forefront, but a deep dispute over future-oriented research directions. Digital material gradually lost its relation to real scale, input and output was discussed without relation to a specific place. An essential aspect was also a distancing from theoretical discourse, which is why digital design was pushed more and more to the periphery of teaching and regarded merely as a tool. The current increase of innovation und experimentation in the area of data interaction in architecture is due to the complexity of current environmental challenges and could, similar to the era of parametricism in architecture, lead to positive new directions in design (Fig. 4.9).

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Fig. 4.9 Urban Rhizome: extension of computational design methods driven by “re-framing of architecture as a practice dealing with the design of discrete artifacts, to a process of shaping and diverting energy flows. The theory of thermodynamic acts as a base for understanding such processes of degradation and confirmation, making them available as operative tools in the design process” [6]

The introduced design speculations are taking their point of departure from the aforementioned observations, focusing on understanding the power of data interaction in relation to the overarching discussion on flow dynamics (Fig. 4.8). The developed theoretical framework serves as a basis for all of the introduced design methods. The current design challenges are part of a highly dynamic tension field, working with complex processes and dynamic interrelationships between different systems, which are often difficult to predict. In order to face the future challenges of our profession, design thinking has to incorporate multidisciplinary aspects as well as focus on the element of dynamic simulation and automated iterations. Computational design thinking is not a set of digital tools but an approach that empowers designers to think and design in larger systems by identifying the inherent logic of local patterns guided by aesthetic principles for collaborative futures beyond the Anthropocene. Architecture will move towards Umweltecture (referring to Uexküll’s concept of Umwelt), or “the cultivation of an environmental culture”, and allow us to engage with surrounding urban and green systems and transform these concepts into a new urban typology grounded in social and environmental sustainability. This convergence of architecture and landscape will establish a reflection on a “new nature”: a mix of technology and the natural, emphasizing nature’s malleability and in terms of human intervention, inherent artificiality.

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25. Picon A (2010) Digital culture in architecture: an introduction for the design professions. Birkhäuser, Basel 26. Picon A (2015) Smart cities: a spatialised intelligence. Wiley 27. Pimm S, Smith RL (2019) Ecology. In: Encyclopædia Britannica. https://www.britannica.com/ science/ecology. Accessed 23 Apr 2020 28. Simondon G (2019) Foreword: Gilbort Simondon’s key points. In: Ahrens C, Sprecher A (eds) Instabilities and potentialities: notes on the nature of knowledge in digital architecture. Routledge, Taylor & Francis Group, New York, pp IIX–XXII 29. Tara A, Belesky P, Ninsalam Y (2019) Towards managing visual impacts on public spaces: a quantitative approach to studying visual complexity and enclosure using visual bowl and fractal dimension. Wichmann Verlag, DE 30. von Bertalanffy L (1969) General system theory foundations, development, applications. GBraziller, New York 31. Wiener N (1948) Cybernetics, or control and communication in the animal and the machine, Print 6. Hermann, Paris 32. Wiener N (1989) The human use of human beings cybernetics and society. Free Association, London 33. Williams S (2020) Data action: using data for public good. The MIT Press, Cambridge, Massachusetts

Epilogue

In the past three chapters, we have argued our idea of a design approach in architecture, urban design, and landscape architecture based on the exploration of patterns of organization that expand the order of natural systems into the built environment. In Chap. 2, we discussed the transformation of the notion of context into a data-rich ground and the resulting convergence of design methods and strategies on various scales of architectural thinking. These layers of data are related by a network of relationships that can be made operative for design by a cascading sequence of topological schema, or patterns of interaction, discussed in Chap. 3. In the subsequent chapter, we illustrated the impact of this design approach on all scales of architecture through a number of design explorations. Like all research, the ideas we have presented are not originalis, not first in time. Rather they build on a multitude of ideas from other thinkers, especially from around the 1960s. This time period saw the beginning of an environmental consciousness and the building up of a movement to address ecological problems caused by pollution, suburbanization, and industrial agriculture. In the United States, this movement led to landmark legislation, including the National Environmental Policy Act (1970), the Clean Water Act (1972), the Endangered Species Act (1973), as well as the creation of the Environmental Protection Agency (1970), the very first institution of its kind. But this period of time is also of great interest for the growth of architectural research that represented a shift away from the traditional conception of the architect as an artist-craftsman and the first formulation of science-based design methodology. Unfortunately, most of these promising beginnings slowly passed into oblivion over time. Over half a century later, ecological problems have scaled up into a global climate crisis and the discussion of an architectural epistemology has resurfaced with digitalization and its widespread social consequences. With the urgency of this research in mind, central ideas the authors discussed with two experts in landscape and environmental design: Emanuele Naboni and Christophe Girot. Emanuele Naboni is Professor at the University of Parma, affiliated Professor at the Royal Danish Academy in Copenhagen and Principal of a consulting company

© The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd. 2023 P. Fricker and T. Kotnik, Patterns of Interaction, SpringerBriefs in Architectural Design and Technology, https://doi.org/10.1007/978-981-19-9083-0

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on sustainable design. He was a Researcher at the Lawrence Berkeley National Laboratory (LBNL) and Performance Designer at Skidmore, Owings and Merrill (SOM) in San Francisco. Naboni was visiting Professor at the Singapore-ETH Center Future Cities Laboratory, an invited Professor at Ecole Polytechnique Fédérale de Lausanne (EPFL), Architectural Association (AA), and UC Berkeley. His expertise is in sustainable design solutions, strategies, methods and digital simulation seeking adaptation to climate change, ecosystems quality, sustainable performance of urban environments/buildings, and human health. Christophe Girot is Professor and Chair of Landscape Architecture at the Department of Architecture of the ETH in Zürich since 2001. His research is focused on large-scale landscape design and modeling methods with particular attention to the topology of nature in and around cities. The LVML (landscape visualization and modeling lab) of ETH, funded by the Swiss National Science Foundation and shared by the Department of Architecture and the Department of Civil Engineering and Geomatics, has enabled significant advances in applied landscape design and point cloud modeling. Ongoing research has yielded groundbreaking results in point cloud design, modeling, and acoustic sensing. Girot has a practice in Zurich with projects in Europe and in Asia. The Sigirino Mound for the Alp Transit Company in Ticino as well as the Brissago Garden project with SAM Architects test current limits of topological design and modeling in challenging alpine contexts. His many important publications include The Course of Landscape Architecture, published by Thames and Hudson in 2016.

A.1 Interview with Emanuele Naboni The notion of sustainability has gained increasing importance in architecture and urban design over the past few years. There is an awareness that every impact of an intervention needs to be reviewed with respect to its impact on the environment, and that this should be a crucial part of every design consideration from now on. Interestingly, in your recent book Regenerative Design in Digital Practice, you criticize the widespread focus on sustainability, or to be more precise, the current common understanding of sustainability as being inadequate. I would be very interested in learning why you think this is the case? In conventional sustainable design and sustainability research, most discussions are driven by checklists in search of a label that authoritatively certifies the acquisition of a certain kind of “status”; solutions are applied like a recipe that lists the ingredients without any further guidance. On the one side, design is becoming fragmented when subjected to off-the-shelf technology blindly supporting generally sustainable targets: buildings and cities often end up looking like a collection of technical gadgets. On the other side, the targets are seldom ambitious and propose reductionist approaches. In contrast, I propose three exemplary projects related to cooling cities, building envelope insulation, and daylighting. Specific research is focused on cooling down cities by the means of cool roofs and cool pavements, both featuring

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low albedo. In this case, the focus is exclusively on horizontal surfaces, completely neglecting the impact of facades, which are the primary surfaces absorbing the highest rate of longwave thermal radiation and reflecting solar shortwave radiation towards walking pedestrians. This is a gross error that impacts pedestrian comfort significantly, as perceived temperatures can vary up to 12° depending on envelope design. If we move to the scale of the building, the impact of climate change is often negligible, and we are still talking to a large extent about insulation. All the European directives and the certification systems and energy modeling-based ratings are still primarily referring to a winter scenario, and meteorological data commonly used in energy analyses is often not up to date. This results in buildings that are neither able to cope with the future, nor even today’s climate. This situation leads to the current trend of building extremely well-insulated buildings, which have much higher cooling demands in today’s warmer climate. The overuse of insulation in passive building standards, for instance, causes a greater overheating of the building and increasing hours of discomfort. A study we conducted with Lund University showed that building retrofits in Germany and Denmark based on supplementing insulation are dramatically increasing indoor discomfort hours. Lastly, when we talk about daylighting, norms and rating systems tend to focus on narrow discussions about quantifying daylighting with metrics such as useful daylighting illuminance and similar measures. But occupants are not seeking merely certain quantities and intensities of light. The use of these guidelines is “flattening” the light quality in contemporary architecture around the world. This is a pity, as a much more extended light vocabulary, including aspects of contrast and temporal and spatial variability under daylight conditions, stimulates occupants’ engagement with their surroundings. Although subjective, the perceptual performance of space should rank above mere quantitative measures. I studied modernist and contemporary Scandinavian architecture in depth: the designs of Alvar Aalto and Ralph Erskine would never fit any contemporary metric, yet their architecture are masterpieces of light: the subtle differentiation of light directionality, or the reflection of light as it comes from the outside to the inside, in their designs is outstanding. Today, overruling light with scientifically determined norms is reducing the daylighting discourse to a mere number game. To sum up, the type of scientific and applied targets commonly discussed in sustainability are limited in scope, and there is a big risk of producing average solutions partially able to fulfill sustainability requirements but not able to promote a high qualitative and artistically rich set of solutions. Looking at all these examples that you mentioned and discussed, it seems that your critique focuses on a general lack of systemic thinking. Our current approach to sustainability is still very much following a paradigm of design thinking that was typical for the twentieth century; a functionalistic way of thinking where we isolate a problem and then try to develop solutions for it. But this cause-and-effect scheme falls short of any systemic understanding: the systemic is not part of the notion of sustainability as it is used in design disciplines today. It seems that your critique implies that sustainable design requires a paradigmatic shift of our understanding of the manmade or how the built environment, in the larger sense, interacts with the natural. In some way, sustainability should no longer focus on something like

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limiting impacts, but rather more on maximizing the way something can enhance or support the natural system. Is this a correct interpretation of your views? Until now, sustainable building design in Europe and North America has been driven by the concept of a hyper-insulated system with radiant surface systems for heating and cooling. These systems aim at thermodynamically separating the indoors from the outdoors. This combining of insulation with temperature regulating mechanisms did much more than thermodynamic machines to disconnect buildings from their sites. These systems attempted to “Design with Climate”, to cite the title of one of the most known books in the field. But design for climate change and ecological uncertainty implies embracing an emerging worldview paradigm, where architects make systemic concessions to the climate and where the outside, the larger climatic and ecological context, is part of the design. There are already ideas of buildings offering climate mitigation and enhancing biodiversity, generating clean energy, and growing healthy food. Materials should be planned for infinite life cycles, buildings could ideally remediate air, water, and soil, while simultaneously contributing to meaningful cultural and social experiences. Incorporating such thinking means that designers must grapple with more information than ever before and, to add complexity, they must operate without future climatic certainty. While climatechange-related approaches are attracting growing interest, transitioning to an effective regenerative practice remains a challenge. Design for climate change implies a much more systemic analysis of problems and the formulation of complex multidomain research. This implies that architects will have to blend scientific approaches into a holistic design framework: a phenomenal task for architects. To prepare architects for this challenge, I have collaborated with David Garcia at the Master of Architecture and Extreme Environments at the Royal Danish Academy in Copenhagen to develop scientific skills by promoting research methods like data collection and mining, and data discussion as the main raw materials for design (Fig. A.1). From your perspective there is no need for a revolution in design thinking in the sense of a radical paradigm shift. You are rather optimistic that the continual learning about our world will encourage the human-centric perspective to be more inclusive. What I find interesting is that all of your answers reflect strong scientific underpinnings. Your approach is very much anchored in a scientific worldview. For you, science is one of the important drivers for the evolution of design thinking, and the integration of more scientific knowledge is an important aspect of achieving more sustainable design. In your practice, one of the crucial elements enabling such scientific grounding is the use of simulation tools. Traditionally, however, simulation has been primarily used as an analytical tool. The challenge: How does this simulation get operative in the sense of initiating positive change? How can a simulation be a tool that solves, or at least supports the kinds of issues that you were touching on and be forward-looking and not only analytical in the sense of looking at what we have at the moment? In practice, I often found simulation modeling very primitive: often we were forced to deal with one single environmental issue at a time. Most tools are concerned with the reduction of operational and embodied energy consumption and emissions; the optimization of indoor thermal comfort and visual comfort, or the modeling of air

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Fig. A.1 One of the first large-scale models allowing a high-resolution understanding of temperature gradients between indoors and outdoors. In the model of parts of Gothenburg, Sweden, indoor and outdoor are thermally linked. For instance, it is possible to link the indoor operation of buildings to microclimate effects of a local forest, or it is possible to estimate the impact of temperate seawater on the indoor temperature of adjoining buildings. Each tree and vegetation species is modeled, as well as the type of ground and building properties. The model is calibrated with on-site recordings. Throughout a stochastic set of equations, it is possible to predict variations in temperature due to climate change in 2050 in the territory of Gothenburg. The chart functions as a base for future planning, showing how local forests and wind channels need to be preserved and suggesting what types of buildings should be adapted to new climatic trends. The model illustrates that most of the buildings will be uninhabitable in summer times (Image: Emanuele Naboni, Antonello di Nunzio and Thomas Amlov)

flows. I personally aim for regenerative and systemic design and have found it difficult to find simulation tools that are able to be customized in sophisticated ways. I want to respond to a much broader set of science-based targets, such as those of local ecosystems and human health, as well as tools that are able to handle interrelated issues in a more sophisticated manner. We need to create new tools. A month ago, we developed a temporary pavilion in a historical courtyard in Ascoli, Italy. Our work started by identifying local degeneration processes. We attempted to understand local climate, ecology, carbon cycles, and potential health issues of the inhabitants. We performed a systematic overview of local data collected with Arduino basic sensors and bolstered this information with qualitative surveys. Data related to local climate, local water cycles, the behavior of other species, and natural patterns of vegetation growth and human physiology helped us determine relationships, and we correlated all phenomena to climate change information. We wrote custom components to include multi-domain equations for ecosystems, buildings, and spaces as well as inhabitants as a function of future temperature variations. The final design promotes with one design move several benefits in biodiversity, CO2 sequestration, air purification, circularity of materials, and thermal resilience to current and future climates. Although it is a small and transient structure, we believe it sets an example of a multidomain and multi-simulation approach with extended means and a strategy that can be used to design for climate change. The challenge is to replicate this process in future and more prominent architectural interventions. We have now signed a contract with the Trenitalia (the Italian national railway) to scale this approach to new and

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climate change-adapted train stations, which will regenerate local ecological systems and foster overall well-being. Your discussion of the courtyard project illustrates the complexity not only of the situation itself but also of the methodology. In practice, we often see an unshakeable belief in quantification, a belief in the use of simulations but also in parametric tools in general. The seemingly objective number supports a tendency to work out a solution based on specific boundary conditions, and its validity is arbitrarily guaranteed through the quantitative approach. But if we come back to the systemic perspective, we know that in complex systems often found in nature or in urban situations, minor changes in the parameters can have quite a huge impact on the outcome or in the way the system starts to behave. With this in mind, I wonder if we do not have to foster much more of a qualitative perspective, instead of focusing on one specific calculated and thereby infallible solution. Maybe we need to focus on larger sets of scenarios to consider a range of behaviors. I think we need to expand our view of space and time when we analyze in the manner you describe. In using computational tools, we should not aim at the solution, but rather at a range of solutions or scenarios, or, in other words, instead of looking for specific numbers, we are rather looking for patterns in the behavior, in what manner things are changing. And these patterns could be design drivers to help us understand how we as architects can influence that general behavior. What we as architects should be aiming at is trying not to fall into this pitfall to achieve a specific result, but rather encourage a specific behavior or pattern of behavior. I believe we have to start using these computational tools in a more qualitative scenario-based form of reading, instead of aiming for a specific solution for one number set. The workload will increase enormously, but it seems to me that the only way of really working with these tools is in this kind of sensible way. Would you agree? When we think about the design of our built environment, we can recall interventions driven by set of simulation data leading to a specific solution and technology. The broad outcomes and the nature of climate change breakdowns cannot be understood solely through numbers (e.g., CO2 emission reduction, air temperature mitigation, etc.). Silo thinking and purely numerical approaches are dysfunctional in a changing climate as different criteria are continually in tension. Data and simulations may be integrated by a local reading of nature’s every aspect. Seasonal cycles keep retracing the sites. Even when we try to govern these circular natural flows, they find ways to manifest themselves. These transient but contextual relationships with nature are a hugely important layer of understanding in reading a place. Such observations may be relevant inputs for informing simulation workflows, where design is mediated by site features. The holistic understanding of local phenomena, forces, or atmospheres can also qualitatively inform the simulation trajectory. Part of the answer may lay in the definition of parametric design. In modern Latin, parametric means “for the measure” from the Greek para, or “beside”, and metron, or “measure”. Design comes from the Italian verb disegnare from the sixteenth century, which means both “to develop the senses” as well as “to contrive, plot, intend”. The French took both meanings from the Italian, in different forms and passed them on

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Fig. A.2 The Lavazza building facade is an example of an envelope where flows of radiation, light, and views led to a vocabulary of heterogeneous facade elements. In the original consultancy, our simulations showed that it was possible to mediate solar radiation in a differential way so that we could change indoor thermal conditions and light for each of the rooms. Whereas norms, certification systems and mechanical engineers’ proxy would recommend fixed indoor conditions, this work was inspired by the most recent scientific research on the concept of thermal variation. Thermal variability benefits health and well-being, and links to the ancestral association we have with the natural world, where temperatures and light intensity are constantly changing (Image: Emanuele Naboni)

to English, which uses design now in terms of extending the senses. We can observe how the quantitative measure of numbers (parametric) and the interpretative, irregular, and broad qualitative nature of the word “design” are intertwined with each other. In a way parametric design relates both to the exactness of environmental sets of ecological, carbon, and people data, as well as on the recognition of local flows, signs, and pattern reading (Fig. A.2). You stated, in the beginning, that you were criticizing this kind of directional research which comes from a rigid manner of thinking where we go from trying to optimize a certain kind of system by isolating or focusing on it, which contradicts with the fundamental tenet of ecology where everything is connected to everything. I liked when you said, “the goal would be to be a doctor caring for the territory.” That’s a beautiful image that needs further elaboration, but are we designing systems and redefining the porosity of their boundary conditions to overcome this, let’s say, scaled thinking or this kind of approach to a particular problem, which emerged out of site-specific conditions? But then, if we are not able to view a certain local, let’s say, interaction on a larger scale, it might just simply not work. I understand your criticism of the current trend to ‘greenify’ certain problems and to want to

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make cities look like forests. We are not getting any further because we are just replicating existing systems and bringing them into a new context, but without letting them actually connect or ‘take root’ there to bring forth new kinds of environments. So, when we look into computation from a creative point of view, there is a lot of untouched territory, not only in terms of tool-specific solutions, but stepping a level above to the macro and addressing what we actually need to solve beyond this kind of conventional understanding. And that is what Toni and I also touched upon in the work on this book, to take the discussion of architecture and nature to the next level. In other words, not merely replicating certain functions and tweaking established strategies, but rethink our position from a new perspective. I would be curious as to your speculations about the next steps: How can we combine the competencies and the pieces of knowledge we have to make that next concrete step to re-envision the way we want to interact with this planet? Is this the moment where we can use all this specific knowledge to go beyond optimizing and stimulating sustainable ideals, to allow ourselves to fundamentally rethink the systems and the questions we have to ask? I would like to discuss with you a bit further on where you see potential, and how we can get there. We talked about combining disciplines and all kinds of new elements and approaches, but still, I have the feeling not much has changed within the last couple of years. In terms of computation, we just seem to develop more and more tools. Right. Thanks so much for summing up my comments and, yes, you are touching on quite an interesting question. When I consult designers, there is a mind barrier where design is seen as a multi-domain scientific setting that tackles climate change and artistic operation at the same time. In my experience, architects are generally positive about using simulation to solve complex problems related to a building’s structural design or a bioclimatic issue. Some architects completely rely on computation as a language informing a style. As a matter of fact, simulation is very rarely adopted in its full potential as a tool that simultaneously embodies ecologic, climatic, decarbonization, circular design, and health means. Simulation serving broad systemic thinking is not being explored in current architectural practice. The reasons that hinder this possibility are twofold: a lack of understanding of climate change and the related breakdowns. Selecting which variables to use and how their relationships influence ecosystems and human well-being, or other design parameters is a complicated initial step since it sets the edges of the possibility space. This requires considerable knowledge in scientific domains, as well as an understanding of algorithms if optimization techniques are embodied. The stylistic impact of simulation must be considered when intended as an integral part of the design inquiry. It became frustrating to most architects when they realized that stylistic matters and design freedom could also be framed by climate change. I would like to follow up on this. From what you are saying, the traditional architectural viewpoint still has challenges to understand, for example, process-oriented systems as design inputs. As outlined through that example, which is probably very widespread, there is still a very traditional object-oriented approach when it comes to architecture, versus the kind of process-oriented environment in which we are living. To recognize this means to interrupt this way of thinking, which connects back

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to what you also said when you touched upon the flows. These kinds of changing environments are adapting but still following the same kind of logic, whereas we are designing fixed entities, which are stable and eventually have a smart environmentally friendly façade. But that’s all. We are probably looking into a shift of understanding of what architecture is, when facing the complex problems that confront us. So, we need to talk about designing processes and not entities. That is a fantastic definition, yes. I think it also shows that we probably still have a very human-centric perspective, and even though we talk of the built environment, we are not used to designing for insects, designing for trees, designing for nature. So, in some way, we are not used to building environments. Very likely this is the biggest shift we need to make from building buildings and cities to building environments and understanding them also as environments. That requires a much, much broader understanding. That relates to what we were saying before. We are talking about the porosity of two systems. The set of rules: one set is related to nature, the other is related to a city. If you look into the data and the figures, what we are also trying in this joint research is to impose that as a design driver. So, we are not yet there. I think that is also why these discussions are so important for us, to see, in a way, the limitations and the potentials, like where exactly we can tackle this driver for change. Thanks for putting it in those words; they crystallize the concept a little bit more. I like this concept of the porosity of domains. Yes. I think, maybe just to add to this concept of porosity as Pia calls it: If we take a systemic view really seriously, then this notion of porosity is really key because, in the end, it’s all about controlling boundary conditions, which define the condition of exchange. It is all about these questions of how things move from one domain to the other and one scale to the other. And it is exactly these kinds of different levels of porosity, I think, that are crucial for this more systemic perspective, which means to get away from an object-focused perspective into a perspective of exchange and, yes, flows of porosities in some way. Sure. And with climate change, porosity will have to be in place: a system able to modulate inputs and outputs and architecturally manifest such flows. Architecture interplays with both local and global conditions; it is impacted by climate change (input) and will impact the local and global climate (output). Closed design systems curate only inputs or are only able to limit outputs, such as those exacerbating the climate. A porous system, on the other hand, is surely a possible solution to climate change.

A.2 Interview with Christophe Girot In your work as a landscape architect as well as in your academic research, you sometimes refer to the notion and understanding of the place in relation to the process-oriented potentials and challenges that play a fundament role as a ‘return to terrain’. With the rise of performance- and optimization-oriented design, the trend

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for creating universal solutions has increased. In your research on topology you point out the importance of the interrelated cohesiveness of things and people. How do these outlined relationships support a new form of process-oriented design across scales? I think the word topology has been reduced to a purely mathematical formula in the last century, whereas it used to be a much broader philosophical term. It used to be about thinking about the land and thinking about the surfaces in the land. The reason why I reintroduced this word topology is because architects use a similar word, tectonics, to talk about hidden forces within a building, which give rise to its unique form. These forces are like the force of gravity, or the forces that hold something together. I was feeling that in landscape architecture, we were missing a strong abstract term that would bring the understanding of a place together. The idea is to bring back a consciousness about a place, about how a place is constituted in its entirety. We have developed a site-specific data gathering methodology, based on point cloud technology, which starts with the scanning of a site. The pixel points can be compared to dew drops on the ground. The whole landscape is covered with these pixels, which define a skin. They do not go deep into the ground, but just define a surface. This fact is what really convinced me that that topology was the appropriate term. The goal of topology is not just to be topologists, which we are not. We are not developing mathematical schemes on continual surfaces. Rather we are actually trying to bring back wholeness or togetherness in a given place, in a given site. This is where I think the big difference lies with respect to the question that you were asking about the modern obsession for optimization and this whole approach to a world standard in architecture. I think we are completely at the other end of the spectrum. I believe that each place, each location on earth, has its unique qualities that give rise to very different phenomena and surface landscapes, or topology. You could basically argue from a geodesic point of view that from the North Pole to the Equator, every square kilometer moving down is fundamentally different. And therefore, the way you approach things, whether it is in the physics of the place, in the geology of the place, in the climate of the place, in the vegetation, in the population, in the hydrology, basically means that we use topology as a hypercritical tool to look at very local conditions, and understand them fully. The problem I had in my education as an environmental planner and architect, and landscape architect, is that everything is reduced to a sheet of paper, and we imprint what we see—the entire world—on a piece of paper. The danger is that not only are we doing this on paper, but the paper then goes back and imprints itself on the world without correlating to the reality of the terrain. The computational design revolution that we are looking at right now is to identify the factors that make the site specific: How do you bring them together? How do you combine them? And it goes on from terrain conditions, soil stability, rain, climate, and temperature, all the way to how you put a construction into the ground. How do you deal with the topology of a place and have it work together with the proposed design? Continuing on your findings of the “flat and layered” design approach—relating as well to McHarg, one might argue that there is a need to rethink the vertical connection between layers of data. This relates as well to place-based processes

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and knowledge transfer between domains and questions like, how do we go about unveiling the hidden knowledge and rules of these processes so that we can design with them? Within our research and teaching we are speculating on possibilities to decode the drivers of site-specific systems. How do you see the potentials to bridge from these, let us say, site-inherent qualities or challenges, towards a new form of designing which can hold the challenges of the time? And furthermore, how can your outlined design thinking expand from landscape-oriented questions towards rethinking what cities of the future can be like? How do these outlined relationships support a new form of process-oriented design across scales? The mapping overlay of information, today’s GIS systems, treats data in a systematic manner: the data is analyzed, rationalized in schematic form, and in coded and colored surfaces, to be then overlaid. And then, through what you would call deductive reasoning, you are able to go through this “layer-sandwich”, to deduct interventions or areas that are in danger, etc. In comparison to the deductive reasoning embedded in GIS systems, I have always been more interested in the inductive mode rather than the deductive mode, and the reason why I am saying I think we can deduce everything we want from global warming. We have access to all different kinds of reports telling us, e.g., the change in temperature and possible reasons. What do you do with these reports at the end of the day? How do you react? I think that we are at a period now where we really need to act decisively and knowingly. So, coming to your question, I do not need to tell you that the point cloud revolution is not just about the settings, it is the suspended pixel point in which you can stack tons more forms of information than in the McHarg model. I think that the future really lies precisely in that, how you bring in metadata into the model. How do you actually filter that metadata, or stack it or not stack it? At ETH Zurich, the team of Prof. Dr. Grêt-Regamey (https://plus.ethz.ch/) conducts research in the area of hyperspectral photography, which is photography that goes beyond the visible spectrum and gives a huge amount of data on the physics of natural phenomena. This relates to sensors and to give you an example, we are going to put geolocated sensors in the forest, to link the gathered data with the point cloud model, generating a database. This will open up questions like: What is the 24 h-cycle in a forest? What happens day and night, and how do you map these processes? This allows us to get into very precise, super-informative data about the body of nature. How the body of nature is actually acting, reacting to different climate factors, different temperatures, different hydrological conditions—a library of geolocated metadata. Currently, many researchers, working on the Amazon, Borneo, or the Indonesian jungle, are still working mainly in 2D. They do not even know the cubature of their forests. They will give you just the square meters, which is absurd, because in the cube is where life happens. It is in the volume. If you start scanning bits of forests and start looking at the processes that are actually occurring there in real time, because you have day and night sensors, I think that is going to create a quantum leap in knowledge and also in possible interventions. I think that is probably one of the next frontiers, and it is truly a computational challenge because, how do you combine this information? How do you assess the priorities? Are there priorities? Are things running in parallel that interact or not? It is basically “landscape medicine”, in a way. It is a bit like the informed imagery

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for a surgeon before he operates. We can almost imagine that in the near future, within 10 years from now, with the sensors, with hyperspectral photography, with the scanning of different parts of our natural environment, we could get to not only a highly informative level, but also to a level of information that allows to make the right decisions, the right steps to move forward in this very endangered world. I am very optimistic. I was always fascinated by the beauty of the thing, but actually, it is what is not visible, or the hyperspectral, that is the key, partly at least in the natural world, to really some of the major issues, such as how to maintain nature, how to reinstate diversity, etc. This is why I believe in the pixel. I think the power of this topological approach is that each pixel can harbor an incredible set of information, and then we need to be able to recognize how they interact with one another. This is the next frontier, and you know that as well as I do, the main obstacle to unleashing this power is feature recognition. That is to say, the point cloud does not make any difference between a rock, a tree, a car, and a beer can. It is just a point that appears in the picture. With feature recognition, we have to train a computer to recognize entities or patterns, I think this is going to be the next challenge. We are still only in the Stone Age of this development. It is very interesting to see the interaction between the typological approach and the integration of technological advancements. Over a decade ago, the challenge was the capturing of the environment, and now point cloud models start to be almost like a knowledge library in which we geolocate different knowledge spaces, in order to understand how the processes, interact with the site-specific systems. Currently we are capable, like in the case of digital twins, to go into simulations, aiming for a better understanding of consequences, beyond the pure simulation of one system. Having a multisystem simulation tool at our hand, which allows us to run data-informed predictions, but as well as simulations over time. Yes, exactly, and I would tend to say the sensor dimension, as it is in real time, is going to be the key. That is to say, it is not fixed like a McHarg plan, colored by number, where the information might be outdated and unclear how it has been recorded. Whereas we talk now about information with specific sensors, like if we look at the gaseous exchange in a forest between CO2 and oxygen. I am just giving you an example on forest behavior. Some people are talking about lack of photosynthesis as being a problem in the near future, too, because of heat gain, etc. The process I did describe is giving you a real-time assessment of something that is alive. In a way, it is not completely alive, but it is getting closer to, not just simulating, but reporting on how the live thing is behaving—it is about forest behavior. I agree on the overall importance of understanding complex behavior. I was quite fascinated to hear how you described the use of point clouds in your work. But when I was listening to you, I thought what you were describing is a lot about the field of data gathering, that this has clearly evolved compared to the time of McHarg. But I think we are all not scientists. We are not geologists. We are architects and landscape architects. So, in some way, I think that we would always like to go beyond collecting data and transform them into something that is working with these processes, but goes beyond them. In our explorations, we somehow want to reach an artistic and cultural level or dimension. So, we are treating data as a scientist would do. The way

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you have talked about computation sounded more like a rational approach based on calculation. But I think what Pia and I are trying to do is to think of computation as a method to deal with this data differently, to connect it and give it a new interpretation, to allow architecture and landscape architecture to find new meaning. And to me, this understanding of computation seems to be very close to your understanding of something like landscape imagination, the idea of bringing another dimension into the work. I do not know if I am right here; you might disagree. I was answering Pia very analytically beforehand, because she mentioned McHarg, and I just wanted to give the example in a world which has 3D, has gone in real time in terms of analytical power, and that requires computational skills. But your question, Toni, is about design. And that was always my concern as well: How do we bring back this approach and this technology to design? And how do we intervene computationally as well? You probably know the book “Robotic Landscapes—Designing the Unfinished” edited by Ilmar Hurkxkens, Fujan Fahmi, and Ammar (2021). The book was a real challenge for me, because I did not believe in robotic landscapes at all. I’m not sure I still believe in their existence yet, but it was a very interesting experiment (note: “Robotic Landscapes—Designing the Unfinished” investigates the use of robot-based construction equipment for large-scale soil grading in landscape architecture. As landscapes are continuously changing due to ever-changing environmental conditions, the application of autonomous systems that respond to the environment rather than perform predefined and static earthwork is of particular interest in this field). The experiment was very interesting, because I realized that we were in a triangle. On one side, you have environmental forces. These forces, whether you like it or not, are definitely in the landscape. The wind is there, the water is there, and the forces are there. The unpredictable dimension of nature is there. And, on the other side, we have the whole palette of computational tools and robotic guiding systems. Fabio Gramazio (https://gramaziokohler.arch.ethz.ch/) is really into developing technological solutions, not teaching design or styles. He is saying there is a machine language that can start generating options that have an independent logic. And so, we were taking these two forces, we can say computational design forces and environmental forces, and trying to bring them together. And the architect or the student that was stuck in the middle of these two things studied art history. They were not equipped to deal with this confrontation, with this clashing of realities. And the result of the dilemma of how do you finally decide or design with the information was actually very manual and intuitive. What is really fascinating, Ian McHarg initially developed these tools many years ago. We have been developing tools of design directly in the point cloud model. So, we do not use the point cloud model merely as an analytical library or a cemetery of information, but we actually use it as a terrain for modification. There is this one example, which I think is really quite telling. We have not shown it that much outside the school yet. It was on the Gürbe River, in the Bern Oberland, where for the last 150 years they have had these huge, phenomenal, and very violent debris flows. Entire pieces of mountainside would come down in the river and behave like water. 15-ton stones flow like water down into the valley. They crash through villages and destroy everything. And so, over the last 150 years,

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engineers have built 120 check dams. They built dams all the way up the valley, to stop the power, the violence of the phenomenon. We said, we will get rid of all the dams, and we will just modulate the terrain to receive the event. The students managed within one semester with the computational tools at their disposal to design the project. The integrated tool Docofossor (a terrain modeling plugin for Rhino 6 + Grasshopper) developed by Mathias Bernhard and Ilmar Hurkxkens (https://www. food4rhino.com/en/app/docofossor) was a totally un-architectural tool. Nothing is flat. It was always about inclines and slopes. And the students started tweaking piles of river material, and shaping the river material in such a form that it could take the event and hold it, hold it within the given frameworks. What I am trying to say is, we are only at the beginning of this process of gestaltung or design. What was interesting about this, and I am referring to the triangle I spoke of previously, the architects and the students were able to decide how to shape things and how to position them. The computer could not do that; it could only increase the number of possible variations. Within the feedback loop we would test the design, we would see the water behavior, and we used programs from the WSL—Swiss Federal Institute for Forest, Snow and Landscape Research WSL (https://www.wsl.ch/en/index. html) to simulate debris flow and little by little we observed and reacted by tweaking the design. Between the violent natural event and the robotic shaping, this tweaking was a human act. It was what I would call a design act, which, finally after 20 runs, mastered the problem entirely. This was very satisfactory, but you could also say it was not highly aesthetic, that it was not designed yet, it just dealt with the problem. But if you look to the future, it is going to be about coastal protection and river protection. We are in the middle of it. I was not totally convinced by robotic design methodology. The robots in the scheme were like dogs in a little house. They wait for the event, and then they go out and they do their thing, and then they go back in their house and wait for the next event. So, the robot in the little house replaces the concrete dam. The robot is the watchdog, in a way, just coming out and dealing, in real time, to control the situation when the event is happening. It is an experiment. I am not saying that our design studio approach is the answer to everything, but it was non-analytical. This was pure inductive design. It goes back to what I was saying. The design was not deductive, it was inductive. You try a shape. It is a catastrophe. You do it again. You incline. And what the students realized is, by just working very slightly on the inclination of a slope, you can completely change the physics of the river. The end result was really pretty amazing—like “haute couture” (Fig. A.3). I think this is a very good example, because it very much illustrates how we understand computation as an inductive process of playing, in your case, the forces of the landscape to produce, yes, a ‘gestaltung’, if you want to call it that. In your case, of course, the goal was to redirect the flow, but in some way it is still a design that has a purpose, but is working with natural forces. And I think working with the tool is maybe about intuition and trial and error. I think it describes very well how we understand computation not necessarily as an analytic rational form of working, but rather as an explorative tool that works with data in this inductive form of designing. In that sense, I think we have pretty much the same understanding of how to work with these things.

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Fig. A.3 Iterative process diagram describing the data-informed robotic design process utilizing the sand-box. The process consists of informed topological performance studies (upper row), which are simultaneously used for the automated generation of corresponding 3D models (in the middle row) and the graphical representation of the script that informs the robotic arm (lower row). Student project by Ladina Ramming and Thorben Westerhuys (Image: Christophe Girot/ETH Zurich)

We gave students computational design tools, which they learned in a month, and then were able to tackle this complex design task. This is phenomenal. They worked on major and very real environmental problems. Of course, in the framework of the studio, it would probably cost only 10% of what it would costs with concrete. The engineers will be furious with this because they basically will lose their jobs. As soon as we condition the robots to do their work, then there are no more engineers there, so there are a lot of lobbies resisting this change. But yes, we have started developing these very powerful design tools. What drives the research of Toni and me is the interest in the activation of cities as a generator for balanced habitats. We are not questioning the static component of architecture, but looking into ways, similar to your examples of the Robotic Landscape projects, into processes informed by nature and flows, which through the combination of topological changes as well as site-specific forces, create a design which allows for adaption over time. We are looking into computationally informed methods, how we can work with the site-specific systems, which might be environmental, as they might be societal or even political. How these processes can be decoded and hopefully also allow us to enter a discussion about what is actually architecture or a city of the future. And I think this is where the elements of our conversation nicely converge. Looking back to the beginning of our interview, I have criticized the performance- and optimization-based approach which is very different because it is less oriented to the general question about design. And this is where we are trying to fuse these digital, physical, and also biological worlds through a new way of computational design thinking. You have been working on a huge range of projects focusing on process over time. Many of these cutting-edge projects deal with blurring the edges between architecture and landscape architecture. Is there a

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trajectory of convergence that you have observed, or do you still see these separations of fields? There is a general tendency to enclose. I will give you the example, the “Minergie fashion” (international eco-label for buildings, based on low energy consumption) in architecture, putting three pullovers on a house, so that someone can walk around in their bikini in January in front of their window. This idea of enclosing the human shell completely into a self-sustained environment that is almost autistic to the outside world. I think the key to what you are talking about, if we are really going to talk about the urban scale, is what we call urban physics. And it is actually one of the missing links in the chain. You have these guys reporting on the climate right now, the G8, but they are working on a stratospheric scale. They are working on the scale of a continent. They are working on the scale of a whole country. They are working on the scale of a whole region. But if you ask them about a city and the specifics of microclimatic in a city: zero, nothing. And then you have all these people saying, yes, we are going to plant more trees, and it is going to be cool, and everything is fine. In the meantime, the architects are building these boxes that are completely closed. You cannot even open the window anymore. The real problem today is precisely, as you are saying, the separation. That is why I think the word topology comes again correctly into use. I have been working a lot with Prof. Dr. Jan Carmeliet (https://car meliet.ethz.ch/), one of the pioneers in urban physics. I would tend to believe that, before we look at architecture, we should look at the scale of a city. We should look at the topography of a city. We should look at the heat spots and the cold spots in a city. We should look as well at the underground and its infrastructure. What I am saying is that urban physics is really important. And again, I could use exactly the same language I was using for the forest. You need to map the urban physics of a town on 24-h cycles, probably on four seasons, and the day/night, the way things move in one direction. The physics of a city aren’t really being studied. I would like to point towards a missing link, and the missing link is, again, looking at the city as a body. And if it is breathing, there is a lot that we can do. The first thing I would say is, architecture needs to get rid of this Minergie styrofoam overcoat and open up. There needs to be that exchange, because otherwise, if we start creating parallel worlds with boxes doing one thing and trees doing another, where is the coherence? Where is the topological coherence between all these decisions? I believe very strongly, and it is a domain in its infancy, in the importance of urban physics. It is a computational paradise for whoever likes computational complexity. It is really looking at how the city is an organism, very much like a forest, breathes, lives, day, night, etc. Very soon, we are going to have to act strongly on cities. Maybe every fourth street will be carless. It will be very different. But then, how do you organize that? How do you understand the mechanics, specifically the physical mechanics of what you are doing? It varies from place to place. We thought, naively, of doing a studio in Singapore, where we were going to cool the city center. The urban physics, the temperate climates under the Equator were completely different than here. Again, it goes back to what I was saying right at the beginning. Every square kilometer, from the North Pole to the Equator, has a different set of rules. Cities look alike, but they have very different parameters. And

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Fig. A.4 The existing cargo port in Tanjong Pagar will make way for a new expansion of the central business district of Singapore. The Rail Corridor with its terminus station could be integrated into the strategic use of the open spaces to dissipate the urban heat island effect. At street level, the airflow improves thermal comfort. Designs by ETH and SUTD students applying the design method by Philipp Urech, simulations in OpenFOAM by M.O. Mughal (Image: Philipp Urech/ETH Zurich)

I am very optimistic. I think we should really develop that. I do not know which school will do that, but it will be absolutely outstanding if you did (Fig. A.4). I think the example that you brought up, with the critical view on green energy and all these attitudes that we discussed, demonstrate how sustainability is broadly viewed, which is quite an important aspect. Because the way we discuss sustainability nowadays is very much with an attitude of scarcity. It is always reducing and talking about the reduction of impact on some form of environment, with the result, like you said, of wrapping the building more and more, to be totally isolated. In some way, it is also a sign of a form of thinking, where the manmade world and what you call the natural world are still seen as two different spheres, not working together. The example that you brought up with urban space and the need to understand its physics is in some way similar to the idea of understanding the physics in landscape. This is pointing to the question that we will probably need to resolve this opposition between a manmade and a natural world. And in some way understand more the manmade urban space, the architecture as part of a natural system in some way. Would you agree with this, that this is in some way still a major challenge, to be able to fully understand, accept, and conceptualize differently than we have in the past as architects and landscape architects? I think everybody would profit from such a vision. I agree with you. I think we do not have a choice. We are going to have to open up to the world around us, to make us much more aware of everything that is going on, and help us look at the extremes. But it is really a question of comfort, too: a definition of consumerism comfort. With

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the energy crisis we are heading for right now, which is going to be a major energy crisis and a major turn, some people may end up just having, like in previous times, one room that is really well heated and then others that are a bit cooler. And we are going back to a more simple and pragmatic way of living, more in contact with reality. So, it goes back to that whole question of, is BIM the last word on the city, on architecture? These solutions need to go way beyond BIM. We need to think in bigger entities, in bigger ensembles. And, of course, as Toni was saying, we need to bring the inside and the outside much more together. We do not have a choice. I guess where I do see a strong power in having a data-informed way of simulating certain kinds of climate actions, is that we can actually show the impact from local, small changes within the global setting. And that is what is needed in order to inform real changes in re-thinking the cities. This relates as well to the need of shifting our attitude. It is about going from a very personal or individualistic view towards being a part of a bigger, we can call it system, or you called it, “the city as an organism.” That is probably the only way we can respond in a meaningful manner to the complex challenges we are facing, and also as you said, to take advantage of rethinking sitespecific interaction with natural processes. I know that you were critical about the robotic experiment in the beginning, but I think this will just be the way in which it will go. And it will probably lead into similar applications within cities. I learned a lot. It was technical, but I learned a lot from this excursion into robotics. In the end, it was a great experiment. I think when we started at the beginning discussing about topology, the way you were talking about this reminded me very much of the original notion of topology, which was called analysis situs. I think that that fits much better to what you are talking about. Leibniz was the first using this notion in his investigations into the foundation of geometry. For him the concept of situation, Latin situs, is about the position of an object in space relative to other objects. Thus, from the very beginning of Leibniz’s investigations, it is considered a relational predicate and source of Leibniz’ theory of a relational space. In this sense, analysis situs is a kind of almost philosophical exploration of a site. Something that will go much further than a purely technical approach. I had the feeling your understanding of topology relates much more with this original notion. I agree, I like your word in situ. Yes, topology in situ. If you look at Leonhard Euler’s Seven Bridges of Königsberg, he took the seven bridges in Königsberg as a physical reality, to demonstrate an abstract process. Which is, you cannot come back on the island if you only cross the bridge once. It seems the reality is driven by formulae or these other topologies or mathematical topologies. And I think this idea of bringing topology back in situ would be closing the circle with Euler, and bringing back the abstract formula to a more concrete reality. And just to recap that, so that you do not understand me wrongly, for urban physics, for instance, the problem is the information on climate is not at the right scale. The global information is not the local information. As in any scientific venture or research, the scale is the scale. If you are at the microscopic scale, you are not at the nanoscale. If you are at the one-to-one scale of architecture, you are not at the scale of the territory. What I am saying is, to each scale its method. And the only thing I wanted to say is, the city will

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have sensors too, and will end up analytically understanding a story, which will be very different than the common discussion we are having right now. The problem is that most decision processes and urban thinking are still lying flat on a map. People do not even understand the terrain, do not even understand how air moves down or up a slope, how water moves, etc. All I can say is, the analogy I used about the forest is exactly the same. To me, it is the same thing. We should look at the forest and the city as the same kind of entity: as an organism. It needs to be analyzed, censored, but also inductively modified. These are beautiful words to close this conversation.