Dungeons & Dragons Player's Strategy Guide: A 4th Edition D&D Supplement [4th Revised edition] 0786954884, 9780786954889

One hundred and sixty pages of Dungeons & Dragons® hotness.The D&D® Player’s Strategy Guide is aimed at D&D

508 60 22MB

English Pages 160 [161] Year 2010

Report DMCA / Copyright

DOWNLOAD FILE

Dungeons & Dragons Player's Strategy Guide: A 4th Edition D&D Supplement [4th Revised edition]
 0786954884, 9780786954889

Table of contents :
Player's Strategy Guide
......Page 1
CONTENTS
......Page 4
Getting into Character......Page 5
1:
BUILDING YOUR CHARACTER......Page 7
Accept Limits......Page 9
Know the Other Players......Page 10
Playing It Forward......Page 11
Looking the Part......Page 12
What's Your Motivation?......Page 13
Choosing Your Class......Page 15
What Class Are You?......Page 16
Choosing Your Race......Page 19
What Race Are You?......Page 20
Filling Out the Rest......Page 24
Reimagining Existing Backgrounds......Page 25
Creating a New Background......Page 26
Using Backgrounds from the Nentir Vale
......Page 27
What Alignment Are You?......Page 31
Builds and Power Selection......Page 32
At-Will Attack Powers......Page 33
Daily Attack Powers......Page 34
Utility Powers......Page 35
Skills of Avoidance......Page 38
Skills of Observation......Page 39
Miscellaneous Skills......Page 40
Defender Feats......Page 41
Striker Feats......Page 42
Simple Is Good......Page 43
Decisions, Decisions......Page 45
Guidelines for Level Choices......Page 46
Retraining......Page 48
Replacing Powers......Page 50
Narrowing the List......Page 51
Evaluating the Choices......Page 53
Walking Your Path......Page 54
Making Your Mark......Page 55
Multiclassing and Hybrids......Page 57
Constructing Good Combos......Page 58
Adding Defender......Page 59
Unusual Races......Page 60
Power-Swap Feats......Page 61
Skill Powers......Page 62
Make the Best Healer......Page 63
Make the Fastest Character......Page 65
Get the Best Initiative......Page 67
Make the Best Talker......Page 69
Get the Best Armor Class......Page 71
Never Miss......Page 73
Never Fail Saving Throws......Page 75
Have the Most Hit Points......Page 77
Deal Damage Forever......Page 79
Teleport Instead of Walk......Page 81
2: BUILDING YOUR PARTY......Page 83
Building a Large Party......Page 85
Building a Small Party
......Page 87
Why Are We Here?......Page 90
Strikers: Focusing Firepower......Page 91
Character Redundancy......Page 92
Skill Training......Page 93
Have Patience......Page 94
Sample Party: The Spellblades......Page 95
Sample Party: The Guardians of Eastfall
......Page 97
Sample Party:
The Moonlit Watchers......Page 99
Sample Party: The Marked Ones......Page 101
3: STRATEGY AND TACTICS......Page 103
Role-Based Tactics......Page 105
Focusing Fire......Page 106
Movement and Positioning......Page 108
Timing......Page 109
Managing Your Resources......Page 110
Common Mistakes......Page 113
Using Healing Surges......Page 114
Leader Healing Tactics......Page 115
Healing from Other Classes......Page 116
Maximizing Your Healing Surges......Page 117
Consumable Healing......Page 118
Monster Roles......Page 120
Know Your Powers......Page 123
Customize Your Powers......Page 124
What to Track, and How to Do It......Page 125
Who Does the Work?......Page 127
You Can't Hit......Page 128
Combat Gets Boring......Page 129
Your Teammates Don't Use Tactics......Page 130
Tactics in Action-lrontooth......Page 131
Tactics in Action-Storm Tower......Page 133
4: PLAYING THE GAME......Page 135
Driving the Story......Page 137
Creating Your Own Hooks......Page 138
Narrating Powers......Page 139
Being Part of the Party......Page 141
Rising to the (Skill) Challenge......Page 143
Extended Rests......Page 146
Seriously ... Get Some Sleep......Page 148
The Journal......Page 149
Acquiring Treasure......Page 151
Dividing Treasure......Page 155
Customizing Your Gear......Page 157
Other Rewards......Page 158
Ignoring Your Team......Page 159
Arguments......Page 160

Polecaj historie