Introduction -- The serious side : making games for learning -- The social side : making games together beats making the
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English Pages xviii, 201 pages : illustrations ; 24 cm Year 2016;2017
Table of contents :
Introduction --
The serious side : making games for learning --
The social side : making games together beats making them alone --
The cultural side : rethinking access and participation in gaming --
The tangible side : merging old materials with new interfaces for gaming --
The creative side : tools for modding and making games --
Connected gaming for all.