Designing Online Information Literacy Games Students Want to Play sets the record straight with regard to the promise of
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From the Introduction: This book will be useful to those just now contemplating an online program for their institution.
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Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does T
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This book contributes to the theoretical discussions of equilibria that rest on error―in which we include mistaken choic
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What begins as a test of bravery or a sleepover activity—chanting in front of a mirror, riding an elevator alone, taking
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Digital Playgrounds makes the argument that online games play a uniquely meaningful role in children’s lives, with profo
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An eclectic, spicy smorgasbord of philosophical food for thought.- KIRKUS REVIEWS Life can seem to be a serious busines
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Video gameplay can include transgressive play practices in which players act in ways meant to annoy, punish, or harass o
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