HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games: 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings [1st ed.] 9783030601270, 9783030601287

This book constitutes late breaking papers from the 22nd International Conference on Human-Computer Interaction, HCII 20

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HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games: 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings [1st ed.]
 9783030601270, 9783030601287

Table of contents :
Front Matter ....Pages i-xxii
Front Matter ....Pages 1-1
Basic Study on Incidence of Micro-Error in Visual Attention-Controlled Environment (Taisei Ando, Takehiko Yamaguchi, Tania Giovannetti, Maiko Sakamoto)....Pages 3-12
A Methodological Approach to Create Interactive Art in Artificial Intelligence (Weiwen Chen, Mohammad Shidujaman, Jiangbo Jin, Salah Uddin Ahmed)....Pages 13-31
The Effect of Different Icon Shape and Width on Touch Behavior (Yung-Chueh Cheng, Hsi-Jen Chen, Wei-Hsiang Hung)....Pages 32-44
Project Team Recommendation Model Based on Profiles Complementarity (Matheus dos Santos Nascimento, Bruno Mendonça Santos, Daniela de Freitas Guilhermino Trindade, Jislaine de Fátima Guilhermino, José Reinaldo Merlin, Ronaldo Cesar Mengato et al.)....Pages 45-59
A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings (Trevor Grant, Kaunil Dhruv, Lucca Eloy, Lucas Hayne, Kevin Durkee, Leanne Hirshfield)....Pages 60-77
Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition (Yutaro Kido, Sora Kanzaki, Tomonori Ohtsubo, Yoshiaki Matsuba, Daichi Sugawara, Miwa Nakanishi)....Pages 78-89
Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review (Chih-Chang Lin, Hao-Yu Liao, Fang-Wu Tung)....Pages 90-104
Examining the Relationship Between Songs and Psychological Characteristics (Miran Pyun, Donghun Kim, Chaeyun Lim, Eunbyul Lee, Jihey Kwon, Sangyup Lee)....Pages 105-115
An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft (Wei Tan, Yin Jiang)....Pages 116-126
Influence of Visual Symbol’s User Background and Symbol Semantic Abstraction Level on User’s Cognition in AR Auxiliary Assembly Environment (Lei Wu, Yao Su, Junfeng Wang)....Pages 127-137
Information Visualization Design of Nuclear Power Control System Based on Attention Capture Mechanism (Xiaoli Wu, Panpan Xu)....Pages 138-149
Design Suggestions for Smart Tax Return Software Based on Reviewing Tax Compliance Literature (Bo Zhang, Jingyu Zhang)....Pages 150-161
Front Matter ....Pages 163-163
Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study (Ahmed Amro, Muhammad Mudassar Yamin, Benjamin James Knox)....Pages 165-175
Perceived Restorativeness and Meditation Depth for Virtual Reality Supported Mindfulness Interventions (Mark R. Costa, Dessa Bergen-Cico, Rachel Razza, Leanne Hirshfield, Qiu Wang)....Pages 176-189
Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-Making When Working Across Geographical Boundaries (Agnes Flett)....Pages 190-201
Assessing Variable Levels of Delegated Control – A Novel Measure of Trust (Samson Palmer, Dale Richards, Graham Shelton-Rayner, Kurtulus Izzetoglu, David Inch)....Pages 202-215
Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion (Zachary Pugh, Jiali Huang, Kristen Lindquist, Chang S. Nam)....Pages 216-226
Measure for Measure: How Do We Assess Human Autonomy Teaming? (Dale Richards)....Pages 227-239
A Typology of Non-functional Information (Davide Secchi)....Pages 240-254
Basic Study to Reduce the Artifact from Brain Activity Data with Auto-regressive Model (Shunji Shimizu, Masaya Hori, Hiroaki Inoue, Yu Kikuchi, Takuya Kiryu, Fumikazu Miwakeichi)....Pages 255-265
Producing an Immersive Experience Using Human-Robot Interaction Stimuli (Thy Vo, Joseph B. Lyons)....Pages 266-276
Front Matter ....Pages 277-277
How Virtual Reality Is Changing the Future of Learning in K-12 and Beyond (Marta Adžgauskaitė, Kaveh Abhari, Michael Pesavento)....Pages 279-298
Tangible Storytelling to Learn the Four Seasons: Design and Preliminary Observations (Wafa Almukadi)....Pages 299-306
Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach (Franklin Bernal, Jorge Maldonado-Mahauad, Klinge Villalba-Condori, Miguel Zúñiga-Prieto, Jaime Veintimilla-Reyes, Magali Mejía)....Pages 307-325
The Role of Learning City “Smart Teams” in Promoting, Supporting, and Extending the Community School Model (Sarah A. Chauncey, Gregory I. Simpson)....Pages 326-344
Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language (Connor Corbin, Deniz Cetinkaya, Huseyin Dogan)....Pages 345-364
Training Professionals to Bring Digital Transformation into Museums: The Mu.SA Blended Course (Massimiliano Dibitonto, Katarzyna Leszczynska, Elisa Cruciani, Carlo Maria Medaglia)....Pages 365-376
Learning and Creativity Through a Curatorial Practice Using Virtual Reality (Sérgio Eliseu, Maria Manuela Lopes, João Pedro Ribeiro, Fábio Oliveira)....Pages 377-387
How Augmented Reality Influences Student Workload in Engineering Education (Wenbin Guo, Jung Hyup Kim)....Pages 388-396
The Influential Factors on E-learning Adoption and Learning Continuance (Meryem Harzalla, Nizar Omheni)....Pages 397-409
A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details (Luis Hernández-Ibáñez, Viviana Barneche-Naya)....Pages 410-420
Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment (Ajrina Hysaj, Doaa Hamam)....Pages 421-431
Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements (Saimir Kristo, Valerio Perna, Keti Hoxha)....Pages 432-444
Investigating the Relation Between Sense of Presence, Attention and Performance: Virtual Reality Versus Web (Aliane Loureiro Krassmann, Fabrício Herpich, Liane Margarida Rockenbach Tarouco, Magda Bercht)....Pages 445-461
Research on the Design of Intelligent Interactive Toys Based on Marker Education (Yi Lu, Wei Pang)....Pages 462-471
Designing a Faculty Chatbot Through User-Centered Design Approach (Zlatko Stapić, Ana Horvat, Dijana Plantak Vukovac)....Pages 472-484
The Influence of Picture Book Interaction Design on Preschool Children’s Reading Experience (Liying Wang)....Pages 485-503
Front Matter ....Pages 505-505
Enable 3A in AIS (Faruk Ahmed, Keith Shubeck, Frank Andrasik, Xiangen Hu)....Pages 507-518
Adapting E-Learning to Dyslexia Type: An Experimental Study to Evaluate Learning Gain and Perceived Usability (Weam Gaoud Alghabban, Robert Hendley)....Pages 519-537
Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-Based Adaptive Instructional Systems (Philippe J. Giabbanelli, Andrew A. Tawfik)....Pages 538-556
A Learning Engineering Model for Learner-Centered Adaptive Systems (Jim Goodell, Khanh-Phuong (KP) Thai)....Pages 557-573
Technology in Education (James Ness, USMA Engineering Psychology Class of 2020)....Pages 574-585
Adaptive Agents for Fit-for-Purpose Training (Karel van den Bosch, Romy Blankendaal, Rudy Boonekamp, Tjeerd Schoonderwoerd)....Pages 586-604
Google Service-Based CbITS Authoring Tool to Support Collaboration (Lijia Wang, Keith Shubeck, Xiangen Hu)....Pages 605-616
Front Matter ....Pages 617-617
The Interplay Between Artificial Intelligence and Users’ Personalities: A New Scenario for Human-Computer Interaction in Gaming (Barbara Caci, Khaldoon Dhou)....Pages 619-630
Behavlet Analytics for Player Profiling and Churn Prediction (Darryl Charles, Benjamin Ultan Cowley)....Pages 631-643
The Kansei Research on the Manipulation Experience of Mobile Game with Joystick (Hsin-Jung Chen, Hsi-Jen Chen)....Pages 644-657
A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster (Khaldoon Dhou)....Pages 658-668
Systems Approach to Designing an Enjoyable Process for Game Designers (Nandhini Giri, Erik Stolterman)....Pages 669-687
Broader Understanding of Gamification by Addressing Ethics and Diversity (Ole Goethe, Adam Palmquist)....Pages 688-699
Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms (Dongjing Kang)....Pages 700-707
Enhancing Social Ties Through Manual Player Matchmaking in Online Multiplayer Games (Md Riyadh, Ali Arya, Gerry Chan, Masud Imran)....Pages 708-729
A Simulation Game to Acquire Skills on Industry 4.0 (Veronica Rossano, Rosa Lanzilotti, Teresa Roselli)....Pages 730-738
Personalised Semantic User Interfaces for Games (Owen Sacco)....Pages 739-755
Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain (Kellyann Stamp, Chelsea Dobbins, Stephen Fairclough)....Pages 756-774
Back Matter ....Pages 775-776

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